farming/mapgen.lua

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-- decoration function
local function register_plant(name, min, max, spawnon, spawnby, num, rarety)
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-- do not place on mapgen if no value given (or not true)
if not rarety then
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return
end
-- set rarety value or default to farming.rarety if not a number
rarety = tonumber(rarety) or farming.rarety
minetest.register_decoration({
deco_type = "simple",
place_on = spawnon or {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0,
scale = rarety,
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spread = {x = 100, y = 100, z = 100},
seed = 329,
octaves = 3,
persist = 0.6
},
y_min = min,
y_max = max,
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decoration = "farming:" .. name,
spawn_by = spawnby,
num_spawn_by = num,
})
end
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-- add crops to mapgen
register_plant("potato_3", 15, 40, nil, "", -1, farming.potato)
register_plant("tomato_7", 5, 20, nil, "", -1, farming.tomato)
register_plant("corn_7", 12, 22, nil, "", -1, farming.corn)
register_plant("coffee_5", 20, 45, {"default:dirt_with_dry_grass",
"default:dirt_with_rainforest_litter",
"default:dry_dirt_with_dry_grass"}, "", -1, farming.coffee)
register_plant("raspberry_4", 3, 10, nil, "", -1, farming.raspberry)
register_plant("rhubarb_3", 3, 15, nil, "", -1, farming.rhubarb)
register_plant("blueberry_4", 3, 10, nil, "", -1, farming.blueberry)
register_plant("beanbush", 18, 35, nil, "", -1, farming.beans)
register_plant("grapebush", 25, 45, nil, "", -1, farming.grapes)
register_plant("onion_5", 5, 22, nil, "", -1, farming.onion)
register_plant("garlic_5", 3, 30, nil, "group:tree", 1, farming.garlic)
register_plant("pea_5", 25, 50, nil, "", -1, farming.peas)
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register_plant("beetroot_5", 1, 15, nil, "", -1, farming.beetroot)
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register_plant("mint_4", 1, 75, {"default:dirt_with_grass",
"default:dirt_with_coniferous_litter"}, "group:water", 1, farming.mint)
register_plant("cabbage_6", 2, 10, nil, "", -1, farming.cabbage)
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if minetest.get_mapgen_setting("mg_name") == "v6" then
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register_plant("carrot_8", 1, 30, nil, "group:water", 1, farming.carrot)
register_plant("cucumber_4", 1, 20, nil, "group:water", 1, farming.cucumber)
register_plant("melon_8", 1, 20, nil, "group:water", 1, farming.melon)
register_plant("pumpkin_8", 1, 20, nil, "group:water", 1, farming.pumpkin)
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else
-- v7 maps have a beach so plants growing near water is limited to 6 high
register_plant("carrot_8", 1, 15, nil, "", -1, farming.carrot)
register_plant("cucumber_4", 1, 10, nil, "", -1, farming.cucumber)
register_plant("melon_8", 1, 6, {"default:dirt_with_dry_grass",
"default:dirt_with_rainforest_litter"}, "", -1, farming.melon)
register_plant("pumpkin_8", 1, 6, nil, "", -1, farming.pumpkin)
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end
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if farming.hemp then
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minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass", "default:dirt_with_rainforest_litter"},
sidelen = 16,
noise_params = {
offset = 0,
scale = tonumber(farming.hemp) or farming.rarety,
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spread = {x = 100, y = 100, z = 100},
seed = 420,
octaves = 3,
persist = 0.6
},
y_min = 3,
y_max = 45,
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decoration = "farming:hemp_7",
spawn_by = "group:tree",
num_spawn_by = 1,
})
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end
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if farming.chili then
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass", "default:dirt_with_rainforest_litter"},
sidelen = 16,
noise_params = {
offset = 0,
scale = tonumber(farming.chili) or farming.rarety,
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spread = {x = 100, y = 100, z = 100},
seed = 760,
octaves = 3,
persist = 0.6
},
y_min = 5,
y_max = 35,
decoration = {"farming:chili_8"},
spawn_by = "group:tree",
num_spawn_by = 1,
})
end
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if farming.pepper then
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_rainforest_litter"},
sidelen = 16,
noise_params = {
offset = 0,
scale = tonumber(farming.pepper) or farming.rarety,
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spread = {x = 100, y = 100, z = 100},
seed = 933,
octaves = 3,
persist = 0.6
},
y_min = 5,
y_max = 35,
decoration = {"farming:pepper_5"},
spawn_by = "group:tree",
num_spawn_by = 1,
})
end
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if farming.pineapple then
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_dry_grass", "default:dry_dirt_with_dry_grass"},
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sidelen = 16,
noise_params = {
offset = 0,
scale = tonumber(farming.pineapple) or farming.rarety,
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spread = {x = 100, y = 100, z = 100},
seed = 917,
octaves = 3,
persist = 0.6
},
y_min = 18,
y_max = 30,
decoration = {"farming:pineapple_8"},
})
end
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minetest.register_decoration({
name = "farming:cotton_wild",
deco_type = "simple",
place_on = {"default:dry_dirt_with_dry_grass"},
sidelen = 16,
noise_params = {
offset = -0.1,
scale = 0.1,
spread = {x = 50, y = 50, z = 50},
seed = 4242,
octaves = 3,
persist = 0.7
},
biomes = {"savanna"},
y_max = 31000,
y_min = 1,
decoration = "farming:cotton_wild",
})