stujones11
ca1cf6bfeb
Fix inconsistency with cactus boots, closes #89
2017-03-10 18:09:28 +00:00
stujones11
8f5ffeb384
Shields: Remove registration delay, closes #88
2017-03-10 18:05:16 +00:00
stujones11
ca79d39688
Armor stand: Improve TNT effects, closes #55
2017-03-08 19:36:30 +00:00
rubenwardy
8b8a554ff7
Add support for sfinv
2017-03-08 17:47:38 +00:00
tenplus1
3df7802439
added new torch fire nodes
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added new torch nodes to the fire nodes list.
2017-03-08 17:44:49 +00:00
stujones11
19e297a2e8
Update inventory_plus formspec style
2017-03-03 17:59:31 +00:00
stujones11
190614d47b
Fix potential bug with new bone location method
2017-02-24 23:00:03 +00:00
stujones11
37b10d1cee
Remove redundant code
2017-02-24 22:45:23 +00:00
stujones11
4b45f85687
Improve bones locating and fallback, fixes #84
2017-02-24 22:32:27 +00:00
Alexander Weber
a5b650285b
beter smart_inventory integration
2017-02-21 19:07:17 +00:00
stujones11
26212fb3e4
Add new armor textures by @daviddoesminetest
2017-02-19 19:33:10 +00:00
stujones11
4829445d12
Update style of default armor formspec
2017-02-15 19:37:35 +00:00
Alexander Weber
4d3b219e7d
add smart_inventory support
2017-02-15 19:06:06 +00:00
stujones11
81ffdaa6a7
Improve armor stand selection box
2017-02-15 18:25:49 +00:00
stujones11
ba62febdee
Armor stand, check protection and ignore, ignore
2017-02-08 20:57:42 +00:00
stujones11
8939a0dd43
Armor stand hidden nodes use copy of pos vector
2017-02-08 19:32:42 +00:00
stujones11
c691f3e219
Prevent building over armor stands
2017-02-08 18:26:15 +00:00
stujones11
bf9ba59c0f
Merge branch 'tobyplowy-master'
2017-01-25 19:49:52 +00:00
Toby plowy
75f808131c
New armorstand mapping
2017-01-25 19:48:25 +00:00
stujones11
b88f946929
Bump version to 0.4.7
2017-01-11 19:36:51 +00:00
stujones11
c63376b523
Improve hazmat-suit documentation, closes #72
2017-01-11 19:28:17 +00:00
stujones11
c070dfb19f
Include years of all licenses
2017-01-11 19:15:06 +00:00
stujones11
4b70580ce4
Update licensing information
2017-01-08 18:54:24 +00:00
stujones11
65b6d58580
Prevent armor damage when using /killme command
2016-12-07 19:24:00 +00:00
stujones11
98786fd8f7
Add killme command to replace old kill command
2016-11-27 17:18:08 +00:00
stujones11
9105e8403e
Merge pull request #62 from paly2/kill_chatcommand_privs
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Add "ban" privilege for kill chatcommand
2016-11-27 16:50:03 +00:00
stujones11
6b2e3adc00
Bump version to 0.4.6
2016-11-27 16:22:29 +00:00
stujones11
c9001f9e53
Rebase armor model, armature and UV fixes
2016-11-27 16:11:51 +00:00
stujones11
cc25d6be13
Merge pull request #66 from diogo-gomes/develop
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Add table of contents to README.md
2016-08-21 17:52:03 +01:00
Diogo Gomes
f557c4d69e
Add table of contents to README.md
2016-07-25 14:48:52 +01:00
stujones11
456c84e93e
Merge pull request #65 from everamzah/fixbones
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Try harder to add armor to bones
2016-07-22 17:51:06 +01:00
James Stevenson
0157ebd683
Try harder to add armor to bones
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Previously, if bones were on a slab, or some non-buildable_to but walkable
node, then the armor would fail to find the bones node (which is Y+1,
typically) and the armor would disappear. This is an attempt to address that.
2016-07-22 10:46:05 -04:00
Pierre-Adrien Langrognet
c39f838893
Fix a mistake in the kill chatcommand
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Use "param" instead of "name" in "func"
2016-06-17 18:29:43 +02:00
paly2
862deff373
Add "ban" privilege for kill chatcommand
2016-06-17 16:08:50 +02:00
stujones11
ac414d3df3
Remove admin shield from creative inventory
2016-05-27 19:51:39 +01:00
stujones11
3cf6887abd
Fix undeclared global error in hazmat_suit
2016-05-18 19:42:37 +01:00
stujones11
b14db3c43c
Add missing placer param to locked armor stand, fixes #59
2016-05-11 22:19:13 +01:00
stujones11
8f8c6c6bfa
Merge pull request #56 from Thomas--S/patch-2
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Fix typo
2016-05-11 19:46:48 +01:00
Thomas--S
54ec4b3cef
Fix typo
2016-05-11 19:25:59 +02:00
stujones11
32e87ee543
More armor stand fixes
2016-05-04 18:27:21 +01:00
stujones11
d322a0f110
Modify helmet textures, fixes #49
2016-05-01 20:25:46 +01:00
number Zero
9cc2f3db02
Radiation protection support added
2016-05-01 17:09:07 +01:00
stujones11
ddd7f3786c
Fix disappearing armor stand entities, again...
2016-05-01 16:11:27 +01:00
stujones11
5c5359de4f
Restore armor stand entities when knocked-back by TNT
2016-04-27 18:48:06 +01:00
stujones11
1aa2b769d7
Rebase armor player model, fixes #54
2016-04-24 21:13:45 +01:00
stujones11
5421ce46da
Make armor stands 'blast-proof', fixes #55
2016-04-22 18:53:25 +01:00
stujones11
72cffbae17
Restore moved armor stand objects to original position when possible
2016-04-20 20:26:01 +01:00
stujones11
170ee39aed
Auto remove stray armor stand entities
2016-04-20 18:54:34 +01:00
stujones11
59bbc55b73
Fix armor stand entity duplication bug
2016-04-16 15:36:48 +01:00
stujones11
1dd904f5be
Merge pull request #50 from Thomas--S/patch-1
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Add a locked armor stand
2016-04-13 17:41:37 +01:00