Commit Graph

62 Commits

Author SHA1 Message Date
5845d3682d Merge remote-tracking branch 'upstream/master' 2021-08-01 18:50:16 +02:00
Jordan Irwin
da78601a77
Some Fixes for HTML Docs Generated by LDoc (#60)
* LDoc: set min-height for "content" element
* LDoc: move generation script to .ldoc directory
* LDoc: add some output messages to gendoc.sh script
* LDoc: copy inventory image textures to reference dir instead of linking to remote files.
* LDoc: hack to compensate for "shields:" prefix being trimmed from item names
* Fix helmet_diamond & chestplate_crystal names in docstrings
2021-07-31 14:03:20 +02:00
Jordan Irwin
c790b20169
Add Support for Generating HTML Documentation with LDoc (#58)
* Add Python scripts to generate temp files that can be parsed by LDoc
* Add config & script for generating HTML docs with LDoc...
* Add Lua docstrings for API & items
* Add workflow for building API reference docs on gh-pages branch
* Add LDoc's default stylesheet
* LDoc: make navigation panel fixed
2021-07-30 16:12:29 +02:00
bda0db7c04 Merge remote-tracking branch 'upstream/master' 2021-03-06 16:49:10 +01:00
Sirrobzeroone
5642819ba5 fix for #30
2 line update so that shields when used no longer affects the base armor.config.level_multiplier and hard sets this to 0.9 and overriding whatever value maybe set under the UI for this seeting.

Tested in combination with #34 but no issues detected
2020-12-26 20:24:30 +01:00
Olivier Dragon
4dc9a81ec2 Change intllib for v5 minetest.get_translator 2020-08-31 07:41:59 +02:00
Olivier Dragon
979516c13d Update French translation 2020-08-31 07:41:59 +02:00
Olivier Dragon
ec5de28dc2 Update translations to MT v5 format
using the script https://github.com/minetest-tools/update_translations
2020-08-31 07:41:59 +02:00
BuckarooBanzay
0da0088889 Merge branch 'master' of https://github.com/Panquesito7/minetest-3d_armor 2020-05-01 16:30:35 +02:00
orbea
dbc6ccf089 Add missing fuel recipes for wood and cactus armor.
Fixes https://github.com/stujones11/minetest-3d_armor/issues/174
2020-04-30 08:18:29 +02:00
orbea
c3a755518e Silence png warnings.
Closes https://github.com/mt-mods/3d_armor/pull/1
2020-04-09 07:22:39 +02:00
BuckarooBanzay
f81cb10f20 add luacheck and integration test workflows / fix luacheck errors
partially attends to https://github.com/pandorabox-io/pandorabox.io/issues/444 (the ObjectRef issue)
2020-02-13 12:26:32 +01:00
Thomas Rudin
e5b2cf3a34 new armor and shield textures 2019-12-15 19:03:25 +01:00
afee335dc2 Merge branch 'master' of yunohost:mtcontrib/minetest-3d_armor into dev 2019-10-12 14:35:06 +02:00
Panquesito7
e248752ee4
Use newer functions from MT/MTG 5.0.0+
These commits create more compatibility with MT/MTG 5.0.0+.
However, these commits (may) break compatibility with the 0.4-series.
2019-06-16 15:17:21 -05:00
stujones11
47ecef46f7 Update licenses 2019-05-27 20:30:03 +01:00
stujones11
3fe7dd2249 Replace deprecated getpos call 2019-03-05 19:40:54 +00:00
sys4-fr
5da2f3060a Ajoute les textures MFF 2019-02-10 00:47:13 +01:00
sys4-fr
1ff3bb0041 Ajout de messages de chargement des mods dans le journal "action"
- [3d_armor_ui] et [shields] sont concernés
2018-12-24 02:03:21 +01:00
stujones11
cc6fff2b04 Shields: Fix positional sound effects 2018-05-13 16:31:51 +01:00
stujones11
c812e0ac56 Shields: Add option to disable sound effects 2018-02-18 20:35:49 +00:00
stujones11
4baed2ca22 Remove on_punch effects from admin armor, closes #131 2018-02-18 20:24:35 +00:00
stujones11
b4cfdac6f5 Update licenses to current year 2018-02-11 16:57:27 +00:00
stujones11
d979815a49 Fix libpng sRGB profile warnings 2017-10-20 19:38:22 +01:00
fat115
ae448c150c added complete intllib support (i18n)
added french translation
2017-08-08 18:09:27 +01:00
AntumDeluge
cc26d04345 Replace deprecated function 'intllib.Getter':
- Check first for 'intllib.make_gettext_pair', otherwise continue using
function 'intllib.Getter'.
2017-07-09 14:29:11 +01:00
stujones11
1af0bb60f8 Rename on_punch callback to avoid potential conflict with nodes 2017-04-21 18:33:30 +01:00
stujones11
99bc8cf2d3 Reverse order of stack and index in callbacks for consistency 2017-04-15 20:44:05 +01:00
stujones11
065815eec1 Include stack index it armor item callbacks 2017-04-15 17:54:39 +01:00
stujones11
16b0ee2d9e Register adminshield alias for consistency 2017-04-14 20:19:38 +01:00
stujones11
64f8b3cd58 Fix OOM crash with admin shield 2017-04-14 17:08:08 +01:00
stujones11
74ef6c5759 Shields: check valid hitter 2017-04-13 21:29:57 +01:00
stujones11
20edce6c55 Better balance of armor weights 2017-04-09 18:49:44 +01:00
stujones11
6e58d1280b Add minor physics penalties to metal armors 2017-04-09 18:37:55 +01:00
stujones11
7cfd744ff3 Respect flammable group when fire is protection enabled 2017-04-09 17:34:22 +01:00
stujones11
e5e926a02e Use metal sounds for enhanced shields 2017-04-09 15:43:35 +01:00
stujones11
5508a26dbf Bugfix: shields crash with nil method, fixes #102 2017-04-08 22:28:52 +01:00
stujones11
0ec7858937 Add punch damage groups and effects 2017-04-08 21:32:56 +01:00
stujones11
23e4d5114f Add support for intllib 2017-03-31 20:12:20 +01:00
stujones11
5911447048 Move shields level reduction to shields mod 2017-03-29 19:13:13 +01:00
stujones11
701215c22f Depreciate global configs, closes #68 2017-03-18 17:23:50 +00:00
stujones11
01a3425ec8 Add preview generator and update preview textures 2017-03-11 20:02:55 +00:00
stujones11
8f5ffeb384 Shields: Remove registration delay, closes #88 2017-03-10 18:05:16 +00:00
stujones11
26212fb3e4 Add new armor textures by @daviddoesminetest 2017-02-19 19:33:10 +00:00
stujones11
4b70580ce4 Update licensing information 2017-01-08 18:54:24 +00:00
stujones11
ac414d3df3 Remove admin shield from creative inventory 2016-05-27 19:51:39 +01:00
stujones11
7408ebcd81 Add support for mod managers 2016-03-25 19:52:00 +00:00
stujones11
bc0ea6b5bf Add technic armor by poet.nohit 2015-05-04 18:42:46 +01:00
stujones11
0fc71201b4 Add crystal armor and fire protection by TenPlus1 2015-05-04 17:08:40 +01:00
Calinou
6e0fbc8bb2 Optimize textures using OptiPNG 2015-02-22 10:13:06 +01:00