stujones11
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688e21f285
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Bump version to 0.4.10
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2017-10-21 17:57:12 +01:00 |
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stujones11
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ea70066d7a
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Add link to general mod install info, closes #117
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2017-10-20 21:19:22 +01:00 |
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stujones11
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d5896a04e2
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Check that player inventory returns a valid table
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2017-10-20 20:17:37 +01:00 |
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stujones11
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d979815a49
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Fix libpng sRGB profile warnings
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2017-10-20 19:38:22 +01:00 |
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Hamlet
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cca523f193
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Italian locale
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2017-08-18 13:21:30 +01:00 |
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fat115
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ae448c150c
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added complete intllib support (i18n)
added french translation
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2017-08-08 18:09:27 +01:00 |
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fat115
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925b39f577
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added tooltip on unified_inventory button
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2017-08-08 18:09:27 +01:00 |
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stujones11
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0454d72c72
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Ensure valid inventory table when setting armor
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2017-08-01 19:03:17 +01:00 |
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stujones11
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9fa95b2e2c
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Run update callbacks when player visuals change, closes #113
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2017-08-01 18:48:06 +01:00 |
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stujones11
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43c9984d57
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Do not drop armor in uloaded areas
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2017-08-01 18:42:04 +01:00 |
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AntumDeluge
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cc26d04345
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Replace deprecated function 'intllib.Getter':
- Check first for 'intllib.make_gettext_pair', otherwise continue using
function 'intllib.Getter'.
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2017-07-09 14:29:11 +01:00 |
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AntumDeluge
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38d79b91a1
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Replace deprecated methods:
- 'setting_get' with 'settings:get'
- 'setting_getbool' with 'settings:get_bool'
- 'setting_set' with 'settings:set'
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2017-06-21 17:48:18 +01:00 |
|
Alexander Weber
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db8fb5ebd4
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bugfix and small optimization
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2017-06-21 17:47:24 +01:00 |
|
Alexander Weber
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2150fcea8d
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return the png suffix in get_player_skin for complete texture definition to support more complex textures
Note the armor.get_player_skin() could be redefined in other mods to privide the more complex textures
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2017-06-21 17:47:24 +01:00 |
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AntumDeluge
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9577fb773e
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Ignore Eclipse project files & directories
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2017-05-14 19:29:08 +01:00 |
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stujones11
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ea29ec6f6f
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Register armor after mod compat tests, fixes #106
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2017-05-10 20:33:49 +01:00 |
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stujones11
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793c74856f
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Fix nil index in on_damage callback
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2017-05-03 17:56:32 +01:00 |
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stujones11
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47734969e2
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Bump version to 0.4.9
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2017-04-28 19:06:38 +01:00 |
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stujones11
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1af0bb60f8
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Rename on_punch callback to avoid potential conflict with nodes
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2017-04-21 18:33:30 +01:00 |
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stujones11
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a11b3302e1
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Move armor initialization back out of the api
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2017-04-19 21:53:13 +01:00 |
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stujones11
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664d9fbfef
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Increase fleshy level of wood and cactus leggings
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2017-04-19 19:42:12 +01:00 |
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stujones11
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4dd7e41749
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Add damage method and update README.txt
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2017-04-19 19:00:00 +01:00 |
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stujones11
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df429ee487
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Run inventory equip callbacks before set_player_armor
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2017-04-16 19:34:09 +01:00 |
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stujones11
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7566ecccee
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Initialize armor after all on_joinplayer callbacks have run
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2017-04-16 16:52:49 +01:00 |
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stujones11
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99bc8cf2d3
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Reverse order of stack and index in callbacks for consistency
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2017-04-15 20:44:05 +01:00 |
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stujones11
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a2ec13e28d
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Only allow armor items in the armor inventory
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2017-04-15 18:00:10 +01:00 |
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stujones11
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065815eec1
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Include stack index it armor item callbacks
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2017-04-15 17:54:39 +01:00 |
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stujones11
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16b0ee2d9e
|
Register adminshield alias for consistency
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2017-04-14 20:19:38 +01:00 |
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stujones11
|
64f8b3cd58
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Fix OOM crash with admin shield
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2017-04-14 17:08:08 +01:00 |
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stujones11
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74ef6c5759
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Shields: check valid hitter
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2017-04-13 21:29:57 +01:00 |
|
stujones11
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b741b7426b
|
More player validity checks
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2017-04-13 20:34:55 +01:00 |
|
stujones11
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db312b3245
|
Code styling
|
2017-04-13 20:11:15 +01:00 |
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stujones11
|
de2c47f334
|
More protection from un-initialized player crashes
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2017-04-13 19:47:43 +01:00 |
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stujones11
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b4283f6e60
|
Fix string concatenation in UI form, resolves #104
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2017-04-13 17:21:16 +01:00 |
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stujones11
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888fbacb49
|
Prevent potentially bogus warning
|
2017-04-11 21:26:06 +01:00 |
|
stujones11
|
50453aa5a6
|
Fix warnings
|
2017-04-11 20:55:28 +01:00 |
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stujones11
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b45fbd0f2a
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Log warning if initialization fails and validate armor.def for UI
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2017-04-11 20:42:58 +01:00 |
|
stujones11
|
9ffcc19fd7
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Improve player initialization and increase default delay
|
2017-04-11 19:34:06 +01:00 |
|
Alexander Weber
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6359b0a0ed
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bugfix: the count was lost
|
2017-04-10 18:24:27 +01:00 |
|
stujones11
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4dbe76312b
|
Hazmat suit: updates and fixes
|
2017-04-09 20:43:55 +01:00 |
|
stujones11
|
20edce6c55
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Better balance of armor weights
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2017-04-09 18:49:44 +01:00 |
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stujones11
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6e58d1280b
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Add minor physics penalties to metal armors
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2017-04-09 18:37:55 +01:00 |
|
stujones11
|
20d4728829
|
Only reciprocate damage of valid tool items
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2017-04-09 18:07:53 +01:00 |
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stujones11
|
7cfd744ff3
|
Respect flammable group when fire is protection enabled
|
2017-04-09 17:34:22 +01:00 |
|
stujones11
|
a76a35f177
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Fix regression with heal_multiplier config
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2017-04-09 16:25:52 +01:00 |
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stujones11
|
e5e926a02e
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Use metal sounds for enhanced shields
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2017-04-09 15:43:35 +01:00 |
|
stujones11
|
3951c833da
|
More documentation ammendments
|
2017-04-09 15:00:48 +01:00 |
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stujones11
|
e9a2c57826
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Correction to example code
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2017-04-08 22:32:46 +01:00 |
|
stujones11
|
5508a26dbf
|
Bugfix: shields crash with nil method, fixes #102
|
2017-04-08 22:28:52 +01:00 |
|
stujones11
|
0ec7858937
|
Add punch damage groups and effects
|
2017-04-08 21:32:56 +01:00 |
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