forked from mtcontrib/mobs_monster
added mobs:force_capture() example to sand monster
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@ -90,6 +90,21 @@ mobs:register_mob("mobs_monster:sand_monster", {
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pos.y = pos.y + 0.25
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effect(pos, 30, "mobs_sand_particles.png", 0.1, 2, 3, 5)
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end,
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--[[
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on_rightclick = function(self, clicker)
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local tool = clicker:get_wielded_item()
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local name = clicker:get_player_name()
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if tool:get_name() == "default:sand" then
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self.owner = name
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self.type = "npc"
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mobs:force_capture(self, clicker)
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end
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end,
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]]
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})
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