Commit Graph

113 Commits

Author SHA1 Message Date
mrkubax10 b57700a75b
Add polish translation (#2926) 2022-05-29 16:20:42 +02:00
Wuzzy b0cf061360 Fix TNT blowing up ignore nodes 2022-05-24 17:57:37 +02:00
nixnoxus 0c2ee1e41d
Deduplicate player action logging, silence fake player actions (#2941) 2022-05-06 20:04:55 +02:00
Lars Mueller edd033b708 TNT node drop particles: Only pick string tiles as fallback 2022-04-24 13:29:29 +02:00
baytuch a5547a3a76
Add ukrainian (uk) translation (#2921)
Co-authored-by: sfan5 <sfan5@live.de>
2022-01-30 00:35:28 +01:00
ROllerozxa c8a1454e2b
Fix and update Swedish translation (#2920) 2022-01-29 18:35:45 +01:00
paramat 0c1252bcf5 Balance sounds, remove silent water footstep 2022-01-23 18:07:59 +01:00
nogajun 31f7d57889
Add and fix Japanese translation (#2904) 2021-10-31 19:17:21 +01:00
雷哲翰 953fcfe09e
Improve zh_CN translation (#2885) 2021-09-04 23:37:39 +02:00
SmallJoker c6171a8f29
Add Esperanto translation (#2739)
Co-authored-by: Jason Cartwright <cartwrightjason49@gmail.com>
2021-04-17 15:08:37 +02:00
Wuzzy 2c9733ac45
Add Lojban translation (#2835) 2021-02-23 20:00:46 +01:00
Ronoaldo Pereira b6377a7c0e
Added Brazilian Portuguese translation (#2834)
Added the Brazilian Portuguese translation to all mods in the Minetest Game.
2021-02-23 20:00:02 +01:00
ExeVirus 6bd059915c
Safe texture compression (#2808)
Only a single program was used to safely compress all textures in MTG.

 * `optipng -o7 -zm1-9 -nc -strip all -clobber %%f`

The key command used is -nc, which stops color mode changes. I.e. any RGBA textures will remain RGBA textures, with none being changes to 8-bit indexed mode.

utils/optimize_textures.sh performs this compression automatically, assuming optipng is installed.
2021-02-12 20:55:18 +01:00
Wuzzy 9d419bfac6
Update translation templates 2021-02-06 15:07:07 +01:00
DS 226e2d4c12
Add missing not_in_creative_inventory group where appropriate (#2764) 2020-11-11 15:29:43 +00:00
Daretmavi 2953bf2bd6
Slovak translations (#2772) 2020-11-05 19:47:48 +01:00
SmallJoker 331bbae058
Fix deprecated get_player_velocity and set_physics_override calls (#2770) 2020-11-04 21:42:35 +01:00
Wuzzy 6605724fe1
Add icons for invisible nodes (#2718) 2020-09-30 16:41:04 +01:00
Muhammad Rifqi Priyo Susanto 8c01a5b288
Add Indonesian translations (#2693) 2020-06-29 18:41:50 +02:00
tenplus1 7cac67f097
TNT centre node adheres to protection
Make sure tnt.boom() doesnt replace centre node when explode_centre is true and ignore_protection is false.

Fixes: https://github.com/minetest/minetest_game/issues/2663
2020-06-28 15:50:46 +02:00
sfan5 6e345cf136
Use node particles for TNT explosions (#2695) 2020-06-02 12:48:56 +02:00
sfan5 e5b54c6ead
Switch TNT explosions to use add_player_velocity (#2674) 2020-05-10 14:10:29 +02:00
sfan5 c1f41720fc Fix crash on TNT explosions if tnt is disabled 2020-04-08 17:24:10 +02:00
sfan5 07a8067348
Fix TNT mod crash when entities disappear during explosion (#2616) 2020-03-06 21:51:19 +01:00
IFRFSX 91ac075cff
Update Chinese Translation, Add Traditional Chinese Translation (#2596) 2020-03-02 21:53:12 +01:00
sfan5 d3e26dba18 Convert minetest.sound_play uses to ephemeral 2020-02-05 22:24:23 +01:00
Zaoqi da39bae50e Add zh_CN translation 2020-01-22 19:09:38 +01:00
Muhammad Nur Hidayat Yasuyoshi (MNH48) 710605687b Add Malay translation 2019-11-30 17:31:40 +01:00
Aresiel 10dce79451 Add Swedish translation 2019-11-30 17:31:29 +01:00
Andrey2470T 6fea665fcc Add Russian translation (#2525) 2019-10-24 21:54:20 +02:00
Hamlet 93a49f082c Italian translation (#2491) 2019-10-12 14:30:37 +02:00
JDiaz a00ff24df9 Spanish Translation (#2505) 2019-10-10 21:19:20 +02:00
DrHackberry 0f369b43fe French translation (#2514) 2019-10-10 21:18:25 +02:00
Wuzzy 106c36da33 Add translation templates and German translation 2019-09-22 13:42:40 +02:00
Yves Quemener bb9279ccb8 Add support for MT 5 game translation (rebasing ) (#2466)
rebased #2368
2019-09-10 19:09:51 +02:00
TumeniNodes 553b0f9d72 Add new TNT sounds 2019-08-28 03:06:23 +01:00
Paramat fac8f390b1
TNT: Remove unusable sounds, use temporary placeholders 2019-08-18 19:47:06 +01:00
sfan5 9b226c7045 Switch to mod.conf, delete deprecated depends.txt 2019-07-17 00:38:23 +02:00
SmallJoker 255031fc91 Replace deprecated function calls 2018-07-01 20:44:03 +01:00
Paramat 37b206e49f
TNT: Raise cost of TNT by adding a TNT stick crafting stage
6 gunpowder and 1 paper crafts to 2 TNT stick craftitems.
9 TNT sticks craft to 1 TNT.
TNT stick is not yet usable as an explosive, possibly later.
2018-06-01 23:41:45 +01:00
sofar 8c71f3d826 Prevent divide by zero (#2106)
This forces all explosions to damage entities within the 1 node
range. If that needs to be disabled, the damage_radius needs to
be set to 0.
2018-04-08 17:57:00 +01:00
tenplus1 3ff296961e TNT: Add tnt.boom defaults
This adds def, def.radius and def.damage_radius defaults to the
tnt.boom() function if they aren't specified on call.
2017-10-10 22:55:49 +01:00
tenplus1 fe67ffda7c TNT: Add explode_center flag
Add 'explode_centre' flag which when false explodes as normal and when true runs on_blast on centre node as well as dropping items.
2017-08-26 22:14:44 +01:00
tenplus1 bb084294ce TNT: Allow a custom explosion sound to be used 2017-08-18 18:41:15 +01:00
tenplus1 c5e97867f3 TNT's tnt:boom cleanup (#1868)
The tnt:boom node doesn't actually need the on_construct and on_timer functions to remove the node after 0.4 seconds as the tnt_explode function already does this beforehand.
2017-08-13 13:46:30 +02:00
SmallJoker fa4c77feba TNT: Only burn visually connected powder (#1857) 2017-07-29 18:09:15 +02:00
Foz 0f7d0bfd7a TNT: Track TNT owner in metadata for protection mods
It is useful for protection mods to know who owns an exploding
TNT block. This allows the blocks destroyed by the TNT to be
limited to the same ones the owner could destroy without using
TNT.

TNT placed within a protected area by the area owner, and later
ignited by another player will destroy within the protected area
nodes the igniter may not otherwise be able to interact with. Any
player could significantly increase the size of an explosion by
placing more TNT in an adjacent unprotected area if the original
TNT block was placed withing 1 node of such a boundary. This
feature sounds dangerous, but we are talking about TNT. Players
should use it carefully.
2017-07-02 11:30:39 +01:00
paramat eec1c5a03b Settings: Use new settings object 2017-05-24 07:18:26 +01:00
Fernando Carmona Varo be9121214c TNT: Gunpowder (and tnt.burn) will trigger the on_ignite of nodes
The previous behaviour is kept as fallback for compatibility, for when the on_ignite
is not defined in the node.
2017-05-01 19:38:38 +01:00
Fixer da69fcdf91 TNT: Clarify new TNT receipe
Update readme.txt with new TNT crafting recipe.
2017-03-14 19:05:49 +00:00