Commit Graph

108 Commits

Author SHA1 Message Date
tenplus1
642fde44f1
Use group for mushroom spread ABM (#2863)
Have mushroom spread abm use group:mushroom to spread not only default red and brown but all defined shrooms.
2021-05-08 14:42:34 +02:00
SmallJoker
c6171a8f29
Add Esperanto translation (#2739)
Co-authored-by: Jason Cartwright <cartwrightjason49@gmail.com>
2021-04-17 15:08:37 +02:00
Wuzzy
2c9733ac45
Add Lojban translation (#2835) 2021-02-23 20:00:46 +01:00
Ronoaldo Pereira
b6377a7c0e
Added Brazilian Portuguese translation (#2834)
Added the Brazilian Portuguese translation to all mods in the Minetest Game.
2021-02-23 20:00:02 +01:00
ExeVirus
6bd059915c
Safe texture compression (#2808)
Only a single program was used to safely compress all textures in MTG.

 * `optipng -o7 -zm1-9 -nc -strip all -clobber %%f`

The key command used is -nc, which stops color mode changes. I.e. any RGBA textures will remain RGBA textures, with none being changes to 8-bit indexed mode.

utils/optimize_textures.sh performs this compression automatically, assuming optipng is installed.
2021-02-12 20:55:18 +01:00
sfan5
08b13c9efb Fix deprecated alpha / use_texture_alpha use 2021-02-07 11:48:05 +01:00
Wuzzy
9d419bfac6
Update translation templates 2021-02-06 15:07:07 +01:00
Maksim
e6aec880de
Use Minetest 5.3 'minetest.is_creative_enabled' API (#2795) 2020-12-13 18:59:19 +01:00
Daretmavi
2953bf2bd6
Slovak translations (#2772) 2020-11-05 19:47:48 +01:00
Muhammad Rifqi Priyo Susanto
8c01a5b288
Add Indonesian translations (#2693) 2020-06-29 18:41:50 +02:00
IFRFSX
91ac075cff
Update Chinese Translation, Add Traditional Chinese Translation (#2596) 2020-03-02 21:53:12 +01:00
Zaoqi
da39bae50e Add zh_CN translation 2020-01-22 19:09:38 +01:00
Paramat
150122bfe7
Remove Mapgen V7 floatland biome code
In preparation for a new Mapgen V7 floatland implementation.
2019-12-18 23:59:45 +00:00
Muhammad Nur Hidayat Yasuyoshi (MNH48)
710605687b Add Malay translation 2019-11-30 17:31:40 +01:00
Aresiel
10dce79451 Add Swedish translation 2019-11-30 17:31:29 +01:00
Andrey2470T
6fea665fcc Add Russian translation (#2525) 2019-10-24 21:54:20 +02:00
Hamlet
93a49f082c Italian translation (#2491) 2019-10-12 14:30:37 +02:00
JDiaz
a00ff24df9 Spanish Translation (#2505) 2019-10-10 21:19:20 +02:00
DrHackberry
0f369b43fe French translation (#2514) 2019-10-10 21:18:25 +02:00
Wuzzy
106c36da33 Add translation templates and German translation 2019-09-22 13:42:40 +02:00
Yves Quemener
bb9279ccb8 Add support for MT 5 game translation (rebasing ) (#2466)
rebased #2368
2019-09-10 19:09:51 +02:00
sfan5
9b226c7045 Switch to mod.conf, delete deprecated depends.txt 2019-07-17 00:38:23 +02:00
t0ny2
54bb0afe7f Make waterlily wave when placed on waving water 2019-06-16 22:09:36 +01:00
An0n3m0us
e19f42d648 Add groups for tools and mushrooms (#2378) 2019-06-01 21:10:30 +02:00
HybridDog
b20725026e flowers: Light check optimisation in mushroom spread 2019-03-31 22:20:28 +01:00
acmgit
891f00e9db Flowers: Remove stack max definition (#2324) 2019-03-05 11:59:23 +01:00
Paramat
bf3efa0bb7
Flora spread: Reduce maximum density
Previously, maximum flora density was chosen based on the extremely rare
occurrence of all 8 flowers being at high density at one location. This
caused flora everywhere to spread to an unacceptably high density.

Revert the threshold to 3, which in testing results in a more acceptable
maximum density of 7 flora per 9x9 area.
2018-07-17 05:04:46 +01:00
tenplus1
11b3407671 Add food_* groups to default edibles (#2089) 2018-04-04 10:59:15 +02:00
Ezhh
c0557b2c23
Add names for register_decoration 2018-03-18 00:25:16 +00:00
paramat
63ebdfd139 Waterlily: Place as Y-offset simple decoration 2018-02-27 01:16:48 +00:00
paramat
702070accb Floatland biomes: Add forest, tune beach height 2018-02-27 01:16:43 +00:00
Ezhh
280f1b1c39 Put y_max above y_min in mapgen registrations (#2051)
Switch y_max and y_min for flowers, fireflies and default
2018-02-25 12:25:34 +01:00
paramat
495fa32873 Flower spread: Only spread to the same surface node 2018-02-17 09:37:27 +00:00
paramat
a587972010 Flower spread ABM: Optimise
Match maximum spread density to maximum mapgen density for flowers.
Place 3 flora nodes at once instead of 1.
Change ABM chance value to 300 to match previous spread rate.
ABM becomes 3 times less intensive.
2018-02-04 02:34:36 +00:00
paramat
d1db66bf4f Ferns: Add 3 sizes for coniferous forest biome
Remove flowers from coniferous forest.
Add 'dirt with coniferous litter' to farming mod overrides.
2017-12-24 20:50:44 +00:00
paramat
8ab7c54d76 Biomes: Add 'dirt with coniferous litter' node for coniferous forest 2017-12-24 00:33:21 +00:00
paramat
2c5670563a Flowers: Add black tulip, green chrysanthemum
Adds a direct resource of green dye, and a flower resource of black dye.
Completes the colour sequence: red, orange, yellow, green, blue, violet.
Makes all base dyes cultivatable and sustainable, without the presence
of coal.

Add the new flowers to the world with the same density variation as the
others, but obviously with different noise seeds. Results in more flowers
in a world and more variety of flower combinations.
2017-11-27 01:51:33 +00:00
DTA7
a2d7678ffd Add nil checks for placer 2017-11-15 23:16:28 +00:00
tenplus1
2d8207a924 Flowers: Add waterlily right-click checks
Check for on_rightclick functions of nodes when holding a waterlily.
2017-09-25 15:58:59 +01:00
tenplus1
bcf98df5fa Mushroom spread: Optimise and make overridable
Move mushroom spread ABM action into a global and overridable function.
Optimise spread code.
Reduce spread range to reduce spread through walls.
2017-08-25 23:07:19 +01:00
paramat
57577596d6 Floatland biomes: Simplify to grassland
Make the placeholder biomes grassland to make the shape of the floatland
terrain more visible.
2017-08-06 01:54:47 +01:00
Ezhh
40ed77185e Improve node descriptions (#1834) 2017-07-23 10:26:10 +02:00
paramat
48baf1acb5 Floatland biomes: Update due to mgv7 biomerepeat option
Only register floatland biomes if mgv7 'biomerepeat' flag is false.
Simplify floatland biomes to coniferous forest and ocean.
Make 'mgv7_floatland_level' and 'mgv7_shadow_limit' parameters global
values for mods to use to register their own floatland biomes.
2017-07-22 01:07:06 +01:00
paramat
bae17cd88c Flowers: More flowers 2017-07-01 04:29:49 +01:00
Ezhh
3d1fc42f66 Make sapling, leaves and fence descriptions consistent (#1795) 2017-06-25 11:19:12 +02:00
paramat
c714d43319 Flowers: New texture for yellow dandelion
Derived from the white dandelion texture.
Uses the flower head colours of the previous yellow dandelion.
2017-06-08 15:52:00 +01:00
zaoqi
077316b4cd Use creative.is_enabled_for for creative mode if possible (#1558) 2017-03-29 21:02:26 +02:00
paramat
08eec2beb7 Flora spread: Re-enable dry shrub replacing flora in desert sand
Flora is converted to dry shrub in desert sand and silver sand.
No conversion in sand to preserve sand dune grasses.
Dry shrubs do not spread so this conversion, used by players, is the
only way to generate them.
2017-03-26 03:06:37 +01:00
paramat
91182d6a9e Flora spread: Do not replace flora with dry shrub, only 'return'
If there is no group:soil node found below, do not replace flora with
dry shrub, this was breaking flower pots and other mods.
Originally, flora would only turn to dry shrub if in desert sand.
2017-03-22 22:30:35 +00:00
paramat
86fd616f3c Flora spread: Allow spread on rainforest litter. Other improvements
Use the soil group more instead of checking for multiple node names.
Remove 'neighbors' from ABM.
Turn any flora to dry shrub if on a non-soil, except when on default:sand
to avoid dune grasses being replaced.
Search for "group:soil" when searching for a position for the new flora
node, instead of searching for multiple node names, however do not spread
flora onto desert sand, which is in the soil group.

Remove default:dirt_with_snow from the soil group as it would be frozen
soil. It can be dug and placed to turn it into dirt (consider this some
extra work needed to make it cultivatable).
2017-03-20 00:14:56 +00:00