nalc_game/mods
paramat 9596d00a18 Player model: Remove vertical stretch of body and limbs, remove cape
Previously, body and limbs were stretched vertically by 1.125, creating
rectangular pixels on side faces. Head was unstretched.
Remove stretch of body and limbs, leaving the head unchanged.
No other change would excessively shorten the model, so also scale up
the model slightly, by * 1.05, such that the reduction factor for height is
equal to the increasing factor for width. This minimises the changes to
height and width.

Remove cape support.

Update the collisionbox to match.

Add missing license.txt.
2017-11-03 16:25:54 +00:00
..
beds Beds: Strip colour bits from param2 in 'get look yaw' 2017-09-28 20:49:34 +01:00
binoculars Binoculars / Map mods: Clarify key-activation of items in descriptions 2017-10-24 07:34:15 +01:00
boats Boats: Fix player position (#1871) 2017-08-13 13:47:01 +02:00
bones Bones: Return bones when taking the last ItemStack 2017-10-02 11:01:01 +02:00
bucket Bucket: Allow buckets to trigger the on_punch of entities and nodes 2016-11-02 12:39:56 +00:00
carts Carts: Better wiggle prevention 2017-10-23 04:38:43 +01:00
creative Creative: Cache inventory items on load 2017-10-23 04:37:10 +01:00
default Footstep sounds: 5 new sounds 2017-10-24 04:21:34 +01:00
doors Doors: Same prediction change for trapdoors 2017-09-12 00:28:29 +02:00
dungeon_loot Add loot to dungeons (#1921) 2017-10-27 13:34:41 +02:00
dye Descriptions: Make capitalization consistent 2017-06-14 20:26:33 +01:00
farming Farming: Make cotton look like cotton, add crafted string item 2017-08-18 18:48:25 +01:00
fire Settings: Use new settings object 2017-05-24 07:18:26 +01:00
flowers Flowers: Add waterlily right-click checks 2017-09-25 15:58:59 +01:00
give_initial_stuff Settings: Use new settings object 2017-05-24 07:18:26 +01:00
killme Settings: Use new settings object 2017-05-24 07:18:26 +01:00
map Binoculars / Map mods: Clarify key-activation of items in descriptions 2017-10-24 07:34:15 +01:00
player_api Player model: Remove vertical stretch of body and limbs, remove cape 2017-11-03 16:25:54 +00:00
screwdriver Screwdriver: Allow non-native rotations if supported by targeted node 2017-04-11 03:58:13 +01:00
sethome Sethome: Migrate sethome mod to player attributes. 2017-03-15 22:18:36 +00:00
sfinv Sfinv: Remove possibility of infinite loop when homepage doesn't exist 2017-09-25 15:57:55 +01:00
stairs Footstep sounds: 5 new sounds 2017-10-24 04:21:34 +01:00
tnt TNT: Add tnt.boom defaults 2017-10-10 22:55:49 +01:00
vessels Improve node descriptions (#1834) 2017-07-23 10:26:10 +02:00
walls Licenses: (Part 4) Remove overlooked WTFPL text. Cleanup 2016-09-08 06:17:05 +01:00
wool Change WTFPL to MIT (part 3) 2016-09-07 04:44:53 +01:00
xpanes Descriptions: Make capitalization consistent 2017-06-14 20:26:33 +01:00