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@ -1,2 +1,2 @@
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|||||||
GPLv3 (lkloel's version)
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GPLv3 (lkloel's version)
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||||||
WTFPL for the changes
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MIT for the changes
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31
README.md
@ -1,26 +1,11 @@
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|||||||
[Mod] nether-pack [nether-pack]
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For a description of this Minetest mod, please refer to the forum topic:
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||||||
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https://forum.minetest.net/viewtopic.php?f=9&t=10265
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This is a modified version of lkjoel's nether mod.
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Look here if you want to see the differences:
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https://github.com/HybridDog/minetest-nether/compare/lkjoel:master...master
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Sadly lkjoel's one disappeared…
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||||||
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Thanks a lot to LeMagnesium, crabman77, Ombridride, Gael-de-Sailly, ObaniGemini and other people from server-minetestforfun for working on this mod.
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||||||
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**Depends:** see [depends.txt](https://raw.githubusercontent.com/HybridDog/nether-pack/master/nether/depends.txt)
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**License:** see [LICENSE.txt](https://raw.githubusercontent.com/HybridDog/nether-pack/master/LICENSE.txt)
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**Download:** [zip](https://github.com/HybridDog/nether-pack/archive/master.zip), [tar.gz](https://github.com/HybridDog/nether-pack/tarball/master)
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a long time ago this happened
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||||||

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I assume other screenshots could represent this mod in more serious ways
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If you got ideas or found bugs, please tell them to me.
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[How to install a mod?](http://wiki.minetest.net/Installing_Mods)
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TODO:
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TODO:
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— find a way to get the perlin noise inside [-1; 1] or use another noise
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* Mapgen: Find a way to get the perlin noise values inside [-1; 1] or use
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— add something containing items to that buildings
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another noise.
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— update leaves visual_scale
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The problem is visible in the nether forest, where the mapgen code flattens
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the ceiling if it is very high.
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* Mapgen: Generate more detail inside the simple pyramid-like "buildings",
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e.g. add a small treasure chest node which contains items
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@ -1,365 +0,0 @@
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--[[ Nether leaves
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minetest.register_node("nether:leaves", {
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description = "Nether Leaves",
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drawtype = "allfaces_optional",
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-- visual_scale = 1.189, --scale^2=sqrt(2)
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tiles = {"nether_leaves.png"},
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paramtype = "light",
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groups = {snappy=3, leafdecay=2},
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sounds = default.node_sound_leaves_defaults(),
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})]]
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--[[ Nether Lava
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minetest.register_node("nether:lava_flowing", {
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description = "Nether Lava (flowing)",
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inventory_image = minetest.inventorycube("default_lava.png"),
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drawtype = "flowingliquid",
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tiles = {"default_lava.png"},
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paramtype = "light",
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light_source = LIGHT_MAX - 1,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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liquidtype = "flowing",
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liquid_alternative_flowing = "nether:lava_flowing",
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liquid_alternative_source = "default:lava_source",
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liquid_viscosity = LAVA_VISC,
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damage_per_second = 4*2,
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post_effect_color = {a=192, r=255, g=64, b=0},
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special_materials = {
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{image="default_lava.png", backface_culling=false},
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{image="default_lava.png", backface_culling=true},
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},
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groups = {lava=3, liquid=2, hot=3},
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})
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minetest.register_node("nether:lava_source", {
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description = "Nether Lava",
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inventory_image = minetest.inventorycube("default_lava.png"),
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drawtype = "liquid",
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tiles = {"default_lava.png"},
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paramtype = "light",
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light_source = LIGHT_MAX - 1,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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liquidtype = "source",
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liquid_alternative_flowing = "nether:lava_flowing",
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liquid_alternative_source = "default:lava_source",
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liquid_viscosity = LAVA_VISC,
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damage_per_second = 4*2,
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post_effect_color = {a=192, r=255, g=64, b=0},
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special_materials = {
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-- New-style lava source material (mostly unused)
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{image="default_lava.png", backface_culling=false},
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},
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groups = {lava=3, liquid=2, hot=3},
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})]]
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-- Throne of Hades
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HADES_THRONE = {
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-- Lava Moat
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{pos={x=-1,y=-1,z=-1}, block="default:lava_source"},
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{pos={x=-1,y=-1,z=0}, block="default:lava_source"},
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{pos={x=-1,y=-1,z=1}, block="default:lava_source"},
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{pos={x=-1,y=-1,z=2}, block="default:lava_source"},
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{pos={x=-1,y=-1,z=3}, block="default:lava_source"},
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{pos={x=-1,y=-1,z=4}, block="default:lava_source"},
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{pos={x=-1,y=-1,z=5}, block="default:lava_source"},
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{pos={x=-1,y=-1,z=6}, block="default:lava_source"},
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{pos={x=-1,y=-1,z=7}, block="default:lava_source"},
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{pos={x=0,y=-1,z=7}, block="default:lava_source"},
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{pos={x=1,y=-1,z=7}, block="default:lava_source"},
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{pos={x=2,y=-1,z=7}, block="default:lava_source"},
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{pos={x=3,y=-1,z=7}, block="default:lava_source"},
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{pos={x=4,y=-1,z=7}, block="default:lava_source"},
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{pos={x=5,y=-1,z=7}, block="default:lava_source"},
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{pos={x=6,y=-1,z=7}, block="default:lava_source"},
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{pos={x=6,y=-1,z=6}, block="default:lava_source"},
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{pos={x=6,y=-1,z=5}, block="default:lava_source"},
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{pos={x=6,y=-1,z=4}, block="default:lava_source"},
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{pos={x=6,y=-1,z=3}, block="default:lava_source"},
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{pos={x=6,y=-1,z=2}, block="default:lava_source"},
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{pos={x=6,y=-1,z=1}, block="default:lava_source"},
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{pos={x=6,y=-1,z=0}, block="default:lava_source"},
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{pos={x=6,y=-1,z=-1}, block="default:lava_source"},
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{pos={x=5,y=-1,z=-1}, block="default:lava_source"},
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{pos={x=4,y=-1,z=-1}, block="default:lava_source"},
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{pos={x=3,y=-1,z=-1}, block="default:lava_source"},
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{pos={x=2,y=-1,z=-1}, block="default:lava_source"},
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{pos={x=1,y=-1,z=-1}, block="default:lava_source"},
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{pos={x=0,y=-1,z=-1}, block="default:lava_source"},
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-- Floor 1
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{pos={x=0,y=0,z=0}, block="nether:netherrack"},
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{pos={x=0,y=0,z=1}, block="nether:netherrack"},
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{pos={x=0,y=0,z=2}, block="nether:netherrack"},
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{pos={x=0,y=0,z=3}, block="nether:netherrack"},
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{pos={x=0,y=0,z=4}, block="nether:netherrack"},
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{pos={x=0,y=0,z=5}, block="nether:netherrack"},
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{pos={x=1,y=0,z=5}, block="nether:netherrack"},
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{pos={x=2,y=0,z=5}, block="nether:netherrack"},
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{pos={x=3,y=0,z=5}, block="nether:netherrack"},
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{pos={x=4,y=0,z=5}, block="nether:netherrack"},
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{pos={x=5,y=0,z=5}, block="nether:netherrack"},
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{pos={x=0,y=0,z=6}, block="nether:netherrack"},
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{pos={x=1,y=0,z=6}, block="nether:netherrack"},
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||||||
{pos={x=2,y=0,z=6}, block="nether:netherrack"},
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{pos={x=3,y=0,z=6}, block="nether:netherrack"},
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{pos={x=4,y=0,z=6}, block="nether:netherrack"},
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{pos={x=5,y=0,z=6}, block="nether:netherrack"},
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{pos={x=5,y=0,z=4}, block="nether:netherrack"},
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||||||
{pos={x=5,y=0,z=3}, block="nether:netherrack"},
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{pos={x=5,y=0,z=2}, block="nether:netherrack"},
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{pos={x=5,y=0,z=1}, block="nether:netherrack"},
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{pos={x=5,y=0,z=0}, block="nether:netherrack"},
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{pos={x=4,y=0,z=0}, block="nether:netherrack"},
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||||||
{pos={x=3,y=0,z=0}, block="nether:netherrack"},
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||||||
{pos={x=2,y=0,z=0}, block="nether:netherrack"},
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{pos={x=1,y=0,z=0}, block="nether:netherrack"},
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||||||
-- Floor 2
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{pos={x=0,y=1,z=0}, block="nether:netherrack"},
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{pos={x=0,y=1,z=1}, block="nether:netherrack"},
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||||||
{pos={x=0,y=1,z=2}, block="nether:netherrack"},
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||||||
{pos={x=0,y=1,z=3}, block="nether:netherrack"},
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{pos={x=0,y=1,z=4}, block="nether:netherrack"},
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||||||
{pos={x=0,y=1,z=5}, block="nether:netherrack"},
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||||||
{pos={x=1,y=1,z=5}, block="nether:netherrack"},
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{pos={x=2,y=1,z=5}, block="nether:netherrack"},
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{pos={x=3,y=1,z=5}, block="nether:netherrack"},
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{pos={x=4,y=1,z=5}, block="nether:netherrack"},
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{pos={x=5,y=1,z=5}, block="nether:netherrack"},
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{pos={x=0,y=1,z=6}, block="nether:netherrack"},
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{pos={x=1,y=1,z=6}, block="nether:netherrack"},
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{pos={x=2,y=1,z=6}, block="nether:netherrack"},
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{pos={x=3,y=1,z=6}, block="nether:netherrack"},
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{pos={x=4,y=1,z=6}, block="nether:netherrack"},
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||||||
{pos={x=5,y=1,z=6}, block="nether:netherrack"},
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||||||
{pos={x=5,y=1,z=4}, block="nether:netherrack"},
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||||||
{pos={x=5,y=1,z=3}, block="nether:netherrack"},
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||||||
{pos={x=5,y=1,z=2}, block="nether:netherrack"},
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||||||
{pos={x=5,y=1,z=1}, block="nether:netherrack"},
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||||||
{pos={x=5,y=1,z=0}, block="nether:netherrack"},
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|
||||||
{pos={x=4,y=1,z=0}, block="nether:netherrack"},
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||||||
{pos={x=3,y=1,z=1}, block="nether:netherrack"},
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||||||
{pos={x=2,y=1,z=1}, block="nether:netherrack"},
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|
||||||
{pos={x=1,y=1,z=0}, block="nether:netherrack"},
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|
||||||
{pos={x=1,y=1,z=1}, block="nether:netherrack"},
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|
||||||
{pos={x=4,y=1,z=1}, block="nether:netherrack"},
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|
||||||
-- Floor 3
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|
||||||
{pos={x=0,y=2,z=0}, block="nether:netherrack"},
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||||||
{pos={x=0,y=2,z=1}, block="nether:netherrack"},
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|
||||||
{pos={x=0,y=2,z=2}, block="nether:netherrack"},
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|
||||||
{pos={x=0,y=2,z=3}, block="nether:netherrack"},
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|
||||||
{pos={x=0,y=2,z=4}, block="nether:netherrack"},
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|
||||||
{pos={x=0,y=2,z=5}, block="nether:netherrack"},
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|
||||||
{pos={x=1,y=2,z=5}, block="nether:netherrack"},
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|
||||||
{pos={x=2,y=2,z=5}, block="nether:netherrack"},
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|
||||||
{pos={x=3,y=2,z=5}, block="nether:netherrack"},
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|
||||||
{pos={x=4,y=2,z=5}, block="nether:netherrack"},
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|
||||||
{pos={x=5,y=2,z=5}, block="nether:netherrack"},
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|
||||||
{pos={x=0,y=2,z=6}, block="nether:netherrack"},
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|
||||||
{pos={x=1,y=2,z=6}, block="nether:netherrack"},
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|
||||||
{pos={x=2,y=2,z=6}, block="nether:netherrack"},
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|
||||||
{pos={x=3,y=2,z=6}, block="nether:netherrack"},
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|
||||||
{pos={x=4,y=2,z=6}, block="nether:netherrack"},
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|
||||||
{pos={x=5,y=2,z=6}, block="nether:netherrack"},
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|
||||||
{pos={x=5,y=2,z=4}, block="nether:netherrack"},
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|
||||||
{pos={x=5,y=2,z=3}, block="nether:netherrack"},
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|
||||||
{pos={x=5,y=2,z=2}, block="nether:netherrack"},
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|
||||||
{pos={x=5,y=2,z=1}, block="nether:netherrack"},
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|
||||||
{pos={x=5,y=2,z=0}, block="nether:netherrack"},
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|
||||||
{pos={x=4,y=2,z=0}, block="nether:netherrack"},
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|
||||||
{pos={x=3,y=2,z=2}, block="nether:netherrack"},
|
|
||||||
{pos={x=2,y=2,z=2}, block="nether:netherrack"},
|
|
||||||
{pos={x=1,y=2,z=0}, block="nether:netherrack"},
|
|
||||||
{pos={x=1,y=2,z=1}, block="nether:netherrack"},
|
|
||||||
{pos={x=4,y=2,z=1}, block="nether:netherrack"},
|
|
||||||
{pos={x=1,y=2,z=2}, block="nether:netherrack"},
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|
||||||
{pos={x=4,y=2,z=2}, block="nether:netherrack"},
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|
||||||
-- Floor 4
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|
||||||
{pos={x=0,y=3,z=0}, block="nether:netherrack"},
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|
||||||
{pos={x=0,y=3,z=1}, block="nether:netherrack"},
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|
||||||
{pos={x=0,y=3,z=2}, block="nether:netherrack"},
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|
||||||
{pos={x=0,y=3,z=3}, block="nether:netherrack"},
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|
||||||
{pos={x=0,y=3,z=4}, block="nether:netherrack"},
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|
||||||
{pos={x=0,y=3,z=5}, block="nether:netherrack"},
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|
||||||
{pos={x=1,y=3,z=5}, block="nether:netherrack"},
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|
||||||
{pos={x=2,y=3,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=3,y=3,z=5}, block="nether:netherrack"},
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|
||||||
{pos={x=4,y=3,z=5}, block="nether:netherrack"},
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|
||||||
{pos={x=5,y=3,z=5}, block="nether:netherrack"},
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|
||||||
{pos={x=0,y=3,z=6}, block="nether:netherrack"},
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|
||||||
{pos={x=1,y=3,z=6}, block="nether:netherrack"},
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|
||||||
{pos={x=2,y=3,z=6}, block="nether:netherrack"},
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|
||||||
{pos={x=3,y=3,z=6}, block="nether:netherrack"},
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|
||||||
{pos={x=4,y=3,z=6}, block="nether:netherrack"},
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|
||||||
{pos={x=5,y=3,z=6}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=3,z=4}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=3,z=3}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=3,z=2}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=3,z=1}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=3,z=0}, block="nether:netherrack"},
|
|
||||||
{pos={x=4,y=3,z=0}, block="nether:netherrack"},
|
|
||||||
{pos={x=3,y=3,z=3}, block="nether:netherrack"},
|
|
||||||
{pos={x=2,y=3,z=3}, block="nether:netherrack"},
|
|
||||||
{pos={x=1,y=3,z=0}, block="nether:netherrack"},
|
|
||||||
{pos={x=1,y=3,z=1}, block="nether:netherrack"},
|
|
||||||
{pos={x=4,y=3,z=1}, block="nether:netherrack"},
|
|
||||||
{pos={x=1,y=3,z=2}, block="nether:netherrack"},
|
|
||||||
{pos={x=4,y=3,z=2}, block="nether:netherrack"},
|
|
||||||
{pos={x=1,y=3,z=3}, block="nether:netherrack"},
|
|
||||||
{pos={x=4,y=3,z=3}, block="nether:netherrack"},
|
|
||||||
{pos={x=1,y=3,z=4}, block="nether:netherrack"},
|
|
||||||
{pos={x=4,y=3,z=4}, block="nether:netherrack"},
|
|
||||||
{pos={x=2,y=3,z=4}, block="nether:netherrack"},
|
|
||||||
{pos={x=2,y=3,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=3,y=3,z=4}, block="nether:netherrack"},
|
|
||||||
{pos={x=3,y=3,z=5}, block="nether:netherrack"},
|
|
||||||
-- Floor 5
|
|
||||||
{pos={x=2,y=4,z=4}, block="nether:netherrack"},
|
|
||||||
{pos={x=2,y=4,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=3,y=4,z=4}, block="nether:netherrack"},
|
|
||||||
{pos={x=3,y=4,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=2,y=4,z=6}, block="nether:netherrack"},
|
|
||||||
{pos={x=3,y=4,z=6}, block="nether:netherrack"},
|
|
||||||
-- Torches on floor 5
|
|
||||||
{pos={x=0,y=4,z=4}, block="nether:torch_bottom"},
|
|
||||||
{pos={x=1,y=4,z=4}, block="nether:torch_bottom"},
|
|
||||||
{pos={x=0,y=4,z=5}, block="nether:torch_bottom"},
|
|
||||||
{pos={x=1,y=4,z=5}, block="nether:torch_bottom"},
|
|
||||||
{pos={x=4,y=4,z=4}, block="nether:torch_bottom"},
|
|
||||||
{pos={x=5,y=4,z=4}, block="nether:torch_bottom"},
|
|
||||||
{pos={x=4,y=4,z=5}, block="nether:torch_bottom"},
|
|
||||||
{pos={x=5,y=4,z=5}, block="nether:torch_bottom"},
|
|
||||||
{pos={x=0,y=4,z=0}, block="nether:torch_bottom"},
|
|
||||||
{pos={x=1,y=4,z=0}, block="nether:torch_bottom"},
|
|
||||||
{pos={x=0,y=4,z=1}, block="nether:torch_bottom"},
|
|
||||||
{pos={x=1,y=4,z=1}, block="nether:torch_bottom"},
|
|
||||||
{pos={x=4,y=4,z=0}, block="nether:torch_bottom"},
|
|
||||||
{pos={x=5,y=4,z=0}, block="nether:torch_bottom"},
|
|
||||||
{pos={x=4,y=4,z=1}, block="nether:torch_bottom"},
|
|
||||||
{pos={x=5,y=4,z=1}, block="nether:torch_bottom"},
|
|
||||||
{pos={x=0,y=4,z=2}, block="nether:torch_bottom"},
|
|
||||||
{pos={x=1,y=4,z=2}, block="nether:torch_bottom"},
|
|
||||||
{pos={x=0,y=4,z=3}, block="nether:torch_bottom"},
|
|
||||||
{pos={x=1,y=4,z=3}, block="nether:torch_bottom"},
|
|
||||||
{pos={x=4,y=4,z=2}, block="nether:torch_bottom"},
|
|
||||||
{pos={x=5,y=4,z=2}, block="nether:torch_bottom"},
|
|
||||||
{pos={x=4,y=4,z=3}, block="nether:torch_bottom"},
|
|
||||||
{pos={x=5,y=4,z=3}, block="nether:torch_bottom"},
|
|
||||||
{pos={x=4,y=4,z=6}, block="nether:torch_bottom"},
|
|
||||||
{pos={x=5,y=4,z=6}, block="nether:torch_bottom"},
|
|
||||||
{pos={x=0,y=4,z=6}, block="nether:torch_bottom"},
|
|
||||||
{pos={x=1,y=4,z=6}, block="nether:torch_bottom"},
|
|
||||||
-- Nether Portal
|
|
||||||
{pos={x=1,y=5,z=6}, portalblock=true},
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
minetest.register_on_generated(function(minp, maxp, seed)
|
|
||||||
if minp.y <= 99 then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
|
|
||||||
local data = vm:get_data()
|
|
||||||
local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
|
|
||||||
|
|
||||||
local perlin1 = minetest.get_perlin(13,3, 0.5, 50) --Get map specific perlin
|
|
||||||
local perlin2 = minetest.get_perlin(133,3, 0.5, 10)
|
|
||||||
for x=minp.x, maxp.x, 1 do
|
|
||||||
for z=minp.z, maxp.z, 1 do
|
|
||||||
local test = perlin1:get2d({x=x, y=z})+1
|
|
||||||
local test2 = perlin2:get2d({x=x, y=z})
|
|
||||||
-- print(test)
|
|
||||||
if test2 < 0 then
|
|
||||||
h = 200+math.floor(test2*3+0.5)
|
|
||||||
else
|
|
||||||
h = 203+math.floor(test*3+0.5)
|
|
||||||
end
|
|
||||||
for y=minp.y, maxp.y, 1 do
|
|
||||||
p_addpos = area:index(x, y, z)
|
|
||||||
if y <= h then
|
|
||||||
data[p_addpos] = c_netherrack
|
|
||||||
elseif y <= 201 then
|
|
||||||
data[p_addpos] = c_lava
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
vm:set_data(data)
|
|
||||||
--vm:set_lighting({day=0, night=0})
|
|
||||||
vm:calc_lighting()
|
|
||||||
vm:update_liquids()
|
|
||||||
vm:write_to_map()
|
|
||||||
end)
|
|
||||||
|
|
||||||
|
|
||||||
We don't want the Throne of Hades to get regenerated (especially since it will screw up portals)
|
|
||||||
if (minp.x <= HADES_THRONE_STARTPOS_ABS.x)
|
|
||||||
and (maxp.x >= HADES_THRONE_STARTPOS_ABS.x)
|
|
||||||
and (minp.y <= HADES_THRONE_STARTPOS_ABS.y)
|
|
||||||
and (maxp.y >= HADES_THRONE_STARTPOS_ABS.y)
|
|
||||||
and (minp.z <= HADES_THRONE_STARTPOS_ABS.z)
|
|
||||||
and (maxp.z >= HADES_THRONE_STARTPOS_ABS.z)
|
|
||||||
and (nether:fileexists(HADES_THRONE_GENERATED) == false) then
|
|
||||||
-- Pass 3: Make way for the Throne of Hades!
|
|
||||||
for x=(HADES_THRONE_STARTPOS_ABS.x - 1), (HADES_THRONE_ENDPOS_ABS.x + 1), 1 do
|
|
||||||
for z=(HADES_THRONE_STARTPOS_ABS.z - 1), (HADES_THRONE_ENDPOS_ABS.z + 1), 1 do
|
|
||||||
-- Notice I did not put a -1 for the beginning. This is because we don't want the throne to float
|
|
||||||
for y=HADES_THRONE_STARTPOS_ABS.y, (HADES_THRONE_ENDPOS_ABS.y + 1), 1 do
|
|
||||||
addpos = {x=x, y=y, z=z}
|
|
||||||
minetest.add_node(addpos, {name="air"})
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
-- Pass 4: Throne of Hades
|
|
||||||
for i,v in ipairs(HADES_THRONE_ABS) do
|
|
||||||
if v.portalblock == true then
|
|
||||||
NETHER_PORTALS_FROM_NETHER[table.getn(NETHER_PORTALS_FROM_NETHER)+1] = v.pos
|
|
||||||
nether:save_portal_from_nether(v.pos)
|
|
||||||
nether:createportal(v.pos)
|
|
||||||
else
|
|
||||||
minetest.add_node(v.pos, {name=v.block})
|
|
||||||
end
|
|
||||||
end
|
|
||||||
nether:touch(HADES_THRONE_GENERATED)
|
|
||||||
end
|
|
||||||
|
|
||||||
--[[ Create a nether tree
|
|
||||||
function nether:grow_nethertree(pos)
|
|
||||||
--TRUNK
|
|
||||||
pos.y=pos.y+1
|
|
||||||
local trunkpos={x=pos.x, z=pos.z}
|
|
||||||
for y=pos.y, pos.y+4+math.random(2) do
|
|
||||||
trunkpos.y=y
|
|
||||||
minetest.add_node(trunkpos, {name="nether:tree"})
|
|
||||||
end
|
|
||||||
--LEAVES
|
|
||||||
local leafpos={}
|
|
||||||
for x=(trunkpos.x-NETHER_TREESIZE), (trunkpos.x+NETHER_TREESIZE), 1 do
|
|
||||||
for y=(trunkpos.y-NETHER_TREESIZE), (trunkpos.y+NETHER_TREESIZE), 1 do
|
|
||||||
for z=(trunkpos.z-NETHER_TREESIZE), (trunkpos.z+NETHER_TREESIZE), 1 do
|
|
||||||
if (x-trunkpos.x)*(x-trunkpos.x)
|
|
||||||
+(y-trunkpos.y)*(y-trunkpos.y)
|
|
||||||
+(z-trunkpos.z)*(z-trunkpos.z)
|
|
||||||
<= NETHER_TREESIZE*NETHER_TREESIZE + NETHER_TREESIZE then
|
|
||||||
leafpos={x=x, y=y, z=z}
|
|
||||||
if minetest.get_node(leafpos).name=="air" then
|
|
||||||
if math.random(NETHER_APPLE_FREQ) == 1 then
|
|
||||||
if math.random(NETHER_HEAL_APPLE_FREQ) == 1 then
|
|
||||||
minetest.add_node(leafpos, {name="default:apple"})
|
|
||||||
else
|
|
||||||
minetest.add_node(leafpos, {name="nether:apple"})
|
|
||||||
end
|
|
||||||
else
|
|
||||||
minetest.add_node(leafpos, {name="nether:leaves"})
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end]]
|
|
Before Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 6.0 KiB |
Before Width: | Height: | Size: 319 B |
Before Width: | Height: | Size: 452 B |
Before Width: | Height: | Size: 572 B |
Before Width: | Height: | Size: 2.3 KiB |
Before Width: | Height: | Size: 762 B |
Before Width: | Height: | Size: 574 B |
Before Width: | Height: | Size: 612 B |
@ -1,166 +0,0 @@
|
|||||||
-- Floor 1
|
|
||||||
{pos={x=0,y=0,z=0}, block="nether:netherrack"},
|
|
||||||
{pos={x=0,y=0,z=1}, block="nether:netherrack"},
|
|
||||||
{pos={x=0,y=0,z=2}, block="nether:netherrack"},
|
|
||||||
{pos={x=0,y=0,z=3}, block="nether:netherrack"},
|
|
||||||
{pos={x=0,y=0,z=4}, block="nether:netherrack"},
|
|
||||||
{pos={x=0,y=0,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=1,y=0,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=2,y=0,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=3,y=0,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=4,y=0,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=0,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=0,y=0,z=6}, block="nether:netherrack"},
|
|
||||||
{pos={x=1,y=0,z=6}, block="nether:netherrack"},
|
|
||||||
{pos={x=2,y=0,z=6}, block="nether:netherrack"},
|
|
||||||
{pos={x=3,y=0,z=6}, block="nether:netherrack"},
|
|
||||||
{pos={x=4,y=0,z=6}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=0,z=6}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=0,z=4}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=0,z=3}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=0,z=2}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=0,z=1}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=0,z=0}, block="nether:netherrack"},
|
|
||||||
{pos={x=4,y=0,z=0}, block="nether:netherrack"},
|
|
||||||
{pos={x=3,y=0,z=0}, block="nether:netherrack"},
|
|
||||||
{pos={x=2,y=0,z=0}, block="nether:netherrack"},
|
|
||||||
{pos={x=1,y=0,z=0}, block="nether:netherrack"},
|
|
||||||
-- Floor 2
|
|
||||||
{pos={x=0,y=1,z=0}, block="nether:netherrack"},
|
|
||||||
{pos={x=0,y=1,z=1}, block="nether:netherrack"},
|
|
||||||
{pos={x=0,y=1,z=2}, block="nether:netherrack"},
|
|
||||||
{pos={x=0,y=1,z=3}, block="nether:netherrack"},
|
|
||||||
{pos={x=0,y=1,z=4}, block="nether:netherrack"},
|
|
||||||
{pos={x=0,y=1,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=1,y=1,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=2,y=1,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=3,y=1,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=4,y=1,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=1,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=0,y=1,z=6}, block="nether:netherrack"},
|
|
||||||
{pos={x=1,y=1,z=6}, block="nether:netherrack"},
|
|
||||||
{pos={x=2,y=1,z=6}, block="nether:netherrack"},
|
|
||||||
{pos={x=3,y=1,z=6}, block="nether:netherrack"},
|
|
||||||
{pos={x=4,y=1,z=6}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=1,z=6}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=1,z=4}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=1,z=3}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=1,z=2}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=1,z=1}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=1,z=0}, block="nether:netherrack"},
|
|
||||||
{pos={x=4,y=1,z=0}, block="nether:netherrack"},
|
|
||||||
{pos={x=3,y=1,z=1}, block="nether:netherrack"},
|
|
||||||
{pos={x=2,y=1,z=1}, block="nether:netherrack"},
|
|
||||||
{pos={x=1,y=1,z=0}, block="nether:netherrack"},
|
|
||||||
{pos={x=1,y=1,z=1}, block="nether:netherrack"},
|
|
||||||
{pos={x=4,y=1,z=1}, block="nether:netherrack"},
|
|
||||||
-- Floor 3
|
|
||||||
{pos={x=0,y=2,z=0}, block="nether:netherrack"},
|
|
||||||
{pos={x=0,y=2,z=1}, block="nether:netherrack"},
|
|
||||||
{pos={x=0,y=2,z=2}, block="nether:netherrack"},
|
|
||||||
{pos={x=0,y=2,z=3}, block="nether:netherrack"},
|
|
||||||
{pos={x=0,y=2,z=4}, block="nether:netherrack"},
|
|
||||||
{pos={x=0,y=2,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=1,y=2,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=2,y=2,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=3,y=2,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=4,y=2,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=2,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=0,y=2,z=6}, block="nether:netherrack"},
|
|
||||||
{pos={x=1,y=2,z=6}, block="nether:netherrack"},
|
|
||||||
{pos={x=2,y=2,z=6}, block="nether:netherrack"},
|
|
||||||
{pos={x=3,y=2,z=6}, block="nether:netherrack"},
|
|
||||||
{pos={x=4,y=2,z=6}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=2,z=6}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=2,z=4}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=2,z=3}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=2,z=2}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=2,z=1}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=2,z=0}, block="nether:netherrack"},
|
|
||||||
{pos={x=4,y=2,z=0}, block="nether:netherrack"},
|
|
||||||
{pos={x=3,y=2,z=2}, block="nether:netherrack"},
|
|
||||||
{pos={x=2,y=2,z=2}, block="nether:netherrack"},
|
|
||||||
{pos={x=1,y=2,z=0}, block="nether:netherrack"},
|
|
||||||
{pos={x=1,y=2,z=1}, block="nether:netherrack"},
|
|
||||||
{pos={x=4,y=2,z=1}, block="nether:netherrack"},
|
|
||||||
{pos={x=1,y=2,z=2}, block="nether:netherrack"},
|
|
||||||
{pos={x=4,y=2,z=2}, block="nether:netherrack"},
|
|
||||||
-- Floor 4
|
|
||||||
{pos={x=0,y=3,z=0}, block="nether:netherrack"},
|
|
||||||
{pos={x=0,y=3,z=1}, block="nether:netherrack"},
|
|
||||||
{pos={x=0,y=3,z=2}, block="nether:netherrack"},
|
|
||||||
{pos={x=0,y=3,z=3}, block="nether:netherrack"},
|
|
||||||
{pos={x=0,y=3,z=4}, block="nether:netherrack"},
|
|
||||||
{pos={x=0,y=3,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=1,y=3,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=2,y=3,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=3,y=3,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=4,y=3,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=3,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=0,y=3,z=6}, block="nether:netherrack"},
|
|
||||||
{pos={x=1,y=3,z=6}, block="nether:netherrack"},
|
|
||||||
{pos={x=2,y=3,z=6}, block="nether:netherrack"},
|
|
||||||
{pos={x=3,y=3,z=6}, block="nether:netherrack"},
|
|
||||||
{pos={x=4,y=3,z=6}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=3,z=6}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=3,z=4}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=3,z=3}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=3,z=2}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=3,z=1}, block="nether:netherrack"},
|
|
||||||
{pos={x=5,y=3,z=0}, block="nether:netherrack"},
|
|
||||||
{pos={x=4,y=3,z=0}, block="nether:netherrack"},
|
|
||||||
{pos={x=3,y=3,z=3}, block="nether:netherrack"},
|
|
||||||
{pos={x=2,y=3,z=3}, block="nether:netherrack"},
|
|
||||||
{pos={x=1,y=3,z=0}, block="nether:netherrack"},
|
|
||||||
{pos={x=1,y=3,z=1}, block="nether:netherrack"},
|
|
||||||
{pos={x=4,y=3,z=1}, block="nether:netherrack"},
|
|
||||||
{pos={x=1,y=3,z=2}, block="nether:netherrack"},
|
|
||||||
{pos={x=4,y=3,z=2}, block="nether:netherrack"},
|
|
||||||
{pos={x=1,y=3,z=3}, block="nether:netherrack"},
|
|
||||||
{pos={x=4,y=3,z=3}, block="nether:netherrack"},
|
|
||||||
{pos={x=1,y=3,z=4}, block="nether:netherrack"},
|
|
||||||
{pos={x=4,y=3,z=4}, block="nether:netherrack"},
|
|
||||||
{pos={x=2,y=3,z=4}, block="nether:netherrack"},
|
|
||||||
{pos={x=2,y=3,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=3,y=3,z=4}, block="nether:netherrack"},
|
|
||||||
{pos={x=3,y=3,z=5}, block="nether:netherrack"},
|
|
||||||
-- Floor 5
|
|
||||||
{pos={x=2,y=4,z=4}, block="nether:netherrack"},
|
|
||||||
{pos={x=2,y=4,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=3,y=4,z=4}, block="nether:netherrack"},
|
|
||||||
{pos={x=3,y=4,z=5}, block="nether:netherrack"},
|
|
||||||
{pos={x=2,y=4,z=6}, block="nether:netherrack"},
|
|
||||||
{pos={x=3,y=4,z=6}, block="nether:netherrack"},
|
|
||||||
-- Torches on floor 5
|
|
||||||
{pos={x=0,y=4,z=4}, block="nether:nether_torch_bottom"},
|
|
||||||
{pos={x=1,y=4,z=4}, block="nether:nether_torch_bottom"},
|
|
||||||
{pos={x=0,y=4,z=5}, block="nether:nether_torch_bottom"},
|
|
||||||
{pos={x=1,y=4,z=5}, block="nether:nether_torch_bottom"},
|
|
||||||
{pos={x=4,y=4,z=4}, block="nether:nether_torch_bottom"},
|
|
||||||
{pos={x=5,y=4,z=4}, block="nether:nether_torch_bottom"},
|
|
||||||
{pos={x=4,y=4,z=5}, block="nether:nether_torch_bottom"},
|
|
||||||
{pos={x=5,y=4,z=5}, block="nether:nether_torch_bottom"},
|
|
||||||
{pos={x=0,y=4,z=0}, block="nether:nether_torch_bottom"},
|
|
||||||
{pos={x=1,y=4,z=0}, block="nether:nether_torch_bottom"},
|
|
||||||
{pos={x=0,y=4,z=1}, block="nether:nether_torch_bottom"},
|
|
||||||
{pos={x=1,y=4,z=1}, block="nether:nether_torch_bottom"},
|
|
||||||
{pos={x=4,y=4,z=0}, block="nether:nether_torch_bottom"},
|
|
||||||
{pos={x=5,y=4,z=0}, block="nether:nether_torch_bottom"},
|
|
||||||
{pos={x=4,y=4,z=1}, block="nether:nether_torch_bottom"},
|
|
||||||
{pos={x=5,y=4,z=1}, block="nether:nether_torch_bottom"},
|
|
||||||
{pos={x=0,y=4,z=2}, block="nether:nether_torch_bottom"},
|
|
||||||
{pos={x=1,y=4,z=2}, block="nether:nether_torch_bottom"},
|
|
||||||
{pos={x=0,y=4,z=3}, block="nether:nether_torch_bottom"},
|
|
||||||
{pos={x=1,y=4,z=3}, block="nether:nether_torch_bottom"},
|
|
||||||
{pos={x=4,y=4,z=2}, block="nether:nether_torch_bottom"},
|
|
||||||
{pos={x=5,y=4,z=2}, block="nether:nether_torch_bottom"},
|
|
||||||
{pos={x=4,y=4,z=3}, block="nether:nether_torch_bottom"},
|
|
||||||
{pos={x=5,y=4,z=3}, block="nether:nether_torch_bottom"},
|
|
||||||
{pos={x=4,y=4,z=6}, block="nether:nether_torch_bottom"},
|
|
||||||
{pos={x=5,y=4,z=6}, block="nether:nether_torch_bottom"},
|
|
||||||
-- Floor 6
|
|
||||||
{pos={x=2,y=5,z=6}, block="nether:netherrack"},
|
|
||||||
{pos={x=3,y=5,z=6}, block="nether:netherrack"},
|
|
||||||
-- Floor 7
|
|
||||||
{pos={x=2,y=6,z=6}, block="nether:netherrack"},
|
|
||||||
{pos={x=3,y=6,z=6}, block="nether:netherrack"},
|
|
17
nether/.luacheckrc
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
read_globals = {
|
||||||
|
-- Defined by Minetest
|
||||||
|
"minetest", "vector", "PseudoRandom", "VoxelArea", "ItemStack", "dump",
|
||||||
|
"string",
|
||||||
|
|
||||||
|
-- Mods
|
||||||
|
"default", "stairs"
|
||||||
|
}
|
||||||
|
globals = {"nether"}
|
||||||
|
ignore = {
|
||||||
|
"212",
|
||||||
|
-- Unused argument
|
||||||
|
"411", "421", "422", "423", "431", "432",
|
||||||
|
-- Shadowing
|
||||||
|
}
|
||||||
|
-- Allow very long lines in guide.lua for the HTML code
|
||||||
|
files["guide.lua"] = {ignore = {"631"}}
|
@ -197,7 +197,7 @@ minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv
|
|||||||
if not sound_allowed then -- avoid playing the sound multiple times, e.g. when middle mouse click
|
if not sound_allowed then -- avoid playing the sound multiple times, e.g. when middle mouse click
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
minetest.sound_play("default_wood_footstep", {pos=player:getpos(), gain=0.25})
|
minetest.sound_play("default_wood_footstep", {pos=player:get_pos(), gain=0.25})
|
||||||
sound_allowed = false
|
sound_allowed = false
|
||||||
minetest.after(0, function()
|
minetest.after(0, function()
|
||||||
sound_allowed = true
|
sound_allowed = true
|
||||||
|
@ -1,9 +0,0 @@
|
|||||||
default
|
|
||||||
creative?
|
|
||||||
glow
|
|
||||||
riesenpilz
|
|
||||||
stairs
|
|
||||||
vector_extras
|
|
||||||
fence_registration?
|
|
||||||
function_delayer?
|
|
||||||
watershed?
|
|
@ -257,7 +257,7 @@ minetest.register_abm({
|
|||||||
meta:set_float("timedif", timediff-times)
|
meta:set_float("timedif", timediff-times)
|
||||||
|
|
||||||
|
|
||||||
for i = 1,times do
|
for _ = 1,times do
|
||||||
for _,name in pairs({
|
for _,name in pairs({
|
||||||
"fuel_totaltime",
|
"fuel_totaltime",
|
||||||
"fuel_time",
|
"fuel_time",
|
||||||
@ -292,7 +292,7 @@ minetest.register_abm({
|
|||||||
inv:add_item("dst", cooked.item)
|
inv:add_item("dst", cooked.item)
|
||||||
-- take stuff from "src" list
|
-- take stuff from "src" list
|
||||||
inv:set_stack("src", 1, aftercooked.items[1])
|
inv:set_stack("src", 1, aftercooked.items[1])
|
||||||
else
|
--~ else
|
||||||
--print("Could not insert '"..cooked.item:to_string().."'")
|
--print("Could not insert '"..cooked.item:to_string().."'")
|
||||||
end
|
end
|
||||||
meta:set_string("src_time", 0)
|
meta:set_string("src_time", 0)
|
||||||
|
593
nether/guide.lua
@ -1,362 +1,238 @@
|
|||||||
local cube = minetest.inventorycube
|
-- The content of the guide
|
||||||
|
|
||||||
-- the content of the guide
|
|
||||||
local guide_infos = {
|
local guide_infos = {
|
||||||
{
|
{"Nether Mushroom",
|
||||||
description = "Mushrooms",
|
[[Nether mushrooms can be found on the nether's ground and on Dirty Netherrack. They can be dug by hand.
|
||||||
{"text", "Nether mushrooms can be found on the nether's ground and\n"..
|
<item name=riesenpilz:nether_shroom width=100>
|
||||||
"on netherrack soil, it can be dug by hand."},
|
|
||||||
{"image", {1, 1, "riesenpilz_nether_shroom_side.png"}},
|
<my_h2><b>Crafting Items</b></my_h2>
|
||||||
{"y", 0.2},
|
If we drop a Nether mushroom without holding the fast key, we can split it into its stem and head. We can use them to craft a Nether Mushroom Pickaxe, a Nether Blood Extractor, and an uncooked Nether Pearl.
|
||||||
{"text", "If you drop it without holding the fast key, you can split it into its stem and head:"},
|
<item name=nether:shroom_head width=100> <item name=nether:shroom_stem width=100>
|
||||||
{"image", {1, 1, "nether_shroom_top.png", 1}},
|
|
||||||
{"image", {1, 1, "nether_shroom_stem.png"}},
|
<my_h2><b>Cultivating Mushrooms</b></my_h2>
|
||||||
{"y", 0.1},
|
We can get more mushrooms using Dirty Netherrack:
|
||||||
{"text", "You can get more mushrooms by using a netherrack soil:\n"..
|
1. Search a dark place (light level <= 7) and, if necessary, place Netherrack with air above it
|
||||||
"1. search a dark place and, if necessary, place netherrack with air about it\n"..
|
<img name=nether_netherrack.png width=100>
|
||||||
"2. right click with cooked blood onto the netherrack to make it soiled\n"..
|
2. Right click with Cooked Blood onto the Netherrack to turn it into Dirty Netherrack
|
||||||
"3. right click onto the netherrack soil with a nether mushroom head to add some spores\n"..
|
<item name=nether:hotbed width=100> <img name=nether_netherrack.png^nether_netherrack_soil.png width=100>
|
||||||
"4. dig the mushroom which grew after some time to make place for another one"},
|
3. Right click onto the Dirty Netherrack with a Nether mushroom head to add some spores
|
||||||
{"image", {1, 1, "riesenpilz_nether_shroom_side.png", 6, 0.12}},
|
<item name=nether:shroom_head width=100> <img name=nether_netherrack.png^nether_netherrack_soil.png width=100>
|
||||||
{"y", 1},
|
4. Wait
|
||||||
{"image", {1, 1, "nether_netherrack.png^nether_netherrack_soil.png", 1.8}},
|
5. Dig the Nether mushroom which grew after some time to make place for another one. After some time new spores need to be added (step 3).
|
||||||
{"image", {1, 1, "nether_hotbed.png", 1.3, -0.4}},
|
<img name=riesenpilz_nether_shroom_side.png width=100>
|
||||||
{"image", {1, 1, "nether_netherrack.png^nether_netherrack_soil.png", 3.6}},
|
<img name=nether_netherrack.png^nether_netherrack_soil.png width=100>
|
||||||
{"image", {1, 1, "nether_shroom_top.png", 3.1, -0.5}},
|
]]},
|
||||||
{"image", {1, 1, "nether_netherrack.png^nether_netherrack_soil.png", 6}},
|
|
||||||
{"image", {1, 1, "nether_netherrack.png"}},
|
{"Blood Structures",
|
||||||
},
|
[[We can find blood structures on the ground and dig their nodes with the bare hand. They contain four kinds of nodes: Nether Blood Stem, Nether Blood, Nether Blood Head, and Nether Fruit.
|
||||||
{
|
<item name=nether:blood_stem width=100> <item name=nether:blood width=100> <item name=nether:apple width=100>
|
||||||
description = "Tools",
|
We can craft four Nether Blood Wood nodes with the stem.
|
||||||
{"text", "You can craft 5 kinds of tools in the nether,\n"..
|
<item name=nether:wood width=100>
|
||||||
"which (except the mushroom pick) require sticks to be crafted:"},
|
The four red blood nodes can be cooked in a furnace and, except Nether Blood Wood, their blood can be extracted with a Nether Blood Extractor.
|
||||||
{"image", {1, 1, "nether_pick_mushroom.png"}},
|
|
||||||
{"y", 0.1},
|
<my_h2><b>Nether Fruit</b></my_h2>
|
||||||
{"text", "strength : 1\n"..
|
<item name=nether:apple width=100>
|
||||||
"The mushroom pick needs mushroom stems and heads to be crafted."},
|
Eating a Nether Fruit decreases life but it might work against hunger and give us blood:
|
||||||
{"image", {1, 1, "nether_pick_wood.png"}},
|
<item name=nether:blood_extracted width=100>
|
||||||
{"y", 0.1},
|
If we eat it at the right place inside a portal, we will teleport instead of getting blood.
|
||||||
{"text", "strength : 2\n"..
|
If we drop it without holding the fast key, we can split it into its fruit and leaf:
|
||||||
"The nether wood pick can be crafted with cooked nether blood wood."},
|
<item name=nether:fruit_leaf width=100> <item name=nether:fruit_no_leaf width=100>
|
||||||
{"image", {1, 1, "nether_axe_netherrack.png", 1.5}},
|
We can craft a fruit leave block out of 9 fruit leaves
|
||||||
{"image", {1, 1, "nether_shovel_netherrack.png", 3}},
|
The fruit can be used to craft a nether pearl.
|
||||||
{"image", {1, 1, "nether_sword_netherrack.png", 4.5}},
|
<item name=nether:fruit_leaves width=100>
|
||||||
{"image", {1, 1, "nether_pick_netherrack.png"}},
|
A fruit leaves block
|
||||||
{"y", 0.1},
|
|
||||||
{"text", "strength : 3\n"..
|
<my_h2><b>Cultivating Blood Structures</b></my_h2>
|
||||||
"The red netherrack tools can be crafted with usual netherrack."},
|
If we dig a Nether vine we get a Nether Blood Child. If this sapling is put in a dark place (light level <= 3) on top of a Nether Blood Head node, it grows into a new blood structure after some time.
|
||||||
{"image", {1, 1, "nether_axe_netherrack_blue.png", 1.5}},
|
<img name=nether_sapling.png width=100>
|
||||||
{"image", {1, 1, "nether_shovel_netherrack_blue.png", 3}},
|
<img name=nether_blood.png^nether_blood_side.png width=100>
|
||||||
{"image", {1, 1, "nether_sword_netherrack_blue.png", 4.5}},
|
]]},
|
||||||
{"image", {1, 1, "nether_pick_netherrack_blue.png"}},
|
|
||||||
{"y", 0.1},
|
{"Tools",
|
||||||
{"text", "strength : 3\n"..
|
[[We can craft five kinds of tools in the nether, which (except the Nether Mushroom Pickaxe) require sticks to be crafted. To obtain Nether Sticks we can use the Nether Blood Extractor.
|
||||||
"The blue netherrack tools can be crafted with blue netherrack."},
|
|
||||||
{"image", {1, 1, "nether_axe_white.png", 1.5}},
|
<my_h2><b>Nether Mushroom Pickaxe</b></my_h2>
|
||||||
{"image", {1, 1, "nether_shovel_white.png", 3}},
|
<item name=nether:pick_mushroom width=100>
|
||||||
{"image", {1, 1, "nether_sword_white.png", 4.5}},
|
Strength: 1
|
||||||
{"image", {1, 1, "nether_pick_white.png"}},
|
This pickaxe needs mushroom stems and heads to be crafted.
|
||||||
{"y", 0.1},
|
|
||||||
{"text", "strength : 3\n"..
|
<my_h2><b>Nether Wood Pickaxe</b></my_h2>
|
||||||
"The siwtonic tools can be crafted with the siwtonic ore."},
|
<item name=nether:pick_wood width=100>
|
||||||
},
|
Strength: 2
|
||||||
{
|
This pickaxe can be crafted with Cooked Nether Blood Wood.
|
||||||
description = "Blood structures",
|
|
||||||
{"text", "You can find blood structures on the ground and\n"..
|
<my_h2><b>Netherrack Tools</b></my_h2>
|
||||||
"dig their nodes even with the bare hand."},
|
<item name=nether:axe_netherrack width=100> <item name=nether:shovel_netherrack width=100> <item name=nether:sword_netherrack width=100> <item name=nether:pick_netherrack width=100>
|
||||||
{"y", 0.5},
|
Strength: 3
|
||||||
{"text", "One contains 4 kinds of blocks :"},
|
The red Netherrack tools can be crafted with usual Netherrack.
|
||||||
{"image", {1, 1, cube("nether_blood.png"), 1}},
|
|
||||||
{"image", {1, 1,
|
<my_h2><b>Faster Tools</b></my_h2>
|
||||||
cube("nether_blood_top.png", "nether_blood.png^nether_blood_side.png", "nether_blood.png^nether_blood_side.png"),
|
<item name=nether:axe_netherrack_blue width=100> <item name=nether:shovel_netherrack_blue width=100> <item name=nether:sword_netherrack_blue width=100> <item name=nether:pick_netherrack_blue width=100>
|
||||||
2}},
|
Strength: 3
|
||||||
{"image", {1, 1, "nether_fruit.png", 3}},
|
The blue Netherrack tools can be crafted with Blue Netherrack.
|
||||||
{"image", {1, 1, cube("nether_blood_stem_top.png", "nether_blood_stem.png", "nether_blood_stem.png")}},
|
|
||||||
{"y", 0.1},
|
<item name=nether:axe_white width=100> <item name=nether:shovel_white width=100> <item name=nether:sword_white width=100> <item name=nether:pick_white width=100>
|
||||||
{"text", "Blood stem, blood, blood head and nether fruit"},
|
Strength: 3
|
||||||
{"y", 0.1},
|
The Siwtonic tools can be crafted with the Siwtonic block.
|
||||||
{"text", "You can craft 4 blood wood with the stem :"},
|
]]},
|
||||||
{"image", {1, 1, cube("nether_wood.png")}},
|
|
||||||
{"y", 0.1},
|
{"Cooking",
|
||||||
{"text", "The 4 blood nodes can be cooked and, except\n"..
|
[[To get a furnace we need to dig at least 8 Netherrack Bricks. They can be found at pyramid-like constructions and require at least a strength 1 nether pickaxe to be dug.
|
||||||
"blood wood, their blood can be extracted."},
|
To begin cooking things, we can use a mushroom or fruit to power a furnace. After that it is recommended to use cooked blood nodes.
|
||||||
},
|
|
||||||
{
|
<my_h2><b>Craft Recipe</b></my_h2>
|
||||||
description = "Fruits",
|
To craft the furnace, we can use the netherrack bricks like cobble:
|
||||||
{"text", "You can find the nether fruits on blood structures\n"..
|
<item name=nether:netherrack_brick width=100> <item name=nether:netherrack_brick width=100> <item name=nether:netherrack_brick width=100>
|
||||||
"and dig them even with the bare hand."},
|
<item name=nether:netherrack_brick width=100> <img name=nether_transparent.png width=100> <item name=nether:netherrack_brick width=100>
|
||||||
{"image", {1, 1, "nether_fruit.png"}},
|
<item name=nether:netherrack_brick width=100> <item name=nether:netherrack_brick width=100> <item name=nether:netherrack_brick width=100>
|
||||||
{"text", "Eating it will make you lose life but\n"..
|
|
||||||
"it might feed you and give you blood :"},
|
<my_h2><b>Cooking Outputs</b></my_h2>
|
||||||
{"image", {1, 1, "nether_blood_extracted.png"}},
|
Some nether items can be cooked, for example the Blood Structure's nodes.
|
||||||
{"y", 0.2},
|
<item name=nether:blood_stem_cooked width=100> <item name=nether:blood_cooked width=100> <item name=nether:blood_top_cooked width=100> <item name=nether:wood_cooked width=100>
|
||||||
{"text", "If you eat it at the right place inside a portal,\n"..
|
Other cookable items are Blood and an item to get a Nether Pearl.
|
||||||
"you will teleport instead of getting blood."},
|
<item name=nether:hotbed width=100> <item name=nether:pearl width=100>
|
||||||
{"y", 0.2},
|
]]},
|
||||||
{"text", "If you drop it without holding the fast key,\n"..
|
|
||||||
"you can split it into its fruit and leaf:"},
|
{"Nether Blood Extractor",
|
||||||
{"image", {1, 1, "nether_fruit_leaf.png", 1}},
|
[[With this extractor we can separate Blood from the Blood Structure's nodes. An alternative way to get Blood is to eat Nether Fruits. The Nether Blood Extractor enables us to obtain a Nether Blood Stem Extracted, which we can craft to (empty) Nether Wood and then to Nether Sticks.
|
||||||
{"image", {1, 1, "nether_fruit_no_leaf.png"}},
|
|
||||||
{"y", 0.2},
|
<my_h2><b>Craft Recipe</b></my_h2>
|
||||||
{"text", "Craft a fruit leave block out of 9 fruit leaves\n"..
|
We can craft the Nether Blood Extractor as follows:
|
||||||
"The fruit can be used to craft a nether pearl."},
|
<item name=nether:netherrack_brick width=100> <item name=nether:blood_top_cooked width=100> <item name=nether:netherrack_brick width=100>
|
||||||
{"image", {1, 1, cube("nether_fruit_leaves.png")}},
|
<item name=nether:blood_cooked width=100> <item name=nether:shroom_stem width=100> <item name=nether:blood_cooked width=100> <img name=nether_transparent.png width=100> <item name=nether:extractor width=100>
|
||||||
{"y", 0.2},
|
<item name=nether:netherrack_brick width=100> <item name=nether:blood_stem_cooked width=100> <item name=nether:netherrack_brick width=100>
|
||||||
{"text", "A fruit leaves block"},
|
|
||||||
},
|
<my_h2><b>Usage</b></my_h2>
|
||||||
{
|
We can feed the extractor with Blood to make it separate Blood from neighbouring nodes:
|
||||||
description = "Cooking",
|
1. Place the Nether Blood Extractor somewhere
|
||||||
{"text", "To get a furnace you need to dig at least 8 netherrack bricks.\n"..
|
2. Place four or fewer Blood Structure's nodes next to it. Example viewed from the top:
|
||||||
"They can be found at pyramid like constructions and require at least\n"..
|
<img name=nether_transparent.png width=100> <img name=nether_blood_stem_top.png width=100> <img name=nether_transparent.png width=100>
|
||||||
"a strength 1 nether pick to be dug.\n"..
|
<img name=nether_blood.png width=100> <img name=nether_blood_extractor.png width=100> <img name=nether_blood.png width=100>
|
||||||
"To craft the furnace, use the netherrack bricks like cobble:"},
|
<img name=nether_transparent.png width=100> <img name=nether_blood.png width=100> <img name=nether_transparent.png width=100>
|
||||||
{"image", {0.5, 0.5, cube("nether_netherrack_brick.png"), 0.5}},
|
3. Right click the extractor with Blood to power it
|
||||||
{"image", {0.5, 0.5, cube("nether_netherrack_brick.png"), 1}},
|
<img name=nether_transparent.png width=100> <img name=nether_blood_stem_top_empty.png width=100> <img name=nether_transparent.png width=100>
|
||||||
{"image", {0.5, 0.5, cube("nether_netherrack_brick.png")}},
|
<img name=nether_blood_empty.png width=100> <img name=nether_blood_extractor.png width=100> <img name=nether_blood_empty.png width=100>
|
||||||
{"image", {0.5, 0.5, cube("nether_netherrack_brick.png"), 1}},
|
<img name=nether_transparent.png width=100> <img name=nether_blood_empty.png width=100> <img name=nether_transparent.png width=100>
|
||||||
{"image", {0.5, 0.5, cube("nether_netherrack_brick.png")}},
|
4. Take the new extracted blood and dig the extracted nodes
|
||||||
{"image", {0.5, 0.5, cube("nether_netherrack_brick.png"), 0.5}},
|
]]},
|
||||||
{"image", {0.5, 0.5, cube("nether_netherrack_brick.png"), 1}},
|
|
||||||
{"image", {0.5, 0.5, cube("nether_netherrack_brick.png")}},
|
{"Ores and Bricks",
|
||||||
{"y", 0.2},
|
[[Digging ores requires a pickaxe from the nether of a sufficient strength. Pickaxes from the overworld do not work in general.
|
||||||
{"text", "To begin cooking stuff, you can use a mushroom or fruit.\n"..
|
|
||||||
"After that it's recommended to use cooked blood nodes."},
|
<my_h2><b>Strength 1</b></my_h2>
|
||||||
{"y", 0.1},
|
<item name=glow:stone width=100>
|
||||||
{"text", "Some nether items can be cooked:"},
|
The Glowing stone can be dug with pickaxes from the overworld or a pickaxe from the nether with a strenght of least one. We can find it on the nether's and nether forest's ceiling and use it for lighting.
|
||||||
{"image", {1, 1, cube("nether_blood_stem_top_cooked.png", "nether_blood_stem_cooked.png", "nether_blood_stem_cooked.png"), 0.35}},
|
|
||||||
{"image", {1, 1, cube("nether_blood_cooked.png"), 1.6}},
|
<my_h2><b>Strength 2</b></my_h2>
|
||||||
{"image", {1, 1,
|
<item name=nether:netherrack width=100> <item name=nether:netherrack_tiled width=100> <item name=nether:netherrack_black width=100>
|
||||||
cube("nether_blood_top_cooked.png", "nether_blood_cooked.png^nether_blood_side_cooked.png", "nether_blood_cooked.png^nether_blood_side_cooked.png"),
|
The (red) Netherrack is generated like stone, Tiled Netherrack is generated like coal ore and the Black Netherrack is generated like gravel.
|
||||||
2.9}},
|
|
||||||
{"image", {1, 1, cube("nether_wood_cooked.png"), 4.3}},
|
<my_h2><b>Strength 3</b></my_h2>
|
||||||
{"y", 1.2},
|
<item name=nether:netherrack_blue width=100> <item name=nether:white width=100>
|
||||||
{"text", "Some cooked blood stem, cooked blood,\n"..
|
The Blue Netherrack is generated like diamond ore and the Siwtonic block is generated like mese blocks.
|
||||||
"cooked blood head and cooked blood wood,"},
|
|
||||||
{"image", {1, 1, "nether_hotbed.png", 0.3}},
|
<my_h2><b>Bricks</b></my_h2>
|
||||||
{"image", {1, 1, "nether_pearl.png", 2}},
|
There are three types of Bricks: red, Blue, and Black Netherrack Brick. We can craft them from the corresponding Netherrack nodes and additionally, the (red) Netherrack Brick is generated in pyramid-like structures in the nether. In comparison to the Netherrack nodes, all three Bricks can be dug with a pickaxe with strength 1.
|
||||||
{"y", 1.2},
|
<item name=nether:netherrack_brick width=100> <item name=nether:netherrack_brick_blue width=100> <item name=nether:netherrack_brick_black width=100>
|
||||||
{"text", "Some cooked extracted blood and a nether pearl"},
|
]]},
|
||||||
},
|
|
||||||
{
|
{"Nether Vines",
|
||||||
description = "Extractors",
|
[[Nether vines are at the ceiling of the nether and can be dug by hand. They drop Nether Blood Child nodes, from which we can grow Blood Structures. By feeding Blood to a Nether vine with air beneath it, it grows one node.
|
||||||
{"text", "Here you can find out information about the nether extractor."},
|
<item name=nether:vine width=100>
|
||||||
{"y", 0.2},
|
]]},
|
||||||
{"text", "Here you can see its craft recipe:"},
|
|
||||||
{"image", {0.5, 0.5, cube("nether_blood_top_cooked.png", "nether_blood_cooked.png^nether_blood_side_cooked.png", "nether_blood_cooked.png^nether_blood_side_cooked.png"), 0.5}},
|
{"Portals",
|
||||||
{"image", {0.5, 0.5, cube("nether_netherrack_brick.png"), 1}},
|
[[This nether mod supports two types of portals: the well-known Minecraft-like one made of Obsidian, and a portal which is specific to this mod. The Obsidian portal allows us to reach the nether from the overworld, but it is one-way and kills us.
|
||||||
{"image", {0.5, 0.5, cube("nether_netherrack_brick.png")}},
|
|
||||||
{"image", {0.5, 0.5, cube("nether_blood_extractor.png"), 2.5}},
|
<my_h2><b>Build Instructions</b></my_h2>
|
||||||
{"image", {0.5, 0.5, "nether_shroom_stem.png", 0.5}},
|
A nether portal requires the following nodes:
|
||||||
{"image", {0.5, 0.5, cube("nether_blood_cooked.png"), 1}},
|
<item name=nether:wood_empty width=100> <item name=nether:netherrack_black width=100> <item name=nether:netherrack_brick_blue width=100> <item name=nether:netherrack width=100> <item name=nether:blood_cooked width=100> <item name=nether:apple width=100> <item name=nether:white width=100>
|
||||||
{"image", {0.5, 0.5, cube("nether_blood_cooked.png")}},
|
* 25 (empty) Nether Wood (height 5-6)
|
||||||
{"image", {0.5, 0.5, cube("nether_blood_stem_top_cooked.png", "nether_blood_stem_cooked.png", "nether_blood_stem_cooked.png"), 0.5}},
|
* 16 Black Netherrack (height 1)
|
||||||
{"image", {0.5, 0.5, cube("nether_netherrack_brick.png"), 1}},
|
* 12 Blue Netherrack Bricks (height 2-4)
|
||||||
{"image", {0.5, 0.5, cube("nether_netherrack_brick.png")}},
|
* 8 (red) Netherrack (height 1)
|
||||||
{"y", 0.2},
|
* 8 Cooked Nether Blood (height 5)
|
||||||
{"text", "Extract blood from the blood nodes you get from the blood structures.\n"..
|
* 4 Nether Fruits (height 4)
|
||||||
"You can also get blood with a nether fruit."},
|
* 2 Siwtonic blocks (height 1 and 5)
|
||||||
{"y", 0.2},
|
|
||||||
{"text", "So you can use it:\n"..
|
The heights in parenthesis correspond to the relative vertical positions of the nodes. When built, the portal should look approximately like this one:
|
||||||
"1. place it somewhere\n"..
|
<img name=nether_teleporter.png width=600>
|
||||||
"2. place blood blocks next to it (4 or less)\n"..
|
|
||||||
"3. right click with extracted blood onto it to power it\n"..
|
<my_h2><b>Usage</b></my_h2>
|
||||||
"4. take the new extracted blood and dig the extracted nodes"},
|
Before using the portal the first time, we may want to fill our inventory with enough items so that we can build a second portal on the overworld to get back.
|
||||||
{"y", 0.2},
|
We can activate the portal as follows:
|
||||||
{"text", "Example (view from the top):"},
|
1. Stand in the middle on the Siwtonic block
|
||||||
{"y", 0.88},
|
2. Eat a Nether Fruit. If the portal was built correctly, we can hear a special sound and are teleported to the overworld.
|
||||||
{"image", {1, 1, "nether_blood_stem_top.png", 0.82, -0.88}},
|
|
||||||
{"image", {1, 1, "nether_blood.png", 1.63}},
|
If two portals in the nether and overworld have the same X and Z coordinates, they teleport us to the centre, i.e. onto the Siwtonic block, of the opposite portal when eating a Nether Fruit.
|
||||||
{"image", {1, 1, "nether_blood_extractor.png", 0.82}},
|
]]},
|
||||||
{"image", {1, 1, "nether_blood_stem_top_empty.png", 3.82, -0.88}},
|
|
||||||
{"image", {1, 1, "nether_blood_empty.png", 4.63}},
|
{"Pearls",
|
||||||
{"image", {1, 1, "nether_blood_empty.png", 3.001}},
|
[[The nether pearl can be used to teleport by throwing it.
|
||||||
{"image", {1, 1, "nether_blood_extractor.png", 3.82}},
|
|
||||||
{"image", {1, 1, "nether_blood.png"}},
|
<my_h2><b>Craft Recipe</b></my_h2>
|
||||||
{"image", {1, 1, "nether_blood.png", 0.82, -0.12}},
|
First, we need to craft two Nether Mushroom Heads and a Nether Fruit Without Leaf together as follows:
|
||||||
{"image", {1, 1, "nether_blood_empty.png", 3.82, -0.12}},
|
<item name=nether:shroom_head width=100>
|
||||||
{"y", 1.2},
|
<item name=nether:fruit_no_leaf width=100>
|
||||||
{"text", "The empty blood stem can be crafted into empty nether wood,\n"..
|
<item name=nether:shroom_head width=100>
|
||||||
"which can be crafted into nether sticks."},
|
This gives us the Nether Fruit in Mushroom (FIM), which we can cook in a furnace to obtain a Nether Pearl.
|
||||||
},
|
<item name=nether:fim width=100> <item name=nether:pearl width=100>
|
||||||
{
|
]]},
|
||||||
description = "Ores",
|
|
||||||
{"text", "You can find 5 types of ores:"},
|
{"Nether Forest",
|
||||||
{"image", {1, 1, cube("nether_netherrack_black.png"), 4}},
|
[[The nether forest is generated in caves above the nether and contains decorative plants.
|
||||||
{"image", {1, 1, cube("nether_netherrack.png")}},
|
|
||||||
{"y", 0.2},
|
<my_h2><b>Grass and Flower</b></my_h2>
|
||||||
{"text", "The red netherrack is generated like stone.\n"..
|
<item name=nether:grass_big width=100> <item name=nether:grass_middle width=100> <item name=nether:grass_small width=100>
|
||||||
"The black netherrack is generated like gravel.\n"..
|
We can craft the Nether Grass item to another grass item, which can be cooked to get Dried Nether Grass. We can then craft this dried grass to paper.
|
||||||
"Both require at least a strength 2 nether pick to be dug."},
|
|
||||||
{"image", {1, 1, cube("nether_white.png"), 4}},
|
<item name=nether:glowflower width=100>
|
||||||
{"image", {1, 1, cube("nether_netherrack_blue.png")}},
|
The Glowing Flower can be used for lighting and decoration.
|
||||||
{"y", 0.2},
|
|
||||||
{"text", "The blue netherrack is generated like diamond ore.\n"..
|
<my_h2><b>Nether Tree</b></my_h2>
|
||||||
"The siwtonic ore is generated like mese blocks.\n"..
|
<item name=nether:tree width=100>
|
||||||
"Both require at least a strength 3 nether pick to be dug."},
|
Nether trunks can be found at Nether Trees and be crafted into Nether Wood Blocks via Nether Wood Planks. Furthermore, the Nether Tree Saplings grow even in the overworld if they have Nether Dirt beneath them.
|
||||||
{"image", {1, 1, cube("nether_netherrack_tiled.png"), 4}},
|
]]}
|
||||||
{"image", {1, 1, cube("glow_stone.png")}},
|
|
||||||
{"y", 0.2},
|
|
||||||
{"text", "Glow stone can be used for lighting.\n"..
|
|
||||||
"Tiled netherrack is generated like coal ore.\n"..
|
|
||||||
"Glow stone requires at least a strength 1 pick to be dug.\n"..
|
|
||||||
"Dig tiled netherrack with at least a level 2 pickaxe."},
|
|
||||||
},
|
|
||||||
{
|
|
||||||
description = "Vines",
|
|
||||||
{"text", "Feed nether vines with blood.\n"..
|
|
||||||
"Dig them with anything."},
|
|
||||||
{"image", {1, 1, "nether_vine.png"}},
|
|
||||||
{"y", 0.2},
|
|
||||||
{"text", "Grow nether child by placing\n"..
|
|
||||||
"placing it to a dark place onto a\n"..
|
|
||||||
"blood structure head node."},
|
|
||||||
{"image", {1, 1, "nether_sapling.png"}},
|
|
||||||
{"y", -0.10},
|
|
||||||
{"image", {1, 1, "nether_blood.png^nether_blood_side.png"}},
|
|
||||||
},
|
|
||||||
{
|
|
||||||
description = "Pearls",
|
|
||||||
{"text", "The nether pearl can be used to teleport by throwing it.\n"..
|
|
||||||
"Here is how to get one :"},
|
|
||||||
{"y", 0.2},
|
|
||||||
{"text", "First of all craft 2 mushroom heads and 1 nether fruit\n"..
|
|
||||||
"without leaf together :"},
|
|
||||||
{"image", {1, 1, "nether_shroom_top.png"}},
|
|
||||||
{"image", {1, 1, "nether_fim.png", 3}},
|
|
||||||
{"image", {1, 1, "nether_fruit_no_leaf.png"}},
|
|
||||||
{"image", {1, 1, "nether_shroom_top.png"}},
|
|
||||||
{"y", 0.2},
|
|
||||||
{"text", "Put the result into the furnace\n"..
|
|
||||||
"to cook it into a nether pearl :"},
|
|
||||||
{"image", {1, 1, "nether_pearl.png"}},
|
|
||||||
},
|
|
||||||
{
|
|
||||||
description = "Bricks",
|
|
||||||
{"text", "Craft bricks out of red,\n"..
|
|
||||||
"black and blue netherrack."},
|
|
||||||
{"image", {1, 1, cube("nether_netherrack_brick_black.png"), 1}},
|
|
||||||
{"image", {1, 1, cube("nether_netherrack_brick_blue.png"), 2}},
|
|
||||||
{"image", {1, 1, cube("nether_netherrack_brick.png")}},
|
|
||||||
{"y", 0.4},
|
|
||||||
{"text", "Dig them with at least a level 1 pickaxe."},
|
|
||||||
{"y", 0.2},
|
|
||||||
},
|
|
||||||
{
|
|
||||||
description = "Portals",
|
|
||||||
{"text", "Here you can find out how to built the nether portal."},
|
|
||||||
{"y", 0.3},
|
|
||||||
{"text", "A nether portal requires following nodes:"},
|
|
||||||
{"y", 0.05},
|
|
||||||
{"text", "25 empty nether wooden planks\n"..
|
|
||||||
"16 black netherrack\n"..
|
|
||||||
"12 blue netherrack bricks\n"..
|
|
||||||
"8 red netherrack\n"..
|
|
||||||
"8 cooked nether blood\n"..
|
|
||||||
"4 nether fruits\n"..
|
|
||||||
"2 siwtonic blocks"},
|
|
||||||
{"y", 0.2},
|
|
||||||
{"text", "It should look approximately like this one:"},
|
|
||||||
{"image", {5.625, 6, "nether_teleporter.png", 0, -1.5}},
|
|
||||||
{"y", 5.5},
|
|
||||||
{"text", "Activate it by standing in the middle,\n"..
|
|
||||||
"on the siwtonic block and eating a nether fruit.\n"..
|
|
||||||
"Take enough stuff with you to build a portal when you'll come back."},
|
|
||||||
},
|
|
||||||
{
|
|
||||||
description = "Forests",
|
|
||||||
{"text", "The nether forest is generated in caves,\n"..
|
|
||||||
"above the usual nether."},
|
|
||||||
{"y", 0.2},
|
|
||||||
{"text", "There you can find some plants:"},
|
|
||||||
{"image", {1, 1, "nether_grass_middle.png", 1}},
|
|
||||||
{"image", {1, 1, "nether_grass_big.png", 2}},
|
|
||||||
{"image", {1, 1, "nether_grass_small.png"}},
|
|
||||||
{"y", 0.2},
|
|
||||||
{"text", "Use the nether forest grass to get paper.\n"..
|
|
||||||
"Craft paper out of the dried grass."},
|
|
||||||
{"image", {1, 1, cube("nether_tree_top.png", "nether_tree.png", "nether_tree.png")}},
|
|
||||||
{"y", 0.2},
|
|
||||||
{"text", "Nether trunks can be found at nether trees.\n"..
|
|
||||||
"Craft nether wood out of nether trunk."},
|
|
||||||
{"image", {1, 1, "nether_glowflower.png"}},
|
|
||||||
{"y", 0.2},
|
|
||||||
{"text", "Use it for lighting and decoration."},
|
|
||||||
},
|
|
||||||
}
|
}
|
||||||
|
|
||||||
-- the size of guide pages
|
-- The guide formspecs
|
||||||
local guide_size = {x=40, y=10, cx=0.2, cy=0.2}
|
local guide_forms = {}
|
||||||
|
|
||||||
-- informations about settings and ...
|
-- Convert the guide content to formspecs
|
||||||
local formspec_offset = {x=0.25, y=0.50}
|
|
||||||
local font_size
|
|
||||||
if minetest.is_singleplayer() then
|
|
||||||
font_size = tonumber(minetest.settings:get("font_size")) or 13
|
|
||||||
else
|
|
||||||
font_size = 13
|
|
||||||
end
|
|
||||||
guide_size.fx = math.floor((40*(guide_size.cx+formspec_offset.x))*font_size)
|
|
||||||
guide_size.fy = font_size/40
|
|
||||||
|
|
||||||
-- the default guide formspecs
|
|
||||||
local guide_forms = {
|
|
||||||
contents = "size[3.6,"..(#guide_infos)-2 ..";]label["..guide_size.cx+0.7 ..","..guide_size.cy+0.2 ..";Contents:]",
|
|
||||||
}
|
|
||||||
|
|
||||||
-- change the infos to formspecs
|
|
||||||
for n,data in ipairs(guide_infos) do
|
for n,data in ipairs(guide_infos) do
|
||||||
local form = ""
|
local title, html_content = data[1], data[2]
|
||||||
local y = 0
|
--~ local html_text = "<global background=#242424 size=24><tag name=my_h1 size=35>" ..
|
||||||
local x = guide_size.cx
|
local html_text = "<global size=24><tag name=my_h1 size=35>" ..
|
||||||
for _,i in ipairs(data) do
|
"<tag name=my_h2 size=30>" ..
|
||||||
local typ, content = unpack(i)
|
"<my_h1><b><center>" .. title .. "</b></center></my_h1>\n" ..
|
||||||
if typ == "y" then
|
html_content
|
||||||
y = y+content
|
local spec_width = 16
|
||||||
elseif typ == "x" then
|
local spec_height = 16
|
||||||
x = math.max(x, content)
|
local html_padding = 0.5
|
||||||
elseif typ == "text" then
|
local form = ("formspec_version[4]size[%g,%g;]" ..
|
||||||
local tab = minetest.wrap_text(content, guide_size.fx, true)
|
"hypertext[%g,%g;%g,%g;html;%s]button[%g,%g;2,0.8;quit;Back]"
|
||||||
local l = guide_size.cx
|
):format(
|
||||||
for _,str in ipairs(tab) do
|
spec_width, spec_height,
|
||||||
form = form.."label["..guide_size.cx ..","..guide_size.cy+y..";"..str.."]"
|
html_padding, html_padding,
|
||||||
y = y+guide_size.fy
|
spec_width - 2 * html_padding, spec_height - 1 - 2 * html_padding,
|
||||||
l = math.max(l, #str)
|
minetest.formspec_escape(html_text),
|
||||||
end
|
0.5 * spec_width - 1, spec_height - 1)
|
||||||
x = math.max(x, l/font_size)
|
|
||||||
elseif typ == "image" then
|
guide_forms[n] = {title, form}
|
||||||
local w, h, texture_name, px, py = unpack(content)
|
|
||||||
if not px then
|
|
||||||
form = form.."image["..guide_size.cx..","..guide_size.cy+y+h*0.3 ..";"..w..","..h..";"..texture_name.."]"
|
|
||||||
y = y+h
|
|
||||||
else
|
|
||||||
px = guide_size.cx+px
|
|
||||||
py = py or 0
|
|
||||||
form = form.."image["..px..","..
|
|
||||||
guide_size.cy+y+h*0.3+py ..";"..w..","..h..";"..texture_name.."]"
|
|
||||||
x = math.max(x, px+w)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
form = "size["..x*1.8 ..","..y+1 ..";]"..form.."button["..x/2-0.5 ..","..y ..";1,2;quit;Back]"
|
|
||||||
guide_forms[n] = {data.description, form}
|
|
||||||
end
|
end
|
||||||
|
|
||||||
local desc_tab = {}
|
local title_to_index = {}
|
||||||
for n, i in ipairs(guide_forms) do
|
for n, i in ipairs(guide_forms) do
|
||||||
desc_tab[i[1]] = n
|
title_to_index[i[1]] = n
|
||||||
end
|
end
|
||||||
|
|
||||||
-- creates contents formspec
|
-- Create the contents formspec
|
||||||
local y = 0
|
guide_forms.contents = "formspec_version[4]size[6," .. (#guide_infos) + 2 ..
|
||||||
for y,i in ipairs(guide_forms) do
|
";]label[2,0.8;Contents:]"
|
||||||
local desc, form = unpack(i)
|
for i, data in ipairs(guide_forms) do
|
||||||
local s = #desc*1.3/font_size+1.5
|
local desc = data[1]
|
||||||
guide_forms.contents = guide_forms.contents.."button["..guide_size.cx*12/s-0.5 ..","..guide_size.cy+y/1.3 ..";"..s..",1;name;"..desc.."]"
|
local y = i + 0.5 + 0.1
|
||||||
end
|
guide_forms.contents = guide_forms.contents ..
|
||||||
|
"button[0.5," .. y .. ";5,0.8;name;" .. desc .. "]"
|
||||||
-- shows the contents of the formspec
|
|
||||||
local function show_guide(pname)
|
|
||||||
minetest.show_formspec(pname, "nether_guide_contents", guide_forms["contents"])
|
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||||
@ -365,14 +241,16 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||||||
local pname = player:get_player_name()
|
local pname = player:get_player_name()
|
||||||
if fname
|
if fname
|
||||||
and pname then
|
and pname then
|
||||||
minetest.show_formspec(pname, "nether_guide", guide_forms[desc_tab[fname]][2])
|
minetest.show_formspec(pname, "nether_guide",
|
||||||
|
guide_forms[title_to_index[fname]][2])
|
||||||
end
|
end
|
||||||
elseif formname == "nether_guide" then
|
elseif formname == "nether_guide" then
|
||||||
local fname = fields.quit
|
local fname = fields.quit
|
||||||
local pname = player:get_player_name()
|
local pname = player:get_player_name()
|
||||||
if fname
|
if fname
|
||||||
and pname then
|
and pname then
|
||||||
minetest.show_formspec(pname, "nether_guide_contents", guide_forms["contents"])
|
minetest.show_formspec(pname, "nether_guide_contents",
|
||||||
|
guide_forms["contents"])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
@ -383,15 +261,16 @@ minetest.register_chatcommand("nether_help", {
|
|||||||
func = function(name)
|
func = function(name)
|
||||||
local player = minetest.get_player_by_name(name)
|
local player = minetest.get_player_by_name(name)
|
||||||
if not player then
|
if not player then
|
||||||
minetest.chat_send_player(name, "Something went wrong.")
|
return false, "Something went wrong."
|
||||||
return false
|
|
||||||
end
|
end
|
||||||
if player:getpos().y > nether.start then
|
if not nether.overworld_help and player:get_pos().y > nether.start then
|
||||||
minetest.chat_send_player(name, "Usually you don't neet this guide here. You can view it in the nether.")
|
return false, "Usually you don't neet this guide here. " ..
|
||||||
return false
|
"You can view it in the nether."
|
||||||
end
|
end
|
||||||
minetest.chat_send_player(name, "Showing guide...")
|
minetest.chat_send_player(name, "Showing guide...")
|
||||||
show_guide(name)
|
-- Show the Contents (overview) page
|
||||||
|
minetest.show_formspec(name, "nether_guide_contents",
|
||||||
|
guide_forms["contents"])
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
@ -19,15 +19,6 @@ end
|
|||||||
|
|
||||||
--== EDITABLE OPTIONS ==--
|
--== EDITABLE OPTIONS ==--
|
||||||
|
|
||||||
--says some information.
|
|
||||||
nether.info = true
|
|
||||||
|
|
||||||
-- tell everyone about the generation
|
|
||||||
nether.inform_all = minetest.is_singleplayer()
|
|
||||||
|
|
||||||
--1:<a bit of information> 2:<acceptable amount of information> 3:<lots of text>
|
|
||||||
nether.max_spam = 2
|
|
||||||
|
|
||||||
-- Depth of the nether
|
-- Depth of the nether
|
||||||
local nether_middle = -20000
|
local nether_middle = -20000
|
||||||
|
|
||||||
@ -62,7 +53,7 @@ nether.start = f_h_max+100
|
|||||||
local NETHER_HEIGHT = 30
|
local NETHER_HEIGHT = 30
|
||||||
|
|
||||||
-- Maximum amount of randomness in the map generation
|
-- Maximum amount of randomness in the map generation
|
||||||
NETHER_RANDOM = 2
|
local NETHER_RANDOM = 2
|
||||||
|
|
||||||
-- Frequency of Glowstone on the "roof" of the Nether (higher is less frequent)
|
-- Frequency of Glowstone on the "roof" of the Nether (higher is less frequent)
|
||||||
local GLOWSTONE_FREQ_ROOF = 500
|
local GLOWSTONE_FREQ_ROOF = 500
|
||||||
@ -94,9 +85,17 @@ local NETHER_SHROOM_FREQ = 100
|
|||||||
|
|
||||||
--== END OF EDITABLE OPTIONS ==--
|
--== END OF EDITABLE OPTIONS ==--
|
||||||
|
|
||||||
if nether.info then
|
local path = minetest.get_modpath"nether"
|
||||||
|
dofile(path .. "/settings.lua")
|
||||||
|
local nether_weird_noise = dofile(path .. "/weird_mapgen_noise.lua")
|
||||||
|
dofile(path .. "/items.lua")
|
||||||
|
--dofile(path .. "/furnace.lua")
|
||||||
|
dofile(path .. "/pearl.lua")
|
||||||
|
|
||||||
|
|
||||||
|
if nether.log_level >= 1 then
|
||||||
function nether:inform(msg, spam, t)
|
function nether:inform(msg, spam, t)
|
||||||
if spam <= self.max_spam then
|
if spam <= self.log_level then
|
||||||
local info
|
local info
|
||||||
if t then
|
if t then
|
||||||
info = "[nether] " .. msg .. (" after ca. %.3g s"):format(
|
info = "[nether] " .. msg .. (" after ca. %.3g s"):format(
|
||||||
@ -105,7 +104,7 @@ if nether.info then
|
|||||||
info = "[nether] " .. msg
|
info = "[nether] " .. msg
|
||||||
end
|
end
|
||||||
print(info)
|
print(info)
|
||||||
if self.inform_all then
|
if self.log_to_chat then
|
||||||
minetest.chat_send_all(info)
|
minetest.chat_send_all(info)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -116,12 +115,6 @@ else
|
|||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
local path = minetest.get_modpath"nether"
|
|
||||||
dofile(path.."/weird_mapgen_noise.lua")
|
|
||||||
dofile(path.."/items.lua")
|
|
||||||
--dofile(path.."/furnace.lua")
|
|
||||||
dofile(path.."/pearl.lua")
|
|
||||||
|
|
||||||
-- Weierstrass function stuff from https://github.com/slemonide/gen
|
-- Weierstrass function stuff from https://github.com/slemonide/gen
|
||||||
local SIZE = 1000
|
local SIZE = 1000
|
||||||
local ssize = math.ceil(math.abs(SIZE))
|
local ssize = math.ceil(math.abs(SIZE))
|
||||||
@ -391,18 +384,18 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
|||||||
map_lengths_xyz),
|
map_lengths_xyz),
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
pelin_maps.a:get2dMap_flat({x=minp.x, y=minp.z}, pmap1)
|
pelin_maps.a:get_2d_map_flat({x=minp.x, y=minp.z}, pmap1)
|
||||||
pelin_maps.b:get2dMap_flat({x=minp.x, y=minp.z}, pmap2)
|
pelin_maps.b:get_2d_map_flat({x=minp.x, y=minp.z}, pmap2)
|
||||||
pelin_maps.c:get2dMap_flat({x=minp.x, y=minp.z}, pmap3)
|
pelin_maps.c:get_2d_map_flat({x=minp.x, y=minp.z}, pmap3)
|
||||||
|
|
||||||
local forest_possible = maxp.y > f_h_min and minp.y < f_h_max
|
local forest_possible = maxp.y > f_h_min and minp.y < f_h_max
|
||||||
|
|
||||||
--local pmap_f_bottom = minetest.get_perlin_map(perlins.forest_bottom,
|
--local pmap_f_bottom = minetest.get_perlin_map(perlins.forest_bottom,
|
||||||
-- map_lengths_xyz):get2dMap_flat({x=minp.x, y=minp.z})
|
-- map_lengths_xyz):get_2d_map_flat({x=minp.x, y=minp.z})
|
||||||
local perlin_f_bottom, strassx, strassz
|
local perlin_f_bottom, strassx, strassz
|
||||||
if forest_possible then
|
if forest_possible then
|
||||||
perlin_f_bottom = minetest.get_perlin(11, 3, 0.8, tmp2)
|
perlin_f_bottom = minetest.get_perlin(11, 3, 0.8, tmp2)
|
||||||
pelin_maps.forest_top:get2dMap_flat({x=minp.x, y=minp.z}, pmap_f_top)
|
pelin_maps.forest_top:get_2d_map_flat({x=minp.x, y=minp.z}, pmap_f_top)
|
||||||
strassx = get_ws_list(2, minp.x)
|
strassx = get_ws_list(2, minp.x)
|
||||||
strassz = get_ws_list(2, minp.z)
|
strassz = get_ws_list(2, minp.z)
|
||||||
end
|
end
|
||||||
@ -485,7 +478,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
|||||||
local pstr = p.x.." "..p.z
|
local pstr = p.x.." "..p.z
|
||||||
if not f_perlins[pstr] then
|
if not f_perlins[pstr] then
|
||||||
f_perlins[pstr] = math.floor(f_h_min + (math.abs(
|
f_perlins[pstr] = math.floor(f_h_min + (math.abs(
|
||||||
perlin_f_bottom:get2d{x=p.x, y=p.z} + 1))
|
perlin_f_bottom:get_2d{x=p.x, y=p.z} + 1))
|
||||||
* f_yscale_bottom + 0.5)
|
* f_yscale_bottom + 0.5)
|
||||||
end
|
end
|
||||||
local top_noise = pmap_f_top[count]+1
|
local top_noise = pmap_f_top[count]+1
|
||||||
|
@ -4,13 +4,19 @@ local nether_sound = default.node_sound_stone_defaults({
|
|||||||
footstep = {name="nether_footstep", gain=0.4}
|
footstep = {name="nether_footstep", gain=0.4}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
-- The fence registration function from fence_registration
|
||||||
local add_fence = minetest.register_fence
|
local add_fence = minetest.register_fence
|
||||||
|
local stairs_exist = minetest.global_exists("stairs")
|
||||||
|
|
||||||
|
-- A function which registers a fence and stairs nodes for a nether node if the
|
||||||
|
-- mods for these node registrations are available
|
||||||
local function add_more_nodes(name)
|
local function add_more_nodes(name)
|
||||||
local nd = "nether:"..name
|
local nd = "nether:"..name
|
||||||
if not string.find(name, "nether") then
|
if not string.find(name, "nether") then
|
||||||
name = "nether_"..name
|
name = "nether_"..name
|
||||||
end
|
end
|
||||||
local data = minetest.registered_nodes[nd]
|
local data = minetest.registered_nodes[nd]
|
||||||
|
if stairs_exist then
|
||||||
stairs.register_stair_and_slab(name, nd,
|
stairs.register_stair_and_slab(name, nd,
|
||||||
data.groups,
|
data.groups,
|
||||||
data.tiles,
|
data.tiles,
|
||||||
@ -18,6 +24,7 @@ local function add_more_nodes(name)
|
|||||||
data.description.." Slab",
|
data.description.." Slab",
|
||||||
data.sounds
|
data.sounds
|
||||||
)
|
)
|
||||||
|
end
|
||||||
if add_fence then
|
if add_fence then
|
||||||
add_fence({fence_of = nd})
|
add_fence({fence_of = nd})
|
||||||
end
|
end
|
||||||
@ -35,17 +42,16 @@ local function add_fence(name)
|
|||||||
end
|
end
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
local creative_installed = minetest.global_exists("creative")
|
|
||||||
|
|
||||||
local function digging_allowed(player, v)
|
local function digging_allowed(player, v)
|
||||||
if not player then
|
if not player then
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
if creative_installed and creative.is_enabled_for(player:get_player_name()) then
|
if minetest.is_creative_enabled(player:get_player_name()) then
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
local tool = player:get_wielded_item():get_name()
|
local tool = player:get_wielded_item():get_name()
|
||||||
tool = minetest.registered_tools[tool] or tool == "" and minetest.registered_items[tool]
|
tool = minetest.registered_tools[tool] or tool == ""
|
||||||
|
and minetest.registered_items[tool]
|
||||||
if not tool
|
if not tool
|
||||||
or not tool.tool_capabilities then
|
or not tool.tool_capabilities then
|
||||||
return false
|
return false
|
||||||
@ -210,7 +216,8 @@ add_more_nodes("blood_empty")
|
|||||||
|
|
||||||
minetest.register_node("nether:blood_top", {
|
minetest.register_node("nether:blood_top", {
|
||||||
description = "Nether Blood Head",
|
description = "Nether Blood Head",
|
||||||
tiles = {"nether_blood_top.png", "nether_blood.png", "nether_blood.png^nether_blood_side.png"},
|
tiles = {"nether_blood_top.png", "nether_blood.png",
|
||||||
|
"nether_blood.png^nether_blood_side.png"},
|
||||||
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=1},
|
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=1},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = default.node_sound_wood_defaults(),
|
||||||
})
|
})
|
||||||
@ -218,7 +225,8 @@ add_more_nodes("blood_top")
|
|||||||
|
|
||||||
minetest.register_node("nether:blood_top_cooked", {
|
minetest.register_node("nether:blood_top_cooked", {
|
||||||
description = "Cooked Nether Blood Head",
|
description = "Cooked Nether Blood Head",
|
||||||
tiles = {"nether_blood_top_cooked.png", "nether_blood_cooked.png", "nether_blood_cooked.png^nether_blood_side_cooked.png"},
|
tiles = {"nether_blood_top_cooked.png", "nether_blood_cooked.png",
|
||||||
|
"nether_blood_cooked.png^nether_blood_side_cooked.png"},
|
||||||
groups = {nether=3},
|
groups = {nether=3},
|
||||||
sounds = nether_sound,
|
sounds = nether_sound,
|
||||||
furnace_burntime = 10,
|
furnace_burntime = 10,
|
||||||
@ -230,7 +238,8 @@ add_more_nodes("blood_top_cooked")
|
|||||||
|
|
||||||
minetest.register_node("nether:blood_top_empty", {
|
minetest.register_node("nether:blood_top_empty", {
|
||||||
description = "Nether Blood Head Extracted",
|
description = "Nether Blood Head Extracted",
|
||||||
tiles = {"nether_blood_top_empty.png", "nether_blood_empty.png", "nether_blood_empty.png^nether_blood_side_empty.png"},
|
tiles = {"nether_blood_top_empty.png", "nether_blood_empty.png",
|
||||||
|
"nether_blood_empty.png^nether_blood_side_empty.png"},
|
||||||
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=1},
|
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=1},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = default.node_sound_wood_defaults(),
|
||||||
})
|
})
|
||||||
@ -239,7 +248,8 @@ add_more_nodes("blood_top_empty")
|
|||||||
|
|
||||||
minetest.register_node("nether:blood_stem", {
|
minetest.register_node("nether:blood_stem", {
|
||||||
description = "Nether Blood Stem",
|
description = "Nether Blood Stem",
|
||||||
tiles = {"nether_blood_stem_top.png", "nether_blood_stem_top.png", "nether_blood_stem.png"},
|
tiles = {"nether_blood_stem_top.png", "nether_blood_stem_top.png",
|
||||||
|
"nether_blood_stem.png"},
|
||||||
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=1},
|
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=1},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = default.node_sound_wood_defaults(),
|
||||||
})
|
})
|
||||||
@ -247,7 +257,8 @@ add_more_nodes("blood_stem")
|
|||||||
|
|
||||||
minetest.register_node("nether:blood_stem_cooked", {
|
minetest.register_node("nether:blood_stem_cooked", {
|
||||||
description = "Cooked Nether Blood Stem",
|
description = "Cooked Nether Blood Stem",
|
||||||
tiles = {"nether_blood_stem_top_cooked.png", "nether_blood_stem_top_cooked.png", "nether_blood_stem_cooked.png"},
|
tiles = {"nether_blood_stem_top_cooked.png",
|
||||||
|
"nether_blood_stem_top_cooked.png", "nether_blood_stem_cooked.png"},
|
||||||
groups = {nether=3},
|
groups = {nether=3},
|
||||||
sounds = nether_sound,
|
sounds = nether_sound,
|
||||||
furnace_burntime = 30,
|
furnace_burntime = 30,
|
||||||
@ -259,7 +270,8 @@ add_more_nodes("blood_stem_cooked")
|
|||||||
|
|
||||||
minetest.register_node("nether:blood_stem_empty", {
|
minetest.register_node("nether:blood_stem_empty", {
|
||||||
description = "Nether Blood Stem Extracted",
|
description = "Nether Blood Stem Extracted",
|
||||||
tiles = {"nether_blood_stem_top_empty.png", "nether_blood_stem_top_empty.png", "nether_blood_stem_empty.png"},
|
tiles = {"nether_blood_stem_top_empty.png",
|
||||||
|
"nether_blood_stem_top_empty.png", "nether_blood_stem_empty.png"},
|
||||||
groups = {tree=1, choppy=2, oddly_breakable_by_hand=1},
|
groups = {tree=1, choppy=2, oddly_breakable_by_hand=1},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = default.node_sound_wood_defaults(),
|
||||||
})
|
})
|
||||||
@ -351,7 +363,10 @@ minetest.override_item("riesenpilz:nether_shroom", {
|
|||||||
minetest.register_node("nether:apple", {
|
minetest.register_node("nether:apple", {
|
||||||
description = "Nether Fruit",
|
description = "Nether Fruit",
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
tiles = {"nether_fruit_top.png", "nether_fruit_bottom.png", "nether_fruit.png", "nether_fruit.png^[transformFX", "nether_fruit.png^[transformFX", "nether_fruit.png"},
|
tiles = {"nether_fruit_top.png", "nether_fruit_bottom.png",
|
||||||
|
"nether_fruit.png", "nether_fruit.png^[transformFX",
|
||||||
|
"nether_fruit.png^[transformFX", "nether_fruit.png"},
|
||||||
|
use_texture_alpha = "opaque",
|
||||||
node_box = {
|
node_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
fixed = {
|
fixed = {
|
||||||
@ -379,7 +394,7 @@ minetest.register_node("nether:apple", {
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
itemstack:take_item()
|
itemstack:take_item()
|
||||||
if nether_port(user, vector.round(user:getpos())) then
|
if nether.teleport_player(user) then
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
local amount = math.random(4, 6)
|
local amount = math.random(4, 6)
|
||||||
@ -506,8 +521,10 @@ minetest.register_node("nether:tree", {
|
|||||||
|
|
||||||
minetest.register_node("nether:tree_corner", {
|
minetest.register_node("nether:tree_corner", {
|
||||||
description = "Nether Trunk Corner",
|
description = "Nether Trunk Corner",
|
||||||
tiles = {"nether_tree.png^[transformR180", "nether_tree_top.png", "nether_tree_corner.png^[transformFY",
|
tiles = {"nether_tree.png^[transformR180", "nether_tree_top.png",
|
||||||
"nether_tree_corner.png^[transformR180", "nether_tree.png", "nether_tree_top.png"},
|
"nether_tree_corner.png^[transformFY",
|
||||||
|
"nether_tree_corner.png^[transformR180", "nether_tree.png",
|
||||||
|
"nether_tree_top.png"},
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,not_in_creative_inventory=1},
|
groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,not_in_creative_inventory=1},
|
||||||
@ -528,7 +545,7 @@ minetest.register_node("nether:leaves", {
|
|||||||
description = "Nether Leaves",
|
description = "Nether Leaves",
|
||||||
drawtype = "plantlike",
|
drawtype = "plantlike",
|
||||||
waving = 1,
|
waving = 1,
|
||||||
visual_scale = math.sqrt(math.sqrt(2)),
|
visual_scale = math.sqrt(2) + 0.01,
|
||||||
tiles = {"nether_leaves.png"},
|
tiles = {"nether_leaves.png"},
|
||||||
inventory_image = "nether_leaves.png",
|
inventory_image = "nether_leaves.png",
|
||||||
wield_image = "nether_leaves.png",
|
wield_image = "nether_leaves.png",
|
||||||
@ -629,7 +646,7 @@ minetest.register_node("nether:portal", {
|
|||||||
light_source = 12,
|
light_source = 12,
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
use_texture_alpha = true,
|
use_texture_alpha = "blend",
|
||||||
walkable = false,
|
walkable = false,
|
||||||
pointable = false,
|
pointable = false,
|
||||||
buildable_to = false,
|
buildable_to = false,
|
||||||
|
3
nether/mod.conf
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
name = nether
|
||||||
|
depends = default,glow,riesenpilz
|
||||||
|
optional_depends = creative,fence_registration,function_delayer,stairs,watershed
|
@ -1,22 +1,14 @@
|
|||||||
local function table_contains(t, v)
|
|
||||||
for _,i in pairs(t) do
|
|
||||||
if v == i then
|
|
||||||
return true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return false
|
|
||||||
end
|
|
||||||
|
|
||||||
local creative = minetest.settings:get_bool("creative_mode")
|
|
||||||
local function throw_pearl(item, player)
|
local function throw_pearl(item, player)
|
||||||
local playerpos = player:getpos()
|
local playerpos = player:get_pos()
|
||||||
playerpos.y = playerpos.y+1.625
|
playerpos.y = playerpos.y+1.625
|
||||||
local obj = minetest.add_entity(playerpos, "nether:pearl_entity")
|
local obj = minetest.add_entity(playerpos, "nether:pearl_entity")
|
||||||
local dir = player:get_look_dir()
|
local dir = player:get_look_dir()
|
||||||
obj:setvelocity(vector.multiply(dir, 30))
|
obj:set_velocity(vector.multiply(dir, 30))
|
||||||
obj:setacceleration({x=dir.x*-3, y=-dir.y^8*80-10, z=dir.z*-3})
|
obj:set_acceleration({x=dir.x*-3, y=-dir.y^8*80-10, z=dir.z*-3})
|
||||||
obj:get_luaentity().player = player:get_player_name()
|
local pname = player:get_player_name()
|
||||||
if not creative then
|
obj:get_luaentity().player = pname
|
||||||
|
if not minetest.is_creative_enabled(pname) then
|
||||||
item:take_item()
|
item:take_item()
|
||||||
return item
|
return item
|
||||||
end
|
end
|
||||||
@ -64,7 +56,7 @@ local function teleport_player(pos, player)
|
|||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
pos.y = pos.y+0.05
|
pos.y = pos.y+0.05
|
||||||
player:moveto(pos)
|
player:move_to(pos)
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -107,7 +99,7 @@ minetest.register_entity("nether:pearl_entity", {
|
|||||||
self.player = tmp.player
|
self.player = tmp.player
|
||||||
end,
|
end,
|
||||||
get_staticdata = function(self)
|
get_staticdata = function(self)
|
||||||
--forceload(vector.round(self.object:getpos()))
|
--forceload(vector.round(self.object:get_pos()))
|
||||||
return minetest.serialize({
|
return minetest.serialize({
|
||||||
player = self.player,
|
player = self.player,
|
||||||
})
|
})
|
||||||
@ -129,7 +121,7 @@ minetest.register_entity("nether:pearl_entity", {
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local pos = self.object:getpos()
|
local pos = self.object:get_pos()
|
||||||
local rpos = vector.round(pos)
|
local rpos = vector.round(pos)
|
||||||
local lastpos = self.lastpos
|
local lastpos = self.lastpos
|
||||||
if not lastpos then
|
if not lastpos then
|
||||||
|
@ -2,8 +2,7 @@
|
|||||||
|
|
||||||
-- kills the player if he uses PilzAdam portal
|
-- kills the player if he uses PilzAdam portal
|
||||||
local portal_target = nether.buildings+1
|
local portal_target = nether.buildings+1
|
||||||
local nether_prisons = minetest.settings:get_bool("enable_damage")
|
local damage_enabled = minetest.settings:get_bool"enable_damage"
|
||||||
local obsidian_portal_kills = nether_prisons and true
|
|
||||||
local mclike_portal = false
|
local mclike_portal = false
|
||||||
|
|
||||||
local abm_allowed
|
local abm_allowed
|
||||||
@ -13,22 +12,22 @@ end)
|
|||||||
|
|
||||||
local save_path = minetest.get_worldpath() .. "/nether_players"
|
local save_path = minetest.get_worldpath() .. "/nether_players"
|
||||||
local players_in_nether = {}
|
local players_in_nether = {}
|
||||||
-- only get info from file if nether prisons
|
|
||||||
if nether_prisons then
|
-- Load the list of players which are trapped in the nether
|
||||||
|
-- (or would be trapped if nether.trap_players was true)
|
||||||
|
do
|
||||||
local file = io.open(save_path, "r")
|
local file = io.open(save_path, "r")
|
||||||
if not file then
|
if file then
|
||||||
return
|
|
||||||
end
|
|
||||||
local contents = file:read"*all"
|
local contents = file:read"*all"
|
||||||
io.close(file)
|
io.close(file)
|
||||||
if not contents then
|
if contents then
|
||||||
return
|
|
||||||
end
|
|
||||||
local playernames = string.split(contents, " ")
|
local playernames = string.split(contents, " ")
|
||||||
for i = 1,#playernames do
|
for i = 1,#playernames do
|
||||||
players_in_nether[playernames[i]] = true
|
players_in_nether[playernames[i]] = true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
local function save_nether_players()
|
local function save_nether_players()
|
||||||
local playernames,n = {},1
|
local playernames,n = {},1
|
||||||
@ -43,7 +42,7 @@ local function save_nether_players()
|
|||||||
end
|
end
|
||||||
|
|
||||||
local update_background
|
local update_background
|
||||||
if nether_prisons then
|
if nether.trap_players then
|
||||||
function update_background(player, down)
|
function update_background(player, down)
|
||||||
if down then
|
if down then
|
||||||
player:set_sky({r=15, g=0, b=0}, "plain")
|
player:set_sky({r=15, g=0, b=0}, "plain")
|
||||||
@ -72,7 +71,7 @@ end
|
|||||||
|
|
||||||
-- where the player appears after dying
|
-- where the player appears after dying
|
||||||
local function get_player_died_target(player)
|
local function get_player_died_target(player)
|
||||||
local target = vector.add(player:getpos(),
|
local target = vector.add(player:get_pos(),
|
||||||
{x=math.random(-100,100), y=0, z=math.random(-100,100)})
|
{x=math.random(-100,100), y=0, z=math.random(-100,100)})
|
||||||
target.y = portal_target + math.random(4)
|
target.y = portal_target + math.random(4)
|
||||||
return target
|
return target
|
||||||
@ -95,9 +94,6 @@ end
|
|||||||
-- teleports players to nether or helps it
|
-- teleports players to nether or helps it
|
||||||
local function player_to_nether(player, pos)
|
local function player_to_nether(player, pos)
|
||||||
local pname = player:get_player_name()
|
local pname = player:get_player_name()
|
||||||
if players_in_nether[pname] then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
players_in_nether[pname] = true
|
players_in_nether[pname] = true
|
||||||
save_nether_players()
|
save_nether_players()
|
||||||
update_background(player, true)
|
update_background(player, true)
|
||||||
@ -107,8 +103,10 @@ local function player_to_nether(player, pos)
|
|||||||
end
|
end
|
||||||
minetest.chat_send_player(pname, "For any reason you arrived here. " ..
|
minetest.chat_send_player(pname, "For any reason you arrived here. " ..
|
||||||
"Type /nether_help to find out things like craft recipes.")
|
"Type /nether_help to find out things like craft recipes.")
|
||||||
|
if nether.trap_players then
|
||||||
player:set_hp(0)
|
player:set_hp(0)
|
||||||
if not nether_prisons then
|
end
|
||||||
|
if not damage_enabled or not nether.trap_players then
|
||||||
player:set_pos(get_player_died_target(player))
|
player:set_pos(get_player_died_target(player))
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -119,7 +117,7 @@ local function player_from_nether(player, pos)
|
|||||||
players_in_nether[pname] = nil
|
players_in_nether[pname] = nil
|
||||||
save_nether_players()
|
save_nether_players()
|
||||||
end
|
end
|
||||||
update_background(player)
|
update_background(player, false)
|
||||||
player:set_pos(pos)
|
player:set_pos(pos)
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -172,14 +170,15 @@ minetest.register_chatcommand("from_hell", {
|
|||||||
return false, "Something went wrong."
|
return false, "Something went wrong."
|
||||||
end
|
end
|
||||||
minetest.chat_send_player(pname, "You are free now")
|
minetest.chat_send_player(pname, "You are free now")
|
||||||
local pos = player:getpos()
|
local pos = player:get_pos()
|
||||||
player_from_nether(player, {x=pos.x, y=100, z=pos.z})
|
player_from_nether(player, {x=pos.x, y=100, z=pos.z})
|
||||||
return true, pname.." is now out of the nether."
|
return true, pname.." is now out of the nether."
|
||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
if nether_prisons then
|
-- Disallow teleportation and change spawn positions if the nether traps players
|
||||||
|
if nether.trap_players then
|
||||||
-- randomly set player position when he/she dies in nether
|
-- randomly set player position when he/she dies in nether
|
||||||
minetest.register_on_respawnplayer(function(player)
|
minetest.register_on_respawnplayer(function(player)
|
||||||
local pname = player:get_player_name()
|
local pname = player:get_player_name()
|
||||||
@ -192,7 +191,7 @@ if nether_prisons then
|
|||||||
-- fixes respawn bug
|
-- fixes respawn bug
|
||||||
local player = minetest.get_player_by_name(pname)
|
local player = minetest.get_player_by_name(pname)
|
||||||
if player then
|
if player then
|
||||||
player:moveto(target)
|
player:move_to(target)
|
||||||
end
|
end
|
||||||
end, pname, target)
|
end, pname, target)
|
||||||
return true
|
return true
|
||||||
@ -229,7 +228,7 @@ if nether_prisons then
|
|||||||
else
|
else
|
||||||
minetest.log("action", "Player \"" .. pname ..
|
minetest.log("action", "Player \"" .. pname ..
|
||||||
"\" must not be in the nether, teleporting it!")
|
"\" must not be in the nether, teleporting it!")
|
||||||
update_background(player)
|
update_background(player, false)
|
||||||
current_pos.y = 20
|
current_pos.y = 20
|
||||||
player:set_pos(current_pos)
|
player:set_pos(current_pos)
|
||||||
end
|
end
|
||||||
@ -246,7 +245,7 @@ if nether_prisons then
|
|||||||
local metatable_overridden
|
local metatable_overridden
|
||||||
minetest.register_on_joinplayer(function(player)
|
minetest.register_on_joinplayer(function(player)
|
||||||
-- set the background when the player joins
|
-- set the background when the player joins
|
||||||
if player:getpos().y < nether.start then
|
if player:get_pos().y < nether.start then
|
||||||
update_background(player, true)
|
update_background(player, true)
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -266,12 +265,6 @@ if nether_prisons then
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
else
|
|
||||||
-- test if player is in nether when he/she joins
|
|
||||||
minetest.register_on_joinplayer(function(player)
|
|
||||||
players_in_nether[player:get_player_name()] =
|
|
||||||
player:getpos().y < nether.start or nil
|
|
||||||
end)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- removes the violet stuff from the obsidian portal
|
-- removes the violet stuff from the obsidian portal
|
||||||
@ -310,14 +303,14 @@ local function obsi_teleport_player(player, pos, target)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local objpos = player:getpos()
|
local objpos = player:get_pos()
|
||||||
objpos.y = objpos.y+0.1 -- Fix some glitches at -8000
|
objpos.y = objpos.y+0.1 -- Fix some glitches at -8000
|
||||||
if minetest.get_node(vector.round(objpos)).name ~= "nether:portal" then
|
if minetest.get_node(vector.round(objpos)).name ~= "nether:portal" then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local has_teleported
|
local has_teleported
|
||||||
if obsidian_portal_kills then
|
if damage_enabled then
|
||||||
obsidian_teleport(player, pname)
|
obsidian_teleport(player, pname)
|
||||||
has_teleported = true
|
has_teleported = true
|
||||||
elseif not mclike_portal then
|
elseif not mclike_portal then
|
||||||
@ -484,7 +477,7 @@ local function make_portal(pos)
|
|||||||
|
|
||||||
for d=0,3 do
|
for d=0,3 do
|
||||||
for y=p1.y,p2.y do
|
for y=p1.y,p2.y do
|
||||||
local p = {}
|
local p
|
||||||
if param2 == 0 then
|
if param2 == 0 then
|
||||||
p = {x=p1.x+d, y=y, z=p1.z}
|
p = {x=p1.x+d, y=y, z=p1.z}
|
||||||
else
|
else
|
||||||
@ -565,10 +558,11 @@ minetest.after(0.1, function()
|
|||||||
and minetest.get_node(pt.under).name == "default:obsidian" then
|
and minetest.get_node(pt.under).name == "default:obsidian" then
|
||||||
local done = make_portal(pt.under)
|
local done = make_portal(pt.under)
|
||||||
if done then
|
if done then
|
||||||
minetest.chat_send_player(player:get_player_name(),
|
local pname = player:get_player_name()
|
||||||
|
minetest.chat_send_player(pname,
|
||||||
"Warning: If you are in the nether you may not be " ..
|
"Warning: If you are in the nether you may not be " ..
|
||||||
"able to find the way out!")
|
"able to find the way out!")
|
||||||
if not minetest.settings:get_bool("creative_mode") then
|
if not minetest.is_creative_enabled(pname) then
|
||||||
stack:take_item()
|
stack:take_item()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -580,8 +574,7 @@ end)
|
|||||||
|
|
||||||
|
|
||||||
-- a not filled square
|
-- a not filled square
|
||||||
vector.square = vector.square or
|
local function vector_square(r)
|
||||||
function(r)
|
|
||||||
local tab, n = {}, 1
|
local tab, n = {}, 1
|
||||||
for i = -r+1, r do
|
for i = -r+1, r do
|
||||||
for j = -1, 1, 2 do
|
for j = -1, 1, 2 do
|
||||||
@ -601,13 +594,13 @@ local function is_netherportal(pos)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
for _,sn in pairs(vector.square(1)) do
|
for _,sn in pairs(vector_square(1)) do
|
||||||
if minetest.get_node({x=x+sn[1], y=y-1, z=z+sn[2]}).name ~= "nether:netherrack"
|
if minetest.get_node({x=x+sn[1], y=y-1, z=z+sn[2]}).name ~= "nether:netherrack"
|
||||||
or minetest.get_node({x=x+sn[1], y=y+3, z=z+sn[2]}).name ~= "nether:blood_cooked" then
|
or minetest.get_node({x=x+sn[1], y=y+3, z=z+sn[2]}).name ~= "nether:blood_cooked" then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
for _,sn in pairs(vector.square(2)) do
|
for _,sn in pairs(vector_square(2)) do
|
||||||
if minetest.get_node({x=x+sn[1], y=y-1, z=z+sn[2]}).name ~= "nether:netherrack_black"
|
if minetest.get_node({x=x+sn[1], y=y-1, z=z+sn[2]}).name ~= "nether:netherrack_black"
|
||||||
or minetest.get_node({x=x+sn[1], y=y+3, z=z+sn[2]}).name ~= "nether:wood_empty" then
|
or minetest.get_node({x=x+sn[1], y=y+3, z=z+sn[2]}).name ~= "nether:wood_empty" then
|
||||||
return
|
return
|
||||||
@ -650,14 +643,19 @@ local function set_portal(t, z,x, y)
|
|||||||
t[z][x] = y
|
t[z][x] = y
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local function get_player_nodepos(player)
|
||||||
|
local pos = player:get_pos()
|
||||||
|
pos.y = pos.y + player:get_properties().collisionbox[2] + 0.5
|
||||||
|
return vector.round(pos)
|
||||||
|
end
|
||||||
|
|
||||||
-- used when a player eats that fruit in a portal
|
-- used when a player eats that fruit in a portal
|
||||||
function nether_port(player, pos)
|
function nether.teleport_player(player)
|
||||||
if not player
|
if not player then
|
||||||
or not pos
|
minetest.log("error", "[nether] Missing player.")
|
||||||
or not pos.x then
|
|
||||||
minetest.log("error", "[nether] nether_port: something failed.")
|
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
local pos = get_player_nodepos(player)
|
||||||
if not is_netherportal(pos) then
|
if not is_netherportal(pos) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
24
nether/settings.lua
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
local default_settings = {
|
||||||
|
trap_players = true,
|
||||||
|
log_to_chat = false,
|
||||||
|
log_level = 2,
|
||||||
|
overworld_help = true,
|
||||||
|
}
|
||||||
|
|
||||||
|
nether.settings = {}
|
||||||
|
|
||||||
|
for name,dv in pairs(default_settings) do
|
||||||
|
local setting
|
||||||
|
local setting_name = "nether." .. name
|
||||||
|
if type(dv) == "boolean" then
|
||||||
|
setting = minetest.settings:get_bool(setting_name)
|
||||||
|
elseif type(dv) == "number" then
|
||||||
|
setting = tonumber(minetest.settings:get(setting_name))
|
||||||
|
else
|
||||||
|
error"[nether] Only boolean and number settings are available"
|
||||||
|
end
|
||||||
|
if setting == nil then
|
||||||
|
setting = dv
|
||||||
|
end
|
||||||
|
nether[name] = setting
|
||||||
|
end
|
23
nether/settingtypes.txt
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
# If enabled, regular players which are in the nether can leave it only with
|
||||||
|
# a nether portal and other ways of teleportation, e.g. the /spawn
|
||||||
|
# chatcommand, are blocked. Similarly, the nether can only be entered with a
|
||||||
|
# portal.
|
||||||
|
# This forces the players to investigate the nether and build a portal with
|
||||||
|
# hellish effort to go back to their home in the overworld.
|
||||||
|
# It is recommended to disable this setting in creative mode or if damage is
|
||||||
|
# disabled.
|
||||||
|
nether.trap_players (Trap players) bool true
|
||||||
|
|
||||||
|
# If enabled, show log messages in the chat and not only in debug.txt
|
||||||
|
nether.log_to_chat (Log messages to chat) bool false
|
||||||
|
|
||||||
|
# Specify how much text is printed for debugging purposes
|
||||||
|
# 0: Disabled
|
||||||
|
# 1: A bit of information
|
||||||
|
# 2: Acceptable amount of information
|
||||||
|
# 3: Lots of text
|
||||||
|
nether.log_level (Log level) int 2 0 3
|
||||||
|
|
||||||
|
# If disabled, players cannot view the nether guide with /nether_help
|
||||||
|
# in the overworld.
|
||||||
|
nether.overworld_help (Overworld help) bool true
|
@ -5,7 +5,7 @@ end
|
|||||||
|
|
||||||
local r_chs = {}
|
local r_chs = {}
|
||||||
|
|
||||||
function nether_weird_noise(minp, fct, s, seed, range, scale)
|
local function nether_weird_noise(minp, fct, s, seed, range, scale)
|
||||||
if not r_chs[s] then
|
if not r_chs[s] then
|
||||||
r_chs[s] = math.floor(s/3+0.5)
|
r_chs[s] = math.floor(s/3+0.5)
|
||||||
end
|
end
|
||||||
@ -86,3 +86,5 @@ minetest.register_node("ac:wmg", {
|
|||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
})]]
|
})]]
|
||||||
|
|
||||||
|
return nether_weird_noise
|
||||||
|