12 Commits

Author SHA1 Message Date
dbcd72aa25 try html formspec:
problems:
* image width and height doesn't seem to work
* font is too small
2022-08-19 11:18:17 +02:00
817efcdd29 Add settingtypes.txt to configure player trapping and message logging
There are also some changes to fix problems when trapping is enabled while damage is disabled or the other way round.
2022-08-16 17:25:41 +02:00
6507e43dc5 Do not ignore the portal code if damage is enabled and the "nether_players" file does not exist
I have accidentally introduced the bug in commit 4a7dd247e7.
It was discovered thanks to the people who reported it on the Minetest forum.
2022-08-15 15:47:16 +02:00
27bf94c4d0 Fix portal player y pos being off by 1 node sometimes 2022-07-26 17:52:25 +02:00
27be1dd740 Mention the problematic guide in the Readme 2021-12-22 19:07:12 +01:00
c35d18a519 Fix some deprecation warnings 2021-12-22 18:46:56 +01:00
fb1eca6c11 Add .luacheckrc and do some code fixes 2021-12-22 18:46:52 +01:00
be64a982f8 Remove the invisible folder 2021-12-22 17:53:32 +01:00
56f5909e0f Relicense; WTFPL allows it 2021-12-22 17:45:59 +01:00
7cdd0471a2 depends.txt -> mod.conf 2021-12-22 17:44:27 +01:00
b876d8f2b9 Move the mod description to the forum to reduce duplicate text 2021-12-22 17:39:40 +01:00
870b6a9d47 Fix nether leaves visual_scale
Also, update README
2019-03-10 12:35:51 +01:00
26 changed files with 260 additions and 700 deletions

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@ -1,2 +1,2 @@
GPLv3 (lkloel's version) GPLv3 (lkloel's version)
WTFPL for the changes MIT for the changes

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[Mod] nether-pack [nether-pack] For a description of this Minetest mod, please refer to the forum topic:
https://forum.minetest.net/viewtopic.php?f=9&t=10265
This is a modified version of lkjoel's nether mod.
Look here if you want to see the differences:
https://github.com/HybridDog/minetest-nether/compare/lkjoel:master...master
Sadly lkjoel's one disappeared…
Thanks a lot to LeMagnesium, crabman77, Ombridride, Gael-de-Sailly, ObaniGemini and other people from server-minetestforfun for working on this mod.
**Depends:** see [depends.txt](https://raw.githubusercontent.com/HybridDog/nether-pack/master/nether/depends.txt)
**License:** see [LICENSE.txt](https://raw.githubusercontent.com/HybridDog/nether-pack/master/LICENSE.txt)
**Download:** [zip](https://github.com/HybridDog/nether-pack/archive/master.zip), [tar.gz](https://github.com/HybridDog/nether-pack/tarball/master)
a long time ago this happened
![I'm a screenshot!](http://i.imgur.com/pMZYqt9.png)
I assume other screenshots could represent this mod in more serious ways
If you got ideas or found bugs, please tell them to me.
[How to install a mod?](http://wiki.minetest.net/Installing_Mods)
TODO: TODO:
— find a way to get the perlin noise inside [-1; 1] or use another noise * Find a way to get the perlin noise inside [-1; 1] or use another noise
— add something containing items to that buildings * Add some node which containing items to the simple pyramid "buildings"
— update leaves visual_scale * Change the sky background, fog, etc. in the nether
* Improve the guide formspec.
Writing it in Markdown would be nice.
These could be useful:
* https://forum.minetest.net/viewtopic.php?t=23855
Minetest Bedrock Markup Language
* https://github.com/mpeterv/markdown
Markdown to HTML converter; Minetest formspecs support HTML

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--[[ Nether leaves
minetest.register_node("nether:leaves", {
description = "Nether Leaves",
drawtype = "allfaces_optional",
-- visual_scale = 1.189, --scale^2=sqrt(2)
tiles = {"nether_leaves.png"},
paramtype = "light",
groups = {snappy=3, leafdecay=2},
sounds = default.node_sound_leaves_defaults(),
})]]
--[[ Nether Lava
minetest.register_node("nether:lava_flowing", {
description = "Nether Lava (flowing)",
inventory_image = minetest.inventorycube("default_lava.png"),
drawtype = "flowingliquid",
tiles = {"default_lava.png"},
paramtype = "light",
light_source = LIGHT_MAX - 1,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
liquidtype = "flowing",
liquid_alternative_flowing = "nether:lava_flowing",
liquid_alternative_source = "default:lava_source",
liquid_viscosity = LAVA_VISC,
damage_per_second = 4*2,
post_effect_color = {a=192, r=255, g=64, b=0},
special_materials = {
{image="default_lava.png", backface_culling=false},
{image="default_lava.png", backface_culling=true},
},
groups = {lava=3, liquid=2, hot=3},
})
minetest.register_node("nether:lava_source", {
description = "Nether Lava",
inventory_image = minetest.inventorycube("default_lava.png"),
drawtype = "liquid",
tiles = {"default_lava.png"},
paramtype = "light",
light_source = LIGHT_MAX - 1,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
liquidtype = "source",
liquid_alternative_flowing = "nether:lava_flowing",
liquid_alternative_source = "default:lava_source",
liquid_viscosity = LAVA_VISC,
damage_per_second = 4*2,
post_effect_color = {a=192, r=255, g=64, b=0},
special_materials = {
-- New-style lava source material (mostly unused)
{image="default_lava.png", backface_culling=false},
},
groups = {lava=3, liquid=2, hot=3},
})]]
-- Throne of Hades
HADES_THRONE = {
-- Lava Moat
{pos={x=-1,y=-1,z=-1}, block="default:lava_source"},
{pos={x=-1,y=-1,z=0}, block="default:lava_source"},
{pos={x=-1,y=-1,z=1}, block="default:lava_source"},
{pos={x=-1,y=-1,z=2}, block="default:lava_source"},
{pos={x=-1,y=-1,z=3}, block="default:lava_source"},
{pos={x=-1,y=-1,z=4}, block="default:lava_source"},
{pos={x=-1,y=-1,z=5}, block="default:lava_source"},
{pos={x=-1,y=-1,z=6}, block="default:lava_source"},
{pos={x=-1,y=-1,z=7}, block="default:lava_source"},
{pos={x=0,y=-1,z=7}, block="default:lava_source"},
{pos={x=1,y=-1,z=7}, block="default:lava_source"},
{pos={x=2,y=-1,z=7}, block="default:lava_source"},
{pos={x=3,y=-1,z=7}, block="default:lava_source"},
{pos={x=4,y=-1,z=7}, block="default:lava_source"},
{pos={x=5,y=-1,z=7}, block="default:lava_source"},
{pos={x=6,y=-1,z=7}, block="default:lava_source"},
{pos={x=6,y=-1,z=6}, block="default:lava_source"},
{pos={x=6,y=-1,z=5}, block="default:lava_source"},
{pos={x=6,y=-1,z=4}, block="default:lava_source"},
{pos={x=6,y=-1,z=3}, block="default:lava_source"},
{pos={x=6,y=-1,z=2}, block="default:lava_source"},
{pos={x=6,y=-1,z=1}, block="default:lava_source"},
{pos={x=6,y=-1,z=0}, block="default:lava_source"},
{pos={x=6,y=-1,z=-1}, block="default:lava_source"},
{pos={x=5,y=-1,z=-1}, block="default:lava_source"},
{pos={x=4,y=-1,z=-1}, block="default:lava_source"},
{pos={x=3,y=-1,z=-1}, block="default:lava_source"},
{pos={x=2,y=-1,z=-1}, block="default:lava_source"},
{pos={x=1,y=-1,z=-1}, block="default:lava_source"},
{pos={x=0,y=-1,z=-1}, block="default:lava_source"},
-- Floor 1
{pos={x=0,y=0,z=0}, block="nether:netherrack"},
{pos={x=0,y=0,z=1}, block="nether:netherrack"},
{pos={x=0,y=0,z=2}, block="nether:netherrack"},
{pos={x=0,y=0,z=3}, block="nether:netherrack"},
{pos={x=0,y=0,z=4}, block="nether:netherrack"},
{pos={x=0,y=0,z=5}, block="nether:netherrack"},
{pos={x=1,y=0,z=5}, block="nether:netherrack"},
{pos={x=2,y=0,z=5}, block="nether:netherrack"},
{pos={x=3,y=0,z=5}, block="nether:netherrack"},
{pos={x=4,y=0,z=5}, block="nether:netherrack"},
{pos={x=5,y=0,z=5}, block="nether:netherrack"},
{pos={x=0,y=0,z=6}, block="nether:netherrack"},
{pos={x=1,y=0,z=6}, block="nether:netherrack"},
{pos={x=2,y=0,z=6}, block="nether:netherrack"},
{pos={x=3,y=0,z=6}, block="nether:netherrack"},
{pos={x=4,y=0,z=6}, block="nether:netherrack"},
{pos={x=5,y=0,z=6}, block="nether:netherrack"},
{pos={x=5,y=0,z=4}, block="nether:netherrack"},
{pos={x=5,y=0,z=3}, block="nether:netherrack"},
{pos={x=5,y=0,z=2}, block="nether:netherrack"},
{pos={x=5,y=0,z=1}, block="nether:netherrack"},
{pos={x=5,y=0,z=0}, block="nether:netherrack"},
{pos={x=4,y=0,z=0}, block="nether:netherrack"},
{pos={x=3,y=0,z=0}, block="nether:netherrack"},
{pos={x=2,y=0,z=0}, block="nether:netherrack"},
{pos={x=1,y=0,z=0}, block="nether:netherrack"},
-- Floor 2
{pos={x=0,y=1,z=0}, block="nether:netherrack"},
{pos={x=0,y=1,z=1}, block="nether:netherrack"},
{pos={x=0,y=1,z=2}, block="nether:netherrack"},
{pos={x=0,y=1,z=3}, block="nether:netherrack"},
{pos={x=0,y=1,z=4}, block="nether:netherrack"},
{pos={x=0,y=1,z=5}, block="nether:netherrack"},
{pos={x=1,y=1,z=5}, block="nether:netherrack"},
{pos={x=2,y=1,z=5}, block="nether:netherrack"},
{pos={x=3,y=1,z=5}, block="nether:netherrack"},
{pos={x=4,y=1,z=5}, block="nether:netherrack"},
{pos={x=5,y=1,z=5}, block="nether:netherrack"},
{pos={x=0,y=1,z=6}, block="nether:netherrack"},
{pos={x=1,y=1,z=6}, block="nether:netherrack"},
{pos={x=2,y=1,z=6}, block="nether:netherrack"},
{pos={x=3,y=1,z=6}, block="nether:netherrack"},
{pos={x=4,y=1,z=6}, block="nether:netherrack"},
{pos={x=5,y=1,z=6}, block="nether:netherrack"},
{pos={x=5,y=1,z=4}, block="nether:netherrack"},
{pos={x=5,y=1,z=3}, block="nether:netherrack"},
{pos={x=5,y=1,z=2}, block="nether:netherrack"},
{pos={x=5,y=1,z=1}, block="nether:netherrack"},
{pos={x=5,y=1,z=0}, block="nether:netherrack"},
{pos={x=4,y=1,z=0}, block="nether:netherrack"},
{pos={x=3,y=1,z=1}, block="nether:netherrack"},
{pos={x=2,y=1,z=1}, block="nether:netherrack"},
{pos={x=1,y=1,z=0}, block="nether:netherrack"},
{pos={x=1,y=1,z=1}, block="nether:netherrack"},
{pos={x=4,y=1,z=1}, block="nether:netherrack"},
-- Floor 3
{pos={x=0,y=2,z=0}, block="nether:netherrack"},
{pos={x=0,y=2,z=1}, block="nether:netherrack"},
{pos={x=0,y=2,z=2}, block="nether:netherrack"},
{pos={x=0,y=2,z=3}, block="nether:netherrack"},
{pos={x=0,y=2,z=4}, block="nether:netherrack"},
{pos={x=0,y=2,z=5}, block="nether:netherrack"},
{pos={x=1,y=2,z=5}, block="nether:netherrack"},
{pos={x=2,y=2,z=5}, block="nether:netherrack"},
{pos={x=3,y=2,z=5}, block="nether:netherrack"},
{pos={x=4,y=2,z=5}, block="nether:netherrack"},
{pos={x=5,y=2,z=5}, block="nether:netherrack"},
{pos={x=0,y=2,z=6}, block="nether:netherrack"},
{pos={x=1,y=2,z=6}, block="nether:netherrack"},
{pos={x=2,y=2,z=6}, block="nether:netherrack"},
{pos={x=3,y=2,z=6}, block="nether:netherrack"},
{pos={x=4,y=2,z=6}, block="nether:netherrack"},
{pos={x=5,y=2,z=6}, block="nether:netherrack"},
{pos={x=5,y=2,z=4}, block="nether:netherrack"},
{pos={x=5,y=2,z=3}, block="nether:netherrack"},
{pos={x=5,y=2,z=2}, block="nether:netherrack"},
{pos={x=5,y=2,z=1}, block="nether:netherrack"},
{pos={x=5,y=2,z=0}, block="nether:netherrack"},
{pos={x=4,y=2,z=0}, block="nether:netherrack"},
{pos={x=3,y=2,z=2}, block="nether:netherrack"},
{pos={x=2,y=2,z=2}, block="nether:netherrack"},
{pos={x=1,y=2,z=0}, block="nether:netherrack"},
{pos={x=1,y=2,z=1}, block="nether:netherrack"},
{pos={x=4,y=2,z=1}, block="nether:netherrack"},
{pos={x=1,y=2,z=2}, block="nether:netherrack"},
{pos={x=4,y=2,z=2}, block="nether:netherrack"},
-- Floor 4
{pos={x=0,y=3,z=0}, block="nether:netherrack"},
{pos={x=0,y=3,z=1}, block="nether:netherrack"},
{pos={x=0,y=3,z=2}, block="nether:netherrack"},
{pos={x=0,y=3,z=3}, block="nether:netherrack"},
{pos={x=0,y=3,z=4}, block="nether:netherrack"},
{pos={x=0,y=3,z=5}, block="nether:netherrack"},
{pos={x=1,y=3,z=5}, block="nether:netherrack"},
{pos={x=2,y=3,z=5}, block="nether:netherrack"},
{pos={x=3,y=3,z=5}, block="nether:netherrack"},
{pos={x=4,y=3,z=5}, block="nether:netherrack"},
{pos={x=5,y=3,z=5}, block="nether:netherrack"},
{pos={x=0,y=3,z=6}, block="nether:netherrack"},
{pos={x=1,y=3,z=6}, block="nether:netherrack"},
{pos={x=2,y=3,z=6}, block="nether:netherrack"},
{pos={x=3,y=3,z=6}, block="nether:netherrack"},
{pos={x=4,y=3,z=6}, block="nether:netherrack"},
{pos={x=5,y=3,z=6}, block="nether:netherrack"},
{pos={x=5,y=3,z=4}, block="nether:netherrack"},
{pos={x=5,y=3,z=3}, block="nether:netherrack"},
{pos={x=5,y=3,z=2}, block="nether:netherrack"},
{pos={x=5,y=3,z=1}, block="nether:netherrack"},
{pos={x=5,y=3,z=0}, block="nether:netherrack"},
{pos={x=4,y=3,z=0}, block="nether:netherrack"},
{pos={x=3,y=3,z=3}, block="nether:netherrack"},
{pos={x=2,y=3,z=3}, block="nether:netherrack"},
{pos={x=1,y=3,z=0}, block="nether:netherrack"},
{pos={x=1,y=3,z=1}, block="nether:netherrack"},
{pos={x=4,y=3,z=1}, block="nether:netherrack"},
{pos={x=1,y=3,z=2}, block="nether:netherrack"},
{pos={x=4,y=3,z=2}, block="nether:netherrack"},
{pos={x=1,y=3,z=3}, block="nether:netherrack"},
{pos={x=4,y=3,z=3}, block="nether:netherrack"},
{pos={x=1,y=3,z=4}, block="nether:netherrack"},
{pos={x=4,y=3,z=4}, block="nether:netherrack"},
{pos={x=2,y=3,z=4}, block="nether:netherrack"},
{pos={x=2,y=3,z=5}, block="nether:netherrack"},
{pos={x=3,y=3,z=4}, block="nether:netherrack"},
{pos={x=3,y=3,z=5}, block="nether:netherrack"},
-- Floor 5
{pos={x=2,y=4,z=4}, block="nether:netherrack"},
{pos={x=2,y=4,z=5}, block="nether:netherrack"},
{pos={x=3,y=4,z=4}, block="nether:netherrack"},
{pos={x=3,y=4,z=5}, block="nether:netherrack"},
{pos={x=2,y=4,z=6}, block="nether:netherrack"},
{pos={x=3,y=4,z=6}, block="nether:netherrack"},
-- Torches on floor 5
{pos={x=0,y=4,z=4}, block="nether:torch_bottom"},
{pos={x=1,y=4,z=4}, block="nether:torch_bottom"},
{pos={x=0,y=4,z=5}, block="nether:torch_bottom"},
{pos={x=1,y=4,z=5}, block="nether:torch_bottom"},
{pos={x=4,y=4,z=4}, block="nether:torch_bottom"},
{pos={x=5,y=4,z=4}, block="nether:torch_bottom"},
{pos={x=4,y=4,z=5}, block="nether:torch_bottom"},
{pos={x=5,y=4,z=5}, block="nether:torch_bottom"},
{pos={x=0,y=4,z=0}, block="nether:torch_bottom"},
{pos={x=1,y=4,z=0}, block="nether:torch_bottom"},
{pos={x=0,y=4,z=1}, block="nether:torch_bottom"},
{pos={x=1,y=4,z=1}, block="nether:torch_bottom"},
{pos={x=4,y=4,z=0}, block="nether:torch_bottom"},
{pos={x=5,y=4,z=0}, block="nether:torch_bottom"},
{pos={x=4,y=4,z=1}, block="nether:torch_bottom"},
{pos={x=5,y=4,z=1}, block="nether:torch_bottom"},
{pos={x=0,y=4,z=2}, block="nether:torch_bottom"},
{pos={x=1,y=4,z=2}, block="nether:torch_bottom"},
{pos={x=0,y=4,z=3}, block="nether:torch_bottom"},
{pos={x=1,y=4,z=3}, block="nether:torch_bottom"},
{pos={x=4,y=4,z=2}, block="nether:torch_bottom"},
{pos={x=5,y=4,z=2}, block="nether:torch_bottom"},
{pos={x=4,y=4,z=3}, block="nether:torch_bottom"},
{pos={x=5,y=4,z=3}, block="nether:torch_bottom"},
{pos={x=4,y=4,z=6}, block="nether:torch_bottom"},
{pos={x=5,y=4,z=6}, block="nether:torch_bottom"},
{pos={x=0,y=4,z=6}, block="nether:torch_bottom"},
{pos={x=1,y=4,z=6}, block="nether:torch_bottom"},
-- Nether Portal
{pos={x=1,y=5,z=6}, portalblock=true},
}
minetest.register_on_generated(function(minp, maxp, seed)
if minp.y <= 99 then
return
end
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
local data = vm:get_data()
local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
local perlin1 = minetest.get_perlin(13,3, 0.5, 50) --Get map specific perlin
local perlin2 = minetest.get_perlin(133,3, 0.5, 10)
for x=minp.x, maxp.x, 1 do
for z=minp.z, maxp.z, 1 do
local test = perlin1:get2d({x=x, y=z})+1
local test2 = perlin2:get2d({x=x, y=z})
-- print(test)
if test2 < 0 then
h = 200+math.floor(test2*3+0.5)
else
h = 203+math.floor(test*3+0.5)
end
for y=minp.y, maxp.y, 1 do
p_addpos = area:index(x, y, z)
if y <= h then
data[p_addpos] = c_netherrack
elseif y <= 201 then
data[p_addpos] = c_lava
end
end
end
end
vm:set_data(data)
--vm:set_lighting({day=0, night=0})
vm:calc_lighting()
vm:update_liquids()
vm:write_to_map()
end)
We don't want the Throne of Hades to get regenerated (especially since it will screw up portals)
if (minp.x <= HADES_THRONE_STARTPOS_ABS.x)
and (maxp.x >= HADES_THRONE_STARTPOS_ABS.x)
and (minp.y <= HADES_THRONE_STARTPOS_ABS.y)
and (maxp.y >= HADES_THRONE_STARTPOS_ABS.y)
and (minp.z <= HADES_THRONE_STARTPOS_ABS.z)
and (maxp.z >= HADES_THRONE_STARTPOS_ABS.z)
and (nether:fileexists(HADES_THRONE_GENERATED) == false) then
-- Pass 3: Make way for the Throne of Hades!
for x=(HADES_THRONE_STARTPOS_ABS.x - 1), (HADES_THRONE_ENDPOS_ABS.x + 1), 1 do
for z=(HADES_THRONE_STARTPOS_ABS.z - 1), (HADES_THRONE_ENDPOS_ABS.z + 1), 1 do
-- Notice I did not put a -1 for the beginning. This is because we don't want the throne to float
for y=HADES_THRONE_STARTPOS_ABS.y, (HADES_THRONE_ENDPOS_ABS.y + 1), 1 do
addpos = {x=x, y=y, z=z}
minetest.add_node(addpos, {name="air"})
end
end
end
-- Pass 4: Throne of Hades
for i,v in ipairs(HADES_THRONE_ABS) do
if v.portalblock == true then
NETHER_PORTALS_FROM_NETHER[table.getn(NETHER_PORTALS_FROM_NETHER)+1] = v.pos
nether:save_portal_from_nether(v.pos)
nether:createportal(v.pos)
else
minetest.add_node(v.pos, {name=v.block})
end
end
nether:touch(HADES_THRONE_GENERATED)
end
--[[ Create a nether tree
function nether:grow_nethertree(pos)
--TRUNK
pos.y=pos.y+1
local trunkpos={x=pos.x, z=pos.z}
for y=pos.y, pos.y+4+math.random(2) do
trunkpos.y=y
minetest.add_node(trunkpos, {name="nether:tree"})
end
--LEAVES
local leafpos={}
for x=(trunkpos.x-NETHER_TREESIZE), (trunkpos.x+NETHER_TREESIZE), 1 do
for y=(trunkpos.y-NETHER_TREESIZE), (trunkpos.y+NETHER_TREESIZE), 1 do
for z=(trunkpos.z-NETHER_TREESIZE), (trunkpos.z+NETHER_TREESIZE), 1 do
if (x-trunkpos.x)*(x-trunkpos.x)
+(y-trunkpos.y)*(y-trunkpos.y)
+(z-trunkpos.z)*(z-trunkpos.z)
<= NETHER_TREESIZE*NETHER_TREESIZE + NETHER_TREESIZE then
leafpos={x=x, y=y, z=z}
if minetest.get_node(leafpos).name=="air" then
if math.random(NETHER_APPLE_FREQ) == 1 then
if math.random(NETHER_HEAL_APPLE_FREQ) == 1 then
minetest.add_node(leafpos, {name="default:apple"})
else
minetest.add_node(leafpos, {name="nether:apple"})
end
else
minetest.add_node(leafpos, {name="nether:leaves"})
end
end
end
end
end
end
end]]

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@ -1,166 +0,0 @@
-- Floor 1
{pos={x=0,y=0,z=0}, block="nether:netherrack"},
{pos={x=0,y=0,z=1}, block="nether:netherrack"},
{pos={x=0,y=0,z=2}, block="nether:netherrack"},
{pos={x=0,y=0,z=3}, block="nether:netherrack"},
{pos={x=0,y=0,z=4}, block="nether:netherrack"},
{pos={x=0,y=0,z=5}, block="nether:netherrack"},
{pos={x=1,y=0,z=5}, block="nether:netherrack"},
{pos={x=2,y=0,z=5}, block="nether:netherrack"},
{pos={x=3,y=0,z=5}, block="nether:netherrack"},
{pos={x=4,y=0,z=5}, block="nether:netherrack"},
{pos={x=5,y=0,z=5}, block="nether:netherrack"},
{pos={x=0,y=0,z=6}, block="nether:netherrack"},
{pos={x=1,y=0,z=6}, block="nether:netherrack"},
{pos={x=2,y=0,z=6}, block="nether:netherrack"},
{pos={x=3,y=0,z=6}, block="nether:netherrack"},
{pos={x=4,y=0,z=6}, block="nether:netherrack"},
{pos={x=5,y=0,z=6}, block="nether:netherrack"},
{pos={x=5,y=0,z=4}, block="nether:netherrack"},
{pos={x=5,y=0,z=3}, block="nether:netherrack"},
{pos={x=5,y=0,z=2}, block="nether:netherrack"},
{pos={x=5,y=0,z=1}, block="nether:netherrack"},
{pos={x=5,y=0,z=0}, block="nether:netherrack"},
{pos={x=4,y=0,z=0}, block="nether:netherrack"},
{pos={x=3,y=0,z=0}, block="nether:netherrack"},
{pos={x=2,y=0,z=0}, block="nether:netherrack"},
{pos={x=1,y=0,z=0}, block="nether:netherrack"},
-- Floor 2
{pos={x=0,y=1,z=0}, block="nether:netherrack"},
{pos={x=0,y=1,z=1}, block="nether:netherrack"},
{pos={x=0,y=1,z=2}, block="nether:netherrack"},
{pos={x=0,y=1,z=3}, block="nether:netherrack"},
{pos={x=0,y=1,z=4}, block="nether:netherrack"},
{pos={x=0,y=1,z=5}, block="nether:netherrack"},
{pos={x=1,y=1,z=5}, block="nether:netherrack"},
{pos={x=2,y=1,z=5}, block="nether:netherrack"},
{pos={x=3,y=1,z=5}, block="nether:netherrack"},
{pos={x=4,y=1,z=5}, block="nether:netherrack"},
{pos={x=5,y=1,z=5}, block="nether:netherrack"},
{pos={x=0,y=1,z=6}, block="nether:netherrack"},
{pos={x=1,y=1,z=6}, block="nether:netherrack"},
{pos={x=2,y=1,z=6}, block="nether:netherrack"},
{pos={x=3,y=1,z=6}, block="nether:netherrack"},
{pos={x=4,y=1,z=6}, block="nether:netherrack"},
{pos={x=5,y=1,z=6}, block="nether:netherrack"},
{pos={x=5,y=1,z=4}, block="nether:netherrack"},
{pos={x=5,y=1,z=3}, block="nether:netherrack"},
{pos={x=5,y=1,z=2}, block="nether:netherrack"},
{pos={x=5,y=1,z=1}, block="nether:netherrack"},
{pos={x=5,y=1,z=0}, block="nether:netherrack"},
{pos={x=4,y=1,z=0}, block="nether:netherrack"},
{pos={x=3,y=1,z=1}, block="nether:netherrack"},
{pos={x=2,y=1,z=1}, block="nether:netherrack"},
{pos={x=1,y=1,z=0}, block="nether:netherrack"},
{pos={x=1,y=1,z=1}, block="nether:netherrack"},
{pos={x=4,y=1,z=1}, block="nether:netherrack"},
-- Floor 3
{pos={x=0,y=2,z=0}, block="nether:netherrack"},
{pos={x=0,y=2,z=1}, block="nether:netherrack"},
{pos={x=0,y=2,z=2}, block="nether:netherrack"},
{pos={x=0,y=2,z=3}, block="nether:netherrack"},
{pos={x=0,y=2,z=4}, block="nether:netherrack"},
{pos={x=0,y=2,z=5}, block="nether:netherrack"},
{pos={x=1,y=2,z=5}, block="nether:netherrack"},
{pos={x=2,y=2,z=5}, block="nether:netherrack"},
{pos={x=3,y=2,z=5}, block="nether:netherrack"},
{pos={x=4,y=2,z=5}, block="nether:netherrack"},
{pos={x=5,y=2,z=5}, block="nether:netherrack"},
{pos={x=0,y=2,z=6}, block="nether:netherrack"},
{pos={x=1,y=2,z=6}, block="nether:netherrack"},
{pos={x=2,y=2,z=6}, block="nether:netherrack"},
{pos={x=3,y=2,z=6}, block="nether:netherrack"},
{pos={x=4,y=2,z=6}, block="nether:netherrack"},
{pos={x=5,y=2,z=6}, block="nether:netherrack"},
{pos={x=5,y=2,z=4}, block="nether:netherrack"},
{pos={x=5,y=2,z=3}, block="nether:netherrack"},
{pos={x=5,y=2,z=2}, block="nether:netherrack"},
{pos={x=5,y=2,z=1}, block="nether:netherrack"},
{pos={x=5,y=2,z=0}, block="nether:netherrack"},
{pos={x=4,y=2,z=0}, block="nether:netherrack"},
{pos={x=3,y=2,z=2}, block="nether:netherrack"},
{pos={x=2,y=2,z=2}, block="nether:netherrack"},
{pos={x=1,y=2,z=0}, block="nether:netherrack"},
{pos={x=1,y=2,z=1}, block="nether:netherrack"},
{pos={x=4,y=2,z=1}, block="nether:netherrack"},
{pos={x=1,y=2,z=2}, block="nether:netherrack"},
{pos={x=4,y=2,z=2}, block="nether:netherrack"},
-- Floor 4
{pos={x=0,y=3,z=0}, block="nether:netherrack"},
{pos={x=0,y=3,z=1}, block="nether:netherrack"},
{pos={x=0,y=3,z=2}, block="nether:netherrack"},
{pos={x=0,y=3,z=3}, block="nether:netherrack"},
{pos={x=0,y=3,z=4}, block="nether:netherrack"},
{pos={x=0,y=3,z=5}, block="nether:netherrack"},
{pos={x=1,y=3,z=5}, block="nether:netherrack"},
{pos={x=2,y=3,z=5}, block="nether:netherrack"},
{pos={x=3,y=3,z=5}, block="nether:netherrack"},
{pos={x=4,y=3,z=5}, block="nether:netherrack"},
{pos={x=5,y=3,z=5}, block="nether:netherrack"},
{pos={x=0,y=3,z=6}, block="nether:netherrack"},
{pos={x=1,y=3,z=6}, block="nether:netherrack"},
{pos={x=2,y=3,z=6}, block="nether:netherrack"},
{pos={x=3,y=3,z=6}, block="nether:netherrack"},
{pos={x=4,y=3,z=6}, block="nether:netherrack"},
{pos={x=5,y=3,z=6}, block="nether:netherrack"},
{pos={x=5,y=3,z=4}, block="nether:netherrack"},
{pos={x=5,y=3,z=3}, block="nether:netherrack"},
{pos={x=5,y=3,z=2}, block="nether:netherrack"},
{pos={x=5,y=3,z=1}, block="nether:netherrack"},
{pos={x=5,y=3,z=0}, block="nether:netherrack"},
{pos={x=4,y=3,z=0}, block="nether:netherrack"},
{pos={x=3,y=3,z=3}, block="nether:netherrack"},
{pos={x=2,y=3,z=3}, block="nether:netherrack"},
{pos={x=1,y=3,z=0}, block="nether:netherrack"},
{pos={x=1,y=3,z=1}, block="nether:netherrack"},
{pos={x=4,y=3,z=1}, block="nether:netherrack"},
{pos={x=1,y=3,z=2}, block="nether:netherrack"},
{pos={x=4,y=3,z=2}, block="nether:netherrack"},
{pos={x=1,y=3,z=3}, block="nether:netherrack"},
{pos={x=4,y=3,z=3}, block="nether:netherrack"},
{pos={x=1,y=3,z=4}, block="nether:netherrack"},
{pos={x=4,y=3,z=4}, block="nether:netherrack"},
{pos={x=2,y=3,z=4}, block="nether:netherrack"},
{pos={x=2,y=3,z=5}, block="nether:netherrack"},
{pos={x=3,y=3,z=4}, block="nether:netherrack"},
{pos={x=3,y=3,z=5}, block="nether:netherrack"},
-- Floor 5
{pos={x=2,y=4,z=4}, block="nether:netherrack"},
{pos={x=2,y=4,z=5}, block="nether:netherrack"},
{pos={x=3,y=4,z=4}, block="nether:netherrack"},
{pos={x=3,y=4,z=5}, block="nether:netherrack"},
{pos={x=2,y=4,z=6}, block="nether:netherrack"},
{pos={x=3,y=4,z=6}, block="nether:netherrack"},
-- Torches on floor 5
{pos={x=0,y=4,z=4}, block="nether:nether_torch_bottom"},
{pos={x=1,y=4,z=4}, block="nether:nether_torch_bottom"},
{pos={x=0,y=4,z=5}, block="nether:nether_torch_bottom"},
{pos={x=1,y=4,z=5}, block="nether:nether_torch_bottom"},
{pos={x=4,y=4,z=4}, block="nether:nether_torch_bottom"},
{pos={x=5,y=4,z=4}, block="nether:nether_torch_bottom"},
{pos={x=4,y=4,z=5}, block="nether:nether_torch_bottom"},
{pos={x=5,y=4,z=5}, block="nether:nether_torch_bottom"},
{pos={x=0,y=4,z=0}, block="nether:nether_torch_bottom"},
{pos={x=1,y=4,z=0}, block="nether:nether_torch_bottom"},
{pos={x=0,y=4,z=1}, block="nether:nether_torch_bottom"},
{pos={x=1,y=4,z=1}, block="nether:nether_torch_bottom"},
{pos={x=4,y=4,z=0}, block="nether:nether_torch_bottom"},
{pos={x=5,y=4,z=0}, block="nether:nether_torch_bottom"},
{pos={x=4,y=4,z=1}, block="nether:nether_torch_bottom"},
{pos={x=5,y=4,z=1}, block="nether:nether_torch_bottom"},
{pos={x=0,y=4,z=2}, block="nether:nether_torch_bottom"},
{pos={x=1,y=4,z=2}, block="nether:nether_torch_bottom"},
{pos={x=0,y=4,z=3}, block="nether:nether_torch_bottom"},
{pos={x=1,y=4,z=3}, block="nether:nether_torch_bottom"},
{pos={x=4,y=4,z=2}, block="nether:nether_torch_bottom"},
{pos={x=5,y=4,z=2}, block="nether:nether_torch_bottom"},
{pos={x=4,y=4,z=3}, block="nether:nether_torch_bottom"},
{pos={x=5,y=4,z=3}, block="nether:nether_torch_bottom"},
{pos={x=4,y=4,z=6}, block="nether:nether_torch_bottom"},
{pos={x=5,y=4,z=6}, block="nether:nether_torch_bottom"},
-- Floor 6
{pos={x=2,y=5,z=6}, block="nether:netherrack"},
{pos={x=3,y=5,z=6}, block="nether:netherrack"},
-- Floor 7
{pos={x=2,y=6,z=6}, block="nether:netherrack"},
{pos={x=3,y=6,z=6}, block="nether:netherrack"},

15
nether/.luacheckrc Normal file
View File

@ -0,0 +1,15 @@
read_globals = {
-- Defined by Minetest
"minetest", "vector", "PseudoRandom", "VoxelArea", "ItemStack", "dump",
"string",
-- Mods
"default", "stairs", "creative"
}
globals = {"nether"}
ignore = {
"212",
-- Unused argument
"411", "421", "422", "423", "431", "432",
-- Shadowing
}

View File

@ -197,7 +197,7 @@ minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv
if not sound_allowed then -- avoid playing the sound multiple times, e.g. when middle mouse click if not sound_allowed then -- avoid playing the sound multiple times, e.g. when middle mouse click
return return
end end
minetest.sound_play("default_wood_footstep", {pos=player:getpos(), gain=0.25}) minetest.sound_play("default_wood_footstep", {pos=player:get_pos(), gain=0.25})
sound_allowed = false sound_allowed = false
minetest.after(0, function() minetest.after(0, function()
sound_allowed = true sound_allowed = true

View File

@ -1,10 +0,0 @@
default
creative?
glow
riesenpilz
stairs
moreblocks?
vector_extras
fence_registration?
function_delayer?
watershed?

View File

@ -257,7 +257,7 @@ minetest.register_abm({
meta:set_float("timedif", timediff-times) meta:set_float("timedif", timediff-times)
for i = 1,times do for _ = 1,times do
for _,name in pairs({ for _,name in pairs({
"fuel_totaltime", "fuel_totaltime",
"fuel_time", "fuel_time",
@ -292,7 +292,7 @@ minetest.register_abm({
inv:add_item("dst", cooked.item) inv:add_item("dst", cooked.item)
-- take stuff from "src" list -- take stuff from "src" list
inv:set_stack("src", 1, aftercooked.items[1]) inv:set_stack("src", 1, aftercooked.items[1])
else --~ else
--print("Could not insert '"..cooked.item:to_string().."'") --print("Could not insert '"..cooked.item:to_string().."'")
end end
meta:set_string("src_time", 0) meta:set_string("src_time", 0)

View File

@ -68,10 +68,13 @@ local guide_infos = {
{"text", "One contains 4 kinds of blocks :"}, {"text", "One contains 4 kinds of blocks :"},
{"image", {1, 1, cube("nether_blood.png"), 1}}, {"image", {1, 1, cube("nether_blood.png"), 1}},
{"image", {1, 1, {"image", {1, 1,
cube("nether_blood_top.png", "nether_blood.png^nether_blood_side.png", "nether_blood.png^nether_blood_side.png"), cube("nether_blood_top.png",
"nether_blood.png^nether_blood_side.png",
"nether_blood.png^nether_blood_side.png"),
2}}, 2}},
{"image", {1, 1, "nether_fruit.png", 3}}, {"image", {1, 1, "nether_fruit.png", 3}},
{"image", {1, 1, cube("nether_blood_stem_top.png", "nether_blood_stem.png", "nether_blood_stem.png")}}, {"image", {1, 1, cube("nether_blood_stem_top.png",
"nether_blood_stem.png", "nether_blood_stem.png")}},
{"y", 0.1}, {"y", 0.1},
{"text", "Blood stem, blood, blood head and nether fruit"}, {"text", "Blood stem, blood, blood head and nether fruit"},
{"y", 0.1}, {"y", 0.1},
@ -123,10 +126,14 @@ local guide_infos = {
"After that it's recommended to use cooked blood nodes."}, "After that it's recommended to use cooked blood nodes."},
{"y", 0.1}, {"y", 0.1},
{"text", "Some nether items can be cooked:"}, {"text", "Some nether items can be cooked:"},
{"image", {1, 1, cube("nether_blood_stem_top_cooked.png", "nether_blood_stem_cooked.png", "nether_blood_stem_cooked.png"), 0.35}}, {"image", {1, 1, cube("nether_blood_stem_top_cooked.png",
"nether_blood_stem_cooked.png", "nether_blood_stem_cooked.png"),
0.35}},
{"image", {1, 1, cube("nether_blood_cooked.png"), 1.6}}, {"image", {1, 1, cube("nether_blood_cooked.png"), 1.6}},
{"image", {1, 1, {"image", {1, 1,
cube("nether_blood_top_cooked.png", "nether_blood_cooked.png^nether_blood_side_cooked.png", "nether_blood_cooked.png^nether_blood_side_cooked.png"), cube("nether_blood_top_cooked.png",
"nether_blood_cooked.png^nether_blood_side_cooked.png",
"nether_blood_cooked.png^nether_blood_side_cooked.png"),
2.9}}, 2.9}},
{"image", {1, 1, cube("nether_wood_cooked.png"), 4.3}}, {"image", {1, 1, cube("nether_wood_cooked.png"), 4.3}},
{"y", 1.2}, {"y", 1.2},
@ -142,14 +149,18 @@ local guide_infos = {
{"text", "Here you can find out information about the nether extractor."}, {"text", "Here you can find out information about the nether extractor."},
{"y", 0.2}, {"y", 0.2},
{"text", "Here you can see its craft recipe:"}, {"text", "Here you can see its craft recipe:"},
{"image", {0.5, 0.5, cube("nether_blood_top_cooked.png", "nether_blood_cooked.png^nether_blood_side_cooked.png", "nether_blood_cooked.png^nether_blood_side_cooked.png"), 0.5}}, {"image", {0.5, 0.5, cube("nether_blood_top_cooked.png",
"nether_blood_cooked.png^nether_blood_side_cooked.png",
"nether_blood_cooked.png^nether_blood_side_cooked.png"), 0.5}},
{"image", {0.5, 0.5, cube("nether_netherrack_brick.png"), 1}}, {"image", {0.5, 0.5, cube("nether_netherrack_brick.png"), 1}},
{"image", {0.5, 0.5, cube("nether_netherrack_brick.png")}}, {"image", {0.5, 0.5, cube("nether_netherrack_brick.png")}},
{"image", {0.5, 0.5, cube("nether_blood_extractor.png"), 2.5}}, {"image", {0.5, 0.5, cube("nether_blood_extractor.png"), 2.5}},
{"image", {0.5, 0.5, "nether_shroom_stem.png", 0.5}}, {"image", {0.5, 0.5, "nether_shroom_stem.png", 0.5}},
{"image", {0.5, 0.5, cube("nether_blood_cooked.png"), 1}}, {"image", {0.5, 0.5, cube("nether_blood_cooked.png"), 1}},
{"image", {0.5, 0.5, cube("nether_blood_cooked.png")}}, {"image", {0.5, 0.5, cube("nether_blood_cooked.png")}},
{"image", {0.5, 0.5, cube("nether_blood_stem_top_cooked.png", "nether_blood_stem_cooked.png", "nether_blood_stem_cooked.png"), 0.5}}, {"image", {0.5, 0.5, cube("nether_blood_stem_top_cooked.png",
"nether_blood_stem_cooked.png", "nether_blood_stem_cooked.png"),
0.5}},
{"image", {0.5, 0.5, cube("nether_netherrack_brick.png"), 1}}, {"image", {0.5, 0.5, cube("nether_netherrack_brick.png"), 1}},
{"image", {0.5, 0.5, cube("nether_netherrack_brick.png")}}, {"image", {0.5, 0.5, cube("nether_netherrack_brick.png")}},
{"y", 0.2}, {"y", 0.2},
@ -304,6 +315,58 @@ local guide_forms = {
} }
-- change the infos to formspecs -- change the infos to formspecs
for n,data in ipairs(guide_infos) do
local html_text = ""
local form = ""
local y = 0
local x = guide_size.cx
for _,i in ipairs(data) do
local typ, content = unpack(i)
if typ == "y" then
y = y+content
elseif typ == "x" then
x = math.max(x, content)
elseif typ == "text" then
html_text = html_text .. content .. "\n"
local tab = minetest.wrap_text(content, guide_size.fx, true)
local l = guide_size.cx
for _,str in ipairs(tab) do
--~ form = form.."label["..guide_size.cx ..","..guide_size.cy+y..";"..str.."]"
y = y+guide_size.fy
l = math.max(l, #str)
end
x = math.max(x, l/font_size)
elseif typ == "image" then
local w, h, texture_name, px, py = unpack(content)
if not px then
--~ form = form.."image["..guide_size.cx..","..guide_size.cy+y+h*0.3 ..";"..w..","..h..";"..texture_name.."]"
html_text = html_text ..
("<img name=%s width=%g height=%g>\n"):format(
texture_name, w, h)
y = y+h
else
px = guide_size.cx+px
py = py or 0
html_text = html_text ..
("<img name=%s width=%g height=%g>\n"):format(
texture_name, w, h)
--~ form = form.."image["..px..","..
--~ guide_size.cy+y+h*0.3+py ..";"..w..","..h..";"..texture_name.."]"
x = math.max(x, px+w)
end
end
end
form = ("formspec_version[4]size[%g,%g;]hypertext[0,0;%g,%g;html;%s]button[%g,%g;1,2;quit;Back]"
):format(
x * 1.8, y + 1,
x * 1.8, y,
minetest.formspec_escape(html_text),
0.5 * x - 0.5, y)
guide_forms[n] = {data.description, form}
end
print(dump(guide_forms))
--[[
for n,data in ipairs(guide_infos) do for n,data in ipairs(guide_infos) do
local form = "" local form = ""
local y = 0 local y = 0
@ -340,6 +403,7 @@ for n,data in ipairs(guide_infos) do
form = "size["..x*1.8 ..","..y+1 ..";]"..form.."button["..x/2-0.5 ..","..y ..";1,2;quit;Back]" form = "size["..x*1.8 ..","..y+1 ..";]"..form.."button["..x/2-0.5 ..","..y ..";1,2;quit;Back]"
guide_forms[n] = {data.description, form} guide_forms[n] = {data.description, form}
end end
--]]
local desc_tab = {} local desc_tab = {}
for n,i in ipairs(guide_forms) do for n,i in ipairs(guide_forms) do
@ -347,11 +411,12 @@ for n,i in ipairs(guide_forms) do
end end
-- creates contents formspec -- creates contents formspec
local y = 0
for y,i in ipairs(guide_forms) do for y,i in ipairs(guide_forms) do
local desc, form = unpack(i) local desc = i[1]
local s = #desc*1.3/font_size+1.5 local s = #desc * 1.3 / font_size + 1.5
guide_forms.contents = guide_forms.contents.."button["..guide_size.cx*12/s-0.5 ..","..guide_size.cy+y/1.3 ..";"..s..",1;name;"..desc.."]" guide_forms.contents = guide_forms.contents ..
"button[" .. guide_size.cx * 12 / s - 0.5 .. "," ..
guide_size.cy + y / 1.3 .. ";" .. s .. ",1;name;" .. desc .. "]"
end end
-- shows the contents of the formspec -- shows the contents of the formspec
@ -386,8 +451,10 @@ minetest.register_chatcommand("nether_help", {
minetest.chat_send_player(name, "Something went wrong.") minetest.chat_send_player(name, "Something went wrong.")
return false return false
end end
if player:getpos().y > nether.start then if player:get_pos().y > nether.start then
minetest.chat_send_player(name, "Usually you don't neet this guide here. You can view it in the nether.") minetest.chat_send_player(name,
"Usually you don't neet this guide here. " ..
"You can view it in the nether.")
return false return false
end end
minetest.chat_send_player(name, "Showing guide...") minetest.chat_send_player(name, "Showing guide...")

View File

@ -19,15 +19,6 @@ end
--== EDITABLE OPTIONS ==-- --== EDITABLE OPTIONS ==--
--says some information.
nether.info = true
-- tell everyone about the generation
nether.inform_all = minetest.is_singleplayer()
--1:<a bit of information> 2:<acceptable amount of information> 3:<lots of text>
nether.max_spam = 2
-- Depth of the nether -- Depth of the nether
local nether_middle = -20000 local nether_middle = -20000
@ -62,7 +53,7 @@ nether.start = f_h_max+100
local NETHER_HEIGHT = 30 local NETHER_HEIGHT = 30
-- Maximum amount of randomness in the map generation -- Maximum amount of randomness in the map generation
NETHER_RANDOM = 2 local NETHER_RANDOM = 2
-- Frequency of Glowstone on the "roof" of the Nether (higher is less frequent) -- Frequency of Glowstone on the "roof" of the Nether (higher is less frequent)
local GLOWSTONE_FREQ_ROOF = 500 local GLOWSTONE_FREQ_ROOF = 500
@ -94,9 +85,17 @@ local NETHER_SHROOM_FREQ = 100
--== END OF EDITABLE OPTIONS ==-- --== END OF EDITABLE OPTIONS ==--
if nether.info then local path = minetest.get_modpath"nether"
dofile(path .. "/settings.lua")
local nether_weird_noise = dofile(path .. "/weird_mapgen_noise.lua")
dofile(path .. "/items.lua")
--dofile(path .. "/furnace.lua")
dofile(path .. "/pearl.lua")
if nether.log_level >= 1 then
function nether:inform(msg, spam, t) function nether:inform(msg, spam, t)
if spam <= self.max_spam then if spam <= self.log_level then
local info local info
if t then if t then
info = "[nether] " .. msg .. (" after ca. %.3g s"):format( info = "[nether] " .. msg .. (" after ca. %.3g s"):format(
@ -105,7 +104,7 @@ if nether.info then
info = "[nether] " .. msg info = "[nether] " .. msg
end end
print(info) print(info)
if self.inform_all then if self.log_to_chat then
minetest.chat_send_all(info) minetest.chat_send_all(info)
end end
end end
@ -116,12 +115,6 @@ else
end end
local path = minetest.get_modpath"nether"
dofile(path.."/weird_mapgen_noise.lua")
dofile(path.."/items.lua")
--dofile(path.."/furnace.lua")
dofile(path.."/pearl.lua")
-- Weierstrass function stuff from https://github.com/slemonide/gen -- Weierstrass function stuff from https://github.com/slemonide/gen
local SIZE = 1000 local SIZE = 1000
local ssize = math.ceil(math.abs(SIZE)) local ssize = math.ceil(math.abs(SIZE))
@ -391,18 +384,18 @@ minetest.register_on_generated(function(minp, maxp, seed)
map_lengths_xyz), map_lengths_xyz),
} }
end end
pelin_maps.a:get2dMap_flat({x=minp.x, y=minp.z}, pmap1) pelin_maps.a:get_2d_map_flat({x=minp.x, y=minp.z}, pmap1)
pelin_maps.b:get2dMap_flat({x=minp.x, y=minp.z}, pmap2) pelin_maps.b:get_2d_map_flat({x=minp.x, y=minp.z}, pmap2)
pelin_maps.c:get2dMap_flat({x=minp.x, y=minp.z}, pmap3) pelin_maps.c:get_2d_map_flat({x=minp.x, y=minp.z}, pmap3)
local forest_possible = maxp.y > f_h_min and minp.y < f_h_max local forest_possible = maxp.y > f_h_min and minp.y < f_h_max
--local pmap_f_bottom = minetest.get_perlin_map(perlins.forest_bottom, --local pmap_f_bottom = minetest.get_perlin_map(perlins.forest_bottom,
-- map_lengths_xyz):get2dMap_flat({x=minp.x, y=minp.z}) -- map_lengths_xyz):get_2d_map_flat({x=minp.x, y=minp.z})
local perlin_f_bottom, strassx, strassz local perlin_f_bottom, strassx, strassz
if forest_possible then if forest_possible then
perlin_f_bottom = minetest.get_perlin(11, 3, 0.8, tmp2) perlin_f_bottom = minetest.get_perlin(11, 3, 0.8, tmp2)
pelin_maps.forest_top:get2dMap_flat({x=minp.x, y=minp.z}, pmap_f_top) pelin_maps.forest_top:get_2d_map_flat({x=minp.x, y=minp.z}, pmap_f_top)
strassx = get_ws_list(2, minp.x) strassx = get_ws_list(2, minp.x)
strassz = get_ws_list(2, minp.z) strassz = get_ws_list(2, minp.z)
end end
@ -485,7 +478,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
local pstr = p.x.." "..p.z local pstr = p.x.." "..p.z
if not f_perlins[pstr] then if not f_perlins[pstr] then
f_perlins[pstr] = math.floor(f_h_min + (math.abs( f_perlins[pstr] = math.floor(f_h_min + (math.abs(
perlin_f_bottom:get2d{x=p.x, y=p.z} + 1)) perlin_f_bottom:get_2d{x=p.x, y=p.z} + 1))
* f_yscale_bottom + 0.5) * f_yscale_bottom + 0.5)
end end
local top_noise = pmap_f_top[count]+1 local top_noise = pmap_f_top[count]+1
@ -1042,5 +1035,5 @@ local msg = ("[nether] loaded after ca. %g seconds."):format(time)
if time > 0.01 then if time > 0.01 then
print(msg) print(msg)
else else
minetest.log("action", msg) minetest.log("info", msg)
end end

View File

@ -11,25 +11,13 @@ local function add_more_nodes(name)
name = "nether_"..name name = "nether_"..name
end end
local data = minetest.registered_nodes[nd] local data = minetest.registered_nodes[nd]
if stairsplus then stairs.register_stair_and_slab(name, nd,
stairsplus:register_all(
"nether",
name,
nd,
data
)
minetest.register_alias("stairs:stair_"..name, "nether"..":stair_"..name)
minetest.register_alias("stairs:slab_"..name, "nether"..":slab_"..name)
else
stairs.register_stair_and_slab(
name, nd,
data.groups, data.groups,
data.tiles, data.tiles,
data.description.." Stair", data.description.." Stair",
data.description.." Slab", data.description.." Slab",
data.sounds data.sounds
) )
end
if add_fence then if add_fence then
add_fence({fence_of = nd}) add_fence({fence_of = nd})
end end
@ -53,11 +41,13 @@ local function digging_allowed(player, v)
if not player then if not player then
return false return false
end end
if creative_installed and creative.is_enabled_for(player:get_player_name()) then if creative_installed
and creative.is_enabled_for(player:get_player_name()) then
return true return true
end end
local tool = player:get_wielded_item():get_name() local tool = player:get_wielded_item():get_name()
tool = minetest.registered_tools[tool] or tool == "" and minetest.registered_items[tool] tool = minetest.registered_tools[tool] or tool == ""
and minetest.registered_items[tool]
if not tool if not tool
or not tool.tool_capabilities then or not tool.tool_capabilities then
return false return false
@ -222,7 +212,8 @@ add_more_nodes("blood_empty")
minetest.register_node("nether:blood_top", { minetest.register_node("nether:blood_top", {
description = "Nether Blood Head", description = "Nether Blood Head",
tiles = {"nether_blood_top.png", "nether_blood.png", "nether_blood.png^nether_blood_side.png"}, tiles = {"nether_blood_top.png", "nether_blood.png",
"nether_blood.png^nether_blood_side.png"},
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=1}, groups = {snappy=2, choppy=2, oddly_breakable_by_hand=1},
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults(),
}) })
@ -230,7 +221,8 @@ add_more_nodes("blood_top")
minetest.register_node("nether:blood_top_cooked", { minetest.register_node("nether:blood_top_cooked", {
description = "Cooked Nether Blood Head", description = "Cooked Nether Blood Head",
tiles = {"nether_blood_top_cooked.png", "nether_blood_cooked.png", "nether_blood_cooked.png^nether_blood_side_cooked.png"}, tiles = {"nether_blood_top_cooked.png", "nether_blood_cooked.png",
"nether_blood_cooked.png^nether_blood_side_cooked.png"},
groups = {nether=3}, groups = {nether=3},
sounds = nether_sound, sounds = nether_sound,
furnace_burntime = 10, furnace_burntime = 10,
@ -242,7 +234,8 @@ add_more_nodes("blood_top_cooked")
minetest.register_node("nether:blood_top_empty", { minetest.register_node("nether:blood_top_empty", {
description = "Nether Blood Head Extracted", description = "Nether Blood Head Extracted",
tiles = {"nether_blood_top_empty.png", "nether_blood_empty.png", "nether_blood_empty.png^nether_blood_side_empty.png"}, tiles = {"nether_blood_top_empty.png", "nether_blood_empty.png",
"nether_blood_empty.png^nether_blood_side_empty.png"},
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=1}, groups = {snappy=2, choppy=2, oddly_breakable_by_hand=1},
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults(),
}) })
@ -251,7 +244,8 @@ add_more_nodes("blood_top_empty")
minetest.register_node("nether:blood_stem", { minetest.register_node("nether:blood_stem", {
description = "Nether Blood Stem", description = "Nether Blood Stem",
tiles = {"nether_blood_stem_top.png", "nether_blood_stem_top.png", "nether_blood_stem.png"}, tiles = {"nether_blood_stem_top.png", "nether_blood_stem_top.png",
"nether_blood_stem.png"},
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=1}, groups = {snappy=2, choppy=2, oddly_breakable_by_hand=1},
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults(),
}) })
@ -259,7 +253,8 @@ add_more_nodes("blood_stem")
minetest.register_node("nether:blood_stem_cooked", { minetest.register_node("nether:blood_stem_cooked", {
description = "Cooked Nether Blood Stem", description = "Cooked Nether Blood Stem",
tiles = {"nether_blood_stem_top_cooked.png", "nether_blood_stem_top_cooked.png", "nether_blood_stem_cooked.png"}, tiles = {"nether_blood_stem_top_cooked.png",
"nether_blood_stem_top_cooked.png", "nether_blood_stem_cooked.png"},
groups = {nether=3}, groups = {nether=3},
sounds = nether_sound, sounds = nether_sound,
furnace_burntime = 30, furnace_burntime = 30,
@ -271,7 +266,8 @@ add_more_nodes("blood_stem_cooked")
minetest.register_node("nether:blood_stem_empty", { minetest.register_node("nether:blood_stem_empty", {
description = "Nether Blood Stem Extracted", description = "Nether Blood Stem Extracted",
tiles = {"nether_blood_stem_top_empty.png", "nether_blood_stem_top_empty.png", "nether_blood_stem_empty.png"}, tiles = {"nether_blood_stem_top_empty.png",
"nether_blood_stem_top_empty.png", "nether_blood_stem_empty.png"},
groups = {tree=1, choppy=2, oddly_breakable_by_hand=1}, groups = {tree=1, choppy=2, oddly_breakable_by_hand=1},
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults(),
}) })
@ -363,7 +359,10 @@ minetest.override_item("riesenpilz:nether_shroom", {
minetest.register_node("nether:apple", { minetest.register_node("nether:apple", {
description = "Nether Fruit", description = "Nether Fruit",
drawtype = "nodebox", drawtype = "nodebox",
tiles = {"nether_fruit_top.png", "nether_fruit_bottom.png", "nether_fruit.png", "nether_fruit.png^[transformFX", "nether_fruit.png^[transformFX", "nether_fruit.png"}, tiles = {"nether_fruit_top.png", "nether_fruit_bottom.png",
"nether_fruit.png", "nether_fruit.png^[transformFX",
"nether_fruit.png^[transformFX", "nether_fruit.png"},
use_texture_alpha = "opaque",
node_box = { node_box = {
type = "fixed", type = "fixed",
fixed = { fixed = {
@ -391,7 +390,7 @@ minetest.register_node("nether:apple", {
return return
end end
itemstack:take_item() itemstack:take_item()
if nether_port(user, vector.round(user:getpos())) then if nether.teleport_player(user) then
return itemstack return itemstack
end end
local amount = math.random(4, 6) local amount = math.random(4, 6)
@ -518,8 +517,10 @@ minetest.register_node("nether:tree", {
minetest.register_node("nether:tree_corner", { minetest.register_node("nether:tree_corner", {
description = "Nether Trunk Corner", description = "Nether Trunk Corner",
tiles = {"nether_tree.png^[transformR180", "nether_tree_top.png", "nether_tree_corner.png^[transformFY", tiles = {"nether_tree.png^[transformR180", "nether_tree_top.png",
"nether_tree_corner.png^[transformR180", "nether_tree.png", "nether_tree_top.png"}, "nether_tree_corner.png^[transformFY",
"nether_tree_corner.png^[transformR180", "nether_tree.png",
"nether_tree_top.png"},
paramtype2 = "facedir", paramtype2 = "facedir",
is_ground_content = false, is_ground_content = false,
groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,not_in_creative_inventory=1}, groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,not_in_creative_inventory=1},
@ -540,7 +541,7 @@ minetest.register_node("nether:leaves", {
description = "Nether Leaves", description = "Nether Leaves",
drawtype = "plantlike", drawtype = "plantlike",
waving = 1, waving = 1,
visual_scale = math.sqrt(math.sqrt(2)), visual_scale = math.sqrt(2) + 0.01,
tiles = {"nether_leaves.png"}, tiles = {"nether_leaves.png"},
inventory_image = "nether_leaves.png", inventory_image = "nether_leaves.png",
wield_image = "nether_leaves.png", wield_image = "nether_leaves.png",
@ -641,7 +642,7 @@ minetest.register_node("nether:portal", {
light_source = 12, light_source = 12,
paramtype = "light", paramtype = "light",
sunlight_propagates = true, sunlight_propagates = true,
use_texture_alpha = true, use_texture_alpha = "blend",
walkable = false, walkable = false,
pointable = false, pointable = false,
buildable_to = false, buildable_to = false,

3
nether/mod.conf Normal file
View File

@ -0,0 +1,3 @@
name = nether
depends = default,glow,riesenpilz,stairs,vector_extras
optional_depends = creative,fence_registration,function_delayer,watershed

View File

@ -1,22 +1,14 @@
local function table_contains(t, v)
for _,i in pairs(t) do
if v == i then
return true
end
end
return false
end
local creative = minetest.settings:get_bool("creative_mode")
local function throw_pearl(item, player) local function throw_pearl(item, player)
local playerpos = player:getpos() local playerpos = player:get_pos()
playerpos.y = playerpos.y+1.625 playerpos.y = playerpos.y+1.625
local obj = minetest.add_entity(playerpos, "nether:pearl_entity") local obj = minetest.add_entity(playerpos, "nether:pearl_entity")
local dir = player:get_look_dir() local dir = player:get_look_dir()
obj:setvelocity(vector.multiply(dir, 30)) obj:setvelocity(vector.multiply(dir, 30))
obj:setacceleration({x=dir.x*-3, y=-dir.y^8*80-10, z=dir.z*-3}) obj:setacceleration({x=dir.x*-3, y=-dir.y^8*80-10, z=dir.z*-3})
obj:get_luaentity().player = player:get_player_name() local pname = player:get_player_name()
if not creative then obj:get_luaentity().player = pname
if not minetest.is_creative_enabled(pname) then
item:take_item() item:take_item()
return item return item
end end
@ -107,7 +99,7 @@ minetest.register_entity("nether:pearl_entity", {
self.player = tmp.player self.player = tmp.player
end, end,
get_staticdata = function(self) get_staticdata = function(self)
--forceload(vector.round(self.object:getpos())) --forceload(vector.round(self.object:get_pos()))
return minetest.serialize({ return minetest.serialize({
player = self.player, player = self.player,
}) })
@ -129,7 +121,7 @@ minetest.register_entity("nether:pearl_entity", {
return return
end end
local pos = self.object:getpos() local pos = self.object:get_pos()
local rpos = vector.round(pos) local rpos = vector.round(pos)
local lastpos = self.lastpos local lastpos = self.lastpos
if not lastpos then if not lastpos then

View File

@ -2,8 +2,7 @@
-- kills the player if he uses PilzAdam portal -- kills the player if he uses PilzAdam portal
local portal_target = nether.buildings+1 local portal_target = nether.buildings+1
local nether_prisons = minetest.settings:get_bool("enable_damage") local damage_enabled = minetest.settings:get_bool"enable_damage"
local obsidian_portal_kills = nether_prisons and true
local mclike_portal = false local mclike_portal = false
local abm_allowed local abm_allowed
@ -13,21 +12,21 @@ end)
local save_path = minetest.get_worldpath() .. "/nether_players" local save_path = minetest.get_worldpath() .. "/nether_players"
local players_in_nether = {} local players_in_nether = {}
-- only get info from file if nether prisons
if nether_prisons then -- Load the list of players which are trapped in the nether
-- (or would be trapped if nether.trap_players was true)
do
local file = io.open(save_path, "r") local file = io.open(save_path, "r")
if not file then if file then
return
end
local contents = file:read"*all" local contents = file:read"*all"
io.close(file) io.close(file)
if not contents then if contents then
return
end
local playernames = string.split(contents, " ") local playernames = string.split(contents, " ")
for i = 1,#playernames do for i = 1,#playernames do
players_in_nether[playernames[i]] = true players_in_nether[playernames[i]] = true
end end
end
end
end end
local function save_nether_players() local function save_nether_players()
@ -43,7 +42,7 @@ local function save_nether_players()
end end
local update_background local update_background
if nether_prisons then if nether.trap_players then
function update_background(player, down) function update_background(player, down)
if down then if down then
player:set_sky({r=15, g=0, b=0}, "plain") player:set_sky({r=15, g=0, b=0}, "plain")
@ -72,7 +71,7 @@ end
-- where the player appears after dying -- where the player appears after dying
local function get_player_died_target(player) local function get_player_died_target(player)
local target = vector.add(player:getpos(), local target = vector.add(player:get_pos(),
{x=math.random(-100,100), y=0, z=math.random(-100,100)}) {x=math.random(-100,100), y=0, z=math.random(-100,100)})
target.y = portal_target + math.random(4) target.y = portal_target + math.random(4)
return target return target
@ -95,9 +94,6 @@ end
-- teleports players to nether or helps it -- teleports players to nether or helps it
local function player_to_nether(player, pos) local function player_to_nether(player, pos)
local pname = player:get_player_name() local pname = player:get_player_name()
if players_in_nether[pname] then
return
end
players_in_nether[pname] = true players_in_nether[pname] = true
save_nether_players() save_nether_players()
update_background(player, true) update_background(player, true)
@ -107,8 +103,10 @@ local function player_to_nether(player, pos)
end end
minetest.chat_send_player(pname, "For any reason you arrived here. " .. minetest.chat_send_player(pname, "For any reason you arrived here. " ..
"Type /nether_help to find out things like craft recipes.") "Type /nether_help to find out things like craft recipes.")
if nether.trap_players then
player:set_hp(0) player:set_hp(0)
if nether_prisons then end
if not damage_enabled or not nether.trap_players then
player:set_pos(get_player_died_target(player)) player:set_pos(get_player_died_target(player))
end end
end end
@ -119,7 +117,7 @@ local function player_from_nether(player, pos)
players_in_nether[pname] = nil players_in_nether[pname] = nil
save_nether_players() save_nether_players()
end end
update_background(player) update_background(player, false)
player:set_pos(pos) player:set_pos(pos)
end end
@ -172,14 +170,15 @@ minetest.register_chatcommand("from_hell", {
return false, "Something went wrong." return false, "Something went wrong."
end end
minetest.chat_send_player(pname, "You are free now") minetest.chat_send_player(pname, "You are free now")
local pos = player:getpos() local pos = player:get_pos()
player_from_nether(player, {x=pos.x, y=100, z=pos.z}) player_from_nether(player, {x=pos.x, y=100, z=pos.z})
return true, pname.." is now out of the nether." return true, pname.." is now out of the nether."
end end
}) })
if nether_prisons then -- Disallow teleportation and change spawn positions if the nether traps players
if nether.trap_players then
-- randomly set player position when he/she dies in nether -- randomly set player position when he/she dies in nether
minetest.register_on_respawnplayer(function(player) minetest.register_on_respawnplayer(function(player)
local pname = player:get_player_name() local pname = player:get_player_name()
@ -229,7 +228,7 @@ if nether_prisons then
else else
minetest.log("action", "Player \"" .. pname .. minetest.log("action", "Player \"" .. pname ..
"\" must not be in the nether, teleporting it!") "\" must not be in the nether, teleporting it!")
update_background(player) update_background(player, false)
current_pos.y = 20 current_pos.y = 20
player:set_pos(current_pos) player:set_pos(current_pos)
end end
@ -246,7 +245,7 @@ if nether_prisons then
local metatable_overridden local metatable_overridden
minetest.register_on_joinplayer(function(player) minetest.register_on_joinplayer(function(player)
-- set the background when the player joins -- set the background when the player joins
if player:getpos().y < nether.start then if player:get_pos().y < nether.start then
update_background(player, true) update_background(player, true)
end end
@ -266,12 +265,6 @@ if nether_prisons then
end end
end end
end) end)
else
-- test if player is in nether when he/she joins
minetest.register_on_joinplayer(function(player)
players_in_nether[player:get_player_name()] =
player:getpos().y < nether.start or nil
end)
end end
-- removes the violet stuff from the obsidian portal -- removes the violet stuff from the obsidian portal
@ -310,14 +303,14 @@ local function obsi_teleport_player(player, pos, target)
return return
end end
local objpos = player:getpos() local objpos = player:get_pos()
objpos.y = objpos.y+0.1 -- Fix some glitches at -8000 objpos.y = objpos.y+0.1 -- Fix some glitches at -8000
if minetest.get_node(vector.round(objpos)).name ~= "nether:portal" then if minetest.get_node(vector.round(objpos)).name ~= "nether:portal" then
return return
end end
local has_teleported local has_teleported
if obsidian_portal_kills then if damage_enabled then
obsidian_teleport(player, pname) obsidian_teleport(player, pname)
has_teleported = true has_teleported = true
elseif not mclike_portal then elseif not mclike_portal then
@ -484,7 +477,7 @@ local function make_portal(pos)
for d=0,3 do for d=0,3 do
for y=p1.y,p2.y do for y=p1.y,p2.y do
local p = {} local p
if param2 == 0 then if param2 == 0 then
p = {x=p1.x+d, y=y, z=p1.z} p = {x=p1.x+d, y=y, z=p1.z}
else else
@ -580,8 +573,7 @@ end)
-- a not filled square -- a not filled square
vector.square = vector.square or local function vector_square(r)
function(r)
local tab, n = {}, 1 local tab, n = {}, 1
for i = -r+1, r do for i = -r+1, r do
for j = -1, 1, 2 do for j = -1, 1, 2 do
@ -601,13 +593,13 @@ local function is_netherportal(pos)
return return
end end
end end
for _,sn in pairs(vector.square(1)) do for _,sn in pairs(vector_square(1)) do
if minetest.get_node({x=x+sn[1], y=y-1, z=z+sn[2]}).name ~= "nether:netherrack" if minetest.get_node({x=x+sn[1], y=y-1, z=z+sn[2]}).name ~= "nether:netherrack"
or minetest.get_node({x=x+sn[1], y=y+3, z=z+sn[2]}).name ~= "nether:blood_cooked" then or minetest.get_node({x=x+sn[1], y=y+3, z=z+sn[2]}).name ~= "nether:blood_cooked" then
return return
end end
end end
for _,sn in pairs(vector.square(2)) do for _,sn in pairs(vector_square(2)) do
if minetest.get_node({x=x+sn[1], y=y-1, z=z+sn[2]}).name ~= "nether:netherrack_black" if minetest.get_node({x=x+sn[1], y=y-1, z=z+sn[2]}).name ~= "nether:netherrack_black"
or minetest.get_node({x=x+sn[1], y=y+3, z=z+sn[2]}).name ~= "nether:wood_empty" then or minetest.get_node({x=x+sn[1], y=y+3, z=z+sn[2]}).name ~= "nether:wood_empty" then
return return
@ -650,14 +642,19 @@ local function set_portal(t, z,x, y)
t[z][x] = y t[z][x] = y
end end
local function get_player_nodepos(player)
local pos = player:get_pos()
pos.y = pos.y + player:get_properties().collisionbox[2] + 0.5
return vector.round(pos)
end
-- used when a player eats that fruit in a portal -- used when a player eats that fruit in a portal
function nether_port(player, pos) function nether.teleport_player(player)
if not player if not player then
or not pos minetest.log("error", "[nether] Missing player.")
or not pos.x then
minetest.log("error", "[nether] nether_port: something failed.")
return return
end end
local pos = get_player_nodepos(player)
if not is_netherportal(pos) then if not is_netherportal(pos) then
return return
end end

23
nether/settings.lua Normal file
View File

@ -0,0 +1,23 @@
local default_settings = {
trap_players = true,
log_to_chat = false,
log_level = 2,
}
nether.settings = {}
for name,dv in pairs(default_settings) do
local setting
local setting_name = "nether." .. name
if type(dv) == "boolean" then
setting = minetest.settings:get_bool(setting_name)
elseif type(dv) == "number" then
setting = tonumber(minetest.settings:get(setting_name))
else
error"[nether] Only boolean and number settings are available"
end
if setting == nil then
setting = dv
end
nether[name] = setting
end

19
nether/settingtypes.txt Normal file
View File

@ -0,0 +1,19 @@
# If enabled, regular players which are in the nether can leave it only with
# a nether portal and other ways of teleportation, e.g. the /spawn
# chatcommand, are blocked. Similarly, the nether can only be entered with a
# portal.
# This forces the players to investigate the nether and build a portal with
# hellish effort to go back to their home in the overworld.
# It is recommended to disable this setting in creative mode or if damage is
# disabled.
nether.trap_players (Trap players) bool true
# If enabled, show log messages in the chat and not only in debug.txt
nether.log_to_chat (Log messages to chat) bool false
# Specify how much text is printed for debugging purposes
# 0: Disabled
# 1: A bit of information
# 2: Acceptable amount of information
# 3: Lots of text
nether.log_level (Log level) int 2 0 3

View File

@ -5,7 +5,7 @@ end
local r_chs = {} local r_chs = {}
function nether_weird_noise(minp, fct, s, seed, range, scale) local function nether_weird_noise(minp, fct, s, seed, range, scale)
if not r_chs[s] then if not r_chs[s] then
r_chs[s] = math.floor(s/3+0.5) r_chs[s] = math.floor(s/3+0.5)
end end
@ -86,3 +86,5 @@ minetest.register_node("ac:wmg", {
end end
end, end,
})]] })]]
return nether_weird_noise