forked from mtcontrib/pipeworks
new_flow_logic.lua: move logic functions inside pipeworks.flowlogic sub-table
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@ -3,6 +3,11 @@
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local flowlogic = {}
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pipeworks.flowlogic = flowlogic
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-- borrowed from above: might be useable to replace the above coords tables
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-- borrowed from above: might be useable to replace the above coords tables
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local make_coords_offsets = function(pos, include_base)
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local make_coords_offsets = function(pos, include_base)
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local coords = {
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local coords = {
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@ -28,7 +33,7 @@ end
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-- and returns it so that the receptacle can update it's pressure values.
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-- and returns it so that the receptacle can update it's pressure values.
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-- this should ensure that water blocks aren't vanished from existance.
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-- this should ensure that water blocks aren't vanished from existance.
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-- will take care of zero or negative-valued limits.
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-- will take care of zero or negative-valued limits.
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pipeworks.check_for_liquids_v2 = function(pos, limit)
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flowlogic.check_for_liquids_v2 = function(pos, limit)
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if not limit then
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if not limit then
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limit = 6
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limit = 6
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end
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end
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@ -50,7 +55,7 @@ end
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local label_pressure = "pipeworks.water_pressure"
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local label_pressure = "pipeworks.water_pressure"
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local label_haspressure = "pipeworks.is_pressure_node"
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local label_haspressure = "pipeworks.is_pressure_node"
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pipeworks.balance_pressure = function(pos, node)
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flowlogic.balance_pressure = function(pos, node)
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-- debuglog("balance_pressure() "..node.name.." at "..pos.x.." "..pos.y.." "..pos.z)
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-- debuglog("balance_pressure() "..node.name.." at "..pos.x.." "..pos.y.." "..pos.z)
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-- check the pressure of all nearby nodes, and average it out.
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-- check the pressure of all nearby nodes, and average it out.
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-- for the moment, only balance neighbour nodes if it already has a pressure value.
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-- for the moment, only balance neighbour nodes if it already has a pressure value.
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@ -84,7 +89,7 @@ end
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pipeworks.run_pump_intake = function(pos, node)
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flowlogic.run_pump_intake = function(pos, node)
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-- try to absorb nearby water nodes, but only up to limit.
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-- try to absorb nearby water nodes, but only up to limit.
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-- NB: check_for_liquids_v2 handles zero or negative from the following subtraction
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-- NB: check_for_liquids_v2 handles zero or negative from the following subtraction
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@ -103,7 +108,7 @@ end
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pipeworks.run_spigot_output = function(pos, node)
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flowlogic.run_spigot_output = function(pos, node)
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-- try to output a water source node if there's enough pressure and space below.
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-- try to output a water source node if there's enough pressure and space below.
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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local currentpressure = meta:get_float(label_pressure)
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local currentpressure = meta:get_float(label_pressure)
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@ -23,7 +23,7 @@ minetest.register_abm({
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interval = 1,
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interval = 1,
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chance = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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action = function(pos, node, active_object_count, active_object_count_wider)
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pipeworks.balance_pressure(pos, node)
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pipeworks.flowlogic.balance_pressure(pos, node)
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end
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end
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})
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})
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@ -34,7 +34,7 @@ if pipeworks.enable_pipe_devices then
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interval = 1,
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interval = 1,
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chance = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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action = function(pos, node, active_object_count, active_object_count_wider)
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pipeworks.run_pump_intake(pos, node)
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pipeworks.flowlogic.run_pump_intake(pos, node)
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end
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end
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})
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})
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