forked from mtcontrib/pipeworks
		
	Fake player and wielder improvements (#126)
This commit is contained in:
		@@ -21,6 +21,6 @@ read_globals = {
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	"default", "mesecon", "digiline",
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	"screwdriver", "unified_inventory",
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	"i3", "mcl_experience", "awards",
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	"xcompat",
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	"xcompat", "fakelib",
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}
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@@ -11,7 +11,7 @@ local function nodeside(node, tubedir)
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	end
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	local backdir = minetest.facedir_to_dir(node.param2)
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	local back = pipeworks.vector_dot(backdir, tubedir)
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	local back = vector.dot(backdir, tubedir)
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	if back == 1 then
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		return "back"
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	elseif back == -1 then
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@@ -19,7 +19,7 @@ local function nodeside(node, tubedir)
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	end
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	local topdir = pipeworks.facedir_to_top_dir(node.param2)
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	local top = pipeworks.vector_dot(topdir, tubedir)
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	local top = vector.dot(topdir, tubedir)
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	if top == 1 then
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		return "top"
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	elseif top == -1 then
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@@ -27,7 +27,7 @@ local function nodeside(node, tubedir)
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	end
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	local rightdir = pipeworks.facedir_to_right_dir(node.param2)
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	local right = pipeworks.vector_dot(rightdir, tubedir)
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	local right = vector.dot(rightdir, tubedir)
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	if right == 1 then
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		return "right"
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	else
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		||||
							
								
								
									
										318
									
								
								common.lua
									
									
									
									
									
								
							
							
						
						
									
										318
									
								
								common.lua
									
									
									
									
									
								
							@@ -91,22 +91,6 @@ function pipeworks.replace_name(tbl,tr,name)
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	return ntbl
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end
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----------------------
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-- Vector functions --
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----------------------
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function pipeworks.vector_cross(a, b)
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	return {
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		x = a.y * b.z - a.z * b.y,
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		y = a.z * b.x - a.x * b.z,
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		z = a.x * b.y - a.y * b.x
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	}
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end
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function pipeworks.vector_dot(a, b)
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	return a.x * b.x + a.y * b.y + a.z * b.z
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end
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-----------------------
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-- Facedir functions --
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-----------------------
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@@ -122,7 +106,7 @@ function pipeworks.facedir_to_top_dir(facedir)
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end
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function pipeworks.facedir_to_right_dir(facedir)
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	return pipeworks.vector_cross(
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	return vector.cross(
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		pipeworks.facedir_to_top_dir(facedir),
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		minetest.facedir_to_dir(facedir)
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	)
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@@ -142,29 +126,10 @@ function directions.side_to_dir(side)
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end
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function directions.dir_to_side(dir)
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	local c = pipeworks.vector_dot(dir, vector.new(1, 2, 3)) + 4
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	local c = vector.dot(dir, vector.new(1, 2, 3)) + 4
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	return ({6, 2, 4, 0, 3, 1, 5})[c]
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end
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----------------------
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-- String functions --
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----------------------
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--[[function pipeworks.string_split(str, sep)
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	local fields = {}
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	local index = 1
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	local expr = "([^"..sep.."])+"
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	string.gsub(str, expr, function(substring)
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		fields[index] = substring
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		index = index + 1
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	end)
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	return fields
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end]]
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function pipeworks.string_startswith(str, substr)
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	return str:sub(1, substr:len()) == substr
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end
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---------------------
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-- Table functions --
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---------------------
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@@ -208,7 +173,7 @@ pipeworks.fs_helpers = fs_helpers
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function fs_helpers.on_receive_fields(pos, fields)
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	local meta = minetest.get_meta(pos)
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	for field in pairs(fields) do
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		if pipeworks.string_startswith(field, "fs_helpers_cycling:") then
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		if field:match("^fs_helpers_cycling:") then
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			local l = field:split(":")
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			local new_value = tonumber(l[2])
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			local meta_name = l[3]
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@@ -325,278 +290,5 @@ function pipeworks.load_position(pos)
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	vm:read_from_map(pos, pos)
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end
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local function delay(...)
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	local args = {...}
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	return (function() return unpack(args) end)
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end
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local function get_set_wrap(name, is_dynamic)
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	return (function(self)
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		return self["_" .. name]
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	end), (function(self, value)
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		if is_dynamic then
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			self["_" .. name] = type(value) == "table"
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				and table.copy(value) or value
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		end
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	end)
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end
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local fake_player_metatable = {
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	is_player = delay(true),
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	is_fake_player = true,
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	-- dummy implementation of the rest of the player API:
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	add_player_velocity = delay(),  -- deprecated
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	add_velocity = delay(),
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	get_acceleration = delay(), -- no-op for players
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	get_animation = delay({x = 0, y = 0}, 0, 0, false),
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	get_armor_groups = delay({}),
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	get_attach = delay(),
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	get_attribute = delay(),  -- deprecated
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	get_bone_position = delay(vector.zero(), vector.zero()),
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	get_children = delay({}),
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	get_clouds = delay({
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		ambient = { r = 0, b = 0, g = 0, a = 0 },
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		color = { r = 0, b = 0, g = 0, a = 0 },
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		density = 0,
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		height = 120,
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		thickness = 10,
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		speed = vector.zero(),
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	}),
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	get_day_night_ratio = delay(),
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	get_entity_name = delay(),
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	get_formspec_prepend = delay(""),
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	get_fov = delay(0, false, 0),
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	get_lighting = delay({
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		exposure = {
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			center_weight_power = 1,
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			exposure_correction = 0,
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			luminance_max = -3,
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			luminance_min = -3,
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			speed_bright_dark = 1000,
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			speed_dark_bright = 1000,
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		},
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		saturation = 1,
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		shadows = {
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			intensity = .6212,
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		},
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	}),
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	get_local_animation = delay({x = 0, y = 0}, {x = 0, y = 0}, {x = 0, y = 0}, {x = 0, y = 0}, 30),
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	get_luaentity = delay(),
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	get_meta = delay({
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		contains = delay(false),
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		get = delay(),
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		set_string = delay(),
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		get_string = delay(""),
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		set_int = delay(),
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		get_int = delay(0),
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		set_float = delay(),
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		get_float = delay(0),
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		get_keys = delay({}),
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		to_table = delay({fields = {}}),
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		from_table = delay(false),
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		equals = delay(false),
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	}),
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	get_moon = delay({
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		scale = 1,
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		texture = "",
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		tonemap = "",
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		visible = false,
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	}),
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	get_physics_override = delay({
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		acceleration_air = 1,
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		acceleration_default = 1,
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		gravity = 1,
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		jump = 1,
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		liquid_fluidity = 1,
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		liquid_fluidity_smooth = 1,
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		liquid_sink = 1,
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		new_move = true,
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		sneak = true,
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		sneak_glitch = false,
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		speed = 1,
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		speed_climb = 1,
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		speed_crouch = 1,
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	}),
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	get_player_velocity = vector.zero,  -- deprecated
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	get_rotation = delay(), -- no-op for players
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	get_sky = delay({ r = 0, g = 0, b = 0, a = 0 }, "regular", {}, true),
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	get_sky_color = delay({
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		dawn_horizon = { r = 0, g = 0, b = 0, a = 0 },
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		dawn_sky = { r = 0, g = 0, b = 0, a = 0 },
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		day_horizon = { r = 0, g = 0, b = 0, a = 0 },
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		day_sky = { r = 0, g = 0, b = 0, a = 0 },
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		fog_moon_tint = { r = 0, g = 0, b = 0, a = 0 },
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		fog_sun_tint = { r = 0, g = 0, b = 0, a = 0 },
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		fog_tint_type = "default",
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		indoors = { r = 0, g = 0, b = 0, a = 0 },
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		night_horizon = { r = 0, g = 0, b = 0, a = 0 },
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		night_sky = { r = 0, g = 0, b = 0, a = 0 },
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	}),
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	get_stars = delay({
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		count = 1000,
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		day_opacity = 0,
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		scale = 1,
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		star_color = { r = 0, g = 0, b = 0, a = 0 },
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		||||
		visible = true,
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	}),
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	get_sun = delay({
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		scale = 1,
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		sunrise = "",
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		sunrise_visible = true,
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		texture = "",
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		||||
		tonemap = "",
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		visible = true,
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	}),
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	get_texture_mod = delay(), -- no-op for players
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	get_velocity = vector.zero,
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		||||
	get_yaw = delay(), -- no-op for players
 | 
			
		||||
	getacceleration = delay(), -- backward compatibility
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	getvelocity = vector.zero, -- backward compatibility
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	getyaw = delay(), -- backward compatibility
 | 
			
		||||
	hud_add = delay(),
 | 
			
		||||
	hud_change = delay(),
 | 
			
		||||
	hud_get = delay(),
 | 
			
		||||
	hud_get_flags = delay({
 | 
			
		||||
		basic_debug = false,
 | 
			
		||||
		breathbar = false,
 | 
			
		||||
		chat = false,
 | 
			
		||||
		crosshair = false,
 | 
			
		||||
		healthbar = false,
 | 
			
		||||
		hotbar = false,
 | 
			
		||||
		minimap = false,
 | 
			
		||||
		minimap_radar = false,
 | 
			
		||||
		wielditem = false,
 | 
			
		||||
	}),
 | 
			
		||||
	hud_get_hotbar_image = delay(""),
 | 
			
		||||
	hud_get_hotbar_itemcount = delay(1),
 | 
			
		||||
	hud_get_hotbar_selected_image = delay(""),
 | 
			
		||||
	hud_remove = delay(),
 | 
			
		||||
	hud_set_flags = delay(),
 | 
			
		||||
	hud_set_hotbar_image = delay(),
 | 
			
		||||
	hud_set_hotbar_itemcount = delay(),
 | 
			
		||||
	hud_set_hotbar_selected_image = delay(),
 | 
			
		||||
	override_day_night_ratio = delay(),
 | 
			
		||||
	punch = delay(),
 | 
			
		||||
	remove = delay(),
 | 
			
		||||
	respawn = delay(),
 | 
			
		||||
	right_click = delay(),
 | 
			
		||||
	send_mapblock = delay(),
 | 
			
		||||
	set_acceleration = delay(),
 | 
			
		||||
	set_animation = delay(),
 | 
			
		||||
	set_animation_frame_speed = delay(),
 | 
			
		||||
	set_armor_groups = delay(),
 | 
			
		||||
	set_attach = delay(),
 | 
			
		||||
	set_attribute = delay(), -- deprecated
 | 
			
		||||
	set_bone_position = delay(),
 | 
			
		||||
	set_clouds = delay(),
 | 
			
		||||
	set_detach = delay(),
 | 
			
		||||
	set_formspec_prepend = delay(),
 | 
			
		||||
	set_fov = delay(),
 | 
			
		||||
	set_lighting = delay(),
 | 
			
		||||
	set_local_animation = delay(),
 | 
			
		||||
	set_look_horizontal = delay(),
 | 
			
		||||
	set_look_pitch = delay(),
 | 
			
		||||
	set_look_vertical = delay(),
 | 
			
		||||
	set_look_yaw = delay(),
 | 
			
		||||
	set_minimap_modes = delay(),
 | 
			
		||||
	set_moon = delay(),
 | 
			
		||||
	set_nametag_attributes = delay(),
 | 
			
		||||
	set_physics_override = delay(),
 | 
			
		||||
	set_rotation = delay(), -- no-op for players
 | 
			
		||||
	set_sky = delay(),
 | 
			
		||||
	set_sprite = delay(), -- no-op for players
 | 
			
		||||
	set_stars = delay(),
 | 
			
		||||
	set_sun = delay(),
 | 
			
		||||
	set_texture_mod = delay(), -- no-op for players
 | 
			
		||||
	set_velocity = delay(), -- no-op for players
 | 
			
		||||
	set_yaw = delay(), -- no-op for players
 | 
			
		||||
	setacceleration = delay(), -- backward compatibility
 | 
			
		||||
	setsprite = delay(), -- backward compatibility
 | 
			
		||||
	settexturemod = delay(), -- backward compatibility
 | 
			
		||||
	setvelocity = delay(), -- backward compatibility
 | 
			
		||||
	setyaw = delay(), -- backward compatibility
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function pipeworks.create_fake_player(def, is_dynamic)
 | 
			
		||||
	local wielded_item = ItemStack("")
 | 
			
		||||
	if def.inventory and def.wield_list then
 | 
			
		||||
		wielded_item = def.inventory:get_stack(def.wield_list, def.wield_index or 1)
 | 
			
		||||
	end
 | 
			
		||||
	local p = {
 | 
			
		||||
		get_player_name = delay(def.name),
 | 
			
		||||
 | 
			
		||||
		_formspec = def.formspec or "",
 | 
			
		||||
		_hp = def.hp or 20,
 | 
			
		||||
		_breath = 11,
 | 
			
		||||
		_pos = def.position and table.copy(def.position) or vector.new(),
 | 
			
		||||
		_properties = def.properties or { eye_height = def.eye_height or 1.47 },
 | 
			
		||||
		_inventory = def.inventory,
 | 
			
		||||
		_wield_index = def.wield_index or 1,
 | 
			
		||||
		_wielded_item = wielded_item,
 | 
			
		||||
 | 
			
		||||
		-- Model and view
 | 
			
		||||
		_eye_offset1 = vector.new(),
 | 
			
		||||
		_eye_offset3 = vector.new(),
 | 
			
		||||
		set_eye_offset = function(self, first, third)
 | 
			
		||||
			self._eye_offset1 = table.copy(first)
 | 
			
		||||
			self._eye_offset3 = table.copy(third)
 | 
			
		||||
		end,
 | 
			
		||||
		get_eye_offset = function(self)
 | 
			
		||||
			return self._eye_offset1, self._eye_offset3
 | 
			
		||||
		end,
 | 
			
		||||
		get_look_dir = delay(def.look_dir or vector.new()),
 | 
			
		||||
		get_look_pitch = delay(def.look_pitch or 0),
 | 
			
		||||
		get_look_yaw = delay(def.look_yaw or 0),
 | 
			
		||||
		get_look_horizontal = delay(def.look_yaw or 0),
 | 
			
		||||
		get_look_vertical = delay(-(def.look_pitch or 0)),
 | 
			
		||||
 | 
			
		||||
		-- Controls
 | 
			
		||||
		get_player_control = delay({
 | 
			
		||||
			jump=false, right=false, left=false, LMB=false, RMB=false,
 | 
			
		||||
			sneak=def.sneak, aux1=false, down=false, up=false
 | 
			
		||||
		}),
 | 
			
		||||
		get_player_control_bits = delay(def.sneak and 64 or 0),
 | 
			
		||||
 | 
			
		||||
		-- Inventory and ItemStacks
 | 
			
		||||
		get_inventory = delay(def.inventory),
 | 
			
		||||
		set_wielded_item = function(self, item)
 | 
			
		||||
			if self._inventory and def.wield_list then
 | 
			
		||||
				return self._inventory:set_stack(def.wield_list,
 | 
			
		||||
					self._wield_index, item)
 | 
			
		||||
			end
 | 
			
		||||
			self._wielded_item = ItemStack(item)
 | 
			
		||||
		end,
 | 
			
		||||
		get_wielded_item = function(self, item)
 | 
			
		||||
			if self._inventory and def.wield_list then
 | 
			
		||||
				return self._inventory:get_stack(def.wield_list,
 | 
			
		||||
					self._wield_index)
 | 
			
		||||
			end
 | 
			
		||||
			return ItemStack(self._wielded_item)
 | 
			
		||||
		end,
 | 
			
		||||
		get_wield_list = delay(def.wield_list),
 | 
			
		||||
		get_nametag_attributes = delay({
 | 
			
		||||
			bgcolor = false,
 | 
			
		||||
			color = { r = 0, g = 0, b = 0, a = 0 },
 | 
			
		||||
			text = def.name,
 | 
			
		||||
		}),
 | 
			
		||||
	}
 | 
			
		||||
	-- Getter & setter functions
 | 
			
		||||
	p.get_inventory_formspec, p.set_inventory_formspec
 | 
			
		||||
		= get_set_wrap("formspec", is_dynamic)
 | 
			
		||||
	p.get_breath, p.set_breath = get_set_wrap("breath", is_dynamic)
 | 
			
		||||
	p.get_hp, p.set_hp = get_set_wrap("hp", is_dynamic)
 | 
			
		||||
	p.get_pos, p.set_pos = get_set_wrap("pos", is_dynamic)
 | 
			
		||||
	p.get_wield_index, p.set_wield_index = get_set_wrap("wield_index", true)
 | 
			
		||||
	p.get_properties, p.set_properties = get_set_wrap("properties", false)
 | 
			
		||||
 | 
			
		||||
	-- For players, move_to and get_pos do the same
 | 
			
		||||
	p.move_to = p.get_pos
 | 
			
		||||
 | 
			
		||||
	-- Backwards compatibility
 | 
			
		||||
	p.getpos = p.get_pos
 | 
			
		||||
	p.setpos = p.set_pos
 | 
			
		||||
	p.moveto = p.move_to
 | 
			
		||||
	setmetatable(p, { __index = fake_player_metatable })
 | 
			
		||||
	return p
 | 
			
		||||
end
 | 
			
		||||
-- Kept for compatibility with old mods
 | 
			
		||||
pipeworks.create_fake_player = fakelib.create_player
 | 
			
		||||
 
 | 
			
		||||
@@ -84,9 +84,7 @@ local function punch_filter(data, filtpos, filtnode, msg)
 | 
			
		||||
	local filtmeta = minetest.get_meta(filtpos)
 | 
			
		||||
	local filtinv = filtmeta:get_inventory()
 | 
			
		||||
	local owner = filtmeta:get_string("owner")
 | 
			
		||||
	local fakePlayer = pipeworks.create_fake_player({
 | 
			
		||||
		name = owner
 | 
			
		||||
	})
 | 
			
		||||
	local fakeplayer = fakelib.create_player(owner)
 | 
			
		||||
	local dir = pipeworks.facedir_to_right_dir(filtnode.param2)
 | 
			
		||||
	local frompos = vector.subtract(filtpos, dir)
 | 
			
		||||
	local fromnode = minetest.get_node(frompos)
 | 
			
		||||
@@ -322,7 +320,7 @@ local function punch_filter(data, filtpos, filtnode, msg)
 | 
			
		||||
			if fromtube.can_remove then
 | 
			
		||||
				doRemove = fromtube.can_remove(frompos, fromnode, stack, dir, frominvname, spos)
 | 
			
		||||
			elseif fromdef.allow_metadata_inventory_take then
 | 
			
		||||
				doRemove = fromdef.allow_metadata_inventory_take(frompos, frominvname,spos, stack, fakePlayer)
 | 
			
		||||
				doRemove = fromdef.allow_metadata_inventory_take(frompos, frominvname, spos, stack, fakeplayer)
 | 
			
		||||
			end
 | 
			
		||||
			-- stupid lack of continue statements grumble
 | 
			
		||||
			if doRemove > 0 then
 | 
			
		||||
@@ -356,13 +354,13 @@ local function punch_filter(data, filtpos, filtnode, msg)
 | 
			
		||||
					item = stack:take_item(count)
 | 
			
		||||
					frominv:set_stack(frominvname, spos, stack)
 | 
			
		||||
					if fromdef.on_metadata_inventory_take then
 | 
			
		||||
						fromdef.on_metadata_inventory_take(frompos, frominvname, spos, item, fakePlayer)
 | 
			
		||||
						fromdef.on_metadata_inventory_take(frompos, frominvname, spos, item, fakeplayer)
 | 
			
		||||
					end
 | 
			
		||||
				end
 | 
			
		||||
				local pos = vector.add(frompos, vector.multiply(dir, 1.4))
 | 
			
		||||
				local start_pos = vector.add(frompos, dir)
 | 
			
		||||
				pipeworks.tube_inject_item(pos, start_pos, dir, item,
 | 
			
		||||
					fakePlayer:get_player_name(), item_tags)
 | 
			
		||||
					fakeplayer:get_player_name(), item_tags)
 | 
			
		||||
				return true -- only fire one item, please
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										62
									
								
								legacy.lua
									
									
									
									
									
								
							
							
						
						
									
										62
									
								
								legacy.lua
									
									
									
									
									
								
							@@ -1,62 +0,0 @@
 | 
			
		||||
local S = minetest.get_translator("pipeworks")
 | 
			
		||||
 | 
			
		||||
if not minetest.get_modpath("auto_tree_tap") and
 | 
			
		||||
  minetest.get_modpath("technic") then
 | 
			
		||||
 | 
			
		||||
	minetest.register_abm({
 | 
			
		||||
		nodenames = { "auto_tree_tap:off", "auto_tree_tap:on" },
 | 
			
		||||
		chance = 1,
 | 
			
		||||
		interval = 1,
 | 
			
		||||
		action = function(pos, node, active_object_count, active_object_count_wider)
 | 
			
		||||
			local fdir = node.param2
 | 
			
		||||
			local meta = minetest.get_meta(pos)
 | 
			
		||||
			local inv = meta:get_inventory()
 | 
			
		||||
			inv:set_size("pick", 1)
 | 
			
		||||
			inv:set_size("ghost_pick", 1)
 | 
			
		||||
			inv:set_size("main", 100)
 | 
			
		||||
			minetest.set_node(pos, {name = "pipeworks:nodebreaker_off", param2 = fdir})
 | 
			
		||||
			minetest.registered_nodes["pipeworks:nodebreaker_off"].on_punch(pos, node)
 | 
			
		||||
			inv:set_stack("pick", 1, ItemStack("technic:treetap"))
 | 
			
		||||
		end
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
	minetest.register_node(":auto_tree_tap:off", {
 | 
			
		||||
		description = S("Auto-Tap"),
 | 
			
		||||
		tiles = {"pipeworks_nodebreaker_top_off.png","pipeworks_nodebreaker_bottom_off.png","pipeworks_nodebreaker_side2_off.png","pipeworks_nodebreaker_side1_off.png",
 | 
			
		||||
			"pipeworks_nodebreaker_back.png","pipeworks_nodebreaker_front_off.png"},
 | 
			
		||||
		is_ground_content = false,
 | 
			
		||||
		paramtype2 = "facedir",
 | 
			
		||||
		groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, not_in_creative_inventory=1, axey=1, handy=1, pickaxey=1},
 | 
			
		||||
		_mcl_hardness=0.8,
 | 
			
		||||
		_sound_def = {
 | 
			
		||||
			key = "node_sound_stone_defaults",
 | 
			
		||||
		},
 | 
			
		||||
		tube = {connect_sides={back=1}},
 | 
			
		||||
		on_construct = function(pos)
 | 
			
		||||
			local meta = minetest.get_meta(pos)
 | 
			
		||||
			local inv = meta:get_inventory()
 | 
			
		||||
			inv:set_size("pick", 1)
 | 
			
		||||
			inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
 | 
			
		||||
		end,
 | 
			
		||||
		after_place_node = function (pos, placer)
 | 
			
		||||
			pipeworks.scan_for_tube_objects(pos, placer)
 | 
			
		||||
			local placer_pos = placer:get_pos()
 | 
			
		||||
 | 
			
		||||
			--correct for the player's height
 | 
			
		||||
			if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
 | 
			
		||||
 | 
			
		||||
			--correct for 6d facedir
 | 
			
		||||
			if placer_pos then
 | 
			
		||||
				local dir = {
 | 
			
		||||
					x = pos.x - placer_pos.x,
 | 
			
		||||
					y = pos.y - placer_pos.y,
 | 
			
		||||
					z = pos.z - placer_pos.z
 | 
			
		||||
				}
 | 
			
		||||
				local node = minetest.get_node(pos)
 | 
			
		||||
				node.param2 = minetest.dir_to_facedir(dir, true)
 | 
			
		||||
				minetest.set_node(pos, node)
 | 
			
		||||
			end
 | 
			
		||||
		end,
 | 
			
		||||
		after_dig_node = pipeworks.scan_for_tube_objects,
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
							
								
								
									
										2
									
								
								mod.conf
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								mod.conf
									
									
									
									
									
								
							@@ -1,5 +1,5 @@
 | 
			
		||||
name = pipeworks
 | 
			
		||||
description = This mod uses mesh nodes and nodeboxes to supply a complete set of 3D pipes and tubes, along with devices that work with them.
 | 
			
		||||
depends = basic_materials, xcompat
 | 
			
		||||
depends = basic_materials, xcompat, fakelib
 | 
			
		||||
optional_depends = mesecons, mesecons_mvps, digilines, signs_lib, unified_inventory, default, screwdriver, fl_mapgen, sound_api, i3, hades_core, hades_furnaces, hades_chests, mcl_mapgen_core, mcl_barrels, mcl_furnaces, mcl_experience
 | 
			
		||||
min_minetest_version = 5.5.0
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										614
									
								
								wielder.lua
									
									
									
									
									
								
							
							
						
						
									
										614
									
								
								wielder.lua
									
									
									
									
									
								
							@@ -1,247 +1,201 @@
 | 
			
		||||
local S = minetest.get_translator("pipeworks")
 | 
			
		||||
local assumed_eye_pos = vector.new(0, 1.5, 0)
 | 
			
		||||
local has_digilines = minetest.get_modpath("digilines")
 | 
			
		||||
 | 
			
		||||
local function delay(x)
 | 
			
		||||
	return (function() return x end)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function set_wielder_formspec(data, meta)
 | 
			
		||||
	local size = "10.2,"..(7+data.wield_inv_height)
 | 
			
		||||
	local list_background = ""
 | 
			
		||||
local function set_wielder_formspec(def, meta)
 | 
			
		||||
	local width, height = def.wield_inv.width, def.wield_inv.height
 | 
			
		||||
	local offset = 5.22 - width * 0.625
 | 
			
		||||
	local size = "10.2,"..(6.5 + height * 1.25 + (has_digilines and 1.25 or 0))
 | 
			
		||||
	local list_bg = ""
 | 
			
		||||
	if minetest.get_modpath("i3") or minetest.get_modpath("mcl_formspec") then
 | 
			
		||||
		list_background = "style_type[box;colors=#666]"
 | 
			
		||||
		for i=0, data.wield_inv_height-1 do
 | 
			
		||||
			for j=0, data.wield_inv_width-1 do
 | 
			
		||||
				list_background = list_background .. "box[".. ((10-data.wield_inv_width)*0.5)+(i*1.25) ..",".. 1+(j*1.25) ..";1,1;]"
 | 
			
		||||
		list_bg = "style_type[box;colors=#666]"
 | 
			
		||||
		for i=0, height-1 do
 | 
			
		||||
			for j=0, width-1 do
 | 
			
		||||
				list_bg = list_bg.."box["..offset+(i*1.25)..","..1.25+(j*1.25)..";1,1;]"
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	meta:set_string("formspec",
 | 
			
		||||
		"formspec_version[2]" ..
 | 
			
		||||
		"size["..size.."]"..
 | 
			
		||||
		pipeworks.fs_helpers.get_prepends(size)..
 | 
			
		||||
		"item_image[0.5,0.5;1,1;"..data.name_base.."_off]"..
 | 
			
		||||
		"label[1.5,1;"..minetest.formspec_escape(data.description).."]"..
 | 
			
		||||
		list_background ..
 | 
			
		||||
		"list[context;"..minetest.formspec_escape(data.wield_inv_name)..";"..((10-data.wield_inv_width)*0.5)..",1;"..data.wield_inv_width..","..data.wield_inv_height..";]"..
 | 
			
		||||
		pipeworks.fs_helpers.get_inv((2+data.wield_inv_height)) ..
 | 
			
		||||
		"listring[context;"..minetest.formspec_escape(data.wield_inv_name).."]" ..
 | 
			
		||||
		"listring[current_player;main]"
 | 
			
		||||
	)
 | 
			
		||||
	meta:set_string("infotext", data.description)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local can_tool_dig_node = function(nodename, toolcaps, toolname)
 | 
			
		||||
	--pipeworks.logger("can_tool_dig_node() STUB nodename="..tostring(nodename).." toolname="..tostring(toolname).." toolcaps: "..dump(toolcaps))
 | 
			
		||||
	-- brief documentation of minetest.get_dig_params() as it's not yet documented in lua_api.txt:
 | 
			
		||||
	-- takes two arguments, a node's block groups and a tool's capabilities,
 | 
			
		||||
	-- both as they appear in their respective definitions.
 | 
			
		||||
	-- returns a table with the following fields:
 | 
			
		||||
	-- diggable: boolean, can this tool dig this node at all
 | 
			
		||||
	-- time: float, time needed to dig with this tool
 | 
			
		||||
	-- wear: int, number of wear points to inflict on the item
 | 
			
		||||
	local nodedef = minetest.registered_nodes[nodename]
 | 
			
		||||
	-- don't explode due to nil def in event of unknown node!
 | 
			
		||||
	if (nodedef == nil) then return false end
 | 
			
		||||
 | 
			
		||||
	local nodegroups = nodedef.groups
 | 
			
		||||
	local diggable = minetest.get_dig_params(nodegroups, toolcaps).diggable
 | 
			
		||||
	if not diggable then
 | 
			
		||||
		-- a pickaxe can't actually dig leaves based on it's groups alone,
 | 
			
		||||
		-- but a player holding one can - the game seems to fall back to the hand.
 | 
			
		||||
		-- fall back to checking the hand's properties if the tool isn't the correct one.
 | 
			
		||||
		local hand_caps = minetest.registered_items[""].tool_capabilities
 | 
			
		||||
		diggable = minetest.get_dig_params(nodegroups, hand_caps).diggable
 | 
			
		||||
	local inv_offset = 1.5 + height * 1.25
 | 
			
		||||
	local fs = "formspec_version[2]size["..size.."]"..
 | 
			
		||||
		pipeworks.fs_helpers.get_prepends(size)..list_bg..
 | 
			
		||||
		"item_image[0.5,0.3;1,1;"..def.name.."_off]"..
 | 
			
		||||
		"label[1.75,0.8;"..minetest.formspec_escape(def.description).."]"..
 | 
			
		||||
		"list[context;"..def.wield_inv.name..";"..offset..",1.25;"..width..","..height..";]"
 | 
			
		||||
	if has_digilines then
 | 
			
		||||
		fs = fs.."field[1.5,"..inv_offset..";5,0.8;channel;"..S("Channel")..";${channel}]"..
 | 
			
		||||
			"button_exit[6.5,"..inv_offset..";2,0.8;save;"..S("Save").."]"..
 | 
			
		||||
			pipeworks.fs_helpers.get_inv(inv_offset + 1.25).."listring[]"
 | 
			
		||||
	else
 | 
			
		||||
		fs = fs..pipeworks.fs_helpers.get_inv(inv_offset).."listring[]"
 | 
			
		||||
	end
 | 
			
		||||
	return diggable
 | 
			
		||||
	meta:set_string("formspec", fs)
 | 
			
		||||
	meta:set_string("infotext", def.description)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function wielder_on(data, wielder_pos, wielder_node)
 | 
			
		||||
	data.fixup_node(wielder_pos, wielder_node)
 | 
			
		||||
	if wielder_node.name ~= data.name_base.."_off" then return end
 | 
			
		||||
	wielder_node.name = data.name_base.."_on"
 | 
			
		||||
	minetest.swap_node(wielder_pos, wielder_node)
 | 
			
		||||
	minetest.check_for_falling(wielder_pos)
 | 
			
		||||
	local wielder_meta = minetest.get_meta(wielder_pos)
 | 
			
		||||
	local inv = wielder_meta:get_inventory()
 | 
			
		||||
	local wield_inv_name = data.wield_inv_name
 | 
			
		||||
	local wieldindex
 | 
			
		||||
	for i, stack in ipairs(inv:get_list(wield_inv_name)) do
 | 
			
		||||
		if not stack:is_empty() then
 | 
			
		||||
			wieldindex = i
 | 
			
		||||
			break
 | 
			
		||||
local function wielder_action(def, pos, node, index)
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	local inv = meta:get_inventory()
 | 
			
		||||
	local list = inv:get_list(def.wield_inv.name)
 | 
			
		||||
	local wield_index
 | 
			
		||||
	if index then
 | 
			
		||||
		if list[index] and (def.wield_hand or not list[index]:is_empty()) then
 | 
			
		||||
			wield_index = index
 | 
			
		||||
		end
 | 
			
		||||
	else
 | 
			
		||||
		for i, stack in ipairs(list) do
 | 
			
		||||
			if not stack:is_empty() then
 | 
			
		||||
				wield_index = i
 | 
			
		||||
				break
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	if not wieldindex then
 | 
			
		||||
		if not data.ghost_inv_name then return end
 | 
			
		||||
		wield_inv_name = data.ghost_inv_name
 | 
			
		||||
		inv:set_stack(wield_inv_name, 1, ItemStack(data.ghost_tool))
 | 
			
		||||
		wieldindex = 1
 | 
			
		||||
	if not wield_index and not def.wield_hand then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	local dir = minetest.facedir_to_dir(wielder_node.param2)
 | 
			
		||||
	-- under/above is currently intentionally left switched
 | 
			
		||||
	-- even though this causes some problems with deployers and e.g. seeds
 | 
			
		||||
	-- as there are some issues related to nodebreakers otherwise breaking 2 nodes afar.
 | 
			
		||||
	-- solidity would have to be checked as well,
 | 
			
		||||
	-- but would open a whole can of worms related to difference in nodebreaker/deployer behavior
 | 
			
		||||
	-- and the problems of wielders acting on themselves if below is solid
 | 
			
		||||
	local under_pos = vector.subtract(wielder_pos, dir)
 | 
			
		||||
	local above_pos = vector.subtract(under_pos, dir)
 | 
			
		||||
	local pitch
 | 
			
		||||
	local yaw
 | 
			
		||||
	if dir.z < 0 then
 | 
			
		||||
		yaw = 0
 | 
			
		||||
		pitch = 0
 | 
			
		||||
	elseif dir.z > 0 then
 | 
			
		||||
		yaw = math.pi
 | 
			
		||||
		pitch = 0
 | 
			
		||||
	elseif dir.x < 0 then
 | 
			
		||||
		yaw = 3*math.pi/2
 | 
			
		||||
		pitch = 0
 | 
			
		||||
	elseif dir.x > 0 then
 | 
			
		||||
		yaw = math.pi/2
 | 
			
		||||
		pitch = 0
 | 
			
		||||
	elseif dir.y > 0 then
 | 
			
		||||
		yaw = 0
 | 
			
		||||
		pitch = -math.pi/2
 | 
			
		||||
	else
 | 
			
		||||
		yaw = 0
 | 
			
		||||
		pitch = math.pi/2
 | 
			
		||||
	end
 | 
			
		||||
	local virtplayer = pipeworks.create_fake_player({
 | 
			
		||||
		name = data.masquerade_as_owner and wielder_meta:get_string("owner")
 | 
			
		||||
			or ":pipeworks:" .. minetest.pos_to_string(wielder_pos),
 | 
			
		||||
		formspec = wielder_meta:get_string("formspec"),
 | 
			
		||||
		look_dir = vector.multiply(dir, -1),
 | 
			
		||||
		look_pitch = pitch,
 | 
			
		||||
		look_yaw = yaw,
 | 
			
		||||
		sneak = data.sneak,
 | 
			
		||||
		position = vector.subtract(wielder_pos, assumed_eye_pos),
 | 
			
		||||
	local dir = minetest.facedir_to_dir(node.param2)
 | 
			
		||||
	local fakeplayer = fakelib.create_player({
 | 
			
		||||
		name = meta:get_string("owner"),
 | 
			
		||||
		direction = vector.multiply(dir, -1),
 | 
			
		||||
		position = pos,
 | 
			
		||||
		inventory = inv,
 | 
			
		||||
		wield_index = wieldindex,
 | 
			
		||||
		wield_list = wield_inv_name
 | 
			
		||||
		wield_index = wield_index or 1,
 | 
			
		||||
		wield_list = def.wield_inv.name,
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
	local pointed_thing = { type="node", under=under_pos, above=above_pos }
 | 
			
		||||
	data.act(virtplayer, pointed_thing)
 | 
			
		||||
	if data.eject_drops then
 | 
			
		||||
	-- Under and above positions are intentionally switched.
 | 
			
		||||
	local pointed = {
 | 
			
		||||
		type = "node",
 | 
			
		||||
		under = vector.subtract(pos, dir),
 | 
			
		||||
		above = vector.subtract(pos, vector.multiply(dir, 2)),
 | 
			
		||||
	}
 | 
			
		||||
	def.action(fakeplayer, pointed)
 | 
			
		||||
	if def.eject_drops then
 | 
			
		||||
		for i, stack in ipairs(inv:get_list("main")) do
 | 
			
		||||
			if not stack:is_empty() then
 | 
			
		||||
				pipeworks.tube_inject_item(wielder_pos, wielder_pos, dir, stack)
 | 
			
		||||
				pipeworks.tube_inject_item(pos, pos, dir, stack)
 | 
			
		||||
				inv:set_stack("main", i, ItemStack(""))
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function wielder_off(data, pos, node)
 | 
			
		||||
	if node.name == data.name_base.."_on" then
 | 
			
		||||
		node.name = data.name_base.."_off"
 | 
			
		||||
local function wielder_on(def, pos, node)
 | 
			
		||||
	if node.name ~= def.name.."_off" then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	node.name = def.name.."_on"
 | 
			
		||||
	minetest.swap_node(pos, node)
 | 
			
		||||
	wielder_action(def, pos, node)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function wielder_off(def, pos, node)
 | 
			
		||||
	if node.name == def.name.."_on" then
 | 
			
		||||
		node.name = def.name.."_off"
 | 
			
		||||
		minetest.swap_node(pos, node)
 | 
			
		||||
		minetest.check_for_falling(pos)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function register_wielder(data)
 | 
			
		||||
	data.fixup_node = data.fixup_node or function (pos, node) end
 | 
			
		||||
	data.fixup_oldmetadata = data.fixup_oldmetadata or function (m) return m end
 | 
			
		||||
	for _, state in ipairs({ "off", "on" }) do
 | 
			
		||||
		local groups = { snappy=2, choppy=2, oddly_breakable_by_hand=2, mesecon=2, tubedevice=1, tubedevice_receiver=1, axey=1, handy=1, pickaxey=1 }
 | 
			
		||||
		if state == "on" then groups.not_in_creative_inventory = 1 end
 | 
			
		||||
		local tile_images = {}
 | 
			
		||||
		for _, face in ipairs({ "top", "bottom", "side2", "side1", "back", "front" }) do
 | 
			
		||||
			table.insert(tile_images, data.texture_base.."_"..face..(data.texture_stateful[face] and "_"..state or "")..".png")
 | 
			
		||||
local function wielder_digiline_action(def, pos, channel, msg)
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	local set_channel = meta:get_string("channel")
 | 
			
		||||
	if channel ~= set_channel then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	if type(msg) ~= "table" then
 | 
			
		||||
		if type(msg) == "string" then
 | 
			
		||||
			if msg:sub(1, 8) == "activate" then
 | 
			
		||||
				msg = {command = "activate", slot = tonumber(msg:sub(9))}
 | 
			
		||||
			end
 | 
			
		||||
		else
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
		minetest.register_node(data.name_base.."_"..state, {
 | 
			
		||||
			description = data.description,
 | 
			
		||||
			tiles = tile_images,
 | 
			
		||||
	end
 | 
			
		||||
	if msg.command == "activate" then
 | 
			
		||||
		local node = minetest.get_node(pos)
 | 
			
		||||
		local index = type(msg.slot) == "number" and msg.slot or nil
 | 
			
		||||
		wielder_action(def, pos, node, index)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function pipeworks.register_wielder(def)
 | 
			
		||||
	for _,state in ipairs({"off", "on"}) do
 | 
			
		||||
		local groups = {
 | 
			
		||||
			snappy = 2, choppy = 2, oddly_breakable_by_hand = 2,
 | 
			
		||||
			mesecon = 2, tubedevice = 1, tubedevice_receiver = 1,
 | 
			
		||||
			axey = 1, handy = 1, pickaxey = 1,
 | 
			
		||||
			not_in_creative_inventory = state == "on" and 1 or nil
 | 
			
		||||
		}
 | 
			
		||||
		minetest.register_node(def.name.."_"..state, {
 | 
			
		||||
			description = def.description,
 | 
			
		||||
			tiles = def.tiles[state],
 | 
			
		||||
			paramtype2 = "facedir",
 | 
			
		||||
			groups = groups,
 | 
			
		||||
			is_ground_content = false,
 | 
			
		||||
			_mcl_hardness = 0.6,
 | 
			
		||||
			_sound_def = {
 | 
			
		||||
				key = "node_sound_stone_defaults",
 | 
			
		||||
			},
 | 
			
		||||
			drop = def.name.."_off",
 | 
			
		||||
			mesecons = {
 | 
			
		||||
				effector = {
 | 
			
		||||
					rules = pipeworks.rules_all,
 | 
			
		||||
					action_on = function (pos, node)
 | 
			
		||||
						wielder_on(data, pos, node)
 | 
			
		||||
					action_on = function(pos, node)
 | 
			
		||||
						wielder_on(def, pos, node)
 | 
			
		||||
					end,
 | 
			
		||||
					action_off = function (pos, node)
 | 
			
		||||
						wielder_off(data, pos, node)
 | 
			
		||||
					action_off = function(pos, node)
 | 
			
		||||
						wielder_off(def, pos, node)
 | 
			
		||||
					end,
 | 
			
		||||
				},
 | 
			
		||||
			},
 | 
			
		||||
			digilines = {
 | 
			
		||||
				receptor = {},
 | 
			
		||||
				effector = {
 | 
			
		||||
					action = function(pos, _, channel, msg)
 | 
			
		||||
						wielder_digiline_action(def, pos, channel, msg)
 | 
			
		||||
					end,
 | 
			
		||||
				},
 | 
			
		||||
			},
 | 
			
		||||
			tube = {
 | 
			
		||||
				can_insert = function(pos, node, stack, tubedir)
 | 
			
		||||
					if not data.tube_permit_anteroposterior_insert then
 | 
			
		||||
						local nodedir = minetest.facedir_to_dir(node.param2)
 | 
			
		||||
						if vector.equals(tubedir, nodedir) or vector.equals(tubedir, vector.multiply(nodedir, -1)) then
 | 
			
		||||
				can_insert = function(pos, node, stack, direction)
 | 
			
		||||
					if def.eject_drops then
 | 
			
		||||
						-- Prevent ejected items from being inserted
 | 
			
		||||
						local dir = vector.multiply(minetest.facedir_to_dir(node.param2), -1)
 | 
			
		||||
						if vector.equals(direction, dir) then
 | 
			
		||||
							return false
 | 
			
		||||
						end
 | 
			
		||||
					end
 | 
			
		||||
					local meta = minetest.get_meta(pos)
 | 
			
		||||
					local inv = meta:get_inventory()
 | 
			
		||||
					return inv:room_for_item(data.wield_inv_name, stack)
 | 
			
		||||
					local inv = minetest.get_meta(pos):get_inventory()
 | 
			
		||||
					return inv:room_for_item(def.wield_inv.name, stack)
 | 
			
		||||
				end,
 | 
			
		||||
				insert_object = function(pos, node, stack, tubedir)
 | 
			
		||||
					if not data.tube_permit_anteroposterior_insert then
 | 
			
		||||
						local nodedir = minetest.facedir_to_dir(node.param2)
 | 
			
		||||
						if vector.equals(tubedir, nodedir) or vector.equals(tubedir, vector.multiply(nodedir, -1)) then
 | 
			
		||||
							return stack
 | 
			
		||||
						end
 | 
			
		||||
					end
 | 
			
		||||
					local meta = minetest.get_meta(pos)
 | 
			
		||||
					local inv = meta:get_inventory()
 | 
			
		||||
					return inv:add_item(data.wield_inv_name, stack)
 | 
			
		||||
				insert_object = function(pos, node, stack)
 | 
			
		||||
					local inv = minetest.get_meta(pos):get_inventory()
 | 
			
		||||
					return inv:add_item(def.wield_inv.name, stack)
 | 
			
		||||
				end,
 | 
			
		||||
				input_inventory = data.wield_inv_name,
 | 
			
		||||
				connect_sides = data.tube_connect_sides,
 | 
			
		||||
				can_remove = function(pos, node, stack, tubedir)
 | 
			
		||||
				input_inventory = "main",
 | 
			
		||||
				connect_sides = def.connect_sides,
 | 
			
		||||
				can_remove = function(pos, node, stack)
 | 
			
		||||
					return stack:get_count()
 | 
			
		||||
				end,
 | 
			
		||||
			},
 | 
			
		||||
			is_ground_content = false,
 | 
			
		||||
			paramtype2 = "facedir",
 | 
			
		||||
			tubelike = 1,
 | 
			
		||||
			groups = groups,
 | 
			
		||||
			_mcl_hardness=0.6,
 | 
			
		||||
			_sound_def = {
 | 
			
		||||
				key = "node_sound_stone_defaults",
 | 
			
		||||
			},
 | 
			
		||||
			drop = data.name_base.."_off",
 | 
			
		||||
			on_construct = function(pos)
 | 
			
		||||
				local meta = minetest.get_meta(pos)
 | 
			
		||||
				set_wielder_formspec(data, meta)
 | 
			
		||||
				local inv = meta:get_inventory()
 | 
			
		||||
				inv:set_size(data.wield_inv_name, data.wield_inv_width*data.wield_inv_height)
 | 
			
		||||
				if data.ghost_inv_name then
 | 
			
		||||
					inv:set_size(data.ghost_inv_name, 1)
 | 
			
		||||
				end
 | 
			
		||||
				if data.eject_drops then
 | 
			
		||||
					inv:set_size("main", 100)
 | 
			
		||||
				inv:set_size(def.wield_inv.name, def.wield_inv.width * def.wield_inv.height)
 | 
			
		||||
				if def.eject_drops then
 | 
			
		||||
					inv:set_size("main", 32)
 | 
			
		||||
				end
 | 
			
		||||
				set_wielder_formspec(def, meta)
 | 
			
		||||
			end,
 | 
			
		||||
			after_place_node = function (pos, placer)
 | 
			
		||||
			after_place_node = function(pos, placer)
 | 
			
		||||
				pipeworks.scan_for_tube_objects(pos)
 | 
			
		||||
				local placer_pos = placer:get_pos()
 | 
			
		||||
				if placer_pos and placer:is_player() then placer_pos = vector.add(placer_pos, assumed_eye_pos) end
 | 
			
		||||
				if placer_pos then
 | 
			
		||||
					local dir = vector.subtract(pos, placer_pos)
 | 
			
		||||
					local node = minetest.get_node(pos)
 | 
			
		||||
					node.param2 = minetest.dir_to_facedir(dir, true)
 | 
			
		||||
					minetest.set_node(pos, node)
 | 
			
		||||
				if not placer then
 | 
			
		||||
					return
 | 
			
		||||
				end
 | 
			
		||||
				local node = minetest.get_node(pos)
 | 
			
		||||
				node.param2 = minetest.dir_to_facedir(placer:get_look_dir(), true)
 | 
			
		||||
				minetest.set_node(pos, node)
 | 
			
		||||
				minetest.get_meta(pos):set_string("owner", placer:get_player_name())
 | 
			
		||||
			end,
 | 
			
		||||
			can_dig = (data.can_dig_nonempty_wield_inv and delay(true) or function(pos, player)
 | 
			
		||||
				local meta = minetest.get_meta(pos)
 | 
			
		||||
				local inv = meta:get_inventory()
 | 
			
		||||
				return inv:is_empty(data.wield_inv_name)
 | 
			
		||||
			end),
 | 
			
		||||
			after_dig_node = function(pos, oldnode, oldmetadata, digger)
 | 
			
		||||
				-- The legacy-node fixup is done here in a
 | 
			
		||||
				-- different form from the standard fixup,
 | 
			
		||||
				-- rather than relying on a standard fixup
 | 
			
		||||
				-- in an on_dig callback, because some
 | 
			
		||||
				-- non-standard diggers (such as technic's
 | 
			
		||||
				-- mining drill) don't respect on_dig.
 | 
			
		||||
				oldmetadata = data.fixup_oldmetadata(oldmetadata)
 | 
			
		||||
				for _, stack in ipairs(oldmetadata.inventory[data.wield_inv_name] or {}) do
 | 
			
		||||
				for _,stack in ipairs(oldmetadata.inventory.main or {}) do
 | 
			
		||||
					if not stack:is_empty() then
 | 
			
		||||
						minetest.add_item(pos, stack)
 | 
			
		||||
					end
 | 
			
		||||
@@ -249,7 +203,6 @@ local function register_wielder(data)
 | 
			
		||||
				pipeworks.scan_for_tube_objects(pos)
 | 
			
		||||
			end,
 | 
			
		||||
			on_rotate = pipeworks.on_rotate,
 | 
			
		||||
			on_punch = data.fixup_node,
 | 
			
		||||
			allow_metadata_inventory_put = function(pos, listname, index, stack, player)
 | 
			
		||||
				if not pipeworks.may_configure(pos, player) then return 0 end
 | 
			
		||||
				return stack:get_count()
 | 
			
		||||
@@ -261,212 +214,141 @@ local function register_wielder(data)
 | 
			
		||||
			allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
 | 
			
		||||
				if not pipeworks.may_configure(pos, player) then return 0 end
 | 
			
		||||
				return count
 | 
			
		||||
			end
 | 
			
		||||
			end,
 | 
			
		||||
			on_receive_fields = function(pos, _, fields, sender)
 | 
			
		||||
				if not fields.channel or not pipeworks.may_configure(pos, sender) then
 | 
			
		||||
					return
 | 
			
		||||
				end
 | 
			
		||||
				minetest.get_meta(pos):set_string("channel", fields.channel)
 | 
			
		||||
			end,
 | 
			
		||||
		})
 | 
			
		||||
	end
 | 
			
		||||
	table.insert(pipeworks.ui_cat_tube_list, def.name.."_off")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function get_tiles(name, stateful)
 | 
			
		||||
	local tiles = {on = {}, off = {}}
 | 
			
		||||
	for _,state in ipairs({"off", "on"}) do
 | 
			
		||||
		for _,side in ipairs({"top", "bottom", "side2", "side1", "back", "front"}) do
 | 
			
		||||
			local suffix = stateful[side] and "_"..state or ""
 | 
			
		||||
			table.insert(tiles[state], "pipeworks_"..name.."_"..side..suffix..".png")
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	return tiles
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if pipeworks.enable_node_breaker then
 | 
			
		||||
	local data
 | 
			
		||||
	-- see after end of data table for other use of these variables
 | 
			
		||||
	local name_base = "pipeworks:nodebreaker"
 | 
			
		||||
	local wield_inv_name = "pick"
 | 
			
		||||
	data = {
 | 
			
		||||
		name_base = name_base,
 | 
			
		||||
	pipeworks.register_wielder({
 | 
			
		||||
		name = "pipeworks:nodebreaker",
 | 
			
		||||
		description = S("Node Breaker"),
 | 
			
		||||
		texture_base = "pipeworks_nodebreaker",
 | 
			
		||||
		texture_stateful = { top = true, bottom = true, side2 = true, side1 = true, front = true },
 | 
			
		||||
		tube_connect_sides = { top=1, bottom=1, left=1, right=1, back=1 },
 | 
			
		||||
		tube_permit_anteroposterior_insert = false,
 | 
			
		||||
		wield_inv_name = wield_inv_name,
 | 
			
		||||
		wield_inv_width = 1,
 | 
			
		||||
		wield_inv_height = 1,
 | 
			
		||||
		can_dig_nonempty_wield_inv = true,
 | 
			
		||||
		ghost_inv_name = "ghost_pick",
 | 
			
		||||
		ghost_tool = ":",	-- hand by default
 | 
			
		||||
		fixup_node = function (pos, node)
 | 
			
		||||
			local meta = minetest.get_meta(pos)
 | 
			
		||||
			local inv = meta:get_inventory()
 | 
			
		||||
			-- Node breakers predating the visible pick slot
 | 
			
		||||
			-- may have been partially updated.  This code
 | 
			
		||||
			-- fully updates them.	Some have been observed
 | 
			
		||||
			-- to have no pick slot at all; first add one.
 | 
			
		||||
			if inv:get_size("pick") ~= 1 then
 | 
			
		||||
				inv:set_size("pick", 1)
 | 
			
		||||
			end
 | 
			
		||||
			-- Originally, they had a ghost pick in a "pick"
 | 
			
		||||
			-- inventory, no other inventory, and no form.
 | 
			
		||||
			-- The partial update of early with-form node
 | 
			
		||||
			-- breaker code gives them "ghost_pick" and "main"
 | 
			
		||||
			-- inventories, but leaves the old ghost pick in
 | 
			
		||||
			-- the "pick" inventory, and doesn't add a form.
 | 
			
		||||
			-- First perform that partial update.
 | 
			
		||||
			if inv:get_size("ghost_pick") ~= 1 then
 | 
			
		||||
				inv:set_size("ghost_pick", 1)
 | 
			
		||||
				inv:set_size("main", 100)
 | 
			
		||||
			end
 | 
			
		||||
			-- If the node breaker predates the visible pick
 | 
			
		||||
			-- slot, which we can detect by it not having a
 | 
			
		||||
			-- form, then the pick slot needs to be cleared
 | 
			
		||||
			-- of the old ghost pick.
 | 
			
		||||
			if (meta:get_string("formspec") or "") == "" then
 | 
			
		||||
				inv:set_stack("pick", 1, ItemStack(""))
 | 
			
		||||
			end
 | 
			
		||||
			-- Finally, unconditionally set the formspec
 | 
			
		||||
			-- and infotext.  This not only makes the
 | 
			
		||||
			-- pick slot visible for node breakers where
 | 
			
		||||
			-- it wasn't before; it also updates the form
 | 
			
		||||
			-- for node breakers that had an older version
 | 
			
		||||
			-- of the form, and sets infotext where it was
 | 
			
		||||
			-- missing for early with-form node breakers.
 | 
			
		||||
			set_wielder_formspec(data, meta)
 | 
			
		||||
		end,
 | 
			
		||||
		fixup_oldmetadata = function (oldmetadata)
 | 
			
		||||
			-- Node breakers predating the visible pick slot,
 | 
			
		||||
			-- with node form, kept their ghost pick in an
 | 
			
		||||
			-- inventory named "pick", the same name as the
 | 
			
		||||
			-- later visible pick slot.  The pick must be
 | 
			
		||||
			-- removed to avoid spilling it.
 | 
			
		||||
			if not oldmetadata.fields.formspec then
 | 
			
		||||
				return { inventory = { pick = {} }, fields = oldmetadata.fields }
 | 
			
		||||
		tiles = get_tiles("nodebreaker", {top = 1, bottom = 1, side2 = 1, side1 = 1, front = 1}),
 | 
			
		||||
		connect_sides = {top = 1, bottom = 1, left = 1, right = 1, back = 1},
 | 
			
		||||
		wield_inv = {name = "pick", width = 1, height = 1},
 | 
			
		||||
		wield_hand = true,
 | 
			
		||||
		eject_drops = true,
 | 
			
		||||
		action = function(fakeplayer, pointed)
 | 
			
		||||
			local stack = fakeplayer:get_wielded_item()
 | 
			
		||||
			local old_stack = ItemStack(stack)
 | 
			
		||||
			local item_def = minetest.registered_items[stack:get_name()]
 | 
			
		||||
			if item_def.on_use then
 | 
			
		||||
				fakeplayer:set_wielded_item(item_def.on_use(stack, fakeplayer, pointed) or stack)
 | 
			
		||||
			else
 | 
			
		||||
				return oldmetadata
 | 
			
		||||
			end
 | 
			
		||||
		end,
 | 
			
		||||
		masquerade_as_owner = true,
 | 
			
		||||
		sneak = false,
 | 
			
		||||
		act = function(virtplayer, pointed_thing)
 | 
			
		||||
			if minetest.is_protected(vector.add(virtplayer:get_pos(), assumed_eye_pos), virtplayer:get_player_name()) then
 | 
			
		||||
				return
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			--local dname = "nodebreaker.act() "
 | 
			
		||||
			local wieldstack = virtplayer:get_wielded_item()
 | 
			
		||||
			local oldwieldstack = ItemStack(wieldstack)
 | 
			
		||||
			local on_use = (minetest.registered_items[wieldstack:get_name()] or {}).on_use
 | 
			
		||||
			if on_use then
 | 
			
		||||
				--pipeworks.logger(dname.."invoking on_use "..tostring(on_use))
 | 
			
		||||
				wieldstack = on_use(wieldstack, virtplayer, pointed_thing) or wieldstack
 | 
			
		||||
				virtplayer:set_wielded_item(wieldstack)
 | 
			
		||||
			else
 | 
			
		||||
				local under_node = minetest.get_node(pointed_thing.under)
 | 
			
		||||
				local def = minetest.registered_nodes[under_node.name]
 | 
			
		||||
				if not def then
 | 
			
		||||
					-- do not dig an unknown node
 | 
			
		||||
				local node = minetest.get_node(pointed.under)
 | 
			
		||||
				local node_def = minetest.registered_nodes[node.name]
 | 
			
		||||
				if not node_def or not node_def.on_dig then
 | 
			
		||||
					return
 | 
			
		||||
				end
 | 
			
		||||
				-- check that the current tool is capable of destroying the
 | 
			
		||||
				-- target node.
 | 
			
		||||
				-- if we can't, don't dig, and leave the wield stack unchanged.
 | 
			
		||||
				-- note that wieldstack:get_tool_capabilities() returns hand
 | 
			
		||||
				-- properties if the item has none of it's own.
 | 
			
		||||
				if can_tool_dig_node(under_node.name,
 | 
			
		||||
						wieldstack:get_tool_capabilities(),
 | 
			
		||||
						wieldstack:get_name()) then
 | 
			
		||||
					def.on_dig(pointed_thing.under, under_node, virtplayer)
 | 
			
		||||
					local sound = def.sounds and def.sounds.dug
 | 
			
		||||
					if sound then
 | 
			
		||||
						minetest.sound_play(sound.name,
 | 
			
		||||
							{pos=pointed_thing.under, gain=sound.gain})
 | 
			
		||||
				-- Check if the tool can dig the node
 | 
			
		||||
				local tool = stack:get_tool_capabilities()
 | 
			
		||||
				if not minetest.get_dig_params(node_def.groups, tool).diggable then
 | 
			
		||||
					-- Try using hand if tool can't dig the node
 | 
			
		||||
					local hand = ItemStack():get_tool_capabilities()
 | 
			
		||||
					if not minetest.get_dig_params(node_def.groups, hand).diggable then
 | 
			
		||||
						return
 | 
			
		||||
					end
 | 
			
		||||
					wieldstack = virtplayer:get_wielded_item()
 | 
			
		||||
				--~ else
 | 
			
		||||
					--pipeworks.logger(dname.."couldn't dig node!")
 | 
			
		||||
				end
 | 
			
		||||
				-- This must only check for false, because `on_dig` returning nil is the same as returning true.
 | 
			
		||||
				if node_def.on_dig(pointed.under, node, fakeplayer) == false then
 | 
			
		||||
					return
 | 
			
		||||
				end
 | 
			
		||||
				local sound = node_def.sounds and node_def.sounds.dug
 | 
			
		||||
				if sound then
 | 
			
		||||
					minetest.sound_play(sound, {pos = pointed.under}, true)
 | 
			
		||||
				end
 | 
			
		||||
				stack = fakeplayer:get_wielded_item()
 | 
			
		||||
			end
 | 
			
		||||
			local wieldname = wieldstack:get_name()
 | 
			
		||||
			if wieldname == oldwieldstack:get_name() then
 | 
			
		||||
				-- don't mechanically wear out tool
 | 
			
		||||
				if wieldstack:get_count() == oldwieldstack:get_count() and
 | 
			
		||||
						wieldstack:get_metadata() == oldwieldstack:get_metadata() and
 | 
			
		||||
						((minetest.registered_items[wieldstack:get_name()] or {}).wear_represents or "mechanical_wear") == "mechanical_wear" then
 | 
			
		||||
					virtplayer:set_wielded_item(oldwieldstack)
 | 
			
		||||
			if stack:get_name() == old_stack:get_name() then
 | 
			
		||||
				-- Don't mechanically wear out tool
 | 
			
		||||
				if stack:get_wear() ~= old_stack:get_wear() and stack:get_count() == old_stack:get_count()
 | 
			
		||||
						and (item_def.wear_represents == nil or item_def.wear_represents == "mechanical_wear") then
 | 
			
		||||
					print("replaced")
 | 
			
		||||
					fakeplayer:set_wielded_item(old_stack)
 | 
			
		||||
				end
 | 
			
		||||
			elseif wieldname ~= "" then
 | 
			
		||||
				-- tool got replaced by something else:
 | 
			
		||||
				-- treat it as a drop
 | 
			
		||||
				virtplayer:get_inventory():add_item("main", wieldstack)
 | 
			
		||||
				virtplayer:set_wielded_item(ItemStack(""))
 | 
			
		||||
			elseif not stack:is_empty() then
 | 
			
		||||
				-- Tool got replaced by something else, treat it as a drop.
 | 
			
		||||
				fakeplayer:get_inventory():add_item("main", stack)
 | 
			
		||||
				fakeplayer:set_wielded_item("")
 | 
			
		||||
			end
 | 
			
		||||
		end,
 | 
			
		||||
		eject_drops = true,
 | 
			
		||||
	}
 | 
			
		||||
	register_wielder(data)
 | 
			
		||||
	pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:nodebreaker_off"
 | 
			
		||||
	-- aliases for when someone had technic installed, but then uninstalled it but not pipeworks
 | 
			
		||||
	})
 | 
			
		||||
	minetest.register_alias("technic:nodebreaker_off", "pipeworks:nodebreaker_off")
 | 
			
		||||
	minetest.register_alias("technic:nodebreaker_on", "pipeworks:nodebreaker_on")
 | 
			
		||||
	minetest.register_alias("technic:node_breaker_off", "pipeworks:nodebreaker_off")
 | 
			
		||||
	minetest.register_alias("technic:node_breaker_on", "pipeworks:nodebreaker_on")
 | 
			
		||||
	-- turn legacy auto-tree-taps into node breakers
 | 
			
		||||
	dofile(pipeworks.modpath.."/legacy.lua")
 | 
			
		||||
 | 
			
		||||
	-- register LBM for transition to cheaper node breakers
 | 
			
		||||
	local lbm_id = "pipeworks:refund_node_breaker_pick"
 | 
			
		||||
	minetest.register_lbm({
 | 
			
		||||
		name = lbm_id,
 | 
			
		||||
		label = "Give back mese pick for pre-transition node breakers",
 | 
			
		||||
		run_at_every_load = false,
 | 
			
		||||
		nodenames = { name_base.."_on", name_base.."_off" },
 | 
			
		||||
		action = function(pos, node)
 | 
			
		||||
			pipeworks.logger(lbm_id.." entry, nodename="..node.name)
 | 
			
		||||
			local invref = minetest.get_meta(pos):get_inventory()
 | 
			
		||||
			invref:add_item(wield_inv_name, ItemStack("default:pick_mese"))
 | 
			
		||||
		end
 | 
			
		||||
	})
 | 
			
		||||
	minetest.register_alias("auto_tree_tap:off", "pipeworks:nodebreaker_off")
 | 
			
		||||
	minetest.register_alias("auto_tree_tap:on", "pipeworks:nodebreaker_on")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if pipeworks.enable_deployer then
 | 
			
		||||
	register_wielder({
 | 
			
		||||
		name_base = "pipeworks:deployer",
 | 
			
		||||
	pipeworks.register_wielder({
 | 
			
		||||
		name = "pipeworks:deployer",
 | 
			
		||||
		description = S("Deployer"),
 | 
			
		||||
		texture_base = "pipeworks_deployer",
 | 
			
		||||
		texture_stateful = { front = true },
 | 
			
		||||
		tube_connect_sides = { back=1 },
 | 
			
		||||
		tube_permit_anteroposterior_insert = true,
 | 
			
		||||
		wield_inv_name = "main",
 | 
			
		||||
		wield_inv_width = 3,
 | 
			
		||||
		wield_inv_height = 3,
 | 
			
		||||
		can_dig_nonempty_wield_inv = false,
 | 
			
		||||
		masquerade_as_owner = true,
 | 
			
		||||
		sneak = false,
 | 
			
		||||
		act = function(virtplayer, pointed_thing)
 | 
			
		||||
			if minetest.is_protected(vector.add(virtplayer:get_pos(), assumed_eye_pos), virtplayer:get_player_name()) then
 | 
			
		||||
				return
 | 
			
		||||
		tiles = get_tiles("deployer", {front = 1}),
 | 
			
		||||
		connect_sides = {back = 1},
 | 
			
		||||
		wield_inv = {name = "main", width = 3, height = 3},
 | 
			
		||||
		action = function(fakeplayer, pointed)
 | 
			
		||||
			local stack = fakeplayer:get_wielded_item()
 | 
			
		||||
			local def = minetest.registered_items[stack:get_name()]
 | 
			
		||||
			if def and def.on_place then
 | 
			
		||||
				local new_stack, placed_pos = def.on_place(stack, fakeplayer, pointed)
 | 
			
		||||
				fakeplayer:set_wielded_item(new_stack or stack)
 | 
			
		||||
				-- minetest.item_place_node doesn't play sound to the placer
 | 
			
		||||
				local sound = placed_pos and def.sounds and def.sounds.place
 | 
			
		||||
				local name = fakeplayer:get_player_name()
 | 
			
		||||
				if sound and name ~= "" then
 | 
			
		||||
					minetest.sound_play(sound, {pos = placed_pos, to_player = name}, true)
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			local wieldstack = virtplayer:get_wielded_item()
 | 
			
		||||
			virtplayer:set_wielded_item((minetest.registered_items[wieldstack:get_name()] or {on_place=minetest.item_place}).on_place(wieldstack, virtplayer, pointed_thing) or wieldstack)
 | 
			
		||||
		end,
 | 
			
		||||
		eject_drops = false,
 | 
			
		||||
	})
 | 
			
		||||
	pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:deployer_off"
 | 
			
		||||
	-- aliases for when someone had technic installed, but then uninstalled it but not pipeworks
 | 
			
		||||
	minetest.register_alias("technic:deployer_off", "pipeworks:deployer_off")
 | 
			
		||||
	minetest.register_alias("technic:deployer_on", "pipeworks:deployer_on")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if pipeworks.enable_dispenser then
 | 
			
		||||
	register_wielder({
 | 
			
		||||
		name_base = "pipeworks:dispenser",
 | 
			
		||||
	-- Override minetest.item_drop to negate its hardcoded offset
 | 
			
		||||
	-- when the dropper is a fake player.
 | 
			
		||||
	local item_drop = minetest.item_drop
 | 
			
		||||
	-- luacheck: ignore 122
 | 
			
		||||
	function minetest.item_drop(stack, dropper, pos)
 | 
			
		||||
		if dropper and dropper.is_fake_player then
 | 
			
		||||
			pos = vector.new(pos.x, pos.y - 1.2, pos.z)
 | 
			
		||||
		end
 | 
			
		||||
		return item_drop(stack, dropper, pos)
 | 
			
		||||
	end
 | 
			
		||||
	pipeworks.register_wielder({
 | 
			
		||||
		name = "pipeworks:dispenser",
 | 
			
		||||
		description = S("Dispenser"),
 | 
			
		||||
		texture_base = "pipeworks_dispenser",
 | 
			
		||||
		texture_stateful = { front = true },
 | 
			
		||||
		tube_connect_sides = { back=1 },
 | 
			
		||||
		tube_permit_anteroposterior_insert = true,
 | 
			
		||||
		wield_inv_name = "main",
 | 
			
		||||
		wield_inv_width = 3,
 | 
			
		||||
		wield_inv_height = 3,
 | 
			
		||||
		can_dig_nonempty_wield_inv = false,
 | 
			
		||||
		masquerade_as_owner = false,
 | 
			
		||||
		sneak = true,
 | 
			
		||||
		act = function(virtplayer, pointed_thing)
 | 
			
		||||
			local wieldstack = virtplayer:get_wielded_item()
 | 
			
		||||
			virtplayer:set_wielded_item((minetest.registered_items[wieldstack:get_name()] or
 | 
			
		||||
				{on_drop=minetest.item_drop}).on_drop(wieldstack, virtplayer, virtplayer:get_pos()) or
 | 
			
		||||
				wieldstack)
 | 
			
		||||
		tiles = get_tiles("dispenser", {front = 1}),
 | 
			
		||||
		connect_sides = {back = 1},
 | 
			
		||||
		wield_inv = {name = "main", width = 3, height = 3},
 | 
			
		||||
		action = function(fakeplayer)
 | 
			
		||||
			local stack = fakeplayer:get_wielded_item()
 | 
			
		||||
			local def = minetest.registered_items[stack:get_name()]
 | 
			
		||||
			if def and def.on_drop then
 | 
			
		||||
				local pos = fakeplayer:get_pos()
 | 
			
		||||
				fakeplayer:set_wielded_item(def.on_drop(stack, fakeplayer, pos) or stack)
 | 
			
		||||
			end
 | 
			
		||||
		end,
 | 
			
		||||
		eject_drops = false,
 | 
			
		||||
	})
 | 
			
		||||
	pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:dispenser_off"
 | 
			
		||||
end
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user