Merge remote-tracking branch 'upstream/master'

This commit is contained in:
bri cassa 2023-11-23 00:15:18 +01:00
commit 2f9f9a7b54
22 changed files with 603 additions and 95 deletions

View File

@ -20,6 +20,6 @@ read_globals = {
-- mods
"default", "mesecon", "digiline",
"screwdriver", "unified_inventory",
"i3",
"i3", "mcl_experience", "awards"
}

View File

@ -35,25 +35,42 @@ end
local function autocraft(inventory, craft)
if not craft then return false end
local output_item = craft.output.item
-- check if we have enough room in dst
if not inventory:room_for_item("dst", output_item) then return false end
local consumption = craft.consumption
local inv_index = count_index(inventory:get_list("src"))
-- check if we have enough material available
for itemname, number in pairs(consumption) do
local inv_index = count_index(inventory:get_list("src"))
for itemname, number in pairs(craft.consumption) do
if (not inv_index[itemname]) or inv_index[itemname] < number then return false end
end
-- check if output and all replacements fit in dst
local output = craft.output.item
local out_items = count_index(craft.decremented_input.items)
out_items[output:get_name()] = (out_items[output:get_name()] or 0) + output:get_count()
local empty_count = 0
for _,item in pairs(inventory:get_list("dst")) do
if item:is_empty() then
empty_count = empty_count + 1
else
local name = item:get_name()
if out_items[name] then
out_items[name] = out_items[name] - item:get_free_space()
end
end
end
for _,count in pairs(out_items) do
if count > 0 then
empty_count = empty_count - 1
end
end
if empty_count < 0 then
return false
end
-- consume material
for itemname, number in pairs(consumption) do
for itemname, number in pairs(craft.consumption) do
for _ = 1, number do -- We have to do that since remove_item does not work if count > stack_max
inventory:remove_item("src", ItemStack(itemname))
end
end
-- craft the result into the dst inventory and add any "replacements" as well
inventory:add_item("dst", output_item)
inventory:add_item("dst", output)
for i = 1, 9 do
inventory:add_item("dst", craft.decremented_input.items[i])
end
@ -176,7 +193,7 @@ local function update_meta(meta, enabled)
local state = enabled and "on" or "off"
meta:set_int("enabled", enabled and 1 or 0)
local list_backgrounds = ""
if minetest.get_modpath("i3") then
if minetest.get_modpath("i3") or minetest.get_modpath("mcl_formspec") then
list_backgrounds = "style_type[box;colors=#666]"
for i=0, 2 do
for j=0, 2 do
@ -275,8 +292,8 @@ minetest.register_node("pipeworks:autocrafter", {
description = S("Autocrafter"),
drawtype = "normal",
tiles = {"pipeworks_autocrafter.png"},
groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1, dig_generic = 1, axey=5},
_mcl_hardness=1.6,
groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1, dig_generic = 1, axey=1, handy=1, pickaxey=1},
_mcl_hardness=0.8,
tube = {insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()

View File

@ -168,6 +168,31 @@ function fs_helpers.get_inv(y)
end
end
table.insert(fs, "style_type[list;size="..size..";spacing="..spacing.."]")
table.insert(fs, "list[current_player;main;"..inv_x..","..(inv_y + 1.15)..";"..hotbar_len..","..(inv_size / hotbar_len)..";"..hotbar_len.."]")
elseif minetest.get_modpath("mcl_formspec") then
local inv_x = 0.22
local inv_y = (y + 0.4) or 6.9
local size, spacing = 1, 0.1
local hotbar_len = 9
local inv_size = hotbar_len * 4
table.insert(fs, "style_type[box;colors=#77777710,#77777710,#777,#777]")
for i = 0, hotbar_len - 1 do
table.insert(fs, "box["..(i * size + inv_x + (i * spacing))..","..inv_y..";"..size..","..size..";]")
end
table.insert(fs, "style_type[list;size="..size..";spacing="..spacing.."]")
table.insert(fs, "list[current_player;main;"..inv_x..","..inv_y..";"..hotbar_len..",1;]")
table.insert(fs, "style_type[box;colors=#666]")
for i=0, 2 do
for j=0, hotbar_len - 1 do
table.insert(fs, "box["..0.2+(j*0.1)+(j*size)..","..(inv_y+size+spacing+0.05)+(i*0.1)+(i*size)..";"..size..","..size..";]")
end
end
table.insert(fs, "style_type[list;size="..size..";spacing="..spacing.."]")
table.insert(fs, "list[current_player;main;"..inv_x..","..(inv_y + 1.15)..";"..hotbar_len..","..(inv_size / hotbar_len)..";"..hotbar_len.."]")
else

View File

@ -16,18 +16,17 @@ local materials = {
if minetest.get_modpath("mcl_core") then
materials = {
stone = "mcl_core:stone",
desert_stone = "mcl_core:sandstone2",
desert_stone = "mcl_core:redsandstone",
desert_sand = "mcl_core:sand",
chest = "mcl_chests:chest_small",
chest = "mcl_chests:chest",
steel_ingot = "mcl_core:iron_ingot",
gold_ingot = "mcl_core:gold_ingot",
mese = "default:mese",
mese_crystal = "default:mese_crystal",
mese = "mesecons_torch:redstoneblock",
mese_crystal = "mesecons:redstone",
mese_crystal_fragment = "mesecons:redstone",
teleporter = "default:mese",
-- Use iron where no equivalent
copper_ingot = "mcl_core:iron_ingot",
glass = "default:glass",
teleporter = "mesecons_torch:redstoneblock",
copper_ingot = "mcl_copper:copper_ingot",
glass = "mcl_core:glass",
}
elseif minetest.get_modpath("fl_ores") and minetest.get_modpath("fl_stone") then
materials = {

View File

@ -14,8 +14,8 @@ minetest.register_node("pipeworks:steel_block_embedded_tube", {
},
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky=1, oddly_breakable_by_hand = 1, tubedevice = 1, dig_glass = 2, pickaxey=5},
_mcl_hardness=1.6,
groups = {cracky=1, oddly_breakable_by_hand = 1, tubedevice = 1, dig_glass = 2, pickaxey=1, handy=1},
_mcl_hardness=0.8,
legacy_facedir_simple = true,
_sound_def = {
key = "node_sound_stone_defaults",
@ -63,8 +63,8 @@ minetest.register_node("pipeworks:steel_pane_embedded_tube", {
collision_box = pane_box,
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky=1, oddly_breakable_by_hand = 1, tubedevice = 1, dig_glass = 2, pickaxey=5},
_mcl_hardness=1.6,
groups = {cracky=1, oddly_breakable_by_hand = 1, tubedevice = 1, dig_glass = 2, pickaxey=1, handy=1},
_mcl_hardness=0.8,
legacy_facedir_simple = true,
_sound_def = {
key = "node_sound_stone_defaults",

View File

@ -133,9 +133,9 @@ for s in ipairs(states) do
local dgroups
if states[s] == "off" then
dgroups = {snappy=3, pipe=1, dig_generic = 4, axey=5}
dgroups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1}
else
dgroups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=5}
dgroups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1}
end
local pumpname = "pipeworks:pump_"..states[s]
@ -148,7 +148,7 @@ for s in ipairs(states) do
paramtype = "light",
paramtype2 = "facedir",
groups = dgroups,
_mcl_hardness=1.6,
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
},
@ -203,7 +203,7 @@ for s in ipairs(states) do
fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
},
groups = dgroups,
_mcl_hardness = 1.6,
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
},
@ -253,8 +253,8 @@ minetest.register_node(nodename_valve_loaded, {
type = "fixed",
fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
},
groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=5},
_mcl_hardness=1.6,
groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
},
@ -306,8 +306,8 @@ minetest.register_node("pipeworks:grating", {
},
sunlight_propagates = true,
paramtype = "light",
groups = {snappy=3, pipe=1, dig_generic = 4, axey=5},
_mcl_hardness=1.6,
groups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
},
@ -334,8 +334,8 @@ minetest.register_node(nodename_spigot_empty, {
sunlight_propagates = true,
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1, dig_generic = 4, axey=5},
_mcl_hardness=1.6,
groups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
},
@ -372,8 +372,8 @@ minetest.register_node(nodename_spigot_loaded, {
sunlight_propagates = true,
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=5},
_mcl_hardness=1.6,
groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
},
@ -431,8 +431,8 @@ minetest.register_node(nodename_panel_empty, {
tiles = { "pipeworks_entry_panel.png" },
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1, dig_generic = 4, axey=5},
_mcl_hardness=1.6,
groups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
},
@ -454,8 +454,8 @@ minetest.register_node(nodename_panel_loaded, {
tiles = { "pipeworks_entry_panel.png" },
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=5},
_mcl_hardness=1.6,
groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
},
@ -487,8 +487,8 @@ minetest.register_node(nodename_sensor_empty, {
sunlight_propagates = true,
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1, dig_generic = 4, axey=5},
_mcl_hardness=1.6,
groups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
},
@ -529,8 +529,8 @@ minetest.register_node(nodename_sensor_loaded, {
sunlight_propagates = true,
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=5},
_mcl_hardness=1.6,
groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
},
@ -577,12 +577,12 @@ new_flow_logic_register.transition_simple_set(sensor_pressure_set, { mesecons=pi
-- TODO flow-logic-stub: these don't currently do anything under the new flow logic.
for fill = 0, 10 do
local filldesc=S("empty")
local sgroups = {snappy=3, pipe=1, tankfill=fill+1, dig_generic = 4, axey=5}
local sgroups = {snappy=3, pipe=1, tankfill=fill+1, dig_generic = 4, axey=1, handy=1, pickaxey=1}
local image = nil
if fill ~= 0 then
filldesc=S("@1% full", 10*fill)
sgroups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1, dig_generic = 4, axey=5}
sgroups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1}
image = "pipeworks_storage_tank_fittings.png"
end
@ -599,8 +599,8 @@ for fill = 0, 10 do
inventory_image = image,
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1, dig_generic = 4, axey=5},
_mcl_hardness=1.6,
groups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
},
@ -631,7 +631,7 @@ for fill = 0, 10 do
paramtype = "light",
paramtype2 = "facedir",
groups = sgroups,
_mcl_hardness=1.6,
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
},
@ -660,8 +660,8 @@ minetest.register_node(nodename_fountain_empty, {
tiles = { "pipeworks_fountainhead.png" },
sunlight_propagates = true,
paramtype = "light",
groups = {snappy=3, pipe=1, dig_generic = 4, axey=5},
_mcl_hardness=1.6,
groups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
},
@ -698,8 +698,8 @@ minetest.register_node(nodename_fountain_loaded, {
tiles = { "pipeworks_fountainhead.png" },
sunlight_propagates = true,
paramtype = "light",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=5},
_mcl_hardness=1.6,
groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
},
@ -751,8 +751,8 @@ minetest.register_node(nodename_sp_empty, {
tiles = { "pipeworks_straight_pipe_empty.png" },
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1, dig_generic = 4, axey=5},
_mcl_hardness=1.6,
groups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
},
@ -776,8 +776,8 @@ minetest.register_node(nodename_sp_loaded, {
tiles = { "pipeworks_straight_pipe_loaded.png" },
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=5},
_mcl_hardness=1.6,
groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
},

View File

@ -38,7 +38,7 @@ local function set_filter_formspec(data, meta)
end
local size = "10.2,11"
local list_backgrounds = ""
if minetest.get_modpath("i3") then
if minetest.get_modpath("i3") or minetest.get_modpath("mcl_formspec") then
list_backgrounds = "style_type[box;colors=#666]"
for i=0, 7 do
for j=0, 1 do
@ -388,8 +388,8 @@ for _, data in ipairs({
"pipeworks_"..data.name.."_top.png",
},
paramtype2 = "facedir",
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, mesecon = 2, axey=5},
_mcl_hardness=1.6,
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, mesecon = 2, axey=1, handy=1, pickaxey=1},
_mcl_hardness=0.8,
legacy_facedir_simple = true,
_sound_def = {
key = "node_sound_wood_defaults",

View File

@ -182,6 +182,12 @@ if pipeworks.enable_redefines and (minetest.get_modpath("default") or minetest.g
dofile(pipeworks.modpath.."/compat-chests.lua")
dofile(pipeworks.modpath.."/compat-furnaces.lua")
end
if pipeworks.enable_redefines and minetest.get_modpath("mcl_barrels") then
dofile(pipeworks.modpath.."/mcl_barrels.lua")
end
if pipeworks.enable_redefines and minetest.get_modpath("mcl_furnaces") then
dofile(pipeworks.modpath.."/mcl_furnaces.lua")
end
if pipeworks.enable_autocrafter then
dofile(pipeworks.modpath.."/autocrafter.lua")
end
@ -198,7 +204,7 @@ minetest.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty")
-- Unified Inventory categories integration
if minetest.global_exists("unified_inventory") and unified_inventory.registered_categories then
if minetest.get_modpath("unified_inventory") and unified_inventory.registered_categories then
if not unified_inventory.registered_categories["automation"] then
unified_inventory.register_category("automation", {
symbol = "pipeworks:lua_tube000000",

View File

@ -26,8 +26,8 @@ if not minetest.get_modpath("auto_tree_tap") and
"pipeworks_nodebreaker_back.png","pipeworks_nodebreaker_front_off.png"},
is_ground_content = true,
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, not_in_creative_inventory=1, axey=5},
_mcl_hardness=1.6,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, not_in_creative_inventory=1, axey=1, handy=1, pickaxey=1},
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_stone_defaults",
},
@ -55,7 +55,6 @@ if not minetest.get_modpath("auto_tree_tap") and
local node = minetest.get_node(pos)
node.param2 = minetest.dir_to_facedir(dir, true)
minetest.set_node(pos, node)
minetest.log("action", "real (6d) facedir: " .. node.param2)
end
end,
after_dig_node = pipeworks.scan_for_tube_objects,

View File

@ -425,7 +425,7 @@ end
-- itbl: Flat table of functions to run after sandbox cleanup, used to prevent various security hazards
local function get_digiline_send(pos, itbl, send_warning)
if not minetest.global_exists("digilines") then return end
if not minetest.get_modpath("digilines") then return end
local chan_maxlen = mesecon.setting("luacontroller_digiline_channel_maxlen", 256)
local maxlen = mesecon.setting("luacontroller_digiline_maxlen", 50000)
return function(channel, msg)
@ -865,7 +865,7 @@ for white = 0, 1 do
tiles[3] = tiles[3]..tiles_on_off.R270:format(white == 1 and "on" or "off");
tiles[4] = tiles[4]..tiles_on_off.R_90:format(white == 1 and "on" or "off");
local groups = {snappy = 3, tube = 1, tubedevice = 1, overheat = 1, dig_generic = 4, axey=5}
local groups = {snappy = 3, tube = 1, tubedevice = 1, overheat = 1, dig_generic = 4, axey=1, handy=1, pickaxey=1}
if red + blue + yellow + green + black + white ~= 0 then
groups.not_in_creative_inventory = 1
end
@ -912,7 +912,7 @@ for white = 0, 1 do
paramtype = "light",
is_ground_content = false,
groups = groups,
_mcl_hardness=1.6,
_mcl_hardness=0.8,
drop = BASENAME.."000000",
sunlight_propagates = true,
selection_box = selection_box,
@ -1024,8 +1024,8 @@ minetest.register_node(BASENAME .. "_burnt", {
is_burnt = true,
paramtype = "light",
is_ground_content = false,
groups = {snappy = 3, tube = 1, tubedevice = 1, not_in_creative_inventory=1, dig_generic = 4, axey=5},
_mcl_hardness=1.6,
groups = {snappy = 3, tube = 1, tubedevice = 1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
_mcl_hardness=0.8,
drop = BASENAME.."000000",
sunlight_propagates = true,
selection_box = selection_box,

View File

@ -163,11 +163,15 @@ local entitydef_default = {
if not is_active(entity_pos) then
return
end
local ent = minetest.add_entity(entity_pos, entity.name):get_luaentity()
local object = minetest.add_entity(entity_pos, entity.name)
if not object then
return
end
local ent = object:get_luaentity()
ent:from_data(entity.data)
ent.parent_id = self._id
ent.attached_id = index
entity.entity = ent.object
entity.entity = object
local master = self._attached_entities_master
if master then
self:_attach(index, master)

72
mcl_barrels.lua Normal file
View File

@ -0,0 +1,72 @@
-- this bit of code modifies the mcl barrels to be compatible with
-- pipeworks.
-- Pipeworks Specific
local tube_entry = "^pipeworks_tube_connection_wooden.png"
-- Original Definitions
local old_barrel = table.copy(minetest.registered_items["mcl_barrels:barrel_closed"])
local groups = old_barrel.groups
groups["tubedevice"] = 1
groups["tubedevice_receiver"] = 1
local groups_open = table.copy(groups)
groups_open["not_in_creative_inventory"] = 1
-- Override Construction
local override_barrel = {}
override_barrel.tiles = {
"mcl_barrels_barrel_top.png^[transformR270",
"mcl_barrels_barrel_bottom.png"..tube_entry,
"mcl_barrels_barrel_side.png"..tube_entry
}
override_barrel.after_place_node = function(pos, placer, itemstack, pointed_thing)
old_barrel.after_place_node(pos, placer, itemstack, pointed_thing)
pipeworks.after_place(pos, placer, itemstack, pointed_thing)
end
override_barrel.tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item("main", stack)
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if meta:get_int("splitstacks") == 1 then
stack = stack:peek_item(1)
end
return inv:room_for_item("main", stack)
end,
input_inventory = "main",
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1}
}
override_barrel.after_dig_node = function(pos, oldnode, oldmetadata, digger)
old_barrel.after_dig_node(pos, oldnode, oldmetadata, digger)
pipeworks.after_dig(pos)
end
override_barrel.groups = table.copy(old_barrel.groups)
override_barrel.on_rotate = pipeworks.on_rotate
local override_barrel_open = table.copy(override_barrel)
override_barrel_open.tiles = {
"mcl_barrels_barrel_top_open.png",
"mcl_barrels_barrel_bottom.png"..tube_entry,
"mcl_barrels_barrel_side.png"..tube_entry
}
override_barrel_open.groups = groups_open
-- Override with the new modifications.
minetest.override_item("mcl_barrels:barrel_closed", override_barrel)
minetest.override_item("mcl_barrels:barrel_open", override_barrel_open)

376
mcl_furnaces.lua Normal file
View File

@ -0,0 +1,376 @@
local old_furnace = table.copy(minetest.registered_nodes["mcl_furnaces:furnace"])
local old_blast_furnace = table.copy(minetest.registered_nodes["mcl_blast_furnace:blast_furnace"])
local old_smoker = table.copy(minetest.registered_nodes["mcl_smoker:smoker"])
local tube_entry = "^pipeworks_tube_connection_stony.png"
-- groups
local furnace_groups = old_furnace.groups
furnace_groups["tubedevice"] = 1
furnace_groups["tubedevice_receiver"] = 1
local furnace_groups_active = table.copy(furnace_groups)
furnace_groups_active["not_in_creative_inventory"] = 1
local blast_furnace_groups = old_blast_furnace.groups
blast_furnace_groups["tubedevice"] = 1
blast_furnace_groups["tubedevice_receiver"] = 1
local blast_furnace_groups_active = table.copy(blast_furnace_groups)
blast_furnace_groups_active["not_in_creative_inventory"] = 1
local smoker_groups = old_smoker.groups
smoker_groups["tubedevice"] = 1
smoker_groups["tubedevice_receiver"] = 1
local smoker_groups_active = table.copy(smoker_groups)
smoker_groups_active["not_in_creative_inventory"] = 1
-- a hack to give the exp to fake players it's be dropped instead added to (fake) player inv
local function give_xp(pos, player)
local meta = minetest.get_meta(pos)
local dir = vector.divide(minetest.facedir_to_dir(minetest.get_node(pos).param2), -1.95)
local xp = meta:get_int("xp")
if xp > 0 then
mcl_experience.throw_xp(vector.add(pos, dir), xp)
meta:set_int("xp", 0)
end
end
local override = {}
override.tiles = {
"default_furnace_top.png"..tube_entry,
"default_furnace_bottom.png"..tube_entry,
"default_furnace_side.png"..tube_entry,
"default_furnace_side.png"..tube_entry,
"default_furnace_side.png"..tube_entry,
"default_furnace_front.png"
}
override.groups = furnace_groups
override.tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local timer = minetest.get_node_timer(pos)
if not timer:is_started() then
timer:start(1.0)
end
if direction.y == 1 then
return inv:add_item("fuel", stack)
else
return inv:add_item("src", stack)
end
end,
can_insert = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
else
if meta:get_int("split_material_stacks") == 1 then
stack = stack:peek_item(1)
end
return inv:room_for_item("src", stack)
end
end,
input_inventory = "dst",
connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
}
override.after_place_node = function(pos, placer, itemstack, pointed_thing)
pipeworks.after_place(pos, placer, itemstack, pointed_thing)
end
override.after_dig_node = function(pos, oldnode, oldmetadata, digger)
old_furnace.after_dig_node(pos, oldnode, oldmetadata, digger)
pipeworks.after_dig(pos)
end
override.on_metadata_inventory_take = function(pos, listname, index, stack, player)
if listname == "dst" then
if stack:get_name() == "mcl_core:iron_ingot" then
awards.unlock(player:get_player_name(), "mcl:acquireIron")
elseif stack:get_name() == "mcl_fishing:fish_cooked" then
awards.unlock(player:get_player_name(), "mcl:cookFish")
end
give_xp(pos, player)
end
end
override.on_rotate = pipeworks.on_rotate
local override_active = table.copy(override)
override_active.tiles = {
"default_furnace_top.png"..tube_entry,
"default_furnace_bottom.png"..tube_entry,
"default_furnace_side.png"..tube_entry,
"default_furnace_side.png"..tube_entry,
"default_furnace_side.png"..tube_entry,
"default_furnace_front_active.png",
}
override_active.groups = furnace_groups_active
override_active.tube = {
insert_object = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local timer = minetest.get_node_timer(pos)
if not timer:is_started() then
timer:start(1.0)
end
if direction.y == 1 then
return inv:add_item("fuel", stack)
else
return inv:add_item("src", stack)
end
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
else
return inv:room_for_item("src", stack)
end
end,
input_inventory = "dst",
connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
}
--blast furnace
local override_blast_furnace = {}
override_blast_furnace.tiles = {
"blast_furnace_top.png"..tube_entry,
"blast_furnace_top.png"..tube_entry,
"blast_furnace_side.png"..tube_entry,
"blast_furnace_side.png"..tube_entry,
"blast_furnace_side.png"..tube_entry,
"blast_furnace_front.png"
}
override_blast_furnace.groups = blast_furnace_groups
override_blast_furnace.tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local timer = minetest.get_node_timer(pos)
if not timer:is_started() then
timer:start(1.0)
end
if direction.y == 1 then
return inv:add_item("fuel", stack)
else
return inv:add_item("src", stack)
end
end,
can_insert = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
else
if meta:get_int("split_material_stacks") == 1 then
stack = stack:peek_item(1)
end
return inv:room_for_item("src", stack)
end
end,
input_inventory = "dst",
connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
}
override_blast_furnace.after_place_node = function(pos, placer, itemstack, pointed_thing)
pipeworks.after_place(pos, placer, itemstack, pointed_thing)
end
override_blast_furnace.after_dig_node = function(pos, oldnode, oldmetadata, digger)
old_blast_furnace.after_dig_node(pos, oldnode, oldmetadata, digger)
pipeworks.after_dig(pos)
end
override_blast_furnace.on_metadata_inventory_take = function(pos, listname, index, stack, player)
-- Award smelting achievements
if listname == "dst" then
if stack:get_name() == "mcl_core:iron_ingot" then
awards.unlock(player:get_player_name(), "mcl:acquireIron")
end
give_xp(pos, player)
end
end
override_blast_furnace.on_rotate = pipeworks.on_rotate
local override_blast_active = table.copy(override)
override_blast_active.tiles = {
"blast_furnace_top.png"..tube_entry,
"blast_furnace_top.png"..tube_entry,
"blast_furnace_side.png"..tube_entry,
"blast_furnace_side.png"..tube_entry,
"blast_furnace_side.png"..tube_entry,
{
name = "blast_furnace_front_on.png",
animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 48 }
},
}
override_blast_active.groups = blast_furnace_groups_active
override_blast_active.tube = {
insert_object = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local timer = minetest.get_node_timer(pos)
if not timer:is_started() then
timer:start(1.0)
end
if direction.y == 1 then
return inv:add_item("fuel", stack)
else
return inv:add_item("src", stack)
end
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
else
return inv:room_for_item("src", stack)
end
end,
input_inventory = "dst",
connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
}
-- smoker
local override_smoker = {}
override_smoker.tiles = {
"smoker_top.png"..tube_entry,
"smoker_bottom.png"..tube_entry,
"smoker_side.png"..tube_entry,
"smoker_side.png"..tube_entry,
"smoker_side.png"..tube_entry,
"smoker_front.png"
}
override_smoker.groups = smoker_groups
override_smoker.tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local timer = minetest.get_node_timer(pos)
if not timer:is_started() then
timer:start(1.0)
end
if direction.y == 1 then
return inv:add_item("fuel", stack)
else
return inv:add_item("src", stack)
end
end,
can_insert = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
else
if meta:get_int("split_material_stacks") == 1 then
stack = stack:peek_item(1)
end
return inv:room_for_item("src", stack)
end
end,
input_inventory = "dst",
connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
}
override_smoker.after_place_node = function(pos, placer, itemstack, pointed_thing)
pipeworks.after_place(pos, placer, itemstack, pointed_thing)
end
override_smoker.after_dig_node = function(pos, oldnode, oldmetadata, digger)
old_smoker.after_dig_node(pos, oldnode, oldmetadata, digger)
pipeworks.after_dig(pos)
end
override_smoker.on_metadata_inventory_take = function(pos, listname, index, stack, player)
-- Award fish achievements
if listname == "dst" then
if stack:get_name() == "mcl_fishing:fish_cooked" then
awards.unlock(player:get_player_name(), "mcl:cookFish")
end
give_xp(pos, player)
end
end
override_smoker.on_rotate = pipeworks.on_rotate
local override_smoker_active = table.copy(override)
override_smoker_active.tiles = {
"smoker_top.png"..tube_entry,
"smoker_bottom.png"..tube_entry,
"smoker_side.png"..tube_entry,
"smoker_side.png"..tube_entry,
"smoker_side.png"..tube_entry,
{
name = "smoker_front_on.png",
animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 48 }
},
}
override_smoker_active.groups = smoker_groups_active
override_smoker_active.tube = {
insert_object = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local timer = minetest.get_node_timer(pos)
if not timer:is_started() then
timer:start(1.0)
end
if direction.y == 1 then
return inv:add_item("fuel", stack)
else
return inv:add_item("src", stack)
end
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
else
return inv:room_for_item("src", stack)
end
end,
input_inventory = "dst",
connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
}
-- override
minetest.override_item("mcl_furnaces:furnace", override)
minetest.override_item("mcl_furnaces:furnace_active", override_active)
minetest.override_item("mcl_blast_furnace:blast_furnace", override_blast_furnace)
minetest.override_item("mcl_blast_furnace:blast_furnace_active", override_blast_active)
minetest.override_item("mcl_smoker:smoker", override_smoker)
minetest.override_item("mcl_smoker:smoker_active", override_smoker_active)

View File

@ -1,5 +1,5 @@
name = pipeworks
description = This mod uses mesh nodes and nodeboxes to supply a complete set of 3D pipes and tubes, along with devices that work with them.
depends = basic_materials
optional_depends = mesecons, mesecons_mvps, digilines, signs_lib, unified_inventory, default, screwdriver, fl_mapgen, sound_api, i3, hades_core, hades_furnaces, hades_chests, mcl_mapgen_core
optional_depends = mesecons, mesecons_mvps, digilines, signs_lib, unified_inventory, default, screwdriver, fl_mapgen, sound_api, i3, hades_core, hades_furnaces, hades_chests, mcl_mapgen_core, mcl_barrels, mcl_furnaces, mcl_experience
min_minetest_version = 5.4.0

View File

@ -37,11 +37,11 @@ for index, connects in ipairs(cconnects) do
end
--]]
local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1, dig_generic = 4, axey=5}
local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1, dig_generic = 4, axey=1, handy=1, pickaxey=1}
local pipedesc = S("Pipe Segment").." "..dump(connects)
if #connects == 0 then
pgroups = {snappy = 3, tube = 1, dig_generic = 4, axey=5}
pgroups = {snappy = 3, tube = 1, dig_generic = 4, axey=1, handy=1, pickaxey=1}
pipedesc = S("Pipe Segment")
end
@ -76,7 +76,7 @@ for index, connects in ipairs(cconnects) do
fixed = outsel
},
groups = pgroups,
_mcl_hardness=1.6,
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
},
@ -94,7 +94,7 @@ for index, connects in ipairs(cconnects) do
pipenumber = index
})
local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1, dig_generic = 4, axey=5}
local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1, dig_generic = 4, axey=1, handy=1, pickaxey=1}
minetest.register_node("pipeworks:pipe_"..index.."_loaded", {
description = pipedesc,
@ -113,7 +113,7 @@ for index, connects in ipairs(cconnects) do
fixed = outsel
},
groups = pgroups,
_mcl_hardness = 1.6,
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
},

View File

@ -353,7 +353,7 @@ end
flowlogic.run_transition_post = function(pos, node)
local mesecons_def = minetest.registered_nodes[node.name].mesecons
local mesecons_rules = pipeworks.flowables.transitions.mesecons[node.name]
if minetest.global_exists("mesecon") and (mesecons_def ~= nil) and mesecons_rules then
if minetest.get_modpath("mesecons") and (mesecons_def ~= nil) and mesecons_rules then
if type(mesecons_def) ~= "table" then
pipeworks.logger("flowlogic.run_transition_post() BUG mesecons def for "..node.name.."not a table: got "..tostring(mesecons_def))
else

View File

@ -97,7 +97,16 @@ pipeworks.register_tube("pipeworks:broken_tube", {
pipeworks.logger(log_msg.." but original node "..was_node.name.." is not registered anymore.")
minetest.chat_send_player(playername, S("This tube cannot be repaired."))
end
end
end,
allow_metadata_inventory_put = function()
return 0
end,
allow_metadata_inventory_move = function()
return 0
end,
allow_metadata_inventory_take = function()
return 0
end,
}
})
@ -168,8 +177,8 @@ if pipeworks.enable_one_way_tube then
paramtype = "light",
node_box = {type = "fixed",
fixed = {{-1/2, -9/64, -9/64, 1/2, 9/64, 9/64}}},
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1, axey=5},
_mcl_hardness=1.6,
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1, axey=1, handy=1, pickaxey=1},
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_wood_defaults",
},

View File

@ -24,7 +24,7 @@ if pipeworks.enable_mese_tube then
)
end
local list_backgrounds = ""
if minetest.get_modpath("i3") then
if minetest.get_modpath("i3") or minetest.get_modpath("mcl_formspec") then
list_backgrounds = "style_type[box;colors=#666]"
for i=0, 5 do
for j=0, 5 do

View File

@ -148,9 +148,11 @@ local function get_receivers(pos, channel)
return receivers
end
local help_text = S("Channels are public by default").."\n"..
local help_text = minetest.formspec_escape(
S("Channels are public by default").."\n"..
S("Use <player>:<channel> for fully private channels").."\n"..
S("Use <player>\\;<channel> for private receivers")
S("Use <player>;<channel> for private receivers")
)
local size = has_digilines and "8,5.9" or "8,4.4"

View File

@ -10,8 +10,8 @@ minetest.register_node("pipeworks:trashcan", {
"pipeworks_trashcan_side.png",
"pipeworks_trashcan_side.png",
},
groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1, dig_generic = 4, axey=5},
_mcl_hardness=1.6,
groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
_mcl_hardness=0.8,
tube = {
insert_object = function(pos, node, stack, direction)
return ItemStack("")
@ -23,7 +23,7 @@ minetest.register_node("pipeworks:trashcan", {
local meta = minetest.get_meta(pos)
local size = "10.2,9"
local list_background = ""
if minetest.get_modpath("i3") then
if minetest.get_modpath("i3") or minetest.get_modpath("mcl_formspec") then
list_background = "style_type[box;colors=#666]box[4.5,2;1,1;]"
end
meta:set_string("formspec",

View File

@ -61,13 +61,13 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
outimgs[vti[v]] = ends[v]
end
local tgroups = {snappy = 3, tube = 1, tubedevice = 1, not_in_creative_inventory = 1, dig_generic = 4, axey=5}
local tgroups = {snappy = 3, tube = 1, tubedevice = 1, not_in_creative_inventory = 1, dig_generic = 4, axey=1, handy=1, pickaxey=1}
local tubedesc = string.format("%s %s", desc, dump(connects))
local iimg = type(plain[1]) == "table" and plain[1].name or plain[1]
local wscale = {x = 1, y = 1, z = 1}
if #connects == 0 then
tgroups = {snappy = 3, tube = 1, tubedevice = 1, dig_generic = 4, axey=5}
tgroups = {snappy = 3, tube = 1, tubedevice = 1, dig_generic = 4, axey=1, handy=1, pickaxey=1}
tubedesc = desc
iimg=inv
outimgs = {
@ -106,7 +106,7 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
fixed = outboxes
},
groups = tgroups,
_mcl_hardness=1.6,
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_wood_defaults",
},

View File

@ -8,7 +8,7 @@ end
local function set_wielder_formspec(data, meta)
local size = "10.2,"..(7+data.wield_inv_height)
local list_background = ""
if minetest.get_modpath("i3") then
if minetest.get_modpath("i3") or minetest.get_modpath("mcl_formspec") then
list_background = "style_type[box;colors=#666]"
for i=0, data.wield_inv_height-1 do
for j=0, data.wield_inv_width-1 do
@ -146,7 +146,7 @@ local function register_wielder(data)
data.fixup_node = data.fixup_node or function (pos, node) end
data.fixup_oldmetadata = data.fixup_oldmetadata or function (m) return m end
for _, state in ipairs({ "off", "on" }) do
local groups = { snappy=2, choppy=2, oddly_breakable_by_hand=2, mesecon=2, tubedevice=1, tubedevice_receiver=1, axey=5 }
local groups = { snappy=2, choppy=2, oddly_breakable_by_hand=2, mesecon=2, tubedevice=1, tubedevice_receiver=1, axey=1, handy=1, pickaxey=1 }
if state == "on" then groups.not_in_creative_inventory = 1 end
local tile_images = {}
for _, face in ipairs({ "top", "bottom", "side2", "side1", "back", "front" }) do
@ -225,7 +225,6 @@ local function register_wielder(data)
local node = minetest.get_node(pos)
node.param2 = minetest.dir_to_facedir(dir, true)
minetest.set_node(pos, node)
minetest.log("action", "real (6d) facedir: " .. node.param2)
end
minetest.get_meta(pos):set_string("owner", placer:get_player_name())
end,