pipes.lua: split out new flow logic registration and make it respect feature toggles

This commit is contained in:
thetaepsilon-gamedev 2017-09-27 17:00:18 +01:00
parent d6dcd51302
commit 69133818f7
3 changed files with 46 additions and 37 deletions

View File

@ -117,6 +117,9 @@ pipeworks.enable_new_flow_logic = true
if pipeworks.enable_pipes then dofile(pipeworks.modpath.."/pipes.lua") end if pipeworks.enable_pipes then dofile(pipeworks.modpath.."/pipes.lua") end
if pipeworks.enable_teleport_tube then dofile(pipeworks.modpath.."/teleport_tube.lua") end if pipeworks.enable_teleport_tube then dofile(pipeworks.modpath.."/teleport_tube.lua") end
if pipeworks.enable_pipe_devices then dofile(pipeworks.modpath.."/devices.lua") end if pipeworks.enable_pipe_devices then dofile(pipeworks.modpath.."/devices.lua") end
-- individual enable flags also checked in register_flow_logic.lua
if pipeworks.enable_new_flow_logic then dofile(pipeworks.modpath.."/register_flow_logic.lua") end
if pipeworks.enable_redefines then if pipeworks.enable_redefines then
dofile(pipeworks.modpath.."/compat-chests.lua") dofile(pipeworks.modpath.."/compat-chests.lua")
dofile(pipeworks.modpath.."/compat-furnaces.lua") dofile(pipeworks.modpath.."/compat-furnaces.lua")

View File

@ -191,6 +191,9 @@ table.insert(pipes_full_nodenames,"pipeworks:valve_on_loaded")
table.insert(pipes_full_nodenames,"pipeworks:entry_panel_loaded") table.insert(pipes_full_nodenames,"pipeworks:entry_panel_loaded")
table.insert(pipes_full_nodenames,"pipeworks:flow_sensor_loaded") table.insert(pipes_full_nodenames,"pipeworks:flow_sensor_loaded")
pipeworks.pipes_full_nodenames = pipes_full_nodenames
pipeworks.pipes_empty_nodenames = pipes_empty_nodenames
@ -235,42 +238,5 @@ minetest.register_abm({
}) })
else
-- run pressure balancing ABM over all water-moving nodes
-- FIXME: DRY principle, get this from elsewhere in the code
local pump_on = "pipeworks:pump_on"
local pump_off = "pipeworks:pump_off"
local pipes_all_nodenames = pipes_full_nodenames
for _, pipe in ipairs(pipes_empty_nodenames) do
table.insert(pipes_all_nodenames, pipe)
end
table.insert(pipes_all_nodenames, pump_off)
table.insert(pipes_all_nodenames, pump_on)
minetest.register_abm({
nodenames = pipes_all_nodenames,
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
pipeworks.balance_pressure(pos, node)
end
})
-- absorb water into pumps if it'll fit
minetest.register_abm({
nodenames = { pump_on },
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
pipeworks.run_pump_intake(pos, node)
end
})
end end

40
register_flow_logic.lua Normal file
View File

@ -0,0 +1,40 @@
-- register new flow logic ABMs
local pipes_full_nodenames = pipeworks.pipes_full_nodenames
local pipes_empty_nodenames = pipeworks.pipes_empty_nodenames
-- run pressure balancing ABM over all water-moving nodes
-- FIXME: DRY principle, get this from elsewhere in the code
local pump_on = "pipeworks:pump_on"
local pump_off = "pipeworks:pump_off"
local pipes_all_nodenames = pipes_full_nodenames
for _, pipe in ipairs(pipes_empty_nodenames) do
table.insert(pipes_all_nodenames, pipe)
end
table.insert(pipes_all_nodenames, pump_off)
table.insert(pipes_all_nodenames, pump_on)
if pipeworks.enable_pipes then
minetest.register_abm({
nodenames = pipes_all_nodenames,
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
pipeworks.balance_pressure(pos, node)
end
})
end
if pipeworks.enable_pipe_devices then
-- absorb water into pumps if it'll fit
minetest.register_abm({
nodenames = { pump_on },
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
pipeworks.run_pump_intake(pos, node)
end
})
end