devices.lua: implement directionfn for pump registration

This commit is contained in:
thetaepsilon-gamedev 2017-10-17 23:42:05 +01:00
parent 0a4d15d26e
commit a69c5e24a9
1 changed files with 10 additions and 1 deletions

View File

@ -163,13 +163,22 @@ for s in ipairs(states) do
end,
on_rotate = screwdriver.rotate_simple
})
-- FIXME: this currently assumes that pumps can only rotate around the fixed axis pointing Y+.
new_flow_logic_register.directional(pumpname, function(node) return { {x=0,y=1,z=0} } end)
-- TODO: these directionality functions should be behind a helper so the fountainhead can use something similar.
local upwards = {x=0,y=1,z=0}
local neighbourfn = function(node) return { upwards } end
local directionfn = function(node, direction)
return vector.equals(direction, upwards)
end
new_flow_logic_register.directional(pumpname, neighbourfn, directionfn)
local pump_drive = 4
if states[s] ~= "off" then
new_flow_logic_register.intake_simple(pumpname, pump_drive)
end
local nodename_valve_empty = "pipeworks:valve_"..states[s].."_empty"
minetest.register_node(nodename_valve_empty, {
description = "Valve",