forked from mtcontrib/pipeworks
"Implement" two further functions for fake player
Implement two functions for fake player used by the hunger mod. Also, add a list of functions to be implemented for an overview.
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33
wielder.lua
33
wielder.lua
@ -104,6 +104,39 @@ local function wielder_on(data, wielder_pos, wielder_node)
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set_attach = delay(),
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set_attach = delay(),
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set_detach = delay(),
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set_detach = delay(),
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set_bone_position = delay(),
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set_bone_position = delay(),
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hud_channge = delay(),
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get_breath = delay(11),
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-- TODO "implement" all these
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-- set_armor_groups
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-- get_armor_groups
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-- get_animation
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-- get_attach
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-- get_bone_position
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-- get_properties
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-- get_player_velocity
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-- set_look_pitch
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-- set_look_yaw
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-- set_breath
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-- set_physics_override
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-- get_physics_override
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-- hud_add
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-- hud_remove
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-- hud_change
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-- hud_get
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-- hud_set_flags
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-- hud_get_flags
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-- hud_set_hotbar_itemcount
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-- hud_get_hotbar_itemcount
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-- hud_set_hotbar_image
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-- hud_get_hotbar_image
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-- hud_set_hotbar_selected_image
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-- hud_get_hotbar_selected_image
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-- hud_replace_builtin
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-- set_sky
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-- get_sky
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-- override_day_night_ratio
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-- get_day_night_ratio
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-- set_local_animation
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}
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}
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local pointed_thing = { type="node", under=under_pos, above=above_pos }
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local pointed_thing = { type="node", under=under_pos, above=above_pos }
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data.act(virtplayer, pointed_thing)
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data.act(virtplayer, pointed_thing)
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