Novatux
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274d7fb048
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Deployer fixes
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2014-04-13 09:25:31 +02:00 |
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Vanessa Ezekowitz
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d662a37920
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use leaves group for ALL parts of the plastic base recipe, derp
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2014-04-10 01:29:37 -04:00 |
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Tim
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d6d513d0f8
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change the decorative grating recipe to something more unique, fixes #58
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2014-03-28 20:57:54 +01:00 |
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Tim
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df4d0a08d0
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fix valve recipe crafting unknown nodes
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2014-03-28 20:37:08 +01:00 |
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Ciaran Gultnieks
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7bac96c588
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Add optional before/after filter callbacks
These allow nodes that manage inventory in a non-standard manner (e.g. a
barrel) to still be able to work with pipeworks filters.
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2014-02-10 19:19:57 +00:00 |
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Vanessa Ezekowitz
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458fbb6240
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check for malformed table in scan_for_tube_objects()
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2014-02-08 21:54:06 -05:00 |
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Vanessa Ezekowitz
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012aa39821
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Add alternate sand tube recipes using desert sand
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2014-01-16 17:10:41 -05:00 |
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Vanessa Ezekowitz
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169ef701d2
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Make unprocessed plastic base from any kinds of leaves that are in group:leaves
also, retire the junglegrass- and dry shrub-based recipes for same, as those
nodes are somewhat rare now.
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2014-01-16 13:39:13 -05:00 |
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Vanessa Ezekowitz
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653b65a168
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fix missing tubelike meta on legacy tubes
(kept them from properly routing items after placement)
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2014-01-12 02:10:34 -05:00 |
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Novatux
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9f66fd40ad
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allow_metadata_inventory_take returns a number, not a bool
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2014-01-11 08:04:11 +01:00 |
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Novatux
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466d8af41d
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Prevent items from leaving below filters
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2014-01-10 21:26:14 +01:00 |
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Novatux
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3250b00d5a
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Fix
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2014-01-10 20:15:53 +01:00 |
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Vanessa Ezekowitz
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876c172a54
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add recipe for crossing tube
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2014-01-10 13:20:01 -05:00 |
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Vanessa Ezekowitz
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937a8a5732
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fix nil reference crash in tube autorouter when unknown nodes are nearby
(?)
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2014-01-05 21:56:14 -05:00 |
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Novatux
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d33eb89dcb
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Support for the mesecons mvps callback
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2014-01-03 21:36:10 +01:00 |
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Vanessa Ezekowitz
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9a9bd2f491
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misc fixed
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2014-01-02 04:36:52 -05:00 |
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Vanessa Ezekowitz
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8e4d444a70
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Update all recipes to use the new node names
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2014-01-01 23:44:23 -05:00 |
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Vanessa Ezekowitz
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1dc7410024
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fix missing wield/inventory image on "compatibility" tubes
gave them fuller node defs with descriptions et al. also and
made them directly call the scan-for-tube-objects function
when placed.
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2014-01-01 23:14:27 -05:00 |
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Vanessa Ezekowitz
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ea32144950
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fix facedir getting reset in detector tubes on state change
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2014-01-01 22:36:52 -05:00 |
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Vanessa Ezekowitz
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5f393d0545
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fix pipes not becoming empty when pump is turned off
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2014-01-01 13:56:13 -05:00 |
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Vanessa Ezekowitz
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501aac7543
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fix wield image of pipes
give legacy compat pipes inventory images
alias them to real pipes on place
fix flicker when placing them
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2014-01-01 13:34:30 -05:00 |
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Vanessa Ezekowitz
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82f5ba09fe
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fix tube and pipe drops
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2014-01-01 13:26:25 -05:00 |
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Vanessa Ezekowitz
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f700aa8531
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fix pipe inventory images
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2014-01-01 13:21:40 -05:00 |
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Vanessa Ezekowitz
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ddfc8173ac
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always check for CONTENT_IGNORE around a pipe/tube before converting it
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2014-01-01 12:26:33 -05:00 |
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Novatux
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394c2f6ea6
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Fix conversion
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2014-01-01 18:04:45 +01:00 |
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Novatux
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4895aa6a0c
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Use 6d for pipes too
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2014-01-01 17:40:22 +01:00 |
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Novatux
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1dab36812a
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Use crossing textures
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2013-12-31 13:59:25 +01:00 |
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Novatux
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bc2d6b26e7
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Fix conversion
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2013-12-31 13:54:13 +01:00 |
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Novatux
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44a34da9c6
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Last forgotten spaces
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2013-12-31 13:54:13 +01:00 |
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Novatux
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9b08a1c40a
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Remove old code
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2013-12-31 13:54:13 +01:00 |
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Novatux
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ca70069586
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Add a few comments
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2013-12-31 13:54:13 +01:00 |
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Novatux
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76183bc325
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Fix some more coding style, fix a crash, get rid of a conversion table (only used for the table generation)
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2013-12-31 13:54:13 +01:00 |
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Novatux
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27f3a8ab31
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Fix indentation and coding style
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2013-12-31 13:54:13 +01:00 |
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Novatux
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95aac90b67
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Indent correctly the function
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2013-12-31 13:54:13 +01:00 |
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Novatux
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b0c50203d2
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Add 6d tubes, cleanup code a bit
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2013-12-31 13:54:13 +01:00 |
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Vanessa Ezekowitz
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0dfc3775e9
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make crossing tube wield texture look a little better
(I kinda half-assed it initially ;-) )
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2013-12-31 06:57:31 -05:00 |
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Vanessa Ezekowitz
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8b2177b359
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add crossing tube textures
(to be used shortly)
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2013-12-31 06:50:34 -05:00 |
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Vanessa Ezekowitz
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6f1580a2c3
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fix copy&paste error
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2013-12-24 09:53:36 -05:00 |
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Vanessa Ezekowitz
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508b937e4c
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ok, on second thought, allow tubes to connect to the fronts. Also, define
top-side overlays for furnaces.
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2013-12-24 09:51:38 -05:00 |
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Vanessa Ezekowitz
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7488f6c091
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Fix glitch in tube autorouter
(brain-o in how I was handling unknown/bad nodes being passed to it. this
works better and lets the code do its job properly).
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2013-12-24 09:11:26 -05:00 |
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Vanessa Ezekowitz
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5dda1a4654
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chests, furnaces are not supposed to connect to tubes from the front sides
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2013-12-24 08:44:19 -05:00 |
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Novatux
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b040fc585b
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fix filters and mese filters not working correctly
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2013-12-24 08:36:19 -05:00 |
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Novatux
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10cf11e008
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A few more fixes (spamming the commit log again...)
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2013-12-21 11:11:36 +01:00 |
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Novatux
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5a2d57b485
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Fix node breaker, use new minetest.swap_node
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2013-12-21 10:24:55 +01:00 |
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Novatux
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75db2c5307
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Fix item transport code
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2013-12-21 10:17:12 +01:00 |
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Vanessa Ezekowitz
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e5344edf98
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local-ize a couple of variables, code style fixes
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2013-12-21 03:45:45 -05:00 |
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Vanessa Ezekowitz
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e1435b1c2f
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fix a missed function name (due to being renamed)
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2013-12-21 03:38:08 -05:00 |
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Vanessa Ezekowitz
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784634f0da
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local-ize a couple more variables
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2013-12-21 03:35:39 -05:00 |
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Vanessa Ezekowitz
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f57443e96f
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mesecons_rules must be global. made so, confined to pipeworks.{} table.
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2013-12-21 03:33:06 -05:00 |
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Vanessa Ezekowitz
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bdbdab0dfd
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rules_all has to be global. made it so, confined to pipeworks.{} table
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2013-12-21 03:30:07 -05:00 |
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