Commit Graph

537 Commits

Author SHA1 Message Date
Tim dc58fe8467 trim teleport_tube string input 2015-02-03 00:22:59 +01:00
Vanessa Ezekowitz 95a6ec93e7 fix broken mese tube recipe 2015-02-02 00:57:14 -05:00
Tim 13e878398c revert accidental revert (810ae99 -- autocrafter.lua) of f79956c 2015-02-02 03:16:15 +01:00
Vanessa Ezekowitz 2d0716be6f better texture for tube pane sides 2015-02-01 12:31:40 -05:00
Vanessa Ezekowitz 5114dfe5f4 fix recipe in panel tube 2015-02-01 12:24:20 -05:00
Tim 4379b1904d add decorative tubes: one steel block embedded the other passing through an airtight pane 2015-02-01 00:02:52 +01:00
Tim e9432321e9 increase vacuum distance to radius * sqrt(3) again, but cache everything to local variables 2015-01-31 22:48:30 +01:00
Tim c941a24889 remove field for 01-2012 facedir legacy support for the one-way tube, which was added after 2015-01-31 20:44:36 +01:00
Tim 70f38104a0 reduce table lookups and string concat 2015-01-31 16:48:03 +01:00
Tim e60f86a588 switch to the minetest-conventional def-table style of registering tubes to clean up their registrations
fallback for the old call is provided
2015-01-31 16:10:25 +01:00
Tim 810ae99008 reduce texturename repetition via __index 2015-01-31 14:47:06 +01:00
Tim 4dc3f159c9 remove unnecessary pcall() around tonumber, as it will return nil for invalid input and not throw an exception 2015-01-30 23:58:54 +01:00
Tim f065349972 restyle formspecs and add infotexts to adjustable vacuuming tube 2015-01-30 21:45:33 +01:00
Tim 7f0372559b optimize vacuum tubes by getting rid of an extra abm, an extra loop per abm, table lookups and reduce the necessary search distance a bit 2015-01-30 21:30:35 +01:00
Tim f79956c0b6 improve handling of shapeless recipes in the autocrafter recipe filling function 2015-01-30 21:09:43 +01:00
Tim 51c5b63ee7 fix crashing typo in sorting_tube formspec update 2015-01-30 16:41:10 +01:00
Tim 61af474116 rename tubes to tube_registration to avoid catch-all usage 2015-01-29 22:53:03 +01:00
Tim 4eff124ec8 fix crafts to only register when their respective tubes are enabled
also add the one-way tube recipe back
2015-01-29 22:47:33 +01:00
Tim 5a79a60e0f use the default tube textures as fallback for any missing textures during tube registration 2015-01-29 22:38:01 +01:00
Tim a98af7bf15 split the big tubes file up into functional modules independend from the tube registration and add their respective crafting recipes
use this opportunity to remove some whitespaces issues from it
2015-01-29 22:37:29 +01:00
Tim b54a868c33 chmod -x *.lua 2015-01-29 21:59:35 +01:00
Tim 471e1131c6 add tube inventory image to the restyled tp tube formspec 2015-01-29 20:58:28 +01:00
Tim d15d27391b style trashcan formspec 2015-01-29 20:32:10 +01:00
Tim fcba05fd78 move autocrafter, tp-tube and filter-injector crafts to their respective code files 2015-01-29 20:31:08 +01:00
Tim c9d18f74e4 update all formspecs "current_name" to "context" to reflect current api 2015-01-29 20:08:58 +01:00
Tim 009b9e9276 split the filter-injector specific code out of the generic item_transport 2015-01-29 19:57:23 +01:00
Tim 1e50644487 add infotexts to the teleportation tube
this should also debunk the myth of some players, that they are the only ones seeing the channel
2015-01-29 19:10:01 +01:00
Tim 9d45599872 improve/style tp tube formspec and formspec handling
display text explaining private channels
2015-01-29 19:09:59 +01:00
Tim 373c7951d2 add sanity check for upgrade cases of autocrafters with broken metadata (especially for can_dig) 2015-01-29 17:06:09 +01:00
Tim 73b3466a7b improve autocrafter infotext handling
use the item description and provide more information in paused states
2015-01-29 17:06:09 +01:00
Tim 502395aa13 use swap_node in autoplace_pipes for pipesegments so the source would be kept; fixes #78 2015-01-29 04:18:00 +01:00
Tim 3bcf3b5f2f use on_destruct instead of after_dig_node to clean up the cache entry to avoid any leaking during worldediting 2015-01-28 21:47:50 +01:00
Tim b009e46590 call after_recipe_change also when moving the output item to src or dst to stop the crafter as expected 2015-01-28 21:45:43 +01:00
Tim 197e433f49 don't add unknown or groupnamed items to the crafting grid when setting it via the output slot 2015-01-28 20:56:26 +01:00
Tim 0cb1eb49dc make sure the autocrafter runs after an upgrade 2015-01-28 19:41:38 +01:00
Tim 7dca3393be improve upgrade of autocrafter from both former versions 2015-01-28 18:55:59 +01:00
Tim d75e1a214a allow virtual item moving from output to the recipe grid 2015-01-28 16:51:07 +01:00
Tim a74c2212ab simplify autocrafter code a bit 2015-01-28 16:30:22 +01:00
Tim 320a483f4f add an output field, that is being filled with the crafting result and can be used for quickly emptying or filling the crafting grid with the last registered recipe
some of the recipes are still treated wrongly due to minetest/minetest#2222 but are failling gracefully
2015-01-28 06:51:59 +01:00
Tim 5fa3e1f626 use the default background colors and hotbar image for the autocrafter formspec 2015-01-28 01:36:13 +01:00
Tim 3a46c1266a allow moving virtual items within the crafting grid 2015-01-28 00:42:22 +01:00
Tim e92ac0f7b3 abstract adding of virtual items 2015-01-28 00:33:07 +01:00
Tim 78e081cf25 on_ -> after_ to be consistent with minetest api usage of these prefixes 2015-01-28 00:27:17 +01:00
Tim 6d1bc7b3fc add an enable/disable button to the autocrafter
the reaction time of the button might be a bit confusing though until minetest/minetest#2220 is being resolved
2015-01-28 00:22:35 +01:00
Tim 5ac0053f8c let the infotext show what we are crafting, or if we craft at all 2015-01-27 23:41:46 +01:00
Tim f3b636d63e let the autocrafter catch up on missed crafts 2015-01-27 23:41:46 +01:00
Tim 44bafb844a use nodetimers instead of abm's to run the autocrafters; only run autocrafters when needed
autocrafters will stop() when theres no valid recipe, no dst space or enough src material
it will resume again on inventory or recipe changes
2015-01-27 23:41:46 +01:00
Tim 2ccce52976 split autocraft into a run function and a function autocrafting a singe step
this gives us flexibility for future changes
2015-01-27 23:41:46 +01:00
Tim f427bae557 also cache the recipe consumption to get rid of an additional loop per craft 2015-01-27 23:41:46 +01:00
Tim cee16932be remove unnecessary looping and testing, since we only check and update the cache if there was actually a reason to assume a recipe change 2015-01-27 23:41:46 +01:00