6a0fe9f3c0
flowing_logic.lua: add new version of check_for_liquids()
2017-09-27 15:49:03 +01:00
59ac978093
pipes.lua: place old ABM code registration behind if-guard for new flag
2017-09-27 15:19:20 +01:00
64a5b18e89
flowing_logic.lua: implement initital pressure balancing behaviour
2017-09-27 14:59:25 +01:00
f82570f580
initial stub patches to re-implement new_flow_logic
2017-09-27 14:14:33 +01:00
2adcd3e777
hard dep on mesecons
2017-09-27 02:23:28 -04:00
cf93eca017
Replace old nodeupdate() with new minetest.check_for_falling() ( #200 )
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Otherwise pipeworks crashes on 0.5.0-dev.
This is not tested, but should work.
2017-09-25 23:55:11 -04:00
b2bb4c5280
make the filters use ghostitems ( #197 )
2017-09-25 23:22:25 -04:00
736d67784c
fix digiline_filter crashing when getting a string as count ( #196 )
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* fix digiline_filter crashing when getting a string as count
* move it to somewhere else
* 🐈
2017-09-25 23:21:49 -04:00
e8e9de04dd
Add lua controlled tube ( #199 )
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* add lua controlled tube
* make textures and fix some bugs
2017-09-25 23:21:15 -04:00
05c0a8670b
Add digiline_conductor and mesecon_and_digiline_conductor tubes ( #195 )
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* add digiline_connecting_tube
* add mesecon and digiline conductiong tube
* add more recipes
2017-09-25 23:19:35 -04:00
a5e1bfa0e8
give more possibilities to mods ( #194 )
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* add owner to tubed items
* allow custom inventories
2017-08-20 18:05:08 -04:00
c57a35d5bd
filter: allow to take items out of locked chests if same owner ( #193 )
2017-08-17 15:20:38 -04:00
f9f436fd7e
fix a crash ( #190 )
2017-07-20 01:42:34 -04:00
769dd7fe7b
Adjust rate control code to work better
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now it'll run at full speed if there's enough time
else it'll throttle back to 1/3.
(at that point, the movement imprecision caused by this
will become hidden behind lag-induced imprecision)
2017-07-03 18:43:03 -04:00
3c20e91029
prevent crash if node being taken from has no inv
2017-06-23 14:11:19 -04:00
1273d82917
only return true from receive_fields() when actually needed
2017-06-19 22:59:37 -04:00
078161c51d
Pipeworks uses LGPL code from minetest_game, changed license accordingly.
2017-06-18 19:32:05 -04:00
11d57cc02b
Change compat-chests.lua to block top-mounted tube connections when chest is open
2017-06-17 19:52:55 -05:00
018accd1ae
Change compat-chests.lua to handle modern chests and be clean. (Addresses https://github.com/minetest-mods/pipeworks/issues/177 )
2017-06-17 13:32:10 -05:00
2eff6e36ea
Change scope of local variable 'nodecolor': ( #185 )
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Fixes warning about undefined global.
2017-06-08 01:54:09 -04:00
69d994a2a2
Replace deprecated methods: ( #179 )
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- 'setting_get' with 'settings:get'
- 'setting_getbool' with 'settings:get_bool'
2017-05-18 05:33:56 -04:00
7d70d79cda
improve node breaker textures ( #173 )
2017-05-18 05:32:01 -04:00
d82227942d
Nice settings ( #171 )
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* improve style
* do something
* make settingtypes nicer
* fix settingtypes new lines
* fix it and so make it work 🐈
2017-04-13 21:13:30 -04:00
3679943620
also check for group "tubedevice" (fixes injecting into one-way tube)
2017-04-12 16:15:39 -04:00
0c0e6a6b66
make sure there's something appropriate to inject an item into
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(fixes #123 )
2017-04-12 16:03:41 -04:00
9d6881deca
fix scale of on/off switch in teleport tube
2017-04-12 14:36:50 -04:00
f44993cd84
allow external devices to connect to pipes
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and use that feature to handle most of the existing devices)
also, fix the "xray" glitch in the grating
2017-04-12 07:10:48 -04:00
acc2b6802e
fix scale on autocrafter's on/off switch
2017-04-12 07:09:35 -04:00
d78364570c
use "base" field in a couple more places
2017-04-11 20:05:58 -04:00
1b2e94f199
remove some debug prints
2017-04-11 19:45:59 -04:00
15fe8e068f
cache button "base" field since it's also standard
2017-04-11 19:16:21 -04:00
5e26aa5f91
cache on/off button image refs and commonly-used label for same
2017-04-11 18:52:39 -04:00
a7c3908b61
remove old compat file (obsolete)
2017-04-11 09:02:04 -04:00
698c83d626
chests/furnaces: cache tube overlay images
2017-04-11 09:01:12 -04:00
fcd9b0fbf4
adjust sorting tube formspec
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to account for re-sized button on/off/interm images
2017-04-11 01:34:12 -04:00
8f3d8cc586
allow stack per-chest/per-furnace stack splitting
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defaults to disabled, whether the node has a new formspec or not
note that furnace fuel stacks can't be split.
2017-04-11 01:33:06 -04:00
cf97f02434
only reject part of itemtack from chest, if possible
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(e.g. if there's room for 50 of some item, and you send a stack of 99,
50 are added to the chest and a stack of 49 is rejected and sent
on to the next destination)
2017-04-09 20:27:32 -04:00
8d50c191c8
cap luaentities table entries to valid coords on load
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(in case the file gets corrupted on write?)
2017-04-09 03:18:56 -04:00
c9c4b4cd15
make item drop by tubes nicer ( #168 )
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* make item drop by tubes nicer
2017-04-09 01:19:40 -04:00
c2a288303f
Merge pull request #169 from DS-Minetest/tube_blast_break
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break tubes on blast
2017-04-09 01:19:21 -04:00
9ee97e1ed1
break tubes on blast
2017-04-08 16:47:42 +02:00
2c02d792bf
allow repairing a broken tube
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by striking it with cottages:hammer, or castles modpack anvil:hammer,
or with any glooptest hammer except wood or stone.
2017-04-07 19:51:54 -04:00
bea570555a
remove "reversed" warning message
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(not needed now that tube breaking is reliable)
2017-04-07 03:35:24 -04:00
f3a74bb618
default breaking code to "enabled" and lower the default limit to 30.
2017-04-06 00:15:16 -04:00
2aa9556748
tonumber() the config'd items limit
2017-04-06 00:02:31 -04:00
ef68e058ec
Don't lose extra movement when entering new tube or turning around.
2017-04-06 05:13:40 +02:00
7680820d3e
Make item counting more reliable and more efficient.
2017-04-06 03:46:23 +02:00
33c4c9d552
let tubes break if they're "over-pressure"
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that is, if there are more than X number of items in a tube. Default is
40 in a tube, but breaking is also disabled by default.
(original framework by Novatux, with changes by VanessaE)
2017-04-05 11:43:41 -04:00
eab59bfe19
always set item start pos on reverse.
2017-04-05 11:43:41 -04:00
0056116148
Namespace pollution cleanup (Used list at #154 )
2017-04-04 05:27:37 -03:00