forked from mtcontrib/pipeworks
		
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			c93df73a5c
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			2018-09-13
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
|  | a69c210b56 | ||
|  | cb8a4f3cec | ||
|  | 002bcbf850 | ||
|  | 6fdda18390 | ||
|  | 6492b8ec76 | 
							
								
								
									
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								README
									
									
									
									
									
								
							
							
						
						
									
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								README
									
									
									
									
									
								
							| @@ -1,7 +1,7 @@ | ||||
| This mod uses nodeboxes to supply a complete set of 3D pipes and tubes,  | ||||
| along devices that work with them. | ||||
|  | ||||
| See https://github.com/VanessaE/pipeworks/wiki/ for detailed information about usage of this mod. | ||||
| See https://gitlab.com/VanessaE/pipeworks/wikis/ for detailed information about usage of this mod. | ||||
|  | ||||
| Unlike the previous version of this mod, these pipes are rounded, and when  | ||||
| placed, they'll automatically join together as needed.  Pipes can go vertically  | ||||
|   | ||||
							
								
								
									
										18
									
								
								devices.lua
									
									
									
									
									
								
							
							
						
						
									
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								devices.lua
									
									
									
									
									
								
							| @@ -738,21 +738,3 @@ new_flow_logic_register.directional_horizonal_rotate(nodename_sp_loaded, true) | ||||
| minetest.register_alias("pipeworks:valve_off_loaded", "pipeworks:valve_off_empty") | ||||
| minetest.register_alias("pipeworks:entry_panel", "pipeworks:entry_panel_empty") | ||||
|  | ||||
| minetest.register_lbm({ | ||||
| 	name = "pipeworks:rotate_valves_flowsensors", | ||||
| 	label = "Flip pipeworks valves and flow sensors around X/Z", | ||||
| 	run_at_every_load = false, | ||||
| 	nodenames = { | ||||
| 		"pipeworks:flow_sensor_empty", | ||||
| 		"pipeworks:flow_sensor_loaded", | ||||
| 		"pipeworks:valve_off_empty", | ||||
| 		"pipeworks:valve_on_empty", | ||||
| 		"pipeworks:valve_off_loaded", | ||||
| 	}, | ||||
| 	action = function(pos, node) | ||||
| 		local dir = minetest.facedir_to_dir(node.param2) | ||||
| 		local newdir = { x=dir.z, y=dir.y, z=dir.x } | ||||
| 		local newfdir = minetest.dir_to_facedir(newdir) | ||||
| 		minetest.swap_node(pos, { name = node.name, param2 = newfdir }) | ||||
| 	end | ||||
| }) | ||||
|   | ||||
| @@ -350,8 +350,10 @@ luaentity.register_entity("pipeworks:tubed_item", { | ||||
| 					-- compatible with Minetest 0.4.13. | ||||
| 					-- Using item_drop here makes Minetest 0.4.13 crash. | ||||
| 					local dropped_item = minetest.add_item(self.start_pos, stack) | ||||
| 					dropped_item:set_velocity(vector.multiply(velocity, 5)) | ||||
| 					self:remove() | ||||
| 					if dropped_item then | ||||
| 						dropped_item:set_velocity(vector.multiply(velocity, 5)) | ||||
| 						self:remove() | ||||
| 					end | ||||
| 					return | ||||
| 				else | ||||
| 					velocity = vector.multiply(velocity, -1) | ||||
|   | ||||
							
								
								
									
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								wielder.lua
									
									
									
									
									
								
							
							
						
						
									
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								wielder.lua
									
									
									
									
									
								
							| @@ -331,12 +331,25 @@ if pipeworks.enable_node_breaker then | ||||
| 				virtplayer:set_wielded_item(wieldstack) | ||||
| 			else | ||||
| 				local under_node = minetest.get_node(pointed_thing.under) | ||||
| 				local on_dig = (minetest.registered_nodes[under_node.name] or {on_dig=minetest.node_dig}).on_dig | ||||
| 				-- check that the current tool is capable of destroying the target node. | ||||
| 				local def = minetest.registered_nodes[under_node.name] | ||||
| 				if not def then | ||||
| 					-- do not dig an unknown node | ||||
| 					return | ||||
| 				end | ||||
| 				-- check that the current tool is capable of destroying the | ||||
| 				-- target node. | ||||
| 				-- if we can't, don't dig, and leave the wield stack unchanged. | ||||
| 				-- note that wieldstack:get_tool_capabilities() returns hand properties if the item has none of it's own. | ||||
| 				if can_tool_dig_node(under_node.name, wieldstack:get_tool_capabilities(), wieldstack:get_name()) then | ||||
| 					on_dig(pointed_thing.under, under_node, virtplayer) | ||||
| 				-- note that wieldstack:get_tool_capabilities() returns hand | ||||
| 				-- properties if the item has none of it's own. | ||||
| 				if can_tool_dig_node(under_node.name, | ||||
| 						wieldstack:get_tool_capabilities(), | ||||
| 						wieldstack:get_name()) then | ||||
| 					def.on_dig(pointed_thing.under, under_node, virtplayer) | ||||
| 					local sound = def.sounds and def.sounds.dug | ||||
| 					if sound then | ||||
| 						minetest.sound_play(sound.name, | ||||
| 							{pos=pointed_thing.under, gain=sound.gain}) | ||||
| 					end | ||||
| 					wieldstack = virtplayer:get_wielded_item() | ||||
| 				else | ||||
| 					--pipeworks.logger(dname.."couldn't dig node!") | ||||
|   | ||||
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