61 Commits

Author SHA1 Message Date
7ee74133e1 Merge remote-tracking branch 'upstream/master' 2021-06-20 17:21:30 +02:00
cec6049dd1 Merge branch 'tptube-cache-v2' into 'master'
add caching layer to teleport tube

See merge request VanessaE/pipeworks!46
2021-06-01 17:17:34 +00:00
047718b3c3 add caching layer to teleport tube 2021-06-01 18:57:59 +02:00
01f4ea066c Merge branch 'master' into 'master'
Fix autocrafter to match formspec changes and fix setting of channel

See merge request VanessaE/pipeworks!45
2021-05-29 12:22:42 +00:00
7ba685344c fix autocrafter 2021-05-29 17:37:10 +10:00
c39d40e940 Merge branch 'fix_undeclared' into 'master'
Fix Undeclared Global Variable "unified_inventory"

See merge request VanessaE/pipeworks!44
2021-05-14 04:08:02 +00:00
48b082e014 Fix Undeclared global variable "unified_inventory" 2021-05-13 10:57:58 -07:00
c01bd7b888 Merge remote-tracking branch 'upstream/master' 2021-05-09 21:42:46 +02:00
2670fd88a9 Merge branch 'lua-tube-mono' into 'master'
Make the LUA tube editor textarea and error label use monospaced font

See merge request VanessaE/pipeworks!43
2021-05-06 18:21:59 +00:00
3536004667 Merge branch 'fix-protection-check' into 'master'
Skip protection check on formspec close (where not already done)

See merge request VanessaE/pipeworks!42
2021-05-06 18:21:42 +00:00
b53a1ee477 Make LUA editor and error label use mono font 2021-05-06 18:28:47 +02:00
29bac67d3a Skip protection check on formspec close
Prevents protector flip/player being hurt/protection violation if the
player closes the formspec without attempting any changes (sorting tube
and autocrafter).
2021-05-06 18:02:19 +02:00
e2fdcc4fb2 Merge remote-tracking branch 'upstream/master' 2021-04-08 13:32:05 +02:00
db6d1bd9c1 Merge branch 'master' into 'master'
Make luacheck happy

See merge request VanessaE/pipeworks!41
2021-04-06 09:12:01 +00:00
79dc5f5c7d Make luacheck happy 2021-04-06 21:10:08 +12:00
01d44056a2 Merge branch 'master' into 'master'
Remove deprecated invsize

See merge request VanessaE/pipeworks!40
2021-04-06 09:09:56 +00:00
c7d44272e6 Remove deprecated invsize 2021-04-06 21:07:35 +12:00
5837d62979 Merge branch 'categories' 2021-04-05 22:16:04 -04:00
e4db1e885e Merge remote-tracking branch 'upstream/master' 2021-04-04 21:02:57 +02:00
fc6efb450c add support for Unified Inventory categories 2021-04-02 15:48:28 -04:00
828c50e85d Merge branch 'formspec-improvements' into 'master'
Improve formspecs for better mobile usability and consistency

See merge request VanessaE/pipeworks!39
2021-04-02 19:47:48 +00:00
4add40705f Improve formspecs for better mobile usability and consistency 2021-04-02 19:47:48 +00:00
a6e4f2dceb Make sure item_exit() exists before calling it inside minetest.after()
When a signal/detector tube breaks, its minetest.after() can be triggered
just after that, perhaps several times, causing it to try to execute the
item_exit() callback of whatever node is present at least once, but a
broken tube has just taken its place and has no such callback.
2021-03-30 08:28:47 -04:00
7ad991ce40 Assorted changes to tube breaking/repair behavior
* Tubes can now be intentionally broken using a hammer
* Log messages have been improved slightly for tube repair
* Punching a broken tube now causes damage due to the sharp edges
2021-03-27 19:51:23 -05:00
f7839444cd Merge remote-tracking branch 'upstream/master' 2021-03-25 21:57:03 +01:00
d2954c5277 Get rid of most 5.4.0 texture warnings
This commit also shortens the lua_tube.lua code a bit
2021-03-24 19:47:30 +01:00
93f5fb3d87 Merge remote-tracking branch 'upstream/master' 2021-03-12 12:36:16 +01:00
9ad6e5d07a Merge branch 'master' into 'master'
Add luacheck config and ci job

See merge request VanessaE/pipeworks!37
2021-02-25 16:34:42 +00:00
31e1255245 Add luacheck config and ci job 2021-02-25 16:34:42 +00:00
a535bebd2e Merge remote-tracking branch 'upstream/master' 2021-02-13 14:18:53 +01:00
a735d1a155 Merge branch 'm_small_fixes' into 'master'
Various small fixes

See merge request VanessaE/pipeworks!35
2021-02-07 12:46:16 +00:00
be2776fc46 Merge remote-tracking branch 'upstream/master' 2021-02-07 13:13:20 +01:00
a2c0dd1130 Various small fixes
* Save the fakeplayer's wielded item in set_wielded_item
* pipeworks.luaentity: Return the found objects in get_objects_inside_radius
* Remove the invalid and unused on_blast return values in lua_tube.lua
  This should avoid a crash when a strong explosion happens next to a Lua Tube.
* Do not access a global "nodename" in a BUG message.
  This avoids a potential crash, in case the message actually appears in practice.
* Set the Flow Sensor and Fountain Head mesecons connection rules
* pipeworks.luaentity: Use the same function for move_to and set_pos
* (no functional change) Do not save the object returned by tube_inject_item into the "item1" local variable in filter-injector.lua
2021-02-07 11:58:18 +01:00
f0ef43823c Merge branch 'm_unused_loop_vars' into 'master'
Remove unused loop variables, trailing whitespace and fix mixed-whitespace indentations

See merge request VanessaE/pipeworks!34
2021-02-05 18:03:54 +00:00
17a602a5a1 Remove unused loop variables, trailing whitespace and fix mixed-whitespace indentations 2021-02-05 17:17:50 +01:00
2294a23582 Merge branch 'm_unused_code_removal' into 'master'
Remove or comment unused code and declare some variables local

See merge request VanessaE/pipeworks!33
2021-02-03 18:33:32 +00:00
b2d2ccbcba Remove or comment unused code and declare some variables local 2021-02-03 18:08:50 +01:00
ee03959a65 Merge remote-tracking branch 'upstream/master' 2020-12-20 15:26:00 +01:00
8322f256c5 Merge branch 'master' into 'master'
Prevent the symptoms of Issue #33

See merge request VanessaE/pipeworks!31
2020-12-18 21:44:11 +00:00
ba7eb19317 Prevent the symptoms of Issue #33
Try to prevent the crash from issue #33 by
replaving nil velocity or acceleration with (0,0,0).
This does not fix the underlying cause of them being nil,
but should prevent the crash.
2020-12-18 19:28:07 +01:00
4dd30df37a Merge remote-tracking branch 'upstream/master' 2020-10-29 22:16:20 +01:00
065c953eba use the right gear item in node breaker 2020-10-28 12:30:48 -04:00
946da11206 Merge remote-tracking branch 'upstream/master' 2020-10-18 02:13:58 +02:00
9a63d17e4a Merge branch 'm_disable_print_message' into 'master'
Log the "Pipeworks loaded!" message to infostream instead of printing it

See merge request VanessaE/pipeworks!30
2020-10-17 18:55:24 +00:00
d814357ddf Merge branch 'm_table_extends_clean' into 'master'
Make pipeworks.table_extend easier to read

See merge request VanessaE/pipeworks!29
2020-10-17 18:55:01 +00:00
c2fe5fe956 Make pipeworks.table_extend easier to read
In my opinion this clarifies that tbl2 is attached at the end of tbl
2020-10-17 20:50:20 +02:00
9dbaa5f4f6 Log the "Pipeworks loaded!" message to infostream instead of printing it 2020-10-17 20:46:44 +02:00
77c8026400 Merge remote-tracking branch 'upstream/master' 2020-09-26 11:40:25 +02:00
d93396600f Merge branch 'protected-access-to-wielders' into 'master'
Allow protected access to wielder inventories.

Closes #40

See merge request VanessaE/pipeworks!27
2020-09-24 15:33:17 +00:00
c966a8a57d Allow players with the protection_bypass privilege or access to
the protection to access wielder node inventories.

Fixes #40.
2020-09-24 05:12:32 -06:00
70b521c721 Merge remote-tracking branch 'upstream/master' 2020-09-11 20:50:17 +02:00
61b061f669 Merge branch 'avoid-protection-check-on-chest-close' into 'master'
Avoid protection check on chest close.

Closes #23

See merge request VanessaE/pipeworks!26
2020-09-11 09:45:04 +00:00
fe91d5eb46 Avoid protection check on chest close.
Fixes #23.
2020-09-10 23:12:11 -06:00
eb1064ca6d Merge branch 'patch-1' into 'master'
Update pipeworks.zh_CN.tr

See merge request VanessaE/pipeworks!25
2020-09-05 07:14:04 +00:00
f54e25ec52 Update pipeworks.zh_CN.tr 2020-09-05 06:25:58 +00:00
6d795b7d34 Merge remote-tracking branch 'upstream/master' 2020-08-11 20:30:19 +02:00
dedb0dd54e Merge branch 'tptube-api' into 'master'
Expose teleport tube database API

See merge request VanessaE/pipeworks!24
2020-08-10 17:54:28 +00:00
SX
477a024034 Expose teleport tube database API 2020-08-09 23:09:31 +03:00
92249b7941 Merge remote-tracking branch 'upstream/master' 2020-07-31 22:18:16 +02:00
34cb0e7682 Merge branch 'master' into 'master'
Add "get_recipe" digiline command for querying the current autocrafter recipe.

See merge request VanessaE/pipeworks!23
2020-07-30 00:40:41 +00:00
505fc7cc49 Add "get_recipe" digiline command for querying the current autocrafter recipe.
Useful for having the player teach the luacontroller how to craft various items.
2020-07-23 01:49:37 +02:00
31 changed files with 502 additions and 279 deletions

8
.gitlab-ci.yml Normal file
View File

@ -0,0 +1,8 @@
stages:
- test
luacheck:
stage: test
image: pipelinecomponents/luacheck:latest
script:
- luacheck .

24
.luacheckrc Normal file
View File

@ -0,0 +1,24 @@
unused_args = false
max_line_length= 240
redefined = false
globals = {
"pipeworks",
"luaentity"
}
read_globals = {
-- Stdlib
string = {fields = {"split"}},
table = {fields = {"copy", "getn"}},
-- Minetest
"vector", "ItemStack",
"dump", "minetest",
"VoxelManip", "VoxelArea",
-- mods
"default", "mesecon", "digiline",
"screwdriver", "unified_inventory"
}

View File

@ -47,7 +47,7 @@ local function autocraft(inventory, craft)
end
-- consume material
for itemname, number in pairs(consumption) do
for i = 1, number do -- We have to do that since remove_item does not work if count > stack_max
for _ = 1, number do -- We have to do that since remove_item does not work if count > stack_max
inventory:remove_item("src", ItemStack(itemname))
end
end
@ -76,7 +76,7 @@ local function run_autocrafter(pos, elapsed)
return false
end
for step = 1, math.floor(elapsed/craft_time) do
for _ = 1, math.floor(elapsed/craft_time) do
local continue = autocraft(inventory, craft)
if not continue then return false end
end
@ -109,7 +109,6 @@ local function after_recipe_change(pos, inventory)
inventory:set_stack("output", 1, "")
return
end
local recipe_changed = false
local recipe = inventory:get_list("recipe")
local hash = minetest.hash_node_position(pos)
@ -194,8 +193,9 @@ local function update_meta(meta, enabled)
"listring[context;dst]" ..
"listring[current_player;main]"
if minetest.get_modpath("digilines") then
fs = fs.."field[1,3.5;4,1;channel;"..S("Channel")..";${channel}]"
fs = fs.."button_exit[5,3.2;2,1;save;"..S("Save").."]"
fs = fs.."field[0.3,3.5;4.5,1;channel;"..S("Channel")..";${channel}]"..
"button[4.5,3.2;1.5,1;set_channel;"..S("Set").."]"..
"button_exit[6,3.2;2,1;close;"..S("Close").."]"
end
meta:set_string("formspec",fs)
@ -280,7 +280,10 @@ minetest.register_node("pipeworks:autocrafter", {
update_meta(meta, false)
end,
on_receive_fields = function(pos, formname, fields, sender)
if not pipeworks.may_configure(pos, sender) then return end
if not fields.channel or (fields.quit and not fields.key_enter_field)
or not pipeworks.may_configure(pos, sender) then
return
end
local meta = minetest.get_meta(pos)
if fields.on then
update_meta(meta, false)
@ -289,8 +292,9 @@ minetest.register_node("pipeworks:autocrafter", {
if update_meta(meta, true) then
start_crafter(pos)
end
elseif fields.save then
meta:set_string("channel",fields.channel)
end
if fields.channel then
meta:set_string("channel", fields.channel)
end
end,
can_dig = function(pos, player)
@ -392,6 +396,27 @@ minetest.register_node("pipeworks:autocrafter", {
end
end
after_recipe_change(pos,inv)
elseif msg == "get_recipe" then
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local recipe = {}
for y=0,2,1 do
local row = {}
for x=1,3,1 do
local slot = y*3+x
table.insert(row, inv:get_stack("recipe",slot):get_name())
end
table.insert(recipe, row)
end
local setchan = meta:get_string("channel")
local output = inv:get_stack("output", 1)
digiline:receptor_send(pos, digiline.rules.default, setchan, {
recipe = recipe,
result = {
name = output:get_name(),
count = output:get_count(),
}
})
elseif msg == "off" then
update_meta(meta, false)
minetest.get_node_timer(pos):stop()
@ -406,6 +431,7 @@ minetest.register_node("pipeworks:autocrafter", {
},
},
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:autocrafter"
minetest.register_craft( {
output = "pipeworks:autocrafter 2",

View File

@ -81,7 +81,7 @@ local function tube_autoroute(pos)
local basename = nodedef.basename
if nodedef.style == "old" then
local nsurround = ""
for i, n in ipairs(active) do
for _, n in ipairs(active) do
nsurround = nsurround..n
end
nctr.name = basename.."_"..nsurround

View File

@ -86,10 +86,9 @@ function pipeworks.table_contains(tbl, element)
end
function pipeworks.table_extend(tbl, tbl2)
local index = #tbl + 1
for _, elt in ipairs(tbl2) do
tbl[index] = elt
index = index + 1
local oldlength = #tbl
for i = 1,#tbl2 do
tbl[oldlength + i] = tbl2[i]
end
end
@ -115,7 +114,7 @@ local fs_helpers = {}
pipeworks.fs_helpers = fs_helpers
function fs_helpers.on_receive_fields(pos, fields)
local meta = minetest.get_meta(pos)
for field, value in pairs(fields) do
for field in pairs(fields) do
if pipeworks.string_startswith(field, "fs_helpers_cycling:") then
local l = field:split(":")
local new_value = tonumber(l[2])
@ -224,7 +223,7 @@ function pipeworks.create_fake_player(def, is_dynamic)
return self._inventory:set_stack(def.wield_list,
self._wield_index, item)
end
_wielded_item = ItemStack(item)
self._wielded_item = ItemStack(item)
end,
get_wielded_item = function(self, item)
if self._inventory and def.wield_list then
@ -243,17 +242,18 @@ function pipeworks.create_fake_player(def, is_dynamic)
set_bone_position = delay(),
hud_change = delay(),
}
local _trash
-- Getter & setter functions
p.get_inventory_formspec, p.set_inventory_formspec
= get_set_wrap("formspec", is_dynamic)
p.get_breath, p.set_breath = get_set_wrap("breath", is_dynamic)
p.get_hp, p.set_hp = get_set_wrap("hp", is_dynamic)
p.get_pos, p.set_pos = get_set_wrap("pos", is_dynamic)
_trash, p.move_to = get_set_wrap("pos", is_dynamic)
p.get_wield_index, p.set_wield_index = get_set_wrap("wield_index", true)
p.get_properties, p.set_properties = get_set_wrap("properties", false)
-- For players, move_to and get_pos do the same
p.move_to = p.get_pos
-- Backwards compatibilty
p.getpos = p.get_pos
p.setpos = p.set_pos

View File

@ -65,7 +65,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
local node = minetest.get_node(pos)
open_chests[pn] = nil
for k, v in pairs(open_chests) do
for _, v in pairs(open_chests) do
if v.pos.x == pos.x and v.pos.y == pos.y and v.pos.z == pos.z then
return true
end
@ -77,10 +77,8 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
pipeworks.after_place(pos)
end)
minetest.sound_play(sound, {gain = 0.3, pos = pos, max_hear_distance = 10})
end
elseif pipeworks.may_configure(pos, player) then
-- Pipeworks Switch
if pipeworks.may_configure(pos, player) and not fields.quit then
fs_helpers.on_receive_fields(pos, fields)
minetest.show_formspec(player:get_player_name(), "pipeworks:chest_formspec", get_chest_formspec(pos))
end
@ -232,7 +230,7 @@ override.tiles = {
}
-- Add the extra groups
for i,v in ipairs({override_protected, override, override_open, override_protected_open}) do
for _,v in ipairs({override_protected, override, override_open, override_protected_open}) do
v.groups.tubedevice = 1
v.groups.tubedevice_receiver = 1
end

View File

@ -7,7 +7,7 @@ local DS = minetest.get_translator("default")
local fs_helpers = pipeworks.fs_helpers
tube_entry = "^pipeworks_tube_connection_stony.png"
local tube_entry = "^pipeworks_tube_connection_stony.png"
local function active_formspec(fuel_percent, item_percent, pos, meta)
local formspec =

View File

@ -28,6 +28,7 @@ minetest.register_node("pipeworks:steel_block_embedded_tube", {
after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate,
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:steel_block_embedded_tube"
minetest.register_craft( {
output = "pipeworks:steel_block_embedded_tube 1",
@ -45,6 +46,10 @@ local pane_box = {
{ -8/16, -8/16, -1/16, 8/16, 8/16, 1/16 } -- pane
}
}
local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes
and "clip" or true
minetest.register_node("pipeworks:steel_pane_embedded_tube", {
drawtype = "nodebox",
description = S("Airtight panel embedded tube"),
@ -55,6 +60,7 @@ minetest.register_node("pipeworks:steel_pane_embedded_tube", {
"pipeworks_pane_embedded_tube_sides.png",
"pipeworks_pane_embedded_tube_ends.png", "pipeworks_pane_embedded_tube_ends.png",
},
use_texture_alpha = texture_alpha_mode,
node_box = pane_box,
selection_box = pane_box,
collision_box = pane_box,
@ -76,6 +82,7 @@ minetest.register_node("pipeworks:steel_pane_embedded_tube", {
after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate,
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:steel_pane_embedded_tube"
minetest.register_craft( {
output = "pipeworks:steel_pane_embedded_tube 1",

View File

@ -10,7 +10,7 @@ function pipeworks.fix_after_rotation(pos, node, user, mode, new_param2)
if string.find(node.name, "spigot") then new_param2 = new_param2 % 4 end
newnode = string.gsub(node.name, "_on", "_off")
local newnode = string.gsub(node.name, "_on", "_off")
minetest.swap_node(pos, { name = newnode, param2 = new_param2 })
pipeworks.scan_for_pipe_objects(pos)
@ -36,9 +36,7 @@ function pipeworks.rotate_on_place(itemstack, placer, pointed_thing)
local under = pointed_thing.under
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
local undernode = minetest.get_node(under)
local abovenode = minetest.get_node(above)
local uname = undernode.name
local aname = abovenode.name
local isabove = (above.x == under.x) and (above.z == under.z) and (pitch > 0)
local pos1 = above
@ -105,6 +103,7 @@ if minetest.get_modpath("mesecons") then
}
end
--[[
local pipes_devicelist = {
"pump",
"valve",
@ -120,14 +119,15 @@ local pipes_devicelist = {
"storage_tank_9",
"storage_tank_10"
}
--]]
-- Now define the nodes.
local states = { "on", "off" }
local dgroups = ""
for s in ipairs(states) do
local dgroups
if states[s] == "off" then
dgroups = {snappy=3, pipe=1}
else
@ -222,6 +222,8 @@ for s in ipairs(states) do
new_flow_logic_register.directional_horizonal_rotate(nodename_valve_empty, true)
end
end
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:pump_off"
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:valve_off_empty"
local nodename_valve_loaded = "pipeworks:valve_on_loaded"
minetest.register_node(nodename_valve_loaded, {
@ -301,6 +303,7 @@ minetest.register_node("pipeworks:grating", {
end,
on_rotate = false
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:grating"
-- outlet spigot
@ -378,6 +381,8 @@ minetest.register_node(nodename_spigot_loaded, {
drop = "pipeworks:spigot",
on_rotate = pipeworks.fix_after_rotation
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:spigot"
-- new flow logic does not currently distinguish between these two visual states.
-- register both so existing flowing spigots continue to work (even if the visual doesn't match the spigot's behaviour).
new_flow_logic_register.directional_horizonal_rotate(nodename_spigot_empty, false)
@ -441,6 +446,9 @@ minetest.register_node(nodename_panel_loaded, {
drop = "pipeworks:entry_panel_empty",
on_rotate = pipeworks.fix_after_rotation
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:entry_panel_empty"
-- TODO: AFAIK the two panels have no visual difference, so are redundant under new flow logic - alias?
new_flow_logic_register.directional_horizonal_rotate(nodename_panel_empty, true)
new_flow_logic_register.directional_horizonal_rotate(nodename_panel_loaded, true)
@ -465,7 +473,7 @@ minetest.register_node(nodename_sensor_empty, {
end,
on_construct = function(pos)
if mesecon then
mesecon.receptor_off(pos, rules)
mesecon.receptor_off(pos, pipeworks.mesecons_rules)
end
end,
selection_box = {
@ -504,7 +512,7 @@ minetest.register_node(nodename_sensor_loaded, {
end,
on_construct = function(pos)
if mesecon then
mesecon.receptor_on(pos, rules)
mesecon.receptor_on(pos, pipeworks.mesecons_rules)
end
end,
selection_box = {
@ -525,6 +533,8 @@ minetest.register_node(nodename_sensor_loaded, {
mesecons = pipereceptor_on,
on_rotate = pipeworks.fix_after_rotation
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:flow_sensor_empty"
new_flow_logic_register.directional_horizonal_rotate(nodename_sensor_empty, true)
new_flow_logic_register.directional_horizonal_rotate(nodename_sensor_loaded, true)
-- activate flow sensor at roughly half the pressure pumps drive pipes
@ -603,6 +613,7 @@ for fill = 0, 10 do
on_rotate = false
})
end
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:storage_tank_0"
-- fountainhead
@ -626,7 +637,7 @@ minetest.register_node(nodename_fountain_empty, {
end,
on_construct = function(pos)
if mesecon then
mesecon.receptor_on(pos, rules)
mesecon.receptor_on(pos, pipeworks.mesecons_rules)
end
end,
selection_box = {
@ -639,6 +650,7 @@ minetest.register_node(nodename_fountain_empty, {
},
on_rotate = false
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:fountainhead"
local nodename_fountain_loaded = "pipeworks:fountainhead_pouring"
minetest.register_node(nodename_fountain_loaded, {
@ -661,7 +673,7 @@ minetest.register_node(nodename_fountain_loaded, {
end,
on_construct = function(pos)
if mesecon then
mesecon.receptor_on(pos, rules)
mesecon.receptor_on(pos, pipeworks.mesecons_rules)
end
end,
selection_box = {
@ -734,6 +746,7 @@ minetest.register_node(nodename_sp_loaded, {
check_for_pole = pipeworks.check_for_vert_pipe,
check_for_horiz_pole = pipeworks.check_for_horiz_pipe
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:straight_pipe_empty"
new_flow_logic_register.directional_horizonal_rotate(nodename_sp_empty, true)
new_flow_logic_register.directional_horizonal_rotate(nodename_sp_loaded, true)

View File

@ -1,10 +1,6 @@
local S = minetest.get_translator("pipeworks")
local fs_helpers = pipeworks.fs_helpers
local function delay(x)
return (function() return x end)
end
local function set_filter_infotext(data, meta)
local infotext = S("@1 Filter-Injector", data.wise_desc)
if meta:get_int("slotseq_mode") == 2 then
@ -18,17 +14,20 @@ local function set_filter_formspec(data, meta)
local formspec
if data.digiline then
formspec = "size[8,2.7]"..
"item_image[0,0;1,1;pipeworks:"..data.name.."]"..
"label[1,0;"..minetest.formspec_escape(itemname).."]"..
"field[0.3,1.5;8.0,1;channel;"..S("Channel")..";${channel}]"..
fs_helpers.cycling_button(meta, "button[0,2;4,1", "slotseq_mode",
formspec =
"size[8.5,3]"..
"item_image[0.2,0;1,1;pipeworks:"..data.name.."]"..
"label[1.2,0.2;"..minetest.formspec_escape(itemname).."]"..
"field[0.5,1.6;4.6,1;channel;"..S("Channel")..";${channel}]"..
"button[4.8,1.3;1.5,1;set_channel;"..S("Set").."]"..
fs_helpers.cycling_button(meta, "button[0.2,2.3;4.05,1", "slotseq_mode",
{S("Sequence slots by Priority"),
S("Sequence slots Randomly"),
S("Sequence slots by Rotation")})..
fs_helpers.cycling_button(meta, "button[4,2;4,1", "exmatch_mode",
fs_helpers.cycling_button(meta, "button[4.25,2.3;4.05,1", "exmatch_mode",
{S("Exact match - off"),
S("Exact match - on")})
S("Exact match - on")})..
"button_exit[6.3,1.3;2,1;close;"..S("Close").."]"
else
local exmatch_button = ""
if data.stackwise then
@ -326,7 +325,8 @@ local function punch_filter(data, filtpos, filtnode, msg)
end
local pos = vector.add(frompos, vector.multiply(dir, 1.4))
local start_pos = vector.add(frompos, dir)
local item1 = pipeworks.tube_inject_item(pos, start_pos, dir, item, fakePlayer:get_player_name())
pipeworks.tube_inject_item(pos, start_pos, dir, item,
fakePlayer:get_player_name())
return true -- only fire one item, please
end
end
@ -428,10 +428,14 @@ for _, data in ipairs({
end
node.on_receive_fields = function(pos, formname, fields, sender)
if not pipeworks.may_configure(pos, sender) then return end
if (fields.quit and not fields.key_enter_field)
or not pipeworks.may_configure(pos, sender) then
return
end
fs_helpers.on_receive_fields(pos, fields)
if fields.channel then
if fields.channel and (fields.key_enter_field == "channel" or fields.set_channel) then
minetest.get_meta(pos):set_string("channel", fields.channel)
end
@ -475,6 +479,7 @@ for _, data in ipairs({
minetest.register_node("pipeworks:"..data.name, node)
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:"..data.name
end
minetest.register_craft( {

View File

@ -5,8 +5,7 @@
--
pipeworks = {}
local DEBUG = false
pipeworks.ui_cat_tube_list = {}
pipeworks.worldpath = minetest.get_worldpath()
pipeworks.modpath = minetest.get_modpath("pipeworks")
@ -71,8 +70,8 @@ function pipeworks.may_configure(pos, player)
local meta = minetest.get_meta(pos)
local owner = meta:get_string("owner")
if owner ~= "" then -- wielders and filters
return owner == name
if owner ~= "" and owner == name then -- wielders and filters
return true
end
return not minetest.is_protected(pos, name)
end
@ -150,4 +149,16 @@ end
minetest.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty")
print("Pipeworks loaded!")
-- Unified Inventory categories integration
if minetest.global_exists("unified_inventory") and unified_inventory.registered_categories then
if not unified_inventory.registered_categories["automation"] then
unified_inventory.register_category("automation", {
symbol = "pipeworks:lua_tube000000",
label = "Automation components"
})
end
unified_inventory.add_category_items("automation", pipeworks.ui_cat_tube_list)
end
minetest.log("info", "Pipeworks loaded!")

View File

@ -42,7 +42,7 @@ minetest.register_globalstep(function(dtime)
return
end
tube_item_count = {}
for id, entity in pairs(luaentity.entities) do
for _, entity in pairs(luaentity.entities) do
if entity.name == "pipeworks:tubed_item" then
local h = minetest.hash_node_position(vector.round(entity._pos))
tube_item_count[h] = (tube_item_count[h] or 0) + 1
@ -55,15 +55,22 @@ end)
-- tube overload mechanism:
-- when the tube's item count (tracked in the above tube_item_count table)
-- exceeds the limit configured per tube, replace it with a broken one.
function pipeworks.break_tube(pos)
local node = minetest.get_node(pos)
local meta = minetest.get_meta(pos)
meta:set_string("the_tube_was", minetest.serialize(node))
minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
pipeworks.scan_for_tube_objects(pos)
end
local crunch_tube = function(pos, cnode, cmeta)
if enable_max_limit then
local h = minetest.hash_node_position(pos)
local itemcount = tube_item_count[h] or 0
if itemcount > max_tube_limit then
cmeta:set_string("the_tube_was", minetest.serialize(cnode))
pipeworks.logger("Warning - a tube at "..minetest.pos_to_string(pos).." broke due to too many items ("..itemcount..")")
minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
pipeworks.scan_for_tube_objects(pos)
pipeworks.break_tube(pos)
end
end
end
@ -194,6 +201,7 @@ minetest.register_entity("pipeworks:tubed_item", {
from_data = function(self, itemstring)
local stack = ItemStack(itemstring)
--[[
local itemtable = stack:to_table()
local itemname = nil
if itemtable then
@ -205,6 +213,7 @@ minetest.register_entity("pipeworks:tubed_item", {
item_texture = minetest.registered_items[itemname].inventory_image
item_type = minetest.registered_items[itemname].type
end
--]]
self.object:set_properties({
is_visible = true,
textures = {stack:get_name()}
@ -391,7 +400,7 @@ if minetest.get_modpath("mesecons_mvps") then
for _, n in ipairs(moved_nodes) do
moved[minetest.hash_node_position(n.oldpos)] = vector.subtract(n.pos, n.oldpos)
end
for id, entity in pairs(luaentity.entities) do
for _, entity in pairs(luaentity.entities) do
if entity.name == "pipeworks:tubed_item" then
local pos = entity:get_pos()
local rpos = vector.round(pos)

View File

@ -3,6 +3,10 @@
# License: CC-by-SA 4.0
# Author: Louis Royer <4259825-lroyer@users.noreply.gitlab.com>
## generic interaction
Set=Fixer
Close=Fermer
## digilines interfacing
Channel=Canal
@ -86,11 +90,12 @@ Sorting pneumatic tube=Tuyau pneumatique triant
## teleport tube
Receive=Reception
channels are public by default=Les canaux sont publics par défaut
use <player>:<channel> for fully private channels=Utilisez <joueur>:<canal> pour un canal entièrement privé
use <player>;<channel> for private receivers=Utilisez <joueur>;<canal> pour une réception privée
Channels are public by default=Les canaux sont publics par défaut
Use <player>:<channel> for fully private channels=Utilisez <joueur>:<canal> pour un canal entièrement privé
Use <player>;<channel> for private receivers=Utilisez <joueur>;<canal> pour une réception privée
Teleporting Pneumatic Tube Segment=Segment de tuyau pneumatique téléporteur
unconfigured Teleportation Tube=Tuyau téléporteur non-configuré
Teleporting Tube=Tuyau pneumatique téléporteur
Unconfigured Teleportation Tube=Tuyau téléporteur non-configuré
Sorry, channel '@1' is reserved for exclusive use by @2=Désolé, le canal '@1' est réservé exclusivement à lutilisateur @2.
Sorry, receiving from channel '@1' is reserved for @2=Désolé, la réception depuis le canal '@1' est réservée pour @2.
Teleportation Tube @1 on '@2'=Tuyau de téléportation @1 sur '@2'
@ -102,7 +107,9 @@ Trash Can=Poubelle
Pneumatic tube segment (legacy)=Segment de tuyau pneumatique (obsolète)
## vacuum tubes
Radius=Rayon
Vacuuming Pneumatic Tube Segment=Segment de tuyau pneumatique aspirant
Adjustable Vacuuming Tube=Tuyau pneumatique aspirant réglable
Adjustable Vacuuming Pneumatic Tube Segment=Segment de tuyau pneumatique aspirant réglable
Adjustable Vacuuming Pneumatic Tube Segment (@1m)=Segment de tuyau pneumatique aspirant réglable (@1 m)

View File

@ -1,6 +1,10 @@
# textdomain: pipeworks
# License: CC-by-SA 4.0
# Author: wzy2006 <3450354617@qq.com>
# Author: pevernow <3450354617@qq.com>
## generic interaction
Set=
Cancel=
## digilines interfacing
Channel=频道
@ -12,23 +16,23 @@ Allow splitting incoming stacks from tubes=允许从管道中拆分传入堆栈
Unknown item=通道
unconfigured Autocrafter: unknown recipe=未配置的自动工作台: 未知配方
unconfigured Autocrafter=未配置的自动工作台
'@1' Autocrafter (@2)=自动建造者 '@1' (@2)
'@1' Autocrafter (@2)=自动工作台 '@1' (@2)
Save=保存
paused '@1' Autocrafter=暂停的自动建造者
Autocrafter=自动建造者
paused '@1' Autocrafter=暂停的自动工作台
Autocrafter=自动工作台
## compat-furnaces
Allow splitting incoming material (not fuel) stacks from tubes=允许从管子中分离进来的材料(不是燃料)堆
## decorative tubes
Airtight steelblock embedded tube=密封管集成到一块钢中
Airtight panel embedded tube=密封面板嵌入式
Airtight steelblock embedded tube=密封嵌入式铁块管道
Airtight panel embedded tube=密封嵌入式片状管道
## devices
Pump/Intake Module=泵/进气模块
Valve=阀门
Decorative grating=Decorative grating
Spigot outlet=出气口
Spigot outlet=龙头
Airtight Pipe entry/exit=密闭管进/出
Flow Sensor=流量传感器
Flow sensor (on)=流量传感器(上)
@ -49,7 +53,7 @@ Exact match - on=完全匹配-开启
Prefer item types:=偏好物品类型 :
Itemwise=逐项
Stackwise=堆叠方式
Digiline=digiline
Digiline=Digiline
## legacy
Auto-Tap=自动轴阀
@ -60,35 +64,36 @@ Pipe Segment (legacy)=管道(旧版)
## routing tubes
Pneumatic tube segment=空气管道
Pneumatic tube segment=普通管道
Broken Tube=断管
High Priority Tube Segment=高优先级管段
Accelerating Pneumatic Tube Segment=加速气动管道
Crossing Pneumatic Tube Segment=交叉气动管道
Accelerating Pneumatic Tube Segment=加速管道
Crossing Pneumatic Tube Segment=定向管道
One way tube=单向管
## signal tubes
Detecting Pneumatic Tube Segment on=带有传感器的气动软管段(运行中)
Detecting Pneumatic Tube Segment=检测气动管道
Digiline Detecting Pneumatic Tube Segment=Digiline检测气动管道
Detecting Pneumatic Tube Segment on=检测管道(运行中)
Detecting Pneumatic Tube Segment=检测管道
Digiline Detecting Pneumatic Tube Segment=Digiline检测管道
Digiline Detecting Tube=Digiline检测管
Conducting Pneumatic Tube Segment=传导空气管道
Conducting Pneumatic Tube Segment on=导通气动管道
Conducting Pneumatic Tube Segment=传导管道
Conducting Pneumatic Tube Segment on=传导管道(运行中)
Digiline Conducting Pneumatic Tube Segment=Digiline传导式气动管道
Mesecon and Digiline Conducting Pneumatic Tube Segment=Mesecon和Digiline传导气动管道
Mesecon and Digiline Conducting Pneumatic Tube Segment on=Mesecon和Digiline传导气动管道(运行中)
Mesecon and Digiline Conducting Pneumatic Tube Segment=Mesecon和Digiline传导管道
Mesecon and Digiline Conducting Pneumatic Tube Segment on=Mesecon和Digiline传导管道运行中
## sorting tubes
Sorting Pneumatic Tube Segment=排序气动管道
Sorting pneumatic tube=分选气动管
Sorting Pneumatic Tube Segment=分类管道
Sorting pneumatic tube=分类管道
## teleport tube
Receive=接收
channels are public by default=频道默认为公开
use <player>:<channel> for fully private channels=49/5000将<player>:<channel>用于完全私人的频道
use <player>;<channel> for private receivers=使用<player>;<channel>进行私人接
Teleporting Pneumatic Tube Segment=传送气动管道
unconfigured Teleportation Tube=未配置的传送管
Channels are public by default=频道默认为公开
Use <player>:<channel> for fully private channels=将<player>:<channel>用于完全私人的频道
Use <player>;<channel> for private receivers=使用<player>;<channel>作为私人接收器
Teleporting Pneumatic Tube Segment=传送管道
Teleporting Tube=
Unconfigured Teleportation Tube=未配置的传送管道
Sorry, channel '@1' is reserved for exclusive use by @2=抱歉,频道‘@1保留供@2专用
Sorry, receiving from channel '@1' is reserved for @2=抱歉,从频道'@1'接收的内容已保留给'@2'
Teleportation Tube @1 on '@2'=传送管'@1'在'@2'上
@ -97,14 +102,16 @@ Teleportation Tube @1 on '@2'=传送管'@1'在'@2'上
Trash Can=垃圾箱
## tube registration
Pneumatic tube segment (legacy)=空气管道(旧式)
Pneumatic tube segment (legacy)=普通管道(旧式)
## vacuum tubes
Vacuuming Pneumatic Tube Segment=吸尘气动管道
Adjustable Vacuuming Pneumatic Tube Segment=可调式真空气动管道
Adjustable Vacuuming Pneumatic Tube Segment (@1m)=可调式吸尘气动管道(@1m)
Radius=
Vacuuming Pneumatic Tube Segment=拾取管道
Adjustable Vacuuming Tube=
Adjustable Vacuuming Pneumatic Tube Segment=高级拾取管道
Adjustable Vacuuming Pneumatic Tube Segment (@1m)=高级拾取管道(@1m)
## wielder
Node Breaker=节点断路
Deployer=部署者
Dispenser=饮水机
Node Breaker=方块破坏
Deployer=放置器
Dispenser=投掷器

View File

@ -3,6 +3,10 @@
# License: CC-by-SA 4.0
# Author:
## generic interaction
Set=
Cancel=
## digilines interfacing
Channel=
@ -86,11 +90,12 @@ Sorting pneumatic tube=
## teleport tube
Receive=
channels are public by default=
use <player>:<channel> for fully private channels=
use <player>;<channel> for private receivers=
Channels are public by default=
Use <player>:<channel> for fully private channels=
Use <player>;<channel> for private receivers=
Teleporting Pneumatic Tube Segment=
unconfigured Teleportation Tube=
Teleporting Tube=
Unconfigured Teleportation Tube=
Sorry, channel '@1' is reserved for exclusive use by @2=
Sorry, receiving from channel '@1' is reserved for @2=
Teleportation Tube @1 on '@2'=
@ -102,7 +107,9 @@ Trash Can=
Pneumatic tube segment (legacy)=
## vacuum tubes
Radius=
Vacuuming Pneumatic Tube Segment=
Adjustable Vacuuming Tube=
Adjustable Vacuuming Pneumatic Tube Segment=
Adjustable Vacuuming Pneumatic Tube Segment (@1m)=

View File

@ -666,6 +666,7 @@ local function reset_formspec(meta, code, errmsg)
code = minetest.formspec_escape(code or "")
errmsg = minetest.formspec_escape(tostring(errmsg or ""))
meta:set_string("formspec", "size[12,10]"
.."style_type[label,textarea;font=mono]"
.."background[-0.2,-0.25;12.4,10.75;jeija_luac_background.png]"
.."label[0.1,8.3;"..errmsg.."]"
.."textarea[0.2,0.2;12.2,9.5;code;;"..code.."]"
@ -813,82 +814,56 @@ local tiles_base = {
"pipeworks_mese_tube_plain_2.png", "pipeworks_mese_tube_plain_1.png",
"pipeworks_mese_tube_plain_6.png", "pipeworks_mese_tube_plain_5.png"}
local tiles_on_off = {
R__0 = "^pipeworks_lua_tube_port_%s.png",
R_90 = "^(pipeworks_lua_tube_port_%s.png^[transformR90)",
R180 = "^(pipeworks_lua_tube_port_%s.png^[transformR180)",
R270 = "^(pipeworks_lua_tube_port_%s.png^[transformR270)"
}
local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes
and "clip" or true
for red = 0, 1 do -- 0 = off 1 = on
for blue = 0, 1 do
for yellow = 0, 1 do
for green = 0, 1 do
for black = 0, 1 do
for white = 0, 1 do
local cid = tostring(white)..tostring(black)..tostring(green)..
tostring(yellow)..tostring(blue)..tostring(red)
local cid = white..black..green..yellow..blue..red
local node_name = BASENAME..cid
local tiles = table.copy(tiles_base)
if red == 1 then
tiles[1] = tiles[1].."^(pipeworks_lua_tube_port_on.png^[transformR90)"
tiles[2] = tiles[2].."^(pipeworks_lua_tube_port_on.png^[transformR90)"
tiles[5] = tiles[5].."^(pipeworks_lua_tube_port_on.png^[transformR270)"
tiles[6] = tiles[6].."^(pipeworks_lua_tube_port_on.png^[transformR90)"
else
tiles[1] = tiles[1].."^(pipeworks_lua_tube_port_off.png^[transformR90)"
tiles[2] = tiles[2].."^(pipeworks_lua_tube_port_off.png^[transformR90)"
tiles[5] = tiles[5].."^(pipeworks_lua_tube_port_off.png^[transformR270)"
tiles[6] = tiles[6].."^(pipeworks_lua_tube_port_off.png^[transformR90)"
end
if blue == 1 then
tiles[1] = tiles[1].."^(pipeworks_lua_tube_port_on.png^[transformR270)"
tiles[2] = tiles[2].."^(pipeworks_lua_tube_port_on.png^[transformR270)"
tiles[5] = tiles[5].."^(pipeworks_lua_tube_port_on.png^[transformR90)"
tiles[6] = tiles[6].."^(pipeworks_lua_tube_port_on.png^[transformR270)"
else
tiles[1] = tiles[1].."^(pipeworks_lua_tube_port_off.png^[transformR270)"
tiles[2] = tiles[2].."^(pipeworks_lua_tube_port_off.png^[transformR270)"
tiles[5] = tiles[5].."^(pipeworks_lua_tube_port_off.png^[transformR90)"
tiles[6] = tiles[6].."^(pipeworks_lua_tube_port_off.png^[transformR270)"
end
if yellow == 1 then
tiles[3] = tiles[3].."^(pipeworks_lua_tube_port_on.png^[transformR180)"
tiles[4] = tiles[4].."^(pipeworks_lua_tube_port_on.png^[transformR180)"
tiles[5] = tiles[5].."^(pipeworks_lua_tube_port_on.png^[transformR180)"
tiles[6] = tiles[6].."^(pipeworks_lua_tube_port_on.png^[transformR180)"
else
tiles[3] = tiles[3].."^(pipeworks_lua_tube_port_off.png^[transformR180)"
tiles[4] = tiles[4].."^(pipeworks_lua_tube_port_off.png^[transformR180)"
tiles[5] = tiles[5].."^(pipeworks_lua_tube_port_off.png^[transformR180)"
tiles[6] = tiles[6].."^(pipeworks_lua_tube_port_off.png^[transformR180)"
end
if green == 1 then
tiles[3] = tiles[3].."^pipeworks_lua_tube_port_on.png"
tiles[4] = tiles[4].."^pipeworks_lua_tube_port_on.png"
tiles[5] = tiles[5].."^pipeworks_lua_tube_port_on.png"
tiles[6] = tiles[6].."^pipeworks_lua_tube_port_on.png"
else
tiles[3] = tiles[3].."^pipeworks_lua_tube_port_off.png"
tiles[4] = tiles[4].."^pipeworks_lua_tube_port_off.png"
tiles[5] = tiles[5].."^pipeworks_lua_tube_port_off.png"
tiles[6] = tiles[6].."^pipeworks_lua_tube_port_off.png"
end
if black == 1 then
tiles[1] = tiles[1].."^(pipeworks_lua_tube_port_on.png^[transformR180)"
tiles[2] = tiles[2].."^pipeworks_lua_tube_port_on.png"
tiles[3] = tiles[3].."^(pipeworks_lua_tube_port_on.png^[transformR90)"
tiles[4] = tiles[4].."^(pipeworks_lua_tube_port_on.png^[transformR270)"
else
tiles[1] = tiles[1].."^(pipeworks_lua_tube_port_off.png^[transformR180)"
tiles[2] = tiles[2].."^pipeworks_lua_tube_port_off.png"
tiles[3] = tiles[3].."^(pipeworks_lua_tube_port_off.png^[transformR90)"
tiles[4] = tiles[4].."^(pipeworks_lua_tube_port_off.png^[transformR270)"
end
if white == 1 then
tiles[1] = tiles[1].."^pipeworks_lua_tube_port_on.png"
tiles[2] = tiles[2].."^(pipeworks_lua_tube_port_on.png^[transformR180)"
tiles[3] = tiles[3].."^(pipeworks_lua_tube_port_on.png^[transformR270)"
tiles[4] = tiles[4].."^(pipeworks_lua_tube_port_on.png^[transformR90)"
else
tiles[1] = tiles[1].."^pipeworks_lua_tube_port_off.png"
tiles[2] = tiles[2].."^(pipeworks_lua_tube_port_off.png^[transformR180)"
tiles[3] = tiles[3].."^(pipeworks_lua_tube_port_off.png^[transformR270)"
tiles[4] = tiles[4].."^(pipeworks_lua_tube_port_off.png^[transformR90)"
end
-- Red
tiles[1] = tiles[1]..tiles_on_off.R_90:format(red == 1 and "on" or "off");
tiles[2] = tiles[2]..tiles_on_off.R_90:format(red == 1 and "on" or "off");
tiles[5] = tiles[5]..tiles_on_off.R270:format(red == 1 and "on" or "off");
tiles[6] = tiles[6]..tiles_on_off.R_90:format(red == 1 and "on" or "off");
-- Blue
tiles[1] = tiles[1]..tiles_on_off.R270:format(blue == 1 and "on" or "off");
tiles[2] = tiles[2]..tiles_on_off.R270:format(blue == 1 and "on" or "off");
tiles[5] = tiles[5]..tiles_on_off.R_90:format(blue == 1 and "on" or "off");
tiles[6] = tiles[6]..tiles_on_off.R270:format(blue == 1 and "on" or "off");
-- Yellow
tiles[1] = tiles[1]..tiles_on_off.R180:format(yellow == 1 and "on" or "off");
tiles[2] = tiles[2]..tiles_on_off.R180:format(yellow == 1 and "on" or "off");
tiles[5] = tiles[5]..tiles_on_off.R180:format(yellow == 1 and "on" or "off");
tiles[6] = tiles[6]..tiles_on_off.R180:format(yellow == 1 and "on" or "off");
-- Green
tiles[3] = tiles[3]..tiles_on_off.R__0:format(green == 1 and "on" or "off");
tiles[4] = tiles[4]..tiles_on_off.R__0:format(green == 1 and "on" or "off");
tiles[5] = tiles[5]..tiles_on_off.R__0:format(green == 1 and "on" or "off");
tiles[6] = tiles[6]..tiles_on_off.R__0:format(green == 1 and "on" or "off");
-- Black
tiles[1] = tiles[1]..tiles_on_off.R180:format(black == 1 and "on" or "off");
tiles[2] = tiles[2]..tiles_on_off.R__0:format(black == 1 and "on" or "off");
tiles[3] = tiles[3]..tiles_on_off.R_90:format(black == 1 and "on" or "off");
tiles[4] = tiles[4]..tiles_on_off.R270:format(black == 1 and "on" or "off");
-- White
tiles[1] = tiles[1]..tiles_on_off.R__0:format(white == 1 and "on" or "off");
tiles[2] = tiles[2]..tiles_on_off.R180:format(white == 1 and "on" or "off");
tiles[3] = tiles[3]..tiles_on_off.R270:format(white == 1 and "on" or "off");
tiles[4] = tiles[4]..tiles_on_off.R_90:format(white == 1 and "on" or "off");
local groups = {snappy = 3, tube = 1, tubedevice = 1, overheat = 1}
if red + blue + yellow + green + black + white ~= 0 then
@ -933,6 +908,7 @@ for white = 0, 1 do
description = "Lua controlled Tube",
drawtype = "nodebox",
tiles = tiles,
use_texture_alpha = texture_alpha_mode,
paramtype = "light",
is_ground_content = false,
groups = groups,
@ -969,7 +945,7 @@ for white = 0, 1 do
can_go = function(pos, node, velocity, stack)
local src = {name = nil}
-- add color of the incoming tube explicitly; referring to rules, in case they change later
for color, rule in pairs(rules) do
for _, rule in pairs(rules) do
if (-velocity.x == rule.x and -velocity.y == rule.y and -velocity.z == rule.z) then
src.name = rule.name
break
@ -993,7 +969,7 @@ for white = 0, 1 do
on_blast = function(pos, intensity)
if not intensity or intensity > 1 + 3^0.5 then
minetest.remove_node(pos)
return {string.format("%s_%s", name, dropname)}
return
end
minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
pipeworks.scan_for_tube_objects(pos)
@ -1006,6 +982,8 @@ end
end
end
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = BASENAME.."000000"
------------------------------------
-- Overheated Lua controlled Tube --
------------------------------------
@ -1039,6 +1017,7 @@ tiles_burnt[4] = tiles_burnt[4].."^(pipeworks_lua_tube_port_burnt.png^[transform
minetest.register_node(BASENAME .. "_burnt", {
drawtype = "nodebox",
tiles = tiles_burnt,
use_texture_alpha = texture_alpha_mode,
is_burnt = true,
paramtype = "light",
is_ground_content = false,
@ -1070,7 +1049,7 @@ minetest.register_node(BASENAME .. "_burnt", {
on_blast = function(pos, intensity)
if not intensity or intensity > 1 + 3^0.5 then
minetest.remove_node(pos)
return {string.format("%s_%s", name, dropname)}
return
end
minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
pipeworks.scan_for_tube_objects(pos)

View File

@ -318,19 +318,20 @@ end
function luaentity.get_objects_inside_radius(pos, radius)
local objects = {}
local index = 1
for id, entity in pairs(luaentity.entities) do
for _, entity in pairs(luaentity.entities) do
if vector.distance(pos, entity:get_pos()) <= radius then
objects[index] = entity
index = index + 1
end
end
return objects
end
local move_entities_globalstep_part2 = function(dtime)
if not luaentity.entities then
luaentity.entities = read_entities()
end
for id, entity in pairs(luaentity.entities) do
for _, entity in pairs(luaentity.entities) do
local master = entity._attached_entities_master
local master_def = master and entity._attached_entities[master]
local master_entity = master_def and master_def.entity
@ -340,6 +341,8 @@ local move_entities_globalstep_part2 = function(dtime)
entity._velocity = master_entity:get_velocity()
entity._acceleration = master_entity:get_acceleration()
else
entity._velocity = entity._velocity or vector.new(0,0,0)
entity._acceleration = entity._acceleration or vector.new(0,0,0)
entity._pos = vector.add(vector.add(
entity._pos,
vector.multiply(entity._velocity, dtime)),

View File

@ -1,5 +1,5 @@
name = pipeworks
description = This mod uses mesh nodes and nodeboxes to supply a complete set of 3D pipes and tubes, along with devices that work with them.
depends = default, basic_materials, screwdriver
optional_depends = mesecons, mesecons_mvps, digilines, signs_lib
optional_depends = mesecons, mesecons_mvps, digilines, signs_lib, unified_inventory
min_minetest_version = 5.2.0

View File

@ -11,7 +11,7 @@ local new_flow_logic_register = pipeworks.flowables.register
local polys = ""
if pipeworks.enable_lowpoly then polys = "_lowpoly" end
local vti = {4, 3, 2, 1, 6, 5}
--~ local vti = {4, 3, 2, 1, 6, 5}
local cconnects = {{}, {1}, {1, 2}, {1, 3}, {1, 3, 5}, {1, 2, 3}, {1, 2, 3, 5}, {1, 2, 3, 4}, {1, 2, 3, 4, 5}, {1, 2, 3, 4, 5, 6}}
for index, connects in ipairs(cconnects) do
local outsel = {}
@ -30,10 +30,12 @@ for index, connects in ipairs(cconnects) do
table.insert(outsel, pipeworks.pipe_selectboxes[v])
end
--[[
if #connects == 1 then
local v = connects[1]
v = v-1 + 2*(v%2) -- Opposite side
end
--]]
local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1}
local pipedesc = S("Pipe Segment").." "..dump(connects)
@ -131,7 +133,7 @@ for index, connects in ipairs(cconnects) do
new_flow_logic_register.simple(emptypipe)
new_flow_logic_register.simple(fullpipe)
end
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:pipe_1_empty"
if REGISTER_COMPATIBILITY then

View File

@ -29,7 +29,7 @@ end
local formatvec = function(vec) local sep="," return "("..tostring(vec.x)..sep..tostring(vec.y)..sep..tostring(vec.z)..")" end
--~ local formatvec = function(vec) local sep="," return "("..tostring(vec.x)..sep..tostring(vec.y)..sep..tostring(vec.z)..")" end
@ -39,7 +39,7 @@ local formatvec = function(vec) local sep="," return "("..tostring(vec.x)..sep..
local check_for_liquids_v2 = function(pos, limit)
local coords = make_coords_offsets(pos, false)
local total = 0
for index, tpos in ipairs(coords) do
for _, tpos in ipairs(coords) do
if total >= limit then break end
local name = minetest.get_node(tpos).name
if name == "default:water_source" then
@ -69,11 +69,13 @@ end
-- logging is unreliable when something is crashing...
--[[
local nilexplode = function(caller, label, value)
if value == nil then
error(caller..": "..label.." was nil")
end
end
--]]
@ -151,7 +153,7 @@ local get_neighbour_positions = function(pos, node)
-- then, check each possible neighbour to see if they can be reached from this node.
local connections = {}
for index, offset in ipairs(candidates) do
for _, offset in ipairs(candidates) do
local npos = vector.add(pos, offset)
local neighbour = minetest.get_node(npos)
local nodename = neighbour.name
@ -185,13 +187,12 @@ flowlogic.balance_pressure = function(pos, node, currentpressure)
-- local dname = "flowlogic.balance_pressure()@"..formatvec(pos).." "
-- check the pressure of all nearby flowable nodes, and average it out.
-- pressure handles to average over
local connections = {}
-- unconditionally include self in nodes to average over.
-- result of averaging will be returned as new pressure for main flow logic callback
local totalv = currentpressure
local totalc = 1
-- pressure handles to average over
local connections = get_neighbour_positions(pos, node)
-- for each neighbour, add neighbour's pressure to the total to balance out
@ -287,7 +288,7 @@ flowlogic.run_output = function(pos, node, currentpressure, oldpressure, outputd
local upper = outputdef.upper
local lower = outputdef.lower
local result = currentpressure
local threshold = nil
local threshold
if finitemode then threshold = lower else threshold = upper end
if currentpressure > threshold then
local takenpressure = outputdef.outputfn(pos, node, currentpressure, finitemode)
@ -316,7 +317,7 @@ flowlogic.run_transition = function(node, currentpressure)
local nodename_prev = simplesetdef[1].nodename
local result_nodename = node.name
for index, element in ipairs(simplesetdef) do
for _, element in ipairs(simplesetdef) do
-- find the highest element that is below the current pressure.
local threshold = element.threshold
if threshold > currentpressure then
@ -338,7 +339,9 @@ flowlogic.run_transition = function(node, currentpressure)
end
if not found then
pipeworks.logger("flowlogic.run_transition() BUG no transition definitions found! nodename="..nodename.." currentpressure="..tostring(currentpressure))
pipeworks.logger("flowlogic.run_transition() BUG no transition " ..
"definitions found! node.name=" .. node.name ..
" currentpressure=" .. tostring(currentpressure))
end
return result

View File

@ -26,8 +26,8 @@ local insertbase = function(nodename)
end
local regwarning = function(kind, nodename)
local tail = ""
if pipeworks.toggles.pipe_mode ~= "pressure" then tail = " but pressure logic not enabled" end
--~ local tail = ""
--~ if pipeworks.toggles.pipe_mode ~= "pressure" then tail = " but pressure logic not enabled" end
--pipeworks.logger(kind.." flow logic registry requested for "..nodename..tail)
end
@ -106,7 +106,7 @@ register.directional_horizonal_rotate = function(nodename, doubleended)
end
local directionfn = function(node, direction)
local result = false
for index, endvec in ipairs(getends(node)) do
for _, endvec in ipairs(getends(node)) do
if vector.equals(direction, endvec) then result = true end
end
return result

View File

@ -10,6 +10,35 @@ minetest.register_craft( {
},
})
-- The hammers that can be used to break/repair tubes
local allowed_hammers = {
"anvil:hammer",
"cottages:hammer",
"glooptest:hammer_steel",
"glooptest:hammer_bronze",
"glooptest:hammer_diamond",
"glooptest:hammer_mese",
"glooptest:hammer_alatro",
"glooptest:hammer_arol"
}
-- Convert the above list to a format that's easier to look up
for _,hammer in ipairs(allowed_hammers) do
allowed_hammers[hammer] = true
end
-- Check if the player is holding a suitable hammer or not - if they are, apply wear to it
function pipeworks.check_and_wear_hammer(player)
local itemstack = player:get_wielded_item()
local wieldname = itemstack:get_name()
if allowed_hammers[wieldname] then
itemstack:add_wear(1000)
player:set_wielded_item(itemstack)
return true
end
return false
end
local nodecolor = 0xffff3030
pipeworks.register_tube("pipeworks:broken_tube", {
@ -36,29 +65,27 @@ pipeworks.register_tube("pipeworks:broken_tube", {
local wieldname = itemstack:get_name()
local playername = puncher:get_player_name()
local log_msg = playername.." struck a broken tube at "..minetest.pos_to_string(pos).."\n"
if wieldname == "anvil:hammer"
or wieldname == "cottages:hammer"
or wieldname == "glooptest:hammer_steel"
or wieldname == "glooptest:hammer_bronze"
or wieldname == "glooptest:hammer_diamond"
or wieldname == "glooptest:hammer_mese"
or wieldname == "glooptest:hammer_alatro"
or wieldname == "glooptest:hammer_arol" then
local meta = minetest.get_meta(pos)
local was_node = minetest.deserialize(meta:get_string("the_tube_was"))
if was_node and was_node ~= "" then
pipeworks.logger(log_msg.." with "..wieldname.." to repair it.")
minetest.swap_node(pos, { name = was_node.name, param2 = was_node.param2 })
pipeworks.scan_for_tube_objects(pos)
itemstack:add_wear(1000)
puncher:set_wielded_item(itemstack)
return itemstack
else
if not was_node then
pipeworks.logger(log_msg.." but it can't be repaired.")
return
end
if not pipeworks.check_and_wear_hammer(puncher) then
if wieldname == "" then
pipeworks.logger(log_msg.." by hand. It's not very effective.")
if minetest.settings:get_bool("enable_damage") then
minetest.chat_send_player(playername,S("Broken tubes may be a bit sharp. Perhaps try with a hammer?"))
puncher:set_hp(puncher:get_hp()-1)
end
else
pipeworks.logger(log_msg.." with "..wieldname.." but that tool is too weak.")
end
return
end
pipeworks.logger(log_msg.." with "..wieldname.." to repair it.")
minetest.swap_node(pos, { name = was_node.name, param2 = was_node.param2 })
pipeworks.scan_for_tube_objects(pos)
end
}
})
@ -165,6 +192,7 @@ if pipeworks.enable_one_way_tube then
check_for_pole = pipeworks.check_for_vert_tube,
check_for_horiz_pole = pipeworks.check_for_horiz_tube
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:one_way_tube"
minetest.register_craft({
output = "pipeworks:one_way_tube 2",
recipe = {

View File

@ -1,4 +1,16 @@
local S = minetest.get_translator("pipeworks")
-- the minetest.after() calls below can sometimes trigger after a tube
-- breaks, at which point item_exit() is no longer valid, so we have to make
-- sure that there even IS a callback to run, first.
local function after_break(pos)
local name = minetest.get_node(pos).name
if minetest.registered_nodes[name].item_exit then
minetest.registered_nodes[name].item_exit(pos)
end
end
if pipeworks.enable_detector_tube then
local detector_tube_step = 5 * tonumber(minetest.settings:get("dedicated_server_step"))
pipeworks.register_tube("pipeworks:detector_tube_on", {
@ -8,11 +20,10 @@ if pipeworks.enable_detector_tube then
node_def = {
tube = {can_go = function(pos, node, velocity, stack)
local meta = minetest.get_meta(pos)
local name = minetest.get_node(pos).name
local nitems = meta:get_int("nitems")+1
meta:set_int("nitems", nitems)
local saved_pos = vector.new(pos)
minetest.after(detector_tube_step, minetest.registered_nodes[name].item_exit, saved_pos)
minetest.after(detector_tube_step, after_break, saved_pos)
return pipeworks.notvel(pipeworks.meseadjlist,velocity)
end},
groups = {mesecon = 2, not_in_creative_inventory = 1},
@ -34,9 +45,7 @@ if pipeworks.enable_detector_tube then
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_int("nitems", 1)
local name = minetest.get_node(pos).name
local saved_pos = vector.new(pos)
minetest.after(detector_tube_step, minetest.registered_nodes[name].item_exit, saved_pos)
minetest.after(detector_tube_step, after_break, pos)
end,
},
})
@ -87,13 +96,20 @@ if digiline_enabled and pipeworks.enable_digiline_detector_tube then
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"size[8.6,2.2]"..
"field[0.6,0.6;8,1;channel;"..S("Channel")..";${channel}]"..
"image[0.3,1.3;1,1;pipeworks_digiline_detector_tube_inv.png]"..
"label[1.6,1.2;"..S("Digiline Detecting Tube").."]"
"size[8.5,2.2]"..
"image[0.2,0;1,1;pipeworks_digiline_detector_tube_inv.png]"..
"label[1.2,0.2;"..S("Digiline Detecting Tube").."]"..
"field[0.5,1.6;4.6,1;channel;"..S("Channel")..";${channel}]"..
"button[4.8,1.3;1.5,1;set_channel;"..S("Set").."]"..
"button_exit[6.3,1.3;2,1;close;"..S("Close").."]"
)
end,
on_receive_fields = function(pos, formname, fields, sender)
if (fields.quit and not fields.key_enter_field)
or (fields.key_enter_field ~= "channel" and not fields.set_channel)
or not pipeworks.may_configure(pos, sender) then
return
end
if fields.channel then
minetest.get_meta(pos):set_string("channel", fields.channel)
end

View File

@ -110,9 +110,22 @@ if pipeworks.enable_mese_tube then
update_formspec(pos)
meta:set_string("infotext", S("Sorting pneumatic tube"))
end,
after_place_node = function(pos, placer, itemstack, pointed_thing)
if placer and placer:is_player() and placer:get_player_control().aux1 then
local meta = minetest.get_meta(pos)
for i = 1, 6 do
meta:set_int("l"..tostring(i).."s", 0)
end
update_formspec(pos)
end
return pipeworks.after_place(pos, placer, itemstack, pointed_thing)
end,
on_punch = update_formspec,
on_receive_fields = function(pos, formname, fields, sender)
if not pipeworks.may_configure(pos, sender) then return end
if (fields.quit and not fields.key_enter_field)
or not pipeworks.may_configure(pos, sender) then
return
end
fs_helpers.on_receive_fields(pos, fields)
update_formspec(pos)
end,

View File

@ -4,6 +4,9 @@ local filename=minetest.get_worldpath() .. "/teleport_tubes"
local tp_tube_db = nil -- nil forces a read
local tp_tube_db_version = 2.0
-- cached rceiver list: hash(pos) => {receivers}
local cache = {}
local function hash(pos)
return string.format("%.30g", minetest.hash_node_position(pos))
end
@ -18,12 +21,14 @@ local function save_tube_db()
else
error(err)
end
-- reset tp-tube cache
cache = {}
end
local function migrate_tube_db()
local tmp_db = {}
tp_tube_db.version = nil
for key, val in pairs(tp_tube_db) do
for _, val in pairs(tp_tube_db) do
if(val.channel ~= "") then -- skip unconfigured tubes
tmp_db[hash(val)] = val
end
@ -101,6 +106,12 @@ local function read_node_with_vm(pos)
end
local function get_receivers(pos, channel)
local hash = minetest.hash_node_position(pos)
if cache[hash] then
-- re-use cached result
return cache[hash]
end
local tubes = tp_tube_db or read_tube_db()
local receivers = {}
local dirty = false
@ -121,20 +132,28 @@ local function get_receivers(pos, channel)
if dirty then
save_tube_db()
end
-- cache the result for next time
cache[hash] = receivers
return receivers
end
local function update_meta(meta, can_receive)
meta:set_int("can_receive", can_receive and 1 or 0)
local cr_state = can_receive and "on" or "off"
meta:set_string("formspec","size[8.6,2.2]"..
"field[0.6,0.6;7,1;channel;"..S("Channel")..";${channel}]"..
"label[7.3,0;"..S("Receive").."]"..
"image_button[7.3,0.3;1,0.6;pipeworks_button_" .. cr_state .. ".png;cr" .. (can_receive and 0 or 1) .. ";;;false;pipeworks_button_interm.png]"..
"image[0.3,1.3;1,1;pipeworks_teleport_tube_inv.png]"..
"label[1.6,1.2;"..S("channels are public by default").."]" ..
"label[1.6,1.5;"..S("use <player>:<channel> for fully private channels").."]" ..
"label[1.6,1.8;"..S("use <player>\\;<channel> for private receivers").."]" ..
local itext = S("Channels are public by default").."\n"..
S("Use <player>:<channel> for fully private channels").."\n"..
S("Use <player>\\;<channel> for private receivers")
meta:set_string("formspec",
"size[8.5,3.5]"..
"image[0.2,o;1,1;pipeworks_teleport_tube_inv.png]"..
"label[1.2,0.2;"..S("Teleporting Tube").."]"..
"field[0.5,1.6;4.6,1;channel;"..S("Channel")..";${channel}]"..
"button[4.8,1.3;1.5,1;set_channel;"..S("Set").."]"..
"label[7.0,0;"..S("Receive").."]"..
"image_button[7.0,0.5;1,0.6;pipeworks_button_" .. cr_state .. ".png;cr" .. (can_receive and 0 or 1) .. ";;;false;pipeworks_button_interm.png]"..
"button_exit[6.3,1.3;2,1;close;"..S("Close").."]"..
"label[0.2,2.3;"..itext.."]"..
default.gui_bg..
default.gui_bg_img)
end
@ -170,10 +189,11 @@ pipeworks.register_tube("pipeworks:teleport_tube", {
on_construct = function(pos)
local meta = minetest.get_meta(pos)
update_meta(meta, true)
meta:set_string("infotext", S("unconfigured Teleportation Tube"))
meta:set_string("infotext", S("Unconfigured Teleportation Tube"))
end,
on_receive_fields = function(pos,formname,fields,sender)
if not fields.channel -- ignore escaping or clientside manipulation of the form
or (fields.quit and not fields.key_enter_field)
or not pipeworks.may_configure(pos, sender) then
return
end
@ -207,7 +227,7 @@ pipeworks.register_tube("pipeworks:teleport_tube", {
-- was the channel changed?
local channel = meta:get_string("channel")
if new_channel ~= channel then
if new_channel ~= channel and (fields.key_enter_field == "channel" or fields.set_channel) then
channel = new_channel
meta:set_string("channel", channel)
dirty = true
@ -233,7 +253,7 @@ pipeworks.register_tube("pipeworks:teleport_tube", {
else
-- remove empty channel tubes, to not have to search through them
remove_tube(pos)
meta:set_string("infotext", S("unconfigured Teleportation Tube"))
meta:set_string("infotext", S("Unconfigured Teleportation Tube"))
end
end
end,
@ -261,3 +281,11 @@ if minetest.get_modpath("mesecons_mvps") ~= nil then
end
end)
end
-- Expose teleport tube database API for other mods
pipeworks.tptube = {
hash = hash,
save_tube_db = save_tube_db,
get_db = function() return tp_tube_db or read_tube_db() end,
tp_tube_db_version = tp_tube_db_version
}

View File

@ -40,6 +40,7 @@ minetest.register_node("pipeworks:trashcan", {
minetest.get_meta(pos):get_inventory():set_stack(listname, index, ItemStack(""))
end,
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:trashcan"
minetest.register_craft({
output = "pipeworks:trashcan",

View File

@ -26,6 +26,11 @@ local texture_mt = {
end
}
-- This will remove any semi-transparent pixels
-- because that is still buggy in Minetest, force this as default
local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes
and "clip" or true
local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, ends, short, inv, special, connects, style)
noctrs = noctrs or default_noctrs
setmetatable(noctrs, texture_mt)
@ -82,6 +87,7 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
description = tubedesc,
drawtype = "nodebox",
tiles = outimgs,
use_texture_alpha = texture_alpha_mode,
sunlight_propagates = true,
inventory_image = iimg,
wield_image = iimg,
@ -107,6 +113,18 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
connect_sides = {front = 1, back = 1, left = 1, right = 1, top = 1, bottom = 1},
priority = 50
},
on_punch = function(pos, node, player, pointed)
local playername = player:get_player_name()
if minetest.is_protected(pos, playername) and not minetest.check_player_privs(playername, {protection_bypass=true}) then
return minetest.node_punch(pos, node, player, pointed)
end
if pipeworks.check_and_wear_hammer(player) then
local wieldname = player:get_wielded_item():get_name()
pipeworks.logger(string.format("%s struck a tube at %s with %s to break it.", playername, minetest.pos_to_string(pos), wieldname))
pipeworks.break_tube(pos)
end
return minetest.node_punch(pos, node, player, pointed)
end,
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig,
on_rotate = false,
@ -182,6 +200,7 @@ local register_all_tubes = function(name, desc, plain, noctrs, ends, short, inv,
end
end
end
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = name.."_000000"
else
-- 6d tubes: uses only 10 nodes instead of 64, but the textures must be rotated
local cconnects = {{}, {1}, {1, 2}, {1, 3}, {1, 3, 5}, {1, 2, 3}, {1, 2, 3, 5}, {1, 2, 3, 4}, {1, 2, 3, 4, 5}, {1, 2, 3, 4, 5, 6}}
@ -204,6 +223,7 @@ local register_all_tubes = function(name, desc, plain, noctrs, ends, short, inv,
tube = {connect_sides = {front = 1, back = 1, left = 1, right = 1, top = 1, bottom = 1}},
drop = name.."_1",
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = name.."_1"
table.insert(tubenodes, cname)
for xm = 0, 1 do
for xp = 0, 1 do

View File

@ -40,22 +40,31 @@ if pipeworks.enable_mese_sand_tube then
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_int("dist", 0)
meta:set_string("formspec", "size[2.1,0.8]"..
"image[0,0;1,1;pipeworks_mese_sand_tube_inv.png]"..
"field[1.3,0.4;1,1;dist;radius;${dist}]"..
meta:set_string("formspec",
"size[6.0,2.2]"..
"image[0.2,0;1,1;pipeworks_mese_sand_tube_inv.png]"..
"label[1.2,0.2;"..S("Adjustable Vacuuming Tube").."]"..
"field[0.5,1.6;2.1,1;dist;"..S("Radius")..";${dist}]"..
"button[2.3,1.3;1.5,1;set_dist;"..S("Set").."]"..
"button_exit[3.8,1.3;2,1;close;"..S("Close").."]"..
default.gui_bg..
default.gui_bg_img)
meta:set_string("infotext", S("Adjustable Vacuuming Pneumatic Tube Segment"))
end,
on_receive_fields = function(pos,formname,fields,sender)
if not pipeworks.may_configure(pos, sender) then return end
if (fields.quit and not fields.key_enter_field)
or (fields.key_enter_field ~= "dist" and not fields.set_dist)
or not pipeworks.may_configure(pos, sender) then
return
end
local meta = minetest.get_meta(pos)
local dist = tonumber(fields.dist)
if dist then
dist = math.max(0, dist)
dist = math.min(8, dist)
meta:set_int("dist", dist)
meta:set_string("infotext", (S("Adjustable Vacuuming Pneumatic Tube Segment (@1m)", dist)))
meta:set_string("infotext", S("Adjustable Vacuuming Pneumatic Tube Segment (@1m)", dist))
end
end,
},

View File

@ -1,17 +1,13 @@
local S = minetest.get_translator("pipeworks")
local assumed_eye_pos = vector.new(0, 1.5, 0)
local function vector_copy(v)
return { x = v.x, y = v.y, z = v.z }
end
local function delay(x)
return (function() return x end)
end
local function set_wielder_formspec(data, meta)
meta:set_string("formspec",
"invsize[8,"..(6+data.wield_inv_height)..";]"..
"size[8,"..(6+data.wield_inv_height)..";]"..
"item_image[0,0;1,1;"..data.name_base.."_off]"..
"label[1,0;"..minetest.formspec_escape(data.description).."]"..
"list[current_name;"..minetest.formspec_escape(data.wield_inv_name)..";"..((8-data.wield_inv_width)*0.5)..",1;"..data.wield_inv_width..","..data.wield_inv_height..";]"..
@ -353,7 +349,7 @@ if pipeworks.enable_node_breaker then
{pos=pointed_thing.under, gain=sound.gain})
end
wieldstack = virtplayer:get_wielded_item()
else
--~ else
--pipeworks.logger(dname.."couldn't dig node!")
end
end
@ -375,10 +371,11 @@ if pipeworks.enable_node_breaker then
eject_drops = true,
}
register_wielder(data)
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:nodebreaker_off"
minetest.register_craft({
output = "pipeworks:nodebreaker_off",
recipe = {
{ "pipeworks:gear", "pipeworks:gear", "pipeworks:gear" },
{ "basic_materials:gear_steel", "basic_materials:gear_steel", "basic_materials:gear_steel" },
{ "default:stone", "mesecons:piston", "default:stone" },
{ "group:wood", "mesecons:mesecon", "group:wood" },
}
@ -426,6 +423,7 @@ if pipeworks.enable_deployer then
end,
eject_drops = false,
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:deployer_off"
minetest.register_craft({
output = "pipeworks:deployer_off",
recipe = {
@ -461,6 +459,7 @@ if pipeworks.enable_dispenser then
end,
eject_drops = false,
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:dispenser_off"
minetest.register_craft({
output = "pipeworks:dispenser_off",
recipe = {