Pipeworks
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2013-07-08 20:54:05 -04:00
img Update Overview.html with documentation about the node breaker and deployer, plus docuent the fact that tubes only connect to certain sides of certain devices, like injectors and furnaces. 2013-06-24 15:52:22 -04:00
textures Added appropriate textures for mesecon conductor tubes 2013-06-16 09:36:49 -04:00
.gitignore added .gitignore for temp Kate files, added depends.txt for "default" 2012-07-14 02:51:26 +04:00
autocrafter.lua Phased out all deprecated minetest.env:* uses in favor of minetest.* 2013-06-30 23:55:07 -04:00
autoplace.lua added locked chests to autoplace.lua 2013-07-08 20:29:53 -04:00
changelog.txt Added Nore's item transport mod and integrated it into pipeworks 2013-01-13 21:45:03 -05:00
compat.lua added locked chests in compat.lua 2013-07-08 11:58:27 -04:00
crafts.lua Made conductor tubes cheaper. 2013-06-16 10:02:14 -04:00
depends.txt optdepends.txt is depecated. switched to ? syntax in depends.txt 2013-07-01 00:28:36 -04:00
deployer.lua Phased out all deprecated minetest.env:* uses in favor of minetest.* 2013-06-30 23:55:07 -04:00
devices.lua remove a bunch of useless metadata and settings 2013-07-04 03:12:45 -04:00
flowing_logic.lua remove a bunch of useless metadata and settings 2013-07-04 03:12:45 -04:00
init.lua remove a bunch of useless metadata and settings 2013-07-04 03:12:45 -04:00
item_transport.lua Phased out all deprecated minetest.env:* uses in favor of minetest.* 2013-06-30 23:55:07 -04:00
node_breaker.lua Fix for older mod versions that used a different alias. 2013-07-01 20:38:10 -04:00
Overview.html added locked chests in Overview.html 2013-07-08 20:54:05 -04:00
README Update README. 2013-04-14 13:16:18 -04:00
teleport_tube.lua Phased out all deprecated minetest.env:* uses in favor of minetest.* 2013-06-30 23:55:07 -04:00
tubes.lua Phased out all deprecated minetest.env:* uses in favor of minetest.* 2013-06-30 23:55:07 -04:00

This mod uses nodeboxes to supply a complete set of 3D pipes and tubes, 
along devices that work with them.

See "Overview.html" for detailed information about usage of this mod.

Unlike the previous version of this mod, these pipes are rounded, and when 
placed, they'll automatically join together as needed.  Pipes can go vertically 
or horizontally, and there are enough nodes defined to allow for all possible 
connections.  Valves and pumps can only be placed horizontally, and will 
automatically rotate and join with neighboring pipes as objects are added, as 
well as joining with each other under certain circumstances.

Pipes come in two variants: one type bears one or more dark windows on each 
pipe, suggesting they're empty, while the other type bears green-tinted 
windows, as if full (the two colors should also be easy to select if you want 
to change them in a paint program).  These windows only appear on straight 
lengths and on certain junctions.

This mod is a work in progress.

Please note that owing to the nature of this mod, I have opted to use 64px 
textures.  Anything less just looks terrible.

All parts of this mod are licensed under the WTFPL.