forked from mtcontrib/plantlife_modpack
correct brain-o in the API humidity values
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6
API.txt
6
API.txt
@ -587,9 +587,9 @@ above, Perlin values can be tested to determine the approximate humidity of
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the *air* in the area. This humidity map is basically the perlin layer used
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for deserts.
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A value of -1.0 is very moist (basically a thick fog, if it could be seen), a
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value of +0.4 represents the edge of a desert as usually seen in the game, and
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a value of +1.0 is as dry as a bone.
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A value of +1.0 is very moist (basically a thick fog, if it could be seen), a
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value of roughly +0.25 represents the edge of a desert as usually seen in the
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game, and a value of -1.0 is as dry as a bone.
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This does not check for nearby water, just general air humidity, and that
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being the case, nearby ground does not affect the reported humidity of a
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