22 Commits

Author SHA1 Message Date
99d58e0876 add pl.generate_noise_params() 2023-04-16 19:24:52 +02:00
59c483fd4f support avoid_nodes 2023-04-13 21:15:34 +02:00
640cfd3ac7 improve near_nodes support 2023-04-13 14:15:10 +02:00
cdfbf20ab0 experimental near_nodes support 2023-04-12 21:54:22 +02:00
85569605f5 spawn some more plants directly 2023-04-12 21:03:22 +02:00
a154cb9904 disable some logging 2023-04-12 17:52:29 +02:00
d55f066686 support youngtrees 2023-04-12 17:34:48 +02:00
252c2bd1d2 add support for custom spawn functions 2023-04-12 17:00:18 +02:00
15f62452b8 some biome_lib replacement experiments 2023-04-12 14:12:51 +02:00
577404c850 fix https://github.com/mt-mods/plantlife_modpack/issues/38 - add use_texture_alpa param to nodes that have textures with alpa 2023-01-21 15:48:24 -05:00
a2cbc18351 fix upside-down vines ends (#37) 2022-11-12 20:22:16 -05:00
9483fee7b3 Added Esperanto translation (#36)
used the template.txt's
2022-11-06 12:53:16 -05:00
1894d91609 add node dig/placement predictions (#34) 2022-11-04 12:29:34 -04:00
438a1adb32 limit bush duping (#33)
only allow a chance of getting a 2nd bush from bushes with fruit, to prevent instant bush duping.
2022-11-04 12:28:33 -04:00
e159b843d2 restrict tree fern growth (#32) 2022-10-30 17:57:12 -04:00
6e842d9b0d add bush leaves to leaves group (#31) 2022-10-10 18:39:58 +02:00
8287ae2476 Add German translation (#29)
* Add German translation

Add German translation

* Add German translation

Add German translation

* Add German translation

Add German translation

* Add German transaltion

Add German translation

* Add German translation

Add German translation

* Add German translation

Add German translation

* Add German translation

Add German translation

* Add German translation

Add German translation

* Add German translation

Add German translation

* Add German translation

Add German translation

* Add support for i18n

Add support for i18n, make loading translateable

* Add template for translation

* Add German translation

Add German translation
2022-09-01 21:02:37 -04:00
ca2b47492e Merge pull request #28 from Niklp09/mushroom
overwrite wield_image's of mushrooms
2022-08-19 15:06:41 +02:00
f5490e3b58 overwrite wield_images's 2022-08-19 14:53:39 +02:00
bde2082ee1 Texture update for vines to CC0 (#21)
* Texture update for vines to CC0

recreated the vines and rope textures and releasing them under CC0

* Minor tweaks to textures
2022-06-24 14:32:09 +03:00
d33907ca75 Fix typo in crafting recipes in trunks
Fixes #24 
Co-authored-by: A S Lewis <aslewis@cpan.org>
2022-06-08 22:03:52 +10:00
244d5da0e2 wear too when breaking vines (#22) 2022-05-28 17:35:42 -04:00
72 changed files with 999 additions and 380 deletions

View File

@ -2,6 +2,9 @@
mushroom = {}
-- support for i18n
local S = minetest.get_translator("3dmushrooms")
minetest.override_item("flowers:mushroom_fertile_brown", {
drawtype = "mesh",
mesh = "3dmushrooms.obj",
@ -10,7 +13,8 @@ minetest.override_item("flowers:mushroom_fertile_brown", {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
},
inventory_image = "3dmushrooms_brown_inv.png"
inventory_image = "3dmushrooms_brown_inv.png",
wield_image = "3dmushrooms_brown_inv.png"
})
minetest.override_item("flowers:mushroom_brown", {
@ -21,7 +25,8 @@ minetest.override_item("flowers:mushroom_brown", {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
},
inventory_image = "3dmushrooms_brown_inv.png"
inventory_image = "3dmushrooms_brown_inv.png",
wield_image = "3dmushrooms_brown_inv.png"
})
minetest.override_item("flowers:mushroom_fertile_red", {
@ -32,7 +37,8 @@ minetest.override_item("flowers:mushroom_fertile_red", {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
},
inventory_image = "3dmushrooms_red_inv.png"
inventory_image = "3dmushrooms_red_inv.png",
wield_image = "3dmushrooms_red_inv.png"
})
minetest.override_item("flowers:mushroom_red", {
@ -43,7 +49,8 @@ minetest.override_item("flowers:mushroom_red", {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
},
inventory_image = "3dmushrooms_red_inv.png"
inventory_image = "3dmushrooms_red_inv.png",
wield_image = "3dmushrooms_red_inv.png"
})
-- aliases to the default mushrooms
@ -62,4 +69,4 @@ minetest.register_alias("mushroom:poison", "flowers:mushroom_red")
minetest.register_alias("mushroom:identifier", "default:mese_crystal_fragment")
print("[3D Mushrooms] loaded.")
minetest.log("info", S("[3D Mushrooms] loaded."))

View File

@ -0,0 +1,8 @@
# textdomain: 3dmushrooms
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# reusityback, 2022.
[3D Mushrooms] loaded.=[3D Mushrooms] geladen.

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@ -0,0 +1,8 @@
# textdomain: 3dmushrooms
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# Jolesh, 2022.
[3D Mushrooms] loaded.=[3D Mushrooms] ŝargis.

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@ -0,0 +1,8 @@
# textdomain: 3dmushrooms
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
[3D Mushrooms] loaded.=

View File

@ -6,19 +6,15 @@
-- (Leaf texture created by RealBadAngel or VanessaE)
-- Branch textures created by Neuromancer.
local random = math.random
-- support for i18n
local S = minetest.get_translator("bushes")
abstract_bushes = {}
local bushes_bush_rarity = tonumber(minetest.settings:get("bushes_bush_rarity")) or 99.9
local bushes_bush_rarity_fertility = tonumber(minetest.settings:get("bushes_bush_rarity_fertility")) or 1.5
local bushes_bush_fertility = tonumber(minetest.settings:get("bushes_bush_fertility")) or -1
local bushes_youngtrees_rarity = tonumber(minetest.settings:get("bushes_youngtrees_rarity")) or 100
local bushes_youngtrees_rarity_fertility = tonumber(minetest.settings:get("bushes_youngtrees_rarity_fertility")) or 0.6
local bushes_youngtrees_fertility = tonumber(minetest.settings:get("bushes_youngtrees_fertility")) or -0.5
minetest.register_node("bushes:youngtree2_bottom", {
@ -53,6 +49,7 @@ for i in pairs(BushBranchCenter) do
"bushes_leaves_"..TexNum..".png",
"bushes_branches_center_"..TexNum..".png"
},
use_texture_alpha = "clip",
node_box = {
type = "fixed",
fixed = {
@ -95,6 +92,7 @@ for i in pairs(BushBranchSide) do
--[[back]] "bushes_branches_center_"..TexNum..".png",-- unless U really want 'em 2 B different
--[[front]] "bushes_branches_right_"..TexNum..".png"
},
use_texture_alpha = "clip",
node_box = {
type = "fixed",
fixed = {
@ -131,33 +129,46 @@ for i in pairs(BushLeafNode) do
description = S("Bush Leaves @1", Num),
drawtype = "allfaces_optional",
tiles = {"bushes_leaves_"..Num..".png"},
use_texture_alpha = "clip",
paramtype = "light",
groups = { -- MM: Should we add leafdecay?
snappy=3,
flammable=2,
attached_node=1
attached_node=1,
leaves=1
},
sounds = default.node_sound_leaves_defaults(),
})
end
abstract_bushes.grow_bush = function(pos)
local leaf_type = random(1,2)
for _, pos_dir in ipairs({
{ pos = {x=pos.x+1, y=pos.y+random(0,1), z=pos.z},
dir = 3},
{ pos = {x=pos.x-1, y=pos.y+random(0,1), z=pos.z},
dir = 1},
{ pos = {x=pos.x, y=pos.y+random(0,1), z=pos.z+1},
dir = 2},
{ pos = {x=pos.x, y=pos.y+random(0,1), z=pos.z-1},
dir = 0}
}) do
if random(1,10) > 5 then
abstract_bushes.grow_bush_node(pos_dir.pos, pos_dir.dir, leaf_type)
local leaf_type = math.random(1,2)
local bush_side_height = math.random(0,1)
local chance_of_bush_node_right = math.random(1,10)
if chance_of_bush_node_right> 5 then
local right_pos = {x=pos.x+1, y=pos.y+bush_side_height, z=pos.z}
abstract_bushes.grow_bush_node(right_pos,3,leaf_type)
end
end
abstract_bushes.grow_bush_node(pos,5,leaf_type)
local chance_of_bush_node_left = math.random(1,10)
if chance_of_bush_node_left> 5 then
bush_side_height = math.random(0,1)
local left_pos = {x=pos.x-1, y=pos.y+bush_side_height, z=pos.z}
abstract_bushes.grow_bush_node(left_pos,1,leaf_type)
end
local chance_of_bush_node_front = math.random(1,10)
if chance_of_bush_node_front> 5 then
bush_side_height = math.random(0,1)
local front_pos = {x=pos.x, y=pos.y+bush_side_height, z=pos.z+1}
abstract_bushes.grow_bush_node(front_pos,2,leaf_type)
end
local chance_of_bush_node_back = math.random(1,10)
if chance_of_bush_node_back> 5 then
bush_side_height = math.random(0,1)
local back_pos = {x=pos.x, y=pos.y+bush_side_height, z=pos.z-1}
abstract_bushes.grow_bush_node(back_pos,0,leaf_type)
end
abstract_bushes.grow_bush_node(pos,5,leaf_type)
end
@ -188,31 +199,33 @@ abstract_bushes.grow_bush_node = function(pos,dir, leaf_type)
minetest.swap_node(right_here, {name="bushes:bushbranches"..bush_branch_type , param2=dir})
--minetest.chat_send_all("leaf_type: (" .. leaf_type .. ")")
minetest.swap_node(above_right_here, {name="bushes:BushLeaves"..leaf_type})
if random(1,10) > 5 then
local chance_of_high_leaves = math.random(1,10)
if chance_of_high_leaves> 5 then
local two_above_right_here = {x=pos.x, y=pos.y+3, z=pos.z}
--minetest.chat_send_all("leaf_type: (" .. leaf_type .. ")")
minetest.swap_node({x=pos.x, y=pos.y+3, z=pos.z}, {name="bushes:BushLeaves"..leaf_type})
minetest.swap_node(two_above_right_here, {name="bushes:BushLeaves"..leaf_type})
end
end
end
biome_lib.register_on_generate({
pl.register_on_generate({
surface = {
"default:dirt_with_grass",
"stoneage:grass_with_silex",
"sumpf:peat",
"sumpf:sumpf"
},
rarity = bushes_bush_rarity,
rarity_fertility = bushes_bush_rarity_fertility,
plantlife_limit = bushes_bush_fertility,
noise_params = pl.generate_noise_params({rarity = bushes_bush_rarity, rarity_fertility = bushes_bush_rarity_fertility}),
min_elevation = 1, -- above sea level
},
"bushes:bushes",
abstract_bushes.grow_bush
)
abstract_bushes.grow_youngtree2 = function(pos)
abstract_bushes.grow_youngtree_node2(pos, random(4,5))
local height = math.random(4,5)
abstract_bushes.grow_youngtree_node2(pos,height)
end
@ -238,19 +251,16 @@ abstract_bushes.grow_youngtree_node2 = function(pos, height)
end
biome_lib.register_on_generate({
pl.register_on_generate({
surface = {
"default:dirt_with_grass",
"stoneage:grass_with_silex",
"sumpf:peat",
"sumpf:sumpf"
},
rarity = bushes_youngtrees_rarity,
rarity_fertility = bushes_youngtrees_rarity_fertility,
plantlife_limit = bushes_youngtrees_fertility,
noise_params = pl.generate_noise_params({rarity = bushes_youngtrees_rarity, rarity_fertility = bushes_youngtrees_rarity_fertility}),
min_elevation = 1, -- above sea level
},
"bushes:youngtrees",
abstract_bushes.grow_youngtree2
)
minetest.log("action", "[bushes] loaded.")

View File

@ -0,0 +1,10 @@
# textdomain: bushes
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
Young Tree 2 (bottom)=Strauch 2 (Ansatz)
Bush Branches @1=Buschäste @1
Bush Leaves @1=Buschblätter @1

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@ -0,0 +1,10 @@
# textdomain: bushes
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# Jolesh, 2022.
Young Tree 2 (bottom)=Juna Arbo 2 (malsupro)
Bush Branches @1=Arbustaj Branĉoj @1
Bush Leaves @1=Arbustaj Folioj @1

View File

@ -0,0 +1,46 @@
# textdomain: bushes_classic
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# Jolesh, 2022.
#
Sugar=Sukero
Basket with Strawberry pies=Korbo kun Fragokukoj
Cooked Strawberry pie=Kuirita Fragokuko
Raw Strawberry pie=Kruda Fragokuko
Slice of Strawberry pie=Tranĉaĵo de Fragokuko
Strawberry=Frago
Strawberry Bush=Fraga Arbusto
Basket with Blackberry pies=Korbo kun Rubusokukoj
Cooked Blackberry pie=Kuirita Rubusokuko
Raw Blackberry pie=Kruda Rubusokuko
Slice of Blackberry pie=Tranĉaĵo de Rubusokuko
Blackberry=Rubuso
Blackberry Bush=Rubusa Arbusto
Basket with Blueberry pies=Korbo kun Mirtelokukoj
Blueberry=Mirtelo
Blueberry Bush=Mirtela Arbusto
Cooked Blueberry pie=Kuirita Mirtelokuko
Raw Blueberry pie=Kruda Mirtelokuko
Slice of Blueberry pie=Tranĉaĵo de Mirtelokuko
Basket with Raspberry pies=Korbo kun Frambokukoj
Cooked Raspberry pie=Kuirita Frambokuko
Raspberry=Frambo
Raspberry Bush=Framba Arbusto
Raw Raspberry pie=Kruda Frambokuko
Slice of Raspberry pie=Tranĉaĵo de Frambokuko
Basket with Gooseberry pies=Korbo kun Grosberkuko
Cooked Gooseberry pie=Kuirita Grosberkuko
Gooseberry=Grosbero
Gooseberry Bush=Grosberarbusto
Raw Gooseberry pie=Kruda Grosberkuko
Slice of Gooseberry pie=Tranĉaĵo de Grosberkuko
Basket with Mixed Berry pies=Korbo kun Miksitaj Beraj Kukoj
Cooked Mixed Berry pie=Kuirita Miksa Beraj Kukoj
Currently fruitless Bush=Nuntempe senfrukta Arbusto
Mixed Berry=Miksita Bero
Raw Mixed Berry pie=Kruda Miksita Bera Kuko
Slice of Mixed Berry pie=Tranĉaĵo de Miksita Bera Kuko
Basket=Korbo

View File

@ -4,8 +4,6 @@ local S = minetest.get_translator("bushes_classic")
plantlife_bushes = {}
-- TODO: add support for nodebreakers? those dig like mese picks
local random = math.random
plantlife_bushes.after_dig_node = function(pos, oldnode, oldmetadata, digger)
if not (digger and pos and oldnode) then
return
@ -65,7 +63,7 @@ plantlife_bushes.after_dig_node = function(pos, oldnode, oldmetadata, digger)
-- with a chance of 1/3, return 2 bushes
local amount
if random(1,3) == 1 then
if can_harvest and math.random(1,3) == 1 then
amount = "2"
else
amount = "1"
@ -77,7 +75,7 @@ plantlife_bushes.after_dig_node = function(pos, oldnode, oldmetadata, digger)
elseif groupcaps.choppy then
-- the amount of sticks may vary
local amount = random(4, 20)
local amount = math.random(4, 20)
-- return some sticks
harvested = "default:stick " .. amount
@ -138,7 +136,7 @@ minetest.register_abm({
local dirt = minetest.get_node(dirtpos)
local is_soil = minetest.get_item_group(dirt.name, "soil") or minetest.get_item_group(dirt.name, "potting_soil")
if is_soil and (dirt.name == "farming:soil_wet" or random(1,3) == 1) then
if is_soil and (dirt.name == "farming:soil_wet" or math.random(1,3) == 1) then
minetest.swap_node( pos, {name = "bushes:" .. bush_name .. "_bush"})
end
end
@ -175,6 +173,13 @@ for i, bush_name in ipairs(bushes_classic.bushes) do
texture_top = "bushes_bush_top.png"
texture_bottom = "bushes_bush_bottom.png"
end
local node_dig_prediction
local node_placement_prediction
if bush_name ~= "fruitless" then
node_dig_prediction = "bushes:fruitless_bush"
node_placement_prediction = "bushes:fruitless_bush"
end
minetest.register_node(":bushes:" .. bush_name .. "_bush", {
description = bushes_classic.bushes_descriptions[i][6],
@ -187,6 +192,8 @@ for i, bush_name in ipairs(bushes_classic.bushes) do
groups = groups,
sounds = default.node_sound_leaves_defaults(),
drop = "",
node_dig_prediction = node_dig_prediction,
node_placement_prediction = node_placement_prediction,
after_dig_node = function( pos, oldnode, oldmetadata, digger )
return plantlife_bushes.after_dig_node(pos, oldnode, oldmetadata, digger);
end,

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@ -0,0 +1,11 @@
# textdomain: cavestuff
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# reusityback, 2022.
#
Pebble=Kieselstein
Desert Pebble=Wüstenkiesel
Stalactite=Stalaktit

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@ -0,0 +1,11 @@
# textdomain: cavestuff
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# Jolesh, 2022.
#
Pebble=Ŝtoneto
Desert Pebble=Dezerta Ŝtoneto
Stalactite=Stalaktito

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@ -1,39 +1,65 @@
--Map Generation Stuff
biome_lib.register_on_generate(
{
surface = {
"default:dirt_with_grass",
"default:gravel",
"default:stone",
"default:permafrost_with_stones"
},
max_count = 50,
rarity = 0,
plantlife_limit = -1,
check_air = true,
random_facedir = {0, 3}
},
{
minetest.register_decoration({
decoration = {
"cavestuff:pebble_1",
"cavestuff:pebble_2"
}
)
biome_lib.register_on_generate(
{
surface = {
"default:desert_sand",
"default:desert_stone"
},
max_count = 50,
rarity = 0,
plantlife_limit = -1,
check_air = true,
random_facedir = {0, 3}
},
{
place_on = {
"default:dirt_with_grass",
"default:gravel",
"default:stone",
"default:permafrost_with_stones"
},
noise_params = {
offset = 0,
scale = 0.0078125,
spread = {
y = 100,
z = 100,
x = 100
},
seed = 0,
octaves = 3,
persist = 0.6,
flags = "absvalue",
lacunarity = 2
},
param2 = 0,
flags = "all_floors",
deco_type = "simple",
param2_max = 3,
y_min = -16,
y_max = 48
})
minetest.register_decoration({
decoration = {
"cavestuff:desert_pebble_1",
"cavestuff:desert_pebble_2"
}
)
},
place_on = {
"default:desert_sand",
"default:desert_stone"
},
noise_params = {
offset = 0,
scale = 0.0078125,
spread = {
y = 100,
z = 100,
x = 100
},
seed = 0,
octaves = 3,
persist = 0.6,
flags = "absvalue",
lacunarity = 2
},
param2 = 0,
flags = "all_floors",
deco_type = "simple",
param2_max = 3,
y_min = -16,
y_max = 48
})

View File

@ -1,8 +1,6 @@
-- support for i18n
local S = minetest.get_translator("cavestuff")
local random = math.random
--Rocks
local cbox = {
@ -22,7 +20,7 @@ minetest.register_node("cavestuff:pebble_1",{
collision_box = cbox,
on_place = function(itemstack, placer, pointed_thing)
-- place a random pebble node
local stack = ItemStack("cavestuff:pebble_"..random(1,2))
local stack = ItemStack("cavestuff:pebble_"..math.random(1,2))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack("cavestuff:pebble_1 "..itemstack:get_count()-(1-ret:get_count()))
end,
@ -55,7 +53,7 @@ minetest.register_node("cavestuff:desert_pebble_1",{
collision_box = cbox,
on_place = function(itemstack, placer, pointed_thing)
-- place a random pebble node
local stack = ItemStack("cavestuff:desert_pebble_"..random(1,2))
local stack = ItemStack("cavestuff:desert_pebble_"..math.random(1,2))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack("cavestuff:desert_pebble_1 "..itemstack:get_count()-(1-ret:get_count()))
end,

View File

@ -130,6 +130,7 @@ minetest.register_node("dryplants:grass", {
paramtype = "light",
sunlight_propagates = true,
tiles = {"dryplants_grass.png"},
use_texture_alpha = "clip",
drawtype = "nodebox",
node_box = {
type = "fixed",
@ -161,6 +162,7 @@ minetest.register_node("dryplants:hay", {
paramtype = "light",
sunlight_propagates = true,
tiles = {"dryplants_hay.png"},
use_texture_alpha = "clip",
drawtype = "nodebox",
node_box = {
type = "fixed",

View File

@ -11,11 +11,8 @@
-- support for i18n
local S = minetest.get_translator("dryplants")
local random = math.random
local sqrt = math.sqrt
abstract_dryplants.grow_juncus = function(pos)
local juncus_type = random(2,3)
local juncus_type = math.random(2,3)
local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
if minetest.get_node(right_here).name == "air" -- instead of check_air = true,
or minetest.get_node(right_here).name == "default:junglegrass" then
@ -30,7 +27,7 @@ end
minetest.register_node("dryplants:juncus", {
description = S("Juncus"),
drawtype = "plantlike",
visual_scale = sqrt(8),
visual_scale = math.sqrt(8),
paramtype = "light",
tiles = {"dryplants_juncus_03.png"},
inventory_image = "dryplants_juncus_inv.png",
@ -56,7 +53,7 @@ minetest.register_node("dryplants:juncus", {
return
end
local pos = pointed_thing.under
local juncus_type = random(2,3)
local juncus_type = math.random(2,3)
local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
if juncus_type == 2 then
minetest.swap_node(right_here, {name="dryplants:juncus_02"})
@ -72,7 +69,7 @@ minetest.register_node("dryplants:juncus", {
minetest.register_node("dryplants:juncus_02", {
description = S("Juncus"),
drawtype = "plantlike",
visual_scale = sqrt(8),
visual_scale = math.sqrt(8),
paramtype = "light",
tiles = {"dryplants_juncus_02.png"},
walkable = false,
@ -95,44 +92,42 @@ minetest.register_node("dryplants:juncus_02", {
-- GENERATE SMALL JUNCUS
-----------------------------------------------------------------------------------------------
-- near water or swamp
biome_lib.register_on_generate({
surface = {
"default:dirt_with_grass",
--"default:desert_sand",
--"default:sand",
"stoneage:grass_with_silex",
"sumpf:peat",
"sumpf:sumpf"
pl.register_on_generate({
surface = {
"default:dirt_with_grass",
--"default:desert_sand",
--"default:sand",
"stoneage:grass_with_silex",
"sumpf:peat",
"sumpf:sumpf"
},
noise_params = pl.generate_noise_params({max_count = JUNCUS_NEAR_WATER_PER_MAPBLOCK, rarity = 101 - JUNCUS_NEAR_WATER_RARITY}),
min_elevation = 1, -- above sea level
near_nodes = {"default:water_source","sumpf:dirtywater_source","sumpf:sumpf"},
near_nodes_size = 2,
near_nodes_vertical = 1,
near_nodes_count = 1,
},
max_count = JUNCUS_NEAR_WATER_PER_MAPBLOCK,
rarity = 101 - JUNCUS_NEAR_WATER_RARITY,
min_elevation = 1, -- above sea level
near_nodes = {"default:water_source","sumpf:dirtywater_source","sumpf:sumpf"},
near_nodes_size = 2,
near_nodes_vertical = 1,
near_nodes_count = 1,
plantlife_limit = -0.9,
},
abstract_dryplants.grow_juncus
"dryplants:juncus_near_water",
abstract_dryplants.grow_juncus
)
-- at dunes/beach
biome_lib.register_on_generate({
surface = {
--"default:dirt_with_grass",
--"default:desert_sand",
"default:sand",
--"stoneage:grass_with_silex",
--"sumpf:peat",
--"sumpf:sumpf"
pl.register_on_generate({
surface = {
--"default:dirt_with_grass",
--"default:desert_sand",
"default:sand",
--"stoneage:grass_with_silex",
--"sumpf:peat",
--"sumpf:sumpf"
},
noise_params = pl.generate_noise_params({max_count = JUNCUS_AT_BEACH_PER_MAPBLOCK, rarity = 101 - JUNCUS_AT_BEACH_RARITY}),
min_elevation = 1, -- above sea level
near_nodes = {"default:dirt_with_grass"},
near_nodes_size = 2,
near_nodes_vertical = 1,
near_nodes_count = 1,
},
max_count = JUNCUS_AT_BEACH_PER_MAPBLOCK,
rarity = 101 - JUNCUS_AT_BEACH_RARITY,
min_elevation = 1, -- above sea level
near_nodes = {"default:dirt_with_grass"},
near_nodes_size = 2,
near_nodes_vertical = 1,
near_nodes_count = 1,
plantlife_limit = -0.9,
},
abstract_dryplants.grow_juncus
"dryplants:junces_at_beach",
abstract_dryplants.grow_juncus
)

View File

@ -0,0 +1,28 @@
# textdomain: dryplants
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# reusityback, 2022.
#
Sickle=Sichel
Cut Grass=Gras schneiden
Hay=Heu
Short Grass=Kurzes Gras
Juncus=Binsen
Wet Reed=Nasses Schilf
Wet Reed Slab=Nasse Schilfstufe
Wet Reed Roof=Nasses Schilfdach
Wet Reed Roof Corner=Nasser Schilfdachwinkel
Wet Reed Roof Corner 2=Nasser Schilfdachwinkel 2
Reed=Schilf
Reed Slab=Schilfstufe
Reed Roof=Schilfdach
Reed Roof Corner=Schilfdachwinkel
Reed Roof Corner 2=Schilfdachwinkel
Reedmace=Rohrkolben
Reedmace, height: 1=Rohrkolben, Höhe: 1
Reedmace, height: 2=Rohrkolben, Höhe: 2
Reedmace, height: 3=Rohrkolben, Höhe: 3
Reedmace, height: 3 & Spikes=Rohrkolben, Höhe: 3 & Rispe

View File

@ -0,0 +1,28 @@
# textdomain: dryplants
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# Jolesh, 2022.
#
Sickle=
Cut Grass=Tranĉita Herbenon
Hay=Fojno
Short Grass=Mallonga Herbo
Juncus=Junko
Wet Reed=Malseka Kano
Wet Reed Slab=Slabo de Malseka Kano
Wet Reed Roof=Tegmento de Malseka Kano
Wet Reed Roof Corner=Tegmentangulo de Malseka Kano
Wet Reed Roof Corner 2=Tegmentangulo 2 de Malseka Kano
Reed=Kano
Reed Slab=Slabo de Kano
Reed Roof=Tegmento de Kano
Reed Roof Corner=Tegmentangulo de Kano
Reed Roof Corner 2=Tegmentangulo 2 de Kano
Reedmace=Tifeo
Reedmace, height: 1=Tifeo, alteco: 1
Reedmace, height: 2=Tifeo, alteco: 2
Reedmace, height: 3=Tifeo, alteco: 3
Reedmace, height: 3 & Spikes=Tifeo, alteco: 3 & Pikiloj

View File

@ -8,17 +8,17 @@
-----------------------------------------------------------------------------------------------
abstract_dryplants.grow_grass_variation = function(pos)
minetest.swap_node(pos, {name="dryplants:grass_short"})
local right_here = {x=pos.x, y=pos.y, z=pos.z}
minetest.swap_node(right_here, {name="dryplants:grass_short"})
end
biome_lib.register_on_generate({
pl.register_on_generate({
surface = {
"default:dirt_with_grass",
},
max_count = 4800,
rarity = 25,
"default:dirt_with_grass",
},
noise_params = pl.generate_noise_params({max_count = 4800, rarity = 25}),
min_elevation = 1, -- above sea level
plantlife_limit = -0.9,
},
"dryplants:grass",
abstract_dryplants.grow_grass_variation
)

View File

@ -7,24 +7,23 @@
-- Looked at code from: default
-----------------------------------------------------------------------------------------------
biome_lib.register_on_generate(
{
surface = {
"default:dirt_with_grass",
"stoneage:grass_with_silex",
"sumpf:peat",
"sumpf:sumpf"
},
max_count = TALL_GRASS_PER_MAPBLOCK,
rarity = 101 - TALL_GRASS_RARITY,
min_elevation = 1, -- above sea level
plantlife_limit = -0.9,
check_air = true,
},
{ "default:grass_1",
minetest.register_decoration({
decoration = {
"default:grass_1",
"default:grass_2",
"default:grass_3",
"default:grass_4",
"default:grass_5"
}
)
},
place_on = {
"default:dirt_with_grass",
"stoneage:grass_with_silex",
"sumpf:peat",
"sumpf:sumpf"
},
noise_params = pl.generate_noise_params({max_count = TALL_GRASS_PER_MAPBLOCK, rarity = 101 - TALL_GRASS_RARITY}),
flags = "all_floors",
deco_type = "simple",
y_min = 1,
y_max = 48
})

View File

@ -20,16 +20,13 @@
-- support for i18n
local S = minetest.get_translator("dryplants")
local random = math.random
local sqrt = math.sqrt
-----------------------------------------------------------------------------------------------
-- REEDMACE SHAPES
-----------------------------------------------------------------------------------------------
abstract_dryplants.grow_reedmace = function(pos)
local size = random(1,3)
local spikes = random(1,3)
local size = math.random(1,3)
local spikes = math.random(1,3)
local pos_01 = {x = pos.x, y = pos.y + 1, z = pos.z}
local pos_02 = {x = pos.x, y = pos.y + 2, z = pos.z}
local pos_03 = {x = pos.x, y = pos.y + 3, z = pos.z}
@ -54,8 +51,8 @@ abstract_dryplants.grow_reedmace = function(pos)
end
abstract_dryplants.grow_reedmace_water = function(pos)
local size = random(1,3)
local spikes = random(1,3)
local size = math.random(1,3)
local spikes = math.random(1,3)
local pos_01 = {x = pos.x, y = pos.y + 1, z = pos.z}
local pos_02 = {x = pos.x, y = pos.y + 2, z = pos.z}
local pos_03 = {x = pos.x, y = pos.y + 3, z = pos.z}
@ -130,7 +127,7 @@ minetest.register_node("dryplants:reedmace_top", {
minetest.register_node("dryplants:reedmace_height_2", {
description = S("Reedmace, height: 2"),
drawtype = "plantlike",
visual_scale = sqrt(8),
visual_scale = math.sqrt(8),
paramtype = "light",
tiles = {"dryplants_reedmace_height_2.png"},
inventory_image = "dryplants_reedmace_top.png",
@ -153,7 +150,7 @@ minetest.register_node("dryplants:reedmace_height_2", {
minetest.register_node("dryplants:reedmace_height_3", {
description = S("Reedmace, height: 3"),
drawtype = "plantlike",
visual_scale = sqrt(8),
visual_scale = math.sqrt(8),
paramtype = "light",
tiles = {"dryplants_reedmace_height_3.png"},
inventory_image = "dryplants_reedmace_top.png",
@ -176,7 +173,7 @@ minetest.register_node("dryplants:reedmace_height_3", {
minetest.register_node("dryplants:reedmace_height_3_spikes", {
description = S("Reedmace, height: 3 & Spikes"),
drawtype = "plantlike",
visual_scale = sqrt(8),
visual_scale = math.sqrt(8),
paramtype = "light",
tiles = {"dryplants_reedmace_height_3_spikes.png"},
inventory_image = "dryplants_reedmace_top.png",
@ -352,66 +349,63 @@ minetest.register_entity("dryplants:reedmace_water_entity",{
-- GENERATE REEDMACE
-----------------------------------------------------------------------------------------------
-- near water or swamp
biome_lib.register_on_generate({
surface = {
"default:dirt_with_grass",
"default:desert_sand",
"stoneage:grass_with_silex",
"sumpf:peat",
"sumpf:sumpf"
pl.register_on_generate({
surface = {
"default:dirt_with_grass",
"default:desert_sand",
"stoneage:grass_with_silex",
"sumpf:peat",
"sumpf:sumpf"
},
noise_params = pl.generate_noise_params({max_count = REEDMACE_NEAR_WATER_PER_MAPBLOCK, rarity = 101 - REEDMACE_NEAR_WATER_RARITY}),
--rarity = 60,
min_elevation = 1, -- above sea level
near_nodes = {"default:water_source","sumpf:dirtywater_source","sumpf:sumpf"},
near_nodes_size = 2,
near_nodes_vertical = 1,
near_nodes_count = 1,
},
max_count = REEDMACE_NEAR_WATER_PER_MAPBLOCK,
rarity = 101 - REEDMACE_NEAR_WATER_RARITY,
--rarity = 60,
min_elevation = 1, -- above sea level
near_nodes = {"default:water_source","sumpf:dirtywater_source","sumpf:sumpf"},
near_nodes_size = 2,
near_nodes_vertical = 1,
near_nodes_count = 1,
plantlife_limit = -0.9,
},
abstract_dryplants.grow_reedmace
"dryplants:reedmace_near_water",
abstract_dryplants.grow_reedmace
)
-- in water
biome_lib.register_on_generate({
surface = {
"default:dirt",
"default:dirt_with_grass",
--"default:desert_sand",
--"stoneage:grass_with_silex",
"stoneage:sand_with_silex",
"sumpf:peat",
"sumpf:sumpf"
pl.register_on_generate({
surface = {
"default:dirt",
"default:dirt_with_grass",
--"default:desert_sand",
--"stoneage:grass_with_silex",
"stoneage:sand_with_silex",
"sumpf:peat",
"sumpf:sumpf"
},
noise_params = pl.generate_noise_params({max_count = REEDMACE_IN_WATER_PER_MAPBLOCK, rarity = 101 - REEDMACE_IN_WATER_RARITY}),
--rarity = 35,
min_elevation = 0, -- a bit below sea level
max_elevation = 0, -- ""
near_nodes = {"default:water_source","sumpf:dirtywater_source"},
near_nodes_size = 1,
near_nodes_count = 1,
},
max_count = REEDMACE_IN_WATER_PER_MAPBLOCK,
rarity = 101 - REEDMACE_IN_WATER_RARITY,
--rarity = 35,
min_elevation = 0, -- a bit below sea level
max_elevation = 0, -- ""
near_nodes = {"default:water_source","sumpf:dirtywater_source"},
near_nodes_size = 1,
near_nodes_count = 1,
plantlife_limit = -0.9,
},
abstract_dryplants.grow_reedmace_water
"dryplants:reedmace_in_water",
abstract_dryplants.grow_reedmace_water
)
-- for oases & tropical beaches & tropical swamps
biome_lib.register_on_generate({
surface = {
"default:sand",
"sumpf:sumpf"
pl.register_on_generate({
surface = {
"default:sand",
"sumpf:sumpf"
},
noise_params = pl.generate_noise_params({max_count = REEDMACE_FOR_OASES_PER_MAPBLOCK, 101 - REEDMACE_FOR_OASES_RARITY}),
--rarity = 10,
neighbors = {"default:water_source","sumpf:dirtywater_source","sumpf:sumpf"},
ncount = 1,
min_elevation = 1, -- above sea level
near_nodes = {"default:desert_sand","sumpf:sumpf"},
near_nodes_size = 2,
near_nodes_vertical = 1,
near_nodes_count = 1,
},
max_count = REEDMACE_FOR_OASES_PER_MAPBLOCK,
rarity = 101 - REEDMACE_FOR_OASES_RARITY,
--rarity = 10,
neighbors = {"default:water_source","sumpf:dirtywater_source","sumpf:sumpf"},
ncount = 1,
min_elevation = 1, -- above sea level
near_nodes = {"default:desert_sand","sumpf:sumpf"},
near_nodes_size = 2,
near_nodes_vertical = 1,
near_nodes_count = 1,
plantlife_limit = -0.9,
},
abstract_dryplants.grow_reedmace
"dryplants:reemace_oases",
abstract_dryplants.grow_reedmace
)

View File

@ -48,5 +48,5 @@ HAY_DRYING_TIME = 3600 -- seconds
REED_WILL_DRY = false -- wet reed nodes will become dry reed nodes
REED_DRYING_TIME = 3600 -- seconds
AUTO_ROOF_CORNER = false
AUTO_ROOF_CORNER = true

View File

@ -13,6 +13,25 @@ assert(abstract_ferns.config.enable_giant_treefern == true)
local S = minetest.get_translator("ferns")
-- lot of code, lot to load
function abstract_ferns.can_grow_giant_tree_fern(pos)
local node_name = minetest.get_node(pos).name
if node_name ~= "air" and node_name ~= "ferns:sapling_giant_tree_fern" and node_name ~= "default:junglegrass" then
return false
end
local below_name = minetest.get_node(vector.new(pos.x, pos.y - 1, pos.z)).name
if minetest.get_item_group(below_name, "soil") == 0 and minetest.get_item_group(below_name, "sand") == 0 then
return false
end
local light = minetest.get_node_light(pos, 0.5)
if light <= 8 then
return false
end
return true
end
abstract_ferns.grow_giant_tree_fern = function(pos)
local pos_aux = {x = pos.x, y = pos.y + 1, z = pos.z}
local name = minetest.get_node(pos_aux).name
@ -181,6 +200,7 @@ minetest.register_node("ferns:tree_fern_leave_big_end", {
paramtype = "light",
paramtype2 = "facedir",
tiles = { "ferns_tree_fern_leave_big_end.png" },
use_texture_alpha = "clip",
walkable = false,
node_box = {
type = "fixed",
@ -213,6 +233,7 @@ minetest.register_node("ferns:fern_trunk_big_top", {
"ferns_fern_trunk_big_top.png^ferns_tree_fern_leave_big_cross.png",
"ferns_fern_trunk_big.png"
},
use_texture_alpha = "clip",
node_box = {
type = "fixed",
-- {left, bottom, front, right, top, back }
@ -250,6 +271,7 @@ minetest.register_node("ferns:fern_trunk_big", {
"ferns_fern_trunk_big_top.png",
"ferns_fern_trunk_big.png"
},
use_texture_alpha = "clip",
node_box = {
type = "fixed",
fixed = {-1/4, -1/2, -1/4, 1/4, 1/2, 1/4},
@ -260,16 +282,13 @@ minetest.register_node("ferns:fern_trunk_big", {
},
groups = {tree=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
after_dig_node = function(pos, node, metadata, digger)
if digger == nil then return end
local np = {x=pos.x,y=pos.y+1,z=pos.z}
local nn = minetest.get_node(np)
if nn.name == "ferns:fern_trunk_big" or
nn.name == "ferns:fern_trunk_big_top"
then
minetest.node_dig(np, nn, digger)
end
end,
after_destruct = function(pos,oldnode)
local node = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z})
if node.name == "ferns:fern_trunk_big" or node.name == "ferns:fern_trunk_big_top" then
minetest.dig_node({x=pos.x,y=pos.y+1,z=pos.z})
minetest.add_item(pos,"ferns:fern_trunk_big")
end
end,
})
-----------------------------------------------------------------------------------------------
@ -296,7 +315,9 @@ minetest.register_abm({
interval = 1000,
chance = 4,
action = function(pos, node, _, _)
abstract_ferns.grow_giant_tree_fern({x = pos.x, y = pos.y-1, z = pos.z})
if abstract_ferns.can_grow_giant_tree_fern(pos) then
abstract_ferns.grow_giant_tree_fern({x = pos.x, y = pos.y-1, z = pos.z})
end
end
})

23
ferns/locale/ferns.de.tr Normal file
View File

@ -0,0 +1,23 @@
# textdomain: ferns
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# reusityback, 2022.
#
Fiddlehead=Geigenkopf
Roasted Fiddlehead=Gerösteter Geigenkopf
Fern Tuber=Farnknolle
Roasted Fern Tuber=Geröstete Farnknolle
Lady-fern (Athyrium)=Frauenfarn (Athyrium)
Tree Fern Crown (Dicksonia)=Baumfarnkrone (Dicksonia)
Giant Tree Fern Leaves=Riesige Baumfarnblätter
Giant Tree Fern Leave End=Riesiges Baumfarnblattende
Giant Fern Trunk=Riesiger Baumfarnstamm
Giant Tree Fern Sapling=Riesiger Baumfarnsetzling
Young Horsetail (Equisetum)=Junger Schachtelhalm (Equisetum)
Horsetail (Equisetum)=Schachtelhalm (Equisetum)
Fern Trunk (Dicksonia)=Farnstamm (Dicksonia)
Tree Fern Sapling (Dicksonia)=Baumfarnsetzling (Dicksonia)

23
ferns/locale/ferns.eo.tr Normal file
View File

@ -0,0 +1,23 @@
# textdomain: ferns
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# Jolesh, 2022.
#
Fiddlehead=Filika Supro
Roasted Fiddlehead=Rostita Filika Supro
Fern Tuber=Filika Tubero
Roasted Fern Tuber=Rostita Filika Tubero
Lady-fern (Athyrium)=Afiriumo (Athyrium)
Tree Fern Crown (Dicksonia)=Krono de Arba Filiko
Giant Tree Fern Leaves=Folioj de Giganta Arba Filiko
Giant Tree Fern Leave End=Folifino de Giganta Arba Filiko
Giant Fern Trunk=Trunko de Giganta Arba Filiko
Giant Tree Fern Sapling=Arbido de Giganta Arba Filiko
Young Horsetail (Equisetum)=Juna Ekvizeto (Equisetum)
Horsetail (Equisetum)=Ekvizeto (Equisetum)
Fern Trunk (Dicksonia)=Trunko de Arba Filiko (Dicksonia)
Tree Fern Sapling (Dicksonia)=Arbido de Arba Filiko (Dicksonia)

View File

@ -11,7 +11,24 @@ local S = minetest.get_translator("ferns")
assert(abstract_ferns.config.enable_treefern == true)
local random = math.random
function abstract_ferns.can_grow_tree_fern(pos)
local node_name = minetest.get_node(pos).name
if node_name ~= "air" and node_name ~= "ferns:sapling_tree_fern" and node_name ~= "default:junglegrass" then
return false
end
local below_name = minetest.get_node(vector.new(pos.x, pos.y - 1, pos.z)).name
if minetest.get_item_group(below_name, "soil") == 0 and minetest.get_item_group(below_name, "sand") == 0 then
return false
end
local light = minetest.get_node_light(pos, 0.5)
if light <= 8 then
return false
end
return true
end
abstract_ferns.grow_tree_fern = function(pos)
@ -22,12 +39,12 @@ abstract_ferns.grow_tree_fern = function(pos)
return
end
local size = random(1, 4) + random(1, 4)
local size = math.random(1, 4) + math.random(1, 4)
if (size > 5) then
size = 10 - size
end
size = size + 1
local crown = ({ "ferns:tree_fern_leaves", "ferns:tree_fern_leaves_02" })[random(1, 2)]
local crown = ({ "ferns:tree_fern_leaves", "ferns:tree_fern_leaves_02" })[math.random(1, 2)]
local i = 1
local brk = false
@ -130,6 +147,7 @@ minetest.register_node("ferns:fern_trunk", {
"ferns_fern_trunk_top.png",
"ferns_fern_trunk.png"
},
use_texture_alpha = "clip",
node_box = {
type = "fixed",
fixed = {-1/8, -1/2, -1/8, 1/8, 1/2, 1/8},
@ -140,9 +158,13 @@ minetest.register_node("ferns:fern_trunk", {
},
groups = {tree=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
after_dig_node = function(pos, node, metadata, digger)
default.dig_up(pos, node, digger)
end,
after_destruct = function(pos,oldnode)
local node = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z})
if node.name == "ferns:fern_trunk" then
minetest.dig_node({x=pos.x,y=pos.y+1,z=pos.z})
minetest.add_item(pos,"ferns:fern_trunk")
end
end,
})
-----------------------------------------------------------------------------------------------
@ -169,7 +191,9 @@ minetest.register_abm({
interval = 1000,
chance = 4,
action = function(pos, node, _, _)
abstract_ferns.grow_tree_fern({x = pos.x, y = pos.y-1, z = pos.z})
if abstract_ferns.can_grow_tree_fern(pos) then
abstract_ferns.grow_tree_fern({x = pos.x, y = pos.y-1, z = pos.z})
end
end
})

View File

@ -26,6 +26,7 @@ minetest.register_node("molehills:molehill",{
description = S("Mole Hill"),
inventory_image = "molehills_side.png",
tiles = { "molehills_dirt.png" },
use_texture_alpha = "clip",
paramtype = "light",
selection_box = mh_cbox,
collision_box = mh_cbox,
@ -61,15 +62,14 @@ abstract_molehills.place_molehill = function(pos)
end
end
biome_lib.register_on_generate({
pl.register_on_generate({
surface = {"default:dirt_with_grass"},
rarity = molehills_rarity,
rarity_fertility = molehills_rarity_fertility,
plantlife_limit = molehills_fertility,
noise_params = pl.generate_noise_params({rarity = molehills_rarity, rarity_fertility = molehills_rarity_fertility}),
min_elevation = 1,
max_elevation = 40,
avoid_nodes = {"group:tree","group:liquid","group:stone","group:falling_node"--[[,"air"]]},
avoid_nodes = {"group:tree","group:liquid","group:stone","group:falling_node"},
avoid_radius = 4,
},
"molehills:molehills",
abstract_molehills.place_molehill
)

View File

@ -0,0 +1,9 @@
# textdomain: molehills
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# reusityback, 2022.
#
Mole Hill=Maulwurfshügel

View File

@ -0,0 +1,9 @@
# textdomain: molehills
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# Jolesh, 2022.
#
Mole Hill=Talpa Monteto

View File

@ -2,8 +2,6 @@
local S = minetest.get_translator("nature_classic")
-- Blossoms and such
local random = math.random
local function spawn_apple_under(pos)
local below = {
x = pos.x,
@ -48,7 +46,7 @@ minetest.register_abm({
chance = nature.leaves_blossom_chance,
action = function(pos, node, active_object_count, active_object_count_wider)
if random(nature.leaves_blossom_chance) == 1 then
if math.random(nature.leaves_blossom_chance) == 1 then
nature.enqueue_node(pos, node, nature.blossom_node)
end
end
@ -63,7 +61,7 @@ minetest.register_abm({
chance = nature.blossom_leaves_chance,
action = function(pos, node, active_object_count, active_object_count_wider)
if random(nature.blossom_leaves_chance) == 1 then
if math.random(nature.blossom_leaves_chance) == 1 then
nature.enqueue_node(pos, node, nature.blossom_leaves)
end
end
@ -78,7 +76,7 @@ minetest.register_abm({
chance = nature.apple_chance,
action = function(pos, node, active_object_count, active_object_count_wider)
if random(4) == 1 and nature.dtime < 0.2 and not minetest.find_node_near(pos, nature.apple_spread, { "default:apple" }) then
if math.random(4) == 1 and nature.dtime < 0.2 and not minetest.find_node_near(pos, nature.apple_spread, { "default:apple" }) then
spawn_apple_under(pos)
end
end

View File

@ -47,4 +47,4 @@ dofile(minetest.get_modpath(current_mod_name) .. "/config.lua")
dofile(minetest.get_modpath(current_mod_name) .. "/global_function.lua")
dofile(minetest.get_modpath(current_mod_name) .. "/blossom.lua")
minetest.log("action", S("[Nature Classic] loaded!"))
minetest.log("info", S("[Nature Classic] loaded!"))

View File

@ -0,0 +1,10 @@
# textdomain: nature_classic
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# reusityback, 2022.
#
Apple blossoms=Apfelblüten
[Nature Classic] loaded!=[Nature Classic] geladen!

View File

@ -0,0 +1,10 @@
# textdomain: nature_classic
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# Jolesh, 2022.
#
Apple blossoms=Poma Floroj
[Nature Classic] loaded!=[Nature Classic] ŝarĝita!

View File

@ -25,6 +25,7 @@ for i in ipairs(algae_list) do
"flowers_seaweed"..num..".png",
"flowers_seaweed"..num..".png^[transformFY"
},
use_texture_alpha = "clip",
inventory_image = "flowers_seaweed_2.png",
wield_image = "flowers_seaweed_2.png",
sunlight_propagates = true,
@ -55,16 +56,16 @@ for i in ipairs(algae_list) do
local above_node = minetest.get_node(pt.above)
local top_node = minetest.get_node(top_pos)
if biome_lib.get_nodedef_field(under_node.name, "buildable_to") then
if pl.get_nodedef_field(under_node.name, "buildable_to") then
if under_node.name ~= "default:water_source" then
place_pos = pt.under
elseif top_node.name ~= "default:water_source"
and biome_lib.get_nodedef_field(top_node.name, "buildable_to") then
and pl.get_nodedef_field(top_node.name, "buildable_to") then
place_pos = top_pos
else
return
end
elseif biome_lib.get_nodedef_field(above_node.name, "buildable_to") then
elseif pl.get_nodedef_field(above_node.name, "buildable_to") then
place_pos = pt.above
end
if not place_pos then return end -- something went wrong :P
@ -91,7 +92,7 @@ for i in ipairs(algae_list) do
minetest.swap_node(place_pos, {name = "flowers:seaweed", param2 = fdir})
end
if not biome_lib.expect_infinite_stacks then
if not pl.expect_infinite_stacks then
itemstack:take_item()
end
return itemstack

View File

@ -0,0 +1,11 @@
# textdomain: pl_seaweed
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# Jolesh, 2022.
#
Seaweed=Algo

View File

@ -23,6 +23,7 @@ minetest.register_node(":flowers:sunflower", {
inventory_image = "flowers_sunflower_inv.png",
mesh = "flowers_sunflower.obj",
tiles = { "flowers_sunflower.png" },
use_texture_alpha = "clip",
walkable = false,
buildable_to = true,
is_ground_content = true,

View File

@ -0,0 +1,11 @@
# textdomain: pl_sunflowers
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# Jolesh, 2022.
#
Sunflower=Sunfloro

View File

@ -36,6 +36,7 @@ for i in ipairs(lilies_list) do
"flowers_waterlily"..deg2..".png",
"flowers_waterlily"..deg2..".png^[transformFY"
},
use_texture_alpha = "clip",
inventory_image = "flowers_waterlily.png",
wield_image = "flowers_waterlily.png",
sunlight_propagates = true,

View File

@ -0,0 +1,11 @@
# textdomain: pl_waterlillies
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# Jolesh, 2022.
#
Waterlily=Akvolilio

167
plantlife_lib/init.lua Normal file
View File

@ -0,0 +1,167 @@
pl = {}
local deco = {}
dofile(minetest.get_modpath("plantlife_lib") .. DIR_DELIM .. "util.lua")
function pl.get_def_from_id(id)
for i, _ in ipairs(deco) do
if deco[i][1].id and deco[i][1].id == id then
return deco[i]
end
end
end
function pl.register_on_generate(def, plantname, func)
local deco_def = {
name = plantname,
deco_type = "simple",
place_on = def.place_on or def.surface,
sidelen = 16,
fill_ratio = def.fill_ratio or 0.02,
noise_params = def.noise_params,
y_min = def.min_elevation,
y_max = def.max_elevation,
flags = def.flags,
decoration = "air", -- spawn the decoration later
}
-- handle avoid_nodes (no engine support :\)
if def.avoid_nodes then
deco_def.avoid_nodes = def.avoid_nodes
if def.avoid_radius then
deco_def.avoid_radius = def.avoid_radius
end
end
-- handle near_nodes (we can't use the engine function for that)
if def.near_nodes then
deco_def.near_nodes = def.near_nodes
if def.near_nodes_size then
deco_def.near_nodes_size = def.near_nodes_size
if def.near_nodes_vertical then
deco_def.near_nodes_vertical = def.near_nodes_vertical
end
end
deco_def.near_nodes_count = def.near_nodes_count or 1
end
-- handle ncount/neighbors
if def.ncount and def.neighbors then
deco_def.ncount = def.ncount
deco_def.neighbors = def.neighbors
end
-- save def
local next = #deco + 1
deco[next] = {}
deco[next][1] = deco_def
deco[next][2] = func or nil
minetest.register_decoration(deco_def)
-- print(dump(deco))
end
local ids = {}
minetest.register_on_mods_loaded(function()
-- print(dump(deco))
for k, v in ipairs(deco) do
local id = minetest.get_decoration_id(deco[k][1].name)
deco[k][1].id = id
table.insert(ids, id)
end
print(dump2(ids))
minetest.set_gen_notify("decoration", ids)
-- print(dump(deco))
end)
local function place_handler(t)
local def = pl.get_def_from_id(t.id)
-- ncount/neighbors handler
if def.ncount and
#minetest.find_nodes_in_area(
{x = t.pos.x-1, y = t.pos.y, z = t.pos.z-1},
{x = t.pos.x+1, y = t.pos.y, z = t.pos.z+1},
def.neighbors
) <= def.ncount then
print("return due ncount")
return -- Not enough similar biome nodes around
end
-- near nodes handler
if def.near_nodes and
#minetest.find_nodes_in_area(
{x = t.pos.x-def.near_nodes_size, y = t.pos.y-def.near_nodes_vertical, z = t.pos.z-def.near_nodes_size},
{x = t.pos.x+def.near_nodes_size, y = t.pos.y+def.near_nodes_vertical, z = t.pos.z+def.near_nodes_size},
def.near_nodes
) < def.near_nodes_count then
return -- Long distance neighbors do not match
end
-- avoid nodes handler
if def.avoid_nodes and def.avoid_radius then
local p_top = {x = t.pos.x, y = t.pos.y + 1, z = t.pos.z}
if minetest.find_node_near(p_top, def.avoid_radius + math.random(-1.5,2), def.avoid_nodes) then
return
end
end
-- run spawn function
local spawn_func = def[2]
spawn_func(t.pos)
-- some fun
local player = minetest.get_player_by_name("Niklp")
-- player:set_pos(t.pos)
t.pos.y = t.pos.y + 3
minetest.add_particle({
pos = t.pos,
expirationtime = 15,
playername = player:get_player_name(),
glow = minetest.LIGHT_MAX,
texture = "default_mese_crystal.png",
size = 15,
})
end
minetest.register_on_generated(function(minp, maxp, blockseed)
local t0 = minetest.get_us_time()
local g = minetest.get_mapgen_object("gennotify")
local locations = {}
for _, id in ipairs(ids) do
local deco_locations = g["decoration#" .. id] or {}
-- print("dl: " .. dump2(deco_locations))
for k, pos in pairs(deco_locations) do
-- print(id)
local next = #locations + 1
locations[next] = {}
locations[next].pos = pos
locations[next].id = id
-- dbg() ^ - This must be ID!
end
end
if #locations == 0 then return end
-- print("locations: " .. dump2(locations))
for _, t in ipairs(locations) do
place_handler(t)
end
local t1 = minetest.get_us_time()
print((t1 - t0) / 1000 .. " ms")
end)
--[[ Example plant
{
{
y_min = 1,
decoration = "air",
deco_type = "simple",
id = 45,
name = "bushes:bushes_1",
place_on = {
"default:dirt_with_grass",
"stoneage:grass_with_silex",
"sumpf:peat",
"sumpf:sumpf"
},
sidelen = 16,
fill_ratio = 0.001
},
^ - decoration def; object ID
<function>
}, ^ - spawn function
]]--

2
plantlife_lib/mod.conf Normal file
View File

@ -0,0 +1,2 @@
name = plantlife_lib
optional_depends = dbg

42
plantlife_lib/util.lua Normal file
View File

@ -0,0 +1,42 @@
-- Biome lib util functions
function pl.get_nodedef_field(nodename, fieldname)
if not minetest.registered_nodes[nodename] then
return nil
end
return minetest.registered_nodes[nodename][fieldname]
end
if minetest.get_modpath("unified_inventory") or not minetest.settings:get_bool("creative_mode") then
pl.expect_infinite_stacks = false
else
pl.expect_infinite_stacks = true
end
-- Noise param helper
local function set_defaults(biome)
biome.seed_diff = biome.seed_diff or 0
biome.rarity = biome.rarity or 50
biome.rarity_fertility = biome.rarity_fertility or 0
biome.max_count = biome.max_count or 125
return biome
end
function pl.generate_noise_params(b)
local biome = set_defaults(b)
local r = (100-biome.rarity)/100
local mc = math.min(biome.max_count, 6400)/6400
local noise_params = {
octaves = biome_lib.fertile_perlin_octaves,
persist = biome_lib.fertile_perlin_persistence * (100/biome_lib.fertile_perlin_scale),
scale = math.min(r, mc),
seed = biome.seed_diff,
offset = 0,
spread = {x = 100, y = 100, z = 100},
lacunarity = 2,
flags = "absvalue"
}
return noise_params
end

View File

@ -0,0 +1,12 @@
# textdomain: poisonivy
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# Jolesh, 2022.
#
Poison ivy (seedling)=Venena hedero (plantido)
Poison ivy (sproutling)=Venena hedero (ĝermanta)
Poison ivy (climbing plant)=Venena hedero (grimpplanto)
[Poison Ivy] Loaded.=[Poison Ivy] ŝarĝita.

View File

@ -35,11 +35,11 @@ minetest.register_craft({
})
minetest.register_craft({
output = "trunks:twig_1 4",
recipe = {{"bushes:bushbranches2"}}
recipe = {{"bushes:bushbranches3"}}
})
minetest.register_craft({
output = "trunks:twig_1 4",
recipe = {{"bushes:bushbranches3"}}
recipe = {{"bushes:bushbranches4"}}
})
end
minetest.register_craft({ -- twigs block --> twigs

View File

@ -31,8 +31,6 @@ abstract_trunks.place_twig = function(pos)
end
-- big twigs
if Big_Twigs == true then
local n1, n2
local r1, r2
-- big twig 1
if twig_size == 17 then
if not (check_node_buildable_to({x=pos.x+1,y=pos.y,z=pos.z+1})
@ -47,89 +45,6 @@ abstract_trunks.place_twig = function(pos)
if check_node_buildable_to(east) then
minetest.swap_node(east, {name="trunks:twig_8"})
end
elseif twig_size == 20 then
n1 = minetest.get_node({x=pos.x-1,y=pos.y,z=pos.z+1})
n2 = minetest.get_node({x=pos.x,y=pos.y,z=pos.z+1})
r1 = n1 and minetest.registered_nodes[n1.name]
r2 = n2 and minetest.registered_nodes[n2.name]
if not (r1 and r1.buildable_to or r2 and r2.buildable_to) then
if minetest.registered_nodes[node_here.name].buildable_to then
minetest.swap_node(right_here, {name="trunks:twig_5", param2=3})
end
if minetest.registered_nodes[node_n_w.name].buildable_to then
minetest.swap_node(north_west, {name="trunks:twig_7", param2=3})
end
if minetest.registered_nodes[node_north.name].buildable_to then
minetest.swap_node(north, {name="trunks:twig_8", param2=3})
end
end
-- big twig 2
elseif twig_size == 21 then
n1 = minetest.get_node({x=pos.x,y=pos.y,z=pos.z+1})
n2 = minetest.get_node({x=pos.x+1,y=pos.y,z=pos.z+1})
r1 = n1 and minetest.registered_nodes[n1.name]
r2 = n2 and minetest.registered_nodes[n2.name]
if not (r1 and r1.buildable_to or r2 and r2.buildable_to) then
if minetest.registered_nodes[node_here.name].buildable_to then
minetest.swap_node(right_here, {name="trunks:twig_9"})
end
if minetest.registered_nodes[node_north.name].buildable_to then
minetest.swap_node(north, {name="trunks:twig_10"})
end
if minetest.registered_nodes[node_n_e.name].buildable_to then
minetest.swap_node(north_east, {name="trunks:twig_11"})
end
end
elseif twig_size == 22 then
n1 = minetest.get_node({x=pos.x+1,y=pos.y,z=pos.z})
n2 = minetest.get_node({x=pos.x+1,y=pos.y,z=pos.z-1})
r1 = n1 and minetest.registered_nodes[n1.name]
r2 = n2 and minetest.registered_nodes[n2.name]
if not (r1 and r1.buildable_to or r2 and r2.buildable_to) then
if minetest.registered_nodes[node_here.name].buildable_to then
minetest.swap_node(right_here, {name="trunks:twig_9", param2=1})
end
if minetest.registered_nodes[node_east.name].buildable_to then
minetest.swap_node(east, {name="trunks:twig_10", param2=1})
end
if minetest.registered_nodes[node_s_e.name].buildable_to then
minetest.swap_node(south_east, {name="trunks:twig_11", param2=1})
end
end
elseif twig_size == 23 then
n1 = minetest.get_node({x=pos.x,y=pos.y,z=pos.z-1})
n2 = minetest.get_node({x=pos.x-1,y=pos.y,z=pos.z-1})
r1 = n1 and minetest.registered_nodes[n1.name]
r2 = n2 and minetest.registered_nodes[n2.name]
if not (r1 and r1.buildable_to or r2 and r2.buildable_to) then
if minetest.registered_nodes[node_here.name].buildable_to then
minetest.swap_node(right_here, {name="trunks:twig_9", param2=2})
end
if minetest.registered_nodes[node_south.name].buildable_to then
minetest.swap_node(south, {name="trunks:twig_10", param2=2})
end
if minetest.registered_nodes[node_s_w.name].buildable_to then
minetest.swap_node(south_west, {name="trunks:twig_11", param2=2})
end
end
elseif twig_size == 24 then
n1 = minetest.get_node({x=pos.x-1,y=pos.y,z=pos.z})
n2 = minetest.get_node({x=pos.x-1,y=pos.y,z=pos.z+1})
r1 = n1 and minetest.registered_nodes[n1.name]
r2 = n2 and minetest.registered_nodes[n2.name]
if not (r1 and r1.buildable_to or r2 and r2.buildable_to) then
if minetest.registered_nodes[node_here.name].buildable_to then
minetest.swap_node(right_here, {name="trunks:twig_9", param2=3})
end
if minetest.registered_nodes[node_west.name].buildable_to then
minetest.swap_node(west, {name="trunks:twig_10", param2=3})
end
if minetest.registered_nodes[node_n_w.name].buildable_to then
minetest.swap_node(north_west, {name="trunks:twig_11", param2=3})
end
end
elseif twig_size <= 25 then
minetest.swap_node(right_here, {name="trunks:twig_"..math.random(12,13), param2=math.random(0,3)})
end
elseif twig_size == 18 then
if not (check_node_buildable_to({x=pos.x+1,y=pos.y,z=pos.z-1})
@ -237,35 +152,33 @@ abstract_trunks.place_twig = function(pos)
end
if Twigs_on_ground == true then
biome_lib.register_on_generate({
pl.register_on_generate({
surface = {"default:dirt_with_grass"},
max_count = Twigs_on_ground_Max_Count,
rarity = Twigs_on_ground_Rarity,
noise_params = pl.generate_noise_params({max_count = Twigs_on_ground_Max_Count, rarity = Twigs_on_ground_Rarity}),
min_elevation = 1,
max_elevation = 40,
near_nodes = {"group:tree","ferns:fern_03","ferns:fern_02","ferns:fern_01"},
near_nodes_size = 3,
near_nodes_vertical = 1,
near_nodes_count = 1,
plantlife_limit = -0.9,
},
"trunks:on_grass",
abstract_trunks.place_twig
)
end
if Twigs_on_water == true then
biome_lib.register_on_generate({
pl.register_on_generate({
surface = {"default:water_source"},
max_count = Twigs_on_water_Max_Count,
rarity = Twigs_on_water_Rarity,
noise_params = pl.generate_noise_params({max_count = Twigs_on_water_Max_Count, rarity = Twigs_on_water_Rarity}),
min_elevation = 1,
max_elevation = 40,
near_nodes = {"group:tree"},
near_nodes_size = 3,
near_nodes_vertical = 1,
near_nodes_count = 1,
plantlife_limit = -0.9,
},
"trunks:on_water",
abstract_trunks.place_twig
)
end
@ -407,10 +320,9 @@ abstract_trunks.place_trunk = function(pos)
end
end
biome_lib.register_on_generate({
pl.register_on_generate({
surface = {"default:dirt_with_grass"},
max_count = Trunks_Max_Count, -- 320,
rarity = Trunks_Rarity, -- 99,
noise_params = pl.generate_noise_params({max_count = Trunks_Max_Count, rarity = Trunks_Rarity}),
min_elevation = 1,
max_elevation = 40,
avoid_nodes = {"group:tree"},
@ -419,8 +331,8 @@ biome_lib.register_on_generate({
near_nodes_size = 3,
near_nodes_vertical = 1,
near_nodes_count = 1,
plantlife_limit = -0.9,
},
"trunks:on_grass_2",
abstract_trunks.place_trunk
)
@ -441,10 +353,9 @@ abstract_trunks.grow_moss_on_ground = function(pos)
end
biome_lib.register_on_generate({
pl.register_on_generate({
surface = {"default:dirt_with_grass"},
max_count = Moss_on_ground_Max_Count,
rarity = Moss_on_ground_Rarity,
noise_params = pl.generate_noise_params({max_count = Moss_on_ground_Max_Count, rarity = Moss_on_ground_Rarity}),
min_elevation = 1,
max_elevation = 40,
near_nodes = {
@ -456,8 +367,8 @@ biome_lib.register_on_generate({
near_nodes_size = 2,
near_nodes_vertical = 1,
near_nodes_count = 1,
plantlife_limit = -0.9,
},
"trunks:on_grass_3",
abstract_trunks.grow_moss_on_ground
)
end
@ -522,8 +433,8 @@ abstract_trunks.grow_moss_on_trunk = function(pos)
--end
end
biome_lib.register_on_generate({
surface = {
pl.register_on_generate({
surface = {
"default:tree",
"default:jungletree",
"default:pine_tree",
@ -543,14 +454,12 @@ biome_lib.register_on_generate({
"moretrees:willow_trunk",
"default:mossycobble"
},
max_count = Moss_on_trunk_Max_Count,
rarity = Moss_on_trunk_Rarity,
noise_params = pl.generate_noise_params({max_count = Moss_on_trunk_Max_Count, rarity = Moss_on_trunk_Rarity}),
min_elevation = 1,
max_elevation = 40,
plantlife_limit = -0.9,
check_air = false,
},
"abstract_trunks.grow_moss_on_trunk"
"trunks:moss_on_trunk",
abstract_trunks.grow_moss_on_trunk
)
end
@ -595,20 +504,18 @@ abstract_trunks.grow_roots = function(pos)
end
end
biome_lib.register_on_generate({
pl.register_on_generate({
surface = {"group:tree"},
max_count = 1000,
rarity = 1,
noise_params = pl.generate_noise_params({max_count = 1000, rarity = 1,}),
min_elevation = 1,
max_elevation = 40,
near_nodes = {"default:dirt_with_grass"},
near_nodes_size = 1,
near_nodes_vertical = 1,
near_nodes_count = 1,
plantlife_limit = -1,
check_air = false,
},
"abstract_trunks.grow_roots"
"trunks:grow_roots",
abstract_trunks.grow_roots
)
end

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@ -0,0 +1,17 @@
# textdomain: trunks
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# reusityback, 2022.
#
Twig=Zweig
Moss=Moos
Moss with Fungus=Moos mit Pilz
Twigs Block=Zweigblock
Twigs Slab=Zweigstufe
Twigs Roof=Zweigdach
Twigs Roof Corner 1=Zweigdachwinkel 1
Twigs Roof Corner 2=Zweigdachwinkel 2
@1 Root=Wurzel von @1

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@ -0,0 +1,17 @@
# textdomain: trunks
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# Jolesh, 2022.
#
Twig=Branĉeto
Moss=Musko
Moss with Fungus=Musko kun Fungo
Twigs Block=Bloko de Branĉetoj
Twigs Slab=Slabo
Twigs Roof=Tegmento
Twigs Roof Corner 1=Tegmentangulo 1 de Branĉetoj
Twigs Roof Corner 2=Tegmentangulo 2 de Branĉetoj
@1 Root=@1 Radiko

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@ -1,8 +1,6 @@
-- Code by Mossmanikin & Neuromancer
-- support for i18n
local S = minetest.get_translator("trunks")
local random = math.random
-----------------------------------------------------------------------------------------------
-- TWiGS
-----------------------------------------------------------------------------------------------
@ -26,6 +24,7 @@ for i in pairs(NoDe) do
"trunks_twig_"..NR..".png^[transformFY", -- mirror
"trunks_twig_6.png" -- empty
},
use_texture_alpha = "clip",
paramtype = "light",
paramtype2 = "facedir",
walkable = false,
@ -67,6 +66,7 @@ end
-----------------------------------------------------------------------------------------------
-- MoSS
-----------------------------------------------------------------------------------------------
-- wall_top = {-0.4375, 0.4375, -0.3125, 0.4375, 0.5, 0.3125},
-- wall_bottom = {-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125},
-- wall_side = {-0.5, -0.3125, -0.4375, -0.4375, 0.3125, 0.4375},
@ -89,6 +89,7 @@ for r = 0, 3 do
description = S("Moss"),
drawtype = "nodebox",
tiles = {"trunks_moss.png"..xform},
use_texture_alpha = "clip",
inventory_image = "trunks_moss.png",
wield_image = "trunks_moss.png",
paramtype = "light",
@ -111,6 +112,7 @@ for r = 0, 3 do
tiles = {"trunks_moss_fungus.png"..xform},
inventory_image = "trunks_moss_fungus.png",
wield_image = "trunks_moss_fungus.png",
use_texture_alpha = "clip",
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
@ -377,6 +379,7 @@ for i in pairs(TRuNKS) do
--[[back]] MoD.."_"..TRuNK..".png",
--[[front]] MoD.."_"..TRuNK..".png"
},
use_texture_alpha = "clip",
drawtype = "nodebox",
selection_box = {type = "fixed", fixed = roots_cube},
node_box = {type = "fixed", fixed = roots_sheet},

View File

@ -64,7 +64,7 @@ Moss_on_trunk_Max_Count = 640 -- absolute maximum number in an area of 80x80x80
Moss_on_trunk_Rarity = 24 -- larger values makes moss more rare (100 means chance of 0 %)
Auto_Roof_Corner = false -- behavior is similar (not the same!) to the one of minecraft stairs
Auto_Roof_Corner = true -- behavior is similar (not the same!) to the one of minecraft stairs
Roots = true
Roots = true

View File

@ -1,6 +1,6 @@
# Vines Mod by Bas80 (Edited by TenPlus1)
### License: MIT for code, CC for textures
### License: MIT for code, CC0 for textures
## Features
- Rope block for spawning rope that slowly drops into the deep.

View File

@ -36,8 +36,6 @@ end
-- FUNCTIONS
local random = math.random
local function on_dig(pos, node, player)
local vine_name_end = node.name:gsub("_middle", "_end")
local drop_item = "vines:vines"
@ -45,9 +43,19 @@ local function on_dig(pos, node, player)
drop_item = vine_name_end
end
local wielded_item = player and player:get_wielded_item()
local wielded_item = minetest.is_player(player) and player:get_wielded_item()
if wielded_item then
wielded_item:add_wear(1)
local node_def = minetest.registered_nodes[node.name]
local dig_params = minetest.get_dig_params(
node_def.groups,
wielded_item:get_tool_capabilities(),
wielded_item:get_wear()
)
if dig_params.wear then
wielded_item:add_wear(dig_params.wear)
player:set_wielded_item(wielded_item)
end
if wielded_item:get_name() == 'vines:shears' then
drop_item = vine_name_end
end
@ -118,7 +126,7 @@ vines.register_vine = function( name, defs, biome )
paramtype = "light",
paramtype2 = "wallmounted",
buildable_to = false,
tiles = {vine_image_end},
tiles = {vine_image_end .. (drawtype == "plantlike" and "^[transformR180" or "")},
drawtype = drawtype,
inventory_image = vine_image_end,
groups = groups,
@ -128,7 +136,7 @@ vines.register_vine = function( name, defs, biome )
on_construct = function(pos)
local timer = minetest.get_node_timer(pos)
timer:start(random(growth_min, growth_max))
timer:start(math.random(growth_min, growth_max))
end,
on_timer = function(pos)
@ -138,7 +146,7 @@ vines.register_vine = function( name, defs, biome )
local bottom_node = minetest.get_node( bottom )
if bottom_node.name == "air" then
if random(defs.average_length) ~= 1 then
if math.random(defs.average_length) ~= 1 then
minetest.swap_node(pos, {
name = vine_name_middle, param2 = node.param2})
@ -148,7 +156,7 @@ vines.register_vine = function( name, defs, biome )
local timer = minetest.get_node_timer(bottom_node)
timer:start(random(growth_min, growth_max))
timer:start(math.random(growth_min, growth_max))
end
end
end,

14
vines/locale/vines.de.tr Normal file
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@ -0,0 +1,14 @@
# textdomain: vines
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# reusityback, 2022.
#
Vines=Ranken
Matured=Gereifte
Rope=Seil
Shears=Schere
Roots=Wurzeln
Jungle Vines=Dschungelranken
Willow Vines=Weidenranken

14
vines/locale/vines.eo.tr Normal file
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@ -0,0 +1,14 @@
# textdomain: vines
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# Jolesh, 2022.
#
Vines=Vitoj
Matured=Maturita
Rope=Ŝnuro
Shears=Tondiloj
Roots=Radikoj
Jungle Vines=Ĝangalaj Vitoj
Willow Vines=Salikaj Vitoj

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@ -0,0 +1,12 @@
# textdomain: woodsoils
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# reusityback, 2022.
#
Forest Soil 1=Waldboden 1
Forest Soil 2=Waldboden 2
Forest Soil 3=Waldboden 3
Forest Soil 4=Waldboden 4

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@ -0,0 +1,12 @@
# textdomain: woodsoils
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# Jolesh, 2022.
#
Forest Soil 1=Arbara Grundo 1
Forest Soil 2=Arbara Grundo 2
Forest Soil 3=Arbara Grundo 3
Forest Soil 4=Arbara Grundo 4

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@ -1,8 +1,5 @@
-- support for i18n
local S = minetest.get_translator("youngtrees")
local random = math.random
abstract_youngtrees = {}
local youngtrees_youngtrees_rarity = tonumber(minetest.settings:get("youngtrees_youngtrees_rarity")) or 100
@ -34,6 +31,7 @@ minetest.register_node("youngtrees:youngtree2_middle",{
description = S("Young Tree 2 (middle)"),
drawtype="nodebox",
tiles = {"youngtree2branch.png"},
use_texture_alpha = "clip",
inventory_image = "youngtree2branch.png",
wield_image = "youngtree2branch.png",
paramtype = "light",
@ -108,7 +106,8 @@ minetest.register_node("youngtrees:youngtree_bottom", {
abstract_youngtrees.grow_youngtree = function(pos)
abstract_youngtrees.grow_youngtree_node(pos, random(1,3))
local height = math.random(1,3)
abstract_youngtrees.grow_youngtree_node(pos,height)
end
@ -149,5 +148,3 @@ biome_lib.register_on_generate({
},
abstract_youngtrees.grow_youngtree
)
minetest.log("action", "[youngtrees] loaded.")

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@ -0,0 +1,13 @@
# textdomain: youngtrees
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# reusityback, 2022.
#
Young Bamboo Tree=Junger Bambus
Young Tree 2 (middle)=Strauch 2 (Mitte)
Young Tree (top)=Strauch (Spitze)
Young Tree (middle)=Strauch (Mitte)
Young Tree (bottom)=Strauch (Ansatz)

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@ -0,0 +1,13 @@
# textdomain: youngtrees
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# Jolesh, 2022.
#
Young Bamboo Tree=Juna Bambuarbo
Young Tree 2 (middle)=Juna Arbo 2 (mezo)
Young Tree (top)=Juna Arbo (supro)
Young Tree (middle)=Juna Arbo (mezo)
Young Tree (bottom)=Juna Arbo (malsupro)