regional_weather/ca_weathers/snow.lua

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local name = "regional_weather:snow"
local conditions = {
min_height = regional_weather.settings.min_height,
max_height = regional_weather.settings.max_height,
max_heat = 35,
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min_humidity = 50,
max_humidity = 65,
daylight = 15,
not_biome = {
"cold_desert",
"cold_desert_ocean",
"desert",
"desert_ocean",
"sandstone_desert",
"sandstone_desert_ocean"
}
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}
local effects = {}
local textures = {}
for i = 1,12,1 do
textures[i] = "weather_snowflake" .. i .. ".png"
end
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effects["climate_api:particles"] = {
boxsize = { x = 24, y = 6, z = 24 },
v_offset = 2,
amount = 4,
expirationtime = 7,
velocity = 0.85,
acceleration = -0.06,
texture = textures,
glow = 6
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}
climate_api.register_weather(name, conditions, effects)