Giant mushrooms
Go to file
2021-12-22 16:55:43 +01:00
sounds add sounds 2015-03-14 15:39:20 +01:00
textures Recompress textures with oxipng and advpng, remove the unused transparency from red45 textures and use the new use_texture_alpha value 2021-02-20 14:53:19 +01:00
.gitignore update gitignore 2014-05-12 19:53:01 +02:00
.luacheckrc Add a .luacheckrc and some code style changes 2021-10-24 19:50:00 +02:00
functions.lua Add a .luacheckrc and some code style changes 2021-10-24 19:50:00 +02:00
init.lua Add a .luacheckrc and some code style changes 2021-10-24 19:50:00 +02:00
LICENSE.txt Change License 2021-12-22 16:55:43 +01:00
mapgen.lua Add a .luacheckrc and some code style changes 2021-10-24 19:50:00 +02:00
mod.conf Remove vector_extras dependency 2021-10-24 19:16:08 +02:00
README.md Make the Readme TODO list easier understandable 2021-12-22 16:49:19 +01:00
settings.lua Remove not working mapgen settings and disable mapgen 2018-08-07 13:09:02 +02:00

[Mod] mushrooms [riesenpilz]

This mod adds mushrooms to minetest. The growing tool can make them giant.

Depends: see depends.txt
License: see LICENSE.txt
Download: zip, tar.gz

I'm a screenshot!

If you got ideas or found bugs, please tell them to me.

TODO:

  • Mapgen: Do not use a fixed table of tree nodes; instead use a more flexible way to remove trees.
  • Add a settingtypes.txt
  • Make the growingtool craftable
  • Test if visual_scale is useful for the small mushroom nodes, e.g. to make textures smaller or to use power-of-two sized textures. Nodeboxes would need to be changed accordingly (maybe automatically).
  • Add new features:
    • Add more giant mushrooms
    • Add more content from the mushrooms mod
    • Add a lava suit