1
0
mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-11-16 07:20:31 +01:00
server-nalc/mods/mobs/mese_monster.lua

98 lines
2.6 KiB
Lua
Raw Normal View History

2014-10-28 18:01:32 +01:00
-- Mese Monster by Zeg9
2014-10-28 18:01:32 +01:00
mobs:register_mob("mobs:mese_monster", {
-- animal, monster, npc, barbarian
2014-10-28 18:01:32 +01:00
type = "monster",
-- agressive, deals 3 damage to player when hit
passive = false,
damage = 7,
attack_type = "shoot",
shoot_interval = .5,
arrow = "mobs:mese_arrow",
shoot_offset = 2,
-- health & armor
hp_min = 30, hp_max = 40, armor = 80,
-- textures and model
2014-10-28 18:01:32 +01:00
collisionbox = {-0.5, -1.5, -0.5, 0.5, 0.5, 0.5},
visual = "mesh",
mesh = "zmobs_mese_monster.x",
available_textures = {
total = 1,
texture_1 = {"zmobs_mese_monster.png"},
},
2014-10-28 18:01:32 +01:00
visual_size = {x=1, y=1},
drawtype = "front",
blood_texture = "default_mese_crystal_fragment.png",
-- sounds
2014-10-28 18:01:32 +01:00
makes_footstep_sound = true,
sounds = {
random = "mobs_mesemonster",
},
-- speed and jump
2014-10-28 18:01:32 +01:00
view_range = 16,
walk_velocity = 0.5,
run_velocity = 2,
jump = true,
fall_damage = 0,
fall_speed = -6,
-- drops mese when dead
2014-10-28 18:01:32 +01:00
drops = {
{name = "default:mese_crystal",
chance = 9, min = 1, max = 3,},
2014-10-28 18:01:32 +01:00
{name = "default:mese_crystal_fragment",
chance = 1, min = 1, max = 9,},
{name = "maptools:silver_coin",
chance = 2, min = 2, max = 5,},
{name = "returnmirror:mirror_inactive",
chance = 50, min = 1, max = 1,},
2014-10-28 18:01:32 +01:00
},
-- damaged by
2014-10-28 18:01:32 +01:00
water_damage = 0,
lava_damage = 0,
light_damage = 0,
-- model animation
2014-10-28 18:01:32 +01:00
animation = {
speed_normal = 15, speed_run = 15,
stand_start = 0, stand_end = 14,
walk_start = 15, walk_end = 38,
run_start = 40, run_end = 63,
punch_start = 15, punch_end = 38, -- was 40 & 63
2014-10-28 18:01:32 +01:00
},
})
-- spawn on stone between 20 and -1 light, 1 in 6000 chance, 1 in area below -25
2015-03-09 17:04:49 +01:00
mobs:register_spawn("mobs:mese_monster", {"default:stone", }, 20, -1, 6000, 1, -25)
-- register spawn egg
mobs:register_egg("mobs:mese_monster", "Mese Monster", "default_mese_block.png", 1)
2014-10-28 18:01:32 +01:00
-- Mese Monster Crystal Shards (weapon)
mobs:register_arrow("mobs:mese_arrow", {
visual = "sprite",
visual_size = {x=.5, y=.5},
textures = {"default_mese_crystal_fragment.png"},
velocity = 5,
hit_player = function(self, player)
local s = self.object:getpos()
local p = player:getpos()
player:punch(self.object, 1.0, {
full_punch_interval=1.0,
damage_groups = {fleshy=7},
}, 0)
2014-10-28 18:01:32 +01:00
end,
hit_node = function(self, pos, node)
end
})
-- 9 mese crystal fragments = 1 mese crystal
minetest.register_craft({
output = "default:mese_crystal",
recipe = {
{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
}
})