2da8ce1c1a
improve throwing mod, arrows don't touch sign:text entity
...
arrows more accurate shooting
2015-08-20 20:26:01 +02:00
LeMagnesium
743507564f
Updated pclasses
...
- Moved the holographic item's name as a field in switch_params (pclasses.api.register_class)
- Added wizard class' skeleton for later
- Fixed a few bugs in nodes, inventory and api
- Splitted tick function to bury items in two
- Items from 3d_armor's armor inventory are also affected by inventory vacuuming (from tick function).
The player's static armor inventory is first cleared, then copied to the detached one, then armor updates everything else (rendering, model, etc)
- Fixed itemname of admin shield to reserve it properly
- Return graveyard inventory if it already exists. Do not create it every two seconds
2015-08-20 17:18:57 +02:00
837e25bc13
remove soil group in watershed:drygrass,hoes replace group soil with farming:soil
2015-08-20 17:10:30 +02:00
eee9d0a5f9
fixed pole remove node when place this
...
remove random place bobber
remove worms eat on use
remove whitespace
remove material.lua useless
2015-08-20 17:03:03 +02:00
0b6747966f
fix bug mobs collisionbox
...
indent code
0.4.12-stable version serialize is buggy
2015-08-19 22:15:48 +02:00
d8477debc4
fix code missing after moving in separated file and inc 0.5 to 1
2015-08-19 15:31:40 +02:00
ef18954a64
fixed mobs d'ont follow item if have not owner
2015-08-19 15:28:13 +02:00
LeMagnesium
57aad89094
Updated moretrees and plantlife
...
- Solves #220
- Related to #222 ?
2015-08-19 12:01:15 +02:00
8c637bac28
added new npc_baby texture
2015-08-18 23:56:53 +02:00
a1a87f5cb3
added missing texture
...
fixed sheep spawn typo
fixed npc male/female follow/drop/tame
chmod 755
2015-08-18 23:44:59 +02:00
8847a0188e
added new textures inventory
...
update api.lua
move menu spawner code from api.lua to mff_menu.lua
2015-08-18 20:38:50 +02:00
Quentin BUISSON-DEBON
4fe3fc8f25
Update in parts "mobs" mod
...
- Need to check NPC
- Need to check sheeps
- Need to merge the api.lua file (be carful to keep our modifs or merge it with the Tenplus1 modif for code unification BUT keep our specific config)
2015-08-18 17:09:53 +02:00
LeMagnesium
2010c907d7
Fix crash in mff's quests
2015-08-18 15:01:34 +02:00
LeMagnesium
8a63cb3792
Fix crash with moretrees
2015-08-18 15:00:15 +02:00
LeMagnesium
9ea6923dc1
Improve class switch pedestals
...
- Related to #183 and #216
- Holographic items are now removed when you place a new pedestal, or when you destroy it
- Pedestals are only diggable by admins (but punchable with a tool handling cracky 3 level)
2015-08-18 14:25:54 +02:00
914594e0af
readded texture deleted and spawn mobs pos.y+0.5
2015-08-17 23:45:41 +02:00
BUISSON-DEBON Quentin
e97c5a4b70
darker background for news and rules
2015-08-17 23:12:53 +02:00
72f2601a89
fix typo
2015-08-17 23:03:19 +02:00
bd9d5221ae
added unified_inventory in mobs depends
2015-08-17 22:59:36 +02:00
9ebe8986d1
fix error typo
2015-08-17 22:56:54 +02:00
390d2a5a3b
Merge branch 'master' of http://github.com/MinetestForFun/minetest-minetestforfun-server
2015-08-17 22:53:47 +02:00
aaa1cc8fa1
added mobs menu spawner to spawn monster easy
...
added inventory textures mobs
2015-08-17 22:52:29 +02:00
LeMagnesium
f031676914
Avoir unknown moreblocks panel
2015-08-17 22:47:11 +02:00
Gael-de-Sailly
2cbe90902d
Fixed fatal error about mobs in unknown nodes
2015-08-17 22:08:59 +02:00
Gael-de-Sailly
cc7d29c444
Fixed unknown jungle leaves
2015-08-17 22:02:43 +02:00
LeMagnesium
fae3e02f49
Remove empty eject_entities.lua file
2015-08-17 13:57:24 +02:00
LeMagnesium
7f78ccf906
Make 3dchests burst when hit by fireballs
...
- Solves #221
2015-08-17 10:57:08 +02:00
LeMagnesium
2cd80bccf1
Add tile image in class switches' parameters and tweak colors
...
- Refers to #216
2015-08-17 10:53:13 +02:00
LeMagnesium
fce6396f62
Add class switches to inventory
2015-08-17 02:00:35 +02:00
LeMagnesium
50de0d20c4
CHMOD everything (update)
2015-08-16 16:10:50 +02:00
LeMagnesium
b4996ee69b
Removed useless chatcommands redifinition and moved eject system
...
- The system controlling the items' ejection from a solid node is now in mods/builtin_items/init.lua
- The file mods/_misc/chatcommands.lua has been cleared from its comments, and the chatcommands redefined but outdated (like /time)
2015-08-16 16:08:21 +02:00
LeMagnesium
e281845f45
Edit colors of class switches
...
- Solves #216
2015-08-16 15:28:15 +02:00
LeMagnesium
195a0822a2
Fixed texture, and animation bug in 3dchest
...
- 3dChests can't be open if the two nodes standing behing them are not air
- 3dChests now use our textures in inventory, wield, and entity
- Solves #221
2015-08-16 14:41:03 +02:00
LeMagnesium
7f211b53cc
Added improved version of 3dchest mod by @4aiman
...
- Solves #221 while improving the mod
2015-08-16 13:38:15 +02:00
LeMagnesium
e74f3f4aa6
Updated 3d_armor and removed whitespaces
...
- Solves #218
2015-08-16 11:04:11 +02:00
LeMagnesium
3b45ad5a31
Restor immortal group for pclasses:item entity (for pedestals)
...
- Helps for #216
2015-08-15 22:54:01 +02:00
LeMagnesium
5b4172541b
Updated moretrees, plantlife, and MinetestForFunGame
...
- Solves #220
- Merge mapgen into MinetestForFun Game
- Merge acacia support in moretrees
- Add 3dmushrooms mod (world.mt updated)
2015-08-15 22:17:07 +02:00
5fbf422aaf
refix bug, if mores items in inv, invtweak refill
2015-08-15 19:45:43 +02:00
1f069ae70f
fix bug invtweak not refill if object is readded in inv if placenode is interrupted
2015-08-15 19:08:43 +02:00
LeMagnesium
7dc287e014
Eject items when a node is placed at their current pos
2015-08-15 18:06:27 +02:00
471915c1cd
added new ambience lite mod
2015-08-14 18:14:46 +02:00
c1c56f37df
removed ambience_modpack
2015-08-14 18:13:13 +02:00
LeMagnesium
6d63e415b1
Added holographic entity and pedestals as switch 'orbs'
...
- Modified class orb to be pedestals with floating entity above
2015-08-14 17:38:09 +02:00
Wouters Dorian
b061ea6393
[quests] Fix HUD not hiding correctly
2015-08-14 12:57:26 +02:00
LeMagnesium
04cf9972e0
Stack max modified to 100 for unidentified mushroom spores
2015-08-13 23:10:28 +02:00
Wouters Dorian
5fe4ded673
Fix [food] crashing when damage is disabled (hbhunger not loading)
2015-08-13 16:41:46 +02:00
LeMagnesium
a4c02fd0cf
Changed all lines related to hbhunger's item_eat support in food's init
2015-08-13 16:19:53 +02:00
LeMagnesium
a2fa06db5f
Removed a nano lock file
2015-08-13 14:07:34 +02:00
LeMagnesium
aa938b0699
Extended cherry trees' growing ABM to default:mg_cherry_sapling
...
- Solves #152
- Replaced all print calls by minetest.log in biome_lib
2015-08-13 13:34:15 +02:00
LeMagnesium
335b489dfb
Updated moretrees, plantlife, and added biome_lib
...
- Solves #204
- Updated world.mt
- Updated news.txt
2015-08-12 14:16:18 +02:00
LeMagnesium
0cde41ff49
Removed bone mod
...
- Removed bone mod
- Removed bone mod's entry in world.mt
- Updated world.mt with bone mod's removal
- Solves #205
2015-08-11 12:06:39 +02:00
LeMagnesium
aa2f62afb3
Added automated arbalest to throwing mod
...
- Chmod-ed all files
- Removed whitespaces
- Added automated arbalest in spreadsheet, throwing, and hunters' reserved items
- Solves #206
2015-08-11 12:02:43 +02:00
LeMagnesium
21d9cc4203
Fix strange crash with tsm_pyramids
...
- Solves #207
2015-08-11 11:42:23 +02:00
e447b010ce
fix crash if not player
2015-08-10 23:52:20 +02:00
LeMagnesium
399ece08b6
Remove/Tweak (nearly) all unknown recipes
2015-08-10 17:12:27 +02:00
LeMagnesium
b8b1c606e2
Added ingot group to all ingots
...
- Solves #201
2015-08-10 17:10:02 +02:00
LeMagnesium
8bdbb19271
Make unified_inventory able to check multiple groups at once
...
- Modified code in unified_inventory's api.lua to check every group in a recipe. Eg.: group:flora,colour_green.
Both groups flora and colour_green will be checked.
2015-08-10 16:51:49 +02:00
LeMagnesium
654d1250b6
Disabled crafts involving unknown items in homedecor
...
- Solves #199
2015-08-09 18:47:13 +02:00
LeMagnesium
2786c7a00c
Fix mistake in variable name
...
- Fixed a global variable
2015-08-09 18:45:50 +02:00
LeMagnesium
cc3b0b66ca
Removed a global variable in moretrees' node definitions
2015-08-06 21:51:01 +02:00
LeMagnesium
75d8fb5479
Removed homedecor's recipe for persian rugs involving cotton mod
2015-08-06 21:49:06 +02:00
25a876e788
fix tsm_pyramids error on load file if file corrupted
2015-08-06 00:26:00 +02:00
0984104080
fix mana table load error
2015-08-05 23:29:22 +02:00
LeMagnesium
7f6d82a4c3
Removed compassgps
...
- Solves #185
2015-08-04 16:17:53 +02:00
LeMagnesium
388a29ef49
Commented a few unknown recipes and added warning message
...
- Added a warning message from unified_inventory when it detects a recipe involving
an unknown item. Can be activated in minetest.conf with "show_unknown_craftrecipes" setting.
- Commented a few of our unknown craft recipes
2015-08-04 15:40:46 +02:00
Ombridride
ded8aa878e
Debug the [track_player] mod
...
Since the new Hunger game server, we have two folders : /mff/ and /mff-hg/, not /minetest/ !
2015-08-03 13:01:07 +02:00
d1cf576e35
fix error ,set_node at bad pos
2015-08-03 00:49:28 +02:00
5dfaf02685
added contruct uboat direction can be in x or z
2015-08-03 00:31:21 +02:00
LeMagnesium
9a4787834b
Updated unified_inventory
...
- Added system hidding crafts involving unknown items
- Solves #186
2015-08-02 23:29:33 +02:00
LeMagnesium
21e53d2ac6
Copied uboots system to boats
...
- REALLY solves #190
- I divided the amount of items per 4, that's the most accurate I can be without
created a silly random system to avoid equiprobability
2015-08-02 22:58:48 +02:00
LeMagnesium
ddd99bb4b6
Decreased amount of items hypothetically given per stack (uboots)
...
- Solves #190 (?)
2015-08-02 22:43:04 +02:00
LeMagnesium
51e7c037c3
Added grave button texture and reduced lag when vacuuming graves
...
- Fixed item disappearance when retrieved while reducing amount of tests and drops when vacuuming
- Added grave button texture
2015-08-02 21:25:31 +02:00
LeMagnesium
bf7a9b02be
Added missing item, throwing:string_mithril
...
- Related to #177
2015-08-02 21:00:20 +02:00
LeMagnesium
a97c0e6687
Updated homedecor modpack
...
- Reported in #177 , solves #186
2015-08-02 20:49:50 +02:00
LeMagnesium
161fd0d558
Added random lock to divide per 2 pyramids' spawn rate
...
- Solves #187
2015-08-02 20:37:33 +02:00
LeMagnesium
d7817ae133
'Divided' chances for a wrecked boat to appear
...
- (I hope I got the algorithm right)
- Solves #188
2015-08-02 20:30:05 +02:00
LeMagnesium
1d85364834
Fixed bug when creating and passing detached inventory object
2015-08-02 15:18:12 +02:00
Quentin BUISSON-DEBON
33a093263b
fix the mithril string
2015-08-02 11:19:56 +02:00
Ombridride
12535aebab
Update tools.lua
2015-08-02 11:11:37 +02:00
LeMagnesium
f905d48724
Prevent crashes
...
- Avoid crashing when some variables are oddly nil
2015-08-01 23:55:44 +02:00
LeMagnesium
23f1f6515a
Added 'vacuum' feature to manage the items' graveyard
...
- Added a refresh function to retrieve confiscated items from the items' graveyard
2015-08-01 20:28:12 +02:00
LeMagnesium
55bd0ea800
Static graveyard inventory
...
- Added graveyard inventory for reserved_items. Next thing to add : mechanism to get them out when shifting class
2015-08-01 19:26:50 +02:00
640f02cdd2
improve throwing mod
2015-08-01 18:45:35 +02:00
Ombridride
30b65de384
Fix the cobweb duplicated craft recipe
2015-07-31 22:26:51 +02:00
Ombridride
458b6fe64a
Reverted an idiot commit
2015-07-31 22:25:46 +02:00
Wouters Dorian
ee461e1d41
Add [mff_pclasses], MFF-specific pclasses
2015-07-31 21:53:32 +02:00
Wouters Dorian
9e359f7fcd
[pclasses] Remove active detection, introduce class switch orbs
2015-07-31 21:48:37 +02:00
Wouters Dorian
fbfc43fc63
[sprint] Fix method name and stamina HUD bar max_value change
2015-07-31 21:48:37 +02:00
LeMagnesium
793aac3a3a
Fixed subcontracting of food.item_eat by hbhunger.item_eat
...
- Tomato soup and orange juice aren't buggy anymore and restore hunger
- Added farming:orange in hungerlist (I think that's what was implied in "orange and orange based items")
- Fix for #153
2015-07-31 20:28:34 +02:00
LeMagnesium
be6cd218ce
Modified mobs' cobweb recipes to avoid conflict
...
- Solves #182
2015-07-31 20:14:59 +02:00
80d7d0f30a
fixed wrong name item
2015-07-31 20:03:50 +02:00
732bd91088
move and remove textures armor class ingot
2015-07-31 19:48:26 +02:00
Ombridride
8f8d9647fb
Sometimes, strange things happenned
2015-07-31 19:47:43 +02:00
Ombridride
66af115ec9
New easier craft recipe for the blackmithril_ingot
2015-07-31 19:37:36 +02:00
e3be6e1d51
add craftiem 3d_armor
2015-07-31 19:29:06 +02:00
Quentin BUISSON-DEBON
eeb47ef5ba
name convention for hunter craft recipe and add the blackmithril ingot texture
2015-07-31 19:09:57 +02:00
4d5607e849
improve _misc mod nointeract_messages.lua and noshout_messages.lua
2015-07-31 17:49:31 +02:00
bd5ffcf50d
remove tick function, save on join_player
2015-07-31 16:24:58 +02:00
Wouters Dorian
62902e8ff6
[item_drop] Up ticking rate to 0.25s
2015-07-31 16:23:47 +02:00
Wouters Dorian
d3ac2e64b1
Remove [forceload]
2015-07-31 16:22:58 +02:00
Wouters Dorian
7afa911f21
Remove [future_ban]
2015-07-31 16:22:34 +02:00
Wouters Dorian
f03880fc96
Move [notice] out of useless _misc_kaeza modpack
2015-07-31 15:20:52 +02:00
Wouters Dorian
9ca8aed35c
[u_skins] Use minetest.after
2015-07-31 15:16:10 +02:00
Wouters Dorian
f112012747
[areas] Reduce HUD tick rate to 1s
2015-07-31 15:12:46 +02:00
Wouters Dorian
ca056b9920
[ambience] Use minetest.after
2015-07-31 15:11:31 +02:00
Wouters Dorian
1d5b2aac23
[names_per_ip] Use minetest.after
2015-07-31 15:09:04 +02:00
Wouters Dorian
cc8c707571
[solarmana] Switch to minetest.after
2015-07-31 15:02:21 +02:00
Wouters Dorian
f94ecd5fd8
[inventory_icon] Use minetest.after (already-used 1s delay)
2015-07-31 14:58:28 +02:00
Wouters Dorian
a6faed9f94
[forceload] Use minetest.after, using already-imposed 5 sec delay
2015-07-31 14:55:00 +02:00
Wouters Dorian
b41916c1ea
[item_drop] Fix typo in code, *actually* make 0.2s delay
2015-07-31 14:53:01 +02:00
Wouters Dorian
54b20364fd
[item_drop] Optimize a bit; reduce ticking rate to 0.2s
2015-07-31 14:45:46 +02:00
Wouters Dorian
1e6b0d0305
[lavatemple] Reduce Dagger update rate to 1sec
2015-07-31 14:44:29 +02:00
Wouters Dorian
949157e087
[pclasses] Don't use globalstep (temporary, until we implement better class-assign logic)
2015-07-31 12:06:47 +02:00
Wouters Dorian
d77c8c2479
[shutdown] Don't use globalsteps
2015-07-31 11:56:19 +02:00
0edff51305
improve/debug throwing mod
2015-07-31 03:53:31 +02:00
LeMagnesium
678715707e
Removed drop and add_item for teleport and dig arrows
2015-07-30 23:48:34 +02:00
LeMagnesium
6b7b073cd9
Fixed pclasses' reservation system
...
- Moved callbacks call when setting class
- Fixed reservation system
2015-07-30 23:37:25 +02:00
96edf51190
added play sound shutdown
...
improve code shutdown mod
added depends.txt
added shudown depend soundset
2015-07-30 14:55:08 +02:00
LeMagnesium
e3cbc98695
Fixed shields and armors resolutions
...
- Fixed global variable in signs libs
- Fixed reolutions for shields and armors
2015-07-30 14:53:23 +02:00
Obani
cfe7bb8f42
Added a sound for shutdown inactive (didn't add it in init.lua)
2015-07-30 12:49:23 +02:00
Ombridride
ad210ec59f
Change quests award
2015-07-30 00:48:46 +02:00
LeMagnesium
1cd5c6875a
Added linear damage for arrows
2015-07-29 23:36:37 +02:00
Quentin BUISSON-DEBON
cc9e7d5b69
Update the spreadsheet and stard_arrow damage
2015-07-29 23:24:28 +02:00
Quentin BUISSON-DEBON
f1ae4d53e7
Merge branch 'master' of github.com:MinetestForFun/minetest-minetestforfun-server
2015-07-29 23:06:35 +02:00
Quentin BUISSON-DEBON
c3b23e7ecd
Add npc sounds, and separate npc male and female (the female npc have a lesser drop of axe and drops some flowers)
2015-07-29 23:06:18 +02:00
LeMagnesium
782f9164f0
Redefine description individually for mithril sword
2015-07-29 22:34:51 +02:00
LeMagnesium
17f4daba5d
Various fixes about shields and moreores
...
- Fixed crash with moreore
- Fixed textures' name for blackmithril shield
2015-07-29 21:56:48 +02:00
LeMagnesium
5ef58d517c
Added mithril arrows in hunters' reserved items
2015-07-29 19:52:04 +02:00
Ombridride
e1b38bc261
Add the Warrior class description to the shields wich need the warrior class
2015-07-29 19:30:23 +02:00
Ombridride
0e7c803463
Add the class to the swords/bows/arrows
2015-07-29 19:29:12 +02:00
Ombridride
9dd6092306
Add the class name in the description of the armor items
2015-07-29 19:18:10 +02:00
Ombridride
c86e02eb25
Remove useless lines and tweak a comment into our aliases file
2015-07-29 19:12:59 +02:00
80cd718f83
add minothaur sounds proposal
2015-07-29 16:15:48 +02:00
LeMagnesium
0052dfa543
Prevent hbhunger from searching exhaustion value of random items
2015-07-29 14:11:33 +02:00
LeMagnesium
3c7d685fb4
Added check before hypothetically indexing nil
2015-07-29 10:38:27 +02:00
LeMagnesium
6142ca84c4
Increased resolution of shields' previews
...
- Solves part of #169
2015-07-29 10:32:01 +02:00
LeMagnesium
7170316b1d
Resized and moved shields' previews
2015-07-29 09:58:46 +02:00
f1018dfaaf
fixed mores bug in throwing mod
...
enable dig_arrow
2015-07-29 02:30:46 +02:00
Ombridride
9ca3ac9383
Reduce the Warrior life regeneration
2015-07-28 23:14:15 +02:00
Wouters Dorian
e48e76bffc
Remove [awards], to be eventually replaced by quests
2015-07-28 23:05:49 +02:00
Ombridride
62db679e6f
Add items to the exchange table of the NPC mob
2015-07-28 22:44:29 +02:00
fd5e56fe1e
fixed error hudbars: stamina > maxStamina
2015-07-28 22:33:43 +02:00
LeMagnesium
060b810c52
Removed classes' save system to unlock class determination at reboot
2015-07-28 22:27:02 +02:00
LeMagnesium
019b1e2864
Added potted plant model to homedecor
2015-07-28 20:39:23 +02:00
LeMagnesium
a4798a0308
Reduce drop distance of reserved_items
2015-07-28 20:26:04 +02:00
LeMagnesium
3fd2d1bbf4
Get back blackmithril shield
...
- See #169
2015-07-28 19:01:38 +02:00
LeMagnesium
0d88b4443f
Nil index check
...
- Solves #170
2015-07-28 18:11:51 +02:00
LeMagnesium
0f00140d6c
Added globalstep to assign classes
...
- 3d_armor doesn't depend anymore on pclasses (#159 )
2015-07-28 18:05:01 +02:00
06e0aab31f
decrease bobber move y in water
...
added menu button(admin only) to display hunger baits value
2015-07-28 17:32:23 +02:00
LeMagnesium
d491015a78
Updated pclasses with admin class
...
- Moved reserved_items into their class file
- Added admin class for #139
2015-07-28 16:17:26 +02:00