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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-12-25 18:20:36 +01:00
Commit Graph

817 Commits

Author SHA1 Message Date
LeMagnesium
41d3e2f684 Added compassgps mod
- Added compassgps mod (solves #53)
 - Added /MFF flags on modified lines of worldedge/init.lua, and used `y+1` instead of `y` for `setpos()`
2015-05-19 12:03:23 +02:00
LeMagnesium
4d30bdcd61 Added worldedge mod (with little tweak)
- Added worldedge mod by @DonBatman
 - Solves #50
2015-05-19 11:37:31 +02:00
LeMagnesium
83984a6941 Added cow dung
- O_o?
2015-05-18 18:49:26 +02:00
LeMagnesium
26b6b69f28 Fixed bracket in minotaur.
- Fixed a mistmatching bracket in mods/mobs/minotaur.lua
2015-05-17 11:48:23 +02:00
Ombridride
4fd5ced537 Update monsters
- Tweak the coins drop (only silver and gold now)
- Creeper no longer drop coins
- Fix minotaur mob
- Add and tweak yeti mob (spawn / drops / light damage)
- Update spreadsheet
- many other small tweaks
2015-05-16 22:30:02 +02:00
Ombridride
3e18e2d6d2 Fix minotaur mob problems 2015-05-16 20:45:24 +02:00
Ombridride
b89ca8c014 Fix minotaur problem dofile on init.lua 2015-05-16 19:09:49 +02:00
LeMagnesium
a32db0e243 Fixed inhibition of buckets because of homedecor's overwrite 2015-05-16 14:15:14 +02:00
LeMagnesium
165a9e070f No rotate needed for Minotaurs 2015-05-15 16:33:34 +02:00
LeMagnesium
e6203874a2 Removed staled sarangay.lua 2015-05-15 16:01:37 +02:00
LeMagnesium
548142b79b Updated pipeworks 2015-05-15 13:21:14 +02:00
LeMagnesium
da33df3e9c Updated nether mod 2015-05-15 13:21:03 +02:00
LeMagnesium
68b0ff7906 Updated mesecons 2015-05-15 13:20:53 +02:00
LeMagnesium
ecffdd20c8 Updated plantlife_modpack 2015-05-15 13:19:17 +02:00
LeMagnesium
212677382b Updated screwdriver (from minetest_game) 2015-05-15 13:19:03 +02:00
LeMagnesium
deae3cf088 Updated farming 2015-05-15 13:18:51 +02:00
LeMagnesium
2f14b03393 Removed tetris arcade (now included in homedecor) 2015-05-15 13:18:31 +02:00
LeMagnesium
a363690ff7 Updated homedecor 2015-05-15 13:18:20 +02:00
LeMagnesium
939aa7ae59 Updated 3d_armor
- Updated 3d_armor
 - Neither Ethereal's crystal armor nor technic one are enabled
2015-05-14 11:52:05 +02:00
LeMagnesium
ea1d7b65be Updated snow with fixes 2015-05-11 20:02:54 +02:00
LeMagnesium
6c5c9f6ca9 Dicreased dogfight distance (a bit)
- Dicreased dogfight distance by 0.5 so that players are sure to be able to
   punch *every* monsters while they are attacking them
2015-05-09 12:19:36 +02:00
LeMagnesium
549bd28fd6 Fixed minotaur's rotation
- Fixed minotaur's rotation in its b3d file
 - Added blend file for minotaur (if anyone wants to modify it again)
 - Removed the `rotate` line in sarangay.lua
2015-05-09 11:53:42 +02:00
LeMagnesium
14530443db Updated farming from @tenplus1 's redo
- Updated farming (added beans)
2015-05-07 16:30:20 +02:00
Ombridride
5a76f362a0 Disable Minotaur for the moment
We need to tweak the .blender file because of rotating problems (we're waiting the modder answer for sharing the blender file...)
2015-05-06 23:00:55 +02:00
LeMagnesium
e4b44695ea Removed useless obj 2015-05-06 11:14:40 +02:00
LeMagnesium
896d090e84 Used getraw in food mod to remove global variable warns 2015-05-06 11:04:18 +02:00
LeMagnesium
9a717127e3 Fixed wolf.lua to prevent crash 2015-05-05 14:14:43 +02:00
LeMagnesium
4feb6c29ef Added check for access right when using teleport arrow
- Players can't teleport themselves into an area they can't interact in (ie. enter a house
   by throwing an arrow through the door or on the roof)
2015-05-05 14:11:48 +02:00
Quentin BUISSON-DEBON
aeb83ed122 Update mobs mod
- Add Yeti monster (not over), spawn on snow biome, attack with snowball(arrow), equivalent to Mese Monster but in surface
- Add Minotaur monster (not over), move slowly  and attack sowly, but do big damage
- Fix the "colisionbox" and "view range" of the zombie
- Wolf can now be tamed into dog - he has modified skills (3 damages, move more slower, different texture, run and walk more slowly)
- NPC now do 4 damage when tamed (6 damage when neutral/enemy)
2015-05-05 13:37:37 +02:00
LeMagnesium
43063c037d Updated homedecor (with meshes)
- Updated homedecor
 - Used script to get the meshes back
2015-05-03 17:08:51 +02:00
Ombridride
8bf7e44903 Revert coloredwood parts
Fix the coloredwood "woods" no longer appear in inventory issue (thank you Le_Docteur for the reporting)
2015-05-03 13:27:14 +02:00
d460ee3d4c remove u_skins old directory "skins_enleves" 2015-05-02 23:17:03 +02:00
9f49804ea8 rewrite u_skins meta, used wrong update script 2015-05-02 23:14:06 +02:00
79792a5047 update u_skins database 2015-05-02 22:54:00 +02:00
Gael-de-Sailly
3e154e7806 Timeofday IRC command was in the wrong place, replace it in /mods/irc_commands/init.lua 2015-05-02 20:47:52 +02:00
d042026d0d added python script to delete skins removed when updatedb readd
-simply write int number of removed skin in removed_skins.txt (1 by line)
2015-05-02 17:20:40 +02:00
Gael-de-Sailly
d9785c5476 Add time IRC command 2015-05-02 16:42:35 +02:00
LeMagnesium
41a4945ff2 Updated food mod and added its items in hud/hunger.lua
- Updated food mod (now splitted between food, containing the API, and food_basic, containing the items/craft recipes)
 - Added food's items un hud/hunger.lua
2015-05-02 15:13:40 +02:00
LeMagnesium
f99a3251b3 Removed _misc's /rules and used background to interact
- Removed rules.lua, replaced by interact mod
 - Added background.jpg (made for the server) to interact's formspecs
2015-04-29 12:52:44 +02:00
Quentin BUISSON-DEBON
5d155df1af Adapt the yeti code
(And fix the zombie view range and the mese_monster fleshy against players)
2015-04-28 17:31:22 +02:00
Quentin BUISSON-DEBON
de5a7b6100 Merge branch 'master' of https://github.com/Ombridride/minetest-minetestforfun-server 2015-04-28 15:47:10 +02:00
Quentin BUISSON-DEBON
2029fd7428 Prepare the next update of the mobs mod
- Prepared the update of Minotaur (renamed this mob minotaur)
- NPC tamed with 4 diamonds now do 4 damage (before 6)
- Wolf can now be tamed in exchange of 4 "raw_meat" and become dog, the dog can be healed with "raw_meat" (need to be change, maybe conflicted)
- The dog mob is less powerful than the wolf (-2 damage, less walk/run velocity) => the explanation for this "nerf" is simple, the dog is almost free, compared to the NPC who costs 4 diamonds ! :)
- Add one sound when wolfs attack
- One small fix for the zombie monster
- Add a pre-alpha version of yeti, many things missing for the moment (yeti is a monster who spawns in snow biome and attack wit snowball)
2015-04-28 15:45:35 +02:00
LeMagnesium
ae8e6fc32c Fixed logic blocks' indentation and ending
- Fixed the 'end' crash in api.lua (after last merge)
2015-04-28 10:40:11 +02:00
Ombridride
b368f3250e Update ghoat.lua 2015-04-28 00:19:59 +02:00
Ombridride
95827d8386 Add ghoat (forget add files in the latest commit) 2015-04-28 00:16:16 +02:00
Ombridride
007fa5d7c8 Add Ghoat and update warthog/pumba
- The Ghoat animal is passive, he eats flowers on his way, drop raw_meat if you kill it. But be carful, if you attack him, he will hit you back ! (like cow/warthog and other passive monster who can defend himself)
- Warthogs now spawn on default:dirt and default:junglegrass, this change is made because we move progressively the warthog in jungle
2015-04-28 00:11:08 +02:00
Ombridride
74d84c2c13 Remove Stonemonster from the Nether Forest 2015-04-27 23:19:49 +02:00
Ombridride
36d5704e98 Add zombie monsters, spawn in the Nether Forest
- They are very similar to the Dirt Monster, but they are more slower, has more heath, and less armor, they do the same amount of damage and give the same samount of coins
- Remove the Stonemonster in the Nether Forest, remplaced by Zombies
2015-04-27 23:15:46 +02:00
Ombridride
720b7629c5 Update API.lua of mobs mod 2015-04-27 22:38:49 +02:00
LeMagnesium
e64657f2e1 Merge branch 'eventobjects_add' 2015-04-27 15:29:34 +02:00