1
0
mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-09-14 08:40:23 +02:00
Commit Graph

31 Commits

Author SHA1 Message Date
LeMagnesium
f0ace0faad Modified cows' hitbox
- Related to #138
2015-07-27 18:10:41 +02:00
1020b080aa added group_attack in cow,goat,warthog and npc
added group attack if not tamed and type(name) identical
fixed crash if unknow node in function env_damage
2015-07-22 00:11:38 +02:00
ffd79152fd added selective spawning in area if mobs.protected enabled 2015-07-21 21:57:32 +02:00
f2182809d9 replace mobs spawn by news function spawn_specific
change invert min_light and max_light for slimes and lava
add chmod 755 textures mobs
2015-07-16 19:02:10 +02:00
5659a816ee fixed wrong merge 2015-07-16 00:38:57 +02:00
Ombridride
744ccb7bee Mobd update second part 2015-07-16 00:15:56 +02:00
Ombridride
c93567ef87 Update the mobs mod
- Fixed racist sheep
- Mobs fall slower in water
- Can only dye sheep if you own it
- Cannot dye a dye'd sheep :)
- Added coloured sheep
- Blast tweak
- Tweak and Tidy code
- tweaked env_damage
- Re-fixed mob arrow
- Fixed mob arrow
- Added evil bunny texture
- Code tidy
- Tidied code
- Replaced some models with .b3d variants, tweaked env_damage routine
- Fixed ability to take animal owned by another player bug
- Added female NPC skin
- Fixed typo
- hear distance added to mobs
- Npc works with new pickup function
- Added capture routine (thanks blert2112)
- explosion function cannot damage protected or unbreakable nodes
- water swimmers cannot move out of water
- updated npc health restoration
2015-07-15 23:31:54 +02:00
root
98e1295475 1 less damage for almost every monsters 2015-07-13 23:12:30 +02:00
LeMagnesium
50802588f0 Merge of 'solarmana_add'
Conflicts:
	mods/WorldEdit/worldedit/init.lua
	mods/WorldEdit/worldedit/manipulations.lua
	mods/WorldEdit/worldedit_commands/init.lua
	mods/WorldEdit/worldedit_commands/safe.lua
	mods/compassgps/README.md
	mods/mobs/api.lua
	mods/mobs/chicken.lua
	mods/mobs/cow.lua

This branch was completly f*cked up, we couldn't find a way to update it without throwing piles of merge conflicts, even with patches.
Runes are defaultly disabled. The README.md file will be updated, as well as many files in the repository
2015-05-22 20:09:39 +02:00
Quentin BUISSON-DEBON
cb851dfe2d Adjust and finish coins drops for mobs
- Update the spreadsheet for the future classes adds
- Update news again (fix line about minotaur, it spawns on desert sand ;))
2015-05-22 13:15:40 +02:00
Quentin BUISSON-DEBON
eae9dbfa83 Update mobs mod
From commits of TenpPlus1 :
- Dogfight and explosion tweaks
- Monster/Npc attack closest threat
- Added flying (and swimming) mob routine
- Fixed: flying mobs get stuck outwith fly_in node
- Fixed: dogfight jumping bug
- Fixed: jumping while dogfight attack for all size mobs
- Mobs can now walk up half-slabs without jumping
- Fixed jump glitch + Fixed do_jump
- Added ownership for tamed animals
2015-05-22 10:37:17 +02:00
LeMagnesium
9a0547a54e Made cow dung able to burn during 8 seconds 2015-05-20 17:31:09 +02:00
LeMagnesium
d9e50da65d Made cow dung able to burn during 8 seconds 2015-05-20 17:30:19 +02:00
LeMagnesium
75da167428 Added cow dung - O_o? 2015-05-19 14:23:41 +02:00
LeMagnesium
83984a6941 Added cow dung
- O_o?
2015-05-18 18:49:26 +02:00
Ombridride
007fa5d7c8 Add Ghoat and update warthog/pumba
- The Ghoat animal is passive, he eats flowers on his way, drop raw_meat if you kill it. But be carful, if you attack him, he will hit you back ! (like cow/warthog and other passive monster who can defend himself)
- Warthogs now spawn on default:dirt and default:junglegrass, this change is made because we move progressively the warthog in jungle
2015-04-28 00:11:08 +02:00
Ombridride
deeaa98c16 Resolve problems 2015-04-20 23:12:05 +02:00
Ombridride
4e402c7d3b Update mods mod
- npc's follow and stand by order
- mob shoot attack rehauled
- velocity changes
- fixed shoot bug
- mob shoot timings fixed
- dungeon master plasma balls less laggy
- DM plama ball less laggy
- added on_die function and jump_height
- Added jump_chance for jumping mods, set walk_chance to 0 when in use
- added jump mobs, footstep nodes, api tweaks
- fixed jump follow and follow jump glitch
- Added rotate to mob definition
- Reworked breeding
- tidied code
- added mobs_enable_blood flag in minetest.conf (true/false)
- tidied code
- Fixed selftimer issue
- beehive cannot be eaten (oops)
- fixed lifetimer bug
- added magic lasso to pick up animals
- pets and chicken can be picked up without magic lasso
- update version
2015-04-11 21:45:03 +02:00
Ombridride
4645ef3cb5 Update mobs mod
- api.lua (many improves, chicken egg more frequent, NPC attack nearly
mobs, textures code, etc…)
- Bee (spawn on group:flower now, textures code updated)
- Bunny (textures code updated)
- Chicken (two times more eggs, textures code updated)
- Cow (textures code updated)
- Creeper (finish reorganize the code, textures code updated, new eggs
inventory texture)
- Dirt Monster (textures code updated)
- Dungeon Master (textures code updated)
- init.lua (small credits tweaks)
- Kitten (textures code updated, now drop sometimes farming:string)
- Lava Flan (textures code updated, now 3 can spawn per chunck)
- Mese Monster (textures code updated)
- NPC (textures code updated, revert give raw meat versus health code
for tests)
- Oerkki (textures code updated, now 1 light damage)
- Rat (textures code updated)
- Sand Monster (textures code updated)
- Sheep (textures code updated, now give 2 to 3 wool when sheared)
- Spider (textures code updated, change credits, comments our
modifications)
- Stone Monster (textures code updated)
- Tree Monster (textures code updated)
- Warthog (textures code updated)
- Wolf (finish reorganize the code, textures code updated, add spawner
egg and an inventory texture)
- Tweaks some sounds
2015-03-31 19:32:46 +02:00
Ombridride
a291222ea6 Finish the mobs update 2015-03-26 20:08:33 +01:00
Ombridride
8d45d416be Begin the mobs update 2015-03-25 17:27:53 +01:00
Ombridride
d327fcb74a tweak the mobs mod
- Remove the jump step (useless now)
- Some health adjustments
- Some damage adjustments
- Add blood textures for some mobs (spider/red, creeper/green)
- Begin the cleaning and organisation code for the wolfs and creepers
mobs
2015-03-21 19:28:06 +01:00
Ombridride
3be8905b12 Update mobs
add bunny, changed api.lua, other smalls changes
2015-03-19 00:10:30 +01:00
Ombridride
d72ff66ad2 update mobs 02/02
stats mobs,

    oerkki peut détruire/enlever torchs,

    vache/sheep mangent l'herbe,

    bébé phacochère/mouton qui suivent leur "maman",

    npc => suit les diamonds, il peut etre soigné avec meat ou bread,
clique droit avec "default:gold_lump" en main et il droppera un objet
au hasard en échange,

    pumba => follow maintenant "default:apple"

    kittens => follow maintenant "fishing:fish_raw"
2015-03-18 21:28:40 +01:00
LeMagnesium
66104e5ff6 Updated mob mod
- Slightly changed API
- Added textures, and sounds
- Removed .env calls
2015-03-02 22:29:17 +01:00
Ombridride
b41a58009b Comment the cow_brown, for the moment 2015-02-26 01:43:12 +01:00
Ombridride
5d4f93aece Update Farming, Mobs, 3d_armor
Farming : minors fixe, add the straw block
Mobs : better api, swimming parameter for mobs, add eggs, code
optimisation
3d_armor : change the model, many new textures, new shield, and new
enchanted shield (which gain compared to normal shield +1 armor and x2
durability)
2015-02-25 01:57:21 +01:00
Ombridride
759d36f6a1 Add a new texture for cow
A very interesting and detailed texture from Mobs_plus
2015-02-24 09:59:06 +01:00
Ombridride
5163bf9551 MAJ mobs(redo) mod
Added switch to disable mobs in protected areas
2014-12-15 00:17:31 +01:00
Ombridride
d6b270e197 Update cow for multiple textures 2014-12-09 14:06:19 +01:00
Ombridride
232b274c55 initial commit
subgame + mods
2014-10-28 18:01:32 +01:00