1
0
mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-09-14 08:40:23 +02:00
Commit Graph

23 Commits

Author SHA1 Message Date
ffd79152fd added selective spawning in area if mobs.protected enabled 2015-07-21 21:57:32 +02:00
f2182809d9 replace mobs spawn by news function spawn_specific
change invert min_light and max_light for slimes and lava
add chmod 755 textures mobs
2015-07-16 19:02:10 +02:00
root
98e1295475 1 less damage for almost every monsters 2015-07-13 23:12:30 +02:00
Quentin BUISSON-DEBON
77bd0b28b0 Mobs update (because of the mapgen), mainly spawn/nodes improve
Many small adjustments :
- 10% less for the spawn rate of the Creeper
- Dirt Monster now spawn also on DryGrass, and the spawn rate is increased by 5%
- Dungeon Master now spawn on sandstone, and now only under -250
- Mese Monster now spawn on sandstone, and now only under -125
- Minotaur now spawn only on DryGrass, and the spawn rate is increased of +20%
- NPC spawns rate is increased by 300%, BUT the NPC now spawns on many nodes ! ("Beach" Sand, Jungle Grass,  Dirt, Dirt With Grass)
- Oerkki now spawn on sandstone and below -75
- Spider spawns rate is decreased by 30% due to the new mapgen (jungletrees have less leaves)
- Stone Monster now spawn on sandstone, only under -25
- Wolf spawns rate is increased by 5%
- Zombies now spawn 10% lesser
2015-07-13 13:14:17 +02:00
Ombridride
467815f0d6 Update wolf.lua 2015-07-02 09:24:19 +02:00
a81ee9d530 fix dog owner
fix meat_raw not consumed when give to wolf
dog is NPC not monster, monster attack players, NPC attack monster
2015-07-02 02:33:55 +02:00
0ba98ba2f6 add mobs:dog (dog.lua) and fixed wolf tamed 2015-06-18 20:21:54 +02:00
Quentin BUISSON-DEBON
cb851dfe2d Adjust and finish coins drops for mobs
- Update the spreadsheet for the future classes adds
- Update news again (fix line about minotaur, it spawns on desert sand ;))
2015-05-22 13:15:40 +02:00
Ombridride
4fd5ced537 Update monsters
- Tweak the coins drop (only silver and gold now)
- Creeper no longer drop coins
- Fix minotaur mob
- Add and tweak yeti mob (spawn / drops / light damage)
- Update spreadsheet
- many other small tweaks
2015-05-16 22:30:02 +02:00
LeMagnesium
9a717127e3 Fixed wolf.lua to prevent crash 2015-05-05 14:14:43 +02:00
Quentin BUISSON-DEBON
aeb83ed122 Update mobs mod
- Add Yeti monster (not over), spawn on snow biome, attack with snowball(arrow), equivalent to Mese Monster but in surface
- Add Minotaur monster (not over), move slowly  and attack sowly, but do big damage
- Fix the "colisionbox" and "view range" of the zombie
- Wolf can now be tamed into dog - he has modified skills (3 damages, move more slower, different texture, run and walk more slowly)
- NPC now do 4 damage when tamed (6 damage when neutral/enemy)
2015-05-05 13:37:37 +02:00
Ombridride
4645ef3cb5 Update mobs mod
- api.lua (many improves, chicken egg more frequent, NPC attack nearly
mobs, textures code, etc…)
- Bee (spawn on group:flower now, textures code updated)
- Bunny (textures code updated)
- Chicken (two times more eggs, textures code updated)
- Cow (textures code updated)
- Creeper (finish reorganize the code, textures code updated, new eggs
inventory texture)
- Dirt Monster (textures code updated)
- Dungeon Master (textures code updated)
- init.lua (small credits tweaks)
- Kitten (textures code updated, now drop sometimes farming:string)
- Lava Flan (textures code updated, now 3 can spawn per chunck)
- Mese Monster (textures code updated)
- NPC (textures code updated, revert give raw meat versus health code
for tests)
- Oerkki (textures code updated, now 1 light damage)
- Rat (textures code updated)
- Sand Monster (textures code updated)
- Sheep (textures code updated, now give 2 to 3 wool when sheared)
- Spider (textures code updated, change credits, comments our
modifications)
- Stone Monster (textures code updated)
- Tree Monster (textures code updated)
- Warthog (textures code updated)
- Wolf (finish reorganize the code, textures code updated, add spawner
egg and an inventory texture)
- Tweaks some sounds
2015-03-31 19:32:46 +02:00
Ombridride
168995d01f Update mobs spawn and ODS board 2015-03-27 23:12:04 +01:00
LeMagnesium
e92a8e004c Changed mobs' damage values
- Changed values of damages for mobs listed in the ods file
- Resized one little column in the ods file
2015-03-26 18:49:28 +01:00
Ombridride
d327fcb74a tweak the mobs mod
- Remove the jump step (useless now)
- Some health adjustments
- Some damage adjustments
- Add blood textures for some mobs (spider/red, creeper/green)
- Begin the cleaning and organisation code for the wolfs and creepers
mobs
2015-03-21 19:28:06 +01:00
Ombridride
d72ff66ad2 update mobs 02/02
stats mobs,

    oerkki peut détruire/enlever torchs,

    vache/sheep mangent l'herbe,

    bébé phacochère/mouton qui suivent leur "maman",

    npc => suit les diamonds, il peut etre soigné avec meat ou bread,
clique droit avec "default:gold_lump" en main et il droppera un objet
au hasard en échange,

    pumba => follow maintenant "default:apple"

    kittens => follow maintenant "fishing:fish_raw"
2015-03-18 21:28:40 +01:00
Ombridride
1df5b49a05 Update wolf.lua 2015-03-09 17:13:15 +01:00
Ombridride
c765f2d41c Add a sound for wolfs 2015-03-05 01:32:58 +01:00
Ombridride
048a18e6bb Fix the wolf texture
A mistake…
2015-03-03 15:19:00 +01:00
54335603e5 add loading mob wolf and corrected wrong variable
added dofile() for wolf.lua in init.lua
corrected hp_max --> hp_min in wolf.lua
2015-03-03 14:36:13 +01:00
Ombridride
1b7e575462 Update wolf.lua 2015-02-26 01:37:44 +01:00
Ombridride
5d4f93aece Update Farming, Mobs, 3d_armor
Farming : minors fixe, add the straw block
Mobs : better api, swimming parameter for mobs, add eggs, code
optimisation
3d_armor : change the model, many new textures, new shield, and new
enchanted shield (which gain compared to normal shield +1 armor and x2
durability)
2015-02-25 01:57:21 +01:00
Ombridride
1e2fa0fcbd Add "wolf" mob
(from mobs_plus)
- we need to test it,
- reduce the spawn chance of the dirt monster for balance the spawn
with wolf mobs,
- wolf can spawn in pair.
2015-02-24 10:45:22 +01:00