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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-12-27 03:00:38 +01:00
Commit Graph

88 Commits

Author SHA1 Message Date
13c7e14a3e remove useless|old|unused code in mobs api.lua 2015-08-20 20:35:24 +02:00
0b6747966f fix bug mobs collisionbox
indent code
0.4.12-stable version serialize is buggy
2015-08-19 22:15:48 +02:00
ef18954a64 fixed mobs d'ont follow item if have not owner 2015-08-19 15:28:13 +02:00
8847a0188e added new textures inventory
update api.lua
move menu spawner code from api.lua to mff_menu.lua
2015-08-18 20:38:50 +02:00
914594e0af readded texture deleted and spawn mobs pos.y+0.5 2015-08-17 23:45:41 +02:00
aaa1cc8fa1 added mobs menu spawner to spawn monster easy
added inventory textures mobs
2015-08-17 22:52:29 +02:00
Gael-de-Sailly
2cbe90902d Fixed fatal error about mobs in unknown nodes 2015-08-17 22:08:59 +02:00
LeMagnesium
7f78ccf906 Make 3dchests burst when hit by fireballs
- Solves #221
2015-08-17 10:57:08 +02:00
086942329e detach the player when punch mobs, anit usebug, immortal if attached 2015-07-27 15:53:30 +02:00
99b2c31b9a fixed mobs.protected disabled when "mobs_spawn_protected" not in minetest.conf 2015-07-26 16:48:59 +02:00
LeMagnesium
542e999761 Added back nether's lock on DMs' fireballs' explosions
- DMs cannot damage nether anymore
2015-07-24 18:22:19 +02:00
1020b080aa added group_attack in cow,goat,warthog and npc
added group attack if not tamed and type(name) identical
fixed crash if unknow node in function env_damage
2015-07-22 00:11:38 +02:00
ffd79152fd added selective spawning in area if mobs.protected enabled 2015-07-21 21:57:32 +02:00
LeMagnesium
6ddba5a15e Avoid placing eggs over air or ignore
- Solves #141
2015-07-21 20:46:34 +02:00
Ombridride
07f78821fe Re-set the default knockback of our server 2015-07-19 15:31:07 +02:00
Ombridride
a2187b5932 Disable monsters spawn in protected areas 2015-07-18 23:26:04 +02:00
e31c510563 fix local var 2015-07-18 20:45:17 +02:00
LeMagnesium
0f562cd59e Added class shifting system
- Warrior shifting system implemented
2015-07-18 18:31:24 +02:00
34ae29e899 Remove our fix and replace with better Tenplus1's fix 2015-07-18 15:58:20 +02:00
d61103b44d change MFF version to Release Version of this fix 2015-07-17 12:00:34 +02:00
efd14421f8 fixed crash if mobs attack and player leave 2015-07-16 23:33:45 +02:00
23545d1bc6 fix crash when tools has not full_punch_interval(netherpick) 2015-07-16 15:48:55 +02:00
e4479b4343 revert wrong merge 2015-07-16 00:31:19 +02:00
Ombridride
744ccb7bee Mobd update second part 2015-07-16 00:15:56 +02:00
Ombridride
c93567ef87 Update the mobs mod
- Fixed racist sheep
- Mobs fall slower in water
- Can only dye sheep if you own it
- Cannot dye a dye'd sheep :)
- Added coloured sheep
- Blast tweak
- Tweak and Tidy code
- tweaked env_damage
- Re-fixed mob arrow
- Fixed mob arrow
- Added evil bunny texture
- Code tidy
- Tidied code
- Replaced some models with .b3d variants, tweaked env_damage routine
- Fixed ability to take animal owned by another player bug
- Added female NPC skin
- Fixed typo
- hear distance added to mobs
- Npc works with new pickup function
- Added capture routine (thanks blert2112)
- explosion function cannot damage protected or unbreakable nodes
- water swimmers cannot move out of water
- updated npc health restoration
2015-07-15 23:31:54 +02:00
c366a481ea fixed npc follow|stop if tamed, consume not diamond
mobs follow but rest at distance
comment code
2015-07-14 20:27:36 +02:00
64ff460668 fixed diamond not consumed when tamed npc
fixed npc follow diamond
2015-07-14 16:38:50 +02:00
Ombridride
e65d085f3b Mobs spawn in protected area 2015-07-13 23:52:30 +02:00
a21531dfe5 remove mob spawn in area 2015-07-13 23:35:56 +02:00
23abcd947a commented modif make for MFF 2015-06-24 15:20:27 +02:00
1b9689bba7 fixed creeper break unbreakable nodes
fixed creeper break nodes in protected areas when is limit to area
fixed creeper explosion kill without armor but not with
2015-06-23 22:29:54 +02:00
LeMagnesium
deb61da142 Removed two global variables in mobs/api.lua 2015-06-22 18:47:20 +02:00
Ombridride
bdd6d3c1b4 Update mobs mod
Fixed gate check
2015-06-02 16:53:02 +02:00
Ombridride
9eea1d7f42 Update mobs mod and news.txt
mobs mod tweaks :
- tweaked environmental damage check
- mobs retain health, code tidy
- Updated weapon wear & sounds
- code tidy
2015-05-27 18:25:55 +02:00
Ombridride
1f426f2e94 Update mobs mod
(tweaked environmental damage check)
2015-05-27 18:09:26 +02:00
Ombridride
bd37f19662 Change rights in the repository (755) 2015-05-26 23:37:16 +02:00
LeMagnesium
3022c7b152 Fixed itemstrings' prefixes and wrongly applyed diff 2015-05-22 22:33:20 +02:00
Quentin BUISSON-DEBON
029ac189c6 Update mobs mod
(bugfix tamed mobs)
2015-05-22 22:21:57 +02:00
LeMagnesium
50802588f0 Merge of 'solarmana_add'
Conflicts:
	mods/WorldEdit/worldedit/init.lua
	mods/WorldEdit/worldedit/manipulations.lua
	mods/WorldEdit/worldedit_commands/init.lua
	mods/WorldEdit/worldedit_commands/safe.lua
	mods/compassgps/README.md
	mods/mobs/api.lua
	mods/mobs/chicken.lua
	mods/mobs/cow.lua

This branch was completly f*cked up, we couldn't find a way to update it without throwing piles of merge conflicts, even with patches.
Runes are defaultly disabled. The README.md file will be updated, as well as many files in the repository
2015-05-22 20:09:39 +02:00
LeMagnesium
a7e5bacb65 Fixed mobs' update 2015-05-22 19:28:57 +02:00
Quentin BUISSON-DEBON
eae9dbfa83 Update mobs mod
From commits of TenpPlus1 :
- Dogfight and explosion tweaks
- Monster/Npc attack closest threat
- Added flying (and swimming) mob routine
- Fixed: flying mobs get stuck outwith fly_in node
- Fixed: dogfight jumping bug
- Fixed: jumping while dogfight attack for all size mobs
- Mobs can now walk up half-slabs without jumping
- Fixed jump glitch + Fixed do_jump
- Added ownership for tamed animals
2015-05-22 10:37:17 +02:00
LeMagnesium
75da167428 Added cow dung - O_o? 2015-05-19 14:23:41 +02:00
LeMagnesium
83984a6941 Added cow dung
- O_o?
2015-05-18 18:49:26 +02:00
LeMagnesium
6c5c9f6ca9 Dicreased dogfight distance (a bit)
- Dicreased dogfight distance by 0.5 so that players are sure to be able to
   punch *every* monsters while they are attacking them
2015-05-09 12:19:36 +02:00
LeMagnesium
ae8e6fc32c Fixed logic blocks' indentation and ending
- Fixed the 'end' crash in api.lua (after last merge)
2015-04-28 10:40:11 +02:00
Ombridride
720b7629c5 Update API.lua of mobs mod 2015-04-27 22:38:49 +02:00
LeMagnesium
c8a8ac6813 Added beginning of sarangay mob's file
- Added sarangay.lua (need mesh file, and configuration)
 - Fixed identation in api.lua
2015-04-25 15:45:47 +02:00
LeMagnesium
94c1d3cefa Merged missing parts of mobs' api, updated news
- Updated news.txt
 - Merged missing pieces of api.lua
 - Added a random message
2015-04-21 12:32:35 +02:00
LeMagnesium
8b8fdfa131 Completed proper merge of mobs mod
- Merged api :
	- little tweaks on yaw computing system and position handling when blasting
	- Centralisation of the explosion function used by both dungeon masters and
	  creepers : checks are made differently but still present in the function
- Merged dungeon masters
- Changed type of creepers from kamikaze to explode
- Tweaked a bit rebase script
2015-04-21 11:54:43 +02:00
Ombridride
deeaa98c16 Resolve problems 2015-04-20 23:12:05 +02:00