LeMagnesium
6ddba5a15e
Avoid placing eggs over air or ignore
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- Solves #141
2015-07-21 20:46:34 +02:00
Ombridride
07f78821fe
Re-set the default knockback of our server
2015-07-19 15:31:07 +02:00
Ombridride
a2187b5932
Disable monsters spawn in protected areas
2015-07-18 23:26:04 +02:00
e31c510563
fix local var
2015-07-18 20:45:17 +02:00
LeMagnesium
0f562cd59e
Added class shifting system
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- Warrior shifting system implemented
2015-07-18 18:31:24 +02:00
34ae29e899
Remove our fix and replace with better Tenplus1's fix
2015-07-18 15:58:20 +02:00
d61103b44d
change MFF version to Release Version of this fix
2015-07-17 12:00:34 +02:00
efd14421f8
fixed crash if mobs attack and player leave
2015-07-16 23:33:45 +02:00
23545d1bc6
fix crash when tools has not full_punch_interval(netherpick)
2015-07-16 15:48:55 +02:00
e4479b4343
revert wrong merge
2015-07-16 00:31:19 +02:00
Ombridride
744ccb7bee
Mobd update second part
2015-07-16 00:15:56 +02:00
Ombridride
c93567ef87
Update the mobs mod
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- Fixed racist sheep
- Mobs fall slower in water
- Can only dye sheep if you own it
- Cannot dye a dye'd sheep :)
- Added coloured sheep
- Blast tweak
- Tweak and Tidy code
- tweaked env_damage
- Re-fixed mob arrow
- Fixed mob arrow
- Added evil bunny texture
- Code tidy
- Tidied code
- Replaced some models with .b3d variants, tweaked env_damage routine
- Fixed ability to take animal owned by another player bug
- Added female NPC skin
- Fixed typo
- hear distance added to mobs
- Npc works with new pickup function
- Added capture routine (thanks blert2112)
- explosion function cannot damage protected or unbreakable nodes
- water swimmers cannot move out of water
- updated npc health restoration
2015-07-15 23:31:54 +02:00
c366a481ea
fixed npc follow|stop if tamed, consume not diamond
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mobs follow but rest at distance
comment code
2015-07-14 20:27:36 +02:00
64ff460668
fixed diamond not consumed when tamed npc
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fixed npc follow diamond
2015-07-14 16:38:50 +02:00
Ombridride
e65d085f3b
Mobs spawn in protected area
2015-07-13 23:52:30 +02:00
a21531dfe5
remove mob spawn in area
2015-07-13 23:35:56 +02:00
23abcd947a
commented modif make for MFF
2015-06-24 15:20:27 +02:00
1b9689bba7
fixed creeper break unbreakable nodes
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fixed creeper break nodes in protected areas when is limit to area
fixed creeper explosion kill without armor but not with
2015-06-23 22:29:54 +02:00
LeMagnesium
deb61da142
Removed two global variables in mobs/api.lua
2015-06-22 18:47:20 +02:00
Ombridride
bdd6d3c1b4
Update mobs mod
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Fixed gate check
2015-06-02 16:53:02 +02:00
Ombridride
9eea1d7f42
Update mobs mod and news.txt
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mobs mod tweaks :
- tweaked environmental damage check
- mobs retain health, code tidy
- Updated weapon wear & sounds
- code tidy
2015-05-27 18:25:55 +02:00
Ombridride
1f426f2e94
Update mobs mod
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(tweaked environmental damage check)
2015-05-27 18:09:26 +02:00
Ombridride
bd37f19662
Change rights in the repository (755)
2015-05-26 23:37:16 +02:00
LeMagnesium
3022c7b152
Fixed itemstrings' prefixes and wrongly applyed diff
2015-05-22 22:33:20 +02:00
Quentin BUISSON-DEBON
029ac189c6
Update mobs mod
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(bugfix tamed mobs)
2015-05-22 22:21:57 +02:00
LeMagnesium
50802588f0
Merge of 'solarmana_add'
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Conflicts:
mods/WorldEdit/worldedit/init.lua
mods/WorldEdit/worldedit/manipulations.lua
mods/WorldEdit/worldedit_commands/init.lua
mods/WorldEdit/worldedit_commands/safe.lua
mods/compassgps/README.md
mods/mobs/api.lua
mods/mobs/chicken.lua
mods/mobs/cow.lua
This branch was completly f*cked up, we couldn't find a way to update it without throwing piles of merge conflicts, even with patches.
Runes are defaultly disabled. The README.md file will be updated, as well as many files in the repository
2015-05-22 20:09:39 +02:00
LeMagnesium
a7e5bacb65
Fixed mobs' update
2015-05-22 19:28:57 +02:00
Quentin BUISSON-DEBON
eae9dbfa83
Update mobs mod
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From commits of TenpPlus1 :
- Dogfight and explosion tweaks
- Monster/Npc attack closest threat
- Added flying (and swimming) mob routine
- Fixed: flying mobs get stuck outwith fly_in node
- Fixed: dogfight jumping bug
- Fixed: jumping while dogfight attack for all size mobs
- Mobs can now walk up half-slabs without jumping
- Fixed jump glitch + Fixed do_jump
- Added ownership for tamed animals
2015-05-22 10:37:17 +02:00
LeMagnesium
75da167428
Added cow dung - O_o?
2015-05-19 14:23:41 +02:00
LeMagnesium
83984a6941
Added cow dung
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- O_o?
2015-05-18 18:49:26 +02:00
LeMagnesium
6c5c9f6ca9
Dicreased dogfight distance (a bit)
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- Dicreased dogfight distance by 0.5 so that players are sure to be able to
punch *every* monsters while they are attacking them
2015-05-09 12:19:36 +02:00
LeMagnesium
ae8e6fc32c
Fixed logic blocks' indentation and ending
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- Fixed the 'end' crash in api.lua (after last merge)
2015-04-28 10:40:11 +02:00
Ombridride
720b7629c5
Update API.lua of mobs mod
2015-04-27 22:38:49 +02:00
LeMagnesium
c8a8ac6813
Added beginning of sarangay mob's file
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- Added sarangay.lua (need mesh file, and configuration)
- Fixed identation in api.lua
2015-04-25 15:45:47 +02:00
LeMagnesium
94c1d3cefa
Merged missing parts of mobs' api, updated news
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- Updated news.txt
- Merged missing pieces of api.lua
- Added a random message
2015-04-21 12:32:35 +02:00
LeMagnesium
8b8fdfa131
Completed proper merge of mobs mod
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- Merged api :
- little tweaks on yaw computing system and position handling when blasting
- Centralisation of the explosion function used by both dungeon masters and
creepers : checks are made differently but still present in the function
- Merged dungeon masters
- Changed type of creepers from kamikaze to explode
- Tweaked a bit rebase script
2015-04-21 11:54:43 +02:00
Ombridride
deeaa98c16
Resolve problems
2015-04-20 23:12:05 +02:00
LeMagnesium
f3da5b0a97
Rolled back mobs mod
2015-04-20 23:07:51 +02:00
LeMagnesium
a0454b3b88
Updated api.lua of mobs mod
2015-04-20 22:37:53 +02:00
LeMagnesium
db8cc41fd7
Added check for lavaslime to not destroy actual nodes with fire
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- Lavaslimes now check if the node there are trying to place fire instead of
is air. If it is not, they do not put fire (to avoid detroying nodes)
2015-04-17 22:41:04 +02:00
Ombridride
c8353dd2fb
Update mobs mod
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- Add Golden lasso texture
- Improve code for mobs jump next to fences
2015-04-12 22:45:04 +02:00
Ombridride
4e402c7d3b
Update mods mod
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- npc's follow and stand by order
- mob shoot attack rehauled
- velocity changes
- fixed shoot bug
- mob shoot timings fixed
- dungeon master plasma balls less laggy
- DM plama ball less laggy
- added on_die function and jump_height
- Added jump_chance for jumping mods, set walk_chance to 0 when in use
- added jump mobs, footstep nodes, api tweaks
- fixed jump follow and follow jump glitch
- Added rotate to mob definition
- Reworked breeding
- tidied code
- added mobs_enable_blood flag in minetest.conf (true/false)
- tidied code
- Fixed selftimer issue
- beehive cannot be eaten (oops)
- fixed lifetimer bug
- added magic lasso to pick up animals
- pets and chicken can be picked up without magic lasso
- update version
2015-04-11 21:45:03 +02:00
LeMagnesium
67043e6e50
Reverted commit 8fbd084
2015-04-11 17:45:47 +02:00
LeMagnesium
8fbd084624
Removed inhibition of lifetimer system about npcs
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- NPCs have now a 600sec (10min) lifetime
2015-04-11 15:41:57 +02:00
Ombridride
b139227932
Update api.lua
2015-04-03 02:02:55 +02:00
d9c671e10c
added more unbreakable nodes by creeper explosion
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added default:obsidian_cooled, default:obsidianbrick, more_chests:x (exclued wifi) in unbreakable nodes by creeper explosion
and fix global var
2015-04-03 00:02:03 +02:00
Ombridride
0b51e1f7ac
Now players can give orders follow and stand to NPCs
2015-04-02 19:16:47 +02:00
Ombridride
4645ef3cb5
Update mobs mod
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- api.lua (many improves, chicken egg more frequent, NPC attack nearly
mobs, textures code, etc…)
- Bee (spawn on group:flower now, textures code updated)
- Bunny (textures code updated)
- Chicken (two times more eggs, textures code updated)
- Cow (textures code updated)
- Creeper (finish reorganize the code, textures code updated, new eggs
inventory texture)
- Dirt Monster (textures code updated)
- Dungeon Master (textures code updated)
- init.lua (small credits tweaks)
- Kitten (textures code updated, now drop sometimes farming:string)
- Lava Flan (textures code updated, now 3 can spawn per chunck)
- Mese Monster (textures code updated)
- NPC (textures code updated, revert give raw meat versus health code
for tests)
- Oerkki (textures code updated, now 1 light damage)
- Rat (textures code updated)
- Sand Monster (textures code updated)
- Sheep (textures code updated, now give 2 to 3 wool when sheared)
- Spider (textures code updated, change credits, comments our
modifications)
- Stone Monster (textures code updated)
- Tree Monster (textures code updated)
- Warthog (textures code updated)
- Wolf (finish reorganize the code, textures code updated, add spawner
egg and an inventory texture)
- Tweaks some sounds
2015-03-31 19:32:46 +02:00
LeMagnesium
af649c49f8
Fixed a mistake in unknown node's check
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- Mobs mod now check with correct values the being of the nodes its mobs spawn on
2015-03-26 20:33:40 +01:00
Ombridride
a291222ea6
Finish the mobs update
2015-03-26 20:08:33 +01:00