0b6747966f
fix bug mobs collisionbox
...
indent code
0.4.12-stable version serialize is buggy
2015-08-19 22:15:48 +02:00
ef18954a64
fixed mobs d'ont follow item if have not owner
2015-08-19 15:28:13 +02:00
8847a0188e
added new textures inventory
...
update api.lua
move menu spawner code from api.lua to mff_menu.lua
2015-08-18 20:38:50 +02:00
914594e0af
readded texture deleted and spawn mobs pos.y+0.5
2015-08-17 23:45:41 +02:00
aaa1cc8fa1
added mobs menu spawner to spawn monster easy
...
added inventory textures mobs
2015-08-17 22:52:29 +02:00
Gael-de-Sailly
2cbe90902d
Fixed fatal error about mobs in unknown nodes
2015-08-17 22:08:59 +02:00
LeMagnesium
7f78ccf906
Make 3dchests burst when hit by fireballs
...
- Solves #221
2015-08-17 10:57:08 +02:00
086942329e
detach the player when punch mobs, anit usebug, immortal if attached
2015-07-27 15:53:30 +02:00
99b2c31b9a
fixed mobs.protected disabled when "mobs_spawn_protected" not in minetest.conf
2015-07-26 16:48:59 +02:00
LeMagnesium
542e999761
Added back nether's lock on DMs' fireballs' explosions
...
- DMs cannot damage nether anymore
2015-07-24 18:22:19 +02:00
1020b080aa
added group_attack in cow,goat,warthog and npc
...
added group attack if not tamed and type(name) identical
fixed crash if unknow node in function env_damage
2015-07-22 00:11:38 +02:00
ffd79152fd
added selective spawning in area if mobs.protected enabled
2015-07-21 21:57:32 +02:00
LeMagnesium
6ddba5a15e
Avoid placing eggs over air or ignore
...
- Solves #141
2015-07-21 20:46:34 +02:00
Ombridride
07f78821fe
Re-set the default knockback of our server
2015-07-19 15:31:07 +02:00
Ombridride
a2187b5932
Disable monsters spawn in protected areas
2015-07-18 23:26:04 +02:00
e31c510563
fix local var
2015-07-18 20:45:17 +02:00
LeMagnesium
0f562cd59e
Added class shifting system
...
- Warrior shifting system implemented
2015-07-18 18:31:24 +02:00
34ae29e899
Remove our fix and replace with better Tenplus1's fix
2015-07-18 15:58:20 +02:00
d61103b44d
change MFF version to Release Version of this fix
2015-07-17 12:00:34 +02:00
efd14421f8
fixed crash if mobs attack and player leave
2015-07-16 23:33:45 +02:00
23545d1bc6
fix crash when tools has not full_punch_interval(netherpick)
2015-07-16 15:48:55 +02:00
e4479b4343
revert wrong merge
2015-07-16 00:31:19 +02:00
Ombridride
744ccb7bee
Mobd update second part
2015-07-16 00:15:56 +02:00
Ombridride
c93567ef87
Update the mobs mod
...
- Fixed racist sheep
- Mobs fall slower in water
- Can only dye sheep if you own it
- Cannot dye a dye'd sheep :)
- Added coloured sheep
- Blast tweak
- Tweak and Tidy code
- tweaked env_damage
- Re-fixed mob arrow
- Fixed mob arrow
- Added evil bunny texture
- Code tidy
- Tidied code
- Replaced some models with .b3d variants, tweaked env_damage routine
- Fixed ability to take animal owned by another player bug
- Added female NPC skin
- Fixed typo
- hear distance added to mobs
- Npc works with new pickup function
- Added capture routine (thanks blert2112)
- explosion function cannot damage protected or unbreakable nodes
- water swimmers cannot move out of water
- updated npc health restoration
2015-07-15 23:31:54 +02:00
c366a481ea
fixed npc follow|stop if tamed, consume not diamond
...
mobs follow but rest at distance
comment code
2015-07-14 20:27:36 +02:00
64ff460668
fixed diamond not consumed when tamed npc
...
fixed npc follow diamond
2015-07-14 16:38:50 +02:00
Ombridride
e65d085f3b
Mobs spawn in protected area
2015-07-13 23:52:30 +02:00
a21531dfe5
remove mob spawn in area
2015-07-13 23:35:56 +02:00
23abcd947a
commented modif make for MFF
2015-06-24 15:20:27 +02:00
1b9689bba7
fixed creeper break unbreakable nodes
...
fixed creeper break nodes in protected areas when is limit to area
fixed creeper explosion kill without armor but not with
2015-06-23 22:29:54 +02:00
LeMagnesium
deb61da142
Removed two global variables in mobs/api.lua
2015-06-22 18:47:20 +02:00
Ombridride
bdd6d3c1b4
Update mobs mod
...
Fixed gate check
2015-06-02 16:53:02 +02:00
Ombridride
9eea1d7f42
Update mobs mod and news.txt
...
mobs mod tweaks :
- tweaked environmental damage check
- mobs retain health, code tidy
- Updated weapon wear & sounds
- code tidy
2015-05-27 18:25:55 +02:00
Ombridride
1f426f2e94
Update mobs mod
...
(tweaked environmental damage check)
2015-05-27 18:09:26 +02:00
Ombridride
bd37f19662
Change rights in the repository (755)
2015-05-26 23:37:16 +02:00
LeMagnesium
3022c7b152
Fixed itemstrings' prefixes and wrongly applyed diff
2015-05-22 22:33:20 +02:00
Quentin BUISSON-DEBON
029ac189c6
Update mobs mod
...
(bugfix tamed mobs)
2015-05-22 22:21:57 +02:00
LeMagnesium
50802588f0
Merge of 'solarmana_add'
...
Conflicts:
mods/WorldEdit/worldedit/init.lua
mods/WorldEdit/worldedit/manipulations.lua
mods/WorldEdit/worldedit_commands/init.lua
mods/WorldEdit/worldedit_commands/safe.lua
mods/compassgps/README.md
mods/mobs/api.lua
mods/mobs/chicken.lua
mods/mobs/cow.lua
This branch was completly f*cked up, we couldn't find a way to update it without throwing piles of merge conflicts, even with patches.
Runes are defaultly disabled. The README.md file will be updated, as well as many files in the repository
2015-05-22 20:09:39 +02:00
LeMagnesium
a7e5bacb65
Fixed mobs' update
2015-05-22 19:28:57 +02:00
Quentin BUISSON-DEBON
eae9dbfa83
Update mobs mod
...
From commits of TenpPlus1 :
- Dogfight and explosion tweaks
- Monster/Npc attack closest threat
- Added flying (and swimming) mob routine
- Fixed: flying mobs get stuck outwith fly_in node
- Fixed: dogfight jumping bug
- Fixed: jumping while dogfight attack for all size mobs
- Mobs can now walk up half-slabs without jumping
- Fixed jump glitch + Fixed do_jump
- Added ownership for tamed animals
2015-05-22 10:37:17 +02:00
LeMagnesium
75da167428
Added cow dung - O_o?
2015-05-19 14:23:41 +02:00
LeMagnesium
83984a6941
Added cow dung
...
- O_o?
2015-05-18 18:49:26 +02:00
LeMagnesium
6c5c9f6ca9
Dicreased dogfight distance (a bit)
...
- Dicreased dogfight distance by 0.5 so that players are sure to be able to
punch *every* monsters while they are attacking them
2015-05-09 12:19:36 +02:00
LeMagnesium
ae8e6fc32c
Fixed logic blocks' indentation and ending
...
- Fixed the 'end' crash in api.lua (after last merge)
2015-04-28 10:40:11 +02:00
Ombridride
720b7629c5
Update API.lua of mobs mod
2015-04-27 22:38:49 +02:00
LeMagnesium
c8a8ac6813
Added beginning of sarangay mob's file
...
- Added sarangay.lua (need mesh file, and configuration)
- Fixed identation in api.lua
2015-04-25 15:45:47 +02:00
LeMagnesium
94c1d3cefa
Merged missing parts of mobs' api, updated news
...
- Updated news.txt
- Merged missing pieces of api.lua
- Added a random message
2015-04-21 12:32:35 +02:00
LeMagnesium
8b8fdfa131
Completed proper merge of mobs mod
...
- Merged api :
- little tweaks on yaw computing system and position handling when blasting
- Centralisation of the explosion function used by both dungeon masters and
creepers : checks are made differently but still present in the function
- Merged dungeon masters
- Changed type of creepers from kamikaze to explode
- Tweaked a bit rebase script
2015-04-21 11:54:43 +02:00
Ombridride
deeaa98c16
Resolve problems
2015-04-20 23:12:05 +02:00
LeMagnesium
f3da5b0a97
Rolled back mobs mod
2015-04-20 23:07:51 +02:00