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Commit Graph

72 Commits

Author SHA1 Message Date
fabienwang
6b9e7a59bc Revert "updated 3d armor textures from summerfield pack. smaller size than what we had: _preview.png are in 32x64 instead of 128x256, the others are in 128x64 instead of 256x128"
This reverts commit f4194f14ba.
2015-09-06 19:52:53 +02:00
fabienwang
f4194f14ba updated 3d armor textures from summerfield pack. smaller size than what we had: _preview.png are in 32x64 instead of 128x256, the others are in 128x64 instead of 256x128 2015-09-06 02:23:57 +02:00
LeMagnesium
ea7c8f20dc Force placement of shields after everything else in preview
- Solves #266
2015-09-05 21:31:53 +02:00
LeMagnesium
12a4679290 Use modname to allow entering armor's inventory 2015-08-30 18:45:52 +02:00
LeMagnesium
f5e8bc08b7 Avoid items that are not armor pieces or shields in armor inv
- Solves #253
2015-08-30 16:09:44 +02:00
LeMagnesium
c9b7caa9b7 Resize admin armor's previews pictures 2015-08-29 18:33:18 +02:00
LeMagnesium
57a5f92961 Show admin armor in creative inventory
- Solves #228
2015-08-20 21:26:33 +02:00
LeMagnesium
e74f3f4aa6 Updated 3d_armor and removed whitespaces
- Solves #218
2015-08-16 11:04:11 +02:00
732bd91088 move and remove textures armor class ingot 2015-07-31 19:48:26 +02:00
e3be6e1d51 add craftiem 3d_armor 2015-07-31 19:29:06 +02:00
Quentin BUISSON-DEBON
eeb47ef5ba name convention for hunter craft recipe and add the blackmithril ingot texture 2015-07-31 19:09:57 +02:00
LeMagnesium
e3cbc98695 Fixed shields and armors resolutions
- Fixed global variable in signs libs
 - Fixed reolutions for shields and armors
2015-07-30 14:53:23 +02:00
LeMagnesium
17f4daba5d Various fixes about shields and moreores
- Fixed crash with moreore
 - Fixed textures' name for blackmithril shield
2015-07-29 21:56:48 +02:00
Ombridride
e1b38bc261 Add the Warrior class description to the shields wich need the warrior class 2015-07-29 19:30:23 +02:00
Ombridride
9dd6092306 Add the class name in the description of the armor items 2015-07-29 19:18:10 +02:00
LeMagnesium
6142ca84c4 Increased resolution of shields' previews
- Solves part of #169
2015-07-29 10:32:01 +02:00
LeMagnesium
7170316b1d Resized and moved shields' previews 2015-07-29 09:58:46 +02:00
LeMagnesium
3fd2d1bbf4 Get back blackmithril shield
- See #169
2015-07-28 19:01:38 +02:00
LeMagnesium
0f00140d6c Added globalstep to assign classes
- 3d_armor doesn't depend anymore on pclasses (#159)
2015-07-28 18:05:01 +02:00
Ombridride
73cfac15d5 Removed the health values on the mithril and
blackmithril shields, because doesn't work
2015-07-27 20:38:37 +02:00
Ombridride
26cbf6f01d Removed the health values on the mithril shield
from the [3d_armor] modpack
2015-07-27 20:36:33 +02:00
Ombridride
730950d6bb Disable the HEAL feature of [3d_armor] mod
Because it doesn't work with [hudbars] and our other hud mods
2015-07-27 20:35:19 +02:00
febae21e95 remove pclasses dependency in 3d_armor 2015-07-27 02:38:17 +02:00
Quentin BUISSON-DEBON
818d987849 Tweak the mithril armor/shield textures 2015-07-27 01:15:25 +02:00
Quentin BUISSON-DEBON
31384b2026 Merge branch 'master' of github.com:Ombridride/minetest-minetestforfun-server 2015-07-25 00:31:44 +02:00
Quentin BUISSON-DEBON
9d591968df Update to 32px the admin armor and the mithril armor 2015-07-25 00:31:29 +02:00
Quentin BUISSON-DEBON
344836ac7e Update to 32px the admin armor and the mithril armor 2015-07-25 00:30:58 +02:00
LeMagnesium
fdd5c72289 Fixed 3d_armor's naming convention
- Fixed names. Convention : 3d_armor:<piece>_<material>
2015-07-25 00:13:23 +02:00
Ombridride
f5fb315c71 Now use the black mithril shield texture 2015-07-24 23:42:34 +02:00
Quentin BUISSON-DEBON
8f1718a713 fix a miss-named texture for cactus shield 2015-07-24 23:37:38 +02:00
Quentin BUISSON-DEBON
ae8687d257 fix wood/cactus enhanced glitch textures 2015-07-24 23:31:47 +02:00
Quentin BUISSON-DEBON
b835605101 fix wood/cactus enhanced glitch textures 2015-07-24 23:31:29 +02:00
Quentin BUISSON-DEBON
f8fe9a8104 compress textures, fix preview shields 2015-07-24 23:09:08 +02:00
7adb4418e0 add pclasses in 3d_armor depends.txt
add pclasses in world.mt
2015-07-21 23:08:22 +02:00
Ombridride
ca01ad75f5 fix a Black Mithril Shield problem 2015-07-21 22:26:29 +02:00
Ombridride
76e1d4bc38 Merge branch 'master' of github.com:Ombridride/minetest-minetestforfun-server 2015-07-21 01:10:30 +02:00
Ombridride
e94857807f Tweak the mithril armor regen life 2015-07-20 23:13:43 +02:00
Ombridride
4c77408f20 re-do the 32px textures of shields with the Summerfields Modpack and
add a customized texture for the Shield Black Mithril (warrior class)
2015-07-20 22:57:27 +02:00
Ombridride
3bf43857a3 Renamed the texture of the warrior armor, update spreadsheet
Add the shield black mithril plated armor
2015-07-20 22:30:34 +02:00
LeMagnesium
0f562cd59e Added class shifting system
- Warrior shifting system implemented
2015-07-18 18:31:24 +02:00
Ombridride
e0a3e5cec7 Improved the armors values + add a small life regeneration on the mithril shield for test + fix a bug on the hardened armor for hunters 2015-07-15 00:38:56 +02:00
LeMagnesium
e774ed402d Updated 3d_armor and done a bit of chmodding
- Solves part of #117
2015-07-12 13:26:14 +02:00
Wouters Dorian
8dc63b9101 Optimize **all** PNG files 2015-07-06 18:59:12 +02:00
LeMagnesium
87d03b9aff Fixed admin armor's leggings texture
- Fixed admin armor leggings texture which looked like both leggings and boots
 - Chmoded textures in throwing
 - Fixed indentation in money/init.lua
 - Updated timestamp of compassgps's README.md
2015-07-04 15:15:49 +02:00
a2b7be291f modified unified_inventory to place buttons in 2 rows when +12
modified unified_inventory to hide buttons if player does not have the necessary privileges
modified other mods to adjust with unified_inventory
2015-06-30 16:15:58 +02:00
LeMagnesium
fe2bf3e822 Updated 3d_armor and fixed armors' drop
- Fixed a mistake in code from @stujones11 repository about bones' drop : when
   the function assigned to minetest.after looks for bones, it first looks for
   a node. If there is a node, it looks for bones, if this node isn't bones, it
   just does nothing. Howevere, you're sure to get a node, because minetest.get_node
   will even return air and ignore, so, the else case, where every item is dropped,
   will never happen.
2015-06-28 14:12:31 +02:00
0e3d5603d6 added no shield for hunter armors 2015-06-25 00:06:03 +02:00
LeMagnesium
2913bcb93d Removed all whitespaces (using new script) 2015-06-10 19:12:48 +02:00
Ombridride
4c4abb3830 Set "armor_heal" to 0 for default armors 2015-05-29 01:07:17 +02:00
Ombridride
3cb41ad045 Set "armor_heal" to 0 for technic armor 2015-05-29 01:04:20 +02:00