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Commit Graph

27 Commits

Author SHA1 Message Date
LeMagnesium
9e31c3c23c [snow] Don't hurt gauges' hp bars 2015-12-23 19:00:33 +01:00
LeMagnesium
45d4f97dba [christmas_craft] Adjust the amount of snow needed/given 2015-12-23 18:58:34 +01:00
LeMagnesium
58cde21ade [snow] Snowballs now damage entities 2015-12-23 18:50:16 +01:00
LeMagnesium
e9b2fd984a [signs_lib & building_blocks & markers & ...] Updates
- building_blocks: Replace `maxwear` deprecated field
- signs_lib: use `verbose` level instead of unexisting `debug`
- maze: Replace `dug_item` deprecated field
- vines: Replace `maxwear` deprecated field
- quartz: Replace `height_max` and `height_min` deprecated fields
- sea/seacoal & sea/seaplants: Replace `height_max` and `height_min` deprecated fields
- snow: Replace `height_max` and `height_min` deprecated fields
2015-10-26 13:45:27 +01:00
Ombridride
ef68f14446 Disabled unfinished stone mapgen feature...
... in snow biome

Thanks to @paramat for the information
2015-10-06 00:53:04 +02:00
LeMagnesium
834fb13def [snow] Maybe this time, aliases will work (in a loaded file) 2015-09-19 19:57:31 +02:00
LeMagnesium
0f258b989b So far, disable snow mapgen from snow 2015-08-30 23:21:16 +02:00
LeMagnesium
bde8c03555 Removed snow mod 2015-08-30 22:57:16 +02:00
Gael-de-Sailly
e55464394e Corrected problems about snow mod 2015-07-09 11:27:40 +02:00
Gael-de-Sailly
7cfcbc63fc Unified temperature and humidity noises 2015-07-08 18:50:28 +02:00
LeMagnesium
986ee7e7ad Updated snow mod
- New textures, and many new nodes
2015-06-20 20:26:36 +02:00
LeMagnesium
2913bcb93d Removed all whitespaces (using new script) 2015-06-10 19:12:48 +02:00
LeMagnesium
b8e61fd763 Updated snow mod
- See #87
2015-06-10 17:26:05 +02:00
LeMagnesium
3f10102866 Fixed a global variable after snow's update 2015-05-24 10:49:42 +02:00
LeMagnesium
ea1d7b65be Updated snow with fixes 2015-05-11 20:02:54 +02:00
Ombridride
b376e1e34b snow min height 50
Before it was min height 3 ?!
2015-03-13 19:56:53 +01:00
LeMagnesium
d9c182cf9d Changed all the LIGHT_MAX calls to default.LIGHT_MAX
- Avoided crash by using the real variable instead of its old name
2015-03-03 18:22:38 +01:00
LeMagnesium
dc06213bf4 Added missing meshnode's objects in homedecor
- Added missing objects' files
- Removed global variable `biome2` in mods/snow/src/mapgen_v6.lua
2015-02-16 20:40:29 +01:00
LeMagnesium
e6bb61ffe5 Removed global variables and fixed comparaison with nil
- Removed global variables in mods/snow/src/
- Fixed crash with unconfigured value in mods/plantlife_modpack/nature_classic/global_function.lua
2015-02-15 23:29:18 +01:00
Ombridride
dc1053d3f1 Update snow mod to 3.2 version 2015-01-26 00:03:27 +01:00
LeMagnesium
e84f4d480a Loads of fixs 2015-01-20 21:32:21 +01:00
LeMagnesium
799cca8591 Sent last global variables' patchs
- There is, from now on, no more known global variables error in the repository! (not 100% guaranteed)
2015-01-20 21:32:21 +01:00
guillaume
715ca50df1 Passage de globales en locales
Adaptation des variables global en local pour la version 4.11
2015-01-11 21:25:25 +01:00
Ombridride
887473124e Merge server to github 2014-12-11 18:53:00 +01:00
LeMagnesium
1d553c2209 Fixing few stuff
- Removing a few .env which have reappered in the last pull
- Moving old_player_textures in the modpack's u_skins mod, and renaming it
2014-11-09 01:16:37 +01:00
LeMagnesium
27836d2835 Removing all the olds minetest.env calls
- All the minetest.env calls removed

It took me about 2 hours, but I did it, and it works!
2014-11-08 18:36:57 +01:00
Ombridride
232b274c55 initial commit
subgame + mods
2014-10-28 18:01:32 +01:00