LeMagnesium
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9e31c3c23c
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[snow] Don't hurt gauges' hp bars
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2015-12-23 19:00:33 +01:00 |
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LeMagnesium
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45d4f97dba
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[christmas_craft] Adjust the amount of snow needed/given
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2015-12-23 18:58:34 +01:00 |
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LeMagnesium
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58cde21ade
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[snow] Snowballs now damage entities
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2015-12-23 18:50:16 +01:00 |
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LeMagnesium
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e9b2fd984a
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[signs_lib & building_blocks & markers & ...] Updates
- building_blocks: Replace `maxwear` deprecated field
- signs_lib: use `verbose` level instead of unexisting `debug`
- maze: Replace `dug_item` deprecated field
- vines: Replace `maxwear` deprecated field
- quartz: Replace `height_max` and `height_min` deprecated fields
- sea/seacoal & sea/seaplants: Replace `height_max` and `height_min` deprecated fields
- snow: Replace `height_max` and `height_min` deprecated fields
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2015-10-26 13:45:27 +01:00 |
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Ombridride
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ef68f14446
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Disabled unfinished stone mapgen feature...
... in snow biome
Thanks to @paramat for the information
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2015-10-06 00:53:04 +02:00 |
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LeMagnesium
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834fb13def
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[snow] Maybe this time, aliases will work (in a loaded file)
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2015-09-19 19:57:31 +02:00 |
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LeMagnesium
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0f258b989b
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So far, disable snow mapgen from snow
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2015-08-30 23:21:16 +02:00 |
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LeMagnesium
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bde8c03555
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Removed snow mod
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2015-08-30 22:57:16 +02:00 |
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Gael-de-Sailly
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e55464394e
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Corrected problems about snow mod
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2015-07-09 11:27:40 +02:00 |
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Gael-de-Sailly
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7cfcbc63fc
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Unified temperature and humidity noises
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2015-07-08 18:50:28 +02:00 |
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LeMagnesium
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986ee7e7ad
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Updated snow mod
- New textures, and many new nodes
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2015-06-20 20:26:36 +02:00 |
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LeMagnesium
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2913bcb93d
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Removed all whitespaces (using new script)
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2015-06-10 19:12:48 +02:00 |
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LeMagnesium
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b8e61fd763
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Updated snow mod
- See #87
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2015-06-10 17:26:05 +02:00 |
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LeMagnesium
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3f10102866
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Fixed a global variable after snow's update
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2015-05-24 10:49:42 +02:00 |
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LeMagnesium
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ea1d7b65be
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Updated snow with fixes
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2015-05-11 20:02:54 +02:00 |
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Ombridride
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b376e1e34b
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snow min height 50
Before it was min height 3 ?!
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2015-03-13 19:56:53 +01:00 |
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LeMagnesium
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d9c182cf9d
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Changed all the LIGHT_MAX calls to default.LIGHT_MAX
- Avoided crash by using the real variable instead of its old name
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2015-03-03 18:22:38 +01:00 |
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LeMagnesium
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dc06213bf4
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Added missing meshnode's objects in homedecor
- Added missing objects' files
- Removed global variable `biome2` in mods/snow/src/mapgen_v6.lua
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2015-02-16 20:40:29 +01:00 |
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LeMagnesium
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e6bb61ffe5
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Removed global variables and fixed comparaison with nil
- Removed global variables in mods/snow/src/
- Fixed crash with unconfigured value in mods/plantlife_modpack/nature_classic/global_function.lua
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2015-02-15 23:29:18 +01:00 |
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Ombridride
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dc1053d3f1
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Update snow mod to 3.2 version
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2015-01-26 00:03:27 +01:00 |
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LeMagnesium
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e84f4d480a
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Loads of fixs
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2015-01-20 21:32:21 +01:00 |
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LeMagnesium
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799cca8591
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Sent last global variables' patchs
- There is, from now on, no more known global variables error in the repository! (not 100% guaranteed)
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2015-01-20 21:32:21 +01:00 |
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guillaume
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715ca50df1
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Passage de globales en locales
Adaptation des variables global en local pour la version 4.11
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2015-01-11 21:25:25 +01:00 |
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Ombridride
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887473124e
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Merge server to github
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2014-12-11 18:53:00 +01:00 |
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LeMagnesium
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1d553c2209
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Fixing few stuff
- Removing a few .env which have reappered in the last pull
- Moving old_player_textures in the modpack's u_skins mod, and renaming it
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2014-11-09 01:16:37 +01:00 |
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LeMagnesium
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27836d2835
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Removing all the olds minetest.env calls
- All the minetest.env calls removed
It took me about 2 hours, but I did it, and it works!
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2014-11-08 18:36:57 +01:00 |
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Ombridride
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232b274c55
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initial commit
subgame + mods
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2014-10-28 18:01:32 +01:00 |
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