LeMagnesium
b773b7b4f4
Updated metatools
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- Added itemstack handler (write,read,erase)
2015-04-18 13:48:55 +02:00
LeMagnesium
0065e18ca9
Added connected_chests mod
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- Added connected_chest mods by @HybridDog
- Changed textures using our lock/chest textures
2015-04-17 22:42:17 +02:00
LeMagnesium
db8cc41fd7
Added check for lavaslime to not destroy actual nodes with fire
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- Lavaslimes now check if the node there are trying to place fire instead of
is air. If it is not, they do not put fire (to avoid detroying nodes)
2015-04-17 22:41:04 +02:00
LeMagnesium
45f0af6215
Allow all architectures to use luaIRC
2015-04-16 20:04:27 +02:00
LeMagnesium
6705bf008f
Upgraded hybrid mesecons
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- Upgraded mesecons mod while adding old mesecons_compatibility to provide
doors' redefinition.
NOTE: Every change in the doors' definition must now be recopied here!
2015-04-16 18:25:01 +02:00
LeMagnesium
3e5986999a
Added tetrisarcade mod
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- Added tetris arcade and created a craft recipe
2015-04-15 18:10:10 +02:00
Obani
bb0aef5151
I added the music Interlude to ambience_modpack (It was compressed) and added it into the init.lua config and into the soundlicenses.txt informations
2015-04-15 15:48:22 +02:00
Ombridride
aadd948525
Small mistake
2015-04-14 22:17:42 +02:00
LeMagnesium
592665d264
Copied lava orbs' definition to lavaslimes' file
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- Copied register and alias for lava orbs
2015-04-14 22:08:36 +02:00
Ombridride
ad245f9a47
Organize the code and change the craft recipe...
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... of the "sponge:sponge" (Sponge Dry), now the craft need two Yellow Dyes in the craft grid
2015-04-14 22:00:43 +02:00
Ombridride
8b4c623ead
Merge pull request #42 from davedevils/patch-10
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Wet sponge to Dry Sponge, if you cookde it in a furnace
2015-04-14 21:56:22 +02:00
Gael-de-Sailly
3503838690
Fixed vector.interpolate bug
2015-04-14 21:23:45 +02:00
LeMagnesium
67c3a33fd4
Fixed missing textures' bug
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- Changed old mesecons' doors' definitions to use new textures' name
- Removed copied textures
2015-04-14 19:41:05 +02:00
Dave Devil's
d13af67d05
Wet sponge to Dry Sponge
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Back the sponge to the normal state ! (with cooking :) )
2015-04-14 01:59:22 +02:00
LeMagnesium
768de17e69
Added missing textures in hud mod after reset
2015-04-13 22:41:21 +02:00
LeMagnesium
bc7309b977
Fixed little things for hunger reset (and a global variable local-ished)
2015-04-13 22:26:49 +02:00
LeMagnesium
56e5d7a9e6
Reset mesecons to 8 Dec
2015-04-13 21:47:57 +02:00
LeMagnesium
dd40c6828e
Reset HUD (not ready for server yet)
2015-04-13 21:37:48 +02:00
LeMagnesium
83b50783c6
Added NPC's counter adapted to the API
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- It seems in fact that sometimes, when you give the fourth diamond to a NPC, it does not follow
because you're too close to it. (engine's entity issue, or algorythm issue, but not really one
since you just have to move in 99% of the cases to make the NPC follow you)
2015-04-13 21:25:04 +02:00
LeMagnesium
544c7ef55b
Reverted NPC taming
2015-04-12 23:36:50 +02:00
LeMagnesium
5568cc4cff
Fixed NPC counter
2015-04-12 23:24:01 +02:00
LeMagnesium
d6bea75353
Merge branch 'master' of gitpiserver:minetest/minetest-minetestforfun-server
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Conflicts:
mods/mobs/npc.lua
2015-04-12 23:18:33 +02:00
LeMagnesium
814f48c15b
Re-added npc taming system (for 4 diamonds)
2015-04-12 23:13:51 +02:00
LeMagnesium
2df3b7828c
Re-added npc taming system (for 4 diamonds)
2015-04-12 23:04:48 +02:00
Ombridride
c8353dd2fb
Update mobs mod
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- Add Golden lasso texture
- Improve code for mobs jump next to fences
2015-04-12 22:45:04 +02:00
Ombridride
94c8d0521a
Update lavaslimes.lua
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Health and speed ajustments :
- More smaller = more speed,
- More biggest = more health.
2015-04-12 22:40:31 +02:00
Ombridride
1f0ff0ca0f
Update greenslimes.lua
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Health and speed ajustments :
- More smaller = more speed,
- Medium and Big Slimes health upgrade.
2015-04-12 22:39:27 +02:00
Ombridride
c5abceebca
Update init.lua
2015-04-12 21:57:15 +02:00
Ombridride
5cc15ecf13
Update hud.conf
2015-04-12 21:39:26 +02:00
LeMagnesium
e59d556109
Re-added old texture into hud
2015-04-12 21:34:16 +02:00
LeMagnesium
96993f6880
Re-added changed values to hunger
2015-04-12 21:17:47 +02:00
Ombridride
718a3747cc
Update greenslimes.lua
2015-04-12 19:18:06 +02:00
Ombridride
4cbce2b611
Update lavaslimes.lua
2015-04-12 19:17:51 +02:00
Ombridride
e11d2e7259
Update greenslimes.lua
2015-04-12 18:59:07 +02:00
Ombridride
477ad73d60
Update init.lua
2015-04-12 12:30:55 +02:00
Ombridride
df6826eaab
Update greenslimes.lua
2015-04-12 12:28:15 +02:00
Ombridride
0dfc01240c
Update greenslimes.lua
2015-04-12 12:25:26 +02:00
LeMagnesium
81028be989
Fixed wrong adaptation from slimes to mobs
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- Replaced slimes: by mobs:
2015-04-12 12:25:33 +02:00
Ombridride
a89db53bf7
Update lavaslimes.lua
2015-04-12 12:06:52 +02:00
Ombridride
47265050a6
Update greenslimes.lua
2015-04-12 12:05:17 +02:00
Ombridride
642d3aa232
Update, strange things happens...
2015-04-12 02:18:21 +02:00
Ombridride
a04573b271
Add Slimes mobs
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- Lava Slimes spawn in Lava sources
- Green Slimes spawn in Acid sources
- Big Slimes splits into Medium Slimes who splits in small Slimes
2015-04-12 02:10:11 +02:00
6383d5eca5
optimize item_drop
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Set settings var on load mod (very useless define any 0.10s)
Replace minetest.add_item() -> minetest.spawn_item()
Remove "remove_items" var setting, (minetest.after(time, obj:remove()) ), useless -> "__builtin:item"
Replace "collect" var -> "always_collect"
2015-04-11 23:11:06 +02:00
e41e314173
rename folder previews to .previews
2015-04-11 23:04:50 +02:00
LeMagnesium
b6549bd321
Merged dungeon master and fixed typo in stonemonsters
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- Merged new and old dungeon master adding special removing features
- Fixed comma typo in stonemonsters' file
2015-04-11 22:46:16 +02:00
32e911db37
remove character_*_preview_back.png
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added .blend files to make preview
adapte to add others skin
2015-04-11 22:28:46 +02:00
Ombridride
f2e2004bc9
Update mobs mod again
2015-04-11 21:54:04 +02:00
Ombridride
a55a9f71b4
Update mobs 02
2015-04-11 21:52:12 +02:00
Ombridride
ede187b4fc
Merge branch 'master' of https://github.com/Ombridride/minetest-minetestforfun-server
2015-04-11 21:49:34 +02:00
Ombridride
4e402c7d3b
Update mods mod
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- npc's follow and stand by order
- mob shoot attack rehauled
- velocity changes
- fixed shoot bug
- mob shoot timings fixed
- dungeon master plasma balls less laggy
- DM plama ball less laggy
- added on_die function and jump_height
- Added jump_chance for jumping mods, set walk_chance to 0 when in use
- added jump mobs, footstep nodes, api tweaks
- fixed jump follow and follow jump glitch
- Added rotate to mob definition
- Reworked breeding
- tidied code
- added mobs_enable_blood flag in minetest.conf (true/false)
- tidied code
- Fixed selftimer issue
- beehive cannot be eaten (oops)
- fixed lifetimer bug
- added magic lasso to pick up animals
- pets and chicken can be picked up without magic lasso
- update version
2015-04-11 21:45:03 +02:00