Just the craft recipe for the moment, need a code tweak for set the number of uses to 10 000 and need a new texture for this mithril screwdriver (Perfect Screwdriver)
- Uncommented and changed a bit the lines of Casimir's redefinition of bucket:bucket_empty in ./minetestforfun_game/mods/bucket/init.lua to implement multiple buckets handle system, commented in an old commit (it was buggy, or something). The system has been modified a bit to prevent bugs from incompatibility between carbone's api (which the definition has been copied from) and minetestforfun_game's one.
mobs/kitten :
- add the tamed funtionnality
(doesn’t work for the moment, the kittens don’t spawn)
- smalls other tweaks
Random_messages :
Try to send one message per half hour instead of one message per 2
minutes
- Update to the 0.8 release of TenPlus1 mobs redo mod
- Merge the TenPlus1 mobs redo mod changes
- Add 2/3 new sounds for each monsters (from the Cyberpangolin mobs
sounds)
- Small up of the lava_flan mob health
- Funny messages added when a player dies in default:acid_source and
default:acid_flowing (thanks to Calinou for having added acid group to
acid nodes).
- Dungeon masters cannot destroy nodes in excluded table neither nodes of
group unbreakable, neither nether's nodes.
- Tweak of a global variable in seawrecks (aka. choosen_ingot)
- Highlandpools create real lakes now, and not water flower over the
floor.
Because before « leaves » and « jungle leaves » has the same name
« leaves », and players was unable to recognize which is exactly the
right « leaves » …
- Trouvable à partir de -256 en petite quantité
- Trouvable à partir de -512 en quantité décente
- Trouvable à partir de -1024 en grande quantité « parfois »
- Chunk énorme de diamants réduit de moitié