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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-12-26 02:30:38 +01:00
Commit Graph

243 Commits

Author SHA1 Message Date
LeMagnesium
f81b8ca677 Removed whitespaces 2015-06-10 19:03:32 +02:00
Ombridride
41f21adb6c Update minotaur.lua 2015-06-08 22:12:31 +02:00
Ombridride
d2e2331c79 Reduce a little the armor of Spiders
+1 damage to spiders with all weapons (hand also)
2015-06-08 17:59:12 +02:00
Ombridride
fc11c92a9f Reduce a little the speed and armor of sandmonster
+1 damage to sandmosnter with all weapons (hand also)
2015-06-08 17:57:59 +02:00
Ombridride
c63396ef38 Update spider.lua 2015-06-08 12:08:00 +02:00
Ombridride
bdd6d3c1b4 Update mobs mod
Fixed gate check
2015-06-02 16:53:02 +02:00
Ombridride
8683193e3c rights 755 + new textures for swords/axe/shovel in wood/stone/steel 2015-05-31 11:56:13 +02:00
Ataron
478a0ac2e5 Correct a fail :p 2015-05-30 21:33:50 +02:00
Ombridride
59f42c1935 The goat attack players when players attack him 2015-05-30 14:03:31 +02:00
Ombridride
6b791887d9 Fix a mistake for Minotaur Horn
(the textures for eyes and hors of minotaur come soon)
2015-05-29 01:12:08 +02:00
Ombridride
90eeff383c Decrease the spawn of Sandmonster
(~2 times more rarer in default:sand)
2015-05-27 18:58:34 +02:00
Ombridride
9eea1d7f42 Update mobs mod and news.txt
mobs mod tweaks :
- tweaked environmental damage check
- mobs retain health, code tidy
- Updated weapon wear & sounds
- code tidy
2015-05-27 18:25:55 +02:00
Ombridride
1f426f2e94 Update mobs mod
(tweaked environmental damage check)
2015-05-27 18:09:26 +02:00
Ombridride
f702316ed3 Remove the knockback for Big lava slimes 2015-05-27 00:12:14 +02:00
Ombridride
a56f5f834d Remove the knockback for Big acid slimes 2015-05-27 00:12:05 +02:00
Ombridride
054af5238c Remove the knockback for Minotaurs 2015-05-27 00:10:05 +02:00
Ombridride
4e610ea051 Remove the knockback for Dungeon Masters 2015-05-27 00:10:02 +02:00
Ombridride
bd37f19662 Change rights in the repository (755) 2015-05-26 23:37:16 +02:00
LeMagnesium
3022c7b152 Fixed itemstrings' prefixes and wrongly applyed diff 2015-05-22 22:33:20 +02:00
LeMagnesium
796832736d Fixed minotaur's model after merge 2015-05-22 22:27:03 +02:00
Quentin BUISSON-DEBON
029ac189c6 Update mobs mod
(bugfix tamed mobs)
2015-05-22 22:21:57 +02:00
LeMagnesium
50802588f0 Merge of 'solarmana_add'
Conflicts:
	mods/WorldEdit/worldedit/init.lua
	mods/WorldEdit/worldedit/manipulations.lua
	mods/WorldEdit/worldedit_commands/init.lua
	mods/WorldEdit/worldedit_commands/safe.lua
	mods/compassgps/README.md
	mods/mobs/api.lua
	mods/mobs/chicken.lua
	mods/mobs/cow.lua

This branch was completly f*cked up, we couldn't find a way to update it without throwing piles of merge conflicts, even with patches.
Runes are defaultly disabled. The README.md file will be updated, as well as many files in the repository
2015-05-22 20:09:39 +02:00
LeMagnesium
a7e5bacb65 Fixed mobs' update 2015-05-22 19:28:57 +02:00
Quentin BUISSON-DEBON
20db3b7637 ghoat ? NO => goat :D 2015-05-22 17:52:38 +02:00
Quentin BUISSON-DEBON
cb851dfe2d Adjust and finish coins drops for mobs
- Update the spreadsheet for the future classes adds
- Update news again (fix line about minotaur, it spawns on desert sand ;))
2015-05-22 13:15:40 +02:00
Quentin BUISSON-DEBON
eae9dbfa83 Update mobs mod
From commits of TenpPlus1 :
- Dogfight and explosion tweaks
- Monster/Npc attack closest threat
- Added flying (and swimming) mob routine
- Fixed: flying mobs get stuck outwith fly_in node
- Fixed: dogfight jumping bug
- Fixed: jumping while dogfight attack for all size mobs
- Mobs can now walk up half-slabs without jumping
- Fixed jump glitch + Fixed do_jump
- Added ownership for tamed animals
2015-05-22 10:37:17 +02:00
LeMagnesium
9a0547a54e Made cow dung able to burn during 8 seconds 2015-05-20 17:31:09 +02:00
LeMagnesium
d9e50da65d Made cow dung able to burn during 8 seconds 2015-05-20 17:30:19 +02:00
LeMagnesium
75da167428 Added cow dung - O_o? 2015-05-19 14:23:41 +02:00
LeMagnesium
83984a6941 Added cow dung
- O_o?
2015-05-18 18:49:26 +02:00
LeMagnesium
1dd71061e6 Added solarmana mod (first version) 2015-05-17 18:20:21 +02:00
LeMagnesium
26b6b69f28 Fixed bracket in minotaur.
- Fixed a mistmatching bracket in mods/mobs/minotaur.lua
2015-05-17 11:48:23 +02:00
Ombridride
4fd5ced537 Update monsters
- Tweak the coins drop (only silver and gold now)
- Creeper no longer drop coins
- Fix minotaur mob
- Add and tweak yeti mob (spawn / drops / light damage)
- Update spreadsheet
- many other small tweaks
2015-05-16 22:30:02 +02:00
Ombridride
3e18e2d6d2 Fix minotaur mob problems 2015-05-16 20:45:24 +02:00
Ombridride
b89ca8c014 Fix minotaur problem dofile on init.lua 2015-05-16 19:09:49 +02:00
LeMagnesium
165a9e070f No rotate needed for Minotaurs 2015-05-15 16:33:34 +02:00
LeMagnesium
e6203874a2 Removed staled sarangay.lua 2015-05-15 16:01:37 +02:00
LeMagnesium
6c5c9f6ca9 Dicreased dogfight distance (a bit)
- Dicreased dogfight distance by 0.5 so that players are sure to be able to
   punch *every* monsters while they are attacking them
2015-05-09 12:19:36 +02:00
LeMagnesium
549bd28fd6 Fixed minotaur's rotation
- Fixed minotaur's rotation in its b3d file
 - Added blend file for minotaur (if anyone wants to modify it again)
 - Removed the `rotate` line in sarangay.lua
2015-05-09 11:53:42 +02:00
Ombridride
5a76f362a0 Disable Minotaur for the moment
We need to tweak the .blender file because of rotating problems (we're waiting the modder answer for sharing the blender file...)
2015-05-06 23:00:55 +02:00
LeMagnesium
9a717127e3 Fixed wolf.lua to prevent crash 2015-05-05 14:14:43 +02:00
Quentin BUISSON-DEBON
aeb83ed122 Update mobs mod
- Add Yeti monster (not over), spawn on snow biome, attack with snowball(arrow), equivalent to Mese Monster but in surface
- Add Minotaur monster (not over), move slowly  and attack sowly, but do big damage
- Fix the "colisionbox" and "view range" of the zombie
- Wolf can now be tamed into dog - he has modified skills (3 damages, move more slower, different texture, run and walk more slowly)
- NPC now do 4 damage when tamed (6 damage when neutral/enemy)
2015-05-05 13:37:37 +02:00
Quentin BUISSON-DEBON
5d155df1af Adapt the yeti code
(And fix the zombie view range and the mese_monster fleshy against players)
2015-04-28 17:31:22 +02:00
Quentin BUISSON-DEBON
de5a7b6100 Merge branch 'master' of https://github.com/Ombridride/minetest-minetestforfun-server 2015-04-28 15:47:10 +02:00
Quentin BUISSON-DEBON
2029fd7428 Prepare the next update of the mobs mod
- Prepared the update of Minotaur (renamed this mob minotaur)
- NPC tamed with 4 diamonds now do 4 damage (before 6)
- Wolf can now be tamed in exchange of 4 "raw_meat" and become dog, the dog can be healed with "raw_meat" (need to be change, maybe conflicted)
- The dog mob is less powerful than the wolf (-2 damage, less walk/run velocity) => the explanation for this "nerf" is simple, the dog is almost free, compared to the NPC who costs 4 diamonds ! :)
- Add one sound when wolfs attack
- One small fix for the zombie monster
- Add a pre-alpha version of yeti, many things missing for the moment (yeti is a monster who spawns in snow biome and attack wit snowball)
2015-04-28 15:45:35 +02:00
LeMagnesium
ae8e6fc32c Fixed logic blocks' indentation and ending
- Fixed the 'end' crash in api.lua (after last merge)
2015-04-28 10:40:11 +02:00
Ombridride
b368f3250e Update ghoat.lua 2015-04-28 00:19:59 +02:00
Ombridride
95827d8386 Add ghoat (forget add files in the latest commit) 2015-04-28 00:16:16 +02:00
Ombridride
007fa5d7c8 Add Ghoat and update warthog/pumba
- The Ghoat animal is passive, he eats flowers on his way, drop raw_meat if you kill it. But be carful, if you attack him, he will hit you back ! (like cow/warthog and other passive monster who can defend himself)
- Warthogs now spawn on default:dirt and default:junglegrass, this change is made because we move progressively the warthog in jungle
2015-04-28 00:11:08 +02:00
Ombridride
74d84c2c13 Remove Stonemonster from the Nether Forest 2015-04-27 23:19:49 +02:00