Ombridride
bc7503f8a8
Update mese_monster.lua
2015-06-22 21:07:22 +02:00
LeMagnesium
deb61da142
Removed two global variables in mobs/api.lua
2015-06-22 18:47:20 +02:00
LeMagnesium
94417bcafc
Fixed NPC taming
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- Moved code wrongly placed after a merge (last May 22). Solves part of #94
2015-06-22 18:04:38 +02:00
Ombridride
f3ee47a526
Update minotaur.lua
2015-06-21 23:36:42 +02:00
Ombridride
60cb71e385
Update sandmonster.lua
2015-06-21 23:36:39 +02:00
822e54fa0c
fixed tamed dog crash and add test for NPC
2015-06-21 23:02:17 +02:00
Ombridride
0eb94d5059
Update yeti.lua
2015-06-21 22:36:59 +02:00
Ombridride
86b63a97ec
Yeti now spawn lesser
2015-06-21 22:36:41 +02:00
Le_Docteur
011ad09890
Full health restoration for the dog.
2015-06-21 11:44:04 +02:00
Le_Docteur
600eb6187f
Full health restoration for the NPC.
2015-06-21 11:43:48 +02:00
LeMagnesium
037ed16c87
Sent death messages through IRC
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- Added @paly2 's concept of using the IRC bot in order to send death message in IRC
- Chmod-ed files
- Added a fake init.lua to make 'sounds' look like a mod
2015-06-19 20:33:47 +02:00
0ba98ba2f6
add mobs:dog (dog.lua) and fixed wolf tamed
2015-06-18 20:21:54 +02:00
LeMagnesium
f81b8ca677
Removed whitespaces
2015-06-10 19:03:32 +02:00
Ombridride
41f21adb6c
Update minotaur.lua
2015-06-08 22:12:31 +02:00
Ombridride
d2e2331c79
Reduce a little the armor of Spiders
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+1 damage to spiders with all weapons (hand also)
2015-06-08 17:59:12 +02:00
Ombridride
fc11c92a9f
Reduce a little the speed and armor of sandmonster
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+1 damage to sandmosnter with all weapons (hand also)
2015-06-08 17:57:59 +02:00
Ombridride
c63396ef38
Update spider.lua
2015-06-08 12:08:00 +02:00
Ombridride
bdd6d3c1b4
Update mobs mod
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Fixed gate check
2015-06-02 16:53:02 +02:00
Ombridride
8683193e3c
rights 755 + new textures for swords/axe/shovel in wood/stone/steel
2015-05-31 11:56:13 +02:00
Ataron
478a0ac2e5
Correct a fail :p
2015-05-30 21:33:50 +02:00
Ombridride
59f42c1935
The goat attack players when players attack him
2015-05-30 14:03:31 +02:00
Ombridride
6b791887d9
Fix a mistake for Minotaur Horn
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(the textures for eyes and hors of minotaur come soon)
2015-05-29 01:12:08 +02:00
Ombridride
90eeff383c
Decrease the spawn of Sandmonster
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(~2 times more rarer in default:sand)
2015-05-27 18:58:34 +02:00
Ombridride
9eea1d7f42
Update mobs mod and news.txt
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mobs mod tweaks :
- tweaked environmental damage check
- mobs retain health, code tidy
- Updated weapon wear & sounds
- code tidy
2015-05-27 18:25:55 +02:00
Ombridride
1f426f2e94
Update mobs mod
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(tweaked environmental damage check)
2015-05-27 18:09:26 +02:00
Ombridride
f702316ed3
Remove the knockback for Big lava slimes
2015-05-27 00:12:14 +02:00
Ombridride
a56f5f834d
Remove the knockback for Big acid slimes
2015-05-27 00:12:05 +02:00
Ombridride
054af5238c
Remove the knockback for Minotaurs
2015-05-27 00:10:05 +02:00
Ombridride
4e610ea051
Remove the knockback for Dungeon Masters
2015-05-27 00:10:02 +02:00
Ombridride
bd37f19662
Change rights in the repository (755)
2015-05-26 23:37:16 +02:00
LeMagnesium
3022c7b152
Fixed itemstrings' prefixes and wrongly applyed diff
2015-05-22 22:33:20 +02:00
LeMagnesium
796832736d
Fixed minotaur's model after merge
2015-05-22 22:27:03 +02:00
Quentin BUISSON-DEBON
029ac189c6
Update mobs mod
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(bugfix tamed mobs)
2015-05-22 22:21:57 +02:00
LeMagnesium
50802588f0
Merge of 'solarmana_add'
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Conflicts:
mods/WorldEdit/worldedit/init.lua
mods/WorldEdit/worldedit/manipulations.lua
mods/WorldEdit/worldedit_commands/init.lua
mods/WorldEdit/worldedit_commands/safe.lua
mods/compassgps/README.md
mods/mobs/api.lua
mods/mobs/chicken.lua
mods/mobs/cow.lua
This branch was completly f*cked up, we couldn't find a way to update it without throwing piles of merge conflicts, even with patches.
Runes are defaultly disabled. The README.md file will be updated, as well as many files in the repository
2015-05-22 20:09:39 +02:00
LeMagnesium
a7e5bacb65
Fixed mobs' update
2015-05-22 19:28:57 +02:00
Quentin BUISSON-DEBON
20db3b7637
ghoat ? NO => goat :D
2015-05-22 17:52:38 +02:00
Quentin BUISSON-DEBON
cb851dfe2d
Adjust and finish coins drops for mobs
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- Update the spreadsheet for the future classes adds
- Update news again (fix line about minotaur, it spawns on desert sand ;))
2015-05-22 13:15:40 +02:00
Quentin BUISSON-DEBON
eae9dbfa83
Update mobs mod
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From commits of TenpPlus1 :
- Dogfight and explosion tweaks
- Monster/Npc attack closest threat
- Added flying (and swimming) mob routine
- Fixed: flying mobs get stuck outwith fly_in node
- Fixed: dogfight jumping bug
- Fixed: jumping while dogfight attack for all size mobs
- Mobs can now walk up half-slabs without jumping
- Fixed jump glitch + Fixed do_jump
- Added ownership for tamed animals
2015-05-22 10:37:17 +02:00
LeMagnesium
9a0547a54e
Made cow dung able to burn during 8 seconds
2015-05-20 17:31:09 +02:00
LeMagnesium
d9e50da65d
Made cow dung able to burn during 8 seconds
2015-05-20 17:30:19 +02:00
LeMagnesium
75da167428
Added cow dung - O_o?
2015-05-19 14:23:41 +02:00
LeMagnesium
83984a6941
Added cow dung
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- O_o?
2015-05-18 18:49:26 +02:00
LeMagnesium
1dd71061e6
Added solarmana mod (first version)
2015-05-17 18:20:21 +02:00
LeMagnesium
26b6b69f28
Fixed bracket in minotaur.
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- Fixed a mistmatching bracket in mods/mobs/minotaur.lua
2015-05-17 11:48:23 +02:00
Ombridride
4fd5ced537
Update monsters
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- Tweak the coins drop (only silver and gold now)
- Creeper no longer drop coins
- Fix minotaur mob
- Add and tweak yeti mob (spawn / drops / light damage)
- Update spreadsheet
- many other small tweaks
2015-05-16 22:30:02 +02:00
Ombridride
3e18e2d6d2
Fix minotaur mob problems
2015-05-16 20:45:24 +02:00
Ombridride
b89ca8c014
Fix minotaur problem dofile on init.lua
2015-05-16 19:09:49 +02:00
LeMagnesium
165a9e070f
No rotate needed for Minotaurs
2015-05-15 16:33:34 +02:00
LeMagnesium
e6203874a2
Removed staled sarangay.lua
2015-05-15 16:01:37 +02:00
LeMagnesium
6c5c9f6ca9
Dicreased dogfight distance (a bit)
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- Dicreased dogfight distance by 0.5 so that players are sure to be able to
punch *every* monsters while they are attacking them
2015-05-09 12:19:36 +02:00
LeMagnesium
549bd28fd6
Fixed minotaur's rotation
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- Fixed minotaur's rotation in its b3d file
- Added blend file for minotaur (if anyone wants to modify it again)
- Removed the `rotate` line in sarangay.lua
2015-05-09 11:53:42 +02:00
Ombridride
5a76f362a0
Disable Minotaur for the moment
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We need to tweak the .blender file because of rotating problems (we're waiting the modder answer for sharing the blender file...)
2015-05-06 23:00:55 +02:00
LeMagnesium
9a717127e3
Fixed wolf.lua to prevent crash
2015-05-05 14:14:43 +02:00
Quentin BUISSON-DEBON
aeb83ed122
Update mobs mod
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- Add Yeti monster (not over), spawn on snow biome, attack with snowball(arrow), equivalent to Mese Monster but in surface
- Add Minotaur monster (not over), move slowly and attack sowly, but do big damage
- Fix the "colisionbox" and "view range" of the zombie
- Wolf can now be tamed into dog - he has modified skills (3 damages, move more slower, different texture, run and walk more slowly)
- NPC now do 4 damage when tamed (6 damage when neutral/enemy)
2015-05-05 13:37:37 +02:00
Quentin BUISSON-DEBON
5d155df1af
Adapt the yeti code
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(And fix the zombie view range and the mese_monster fleshy against players)
2015-04-28 17:31:22 +02:00
Quentin BUISSON-DEBON
de5a7b6100
Merge branch 'master' of https://github.com/Ombridride/minetest-minetestforfun-server
2015-04-28 15:47:10 +02:00
Quentin BUISSON-DEBON
2029fd7428
Prepare the next update of the mobs mod
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- Prepared the update of Minotaur (renamed this mob minotaur)
- NPC tamed with 4 diamonds now do 4 damage (before 6)
- Wolf can now be tamed in exchange of 4 "raw_meat" and become dog, the dog can be healed with "raw_meat" (need to be change, maybe conflicted)
- The dog mob is less powerful than the wolf (-2 damage, less walk/run velocity) => the explanation for this "nerf" is simple, the dog is almost free, compared to the NPC who costs 4 diamonds ! :)
- Add one sound when wolfs attack
- One small fix for the zombie monster
- Add a pre-alpha version of yeti, many things missing for the moment (yeti is a monster who spawns in snow biome and attack wit snowball)
2015-04-28 15:45:35 +02:00
LeMagnesium
ae8e6fc32c
Fixed logic blocks' indentation and ending
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- Fixed the 'end' crash in api.lua (after last merge)
2015-04-28 10:40:11 +02:00
Ombridride
b368f3250e
Update ghoat.lua
2015-04-28 00:19:59 +02:00
Ombridride
95827d8386
Add ghoat (forget add files in the latest commit)
2015-04-28 00:16:16 +02:00
Ombridride
007fa5d7c8
Add Ghoat and update warthog/pumba
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- The Ghoat animal is passive, he eats flowers on his way, drop raw_meat if you kill it. But be carful, if you attack him, he will hit you back ! (like cow/warthog and other passive monster who can defend himself)
- Warthogs now spawn on default:dirt and default:junglegrass, this change is made because we move progressively the warthog in jungle
2015-04-28 00:11:08 +02:00
Ombridride
74d84c2c13
Remove Stonemonster from the Nether Forest
2015-04-27 23:19:49 +02:00
Ombridride
36d5704e98
Add zombie monsters, spawn in the Nether Forest
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- They are very similar to the Dirt Monster, but they are more slower, has more heath, and less armor, they do the same amount of damage and give the same samount of coins
- Remove the Stonemonster in the Nether Forest, remplaced by Zombies
2015-04-27 23:15:46 +02:00
Ombridride
720b7629c5
Update API.lua of mobs mod
2015-04-27 22:38:49 +02:00
LeMagnesium
681c2af852
Added sarangay's rotation
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- Used rotate parameter in sarangay's definition
2015-04-25 23:28:56 +02:00
LeMagnesium
0dfb7ee02f
Added medias for sarangay
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- Added mesh (broken)
- Added texture
2015-04-25 15:47:07 +02:00
LeMagnesium
c8a8ac6813
Added beginning of sarangay mob's file
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- Added sarangay.lua (need mesh file, and configuration)
- Fixed identation in api.lua
2015-04-25 15:45:47 +02:00
LeMagnesium
94c1d3cefa
Merged missing parts of mobs' api, updated news
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- Updated news.txt
- Merged missing pieces of api.lua
- Added a random message
2015-04-21 12:32:35 +02:00
LeMagnesium
5d5bf2dbd7
Reported modification of kamikaze group to creepers
2015-04-21 12:05:53 +02:00
LeMagnesium
8b8fdfa131
Completed proper merge of mobs mod
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- Merged api :
- little tweaks on yaw computing system and position handling when blasting
- Centralisation of the explosion function used by both dungeon masters and
creepers : checks are made differently but still present in the function
- Merged dungeon masters
- Changed type of creepers from kamikaze to explode
- Tweaked a bit rebase script
2015-04-21 11:54:43 +02:00
Ombridride
deeaa98c16
Resolve problems
2015-04-20 23:12:05 +02:00
LeMagnesium
f3da5b0a97
Rolled back mobs mod
2015-04-20 23:07:51 +02:00
LeMagnesium
7865c89e12
Updated dungeonmasters.lua
2015-04-20 22:40:09 +02:00
LeMagnesium
a0454b3b88
Updated api.lua of mobs mod
2015-04-20 22:37:53 +02:00
Ombridride
c3f271abd4
Update greenslimes.lua
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Less coins chance, but more rare coins (silver)
2015-04-18 23:52:47 +02:00
Ombridride
faeac3128d
Update treemonster.lua
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Drops adjustments
2015-04-18 23:51:28 +02:00
Ombridride
8558bb0c36
Update lavaslimes.lua
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Less coins, but better (silver)
2015-04-18 23:50:37 +02:00
Ombridride
f0f76c5641
Update treemonster.lua
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Less silver coins
2015-04-18 23:49:35 +02:00
Ombridride
16b695cf8e
Update greenslimes.lua
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Only small greenslimes drop coins & glue now
2015-04-18 23:45:44 +02:00
Ombridride
814d9e81a1
Lesser Sand Monster (~ -6,5%)
2015-04-18 23:32:57 +02:00
Ombridride
657e01aa57
Update npc.lua
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PS : la fonction nourrir sur les NPCs ne fonctionne toujours pas sur le serveur avec la version mergée actuelle
2015-04-18 23:11:19 +02:00
Ombridride
f18c334ea8
Add my current work on colors.txt
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It's a hug merge, if somebody wants help, you're welcome ! :p
Instructions are in the folder
2015-04-18 19:24:19 +02:00
LeMagnesium
db8cc41fd7
Added check for lavaslime to not destroy actual nodes with fire
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- Lavaslimes now check if the node there are trying to place fire instead of
is air. If it is not, they do not put fire (to avoid detroying nodes)
2015-04-17 22:41:04 +02:00
LeMagnesium
592665d264
Copied lava orbs' definition to lavaslimes' file
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- Copied register and alias for lava orbs
2015-04-14 22:08:36 +02:00
LeMagnesium
83b50783c6
Added NPC's counter adapted to the API
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- It seems in fact that sometimes, when you give the fourth diamond to a NPC, it does not follow
because you're too close to it. (engine's entity issue, or algorythm issue, but not really one
since you just have to move in 99% of the cases to make the NPC follow you)
2015-04-13 21:25:04 +02:00
LeMagnesium
544c7ef55b
Reverted NPC taming
2015-04-12 23:36:50 +02:00
LeMagnesium
5568cc4cff
Fixed NPC counter
2015-04-12 23:24:01 +02:00
LeMagnesium
d6bea75353
Merge branch 'master' of gitpiserver:minetest/minetest-minetestforfun-server
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Conflicts:
mods/mobs/npc.lua
2015-04-12 23:18:33 +02:00
LeMagnesium
814f48c15b
Re-added npc taming system (for 4 diamonds)
2015-04-12 23:13:51 +02:00
LeMagnesium
2df3b7828c
Re-added npc taming system (for 4 diamonds)
2015-04-12 23:04:48 +02:00
Ombridride
c8353dd2fb
Update mobs mod
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- Add Golden lasso texture
- Improve code for mobs jump next to fences
2015-04-12 22:45:04 +02:00
Ombridride
94c8d0521a
Update lavaslimes.lua
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Health and speed ajustments :
- More smaller = more speed,
- More biggest = more health.
2015-04-12 22:40:31 +02:00
Ombridride
1f0ff0ca0f
Update greenslimes.lua
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Health and speed ajustments :
- More smaller = more speed,
- Medium and Big Slimes health upgrade.
2015-04-12 22:39:27 +02:00
Ombridride
718a3747cc
Update greenslimes.lua
2015-04-12 19:18:06 +02:00
Ombridride
4cbce2b611
Update lavaslimes.lua
2015-04-12 19:17:51 +02:00
Ombridride
e11d2e7259
Update greenslimes.lua
2015-04-12 18:59:07 +02:00
Ombridride
477ad73d60
Update init.lua
2015-04-12 12:30:55 +02:00
Ombridride
df6826eaab
Update greenslimes.lua
2015-04-12 12:28:15 +02:00
Ombridride
0dfc01240c
Update greenslimes.lua
2015-04-12 12:25:26 +02:00
LeMagnesium
81028be989
Fixed wrong adaptation from slimes to mobs
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- Replaced slimes: by mobs:
2015-04-12 12:25:33 +02:00