Commit Graph

1796 Commits

Author SHA1 Message Date
Ombridride c93567ef87 Update the mobs mod
- Fixed racist sheep
- Mobs fall slower in water
- Can only dye sheep if you own it
- Cannot dye a dye'd sheep :)
- Added coloured sheep
- Blast tweak
- Tweak and Tidy code
- tweaked env_damage
- Re-fixed mob arrow
- Fixed mob arrow
- Added evil bunny texture
- Code tidy
- Tidied code
- Replaced some models with .b3d variants, tweaked env_damage routine
- Fixed ability to take animal owned by another player bug
- Added female NPC skin
- Fixed typo
- hear distance added to mobs
- Npc works with new pickup function
- Added capture routine (thanks blert2112)
- explosion function cannot damage protected or unbreakable nodes
- water swimmers cannot move out of water
- updated npc health restoration
2015-07-15 23:31:54 +02:00
Gael-de-Sailly 4f2837a4a7 Watershed should generate in the nether
nether can't generate in the air. It needs a pre-existent terrain to override.
2015-07-15 22:54:23 +02:00
Gael-de-Sailly 54975d36f2 Re-add watershed depends 2015-07-15 22:53:19 +02:00
crabman77 b874856e3b remove 1 "\n" in news 2015-07-15 22:30:26 +02:00
Wouters Dorian cc8ba514da Make the interact quizz multi-language 2015-07-15 19:07:44 +02:00
Ombridride 55363559e1 Update news.txt 2015-07-15 17:44:08 +02:00
LeMagnesium 117b25bc36 Added skeleton of pclasses
- This. Is. A. Skeleton. Not finished YET.
2015-07-15 17:08:22 +02:00
crabman77 c71b1a0ac3 fixed generated default:nyancat generate in nether 2015-07-15 16:51:53 +02:00
crabman77 7295b08c31 fixed generated default trees and watershed generate in nether
not generate if y < -19600
2015-07-15 15:41:14 +02:00
Ombridride 4b99c22e11 Update news.txt 2015-07-15 15:35:17 +02:00
Ombridride a6633e2686 Update news.txt 2015-07-15 14:11:46 +02:00
Ombridride 14d27348d6 Fix some item misnamed
Thank to shiva for his post : https://forum.minetest.net/viewtopic.php?f=20&t=10236&p=184483#p184433 :)
2015-07-15 12:37:33 +02:00
Wouters Dorian 7a758082e2 Fix dumb condition in sandstone generation 2015-07-15 02:40:48 +02:00
Ombridride fd6b75e4b0 update spreadsheet 2015-07-15 02:02:38 +02:00
Wouters Dorian f034019b7e Delete Lux ore (replace by stone); No more sandstone y < -84; More cacti 2015-07-15 01:53:17 +02:00
Ombridride 53963b768a Update random_messages 2015-07-15 01:40:46 +02:00
Ombridride e0a3e5cec7 Improved the armors values + add a small life regeneration on the mithril shield for test + fix a bug on the hardened armor for hunters 2015-07-15 00:38:56 +02:00
crabman77 4b7ba47446 remove bad dependance watershed in mores mod and readd dependances in watershed 2015-07-14 23:40:38 +02:00
Ombridride ba24f339f8 Update armors and mobs section on the spreadsheet 2015-07-14 23:12:48 +02:00
crabman77 1233d57af6 remove bad dependance 2015-07-14 23:09:33 +02:00
LeMagnesium c9f115a150 Another minotaur fixed 2015-07-14 23:00:58 +02:00
Ombridride c6dfa79efa Desactivated beginners chest (for the moment) 2015-07-14 22:07:53 +02:00
crabman77 d2883676cc remove lava abm, abm already exist in default
remove bucket alias, useless
added moretrees and flowers in depends.txt
2015-07-14 20:34:40 +02:00
crabman77 c366a481ea fixed npc follow|stop if tamed, consume not diamond
mobs follow but rest at distance
comment code
2015-07-14 20:27:36 +02:00
Ombridride bbc295355c Update spreadsheet with mobs values 2015-07-14 19:59:58 +02:00
Ombridride b9f9136f05 Update news.txt 2015-07-14 20:02:07 +02:00
Ombridride 99d66be6bc Half less Minotaur monsters 2015-07-14 19:58:10 +02:00
Ombridride 08d27cae64 Update minotaur.lua 2015-07-14 19:56:12 +02:00
LeMagnesium e6168f84ba Fix crashing hudbars
- Solves #127
2015-07-14 19:40:11 +02:00
crabman77 64ff460668 fixed diamond not consumed when tamed npc
fixed npc follow diamond
2015-07-14 16:38:50 +02:00
LeMagnesium 3a94bc81b5 Fixed some of minotaur's item names 2015-07-14 16:33:46 +02:00
Ombridride 5a05f8ff07 Update news.txt 2015-07-14 16:12:33 +02:00
LeMagnesium 1fd331615a Check return value of get_surface_pos before indexing it
- Solves #126
2015-07-14 14:53:15 +02:00
crabman77 24b398aa10 remove watershed_cloud.png texture and use default_cloud.png texture 2015-07-14 01:19:08 +02:00
crabman77 525ecd9975 added missing textures 2015-07-14 01:13:23 +02:00
Ombridride e65d085f3b Mobs spawn in protected area 2015-07-13 23:52:30 +02:00
Ombridride ff6b80dc71 Update news.txt 2015-07-13 23:37:33 +02:00
crabman77 a21531dfe5 remove mob spawn in area 2015-07-13 23:35:56 +02:00
root 435e6037ef Merge branch 'master' of github.com:Ombridride/minetest-minetestforfun-server 2015-07-13 23:25:28 +02:00
root 9e22deef13 Update the spreadsheet mobs section 2015-07-13 23:25:12 +02:00
LeMagnesium 41e7b4efaf Merged all command timers in a single mod : action_timers
- Merged all command timers in a single mod
 - Activated mod
 - Updated news.txt
2015-07-13 23:22:02 +02:00
root 98e1295475 1 less damage for almost every monsters 2015-07-13 23:12:30 +02:00
Quentin BUISSON-DEBON 885cfdc524 Update mobs section of the spreadsheet 2015-07-13 17:19:03 +02:00
Ombridride fb17d5e072 Update rat.lua
Rat now spawn also on sandstone nodes (because of the new mapgen)
2015-07-13 16:28:29 +02:00
Quentin BUISSON-DEBON 75bfef9272 Add the colors.txt file to the git repository
Into this file you can found/tweak/add the colors of the mapper (minetestmapper)
2015-07-13 14:56:54 +02:00
Quentin BUISSON-DEBON 77bd0b28b0 Mobs update (because of the mapgen), mainly spawn/nodes improve
Many small adjustments :
- 10% less for the spawn rate of the Creeper
- Dirt Monster now spawn also on DryGrass, and the spawn rate is increased by 5%
- Dungeon Master now spawn on sandstone, and now only under -250
- Mese Monster now spawn on sandstone, and now only under -125
- Minotaur now spawn only on DryGrass, and the spawn rate is increased of +20%
- NPC spawns rate is increased by 300%, BUT the NPC now spawns on many nodes ! ("Beach" Sand, Jungle Grass,  Dirt, Dirt With Grass)
- Oerkki now spawn on sandstone and below -75
- Spider spawns rate is decreased by 30% due to the new mapgen (jungletrees have less leaves)
- Stone Monster now spawn on sandstone, only under -25
- Wolf spawns rate is increased by 5%
- Zombies now spawn 10% lesser
2015-07-13 13:14:17 +02:00
LeMagnesium e774ed402d Updated 3d_armor and done a bit of chmodding
- Solves part of #117
2015-07-12 13:26:14 +02:00
LeMagnesium af4096f24e Added strong dependency for inventory_icon : unified_inventory
- Solves part of #117
2015-07-12 12:45:28 +02:00
LeMagnesium f5ce1d3fb5 Updated mapfix's README
- Solves part of #117
2015-07-12 12:40:53 +02:00
LeMagnesium 5005ce3ecc Updated ROFL and SQLextract: Ready for first attempt 2015-07-11 19:20:29 +02:00