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LICENSE
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LICENSING INFORMATION
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For everything but the bucket textures, GPL 2.0
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-----
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GNU GENERAL PUBLIC LICENSE
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Version 2, June 1991
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Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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Everyone is permitted to copy and distribute verbatim copies
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of this license document, but changing it is not allowed.
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Preamble
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The licenses for most software are designed to take away your
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freedom to share and change it. By contrast, the GNU General Public
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License is intended to guarantee your freedom to share and change free
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software--to make sure the software is free for all its users. This
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General Public License applies to most of the Free Software
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Foundation's software and to any other program whose authors commit to
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using it. (Some other Free Software Foundation software is covered by
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the GNU Lesser General Public License instead.) You can apply it to
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your programs, too.
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When we speak of free software, we are referring to freedom, not
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To protect your rights, we need to make restrictions that forbid
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GNU GENERAL PUBLIC LICENSE
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TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
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0. This License applies to any program or other work which contains
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END OF TERMS AND CONDITIONS
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==============================================================================
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For the bucket textures, CC-BY-SA 3.0
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|
||||
-----
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||||
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CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE LEGAL
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||||
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||||
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||||
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||||
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||||
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||||
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|
13
LICENSE.txt
Normal file
@ -0,0 +1,13 @@
|
||||
+---- zlib/libpng license----+
|
||||
|
||||
Copyright (c) 2012 Calinou
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source distribution.
|
145
README.md
Normal file
@ -0,0 +1,145 @@
|
||||
|
||||
|
||||
Doyousketch2's Stained Glass mod
|
||||
ver 1.1
|
||||
|
||||
==============================================================================
|
||||
|
||||
Dependencies: VanessaE's Unified Dyes, Calinou's More Blocks
|
||||
|
||||
to Install:
|
||||
|
||||
Unzip the mod file you just downloaded.
|
||||
|
||||
it should be something like: Doyousketch2-stained_glass-1.1.zip
|
||||
or stained_glass-master.zip, depending on where you downloaded it from
|
||||
|
||||
rename the new folder that looks like: Doyousketch2-stained_glass-1.1
|
||||
to simply read "stained_glass"
|
||||
|
||||
then move it into your Minetest mods folder.
|
||||
|
||||
==============================================================================
|
||||
|
||||
|
||||
Recipe for standard colors:
|
||||
|
||||
dye
|
||||
super glow glass
|
||||
super glow glass
|
||||
super glow glass
|
||||
|
||||
|
||||
Recipe for pastel colors:
|
||||
|
||||
light dye
|
||||
white paint
|
||||
super glow glass
|
||||
super glow glass
|
||||
super glow glass
|
||||
|
||||
|
||||
Recipe for faint colors:
|
||||
|
||||
light dye
|
||||
white paint
|
||||
white paint
|
||||
super glow glass
|
||||
super glow glass
|
||||
super glow glass
|
||||
|
||||
|
||||
All recipes produce three glowing stained glass blocks.
|
||||
Pastel blocks give back an empty bucket.
|
||||
Faint blocks give back two empty buckets.
|
||||
|
||||
|
||||
==============================================================================
|
||||
|
||||
|
||||
The Palette includes:
|
||||
|
||||
red
|
||||
orange
|
||||
yellow
|
||||
lime
|
||||
green
|
||||
aqua
|
||||
cyan
|
||||
skyblue
|
||||
blue
|
||||
violet
|
||||
magenta
|
||||
redviolet
|
||||
|
||||
|
||||
Full & half-saturation, medium and dark shades have been included
|
||||
as well as light, pastel, and faint tints.
|
||||
|
||||
|
||||
==============================================================================
|
||||
|
||||
|
||||
Misc. Notes
|
||||
-----------
|
||||
|
||||
Please don't try to use /give commands, the items are now in numerical format,
|
||||
and it would be tough to try to explain it.
|
||||
|
||||
If you really want to try, it goes like this:
|
||||
|
||||
yellow = 1
|
||||
lime = 2
|
||||
green = 3
|
||||
aqua = 4
|
||||
cyan = 5
|
||||
skyblue = 6
|
||||
blue = 7
|
||||
violet = 8
|
||||
magenta = 9
|
||||
redviolet = 10
|
||||
red = 11
|
||||
orange = 12
|
||||
|
||||
|
||||
however, minetest sees it in the order 10, 11, 12, 1, 2, 3...
|
||||
so red actually comes first.
|
||||
|
||||
and for whatever reason, minetest doesn't take blank spaces _ into consideration.
|
||||
so the attributes just act like the next column of digits.
|
||||
|
||||
I had to offset them to keep it all in order.
|
||||
|
||||
Brightness:
|
||||
|
||||
dark = 3
|
||||
medium = 4
|
||||
full = 5
|
||||
|
||||
Saturation:
|
||||
|
||||
50% = 6
|
||||
full = 7
|
||||
|
||||
so "Red, dark 50%" would be: stained_glass:11_3_6
|
||||
"Blue, medium full-saturation" is: stained_glass:7_4_7
|
||||
|
||||
then we get to the bright colors.
|
||||
|
||||
same hue numbers, 1 - 12
|
||||
but the attributes are:
|
||||
|
||||
light = 8
|
||||
pastel = 9
|
||||
faint = 91
|
||||
|
||||
so "Violet, light" is: stained_glass:8_8
|
||||
and ""Orange, faint" is: stained_glass:12_91
|
||||
|
||||
I think this is too much to keep track of, but I hope this explains things in case anybody else is developing code.
|
||||
For everyday purposes, let the computer keep track of the registered nodes, and just pick them out with the menu instead.
|
||||
|
||||
|
||||
==============================================================================
|
||||
|
||||
|
94
changelog.txt
Normal file
@ -0,0 +1,94 @@
|
||||
|
||||
Changelog
|
||||
|
||||
---------
|
||||
|
||||
ver 1.1
|
||||
|
||||
Sun 24 Feb 2013 05:26:29 AM EST
|
||||
|
||||
Faint was too faint in-game, so I made 'em look more the way I expected.
|
||||
|
||||
Fixed recipes for pastel and faint blocks.
|
||||
|
||||
Also, made certain the faint blocks return two buckets instead of only one.
|
||||
|
||||
---------
|
||||
|
||||
|
||||
ver 1.0
|
||||
|
||||
Sun 24 Feb 2013 12:13:17 AM EST
|
||||
|
||||
|
||||
Think everything's in order.
|
||||
|
||||
|
||||
---------
|
||||
|
||||
|
||||
ver 0.9
|
||||
|
||||
Sat 23 Feb 2013 05:23:17 5M EST
|
||||
|
||||
Added light colors.
|
||||
Attempted to order colors by hue.
|
||||
Turned out to be a lot harder than imagined.
|
||||
|
||||
alpha-numeric order is goofy.
|
||||
|
||||
I was thinking it was doing: 1, 10, 11, 12, 2, 3, 4...
|
||||
but it was doing: 10, 11, 12, 1, 2, 3, 4...
|
||||
|
||||
---------
|
||||
|
||||
|
||||
ver 0.8
|
||||
|
||||
Sat 23 Feb 2013 01:18:24 AM EST
|
||||
|
||||
Fixed missing comma in script.
|
||||
|
||||
|
||||
---------
|
||||
|
||||
|
||||
ver 0.7
|
||||
|
||||
Sat 23 Feb 2013 01:01:22 AM EST
|
||||
|
||||
Added full saturation Medium and Dark shades.
|
||||
|
||||
|
||||
---------
|
||||
|
||||
|
||||
ver 0.6
|
||||
|
||||
Fri 22 Feb 2013 08:27:53 PM EST
|
||||
|
||||
Fixed a bug where I forgot a comma in the script.
|
||||
Nothing major, but it wouldn't load unless it was in the right spot.
|
||||
|
||||
The blocks light up nice and bright. Quite saturated.
|
||||
Perhaps too intense for my purposes.
|
||||
|
||||
Will create more subdued colors, much more like actual stained glass.
|
||||
Especially pastels, and flesh tones.
|
||||
|
||||
Perhaps turn the light intensity down.
|
||||
Maybe make some/all of them out of standard glow glass instead.
|
||||
|
||||
|
||||
---------
|
||||
|
||||
|
||||
ver 0.5
|
||||
|
||||
Fri 22 Feb 2013 06:42:24 PM EST
|
||||
|
||||
Essentially the first version, but I'm starting at ver 0.5 because I want to check for bugs before it's released.
|
||||
|
||||
Has the Full saturation colors included. (except for yellow, as super-glow-glass is already)
|
||||
Haven't decided if/when I'll include the other colors.
|
||||
Perhaps some/all eventually.
|
148
colors.txt
Normal file
@ -0,0 +1,148 @@
|
||||
|
||||
|
||||
Full-saturation colors:
|
||||
-----------------------
|
||||
|
||||
|
||||
red 255, 0, 0 stained_glass_red.png
|
||||
orange 255,127, 0 stained_glass_orange.png
|
||||
lime 127,255, 0 stained_glass_lime.png
|
||||
green 0,255, 0 stained_glass_green.png
|
||||
aqua 0,255,127 stained_glass_aqua.png
|
||||
cyan 0,255,255 stained_glass_cyan.png
|
||||
skyblue 0,127,255 stained_glass_skyblue.png
|
||||
blue 0, 0,255 stained_glass_blue.png
|
||||
violet 127, 0,255 stained_glass_violet.png
|
||||
magenta 255, 0,255 stained_glass_magenta.png
|
||||
redviolet 255, 0,127 stained_glass_redviolet.png
|
||||
|
||||
|
||||
medium red 169, 0, 0 stained_glass_medium_red.png
|
||||
medium orange 169, 84, 0 stained_glass_medium_orange.png
|
||||
medium yellow 169,169, 0 stained_glass_medium_yellow.png
|
||||
medium lime 84,169, 0 stained_glass_medium_lime.png
|
||||
medium green 0,169, 0 stained_glass_medium_green.png
|
||||
medium aqua 0,169, 84 stained_glass_medium_aqua.png
|
||||
medium cyan 0,169,169 stained_glass_medium_cyan.png
|
||||
medium skyblue 0, 84,169 stained_glass_medium_skyblue.png
|
||||
medium blue 0, 0,169 stained_glass_medium_blue.png
|
||||
medium violet 84, 0,169 stained_glass_medium_violet.png
|
||||
medium magenta 169, 0,169 stained_glass_medium_magenta.png
|
||||
medium redviolet 169, 0, 84 stained_glass_medium_redviolet.png
|
||||
|
||||
|
||||
dark red 84, 0, 0 stained_glass_dark_red.png
|
||||
dark orange 84, 42, 0 stained_glass_dark_orange.png
|
||||
dark yellow 84, 84, 0 stained_glass_dark_yellow.png
|
||||
dark lime 42, 84, 0 stained_glass_dark_lime.png
|
||||
dark green 0, 84, 0 stained_glass_dark_green.png
|
||||
dark aqua 0, 84, 42 stained_glass_dark_aqua.png
|
||||
dark cyan 0, 84, 84 stained_glass_dark_cyan.png
|
||||
dark skyblue 0, 42, 84 stained_glass_dark_skyblue.png
|
||||
dark blue 0, 0, 84 stained_glass_dark_blue.png
|
||||
dark violet 42, 0, 84 stained_glass_dark_violet.png
|
||||
dark magenta 84, 0, 84 stained_glass_dark_magenta.png
|
||||
dark redviolet 84, 0, 42 stained_glass_dark_redviolet.png
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Low-saturation colors:
|
||||
----------------------
|
||||
|
||||
|
||||
red 50% saturation 191, 65, 65 stained_glass_red_s50.png
|
||||
orange 50% saturation 191,127, 65 stained_glass_orange_s50.png
|
||||
yellow 50% saturation 191,191, 65 stained_glass_yellow_s50.png
|
||||
lime 50% saturation 127,191, 65 stained_glass_lime_s50.png
|
||||
green 50% saturation 65,191, 65 stained_glass_green_s50.png
|
||||
aqua 50% saturation 65,191,127 stained_glass_aqua_s50.png
|
||||
cyan 50% saturation 65,191,191 stained_glass_cyan_s50.png
|
||||
skyblue 50% saturation 65,127,191 stained_glass_skyblue_s50.png
|
||||
blue 50% saturation 65, 65,191 stained_glass_blue_s50.png
|
||||
violet 50% saturation 127, 65,191 stained_glass_violet_s50.png
|
||||
magenta 50% saturation 191, 65,191 stained_glass_magenta_s50.png
|
||||
redviolet 50% saturation 191, 65,127 stained_glass_redviolet_s50.png
|
||||
|
||||
|
||||
|
||||
medium red 50% saturation 126, 42, 42 stained_glass_medium_red_s50.png
|
||||
medium orange 50% saturation 126, 84, 42 stained_glass_medium_orange_s50.png
|
||||
medium yellow 50% saturation 126,126, 42 stained_glass_medium_yellow_s50.png
|
||||
medium lime 50% saturation 86,126, 42 stained_glass_medium_lime_s50.png
|
||||
medium green 50% saturation 42,126, 42 stained_glass_medium_green_s50.png
|
||||
medium aqua 50% saturation 42,126, 84 stained_glass_medium_aqua_s50.png
|
||||
medium cyan 50% saturation 42,126,126 stained_glass_medium_cyan_s50.png
|
||||
medium skyblue 50% saturation 42, 84,126 stained_glass_medium_skyblue_s50.png
|
||||
medium blue 50% saturation 42, 42,126 stained_glass_medium_blue_s50.png
|
||||
medium violet 50% saturation 86, 42,126 stained_glass_medium_violet_s50.png
|
||||
medium magenta 50% saturation 126, 42,126 stained_glass_medium_magenta_s50.png
|
||||
medium redviolet 50% saturation 126, 42, 84 stained_glass_medium_redviolet_s50.png
|
||||
|
||||
|
||||
|
||||
dark red 50% saturation 63, 21, 21 stained_glass_dark_red_s50.png
|
||||
dark orange 50% saturation 63, 42, 21 stained_glass_dark_orange_s50.png
|
||||
dark yellow 50% saturation 63, 63, 21 stained_glass_dark_yellow_s50.png
|
||||
dark lime 50% saturation 42, 63, 21 stained_glass_dark_lime_s50.png
|
||||
dark green 50% saturation 21, 63, 21 stained_glass_dark_green_s50.png
|
||||
dark aqua 50% saturation 21, 63, 42 stained_glass_dark_aqua_s50.png
|
||||
dark cyan 50% saturation 21, 63, 63 stained_glass_dark_cyan_s50.png
|
||||
dark skyblue 50% saturation 21, 42, 63 stained_glass_dark_skyblue_s50.png
|
||||
dark blue 50% saturation 21, 21, 63 stained_glass_dark_blue_s50.png
|
||||
dark violet 50% saturation 42, 21, 63 stained_glass_dark_violet_s50.png
|
||||
dark magenta 50% saturation 63, 21, 63 stained_glass_dark_magenta_s50.png
|
||||
dark redviolet 50% saturation 63, 21, 42 stained_glass_dark_redviolet_s50.png
|
||||
|
||||
|
||||
|
||||
|
||||
Light colors:
|
||||
----------------------
|
||||
|
||||
|
||||
light red 255,121,121 stained_glass_light_red.png
|
||||
light orange 255,187,121 stained_glass_light_orange.png
|
||||
light yellow 253,255,121 stained_glass_light_yellow.png
|
||||
light lime 187,255,121 stained_glass_light_lime.png
|
||||
light green 121,255,121 stained_glass_light_green.png
|
||||
light aqua 121,255,187 stained_glass_light_aqua.png
|
||||
light cyan 121,253,255 stained_glass_light_cyan.png
|
||||
light skyblue 121,187,255 stained_glass_light_skyblue.png
|
||||
light blue 121,121,255 stained_glass_light_blue.png
|
||||
light violet 187,121,255 stained_glass_light_violet.png
|
||||
light magenta 255,121,253 stained_glass_light_magenta.png
|
||||
light redviolet 255,121,187 stained_glass_light_redviolet.png
|
||||
|
||||
|
||||
|
||||
pastel red 255,187,187 stained_glass_pastel_red.png
|
||||
pastel orange 255,221,187 stained_glass_pastel_orange.png
|
||||
pastel yellow 254,255,187 stained_glass_pastel_yellow.png
|
||||
pastel lime 221,255,187 stained_glass_pastel_lime.png
|
||||
pastel green 187,255,187 stained_glass_pastel_green.png
|
||||
pastel aqua 187,255,221 stained_glass_pastel_aqua.png
|
||||
pastel cyan 187,254,255 stained_glass_pastel_cyan.png
|
||||
pastel skyblue 187,221,255 stained_glass_pastel_skyblue.png
|
||||
pastel blue 187,187,255 stained_glass_pastel_blue.png
|
||||
pastel violet 221,187,255 stained_glass_pastel_violet.png
|
||||
pastel magenta 255,187,254 stained_glass_pastel_magenta.png
|
||||
pastel redviolet 255,187,221 stained_glass_pastel_redviolet.png
|
||||
|
||||
|
||||
|
||||
faint red 255,219,219 stained_glass_faint_red.png
|
||||
faint orange 255,237,219 stained_glass_faint_orange.png
|
||||
faint yellow 254,255,219 stained_glass_faint_yellow.png
|
||||
faint lime 237,255,219 stained_glass_faint_lime.png
|
||||
faint green 219,255,219 stained_glass_faint_green.png
|
||||
faint aqua 219,255,237 stained_glass_faint_aqua.png
|
||||
faint cyan 219,254,255 stained_glass_faint_cyan.png
|
||||
faint skyblue 219,237,255 stained_glass_faint_skyblue.png
|
||||
faint blue 227,227,255 stained_glass_faint_blue.png
|
||||
faint violet 237,219,255 stained_glass_faint_violet.png
|
||||
faint magenta 255,219,254 stained_glass_faint_magenta.png
|
||||
faint redviolet 255,219,237 stained_glass_faint_redviolet.png
|
||||
|
||||
|
3
depends.txt
Normal file
@ -0,0 +1,3 @@
|
||||
default
|
||||
moreblocks
|
||||
unifieddyes
|
295
init.lua
Normal file
@ -0,0 +1,295 @@
|
||||
--[[
|
||||
|
||||
Stained Glass 1.1
|
||||
|
||||
This mod provides luminescent stained glass blocks for Minetest 0.4.x.
|
||||
|
||||
Depends:
|
||||
[moreblocks] by Calinou
|
||||
[unifieddyes] by VanessaE
|
||||
|
||||
==============================================================================
|
||||
Sun 24 Feb 2013 11:52:27 AM EST
|
||||
|
||||
Copyright (C) 2013, Eli Innis
|
||||
Email: doyousketch2 @ yahoo.com
|
||||
|
||||
Unified Dyes was released under GNU-GPL 2.0, see LICENSE for info.
|
||||
More Blocks was released under zlib/libpng for code and CC BY-SA 3.0 Unported for textures, see LICENSE.txt for info.
|
||||
|
||||
==============================================================================
|
||||
|
||||
|
||||
Recipe for standard colors:
|
||||
|
||||
dye
|
||||
super glow glass
|
||||
super glow glass
|
||||
super glow glass
|
||||
|
||||
|
||||
Recipe for pastel colors:
|
||||
|
||||
light dye
|
||||
white paint
|
||||
super glow glass
|
||||
super glow glass
|
||||
super glow glass
|
||||
|
||||
|
||||
Recipe for faint colors:
|
||||
|
||||
light dye
|
||||
white paint
|
||||
white paint
|
||||
super glow glass
|
||||
super glow glass
|
||||
super glow glass
|
||||
|
||||
|
||||
All recipes produce three glowing stained glass blocks.
|
||||
Pastel blocks give back an empty bucket.
|
||||
Faint blocks give back two empty buckets.
|
||||
|
||||
==============================================================================
|
||||
]]--
|
||||
|
||||
|
||||
-- HUES includes all colors for the various shades
|
||||
-- I'm trying to get it to sort by color in the game, tho it sorts alpha-numerically...
|
||||
-- so with 12 colors, it's sorting 10, 11, 12, 1, 2, 3, 4...
|
||||
|
||||
HUES = {
|
||||
"yellow",
|
||||
"lime",
|
||||
"green",
|
||||
"aqua",
|
||||
"cyan",
|
||||
"skyblue",
|
||||
"blue",
|
||||
"violet",
|
||||
"magenta",
|
||||
"redviolet",
|
||||
"red",
|
||||
"orange"
|
||||
}
|
||||
|
||||
|
||||
-- Brightness levels in the textures are 33% ("dark"), 66% ("medium"),
|
||||
-- 100% ("full"), 150% ("light"), 200% ("pastel").
|
||||
-- 1x and 2x are simply placeholders to fill in so numbers start at 3.
|
||||
|
||||
BRIGHT = {
|
||||
"1x",
|
||||
"2x",
|
||||
"dark_",
|
||||
"medium_",
|
||||
"", --(full)
|
||||
}
|
||||
|
||||
|
||||
-- Saturation - "s50" in a file/item name means "saturation: 50%".
|
||||
-- 1x - 5x are simply placeholders so numbers start at 6.
|
||||
|
||||
|
||||
SAT = {
|
||||
"1x",
|
||||
"2x",
|
||||
"3x",
|
||||
"4x",
|
||||
"5x",
|
||||
"_s50",
|
||||
"" --(full)
|
||||
}
|
||||
|
||||
|
||||
--main loop for all 12 hues
|
||||
|
||||
for h = 1, 12 do
|
||||
|
||||
hues = HUES[h]
|
||||
|
||||
|
||||
--nested loop for brightness
|
||||
--starts at 3 to hopefully keep colors in order
|
||||
|
||||
for b = 3, 5 do
|
||||
|
||||
bright = BRIGHT[b]
|
||||
|
||||
|
||||
--sub loop for saturation
|
||||
--starts at 6 to keep colors in order
|
||||
for s = 6, 7 do
|
||||
|
||||
sat = SAT[s]
|
||||
|
||||
|
||||
--register recipes
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = "stained_glass:" .. (h) .. "_" .. (b) .. "_" .. (s) .." 3",
|
||||
recipe = {
|
||||
"unifieddyes:" .. bright .. hues .. sat,
|
||||
"moreblocks:superglowglass",
|
||||
"moreblocks:superglowglass",
|
||||
"moreblocks:superglowglass",
|
||||
},
|
||||
})
|
||||
|
||||
--register item attributes
|
||||
|
||||
minetest.register_node("stained_glass:" .. (h) .. "_" .. (b) .. "_" .. (s), {
|
||||
description = "Stained Glass - " .. bright .. hues .. sat,
|
||||
drawtype = "glasslike",
|
||||
tiles = {"stained_glass_" .. bright .. hues .. sat .. ".png"},
|
||||
inventory_image = minetest.inventorycube("stained_glass_" .. bright .. hues .. sat .. ".png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
light_source = 14,
|
||||
is_ground_content = true,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
sounds = default.node_sound_glass_defaults()
|
||||
})
|
||||
end --sat
|
||||
|
||||
end --bright
|
||||
|
||||
end --hues
|
||||
|
||||
|
||||
--secondary loop for light blocks
|
||||
--(as they don't have 50% saturation blocks to go along with 'em)
|
||||
|
||||
|
||||
for h = 1, 12 do
|
||||
|
||||
|
||||
hues = HUES[h]
|
||||
|
||||
--register recipes (set at 8 to keep colors in order)
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = "stained_glass:" .. (h) .. "_8 3",
|
||||
recipe = {
|
||||
"unifieddyes:light_" .. hues,
|
||||
"moreblocks:superglowglass",
|
||||
"moreblocks:superglowglass",
|
||||
"moreblocks:superglowglass",
|
||||
},
|
||||
})
|
||||
|
||||
--register item attributes
|
||||
|
||||
minetest.register_node("stained_glass:" .. (h) .. "_8_", {
|
||||
description = "Stained Glass - light_" .. hues,
|
||||
drawtype = "glasslike",
|
||||
tiles = {"stained_glass_light_" .. hues .. ".png"},
|
||||
inventory_image = minetest.inventorycube("stained_glass_light_" .. hues .. ".png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
light_source = 14,
|
||||
is_ground_content = true,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
sounds = default.node_sound_glass_defaults()
|
||||
})
|
||||
|
||||
|
||||
end --hues
|
||||
|
||||
|
||||
--third loop for pastel blocks
|
||||
--(as they don't have 50% saturation blocks to go along with 'em)
|
||||
--(plus they have a diff recipe to create.)
|
||||
|
||||
|
||||
for h = 1, 12 do
|
||||
|
||||
|
||||
hues = HUES[h]
|
||||
|
||||
--register recipes (set at 9 to keep colors in order)
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = "stained_glass:" .. (h) .. "_9 3",
|
||||
recipe = {
|
||||
"unifieddyes:white_paint",
|
||||
"unifieddyes:light_" .. hues,
|
||||
"moreblocks:superglowglass",
|
||||
"moreblocks:superglowglass",
|
||||
"moreblocks:superglowglass",
|
||||
},
|
||||
replacements = { {'unifieddyes:white_paint', 'bucket:bucket_empty'}, },
|
||||
})
|
||||
|
||||
--register item attributes
|
||||
|
||||
minetest.register_node("stained_glass:" .. (h) .. "_9", {
|
||||
description = "Stained Glass - pastel_" .. hues,
|
||||
drawtype = "glasslike",
|
||||
tiles = {"stained_glass_pastel_" .. hues .. ".png"},
|
||||
inventory_image = minetest.inventorycube("stained_glass_pastel_" .. hues .. ".png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
light_source = 14,
|
||||
is_ground_content = true,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
sounds = default.node_sound_glass_defaults()
|
||||
})
|
||||
|
||||
|
||||
end --hues
|
||||
|
||||
|
||||
--last loop for faint blocks
|
||||
--(as they don't have 50% saturation blocks to go along with 'em)
|
||||
--(plus they have a diff recipe to create.)
|
||||
|
||||
|
||||
for h = 1, 12 do
|
||||
|
||||
|
||||
hues = HUES[h]
|
||||
|
||||
--register recipes (set at 91 to keep colors in order)
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = "stained_glass:" .. (h) .. "_91 3",
|
||||
recipe = {
|
||||
"unifieddyes:white_paint",
|
||||
"unifieddyes:white_paint",
|
||||
"unifieddyes:light_" .. hues,
|
||||
"moreblocks:superglowglass",
|
||||
"moreblocks:superglowglass",
|
||||
"moreblocks:superglowglass",
|
||||
},
|
||||
replacements = { {'unifieddyes:white_paint', 'bucket:bucket_empty 2'}, },
|
||||
})
|
||||
|
||||
--register item attributes
|
||||
|
||||
minetest.register_node("stained_glass:" .. (h) .. "_91", {
|
||||
description = "Stained Glass - faint_" .. hues,
|
||||
drawtype = "glasslike",
|
||||
tiles = {"stained_glass_faint_" .. hues .. ".png"},
|
||||
inventory_image = minetest.inventorycube("stained_glass_faint_" .. hues .. ".png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
light_source = 14,
|
||||
is_ground_content = true,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
sounds = default.node_sound_glass_defaults()
|
||||
})
|
||||
|
||||
|
||||
end --hues
|
||||
|
||||
|
||||
print("[stained_glass] Loaded!")
|
||||
|
||||
|
||||
|
BIN
textures/stained_glass_aqua.png
Normal file
After Width: | Height: | Size: 144 B |
BIN
textures/stained_glass_aqua_s50.png
Normal file
After Width: | Height: | Size: 147 B |
BIN
textures/stained_glass_blue.png
Normal file
After Width: | Height: | Size: 141 B |
BIN
textures/stained_glass_blue_s50.png
Normal file
After Width: | Height: | Size: 148 B |
BIN
textures/stained_glass_cyan.png
Normal file
After Width: | Height: | Size: 144 B |
BIN
textures/stained_glass_cyan_s50.png
Normal file
After Width: | Height: | Size: 147 B |
BIN
textures/stained_glass_dark_aqua.png
Normal file
After Width: | Height: | Size: 140 B |
BIN
textures/stained_glass_dark_aqua_s50.png
Normal file
After Width: | Height: | Size: 143 B |
BIN
textures/stained_glass_dark_blue.png
Normal file
After Width: | Height: | Size: 140 B |
BIN
textures/stained_glass_dark_blue_s50.png
Normal file
After Width: | Height: | Size: 146 B |
BIN
textures/stained_glass_dark_cyan.png
Normal file
After Width: | Height: | Size: 144 B |
BIN
textures/stained_glass_dark_cyan_s50.png
Normal file
After Width: | Height: | Size: 146 B |
BIN
textures/stained_glass_dark_green.png
Normal file
After Width: | Height: | Size: 140 B |
BIN
textures/stained_glass_dark_green_s50.png
Normal file
After Width: | Height: | Size: 143 B |
BIN
textures/stained_glass_dark_lime.png
Normal file
After Width: | Height: | Size: 143 B |
BIN
textures/stained_glass_dark_lime_s50.png
Normal file
After Width: | Height: | Size: 143 B |
BIN
textures/stained_glass_dark_magenta.png
Normal file
After Width: | Height: | Size: 145 B |
BIN
textures/stained_glass_dark_magenta_s50.png
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After Width: | Height: | Size: 146 B |
BIN
textures/stained_glass_dark_orange.png
Normal file
After Width: | Height: | Size: 141 B |
BIN
textures/stained_glass_dark_orange_s50.png
Normal file
After Width: | Height: | Size: 141 B |
BIN
textures/stained_glass_dark_red.png
Normal file
After Width: | Height: | Size: 141 B |
BIN
textures/stained_glass_dark_red_s50.png
Normal file
After Width: | Height: | Size: 141 B |
BIN
textures/stained_glass_dark_redviolet.png
Normal file
After Width: | Height: | Size: 141 B |
BIN
textures/stained_glass_dark_redviolet_s50.png
Normal file
After Width: | Height: | Size: 141 B |
BIN
textures/stained_glass_dark_skyblue.png
Normal file
After Width: | Height: | Size: 143 B |
BIN
textures/stained_glass_dark_skyblue_s50.png
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After Width: | Height: | Size: 146 B |
BIN
textures/stained_glass_dark_violet.png
Normal file
After Width: | Height: | Size: 146 B |
BIN
textures/stained_glass_dark_violet_s50.png
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After Width: | Height: | Size: 146 B |
BIN
textures/stained_glass_dark_yellow.png
Normal file
After Width: | Height: | Size: 145 B |
BIN
textures/stained_glass_dark_yellow_s50.png
Normal file
After Width: | Height: | Size: 145 B |
BIN
textures/stained_glass_faint_aqua.png
Normal file
After Width: | Height: | Size: 137 B |
BIN
textures/stained_glass_faint_blue.png
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After Width: | Height: | Size: 137 B |
BIN
textures/stained_glass_faint_cyan.png
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After Width: | Height: | Size: 137 B |
BIN
textures/stained_glass_faint_green.png
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After Width: | Height: | Size: 137 B |
BIN
textures/stained_glass_faint_lime.png
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After Width: | Height: | Size: 137 B |
BIN
textures/stained_glass_faint_magenta.png
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After Width: | Height: | Size: 137 B |
BIN
textures/stained_glass_faint_orange.png
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After Width: | Height: | Size: 137 B |
BIN
textures/stained_glass_faint_red.png
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After Width: | Height: | Size: 137 B |
BIN
textures/stained_glass_faint_redviolet.png
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After Width: | Height: | Size: 137 B |
BIN
textures/stained_glass_faint_skyblue.png
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After Width: | Height: | Size: 137 B |
BIN
textures/stained_glass_faint_violet.png
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After Width: | Height: | Size: 137 B |
BIN
textures/stained_glass_faint_yellow.png
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After Width: | Height: | Size: 137 B |
BIN
textures/stained_glass_green.png
Normal file
After Width: | Height: | Size: 140 B |
BIN
textures/stained_glass_green_s50.png
Normal file
After Width: | Height: | Size: 143 B |
BIN
textures/stained_glass_light_aqua.png
Normal file
After Width: | Height: | Size: 146 B |
BIN
textures/stained_glass_light_blue.png
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After Width: | Height: | Size: 145 B |
BIN
textures/stained_glass_light_cyan.png
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After Width: | Height: | Size: 141 B |
BIN
textures/stained_glass_light_green.png
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After Width: | Height: | Size: 145 B |
BIN
textures/stained_glass_light_lime.png
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After Width: | Height: | Size: 146 B |
BIN
textures/stained_glass_light_magenta.png
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After Width: | Height: | Size: 143 B |
BIN
textures/stained_glass_light_orange.png
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After Width: | Height: | Size: 146 B |
BIN
textures/stained_glass_light_red.png
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After Width: | Height: | Size: 145 B |
BIN
textures/stained_glass_light_redviolet.png
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After Width: | Height: | Size: 146 B |
BIN
textures/stained_glass_light_skyblue.png
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After Width: | Height: | Size: 145 B |
BIN
textures/stained_glass_light_violet.png
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After Width: | Height: | Size: 145 B |
BIN
textures/stained_glass_light_yellow.png
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After Width: | Height: | Size: 146 B |
BIN
textures/stained_glass_lime.png
Normal file
After Width: | Height: | Size: 145 B |
BIN
textures/stained_glass_lime_s50.png
Normal file
After Width: | Height: | Size: 145 B |
BIN
textures/stained_glass_magenta.png
Normal file
After Width: | Height: | Size: 147 B |
BIN
textures/stained_glass_magenta_s50.png
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After Width: | Height: | Size: 147 B |
BIN
textures/stained_glass_medium_aqua.png
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After Width: | Height: | Size: 144 B |
BIN
textures/stained_glass_medium_aqua_s50.png
Normal file
After Width: | Height: | Size: 147 B |
BIN
textures/stained_glass_medium_blue.png
Normal file
After Width: | Height: | Size: 141 B |
BIN
textures/stained_glass_medium_blue_s50.png
Normal file
After Width: | Height: | Size: 147 B |
BIN
textures/stained_glass_medium_cyan.png
Normal file
After Width: | Height: | Size: 144 B |
BIN
textures/stained_glass_medium_cyan_s50.png
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After Width: | Height: | Size: 147 B |
BIN
textures/stained_glass_medium_green.png
Normal file
After Width: | Height: | Size: 140 B |
BIN
textures/stained_glass_medium_green_s50.png
Normal file
After Width: | Height: | Size: 143 B |
BIN
textures/stained_glass_medium_lime.png
Normal file
After Width: | Height: | Size: 144 B |
BIN
textures/stained_glass_medium_lime_s50.png
Normal file
After Width: | Height: | Size: 145 B |
BIN
textures/stained_glass_medium_magenta.png
Normal file
After Width: | Height: | Size: 147 B |
BIN
textures/stained_glass_medium_magenta_s50.png
Normal file
After Width: | Height: | Size: 147 B |
BIN
textures/stained_glass_medium_orange.png
Normal file
After Width: | Height: | Size: 145 B |
BIN
textures/stained_glass_medium_orange_s50.png
Normal file
After Width: | Height: | Size: 145 B |
BIN
textures/stained_glass_medium_red.png
Normal file
After Width: | Height: | Size: 141 B |
BIN
textures/stained_glass_medium_red_s50.png
Normal file
After Width: | Height: | Size: 141 B |
BIN
textures/stained_glass_medium_redviolet.png
Normal file
After Width: | Height: | Size: 147 B |
BIN
textures/stained_glass_medium_redviolet_s50.png
Normal file
After Width: | Height: | Size: 147 B |
BIN
textures/stained_glass_medium_skyblue.png
Normal file
After Width: | Height: | Size: 144 B |
BIN
textures/stained_glass_medium_skyblue_s50.png
Normal file
After Width: | Height: | Size: 147 B |
BIN
textures/stained_glass_medium_violet.png
Normal file
After Width: | Height: | Size: 147 B |
BIN
textures/stained_glass_medium_violet_s50.png
Normal file
After Width: | Height: | Size: 147 B |
BIN
textures/stained_glass_medium_yellow.png
Normal file
After Width: | Height: | Size: 145 B |
BIN
textures/stained_glass_medium_yellow_s50.png
Normal file
After Width: | Height: | Size: 145 B |
BIN
textures/stained_glass_orange.png
Normal file
After Width: | Height: | Size: 145 B |
BIN
textures/stained_glass_orange_s50.png
Normal file
After Width: | Height: | Size: 145 B |
BIN
textures/stained_glass_pastel_aqua.png
Normal file
After Width: | Height: | Size: 137 B |
BIN
textures/stained_glass_pastel_blue.png
Normal file
After Width: | Height: | Size: 137 B |
BIN
textures/stained_glass_pastel_cyan.png
Normal file
After Width: | Height: | Size: 137 B |
BIN
textures/stained_glass_pastel_green.png
Normal file
After Width: | Height: | Size: 137 B |
BIN
textures/stained_glass_pastel_lime.png
Normal file
After Width: | Height: | Size: 137 B |
BIN
textures/stained_glass_pastel_magenta.png
Normal file
After Width: | Height: | Size: 137 B |
BIN
textures/stained_glass_pastel_orange.png
Normal file
After Width: | Height: | Size: 137 B |