Loic Blot 
							
						 
					 
					
						
						
							
						
						9749d9fee6 
					 
					
						
						
							
							Fix issue  #2441 : crash on respawn, since a conversion std::list to std::vector on Environment.cpp  
						
						... 
						
						
						
						* Also change some std::list to std::vector for ClientMap::renderMap
* Remove disabled code in ClientMap::renderMap, disabled since a long time 
						
						
					 
					
						2015-03-05 15:36:20 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						0d1eedcccc 
					 
					
						
						
							
							Replace std::list to std::vector into tile.cpp (m_texture_trash) and move tile.hpp to src/client/  
						
						
						
						
					 
					
						2015-03-05 11:59:40 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						aa474e4501 
					 
					
						
						
							
							Server.cpp Use std::list instead of std::vector for playSound, fillMediaCache, sendRequestedMedia, sendMediaAnnouncement and related functions  
						
						
						
						
					 
					
						2015-03-05 11:40:04 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						82482ecd9d 
					 
					
						
						
							
							Server::AsyncRunStep: buffered_messages now uses std::vector instead of std::list. * sendRemoveNode and sendAddNodes are also converted as a side effect  
						
						
						
						
					 
					
						2015-03-05 11:23:54 +01:00 
						 
				 
			
				
					
						
							
							
								BlockMen 
							
						 
					 
					
						
						
							
						
						36e8ba9ce2 
					 
					
						
						
							
							Fix some rendering glitches  
						
						... 
						
						
						
						- Fixes particle draworder
- Fixes nodehighlighting 
						
						
					 
					
						2015-03-05 10:51:18 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						365e4ae0fa 
					 
					
						
						
							
							Performance improvement: Use std::list instead of std::vector for request_media, Server::getModNames, Environment::m_simple_objects.  
						
						... 
						
						
						
						* Also remove unused Server::m_modspaths 
						
						
					 
					
						2015-03-05 10:44:48 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						b214cde5b4 
					 
					
						
						
							
							Remove Queue class which uses std::list and use native std::queue  
						
						
						
						
					 
					
						2015-03-05 16:49:51 +10:00 
						 
				 
			
				
					
						
							
							
								Craig Robbins 
							
						 
					 
					
						
						
							
						
						9e67579315 
					 
					
						
						
							
							Fix memory leak in MapgenV6  
						
						
						
						
					 
					
						2015-03-05 15:17:37 +10:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						eb7482fd73 
					 
					
						
						
							
							Cavegen, mgv5: Cleanup code  
						
						... 
						
						
						
						Conf.example: Update mgv5 mapgen params
Mgv7: Lava caves only below -256 
						
						
					 
					
						2015-03-04 23:53:58 +00:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						cd684497c2 
					 
					
						
						
							
							Use std::vector instead of std::list in StaticObjectList and MutexedMap::getValues()  
						
						
						
						
					 
					
						2015-03-04 17:22:37 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						06f328207f 
					 
					
						
						
							
							ABMHandler and player_collisions use sequential read/write. Switch from std::list to std::vector  
						
						... 
						
						
						
						* Also remove dead code Map::unloadUnusedData which is dead since a long time 
						
						
					 
					
						2015-03-04 17:02:36 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						2066655aae 
					 
					
						
						
							
							ClientInterface::getClientIDs doesn't need a std::list. Use a std::vector for better perfs  
						
						
						
						
					 
					
						2015-03-04 16:30:24 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						7e088fdfe3 
					 
					
						
						
							
							We always know playerSAO when calling SendInventory. Using it instead of searching it via peer_id  
						
						
						
						
					 
					
						2015-03-04 15:28:33 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						40bf1d7b5f 
					 
					
						
						
							
							Send Position packet on event, don't check it at each AsyncRunStep.  
						
						... 
						
						
						
						* This permit to cleanup the player checking loop 
						
						
					 
					
						2015-03-04 12:19:26 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						7f8f9785d7 
					 
					
						
						
							
							ASyncRunStep doesn't need to lock when do setTimeOfDaySpeed.  
						
						... 
						
						
						
						* setTimeOfDaySpeed already lock a mutex when modify the value, we don't need to lock all environment.
* add a fine grain lock for getTimeOfDay and setTimeOfDay to solve environment multithread modifications on this value 
						
						
					 
					
						2015-03-04 11:46:31 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						1b2f64473e 
					 
					
						
						
							
							Send Inventory packet on event, don't check it at each AsyncRunStep.  
						
						... 
						
						
						
						* Call UpdateCrafting into SendInventory because this functions is only called before SendInventory
* Use Player* instead of peer_id for UpdateCrafting because SendInventory already has the Player* pointer, then don't loop for searching Player* per peer_id
* m_env_mutex don't need to be used with this modification because it's already locked before the calls 
						
						
					 
					
						2015-03-04 11:29:39 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						038d3a31df 
					 
					
						
						
							
							Remove unused m_wielded_item_not_sent  
						
						
						
						
					 
					
						2015-03-03 17:36:54 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						7e56637ed0 
					 
					
						
						
							
							Send Breath packet on event, don't check it at each AsyncRunStep  
						
						
						
						
					 
					
						2015-03-03 16:33:20 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						64ff966bae 
					 
					
						
						
							
							Send Player HP when setHP (or a setHP caller) is called instead of looping and testing the state change.  
						
						
						
						
					 
					
						2015-03-03 16:06:04 +01:00 
						 
				 
			
				
					
						
							
							
								Miguel Almeida 
							
						 
					 
					
						
						
							
						
						056e8f7839 
					 
					
						
						
							
							Fix occlusion  
						
						
						
						
					 
					
						2015-03-02 12:09:02 +01:00 
						 
				 
			
				
					
						
							
							
								Craig Robbins 
							
						 
					 
					
						
						
							
						
						aefe80769b 
					 
					
						
						
							
							Fix narrow_to_wide_c (ANDROID)  
						
						... 
						
						
						
						* Ensure converted string is NUL terminated
* Restore logic to that used prior to 9e2a9b5 
						
						
					 
					
						2015-03-02 13:16:01 +10:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						773aa8c57b 
					 
					
						
						
							
							Mgv6: Add heightmap. Do not make large caves that are entirely above ground  
						
						
						
						
					 
					
						2015-03-02 02:13:43 +00:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						3b1ac5b889 
					 
					
						
						
							
							Revert "Fix particles draworder" (issue  #2388 )  
						
						... 
						
						
						
						This reverts commit c09d026f05 
						
						
					 
					
						2015-02-27 14:15:24 +01:00 
						 
				 
			
				
					
						
							
							
								Craig Robbins 
							
						 
					 
					
						
						
							
						
						fdb9140825 
					 
					
						
						
							
							Change find_surface_nodes_in_area to find_nodes_in_area_under_air  
						
						
						
						
					 
					
						2015-02-27 21:42:00 +10:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						0f556d0c7f 
					 
					
						
						
							
							Add find_surface_nodes_in_area LUA call which permit to only get the nodes which touch air. This permit to massively improve performance for mods like plantlife  
						
						
						
						
					 
					
						2015-02-27 21:34:33 +10:00 
						 
				 
			
				
					
						
							
							
								Craig Robbins 
							
						 
					 
					
						
						
							
						
						338e66af5f 
					 
					
						
						
							
							Fix minor memory leak (Android)  
						
						
						
						
					 
					
						2015-02-27 13:40:27 +10:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						14f7df980b 
					 
					
						
						
							
							Biome API: Re-calculate biome at every surface in a mapchunk column  
						
						
						
						
					 
					
						2015-02-26 03:35:25 +00:00 
						 
				 
			
				
					
						
							
							
								rubenwardy 
							
						 
					 
					
						
						
							
						
						d65a90a86b 
					 
					
						
						
							
							Add camera smoothing and cinematic mode (F8)  
						
						
						
						
					 
					
						2015-02-25 15:34:33 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						b4acac706d 
					 
					
						
						
							
							Rename --do-unittests to --run-unittests as @Zeno- and @sfan5 requested  
						
						
						
						
					 
					
						2015-02-24 08:56:52 +01:00 
						 
				 
			
				
					
						
							
							
								gregorycu 
							
						 
					 
					
						
						
							
						
						577701cabd 
					 
					
						
						
							
							Optimise MapBlockMesh related functions  
						
						... 
						
						
						
						Directely or indirectly optimises the following functions:
* MapBlockMesh::MapBlockMesh
* MapBlockMesh::getTileInfo
* MapBlockMesh::makeFastFace
* MapBlockMesh::getSmoothLightCombined 
						
						
					 
					
						2015-02-23 23:20:31 +10:00 
						 
				 
			
				
					
						
							
							
								Craig Robbins 
							
						 
					 
					
						
						
							
						
						3b6480c5b0 
					 
					
						
						
							
							Fix wrapDegrees family of functions  
						
						... 
						
						
						
						wrapDegrees() (renamed to modulo360f)
wrapDegrees_0_360
wrapDegrees_180
Minor errors were present in previous versions; see issue #2328  
						
						
					 
					
						2015-02-23 22:50:32 +10:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						38cf080a9c 
					 
					
						
						
							
							Disallow object:remove() if the object is a player  
						
						... 
						
						
						
						Rebased by Zeno- (conflict in lua_api.txt) 
						
						
					 
					
						2015-02-23 16:49:48 +10:00 
						 
				 
			
				
					
						
							
							
								kaeza 
							
						 
					 
					
						
						
							
						
						c5defe7a11 
					 
					
						
						
							
							Add mod.conf file support This new file only permits to specify a mod name for now  
						
						
						
						
					 
					
						2015-02-21 18:18:06 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						009149a073 
					 
					
						
						
							
							Fix some memory leaks on packet sending.  
						
						
						
						
					 
					
						2015-02-21 17:27:31 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						5a5854ea9d 
					 
					
						
						
							
							Move hex.h to util/  
						
						
						
						
					 
					
						2015-02-21 14:32:35 +01:00 
						 
				 
			
				
					
						
							
							
								BlockMen 
							
						 
					 
					
						
						
							
						
						c09d026f05 
					 
					
						
						
							
							Fix particles draworder  
						
						
						
						
					 
					
						2015-02-21 14:11:00 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						3998a1f8f9 
					 
					
						
						
							
							Move sha1.hpp and base64.hpp to util/  
						
						
						
						
					 
					
						2015-02-21 14:03:27 +01:00 
						 
				 
			
				
					
						
							
							
								BlockMen 
							
						 
					 
					
						
						
							
						
						aa31e3c7f3 
					 
					
						
						
							
							Use skin font for usernames ( fixes   #2363 )  
						
						
						
						
					 
					
						2015-02-21 13:31:42 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						cf4045ff0f 
					 
					
						
						
							
							Use proper CMakeLists.txt for network and client directories  
						
						
						
						
					 
					
						2015-02-21 11:51:12 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						b3aeba684b 
					 
					
						
						
							
							Unit tests must be done at integration process.  
						
						... 
						
						
						
						* Remove --enable-unittests and --disable-unittests and add --do-unittests function
* --do-unittests function will exit 0 on success.
* minetest and minetestserver binaries are launched with --do-unittests in travis build. 
						
						
					 
					
						2015-02-21 11:04:19 +01:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						38e6280552 
					 
					
						
						
							
							Mgv5: Remove blobgen. Remove crumble and wetness noises  
						
						... 
						
						
						
						Add large pseudorandom caves below -256
De-link terrain level from water_level
Cavegen: Mgv5 large cave code 
						
						
					 
					
						2015-02-21 01:43:25 +00:00 
						 
				 
			
				
					
						
							
							
								Ner'zhul 
							
						 
					 
					
						
						
							
						
						e357577cb2 
					 
					
						
						
							
							Typo fix in networkprotocol.h  
						
						... 
						
						
						
						InventoryAction is in inventorymanager.h 
						
						
					 
					
						2015-02-19 20:03:22 +01:00 
						 
				 
			
				
					
						
							
							
								est31 
							
						 
					 
					
						
						
							
						
						5a0ed780f5 
					 
					
						
						
							
							Server: announce MIN/MAX protocol version supported to serverlist. Client: check serverlist  
						
						... 
						
						
						
						Client now informs about incompatible servers from the list, this permits to prevent the protocol movements.
Server announces its supported protocol versions to master server 
						
						
					 
					
						2015-02-18 16:09:59 +01:00 
						 
				 
			
				
					
						
							
							
								BlockMen 
							
						 
					 
					
						
						
							
						
						8941ea0cc9 
					 
					
						
						
							
							Increase default font_size  
						
						
						
						
					 
					
						2015-02-18 12:51:17 +01:00 
						 
				 
			
				
					
						
							
							
								BlockMen 
							
						 
					 
					
						
						
							
						
						9a9fcfc9a3 
					 
					
						
						
							
							Fix font_size under windows  
						
						
						
						
					 
					
						2015-02-18 12:39:23 +01:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						4d744cf87a 
					 
					
						
						
							
							Use fixed size for builtin menus on non-android platforms  
						
						
						
						
					 
					
						2015-02-18 12:33:40 +02:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						27d4e89d32 
					 
					
						
						
							
							Fix unused (and so, broken) enable_rollback_recording. This option must be reloaded at server loop but loaded when server starts, for data consistency (not a hot load variable)  
						
						... 
						
						
						
						ok @ShadowNinja 
						
						
					 
					
						2015-02-18 09:28:39 +01:00 
						 
				 
			
				
					
						
							
							
								fz72 
							
						 
					 
					
						
						
							
						
						0a299fd4e5 
					 
					
						
						
							
							Fix map_seed not changed when creating a new world after login to another  
						
						
						
						
					 
					
						2015-02-18 08:57:14 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						2079462e62 
					 
					
						
						
							
							Change many useless std::list into Environment class (m_players), ABMHandler and ActiveBlockList::update  
						
						... 
						
						
						
						This improve looping performances. 
						
						
					 
					
						2015-02-17 16:50:03 +01:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						81b9c023c4 
					 
					
						
						
							
							Grab GUIChatConsole::m_font, fixes segfault when changing font_size  
						
						
						
						
					 
					
						2015-02-18 00:38:57 +10:00