sfan5 
							
						 
					 
					
						
						
							
						
						b5e084c9a5 
					 
					
						
						
							
							Update github URL references ( #15705 )  
						
						
						
						
					 
					
						2025-01-24 16:50:39 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						a99e985674 
					 
					
						
						
							
							Centralize arbitrary area volume limit and raise it ( #15696 )  
						
						
						
						
					 
					
						2025-01-23 12:18:20 +01:00 
						 
				 
			
				
					
						
							
							
								SFENCE 
							
						 
					 
					
						
						
							
						
						af3f696423 
					 
					
						
						
							
							Code style fixes.  
						
						
						
						
					 
					
						2025-01-21 16:29:12 +01:00 
						 
				 
			
				
					
						
							
							
								Lars Müller 
							
						 
					 
					
						
						
							
						
						547e1476bb 
					 
					
						
						
							
							Allow overriding fonts via media files ( #15606 )  
						
						... 
						
						
						
						Co-authored-by: sfan5 <sfan5@live.de > 
						
						
					 
					
						2025-01-19 20:42:40 +01:00 
						 
				 
			
				
					
						
							
							
								grorp 
							
						 
					 
					
						
						
							
						
						eeb6cab4c4 
					 
					
						
						
							
							In-game settings menu using separate Lua environment ( #15614 )  
						
						
						
						
					 
					
						2025-01-19 13:07:04 -05:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						3cb07d5fb6 
					 
					
						
						
							
							Add limited game auto-selection to dedicated server  
						
						
						
						
					 
					
						2025-01-19 18:39:32 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						a262be6a47 
					 
					
						
						
							
							Move camera offset to consistent point in game loop  
						
						... 
						
						
						
						fixes  #10027  
					
						2025-01-19 18:39:32 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						e5f276ecee 
					 
					
						
						
							
							Apply some minor code cleanups  
						
						
						
						
					 
					
						2025-01-19 18:39:32 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						94239153b5 
					 
					
						
						
							
							Fix map rendering glitches on camera offset update  
						
						... 
						
						
						
						(regression) 
						
						
					 
					
						2025-01-19 18:39:32 +01:00 
						 
				 
			
				
					
						
							
							
								Lars Müller 
							
						 
					 
					
						
						
							
						
						8719a816e7 
					 
					
						
						
							
							Fix CMatrix<T>::getScale returning negative scale ( #15687 )  
						
						
						
						
					 
					
						2025-01-18 00:27:27 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						cf074dd271 
					 
					
						
						
							
							Cache grouped sparse buffers ( #15594 )  
						
						... 
						
						
						
						continuation of #15531  
						
						
					 
					
						2025-01-14 23:40:57 +01:00 
						 
				 
			
				
					
						
							
							
								cosin15 
							
						 
					 
					
						
						
							
						
						7053348e31 
					 
					
						
						
							
							Fix buggy memcpy call in a template ( #15672 )  
						
						
						
						
					 
					
						2025-01-14 20:26:29 +01:00 
						 
				 
			
				
					
						
							
							
								DS 
							
						 
					 
					
						
						
							
						
						2bfcd45b35 
					 
					
						
						
							
							Fix always waving semitransparent liquid regression  
						
						
						
						
					 
					
						2025-01-13 09:39:20 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						636a734d78 
					 
					
						
						
							
							Resolve some quirks with (wield) item meshes for nodes ( #15654 )  
						
						
						
						
					 
					
						2025-01-13 09:39:06 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						903d13ffff 
					 
					
						
						
							
							Make sure mod paths are always absolute  
						
						
						
						
					 
					
						2025-01-12 14:49:25 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						d0d7c11fe1 
					 
					
						
						
							
							Stop ServerThread immediately on errors  
						
						
						
						
					 
					
						2025-01-12 14:49:25 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						9dd09d1056 
					 
					
						
						
							
							Prevent VoxelManipulator size overflow  
						
						
						
						
					 
					
						2025-01-12 14:49:25 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						2cdf3af1b8 
					 
					
						
						
							
							Reduce size of SMaterial struct  
						
						
						
						
					 
					
						2025-01-12 14:49:25 +01:00 
						 
				 
			
				
					
						
							
							
								Hanicef 
							
						 
					 
					
						
						
							
						
						be75e42d77 
					 
					
						
						
							
							Improve sleep accuracy on FPS limiter ( #15648 )  
						
						
						
						
					 
					
						2025-01-12 14:49:13 +01:00 
						 
				 
			
				
					
						
							
							
								chmodsayshello 
							
						 
					 
					
						
						
							
						
						d4a6df3389 
					 
					
						
						
							
							Add chat console scrollbar ( #15104 )  
						
						
						
						
					 
					
						2025-01-12 14:49:01 +01:00 
						 
				 
			
				
					
						
							
							
								lhofhansl 
							
						 
					 
					
						
						
							
						
						d15214af52 
					 
					
						
						
							
							Remove shadow direction quantization, increase shadow update frames instead ( #15665 )  
						
						... 
						
						
						
						* This removes shadow direction quantization and defaults shadow_update_frames to 16 instead. 
						
						
					 
					
						2025-01-11 16:41:50 -08:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						d044c27b5f 
					 
					
						
						
							
							MeshMakeData: Explain members, and add grid size and minimap flag  
						
						
						
						
					 
					
						2025-01-11 16:43:37 +01:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						c0ce918d77 
					 
					
						
						
							
							Meshgen: Handle enable_water_reflections like smooth_lighting  
						
						
						
						
					 
					
						2025-01-11 16:43:37 +01:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						9a60b83061 
					 
					
						
						
							
							Rename meshgen lighting variables  
						
						
						
						
					 
					
						2025-01-11 16:43:37 +01:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						7ba5973108 
					 
					
						
						
							
							Get rid of MapblockMeshGenerator::cur_node.light  
						
						
						
						
					 
					
						2025-01-11 16:43:37 +01:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						c4bfa65201 
					 
					
						
						
							
							Fix black plantlike_rooted without smoothlighting  
						
						... 
						
						
						
						There was code to take the light of the node above, but the color was not updated.
To reproduce, don't set paramtype="light", (i.e. not what all the devtest nodes do). 
						
						
					 
					
						2025-01-11 16:43:37 +01:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						6a1b4a93c7 
					 
					
						
						
							
							MapblockMeshGenerator: Move unsmooth lighting color out of useTile, and instead compute it once per node  
						
						
						
						
					 
					
						2025-01-11 16:43:37 +01:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						3becbda0aa 
					 
					
						
						
							
							Get rid of MapblockMeshGenerator::cur_node.scale  
						
						
						
						
					 
					
						2025-01-11 16:43:37 +01:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						a14b8d0976 
					 
					
						
						
							
							Get rid of MapblockMeshGenerator::cur_node.tile  
						
						... 
						
						
						
						There is more than one tile per node, so it shouldn't be stored like this.
This makes MapblockMeshGenerator less stateful. 
						
						
					 
					
						2025-01-11 16:43:37 +01:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						966abc85da 
					 
					
						
						
							
							transformNodeBox(): Rotate first by facedir  
						
						
						
						
					 
					
						2025-01-11 16:43:37 +01:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						1e81c454c8 
					 
					
						
						
							
							transformNodeBox(): Replace BOXESPUSHBACK macro with a lambda  
						
						
						
						
					 
					
						2025-01-11 16:43:37 +01:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						cbc074feb5 
					 
					
						
						
							
							Remove the unnecessary MeshCollector::append overload  
						
						
						
						
					 
					
						2025-01-11 16:43:37 +01:00 
						 
				 
			
				
					
						
							
							
								DS 
							
						 
					 
					
						
						
							
						
						436b391a80 
					 
					
						
						
							
							VoxelArea: Fix missing cacheExtent calls in helpers ( #15657 )  
						
						
						
						
					 
					
						2025-01-11 16:43:20 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						e5542e5b02 
					 
					
						
						
							
							Remove or restrict some client settings ( #15633 )  
						
						
						
						
					 
					
						2025-01-08 10:56:45 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						41f7031e49 
					 
					
						
						
							
							Fix reduced bloom at 10 bits  
						
						... 
						
						
						
						forgotten in eb8beb335e 
						
						
					 
					
						2025-01-08 10:56:28 +01:00 
						 
				 
			
				
					
						
							
							
								DS 
							
						 
					 
					
						
						
							
						
						431c5c8b36 
					 
					
						
						
							
							Fix wireframe mode in opengl3 driver ( #15626 )  
						
						... 
						
						
						
						`GL_LINES` isn't suitable, because it makes lines between pairs of 2 vertices,
not loops around 3 vertices.
Support for OpenGL ES isn't simple, as it has no `glPolygonMode`. And showing broken
wireframe (i.e. with `GL_LINES`) would cause confusion. 
						
						
					 
					
						2025-01-06 19:39:17 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						06f39e1915 
					 
					
						
						
							
							Fix missing bounding box for CAO 'wielditem' visual  
						
						
						
						
					 
					
						2025-01-05 16:30:53 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						5b14c03301 
					 
					
						
						
							
							Use polygon offset to fix z-fighting for overlay tiles  
						
						
						
						
					 
					
						2025-01-05 16:30:53 +01:00 
						 
				 
			
				
					
						
							
							
								wrrrzr 
							
						 
					 
					
						
						
							
						
						dfd7628950 
					 
					
						
						
							
							Rename getGameMinetestConfig to getGameConfig  
						
						
						
						
					 
					
						2025-01-05 13:20:37 +01:00 
						 
				 
			
				
					
						
							
							
								DS 
							
						 
					 
					
						
						
							
						
						4c4918b154 
					 
					
						
						
							
							Fix show_debug setting causing inconsistency between debug control and shown debug info  
						
						
						
						
					 
					
						2025-01-05 13:20:21 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						5bcb7983ec 
					 
					
						
						
							
							Fix missing bounding box for upright_sprite  
						
						... 
						
						
						
						(also simplifies the mesh building)
fixes  #15616  
						
						
					 
					
						2025-01-04 12:40:14 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						4e2ca05f08 
					 
					
						
						
							
							Add debug mode that shows mesh buffer bounding boxes  
						
						
						
						
					 
					
						2025-01-04 12:40:14 +01:00 
						 
				 
			
				
					
						
							
							
								wrrrzr 
							
						 
					 
					
						
						
							
						
						d2004d32f6 
					 
					
						
						
							
							Move AutoExposure constructor to header  
						
						
						
						
					 
					
						2025-01-04 12:39:52 +01:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						e8f6127779 
					 
					
						
						
							
							Reduce irrlicht_extrabloated.h includes in header files  
						
						
						
						
					 
					
						2025-01-04 12:39:34 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						81f51492ff 
					 
					
						
						
							
							Don't silence errorstream in tests ( #15629 )  
						
						
						
						
					 
					
						2025-01-04 12:39:16 +01:00 
						 
				 
			
				
					
						
							
							
								wozrer 
							
						 
					 
					
						
						
							
						
						a1b8d20f18 
					 
					
						
						
							
							Rename getMapSettingNoiseParams to getNoiseParams  
						
						
						
						
					 
					
						2025-01-02 14:59:19 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						0a67e6180d 
					 
					
						
						
							
							Disable failing unit test for the time being  
						
						... 
						
						
						
						see #15598  
						
						
					 
					
						2025-01-02 12:42:19 +01:00 
						 
				 
			
				
					
						
							
							
								grorp 
							
						 
					 
					
						
						
							
						
						f54d209bc8 
					 
					
						
						
							
							Remove normal map leftovers ( #15609 )  
						
						... 
						
						
						
						leftovers from #10487  / ed22260822 
						
						
					 
					
						2024-12-31 19:28:57 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						a4d2633ac6 
					 
					
						
						
							
							Minor improvements in ImageSource code  
						
						
						
						
					 
					
						2024-12-31 14:47:46 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						f37f9a6f0b 
					 
					
						
						
							
							Optimize getImageAverageColor  
						
						... 
						
						
						
						also fixes a bug with non-square handling
before:
  getImageAverageColor [us] _____________________  804x  11.253
after:
  imageAverageColorInline [us] __________________  804x   0.557 
						
						
					 
					
						2024-12-31 14:47:46 +01:00