Craig Robbins 
							
						 
					 
					
						
						
							
						
						dbe5a446c3 
					 
					
						
						
							
							Minor bug fix (lag between damage flash and hearts updating)  
						
						
						
						
					 
					
						2015-03-17 17:39:59 +10:00 
						 
				 
			
				
					
						
							
							
								Craig Robbins 
							
						 
					 
					
						
						
							
						
						c552d293fa 
					 
					
						
						
							
							Fix various damage related bugs (client-side)  
						
						... 
						
						
						
						E.g. spawning or teleporting into lava to become invinsible 
						
						
					 
					
						2015-03-17 17:08:00 +10:00 
						 
				 
			
				
					
						
							
							
								Craig Robbins 
							
						 
					 
					
						
						
							
						
						34c5a5b377 
					 
					
						
						
							
							Minor cleanup: game.cpp  
						
						... 
						
						
						
						* Sort includes
* Remove unnecessary includes
* Ensure the parameter name for GameRunData is consistent for class member functions 
						
						
					 
					
						2015-03-17 17:07:39 +10:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						699d42efc6 
					 
					
						
						
							
							Revert "Server::step throw is never catched. Replace it with an errorstream + assert"  
						
						... 
						
						
						
						This reverts commit 5f8e48c63b 
						
						
					 
					
						2015-03-16 21:17:27 -04:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						ceac41ed6e 
					 
					
						
						
							
							Bump android version code  
						
						
						
						
					 
					
						2015-03-16 20:37:31 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						5f8e48c63b 
					 
					
						
						
							
							Server::step throw is never catched. Replace it with an errorstream + assert  
						
						... 
						
						
						
						This throw can be trigger by LuaError exception or ConnectionBindFailed exception in the following functions:
* EmergeThread::Thread()
* ScriptApiEnv::environment_Step()
* ScriptApiEnv::player_event()
* ServerThread::Thread() 
						
						
					 
					
						2015-03-16 20:25:35 +01:00 
						 
				 
			
				
					
						
							
							
								est31 
							
						 
					 
					
						
						
							
						
						16b961b2eb 
					 
					
						
						
							
							Android: Fix auto-entry of server address and port in mainmenu  
						
						... 
						
						
						
						Fixes  #2497 . 
					
						2015-03-16 20:04:00 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						d63df4ecb1 
					 
					
						
						
							
							Move client packet generators to dedicated functions for:  
						
						... 
						
						
						
						* TOSERVER_INIT_LEGACY
* TOSERVER_DELETEDBLOCKS
* TOSERVER_GOTBLOCKS
* TOSERVER_REMOVED_SOUNDS
Also use a std::vector instead of std::set for TOSERVER_REMOVED_SOUNDS 
						
						
					 
					
						2015-03-16 12:39:27 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						e7736ffdd6 
					 
					
						
						
							
							Move TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD and TOCLIENT_ACTIVE_OBJECT_MESSAGES to private functions  
						
						
						
						
					 
					
						2015-03-16 12:01:40 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						b560294050 
					 
					
						
						
							
							Rename packethandler/{client,server}.cpp to {client,server}packethandler.cpp  
						
						... 
						
						
						
						* Requested by @Zeno-
* Approved by @nerzhul 
						
						
					 
					
						2015-03-16 10:19:19 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						aaf26b3a44 
					 
					
						
						
							
							If player is dead, permit it to respawn, even if damages are not enabled  
						
						... 
						
						
						
						* Mods can do setHP function to do damages and override the enable_damage value sometimes 
						
						
					 
					
						2015-03-16 10:02:01 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						b2801d8127 
					 
					
						
						
							
							SendPlayerHPOrDie everytime at client connection, damage enabled or not, this will fix the player which stay dead at connection  
						
						
						
						
					 
					
						2015-03-15 19:09:26 +01:00 
						 
				 
			
				
					
						
							
							
								est31 
							
						 
					 
					
						
						
							
						
						e4f7c92cff 
					 
					
						
						
							
							Finer progress bar updates when initializing nodes  
						
						... 
						
						
						
						The bar is only drawn when the user will notice a change, which prevents time overheads that this commit would cause, resulting from useless draws. 
						
						
					 
					
						2015-03-15 22:01:52 +10:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						2bc0165652 
					 
					
						
						
							
							Android Makefile update backported from stable-0.4 with minor changes  
						
						
						
						
					 
					
						2015-03-15 11:21:34 +01:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						89217faec5 
					 
					
						
						
							
							mg_decoration: Raise highest allowed deco top to max edge of voxelmanip  
						
						... 
						
						
						
						Remove max_y from functions, simplify code 
						
						
					 
					
						2015-03-15 04:15:48 +00:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						155116852a 
					 
					
						
						
							
							Android: Backport changes from stable-0.4  
						
						
						
						
					 
					
						2015-03-14 19:59:14 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						aa085bf222 
					 
					
						
						
							
							Android: fix package name in JAVA sources  
						
						
						
						
					 
					
						2015-03-14 18:52:31 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						783e15f389 
					 
					
						
						
							
							Fix package name in AndroidManifest.xml  
						
						
						
						
					 
					
						2015-03-14 18:41:36 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						1488542968 
					 
					
						
						
							
							AndroidManifest.xml version bump  
						
						
						
						
					 
					
						2015-03-14 18:28:02 +01:00 
						 
				 
			
				
					
						
							
							
								Craig Robbins 
							
						 
					 
					
						
						
							
						
						de6d5ce2cd 
					 
					
						
						
							
							Disable double-click -> ESC translation for main menu  
						
						
						
						
					 
					
						2015-03-14 23:41:42 +10:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						0e93eefb8f 
					 
					
						
						
							
							client.cpp: typo fix and break; fix to make some compilers happy  
						
						
						
						
					 
					
						2015-03-13 22:08:48 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						083c8c734e 
					 
					
						
						
							
							Replace NetworkPacket pointers to references  
						
						
						
						
					 
					
						2015-03-13 22:01:49 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						74d34da6cb 
					 
					
						
						
							
							Prepare Protocol v25 init & authentication.  
						
						... 
						
						
						
						* TOSERVER_INIT and TOCLIENT_INIT renamed to _LEGACY
* TOSERVER_PASSWORD merged from dev-0.5, can use protocol v24 and v25
* TOCLIENT_ACCESS_DENIED merged from dev-0.5, can use protocol v24 and v25, with normalized strings an a custom id for custom errors
* new TOSERVER_INIT packet only send MT version, supported compressions, protocols and serialization, this permit to rework everything later without break the _INIT packet
* new TOSERVER_AUTH packet which auth the client
* new TOCLIENT_HELLO packet which send server serialization version atm
* new TOCLIENT_AUTH_ACCEPTED which is send when TOCLIENT_AUTH was okay. After this packet, the client load datas from servers, like after TOCLIENT_INIT_LEGACY packet 
						
						
					 
					
						2015-03-13 20:23:03 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						9f3fc7201b 
					 
					
						
						
							
							Handle the newly added TOCLIENT_ACCESS_DENIED and TOCLIENT_DELETE_PARTICLESPAWNER  
						
						... 
						
						
						
						* Rename the handlers from _Legacy to regular, because here we can use same handlers
* Fix some packet names and pseudo handlers 
						
						
					 
					
						2015-03-13 14:28:20 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						126f36c2e6 
					 
					
						
						
							
							Rename some packet and handlers to <packet>_Legacy name for compat layer between new network changes and old network clients  
						
						
						
						
					 
					
						2015-03-13 13:40:48 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						4e63c977c7 
					 
					
						
						
							
							Use the new Player::isDead function when it's the case  
						
						
						
						
					 
					
						2015-03-13 08:57:58 +01:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						7c19933a8c 
					 
					
						
						
							
							Update Indonesian Language  
						
						
						
						
					 
					
						2015-03-12 17:08:08 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						afb19f3a1f 
					 
					
						
						
							
							handleCommand_Breath mustn't update breath is player is dead. A dead player doesn't breath.  
						
						... 
						
						
						
						Add Player::isDead function to check player is dead 
						
						
					 
					
						2015-03-12 11:27:28 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						3067d78216 
					 
					
						
						
							
							Don't handle PlayerPos packet coming from client if player is dead  
						
						
						
						
					 
					
						2015-03-12 10:32:16 +01:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						6ce0985f47 
					 
					
						
						
							
							Mgv5/mgv7: Add desert temples if desert stone detected in mapchunk  
						
						
						
						
					 
					
						2015-03-12 02:33:16 +00:00 
						 
				 
			
				
					
						
							
							
								est31 
							
						 
					 
					
						
						
							
						
						140245a76f 
					 
					
						
						
							
							Unescape tooltip texts  
						
						... 
						
						
						
						Previously, tooltips didn't unescape escaped formspec texts.
Item descriptions that trigger tooltips like inside inventories or for item_image_button
don't need to get unescaped, as they don't get set using formspec, but from lua. 
						
						
					 
					
						2015-03-11 14:33:07 +01:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						29e46d6b29 
					 
					
						
						
							
							Mgv6: Fix uninitialised heightmap used by cavegen  
						
						
						
						
					 
					
						2015-03-11 06:04:07 +00:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						b2b6bbf3e8 
					 
					
						
						
							
							lua_api/l_mapgen: Fix overlapping areas of minetest.generate_ores/decorations  
						
						
						
						
					 
					
						2015-03-11 03:36:39 +00:00 
						 
				 
			
				
					
						
							
							
								ShadowNinja 
							
						 
					 
					
						
						
							
						
						adfcdc5484 
					 
					
						
						
							
							Silence Clang warning  
						
						
						
						
					 
					
						2015-03-10 20:47:52 -04:00 
						 
				 
			
				
					
						
							
							
								Craig Robbins 
							
						 
					 
					
						
						
							
						
						d4e210ee95 
					 
					
						
						
							
							Ensure that heightmap is initialized before use  
						
						... 
						
						
						
						Without this, cavegen will use values in the heightmap before they are initialized. 
						
						
					 
					
						2015-03-10 18:46:28 +10:00 
						 
				 
			
				
					
						
							
							
								Craig Robbins 
							
						 
					 
					
						
						
							
						
						e74b8da54e 
					 
					
						
						
							
							Stop formspecs closing with double-click in empty area  
						
						... 
						
						
						
						Behaviour on Android remains the same until other alternatives can be devised (if possible)
See #2425  (and the many other -- now closed -- issues reporting this feature as a bug) 
						
						
					 
					
						2015-03-09 12:42:25 +10:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						3ae16f1c17 
					 
					
						
						
							
							Fix memleak pointed by issue  #2439 .  
						
						... 
						
						
						
						Also change bzero to memset. bzero doesn't work on windows 
						
						
					 
					
						2015-03-08 18:13:27 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						57d86cf574 
					 
					
						
						
							
							Fix unitialized data when creating TOSERVER_INIT packet  
						
						
						
						
					 
					
						2015-03-08 18:03:43 +01:00 
						 
				 
			
				
					
						
							
							
								ShadowNinja 
							
						 
					 
					
						
						
							
						
						969413b9fa 
					 
					
						
						
							
							Make the dummy backend only look up blocks once  
						
						
						
						
					 
					
						2015-03-08 03:16:40 -04:00 
						 
				 
			
				
					
						
							
							
								Maksim Gamarnik 
							
						 
					 
					
						
						
							
						
						c788b17322 
					 
					
						
						
							
							Update Android Makefile  
						
						... 
						
						
						
						ARMv7 default build
Update curl
Update OpenSSL 
						
						
					 
					
						2015-03-08 15:48:40 +10:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						d463000595 
					 
					
						
						
							
							Heightmaps: Fix uninitialised values in mgv5/mgv6. findGroundLevel: Return -MAP_GENERATION_LIMIT if surface not found  
						
						
						
						
					 
					
						2015-03-08 03:54:03 +00:00 
						 
				 
			
				
					
						
							
							
								gregorycu 
							
						 
					 
					
						
						
							
						
						267c9f4cb4 
					 
					
						
						
							
							Optimize Profiler::avg()  
						
						
						
						
					 
					
						2015-03-07 20:04:01 -05:00 
						 
				 
			
				
					
						
							
							
								ShadowNinja 
							
						 
					 
					
						
						
							
						
						d75a0a7394 
					 
					
						
						
							
							Don't use luaL_checkstring to read node names, it's only for arguments  
						
						... 
						
						
						
						This caused confusing error messages like "argument #4  to set_node is not a string." 
						
						
					 
					
						2015-03-07 20:04:01 -05:00 
						 
				 
			
				
					
						
							
							
								Mahmut Elmas 
							
						 
					 
					
						
						
							
						
						86e9408c9f 
					 
					
						
						
							
							Add Turkish comment translation to minetest.desktop  
						
						
						
						
					 
					
						2015-03-07 18:46:30 -05:00 
						 
				 
			
				
					
						
							
							
								est31 
							
						 
					 
					
						
						
							
						
						40e248b9f9 
					 
					
						
						
							
							Add more Android build files to .gitignore  
						
						
						
						
					 
					
						2015-03-07 18:44:36 -05:00 
						 
				 
			
				
					
						
							
							
								ngosang 
							
						 
					 
					
						
						
							
						
						f6e4c5d9cf 
					 
					
						
						
							
							Respect game mapgen flags and save world noise params  
						
						
						
						
					 
					
						2015-03-07 15:53:39 -05:00 
						 
				 
			
				
					
						
							
							
								sapier 
							
						 
					 
					
						
						
							
						
						9da99efca2 
					 
					
						
						
							
							Fix RUN_IN_PLACE broken due to invalid usage of assert  
						
						
						
						
					 
					
						2015-03-07 15:22:35 +01:00 
						 
				 
			
				
					
						
							
							
								Craig Robbins 
							
						 
					 
					
						
						
							
						
						ced6d20295 
					 
					
						
						
							
							For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives  
						
						
						
						
					 
					
						2015-03-07 22:41:47 +10:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						a603a76787 
					 
					
						
						
							
							Improve Clouds::render mathematics  
						
						
						
						
					 
					
						2015-03-07 13:27:43 +01:00 
						 
				 
			
				
					
						
							
							
								Craig Robbins 
							
						 
					 
					
						
						
							
						
						5698e2baf8 
					 
					
						
						
							
							Fix Android text bug (no text displaying)  
						
						
						
						
					 
					
						2015-03-07 20:51:07 +10:00