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|  | a93527dfb6 | 
							
								
								
									
										22
									
								
								README.txt
									
									
									
									
									
								
							
							
						
						| @@ -1,12 +1,12 @@ | ||||
| The main game for the Minetest game engine [minetest_game] | ||||
| ========================================================== | ||||
|  | ||||
| To build the wholeness of the Minetest project, insert this repository as | ||||
| To use this game with Minetest, insert this repository as | ||||
|   /games/minetest_game | ||||
| in the Minetest Engine. | ||||
|  | ||||
| The Minetest Engine can be found in: | ||||
|   https://github.com/celeron55/minetest/ | ||||
|   https://github.com/minetest/minetest/ | ||||
|  | ||||
| Compatibility | ||||
| -------------- | ||||
| @@ -14,10 +14,10 @@ The minetest_game github master HEAD is generally compatible with the github | ||||
| master HEAD of minetest. | ||||
|  | ||||
| Additionally, when the minetest engine is tagged to be a certain version (eg. | ||||
| 0.4.dev-20120326), minetest_game is tagged with the version too. | ||||
| 0.4.10), minetest_game is tagged with the version too. | ||||
|  | ||||
| When stable releases are made, minetest_game is packaged and made available in | ||||
|   https://github.com/celeron55/minetest_game/downloads | ||||
|   http://minetest.net/download.php | ||||
| and in case the repository has grown too much, it may be reset. In that sense, | ||||
| this is not a "real" git repository. (Package maintainers please note!) | ||||
|  | ||||
| @@ -27,16 +27,16 @@ Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com> | ||||
| See README.txt in each mod directory for information about other authors. | ||||
|  | ||||
| This program is free software; you can redistribute it and/or modify | ||||
| it under the terms of the GNU General Public License as published by | ||||
| the Free Software Foundation; either version 2 of the License, or | ||||
| it under the terms of the GNU Lesser General Public License as published by | ||||
| the Free Software Foundation; either version 2.1 of the License, or | ||||
| (at your option) any later version. | ||||
|  | ||||
| This program is distributed in the hope that it will be useful, | ||||
| but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||
| GNU General Public License for more details. | ||||
| GNU Lesser General Public License for more details. | ||||
|  | ||||
| You should have received a copy of the GNU General Public License along | ||||
| You should have received a copy of the GNU Lesser General Public License along | ||||
| with this program; if not, write to the Free Software Foundation, Inc., | ||||
| 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. | ||||
|  | ||||
| @@ -45,6 +45,8 @@ License of media (textures and sounds) | ||||
| Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com> | ||||
| See README.txt in each mod directory for information about other authors. | ||||
|  | ||||
| Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)                                  | ||||
| Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) | ||||
| http://creativecommons.org/licenses/by-sa/3.0/ | ||||
|    | ||||
|  | ||||
| License of menu/header.png | ||||
| Copyright (C) 2013 BlockMen CC BY-3.0 | ||||
|   | ||||
							
								
								
									
										277
									
								
								game_api.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,277 @@ | ||||
| minetest_game API | ||||
| ====================== | ||||
| GitHub Repo: https://github.com/minetest/minetest_game | ||||
|  | ||||
| Introduction | ||||
| ------------ | ||||
| The minetest_game gamemode offers multiple new possibilities in addition to Minetest's built-in API, allowing you to | ||||
| add new plants to farming mod, buckets for new liquids, new stairs and custom panes. | ||||
| For information on the Minetest API, visit https://github.com/minetest/minetest/blob/master/doc/lua_api.txt | ||||
| Please note: | ||||
| 	[XYZ] refers to a section the Minetest API | ||||
| 	[#ABC] refers to a section in this document | ||||
| 	^ Explanation for line above | ||||
|  | ||||
| Bucket API | ||||
| ---------- | ||||
| The bucket API allows registering new types of buckets for non-default liquids. | ||||
|  | ||||
| 	bucket.register_liquid( | ||||
| 		"default:lava_source",		-- Source node name | ||||
| 		"default:lava_flowing",		-- Flowing node name | ||||
| 		"bucket:bucket_lava",		-- Name to be used for bucket | ||||
| 		"bucket_lava.png",			-- Bucket texture (for wielditem and inventory_image) | ||||
| 		"Lava Bucket"				-- Bucket description | ||||
| 	) | ||||
| 	 | ||||
| Doors API | ||||
| --------- | ||||
| The doors mod allows modders to register custom doors. | ||||
|  | ||||
| 	doors.register_door(name, def) | ||||
| 	^ name: "Door name" | ||||
| 	^ def: See [#Door definition] | ||||
| 	 | ||||
| #Door definition | ||||
| ---------------- | ||||
| { | ||||
| 	description = "Door description", | ||||
| 	inventory_image = "mod_door_inv.png", | ||||
| 	groups = {group = 1}, | ||||
| 	tiles_bottom: [Tile definition], | ||||
| 	^ the tiles of the bottom part of the door {front, side} | ||||
| 	tiles_top: [Tile definition], | ||||
| 	^ the tiles of the bottom part of the door {front, side} | ||||
| 	node_box_bottom = regular nodebox, see [Node boxes], OPTIONAL, | ||||
| 	node_box_top = regular nodebox, see [Node boxes], OPTIONAL, | ||||
| 	selection_box_bottom = regular nodebox, see [Node boxes], OPTIONAL, | ||||
| 	selection_box_top = regular nodebox, see [Node boxes], OPTIONAL, | ||||
| 	sound_open_door = sound play for open door, OPTIONAL, | ||||
| 	sound_close_door = sound play for close door, OPTIONAL, | ||||
| 	only_placer_can_open = true/false, | ||||
| 	^ If true, only placer can open the door (locked for others) | ||||
| } | ||||
|  | ||||
| Farming API | ||||
| ----------- | ||||
| The farming API allows you to easily register plants and hoes. | ||||
|  | ||||
| farming.register_hoe(name, hoe definition) | ||||
|  -> Register a new hoe, see [#hoe definition] | ||||
|   | ||||
| farming.register_plant(name, Plant definition) | ||||
|  -> Register a new growing plant, see [#Plant definition] | ||||
|  | ||||
| #Hoe Definition | ||||
| --------------- | ||||
| { | ||||
| 	description = "",	-- Description for tooltip | ||||
| 	inventory_image = "unknown_item.png",	-- Image to be used as wield- and inventory image | ||||
| 	max_uses = 30,	-- Uses until destroyed | ||||
| 	recipe = {	-- Craft recipe | ||||
| 		{"air", "air", "air"}, | ||||
| 		{"", "group:stick"}, | ||||
| 		{"", "group:stick"}, | ||||
| 	} | ||||
| } | ||||
|  | ||||
| #Plant definition | ||||
| ----------------- | ||||
| { | ||||
| 	description = "",	-- Description of seed item | ||||
| 	inventory_image = "unknown_item.png",	-- Image to be used as seed's wield- and inventory image | ||||
| 	steps = 8,	-- How many steps the plant has to grow, until it can be harvested | ||||
| 	^ Always provide a plant texture for ech step, format: modname_plantname_i.png (i = stepnumber) | ||||
| 	minlight = 13, -- Minimum light to grow | ||||
| 	maxlight = LIGHT_MAX -- Maximum light to grow | ||||
| } | ||||
|  | ||||
| Stairs API | ||||
| ---------- | ||||
| The stairs API lets you register stairs and slabs and ensures that they are registered the same way as those | ||||
| delivered with minetest_game, to keep them compatible with other mods. | ||||
|  | ||||
| stairs.register_stair(subname, recipeitem, groups, images, description, sounds) | ||||
|  -> Registers a stair. | ||||
|  -> subname: Basically the material name (e.g. cobble) used for the stair name. Nodename pattern: "stairs:stair_subname" | ||||
|  -> recipeitem: Item used in the craft recipe, e.g. "default:cobble" | ||||
|  -> groups: see [Known damage and digging time defining groups] | ||||
|  -> images: see [Tile definition] | ||||
|  -> description: used for the description field in the stair's definition | ||||
|  -> sounds: see [#Default sounds] | ||||
|   | ||||
| stairs.register_slab(subname, recipeitem, groups, images, description, sounds) | ||||
|  -> Registers a slabs | ||||
|  -> subname: Basically the material name (e.g. cobble) used for the stair name. Nodename pattern: "stairs:stair_subname" | ||||
|  -> recipeitem: Item used in the craft recipe, e.g. "default:cobble" | ||||
|  -> groups: see [Known damage and digging time defining groups] | ||||
|  -> images: see [Tile definition] | ||||
|  -> description: used for the description field in the stair's definition | ||||
|  -> sounds: see [#Default sounds] | ||||
|   | ||||
| stairs.register_stair_and_slab(subname, recipeitem, groups, images, desc_stair, desc_slab, sounds) | ||||
|  -> A wrapper for stairs.register_stair and stairs.register_slab | ||||
|  -> Uses almost the same arguments as stairs.register_stair | ||||
|  -> desc_stair: Description for stair node | ||||
|  -> desc_slab: Description for slab node | ||||
|   | ||||
| Xpanes API | ||||
| ---------- | ||||
| Creates panes that automatically connect to each other | ||||
|  | ||||
| xpanes.register_pane(subname, def) | ||||
|  -> subname: used for nodename. Result: "xpanes:subname" and "xpanes:subname_{2..15}" | ||||
|  -> def: See [#Pane definition] | ||||
|  | ||||
| #Pane definition | ||||
| ---------------- | ||||
| { | ||||
| 	textures = {"texture_Bottom_top", "texture_left_right", "texture_front_back"}, | ||||
| 	^ More tiles aren't supported | ||||
| 	groups = {group = rating}, | ||||
| 	^ Uses the known node groups, see [Known damage and digging time defining groups] | ||||
| 	sounds = SoundSpec, | ||||
| 	^ See [#Default sounds] | ||||
| 	recipe = {{"","","","","","","","",""}}, | ||||
| 	^ Recipe field only | ||||
| } | ||||
|  | ||||
| Default sounds | ||||
| -------------- | ||||
| Sounds inside the default table can be used within the sounds field of node definitions. | ||||
|  | ||||
| default.node_sound_defaults() | ||||
| default.node_sound_stone_defaults() | ||||
| default.node_sound_dirt_defaults() | ||||
| default.node_sound_sand_defaults() | ||||
| default.node_sound_wood_defaults() | ||||
| default.node_sound_leaves_defaults() | ||||
| default.node_sound_glass_defaults() | ||||
|  | ||||
| Player API | ||||
| ---------- | ||||
| The player API can register player models and update the player's appearence | ||||
|  | ||||
| default.player_register_model(name, def) | ||||
| ^ Register a new model to be used by players. | ||||
|  -> name: model filename such as "character.x", "foo.b3d", etc. | ||||
|  -> def: See [#Model definition] | ||||
|  | ||||
| default.registered_player_models[name] | ||||
| ^ Get a model's definition | ||||
|  -> see [#Model definition] | ||||
|  | ||||
| default.player_set_model(player, model_name) | ||||
| ^ Change a player's model | ||||
|  -> player: PlayerRef | ||||
|  -> model_name: model registered with player_register_model() | ||||
|  | ||||
| default.player_set_animation(player, anim_name [, speed]) | ||||
| ^ Applies an animation to a player | ||||
|  -> anim_name: name of the animation. | ||||
|  -> speed: frames per second. If nil, default from the model is used | ||||
|  | ||||
| default.player_set_textures(player, textures) | ||||
| ^ Sets player textures | ||||
|  -> player: PlayerRef | ||||
|  -> textures: array of textures | ||||
|  ^ If <textures> is nil, the default textures from the model def are used | ||||
|  | ||||
| default.player_get_animation(player) | ||||
| ^ Returns a table containing fields "model", "textures" and "animation". | ||||
| ^ Any of the fields of the returned table may be nil. | ||||
|  -> player: PlayerRef | ||||
|  | ||||
| Model Definition | ||||
| ---------------- | ||||
| { | ||||
| 	animation_speed = 30, -- Default animation speed, in FPS. | ||||
| 	textures = {"character.png", }, -- Default array of textures. | ||||
| 	visual_size = {x=1, y=1,}, -- Used to scale the model. | ||||
| 	animations = { | ||||
| 		-- <anim_name> = { x=<start_frame>, y=<end_frame>, }, | ||||
| 		foo = { x= 0, y=19, }, | ||||
| 		bar = { x=20, y=39, }, | ||||
| 		-- ... | ||||
| 	}, | ||||
| } | ||||
|  | ||||
| Leafdecay | ||||
| --------- | ||||
| To enable leaf decay for a node, add it to the "leafdecay" group. | ||||
|  | ||||
| The rating of the group determines how far from a node in the group "tree" | ||||
| the node can be without decaying. | ||||
|  | ||||
| If param2 of the node is ~= 0, the node will always be preserved. Thus, if | ||||
| the player places a node of that kind, you will want to set param2=1 or so. | ||||
|  | ||||
| The function default.after_place_leaves can be set as after_place_node of a node | ||||
| to set param2 to 1 if the player places the node (should not be used for nodes | ||||
| that use param2 otherwise (e.g. facedir)). | ||||
|  | ||||
| If the node is in the leafdecay_drop group then it will always be dropped as an | ||||
| item. | ||||
|  | ||||
| Dyes | ||||
| ---- | ||||
| To make recipes that will work with any dye ever made by anybody, define | ||||
| them based on groups. You can select any group of groups, based on your need for | ||||
| amount of colors. | ||||
|  | ||||
| #Color groups | ||||
| ------------- | ||||
| Base color groups: | ||||
| - basecolor_white | ||||
| - basecolor_grey | ||||
| - basecolor_black | ||||
| - basecolor_red | ||||
| - basecolor_yellow | ||||
| - basecolor_green | ||||
| - basecolor_cyan | ||||
| - basecolor_blue | ||||
| - basecolor_magenta | ||||
|  | ||||
| Extended color groups (* = equal to a base color): | ||||
| * excolor_white | ||||
| - excolor_lightgrey | ||||
| * excolor_grey | ||||
| - excolor_darkgrey | ||||
| * excolor_black | ||||
| * excolor_red | ||||
| - excolor_orange | ||||
| * excolor_yellow | ||||
| - excolor_lime | ||||
| * excolor_green | ||||
| - excolor_aqua | ||||
| * excolor_cyan | ||||
| - excolor_sky_blue | ||||
| * excolor_blue | ||||
| - excolor_violet | ||||
| * excolor_magenta | ||||
| - excolor_red_violet | ||||
|  | ||||
| The whole unifieddyes palette as groups: | ||||
| - unicolor_<excolor> | ||||
| For the following, no white/grey/black is allowed: | ||||
| - unicolor_medium_<excolor> | ||||
| - unicolor_dark_<excolor> | ||||
| - unicolor_light_<excolor> | ||||
| - unicolor_<excolor>_s50 | ||||
| - unicolor_medium_<excolor>_s50 | ||||
| - unicolor_dark_<excolor>_s50 | ||||
|  | ||||
| Example of one shapeless recipe using a color group: | ||||
| minetest.register_craft({ | ||||
| 	type = "shapeless", | ||||
| 	output = '<mod>:item_yellow', | ||||
| 	recipe = {'<mod>:item_no_color', 'group:basecolor_yellow'}, | ||||
| }) | ||||
|  | ||||
| #Color lists | ||||
| ------------ | ||||
| dye.basecolors | ||||
| ^ Array containing the names of available base colors | ||||
|  | ||||
| dye.excolors | ||||
| ^ Array containing the names of the available extended colors | ||||
							
								
								
									
										
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| mg_flags = dungeons | ||||
| mgv6_spflags = biomeblend, jungles | ||||
|  | ||||
| movement_liquid_sink = 25 | ||||
| movement_liquid_fluidity = 0.8 | ||||
| movement_liquid_fluidity_smooth = 2 | ||||
							
								
								
									
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| # This file contains settings of minetest_game that can be changed in | ||||
| # minetest.conf | ||||
| # | ||||
| # By default, all the settings are commented and not functional. | ||||
| # Uncomment settings by removing the preceding #. | ||||
|  | ||||
| # Whether creative mode (fast digging of all blocks, unlimited resources) should be enabled | ||||
| #creative_mode = false | ||||
|  | ||||
| # The time in seconds after which the bones of a dead player can be looted by everyone | ||||
| # 0 to disable | ||||
| #share_bones_time = 1200 | ||||
|  | ||||
| # Whether fire should be disabled (all fire nodes will instantly disappear) | ||||
| #disable_fire = false | ||||
|  | ||||
| # Whether steel tools, torches and cobblestone should be given to new players | ||||
| #give_initial_stuff = false | ||||
|  | ||||
| # Whether the TNT mod should be enabled | ||||
| #enable_tnt = <true in singleplayer, false in multiplayer> | ||||
|  | ||||
| # The radius of a TNT explosion | ||||
| #tnt_radius = 3 | ||||
							
								
								
									
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| Minetest 0.4 mod: boats | ||||
| ======================= | ||||
| by PilzAdam, slightly modified for NeXt | ||||
|  | ||||
| License of source code: | ||||
| ----------------------- | ||||
| WTFPL | ||||
|  | ||||
| License of media (textures and sounds): | ||||
| --------------------------------------- | ||||
| WTFPL | ||||
|  | ||||
| Authors of media files: | ||||
| ----------------------- | ||||
| textures: Zeg9 | ||||
| model: thetoon and Zeg9, modified by PavelS(SokolovPavel) | ||||
| @@ -1,2 +1 @@ | ||||
| default | ||||
| 
 | ||||
							
								
								
									
										217
									
								
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|  | ||||
| -- | ||||
| -- Helper functions | ||||
| -- | ||||
|  | ||||
| local function is_water(pos) | ||||
| 	local nn = minetest.get_node(pos).name | ||||
| 	return minetest.get_item_group(nn, "water") ~= 0 | ||||
| end | ||||
|  | ||||
| local function get_sign(i) | ||||
| 	if i == 0 then | ||||
| 		return 0 | ||||
| 	else | ||||
| 		return i / math.abs(i) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| local function get_velocity(v, yaw, y) | ||||
| 	local x = -math.sin(yaw) * v | ||||
| 	local z =  math.cos(yaw) * v | ||||
| 	return {x = x, y = y, z = z} | ||||
| end | ||||
|  | ||||
| local function get_v(v) | ||||
| 	return math.sqrt(v.x ^ 2 + v.z ^ 2) | ||||
| end | ||||
|  | ||||
| -- | ||||
| -- Boat entity | ||||
| -- | ||||
|  | ||||
| local boat = { | ||||
| 	physical = true, | ||||
| 	collisionbox = {-0.5, -0.4, -0.5, 0.5, 0.3, 0.5}, | ||||
| 	visual = "mesh", | ||||
| 	mesh = "boat.x", | ||||
| 	textures = {"default_wood.png"}, | ||||
|  | ||||
| 	driver = nil, | ||||
| 	v = 0, | ||||
| 	last_v = 0, | ||||
| 	removed = false | ||||
| } | ||||
|  | ||||
| function boat.on_rightclick(self, clicker) | ||||
| 	if not clicker or not clicker:is_player() then | ||||
| 		return | ||||
| 	end | ||||
| 	local name = clicker:get_player_name() | ||||
| 	if self.driver and clicker == self.driver then | ||||
| 		self.driver = nil | ||||
| 		clicker:set_detach() | ||||
| 		default.player_attached[name] = false | ||||
| 		default.player_set_animation(clicker, "stand" , 30) | ||||
| 	elseif not self.driver then | ||||
| 		self.driver = clicker | ||||
| 		clicker:set_attach(self.object, "", {x = 0, y = 11, z = -3}, {x = 0, y = 0, z = 0}) | ||||
| 		default.player_attached[name] = true | ||||
| 		minetest.after(0.2, function() | ||||
| 			default.player_set_animation(clicker, "sit" , 30) | ||||
| 		end) | ||||
| 		self.object:setyaw(clicker:get_look_yaw() - math.pi / 2) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function boat.on_activate(self, staticdata, dtime_s) | ||||
| 	self.object:set_armor_groups({immortal = 1}) | ||||
| 	if staticdata then | ||||
| 		self.v = tonumber(staticdata) | ||||
| 	end | ||||
| 	self.last_v = self.v | ||||
| end | ||||
|  | ||||
| function boat.get_staticdata(self) | ||||
| 	return tostring(self.v) | ||||
| end | ||||
|  | ||||
| function boat.on_punch(self, puncher, time_from_last_punch, tool_capabilities, direction) | ||||
| 	if not puncher or not puncher:is_player() or self.removed then | ||||
| 		return | ||||
| 	end | ||||
| 	if self.driver and puncher == self.driver then | ||||
| 		self.driver = nil | ||||
| 		puncher:set_detach() | ||||
| 		default.player_attached[puncher:get_player_name()] = false | ||||
| 	end | ||||
| 	if not self.driver then | ||||
| 		self.removed = true | ||||
| 		-- delay remove to ensure player is detached | ||||
| 		minetest.after(0.1, function() | ||||
| 			self.object:remove() | ||||
| 		end) | ||||
| 		if not minetest.setting_getbool("creative_mode") then | ||||
| 			puncher:get_inventory():add_item("main", "boats:boat") | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function boat.on_step(self, dtime) | ||||
| 	self.v = get_v(self.object:getvelocity()) * get_sign(self.v) | ||||
| 	if self.driver then | ||||
| 		local ctrl = self.driver:get_player_control() | ||||
| 		local yaw = self.object:getyaw() | ||||
| 		if ctrl.up then | ||||
| 			self.v = self.v + 0.1 | ||||
| 		elseif ctrl.down then | ||||
| 			self.v = self.v - 0.1 | ||||
| 		end | ||||
| 		if ctrl.left then | ||||
| 			if self.v < 0 then | ||||
| 				self.object:setyaw(yaw - (1 + dtime) * 0.03) | ||||
| 			else | ||||
| 				self.object:setyaw(yaw + (1 + dtime) * 0.03) | ||||
| 			end | ||||
| 		elseif ctrl.right then | ||||
| 			if self.v < 0 then | ||||
| 				self.object:setyaw(yaw + (1 + dtime) * 0.03) | ||||
| 			else | ||||
| 				self.object:setyaw(yaw - (1 + dtime) * 0.03) | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| 	local velo = self.object:getvelocity() | ||||
| 	if self.v == 0 and velo.x == 0 and velo.y == 0 and velo.z == 0 then | ||||
| 		self.object:setpos(self.object:getpos()) | ||||
| 		return | ||||
| 	end | ||||
| 	local s = get_sign(self.v) | ||||
| 	self.v = self.v - 0.02 * s | ||||
| 	if s ~= get_sign(self.v) then | ||||
| 		self.object:setvelocity({x = 0, y = 0, z = 0}) | ||||
| 		self.v = 0 | ||||
| 		return | ||||
| 	end | ||||
| 	if math.abs(self.v) > 4.5 then | ||||
| 		self.v = 4.5 * get_sign(self.v) | ||||
| 	end | ||||
|  | ||||
| 	local p = self.object:getpos() | ||||
| 	p.y = p.y - 0.5 | ||||
| 	local new_velo = {x = 0, y = 0, z = 0} | ||||
| 	local new_acce = {x = 0, y = 0, z = 0} | ||||
| 	if not is_water(p) then | ||||
| 		local nodedef = minetest.registered_nodes[minetest.get_node(p).name] | ||||
| 		if (not nodedef) or nodedef.walkable then | ||||
| 			self.v = 0 | ||||
| 			new_acce = {x = 0, y = 1, z = 0} | ||||
| 		else | ||||
| 			new_acce = {x = 0, y = -9.8, z = 0} | ||||
| 		end | ||||
| 		new_velo = get_velocity(self.v, self.object:getyaw(), self.object:getvelocity().y) | ||||
| 		self.object:setpos(self.object:getpos()) | ||||
| 	else | ||||
| 		p.y = p.y + 1 | ||||
| 		if is_water(p) then | ||||
| 			local y = self.object:getvelocity().y | ||||
| 			if y >= 4.5 then | ||||
| 				y = 4.5 | ||||
| 			elseif y < 0 then | ||||
| 				new_acce = {x = 0, y = 20, z = 0} | ||||
| 			else | ||||
| 				new_acce = {x = 0, y = 5, z = 0} | ||||
| 			end | ||||
| 			new_velo = get_velocity(self.v, self.object:getyaw(), y) | ||||
| 			self.object:setpos(self.object:getpos()) | ||||
| 		else | ||||
| 			new_acce = {x = 0, y = 0, z = 0} | ||||
| 			if math.abs(self.object:getvelocity().y) < 1 then | ||||
| 				local pos = self.object:getpos() | ||||
| 				pos.y = math.floor(pos.y) + 0.5 | ||||
| 				self.object:setpos(pos) | ||||
| 				new_velo = get_velocity(self.v, self.object:getyaw(), 0) | ||||
| 			else | ||||
| 				new_velo = get_velocity(self.v, self.object:getyaw(), self.object:getvelocity().y) | ||||
| 				self.object:setpos(self.object:getpos()) | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| 	self.object:setvelocity(new_velo) | ||||
| 	self.object:setacceleration(new_acce) | ||||
| end | ||||
|  | ||||
| minetest.register_entity("boats:boat", boat) | ||||
|  | ||||
| minetest.register_craftitem("boats:boat", { | ||||
| 	description = "Boat", | ||||
| 	inventory_image = "boat_inventory.png", | ||||
| 	wield_image = "boat_wield.png", | ||||
| 	wield_scale = {x = 2, y = 2, z = 1}, | ||||
| 	liquids_pointable = true, | ||||
|  | ||||
| 	on_place = function(itemstack, placer, pointed_thing) | ||||
| 		if pointed_thing.type ~= "node" then | ||||
| 			return | ||||
| 		end | ||||
| 		if not is_water(pointed_thing.under) then | ||||
| 			return | ||||
| 		end | ||||
| 		pointed_thing.under.y = pointed_thing.under.y + 0.5 | ||||
| 		minetest.add_entity(pointed_thing.under, "boats:boat") | ||||
| 		if not minetest.setting_getbool("creative_mode") then | ||||
| 			itemstack:take_item() | ||||
| 		end | ||||
| 		return itemstack | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "boats:boat", | ||||
| 	recipe = { | ||||
| 		{"",           "",           ""          }, | ||||
| 		{"group:wood", "",           "group:wood"}, | ||||
| 		{"group:wood", "group:wood", "group:wood"}, | ||||
| 	}, | ||||
| }) | ||||
|  | ||||
							
								
								
									
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										17
									
								
								mods/bones/README.txt
									
									
									
									
									
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						| @@ -0,0 +1,17 @@ | ||||
| Minetest 0.4 mod: bones | ||||
| ======================= | ||||
|  | ||||
| License of source code: | ||||
| ----------------------- | ||||
| Copyright (C) 2012 PilzAdam | ||||
|  | ||||
| WTFPL | ||||
|  | ||||
| License of media (textures and sounds) | ||||
| -------------------------------------- | ||||
| Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) | ||||
| http://creativecommons.org/licenses/by-sa/3.0/ | ||||
|  | ||||
| Authors of media files | ||||
| ---------------------- | ||||
| Bad_Command_ | ||||
							
								
								
									
										1
									
								
								mods/bones/depends.txt
									
									
									
									
									
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						| @@ -0,0 +1 @@ | ||||
| default | ||||
							
								
								
									
										170
									
								
								mods/bones/init.lua
									
									
									
									
									
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						| @@ -0,0 +1,170 @@ | ||||
| -- Minetest 0.4 mod: bones | ||||
| -- See README.txt for licensing and other information.  | ||||
|  | ||||
| local function is_owner(pos, name) | ||||
| 	local owner = minetest.get_meta(pos):get_string("owner") | ||||
| 	if owner == "" or owner == name then | ||||
| 		return true | ||||
| 	end | ||||
| 	return false | ||||
| end | ||||
|  | ||||
| minetest.register_node("bones:bones", { | ||||
| 	description = "Bones", | ||||
| 	tiles = { | ||||
| 		"bones_top.png", | ||||
| 		"bones_bottom.png", | ||||
| 		"bones_side.png", | ||||
| 		"bones_side.png", | ||||
| 		"bones_rear.png", | ||||
| 		"bones_front.png" | ||||
| 	}, | ||||
| 	paramtype2 = "facedir", | ||||
| 	groups = {dig_immediate=2}, | ||||
| 	sounds = default.node_sound_dirt_defaults({ | ||||
| 		footstep = {name="default_gravel_footstep", gain=0.5}, | ||||
| 		dug = {name="default_gravel_footstep", gain=1.0}, | ||||
| 	}), | ||||
| 	 | ||||
| 	can_dig = function(pos, player) | ||||
| 		local inv = minetest.get_meta(pos):get_inventory() | ||||
| 		return is_owner(pos, player:get_player_name()) and inv:is_empty("main") | ||||
| 	end, | ||||
| 	 | ||||
| 	allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) | ||||
| 		if is_owner(pos, player:get_player_name()) then | ||||
| 			return count | ||||
| 		end | ||||
| 		return 0 | ||||
| 	end, | ||||
| 	 | ||||
| 	allow_metadata_inventory_put = function(pos, listname, index, stack, player) | ||||
| 		return 0 | ||||
| 	end, | ||||
| 	 | ||||
| 	allow_metadata_inventory_take = function(pos, listname, index, stack, player) | ||||
| 		if is_owner(pos, player:get_player_name()) then | ||||
| 			return stack:get_count() | ||||
| 		end | ||||
| 		return 0 | ||||
| 	end, | ||||
| 	 | ||||
| 	on_metadata_inventory_take = function(pos, listname, index, stack, player) | ||||
| 		local meta = minetest.get_meta(pos) | ||||
| 		if meta:get_inventory():is_empty("main") then | ||||
| 			minetest.remove_node(pos) | ||||
| 		end | ||||
| 	end, | ||||
| 	 | ||||
| 	on_punch = function(pos, node, player) | ||||
| 		if(not is_owner(pos, player:get_player_name())) then | ||||
| 			return | ||||
| 		end | ||||
| 		 | ||||
| 		local inv = minetest.get_meta(pos):get_inventory() | ||||
| 		local player_inv = player:get_inventory() | ||||
| 		local has_space = true | ||||
| 		 | ||||
| 		for i=1,inv:get_size("main") do | ||||
| 			local stk = inv:get_stack("main", i) | ||||
| 			if player_inv:room_for_item("main", stk) then | ||||
| 				inv:set_stack("main", i, nil) | ||||
| 				player_inv:add_item("main", stk) | ||||
| 			else | ||||
| 				has_space = false | ||||
| 				break | ||||
| 			end | ||||
| 		end | ||||
| 		 | ||||
| 		-- remove bones if player emptied them | ||||
| 		if has_space then | ||||
| 			minetest.remove_node(pos) | ||||
| 		end | ||||
| 	end, | ||||
| 	 | ||||
| 	on_timer = function(pos, elapsed) | ||||
| 		local meta = minetest.get_meta(pos) | ||||
| 		local time = meta:get_int("time")+elapsed | ||||
| 		local publish = 1200 | ||||
| 		if tonumber(minetest.setting_get("share_bones_time")) then | ||||
| 			publish = tonumber(minetest.setting_get("share_bones_time")) | ||||
| 		end | ||||
| 		if publish == 0 then | ||||
| 			return | ||||
| 		end | ||||
| 		if time >= publish then | ||||
| 			meta:set_string("infotext", meta:get_string("owner").."'s old bones") | ||||
| 			meta:set_string("owner", "") | ||||
| 		else | ||||
| 			return true | ||||
| 		end | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
| minetest.register_on_dieplayer(function(player) | ||||
| 	if minetest.setting_getbool("creative_mode") then | ||||
| 		return | ||||
| 	end | ||||
| 	 | ||||
| 	local player_inv = player:get_inventory() | ||||
| 	if player_inv:is_empty("main") and | ||||
| 		player_inv:is_empty("craft") then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	local pos = player:getpos() | ||||
| 	pos.x = math.floor(pos.x+0.5) | ||||
| 	pos.y = math.floor(pos.y+0.5) | ||||
| 	pos.z = math.floor(pos.z+0.5) | ||||
| 	local param2 = minetest.dir_to_facedir(player:get_look_dir()) | ||||
| 	local player_name = player:get_player_name() | ||||
| 	local player_inv = player:get_inventory() | ||||
| 	 | ||||
| 	local nn = minetest.get_node(pos).name | ||||
| 	if minetest.registered_nodes[nn].can_dig and | ||||
| 		not minetest.registered_nodes[nn].can_dig(pos, player) then | ||||
|  | ||||
| 		-- drop items instead of delete | ||||
| 		for i=1,player_inv:get_size("main") do | ||||
| 			minetest.add_item(pos, player_inv:get_stack("main", i)) | ||||
| 		end | ||||
| 		for i=1,player_inv:get_size("craft") do | ||||
| 			minetest.add_item(pos, player_inv:get_stack("craft", i)) | ||||
| 		end | ||||
| 		-- empty lists main and craft | ||||
| 		player_inv:set_list("main", {}) | ||||
| 		player_inv:set_list("craft", {}) | ||||
| 		return | ||||
| 	end | ||||
| 	 | ||||
| 	minetest.dig_node(pos) | ||||
| 	minetest.add_node(pos, {name="bones:bones", param2=param2}) | ||||
| 	 | ||||
| 	local meta = minetest.get_meta(pos) | ||||
| 	local inv = meta:get_inventory() | ||||
| 	inv:set_size("main", 8*4) | ||||
| 	inv:set_list("main", player_inv:get_list("main")) | ||||
| 	 | ||||
| 	for i=1,player_inv:get_size("craft") do | ||||
| 		local stack = player_inv:get_stack("craft", i) | ||||
| 		if inv:room_for_item("main", stack) then | ||||
| 			inv:add_item("main", stack) | ||||
| 		else | ||||
| 			--drop if no space left | ||||
| 			minetest.add_item(pos, stack) | ||||
| 		end | ||||
| 	end | ||||
| 	 | ||||
| 	player_inv:set_list("main", {}) | ||||
| 	player_inv:set_list("craft", {}) | ||||
| 	 | ||||
| 	meta:set_string("formspec", "size[8,9;]".. | ||||
| 			"list[current_name;main;0,0;8,4;]".. | ||||
| 			"list[current_player;main;0,5;8,4;]") | ||||
| 	meta:set_string("infotext", player_name.."'s fresh bones") | ||||
| 	meta:set_string("owner", player_name) | ||||
| 	meta:set_int("time", 0) | ||||
| 	 | ||||
| 	local timer  = minetest.get_node_timer(pos) | ||||
| 	timer:start(10) | ||||
| end) | ||||
							
								
								
									
										
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						| After Width: | Height: | Size: 182 B | 
| @@ -7,11 +7,11 @@ Copyright (C) 2011-2012 Kahrl <kahrl@gmx.net> | ||||
| Copyright (C) 2011-2012 celeron55, Perttu Ahola <celeron55@gmail.com> | ||||
|  | ||||
| This program is free software; you can redistribute it and/or modify | ||||
| it under the terms of the GNU General Public License as published by | ||||
| it under the terms of the GNU Lesser General Public License as published by | ||||
| the Free Software Foundation; either version 2 of the License, or | ||||
| (at your option) any later version. | ||||
|  | ||||
| http://www.gnu.org/licenses/gpl-2.0.html | ||||
| http://www.gnu.org/licenses/lgpl-2.1.html | ||||
|  | ||||
| License of media (textures and sounds) | ||||
| -------------------------------------- | ||||
|   | ||||
| @@ -16,13 +16,26 @@ minetest.register_craft({ | ||||
| bucket = {} | ||||
| bucket.liquids = {} | ||||
|  | ||||
| local function check_protection(pos, name, text) | ||||
| 	if minetest.is_protected(pos, name) then | ||||
| 		minetest.log("action", (name ~= "" and name or "A mod") | ||||
| 			.. " tried to " .. text | ||||
| 			.. " at protected position " | ||||
| 			.. minetest.pos_to_string(pos) | ||||
| 			.. " with a bucket") | ||||
| 		minetest.record_protection_violation(pos, name) | ||||
| 		return true | ||||
| 	end | ||||
| 	return false | ||||
| end | ||||
|  | ||||
| -- Register a new liquid | ||||
| --   source = name of the source node | ||||
| --   flowing = name of the flowing node | ||||
| --   itemname = name of the new bucket item (or nil if liquid is not takeable) | ||||
| --   inventory_image = texture of the new bucket item (ignored if itemname == nil) | ||||
| -- This function can be called from any mod (that depends on bucket). | ||||
| function bucket.register_liquid(source, flowing, itemname, inventory_image) | ||||
| function bucket.register_liquid(source, flowing, itemname, inventory_image, name) | ||||
| 	bucket.liquids[source] = { | ||||
| 		source = source, | ||||
| 		flowing = flowing, | ||||
| @@ -32,22 +45,56 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image) | ||||
|  | ||||
| 	if itemname ~= nil then | ||||
| 		minetest.register_craftitem(itemname, { | ||||
| 			description = name, | ||||
| 			inventory_image = inventory_image, | ||||
| 			stack_max = 1, | ||||
| 			liquids_pointable = true, | ||||
| 			on_use = function(itemstack, user, pointed_thing) | ||||
| 			on_place = function(itemstack, user, pointed_thing) | ||||
| 				-- Must be pointing to node | ||||
| 				if pointed_thing.type ~= "node" then | ||||
| 					return | ||||
| 				end | ||||
| 				-- Check if pointing to a liquid | ||||
| 				n = minetest.env:get_node(pointed_thing.under) | ||||
| 				if bucket.liquids[n.name] == nil then | ||||
| 					-- Not a liquid | ||||
| 					minetest.env:add_node(pointed_thing.above, {name=source}) | ||||
| 				elseif n.name ~= source then | ||||
| 					-- It's a liquid | ||||
| 					minetest.env:add_node(pointed_thing.under, {name=source}) | ||||
| 				 | ||||
| 				local node = minetest.get_node_or_nil(pointed_thing.under) | ||||
| 				local ndef | ||||
| 				if node then | ||||
| 					ndef = minetest.registered_nodes[node.name] | ||||
| 				end | ||||
| 				-- Call on_rightclick if the pointed node defines it | ||||
| 				if ndef and ndef.on_rightclick and | ||||
| 				   user and not user:get_player_control().sneak then | ||||
| 					return ndef.on_rightclick( | ||||
| 						pointed_thing.under, | ||||
| 						node, user, | ||||
| 						itemstack) or itemstack | ||||
| 				end | ||||
|  | ||||
| 				local place_liquid = function(pos, node, source, flowing) | ||||
| 					if check_protection(pos, | ||||
| 							user and user:get_player_name() or "", | ||||
| 							"place "..source) then | ||||
| 						return | ||||
| 					end | ||||
| 					minetest.add_node(pos, {name=source}) | ||||
| 				end | ||||
|  | ||||
| 				-- Check if pointing to a buildable node | ||||
| 				if ndef and ndef.buildable_to then | ||||
| 					-- buildable; replace the node | ||||
| 					place_liquid(pointed_thing.under, node, | ||||
| 							source, flowing) | ||||
| 				else | ||||
| 					-- not buildable to; place the liquid above | ||||
| 					-- check if the node above can be replaced | ||||
| 					local node = minetest.get_node_or_nil(pointed_thing.above) | ||||
| 					if node and minetest.registered_nodes[node.name].buildable_to then | ||||
| 						place_liquid(pointed_thing.above, | ||||
| 								node, source, | ||||
| 								flowing) | ||||
| 					else | ||||
| 						-- do not remove the bucket with the liquid | ||||
| 						return | ||||
| 					end | ||||
| 				end | ||||
| 				return {name="bucket:bucket_empty"} | ||||
| 			end | ||||
| @@ -56,6 +103,7 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image) | ||||
| end | ||||
|  | ||||
| minetest.register_craftitem("bucket:bucket_empty", { | ||||
| 	description = "Empty Bucket", | ||||
| 	inventory_image = "bucket.png", | ||||
| 	stack_max = 1, | ||||
| 	liquids_pointable = true, | ||||
| @@ -65,11 +113,19 @@ minetest.register_craftitem("bucket:bucket_empty", { | ||||
| 			return | ||||
| 		end | ||||
| 		-- Check if pointing to a liquid source | ||||
| 		n = minetest.env:get_node(pointed_thing.under) | ||||
| 		liquiddef = bucket.liquids[n.name] | ||||
| 		if liquiddef ~= nil and liquiddef.source == n.name and liquiddef.itemname ~= nil then | ||||
| 			minetest.env:add_node(pointed_thing.under, {name="air"}) | ||||
| 			return {name=liquiddef.itemname} | ||||
| 		local node = minetest.get_node(pointed_thing.under) | ||||
| 		local liquiddef = bucket.liquids[node.name] | ||||
| 		if liquiddef ~= nil and liquiddef.itemname ~= nil and | ||||
| 				node.name == liquiddef.source then | ||||
| 			if check_protection(pointed_thing.under, | ||||
| 					user:get_player_name(), | ||||
| 					"take ".. node.name) then | ||||
| 				return | ||||
| 			end | ||||
|  | ||||
| 			minetest.add_node(pointed_thing.under, {name="air"}) | ||||
|  | ||||
| 			return ItemStack(liquiddef.itemname) | ||||
| 		end | ||||
| 	end, | ||||
| }) | ||||
| @@ -78,18 +134,21 @@ bucket.register_liquid( | ||||
| 	"default:water_source", | ||||
| 	"default:water_flowing", | ||||
| 	"bucket:bucket_water", | ||||
| 	"bucket_water.png" | ||||
| 	"bucket_water.png", | ||||
| 	"Water Bucket" | ||||
| ) | ||||
|  | ||||
| bucket.register_liquid( | ||||
| 	"default:lava_source", | ||||
| 	"default:lava_flowing", | ||||
| 	"bucket:bucket_lava", | ||||
| 	"bucket_lava.png" | ||||
| 	"bucket_lava.png", | ||||
| 	"Lava Bucket" | ||||
| ) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:bucket_lava", | ||||
| 	recipe = "bucket:bucket_lava", | ||||
| 	burntime = 60, | ||||
| 	replacements = {{"bucket:bucket_lava", "bucket:bucket_empty"}}, | ||||
| }) | ||||
|   | ||||
| Before Width: | Height: | Size: 329 B After Width: | Height: | Size: 163 B | 
| Before Width: | Height: | Size: 363 B After Width: | Height: | Size: 167 B | 
| Before Width: | Height: | Size: 369 B After Width: | Height: | Size: 169 B | 
							
								
								
									
										22
									
								
								mods/creative/README.txt
									
									
									
									
									
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						| @@ -0,0 +1,22 @@ | ||||
| Minetest 0.4 mod: creative | ||||
| ========================== | ||||
|  | ||||
| Implements creative mode. | ||||
|  | ||||
| Switch on by using the "creative_mode" setting. | ||||
|  | ||||
| Registered items that | ||||
| - have a description, and | ||||
| - do not have the group not_in_creative_inventory | ||||
| are added to the creative inventory. | ||||
|  | ||||
| License of source code and media files: | ||||
| --------------------------------------- | ||||
| Copyright (C) 2012 Perttu Ahola (celeron55) <celeron55@gmail.com> | ||||
|  | ||||
| This program is free software. It comes without any warranty, to | ||||
| the extent permitted by applicable law. You can redistribute it | ||||
| and/or modify it under the terms of the Do What The Fuck You Want | ||||
| To Public License, Version 2, as published by Sam Hocevar. See | ||||
| http://sam.zoy.org/wtfpl/COPYING for more details. | ||||
|  | ||||
							
								
								
									
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								mods/creative/depends.txt
									
									
									
									
									
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						| @@ -0,0 +1 @@ | ||||
| default | ||||
							
								
								
									
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								mods/creative/init.lua
									
									
									
									
									
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						| @@ -0,0 +1,172 @@ | ||||
| -- minetest/creative/init.lua | ||||
|  | ||||
| creative_inventory = {} | ||||
| creative_inventory.creative_inventory_size = 0 | ||||
|  | ||||
| -- Create detached creative inventory after loading all mods | ||||
| minetest.after(0, function() | ||||
| 	local inv = minetest.create_detached_inventory("creative", { | ||||
| 		allow_move = function(inv, from_list, from_index, to_list, to_index, count, player) | ||||
| 			if minetest.setting_getbool("creative_mode") then | ||||
| 				return count | ||||
| 			else | ||||
| 				return 0 | ||||
| 			end | ||||
| 		end, | ||||
| 		allow_put = function(inv, listname, index, stack, player) | ||||
| 			return 0 | ||||
| 		end, | ||||
| 		allow_take = function(inv, listname, index, stack, player) | ||||
| 			if minetest.setting_getbool("creative_mode") then | ||||
| 				return -1 | ||||
| 			else | ||||
| 				return 0 | ||||
| 			end | ||||
| 		end, | ||||
| 		on_move = function(inv, from_list, from_index, to_list, to_index, count, player) | ||||
| 		end, | ||||
| 		on_put = function(inv, listname, index, stack, player) | ||||
| 		end, | ||||
| 		on_take = function(inv, listname, index, stack, player) | ||||
| 			--print(player:get_player_name().." takes item from creative inventory; listname="..dump(listname)..", index="..dump(index)..", stack="..dump(stack)) | ||||
| 			if stack then | ||||
| 				minetest.log("action", player:get_player_name().." takes "..dump(stack:get_name()).." from creative inventory") | ||||
| 				--print("stack:get_name()="..dump(stack:get_name())..", stack:get_count()="..dump(stack:get_count())) | ||||
| 			end | ||||
| 		end, | ||||
| 	}) | ||||
| 	local creative_list = {} | ||||
| 	for name,def in pairs(minetest.registered_items) do | ||||
| 		if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0) | ||||
| 				and def.description and def.description ~= "" then | ||||
| 			table.insert(creative_list, name) | ||||
| 		end | ||||
| 	end | ||||
| 	table.sort(creative_list) | ||||
| 	inv:set_size("main", #creative_list) | ||||
| 	for _,itemstring in ipairs(creative_list) do | ||||
| 		inv:add_item("main", ItemStack(itemstring)) | ||||
| 	end | ||||
| 	creative_inventory.creative_inventory_size = #creative_list | ||||
| 	--print("creative inventory size: "..dump(creative_inventory.creative_inventory_size)) | ||||
| end) | ||||
|  | ||||
| -- Create the trash field | ||||
| local trash = minetest.create_detached_inventory("creative_trash", { | ||||
| 	-- Allow the stack to be placed and remove it in on_put() | ||||
| 	-- This allows the creative inventory to restore the stack | ||||
| 	allow_put = function(inv, listname, index, stack, player) | ||||
| 		if minetest.setting_getbool("creative_mode") then | ||||
| 			return stack:get_count() | ||||
| 		else | ||||
| 			return 0 | ||||
| 		end | ||||
| 	end, | ||||
| 	on_put = function(inv, listname, index, stack, player) | ||||
| 		inv:set_stack(listname, index, "") | ||||
| 	end, | ||||
| }) | ||||
| trash:set_size("main", 1) | ||||
|  | ||||
|  | ||||
| creative_inventory.set_creative_formspec = function(player, start_i, pagenum) | ||||
| 	pagenum = math.floor(pagenum) | ||||
| 	local pagemax = math.floor((creative_inventory.creative_inventory_size-1) / (6*4) + 1) | ||||
| 	player:set_inventory_formspec( | ||||
| 			"size[13,7.5]".. | ||||
| 			--"image[6,0.6;1,2;player.png]".. | ||||
| 			default.gui_bg.. | ||||
| 			default.gui_bg_img.. | ||||
| 			default.gui_slots.. | ||||
| 			"list[current_player;main;5,3.5;8,1;]".. | ||||
| 			"list[current_player;main;5,4.75;8,3;8]".. | ||||
| 			"list[current_player;craft;8,0;3,3;]".. | ||||
| 			"list[current_player;craftpreview;12,1;1,1;]".. | ||||
| 			"list[detached:creative;main;0.3,0.5;4,6;"..tostring(start_i).."]".. | ||||
| 			"label[2.0,6.55;"..tostring(pagenum).."/"..tostring(pagemax).."]".. | ||||
| 			"button[0.3,6.5;1.6,1;creative_prev;<<]".. | ||||
| 			"button[2.7,6.5;1.6,1;creative_next;>>]".. | ||||
| 			"label[5,1.5;Trash:]".. | ||||
| 			"list[detached:creative_trash;main;5,2;1,1;]".. | ||||
| 			default.get_hotbar_bg(5,3.5) | ||||
| 	) | ||||
| end | ||||
| minetest.register_on_joinplayer(function(player) | ||||
| 	-- If in creative mode, modify player's inventory forms | ||||
| 	if not minetest.setting_getbool("creative_mode") then | ||||
| 		return | ||||
| 	end | ||||
| 	creative_inventory.set_creative_formspec(player, 0, 1) | ||||
| end) | ||||
| minetest.register_on_player_receive_fields(function(player, formname, fields) | ||||
| 	if not minetest.setting_getbool("creative_mode") then | ||||
| 		return | ||||
| 	end | ||||
| 	-- Figure out current page from formspec | ||||
| 	local current_page = 0 | ||||
| 	local formspec = player:get_inventory_formspec() | ||||
| 	local start_i = string.match(formspec, "list%[detached:creative;main;[%d.]+,[%d.]+;[%d.]+,[%d.]+;(%d+)%]") | ||||
| 	start_i = tonumber(start_i) or 0 | ||||
|  | ||||
| 	if fields.creative_prev then | ||||
| 		start_i = start_i - 4*6 | ||||
| 	end | ||||
| 	if fields.creative_next then | ||||
| 		start_i = start_i + 4*6 | ||||
| 	end | ||||
|  | ||||
| 	if start_i < 0 then | ||||
| 		start_i = start_i + 4*6 | ||||
| 	end | ||||
| 	if start_i >= creative_inventory.creative_inventory_size then | ||||
| 		start_i = start_i - 4*6 | ||||
| 	end | ||||
| 		 | ||||
| 	if start_i < 0 or start_i >= creative_inventory.creative_inventory_size then | ||||
| 		start_i = 0 | ||||
| 	end | ||||
|  | ||||
| 	creative_inventory.set_creative_formspec(player, start_i, start_i / (6*4) + 1) | ||||
| end) | ||||
|  | ||||
| if minetest.setting_getbool("creative_mode") then | ||||
| 	local digtime = 0.5 | ||||
| 	minetest.register_item(":", { | ||||
| 		type = "none", | ||||
| 		wield_image = "wieldhand.png", | ||||
| 		wield_scale = {x=1,y=1,z=2.5}, | ||||
| 		range = 10, | ||||
| 		tool_capabilities = { | ||||
| 			full_punch_interval = 0.5, | ||||
| 			max_drop_level = 3, | ||||
| 			groupcaps = { | ||||
| 				crumbly = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3}, | ||||
| 				cracky = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3}, | ||||
| 				snappy = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3}, | ||||
| 				choppy = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3}, | ||||
| 				oddly_breakable_by_hand = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3}, | ||||
| 			}, | ||||
| 			damage_groups = {fleshy = 10}, | ||||
| 		} | ||||
| 	}) | ||||
| 	 | ||||
| 	minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack) | ||||
| 		return true | ||||
| 	end) | ||||
| 	 | ||||
| 	function minetest.handle_node_drops(pos, drops, digger) | ||||
| 		if not digger or not digger:is_player() then | ||||
| 			return | ||||
| 		end | ||||
| 		local inv = digger:get_inventory() | ||||
| 		if inv then | ||||
| 			for _,item in ipairs(drops) do | ||||
| 				item = ItemStack(item):get_name() | ||||
| 				if not inv:contains_item("main", item) then | ||||
| 					inv:add_item("main", item) | ||||
| 				end | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
| @@ -6,15 +6,15 @@ License of source code: | ||||
| Copyright (C) 2011-2012 celeron55, Perttu Ahola <celeron55@gmail.com> | ||||
|  | ||||
| This program is free software; you can redistribute it and/or modify | ||||
| it under the terms of the GNU General Public License as published by | ||||
| the Free Software Foundation; either version 2 of the License, or | ||||
| it under the terms of the GNU Lesser General Public License as published by | ||||
| the Free Software Foundation; either version 2.1 of the License, or | ||||
| (at your option) any later version. | ||||
|  | ||||
| http://www.gnu.org/licenses/gpl-2.0.html | ||||
| http://www.gnu.org/licenses/lgpl-2.1.html | ||||
|  | ||||
| License of media (textures and sounds) | ||||
| -------------------------------------- | ||||
| Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)                                  | ||||
| Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) | ||||
| http://creativecommons.org/licenses/by-sa/3.0/ | ||||
|  | ||||
| Authors of media files | ||||
| @@ -22,43 +22,170 @@ Authors of media files | ||||
| Everything not listed in here: | ||||
| Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com> | ||||
|  | ||||
| Originating from work by kddekadenz/Dogers: | ||||
|   default_grass_footstep.{1,2,3}.ogg | ||||
|   default_dig_crumbly.{1,2}.ogg | ||||
|  | ||||
| Cisoun's WTFPL texture pack: | ||||
|   default_chest_front.png | ||||
|   default_chest_lock.png | ||||
|   default_chest_side.png | ||||
|   default_chest_top.png | ||||
|   default_cobble.png | ||||
|   default_dirt.png | ||||
|   default_grass.png | ||||
|   default_grass_side.png | ||||
|   default_jungletree.png | ||||
|   default_jungletree_top.png | ||||
|   default_lava.png | ||||
|   default_leaves.png | ||||
|   default_mossycobble.png | ||||
|   default_sand.png | ||||
|   default_sapling.png | ||||
|   default_sign_wall.png | ||||
|   default_stone.png | ||||
|   default_tool_mesepick.png | ||||
|   default_tool_steelpick.png | ||||
|   default_tool_steelshovel.png | ||||
|   default_tool_steelsword.png | ||||
|   default_tool_stonepick.png | ||||
|   default_tool_stoneshovel.png | ||||
|   default_tool_woodpick.png | ||||
|   default_tool_woodshovel.png | ||||
|   default_tree.png | ||||
|   default_tree_top.png | ||||
|   default_water.png | ||||
|  | ||||
| Cisoun's conifers mod (WTFPL): | ||||
|   default_pine_needles.png | ||||
|  | ||||
| Originating from G4JC's Almost MC Texture Pack: | ||||
|   default_wood.png | ||||
|   default_torch.png | ||||
|   default_torch_on_ceiling.png | ||||
|   default_torch_on_floor.png | ||||
|    | ||||
|  | ||||
| VanessaE's animated torches (WTFPL): | ||||
|   default_torch_animated.png | ||||
|   default_torch_on_ceiling_animated.png | ||||
|   default_torch_on_floor_animated.png | ||||
|   default_torch_on_floor.png | ||||
|  | ||||
| RealBadAngel's animated water (WTFPL): | ||||
|   default_water_source_animated.png | ||||
|   default_water_flowing_animated.png | ||||
|  | ||||
| VanessaE (WTFPL): | ||||
|   default_nc_back.png | ||||
|   default_nc_front.png | ||||
|   default_nc_rb.png | ||||
|   default_nc_side.png | ||||
|   default_grass_*.png | ||||
|   default_desert_sand.png | ||||
|   default_desert_stone.png | ||||
|   default_desert_stone_brick.png | ||||
|   default_sand.png | ||||
|   default_sandstone_brick.png | ||||
|  | ||||
| Calinou (CC BY-SA): | ||||
|   default_brick.png | ||||
|   default_papyrus.png | ||||
|   default_copper_lump.png | ||||
|   default_mineral_copper.png | ||||
|   default_glass_detail.png | ||||
|  | ||||
| MirceaKitsune (WTFPL): | ||||
|   character.x | ||||
|  | ||||
| Jordach (CC BY-SA 3.0): | ||||
|   character.png | ||||
|  | ||||
| PilzAdam (WTFPL): | ||||
|   default_jungleleaves.png | ||||
|   default_junglesapling.png | ||||
|   default_junglewood.png | ||||
|   default_obsidian_glass.png | ||||
|   default_obsidian_shard.png | ||||
|   default_gold_lump.png | ||||
|   default_mineral_gold.png | ||||
|   default_snowball.png | ||||
|  | ||||
| jojoa1997 (WTFPL): | ||||
|   default_obsidian.png | ||||
|  | ||||
| InfinityProject (WTFPL): | ||||
|   default_mineral_diamond.png | ||||
|  | ||||
| Splizard (CC BY-SA 3.0): | ||||
|   default_snow.png | ||||
|   default_snow_side.png | ||||
|   default_ice.png | ||||
|   default_pine_sapling.png | ||||
|  | ||||
| Zeg9 (CC BY-SA 3.0): | ||||
|   default_coal_block.png | ||||
|   default_steel_block.png | ||||
|   default_copper_block.png | ||||
|   default_bronze_block.png | ||||
|   default_gold_block.png | ||||
|  | ||||
| paramat (CC BY-SA 3.0): | ||||
|   wieldhand.png, based on character.png by Jordach (CC BY-SA 3.0) | ||||
|   default_pinetree.png | ||||
|   default_pinetree_top.png | ||||
|   default_pinewood.png | ||||
|  | ||||
| brunob.santos (CC BY-SA 4.0): | ||||
|   default_desert_cobble.png | ||||
|  | ||||
| BlockMen (CC BY-SA 3.0): | ||||
|   default_stone_brick.png | ||||
|   default_wood.png | ||||
|   default_clay_brick.png | ||||
|   default_tool_steelsword.png | ||||
|   default_bronze_ingot.png | ||||
|   default_copper_ingot.png | ||||
|   default_gold_ingot.png | ||||
|   default_diamond.png | ||||
|   default_diamond_block.png | ||||
|   default_tool_*.png | ||||
|   default_lava_source_animated.png | ||||
|   default_lava_flowing_animated.png | ||||
|   default_book.png | ||||
|   default_paper.png | ||||
|   default_stick.png | ||||
|   default_chest_front.png | ||||
|   default_chest_lock.png | ||||
|   default_chest_side.png | ||||
|   default_chest_top.png | ||||
|   bubble.png | ||||
|   heart.png | ||||
|   gui_*.png | ||||
|  | ||||
| Neuromancer (CC BY-SA 2.0): | ||||
|   default_cobble.png, based on texture by Brane praefect | ||||
|   default_mossycobble.png, based on texture by Brane praefect | ||||
| Neuromancer (CC BY-SA 3.0): | ||||
|   default_dirt.png | ||||
|   default_furnace_*.png | ||||
|  | ||||
| Philipbenr (CC BY-SA 3.0): | ||||
|   default_grass.png | ||||
|   default_grass_side.png | ||||
|  | ||||
| Glass breaking sounds (CC BY 3.0): | ||||
|   1: http://www.freesound.org/people/cmusounddesign/sounds/71947/ | ||||
|   2: http://www.freesound.org/people/Tomlija/sounds/97669/ | ||||
|   3: http://www.freesound.org/people/lsprice/sounds/88808/ | ||||
|  | ||||
| Mito551 (sounds) (CC BY-SA): | ||||
|   default_dig_choppy.ogg | ||||
|   default_dig_cracky.ogg | ||||
|   default_dig_crumbly.1.ogg | ||||
|   default_dig_crumbly.2.ogg | ||||
|   default_dig_dig_immediate.ogg | ||||
|   default_dig_oddly_breakable_by_hand.ogg | ||||
|   default_dug_node.1.ogg | ||||
|   default_dug_node.2.ogg | ||||
|   default_grass_footstep.1.ogg | ||||
|   default_grass_footstep.2.ogg | ||||
|   default_grass_footstep.3.ogg | ||||
|   default_gravel_footstep.1.ogg | ||||
|   default_gravel_footstep.2.ogg | ||||
|   default_gravel_footstep.3.ogg | ||||
|   default_gravel_footstep.4.ogg | ||||
|   default_grass_footstep.1.ogg | ||||
|   default_place_node.1.ogg | ||||
|   default_place_node.2.ogg | ||||
|   default_place_node.3.ogg | ||||
|   default_place_node_hard.1.ogg | ||||
|   default_place_node_hard.2.ogg | ||||
|   default_snow_footstep.1.ogg | ||||
|   default_snow_footstep.2.ogg | ||||
|   default_hard_footstep.1.ogg | ||||
|   default_hard_footstep.2.ogg | ||||
|   default_hard_footstep.3.ogg | ||||
|   default_sand_footstep.1.ogg | ||||
|   default_sand_footstep.2.ogg | ||||
|   default_wood_footstep.1.ogg | ||||
|   default_wood_footstep.2.ogg | ||||
|   default_dirt_footstep.1.ogg | ||||
|   default_dirt_footstep.2.ogg | ||||
|   default_glass_footstep.ogg | ||||
|   | ||||
| @@ -1,9 +1,5 @@ | ||||
| -- legacy (Minetest 0.4 mod) | ||||
| -- Provides as much backwards-compatibility as feasible | ||||
| 
 | ||||
| -- | ||||
| -- Aliases to support loading 0.3 and old 0.4 worlds and inventories | ||||
| -- | ||||
| -- aliases (Minetest 0.4 mod) | ||||
| -- Provides alias for most default items | ||||
| 
 | ||||
| minetest.register_alias("stone", "default:stone") | ||||
| minetest.register_alias("stone_with_coal", "default:stone_with_coal") | ||||
| @@ -69,64 +65,3 @@ minetest.register_alias("lump_of_iron", "default:iron_lump") | ||||
| minetest.register_alias("lump_of_clay", "default:clay_lump") | ||||
| minetest.register_alias("steel_ingot", "default:steel_ingot") | ||||
| minetest.register_alias("clay_brick", "default:clay_brick") | ||||
| minetest.register_alias("scorched_stuff", "default:scorched_stuff") | ||||
| 
 | ||||
| -- | ||||
| -- Old items | ||||
| -- | ||||
| 
 | ||||
| minetest.register_craftitem(":rat", { | ||||
| 	description = "Rat", | ||||
| 	inventory_image = "rat.png", | ||||
| 	on_drop = function(item, dropper, pos) | ||||
| 		minetest.env:add_rat(pos) | ||||
| 		item:take_item() | ||||
| 		return item | ||||
| 	end, | ||||
| 	on_place = function(item, dropped, pointed) | ||||
| 		pos = minetest.get_pointed_thing_position(pointed, true) | ||||
| 		if pos ~= nil then | ||||
| 			minetest.env:add_rat(pos) | ||||
| 			item:take_item() | ||||
| 			return item | ||||
| 		end | ||||
| 	end | ||||
| }) | ||||
| 
 | ||||
| minetest.register_craftitem(":cooked_rat", { | ||||
| 	description = "Cooked rat", | ||||
| 	inventory_image = "cooked_rat.png", | ||||
| 	on_use = minetest.item_eat(6), | ||||
| }) | ||||
| 
 | ||||
| minetest.register_craftitem(":firefly", { | ||||
| 	description = "Firefly", | ||||
| 	inventory_image = "firefly.png", | ||||
| 	on_drop = function(item, dropper, pos) | ||||
| 		minetest.env:add_firefly(pos) | ||||
| 		item:take_item() | ||||
| 		return item | ||||
| 	end, | ||||
| 	on_place = function(item, dropped, pointed) | ||||
| 		pos = minetest.get_pointed_thing_position(pointed, true) | ||||
| 		if pos ~= nil then | ||||
| 			minetest.env:add_firefly(pos) | ||||
| 			item:take_item() | ||||
| 			return item | ||||
| 		end | ||||
| 	end | ||||
| }) | ||||
| 
 | ||||
| minetest.register_craft({ | ||||
| 	type = "cooking", | ||||
| 	output = "cooked_rat", | ||||
| 	recipe = "rat", | ||||
| }) | ||||
| 
 | ||||
| minetest.register_craft({ | ||||
| 	type = "cooking", | ||||
| 	output = "scorched_stuff", | ||||
| 	recipe = "cooked_rat", | ||||
| }) | ||||
| 
 | ||||
| -- END | ||||
							
								
								
									
										824
									
								
								mods/default/crafting.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,824 @@ | ||||
| -- mods/default/crafting.lua | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:wood 4', | ||||
| 	recipe = { | ||||
| 		{'default:tree'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:junglewood 4', | ||||
| 	recipe = { | ||||
| 		{'default:jungletree'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:pinewood 4', | ||||
| 	recipe = { | ||||
| 		{'default:pinetree'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:stick 4', | ||||
| 	recipe = { | ||||
| 		{'group:wood'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:fence_wood 2', | ||||
| 	recipe = { | ||||
| 		{'group:stick', 'group:stick', 'group:stick'}, | ||||
| 		{'group:stick', 'group:stick', 'group:stick'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:sign_wall', | ||||
| 	recipe = { | ||||
| 		{'group:wood', 'group:wood', 'group:wood'}, | ||||
| 		{'group:wood', 'group:wood', 'group:wood'}, | ||||
| 		{'', 'group:stick', ''}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:torch 4', | ||||
| 	recipe = { | ||||
| 		{'default:coal_lump'}, | ||||
| 		{'group:stick'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:pick_wood', | ||||
| 	recipe = { | ||||
| 		{'group:wood', 'group:wood', 'group:wood'}, | ||||
| 		{'', 'group:stick', ''}, | ||||
| 		{'', 'group:stick', ''}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:pick_stone', | ||||
| 	recipe = { | ||||
| 		{'group:stone', 'group:stone', 'group:stone'}, | ||||
| 		{'', 'group:stick', ''}, | ||||
| 		{'', 'group:stick', ''}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:pick_steel', | ||||
| 	recipe = { | ||||
| 		{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, | ||||
| 		{'', 'group:stick', ''}, | ||||
| 		{'', 'group:stick', ''}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:pick_bronze', | ||||
| 	recipe = { | ||||
| 		{'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'}, | ||||
| 		{'', 'group:stick', ''}, | ||||
| 		{'', 'group:stick', ''}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:pick_mese', | ||||
| 	recipe = { | ||||
| 		{'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'}, | ||||
| 		{'', 'group:stick', ''}, | ||||
| 		{'', 'group:stick', ''}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:pick_diamond', | ||||
| 	recipe = { | ||||
| 		{'default:diamond', 'default:diamond', 'default:diamond'}, | ||||
| 		{'', 'group:stick', ''}, | ||||
| 		{'', 'group:stick', ''}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:shovel_wood', | ||||
| 	recipe = { | ||||
| 		{'group:wood'}, | ||||
| 		{'group:stick'}, | ||||
| 		{'group:stick'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:shovel_stone', | ||||
| 	recipe = { | ||||
| 		{'group:stone'}, | ||||
| 		{'group:stick'}, | ||||
| 		{'group:stick'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:shovel_steel', | ||||
| 	recipe = { | ||||
| 		{'default:steel_ingot'}, | ||||
| 		{'group:stick'}, | ||||
| 		{'group:stick'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:shovel_bronze', | ||||
| 	recipe = { | ||||
| 		{'default:bronze_ingot'}, | ||||
| 		{'group:stick'}, | ||||
| 		{'group:stick'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:shovel_mese', | ||||
| 	recipe = { | ||||
| 		{'default:mese_crystal'}, | ||||
| 		{'group:stick'}, | ||||
| 		{'group:stick'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:shovel_diamond', | ||||
| 	recipe = { | ||||
| 		{'default:diamond'}, | ||||
| 		{'group:stick'}, | ||||
| 		{'group:stick'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:axe_wood', | ||||
| 	recipe = { | ||||
| 		{'group:wood', 'group:wood'}, | ||||
| 		{'group:wood', 'group:stick'}, | ||||
| 		{'', 'group:stick'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:axe_stone', | ||||
| 	recipe = { | ||||
| 		{'group:stone', 'group:stone'}, | ||||
| 		{'group:stone', 'group:stick'}, | ||||
| 		{'', 'group:stick'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:axe_steel', | ||||
| 	recipe = { | ||||
| 		{'default:steel_ingot', 'default:steel_ingot'}, | ||||
| 		{'default:steel_ingot', 'group:stick'}, | ||||
| 		{'', 'group:stick'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:axe_bronze', | ||||
| 	recipe = { | ||||
| 		{'default:bronze_ingot', 'default:bronze_ingot'}, | ||||
| 		{'default:bronze_ingot', 'group:stick'}, | ||||
| 		{'', 'group:stick'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:axe_mese', | ||||
| 	recipe = { | ||||
| 		{'default:mese_crystal', 'default:mese_crystal'}, | ||||
| 		{'default:mese_crystal', 'group:stick'}, | ||||
| 		{'', 'group:stick'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:axe_diamond', | ||||
| 	recipe = { | ||||
| 		{'default:diamond', 'default:diamond'}, | ||||
| 		{'default:diamond', 'group:stick'}, | ||||
| 		{'', 'group:stick'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:axe_wood', | ||||
| 	recipe = { | ||||
| 		{'group:wood', 'group:wood'}, | ||||
| 		{'group:stick', 'group:wood'}, | ||||
| 		{'group:stick',''}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:axe_stone', | ||||
| 	recipe = { | ||||
| 		{'group:stone', 'group:stone'}, | ||||
| 		{'group:stick', 'group:stone'}, | ||||
| 		{'group:stick', ''}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:axe_steel', | ||||
| 	recipe = { | ||||
| 		{'default:steel_ingot', 'default:steel_ingot'}, | ||||
| 		{'group:stick', 'default:steel_ingot'}, | ||||
| 		{'group:stick', ''}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:axe_bronze', | ||||
| 	recipe = { | ||||
| 		{'default:bronze_ingot', 'default:bronze_ingot'}, | ||||
| 		{'group:stick', 'default:bronze_ingot'}, | ||||
| 		{'group:stick', ''}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:axe_mese', | ||||
| 	recipe = { | ||||
| 		{'default:mese_crystal', 'default:mese_crystal'}, | ||||
| 		{'group:stick', 'default:mese_crystal'}, | ||||
| 		{'group:stick', ''}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:axe_diamond', | ||||
| 	recipe = { | ||||
| 		{'default:diamond', 'default:diamond'}, | ||||
| 		{'group:stick', 'default:diamond'}, | ||||
| 		{'group:stick', ''}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:sword_wood', | ||||
| 	recipe = { | ||||
| 		{'group:wood'}, | ||||
| 		{'group:wood'}, | ||||
| 		{'group:stick'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:sword_stone', | ||||
| 	recipe = { | ||||
| 		{'group:stone'}, | ||||
| 		{'group:stone'}, | ||||
| 		{'group:stick'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:sword_steel', | ||||
| 	recipe = { | ||||
| 		{'default:steel_ingot'}, | ||||
| 		{'default:steel_ingot'}, | ||||
| 		{'group:stick'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:sword_bronze', | ||||
| 	recipe = { | ||||
| 		{'default:bronze_ingot'}, | ||||
| 		{'default:bronze_ingot'}, | ||||
| 		{'group:stick'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:sword_mese', | ||||
| 	recipe = { | ||||
| 		{'default:mese_crystal'}, | ||||
| 		{'default:mese_crystal'}, | ||||
| 		{'group:stick'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:sword_diamond', | ||||
| 	recipe = { | ||||
| 		{'default:diamond'}, | ||||
| 		{'default:diamond'}, | ||||
| 		{'group:stick'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:rail 15', | ||||
| 	recipe = { | ||||
| 		{'default:steel_ingot', '', 'default:steel_ingot'}, | ||||
| 		{'default:steel_ingot', 'group:stick', 'default:steel_ingot'}, | ||||
| 		{'default:steel_ingot', '', 'default:steel_ingot'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:chest', | ||||
| 	recipe = { | ||||
| 		{'group:wood', 'group:wood', 'group:wood'}, | ||||
| 		{'group:wood', '', 'group:wood'}, | ||||
| 		{'group:wood', 'group:wood', 'group:wood'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:chest_locked', | ||||
| 	recipe = { | ||||
| 		{'group:wood', 'group:wood', 'group:wood'}, | ||||
| 		{'group:wood', 'default:steel_ingot', 'group:wood'}, | ||||
| 		{'group:wood', 'group:wood', 'group:wood'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:furnace', | ||||
| 	recipe = { | ||||
| 		{'group:stone', 'group:stone', 'group:stone'}, | ||||
| 		{'group:stone', '', 'group:stone'}, | ||||
| 		{'group:stone', 'group:stone', 'group:stone'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "shapeless", | ||||
| 	output = "default:bronze_ingot", | ||||
| 	recipe = {"default:steel_ingot", "default:copper_ingot"}, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:coalblock', | ||||
| 	recipe = { | ||||
| 		{'default:coal_lump', 'default:coal_lump', 'default:coal_lump'}, | ||||
| 		{'default:coal_lump', 'default:coal_lump', 'default:coal_lump'}, | ||||
| 		{'default:coal_lump', 'default:coal_lump', 'default:coal_lump'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:coal_lump 9', | ||||
| 	recipe = { | ||||
| 		{'default:coalblock'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:steelblock', | ||||
| 	recipe = { | ||||
| 		{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, | ||||
| 		{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, | ||||
| 		{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:steel_ingot 9', | ||||
| 	recipe = { | ||||
| 		{'default:steelblock'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:copperblock', | ||||
| 	recipe = { | ||||
| 		{'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'}, | ||||
| 		{'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'}, | ||||
| 		{'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:copper_ingot 9', | ||||
| 	recipe = { | ||||
| 		{'default:copperblock'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:bronzeblock', | ||||
| 	recipe = { | ||||
| 		{'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'}, | ||||
| 		{'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'}, | ||||
| 		{'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:bronze_ingot 9', | ||||
| 	recipe = { | ||||
| 		{'default:bronzeblock'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:goldblock', | ||||
| 	recipe = { | ||||
| 		{'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'}, | ||||
| 		{'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'}, | ||||
| 		{'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:gold_ingot 9', | ||||
| 	recipe = { | ||||
| 		{'default:goldblock'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:diamondblock', | ||||
| 	recipe = { | ||||
| 		{'default:diamond', 'default:diamond', 'default:diamond'}, | ||||
| 		{'default:diamond', 'default:diamond', 'default:diamond'}, | ||||
| 		{'default:diamond', 'default:diamond', 'default:diamond'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:diamond 9', | ||||
| 	recipe = { | ||||
| 		{'default:diamondblock'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:sandstone', | ||||
| 	recipe = { | ||||
| 		{'group:sand', 'group:sand'}, | ||||
| 		{'group:sand', 'group:sand'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:sand 4', | ||||
| 	recipe = { | ||||
| 		{'default:sandstone'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:sandstonebrick 4', | ||||
| 	recipe = { | ||||
| 		{'default:sandstone', 'default:sandstone'}, | ||||
| 		{'default:sandstone', 'default:sandstone'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:clay', | ||||
| 	recipe = { | ||||
| 		{'default:clay_lump', 'default:clay_lump'}, | ||||
| 		{'default:clay_lump', 'default:clay_lump'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:brick', | ||||
| 	recipe = { | ||||
| 		{'default:clay_brick', 'default:clay_brick'}, | ||||
| 		{'default:clay_brick', 'default:clay_brick'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:clay_brick 4', | ||||
| 	recipe = { | ||||
| 		{'default:brick'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:paper', | ||||
| 	recipe = { | ||||
| 		{'default:papyrus', 'default:papyrus', 'default:papyrus'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:book', | ||||
| 	recipe = { | ||||
| 		{'default:paper'}, | ||||
| 		{'default:paper'}, | ||||
| 		{'default:paper'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:bookshelf', | ||||
| 	recipe = { | ||||
| 		{'group:wood', 'group:wood', 'group:wood'}, | ||||
| 		{'default:book', 'default:book', 'default:book'}, | ||||
| 		{'group:wood', 'group:wood', 'group:wood'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:ladder', | ||||
| 	recipe = { | ||||
| 		{'group:stick', '', 'group:stick'}, | ||||
| 		{'group:stick', 'group:stick', 'group:stick'}, | ||||
| 		{'group:stick', '', 'group:stick'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:mese', | ||||
| 	recipe = { | ||||
| 		{'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'}, | ||||
| 		{'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'}, | ||||
| 		{'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:mese_crystal 9', | ||||
| 	recipe = { | ||||
| 		{'default:mese'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:mese_crystal_fragment 9', | ||||
| 	recipe = { | ||||
| 		{'default:mese_crystal'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:obsidian_shard 9', | ||||
| 	recipe = { | ||||
| 		{'default:obsidian'} | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:obsidian', | ||||
| 	recipe = { | ||||
| 		{'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'}, | ||||
| 		{'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'}, | ||||
| 		{'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:obsidianbrick 4', | ||||
| 	recipe = { | ||||
| 		{'default:obsidian', 'default:obsidian'}, | ||||
| 		{'default:obsidian', 'default:obsidian'} | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:stonebrick 4', | ||||
| 	recipe = { | ||||
| 		{'default:stone', 'default:stone'}, | ||||
| 		{'default:stone', 'default:stone'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:desert_stonebrick 4', | ||||
| 	recipe = { | ||||
| 		{'default:desert_stone', 'default:desert_stone'}, | ||||
| 		{'default:desert_stone', 'default:desert_stone'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:snowblock', | ||||
| 	recipe = { | ||||
| 		{'default:snow', 'default:snow', 'default:snow'}, | ||||
| 		{'default:snow', 'default:snow', 'default:snow'}, | ||||
| 		{'default:snow', 'default:snow', 'default:snow'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:snow 9', | ||||
| 	recipe = { | ||||
| 		{'default:snowblock'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| -- | ||||
| -- Crafting (tool repair) | ||||
| -- | ||||
| minetest.register_craft({ | ||||
| 	type = "toolrepair", | ||||
| 	additional_wear = -0.02, | ||||
| }) | ||||
|  | ||||
| -- | ||||
| -- Cooking recipes | ||||
| -- | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "cooking", | ||||
| 	output = "default:glass", | ||||
| 	recipe = "group:sand", | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "cooking", | ||||
| 	output = "default:obsidian_glass", | ||||
| 	recipe = "default:obsidian_shard", | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "cooking", | ||||
| 	output = "default:stone", | ||||
| 	recipe = "default:cobble", | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "cooking", | ||||
| 	output = "default:desert_stone", | ||||
| 	recipe = "default:desert_cobble", | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "cooking", | ||||
| 	output = "default:steel_ingot", | ||||
| 	recipe = "default:iron_lump", | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "cooking", | ||||
| 	output = "default:copper_ingot", | ||||
| 	recipe = "default:copper_lump", | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "cooking", | ||||
| 	output = "default:gold_ingot", | ||||
| 	recipe = "default:gold_lump", | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "cooking", | ||||
| 	output = "default:clay_brick", | ||||
| 	recipe = "default:clay_lump", | ||||
| }) | ||||
|  | ||||
| -- | ||||
| -- Fuels | ||||
| -- | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "group:tree", | ||||
| 	burntime = 30, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:junglegrass", | ||||
| 	burntime = 2, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "group:leaves", | ||||
| 	burntime = 1, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:cactus", | ||||
| 	burntime = 15, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:papyrus", | ||||
| 	burntime = 1, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:bookshelf", | ||||
| 	burntime = 30, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:fence_wood", | ||||
| 	burntime = 15, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:ladder", | ||||
| 	burntime = 5, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "group:wood", | ||||
| 	burntime = 7, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:lava_source", | ||||
| 	burntime = 60, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:torch", | ||||
| 	burntime = 4, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:sign_wall", | ||||
| 	burntime = 10, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:chest", | ||||
| 	burntime = 30, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:chest_locked", | ||||
| 	burntime = 30, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:nyancat", | ||||
| 	burntime = 1, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:nyancat_rainbow", | ||||
| 	burntime = 1, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:sapling", | ||||
| 	burntime = 10, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:apple", | ||||
| 	burntime = 3, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:coal_lump", | ||||
| 	burntime = 40, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:coalblock", | ||||
| 	burntime = 370, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:junglesapling", | ||||
| 	burntime = 10, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:grass_1", | ||||
| 	burntime = 2, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:pine_sapling", | ||||
| 	burntime = 10, | ||||
| }) | ||||
|  | ||||
							
								
								
									
										89
									
								
								mods/default/craftitems.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,89 @@ | ||||
| -- mods/default/craftitems.lua | ||||
|  | ||||
| minetest.register_craftitem("default:stick", { | ||||
| 	description = "Stick", | ||||
| 	inventory_image = "default_stick.png", | ||||
| 	groups = {stick=1}, | ||||
| }) | ||||
|  | ||||
| minetest.register_craftitem("default:paper", { | ||||
| 	description = "Paper", | ||||
| 	inventory_image = "default_paper.png", | ||||
| }) | ||||
|  | ||||
| minetest.register_craftitem("default:book", { | ||||
| 	description = "Book", | ||||
| 	inventory_image = "default_book.png", | ||||
| 	groups = {book=1}, | ||||
| }) | ||||
|  | ||||
| minetest.register_craftitem("default:coal_lump", { | ||||
| 	description = "Coal Lump", | ||||
| 	inventory_image = "default_coal_lump.png", | ||||
| 	groups = {coal = 1} | ||||
| }) | ||||
|  | ||||
| minetest.register_craftitem("default:iron_lump", { | ||||
| 	description = "Iron Lump", | ||||
| 	inventory_image = "default_iron_lump.png", | ||||
| }) | ||||
|  | ||||
| minetest.register_craftitem("default:copper_lump", { | ||||
| 	description = "Copper Lump", | ||||
| 	inventory_image = "default_copper_lump.png", | ||||
| }) | ||||
|  | ||||
| minetest.register_craftitem("default:mese_crystal", { | ||||
| 	description = "Mese Crystal", | ||||
| 	inventory_image = "default_mese_crystal.png", | ||||
| }) | ||||
|  | ||||
| minetest.register_craftitem("default:gold_lump", { | ||||
| 	description = "Gold Lump", | ||||
| 	inventory_image = "default_gold_lump.png", | ||||
| }) | ||||
|  | ||||
| minetest.register_craftitem("default:diamond", { | ||||
| 	description = "Diamond", | ||||
| 	inventory_image = "default_diamond.png", | ||||
| }) | ||||
|  | ||||
| minetest.register_craftitem("default:clay_lump", { | ||||
| 	description = "Clay Lump", | ||||
| 	inventory_image = "default_clay_lump.png", | ||||
| }) | ||||
|  | ||||
| minetest.register_craftitem("default:steel_ingot", { | ||||
| 	description = "Steel Ingot", | ||||
| 	inventory_image = "default_steel_ingot.png", | ||||
| }) | ||||
|  | ||||
| minetest.register_craftitem("default:copper_ingot", { | ||||
| 	description = "Copper Ingot", | ||||
| 	inventory_image = "default_copper_ingot.png", | ||||
| }) | ||||
|  | ||||
| minetest.register_craftitem("default:bronze_ingot", { | ||||
| 	description = "Bronze Ingot", | ||||
| 	inventory_image = "default_bronze_ingot.png", | ||||
| }) | ||||
|  | ||||
| minetest.register_craftitem("default:gold_ingot", { | ||||
| 	description = "Gold Ingot", | ||||
| 	inventory_image = "default_gold_ingot.png" | ||||
| }) | ||||
|  | ||||
| minetest.register_craftitem("default:mese_crystal_fragment", { | ||||
| 	description = "Mese Crystal Fragment", | ||||
| 	inventory_image = "default_mese_crystal_fragment.png", | ||||
| }) | ||||
|  | ||||
| minetest.register_craftitem("default:clay_brick", { | ||||
| 	description = "Clay Brick", | ||||
| 	inventory_image = "default_clay_brick.png", | ||||
| }) | ||||
|  | ||||
| minetest.register_craftitem("default:obsidian_shard", { | ||||
| 	description = "Obsidian Shard", | ||||
| 	inventory_image = "default_obsidian_shard.png", | ||||
| }) | ||||
							
								
								
									
										325
									
								
								mods/default/functions.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,325 @@ | ||||
| -- mods/default/functions.lua | ||||
|  | ||||
| -- | ||||
| -- Sounds | ||||
| -- | ||||
|  | ||||
| function default.node_sound_defaults(table) | ||||
| 	table = table or {} | ||||
| 	table.footstep = table.footstep or | ||||
| 			{name="", gain=1.0} | ||||
| 	table.dug = table.dug or | ||||
| 			{name="default_dug_node", gain=0.25} | ||||
| 	table.place = table.place or | ||||
| 			{name="default_place_node_hard", gain=1.0} | ||||
| 	return table | ||||
| end | ||||
|  | ||||
| function default.node_sound_stone_defaults(table) | ||||
| 	table = table or {} | ||||
| 	table.footstep = table.footstep or | ||||
| 			{name="default_hard_footstep", gain=0.5} | ||||
| 	table.dug = table.dug or | ||||
| 			{name="default_hard_footstep", gain=1.0} | ||||
| 	default.node_sound_defaults(table) | ||||
| 	return table | ||||
| end | ||||
|  | ||||
| function default.node_sound_dirt_defaults(table) | ||||
| 	table = table or {} | ||||
| 	table.footstep = table.footstep or | ||||
| 			{name="default_dirt_footstep", gain=1.0} | ||||
| 	table.dug = table.dug or | ||||
| 			{name="default_dirt_footstep", gain=1.5} | ||||
| 	table.place = table.place or | ||||
| 			{name="default_place_node", gain=1.0} | ||||
| 	default.node_sound_defaults(table) | ||||
| 	return table | ||||
| end | ||||
|  | ||||
| function default.node_sound_sand_defaults(table) | ||||
| 	table = table or {} | ||||
| 	table.footstep = table.footstep or | ||||
| 			{name="default_sand_footstep", gain=0.2} | ||||
| 	table.dug = table.dug or | ||||
| 			{name="default_sand_footstep", gain=0.4} | ||||
| 	table.place = table.place or | ||||
| 			{name="default_place_node", gain=1.0} | ||||
| 	default.node_sound_defaults(table) | ||||
| 	return table | ||||
| end | ||||
|  | ||||
| function default.node_sound_wood_defaults(table) | ||||
| 	table = table or {} | ||||
| 	table.footstep = table.footstep or | ||||
| 			{name="default_wood_footstep", gain=0.5} | ||||
| 	table.dug = table.dug or | ||||
| 			{name="default_wood_footstep", gain=1.0} | ||||
| 	default.node_sound_defaults(table) | ||||
| 	return table | ||||
| end | ||||
|  | ||||
| function default.node_sound_leaves_defaults(table) | ||||
| 	table = table or {} | ||||
| 	table.footstep = table.footstep or | ||||
| 			{name="default_grass_footstep", gain=0.35} | ||||
| 	table.dug = table.dug or | ||||
| 			{name="default_grass_footstep", gain=0.7} | ||||
| 	table.dig = table.dig or | ||||
| 			{name="default_dig_crumbly", gain=0.4} | ||||
| 	table.place = table.place or | ||||
| 			{name="default_place_node", gain=1.0} | ||||
| 	default.node_sound_defaults(table) | ||||
| 	return table | ||||
| end | ||||
|  | ||||
| function default.node_sound_glass_defaults(table) | ||||
| 	table = table or {} | ||||
| 	table.footstep = table.footstep or | ||||
| 			{name="default_glass_footstep", gain=0.5} | ||||
| 	table.dug = table.dug or | ||||
| 			{name="default_break_glass", gain=1.0} | ||||
| 	default.node_sound_defaults(table) | ||||
| 	return table | ||||
| end | ||||
|  | ||||
| -- | ||||
| -- Legacy | ||||
| -- | ||||
|  | ||||
| function default.spawn_falling_node(p, nodename) | ||||
| 	spawn_falling_node(p, nodename) | ||||
| end | ||||
|  | ||||
| -- Horrible crap to support old code | ||||
| -- Don't use this and never do what this does, it's completely wrong! | ||||
| -- (More specifically, the client and the C++ code doesn't get the group) | ||||
| function default.register_falling_node(nodename, texture) | ||||
| 	minetest.log("error", debug.traceback()) | ||||
| 	minetest.log('error', "WARNING: default.register_falling_node is deprecated") | ||||
| 	if minetest.registered_nodes[nodename] then | ||||
| 		minetest.registered_nodes[nodename].groups.falling_node = 1 | ||||
| 	end | ||||
| end | ||||
|  | ||||
| -- | ||||
| -- Global callbacks | ||||
| -- | ||||
|  | ||||
| -- Global environment step function | ||||
| function on_step(dtime) | ||||
| 	-- print("on_step") | ||||
| end | ||||
| minetest.register_globalstep(on_step) | ||||
|  | ||||
| function on_placenode(p, node) | ||||
| 	--print("on_placenode") | ||||
| end | ||||
| minetest.register_on_placenode(on_placenode) | ||||
|  | ||||
| function on_dignode(p, node) | ||||
| 	--print("on_dignode") | ||||
| end | ||||
| minetest.register_on_dignode(on_dignode) | ||||
|  | ||||
| function on_punchnode(p, node) | ||||
| end | ||||
| minetest.register_on_punchnode(on_punchnode) | ||||
|  | ||||
|  | ||||
| -- | ||||
| -- Lavacooling | ||||
| -- | ||||
|  | ||||
| default.cool_lava_source = function(pos) | ||||
| 	minetest.set_node(pos, {name="default:obsidian"}) | ||||
| 	minetest.sound_play("default_cool_lava", {pos = pos,  gain = 0.25}) | ||||
| end | ||||
|  | ||||
| default.cool_lava_flowing = function(pos) | ||||
| 	minetest.set_node(pos, {name="default:stone"}) | ||||
| 	minetest.sound_play("default_cool_lava", {pos = pos,  gain = 0.25}) | ||||
| end | ||||
|  | ||||
| minetest.register_abm({ | ||||
| 	nodenames = {"default:lava_flowing"}, | ||||
| 	neighbors = {"group:water"}, | ||||
| 	interval = 1, | ||||
| 	chance = 1, | ||||
| 	action = function(pos, node, active_object_count, active_object_count_wider) | ||||
| 		default.cool_lava_flowing(pos, node, active_object_count, active_object_count_wider) | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
| minetest.register_abm({ | ||||
| 	nodenames = {"default:lava_source"}, | ||||
| 	neighbors = {"group:water"}, | ||||
| 	interval = 1, | ||||
| 	chance = 1, | ||||
| 	action = function(pos, node, active_object_count, active_object_count_wider) | ||||
| 		default.cool_lava_source(pos, node, active_object_count, active_object_count_wider) | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
| -- | ||||
| -- Papyrus and cactus growing | ||||
| -- | ||||
|  | ||||
| minetest.register_abm({ | ||||
| 	nodenames = {"default:cactus"}, | ||||
| 	neighbors = {"group:sand"}, | ||||
| 	interval = 50, | ||||
| 	chance = 20, | ||||
| 	action = function(pos, node) | ||||
| 		pos.y = pos.y-1 | ||||
| 		local name = minetest.get_node(pos).name | ||||
| 		if minetest.get_item_group(name, "sand") ~= 0 then | ||||
| 			pos.y = pos.y+1 | ||||
| 			local height = 0 | ||||
| 			while minetest.get_node(pos).name == "default:cactus" and height < 4 do | ||||
| 				height = height+1 | ||||
| 				pos.y = pos.y+1 | ||||
| 			end | ||||
| 			if height < 4 then | ||||
| 				if minetest.get_node(pos).name == "air" then | ||||
| 					minetest.set_node(pos, {name="default:cactus"}) | ||||
| 				end | ||||
| 			end | ||||
| 		end | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
| minetest.register_abm({ | ||||
| 	nodenames = {"default:papyrus"}, | ||||
| 	neighbors = {"default:dirt", "default:dirt_with_grass"}, | ||||
| 	interval = 50, | ||||
| 	chance = 20, | ||||
| 	action = function(pos, node) | ||||
| 		pos.y = pos.y-1 | ||||
| 		local name = minetest.get_node(pos).name | ||||
| 		if name == "default:dirt" or name == "default:dirt_with_grass" then | ||||
| 			if minetest.find_node_near(pos, 3, {"group:water"}) == nil then | ||||
| 				return | ||||
| 			end | ||||
| 			pos.y = pos.y+1 | ||||
| 			local height = 0 | ||||
| 			while minetest.get_node(pos).name == "default:papyrus" and height < 4 do | ||||
| 				height = height+1 | ||||
| 				pos.y = pos.y+1 | ||||
| 			end | ||||
| 			if height < 4 then | ||||
| 				if minetest.get_node(pos).name == "air" then | ||||
| 					minetest.set_node(pos, {name="default:papyrus"}) | ||||
| 				end | ||||
| 			end | ||||
| 		end | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
| -- | ||||
| -- dig upwards | ||||
| -- | ||||
|  | ||||
| function default.dig_up(pos, node, digger) | ||||
| 	if digger == nil then return end | ||||
| 	local np = {x = pos.x, y = pos.y + 1, z = pos.z} | ||||
| 	local nn = minetest.get_node(np) | ||||
| 	if nn.name == node.name then | ||||
| 		minetest.node_dig(np, nn, digger) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| -- | ||||
| -- Leafdecay | ||||
| -- | ||||
|  | ||||
| default.leafdecay_trunk_cache = {} | ||||
| default.leafdecay_enable_cache = true | ||||
| -- Spread the load of finding trunks | ||||
| default.leafdecay_trunk_find_allow_accumulator = 0 | ||||
|  | ||||
| minetest.register_globalstep(function(dtime) | ||||
| 	local finds_per_second = 5000 | ||||
| 	default.leafdecay_trunk_find_allow_accumulator = | ||||
| 			math.floor(dtime * finds_per_second) | ||||
| end) | ||||
|  | ||||
| default.after_place_leaves = function(pos, placer, itemstack, pointed_thing) | ||||
| 	local node = minetest.get_node(pos) | ||||
| 	node.param2 = 1 | ||||
| 	minetest.set_node(pos, node) | ||||
| end | ||||
|  | ||||
| minetest.register_abm({ | ||||
| 	nodenames = {"group:leafdecay"}, | ||||
| 	neighbors = {"air", "group:liquid"}, | ||||
| 	-- A low interval and a high inverse chance spreads the load | ||||
| 	interval = 2, | ||||
| 	chance = 5, | ||||
|  | ||||
| 	action = function(p0, node, _, _) | ||||
| 		--print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")") | ||||
| 		local do_preserve = false | ||||
| 		local d = minetest.registered_nodes[node.name].groups.leafdecay | ||||
| 		if not d or d == 0 then | ||||
| 			--print("not groups.leafdecay") | ||||
| 			return | ||||
| 		end | ||||
| 		local n0 = minetest.get_node(p0) | ||||
| 		if n0.param2 ~= 0 then | ||||
| 			--print("param2 ~= 0") | ||||
| 			return | ||||
| 		end | ||||
| 		local p0_hash = nil | ||||
| 		if default.leafdecay_enable_cache then | ||||
| 			p0_hash = minetest.hash_node_position(p0) | ||||
| 			local trunkp = default.leafdecay_trunk_cache[p0_hash] | ||||
| 			if trunkp then | ||||
| 				local n = minetest.get_node(trunkp) | ||||
| 				local reg = minetest.registered_nodes[n.name] | ||||
| 				-- Assume ignore is a trunk, to make the thing work at the border of the active area | ||||
| 				if n.name == "ignore" or (reg and reg.groups.tree and reg.groups.tree ~= 0) then | ||||
| 					--print("cached trunk still exists") | ||||
| 					return | ||||
| 				end | ||||
| 				--print("cached trunk is invalid") | ||||
| 				-- Cache is invalid | ||||
| 				table.remove(default.leafdecay_trunk_cache, p0_hash) | ||||
| 			end | ||||
| 		end | ||||
| 		if default.leafdecay_trunk_find_allow_accumulator <= 0 then | ||||
| 			return | ||||
| 		end | ||||
| 		default.leafdecay_trunk_find_allow_accumulator = | ||||
| 				default.leafdecay_trunk_find_allow_accumulator - 1 | ||||
| 		-- Assume ignore is a trunk, to make the thing work at the border of the active area | ||||
| 		local p1 = minetest.find_node_near(p0, d, {"ignore", "group:tree"}) | ||||
| 		if p1 then | ||||
| 			do_preserve = true | ||||
| 			if default.leafdecay_enable_cache then | ||||
| 				--print("caching trunk") | ||||
| 				-- Cache the trunk | ||||
| 				default.leafdecay_trunk_cache[p0_hash] = p1 | ||||
| 			end | ||||
| 		end | ||||
| 		if not do_preserve then | ||||
| 			-- Drop stuff other than the node itself | ||||
| 			local itemstacks = minetest.get_node_drops(n0.name) | ||||
| 			for _, itemname in ipairs(itemstacks) do | ||||
| 				if minetest.get_item_group(n0.name, "leafdecay_drop") ~= 0 or | ||||
| 						itemname ~= n0.name then | ||||
| 					local p_drop = { | ||||
| 						x = p0.x - 0.5 + math.random(), | ||||
| 						y = p0.y - 0.5 + math.random(), | ||||
| 						z = p0.z - 0.5 + math.random(), | ||||
| 					} | ||||
| 					minetest.add_item(p_drop, itemname) | ||||
| 				end | ||||
| 			end | ||||
| 			-- Remove node | ||||
| 			minetest.remove_node(p0) | ||||
| 			nodeupdate(p0) | ||||
| 		end | ||||
| 	end | ||||
| }) | ||||
|  | ||||
							
								
								
									
										283
									
								
								mods/default/furnace.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,283 @@ | ||||
|  | ||||
| -- | ||||
| -- Formspecs | ||||
| -- | ||||
|  | ||||
| local function active_formspec(fuel_percent, item_percent) | ||||
| 	local formspec =  | ||||
| 		"size[8,8.5]".. | ||||
| 		default.gui_bg.. | ||||
| 		default.gui_bg_img.. | ||||
| 		default.gui_slots.. | ||||
| 		"list[current_name;src;2.75,0.5;1,1;]".. | ||||
| 		"list[current_name;fuel;2.75,2.5;1,1;]".. | ||||
| 		"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:".. | ||||
| 		(100-fuel_percent)..":default_furnace_fire_fg.png]".. | ||||
| 		"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:".. | ||||
| 		(item_percent)..":gui_furnace_arrow_fg.png^[transformR270]".. | ||||
| 		"list[current_name;dst;4.75,0.96;2,2;]".. | ||||
| 		"list[current_player;main;0,4.25;8,1;]".. | ||||
| 		"list[current_player;main;0,5.5;8,3;8]".. | ||||
| 		default.get_hotbar_bg(0, 4.25) | ||||
| 	return formspec | ||||
| end | ||||
|  | ||||
| local inactive_formspec = | ||||
| 	"size[8,8.5]".. | ||||
| 	default.gui_bg.. | ||||
| 	default.gui_bg_img.. | ||||
| 	default.gui_slots.. | ||||
| 	"list[current_name;src;2.75,0.5;1,1;]".. | ||||
| 	"list[current_name;fuel;2.75,2.5;1,1;]".. | ||||
| 	"image[2.75,1.5;1,1;default_furnace_fire_bg.png]".. | ||||
| 	"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]".. | ||||
| 	"list[current_name;dst;4.75,0.96;2,2;]".. | ||||
| 	"list[current_player;main;0,4.25;8,1;]".. | ||||
| 	"list[current_player;main;0,5.5;8,3;8]".. | ||||
| 	default.get_hotbar_bg(0, 4.25) | ||||
|  | ||||
| -- | ||||
| -- Node callback functions that are the same for active and inactive furnace | ||||
| -- | ||||
|  | ||||
| local function can_dig(pos, player) | ||||
| 	local meta = minetest.get_meta(pos); | ||||
| 	local inv = meta:get_inventory() | ||||
| 	return inv:is_empty("fuel") and inv:is_empty("dst") and inv:is_empty("src") | ||||
| end | ||||
|  | ||||
| local function allow_metadata_inventory_put(pos, listname, index, stack, player) | ||||
| 	if minetest.is_protected(pos, player:get_player_name()) then | ||||
| 		return 0 | ||||
| 	end | ||||
| 	local meta = minetest.get_meta(pos) | ||||
| 	local inv = meta:get_inventory() | ||||
| 	if listname == "fuel" then | ||||
| 		if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then | ||||
| 			if inv:is_empty("src") then | ||||
| 				meta:set_string("infotext", "Furnace is empty") | ||||
| 			end | ||||
| 			return stack:get_count() | ||||
| 		else | ||||
| 			return 0 | ||||
| 		end | ||||
| 	elseif listname == "src" then | ||||
| 		return stack:get_count() | ||||
| 	elseif listname == "dst" then | ||||
| 		return 0 | ||||
| 	end | ||||
| end | ||||
|  | ||||
| local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player) | ||||
| 	local meta = minetest.get_meta(pos) | ||||
| 	local inv = meta:get_inventory() | ||||
| 	local stack = inv:get_stack(from_list, from_index) | ||||
| 	return allow_metadata_inventory_put(pos, to_list, to_index, stack, player) | ||||
| end | ||||
|  | ||||
| local function allow_metadata_inventory_take(pos, listname, index, stack, player) | ||||
| 	if minetest.is_protected(pos, player:get_player_name()) then | ||||
| 		return 0 | ||||
| 	end | ||||
| 	return stack:get_count() | ||||
| end | ||||
|  | ||||
| -- | ||||
| -- Node definitions | ||||
| -- | ||||
|  | ||||
| minetest.register_node("default:furnace", { | ||||
| 	description = "Furnace", | ||||
| 	tiles = { | ||||
| 		"default_furnace_top.png", "default_furnace_bottom.png", | ||||
| 		"default_furnace_side.png", "default_furnace_side.png", | ||||
| 		"default_furnace_side.png", "default_furnace_front.png" | ||||
| 	}, | ||||
| 	paramtype2 = "facedir", | ||||
| 	groups = {cracky=2}, | ||||
| 	legacy_facedir_simple = true, | ||||
| 	is_ground_content = false, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	 | ||||
| 	can_dig = can_dig, | ||||
| 	 | ||||
| 	allow_metadata_inventory_put = allow_metadata_inventory_put, | ||||
| 	allow_metadata_inventory_move = allow_metadata_inventory_move, | ||||
| 	allow_metadata_inventory_take = allow_metadata_inventory_take, | ||||
| }) | ||||
|  | ||||
| minetest.register_node("default:furnace_active", { | ||||
| 	description = "Furnace", | ||||
| 	tiles = { | ||||
| 		"default_furnace_top.png", "default_furnace_bottom.png", | ||||
| 		"default_furnace_side.png", "default_furnace_side.png", | ||||
| 		"default_furnace_side.png", | ||||
| 		{ | ||||
| 			image = "default_furnace_front_active.png", | ||||
| 			backface_culling = false, | ||||
| 			animation = { | ||||
| 				type = "vertical_frames", | ||||
| 				aspect_w = 16, | ||||
| 				aspect_h = 16, | ||||
| 				length = 1.5 | ||||
| 			}, | ||||
| 		} | ||||
| 	}, | ||||
| 	paramtype2 = "facedir", | ||||
| 	light_source = 8, | ||||
| 	drop = "default:furnace", | ||||
| 	groups = {cracky=2, not_in_creative_inventory=1}, | ||||
| 	legacy_facedir_simple = true, | ||||
| 	is_ground_content = false, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	 | ||||
| 	can_dig = can_dig, | ||||
| 	 | ||||
| 	allow_metadata_inventory_put = allow_metadata_inventory_put, | ||||
| 	allow_metadata_inventory_move = allow_metadata_inventory_move, | ||||
| 	allow_metadata_inventory_take = allow_metadata_inventory_take, | ||||
| }) | ||||
|  | ||||
| -- | ||||
| -- ABM | ||||
| -- | ||||
|  | ||||
| local function swap_node(pos, name) | ||||
| 	local node = minetest.get_node(pos) | ||||
| 	if node.name == name then | ||||
| 		return | ||||
| 	end | ||||
| 	node.name = name | ||||
| 	minetest.swap_node(pos, node) | ||||
| end | ||||
|  | ||||
| minetest.register_abm({ | ||||
| 	nodenames = {"default:furnace", "default:furnace_active"}, | ||||
| 	interval = 1.0, | ||||
| 	chance = 1, | ||||
| 	action = function(pos, node, active_object_count, active_object_count_wider) | ||||
| 		-- | ||||
| 		-- Inizialize metadata | ||||
| 		-- | ||||
| 		local meta = minetest.get_meta(pos) | ||||
| 		local fuel_time = meta:get_float("fuel_time") or 0 | ||||
| 		local src_time = meta:get_float("src_time") or 0 | ||||
| 		local fuel_totaltime = meta:get_float("fuel_totaltime") or 0 | ||||
| 		 | ||||
| 		-- | ||||
| 		-- Inizialize inventory | ||||
| 		-- | ||||
| 		local inv = meta:get_inventory() | ||||
| 		for listname, size in pairs({ | ||||
| 				src = 1, | ||||
| 				fuel = 1, | ||||
| 				dst = 4, | ||||
| 		}) do | ||||
| 			if inv:get_size(listname) ~= size then | ||||
| 				inv:set_size(listname, size) | ||||
| 			end | ||||
| 		end | ||||
| 		local srclist = inv:get_list("src") | ||||
| 		local fuellist = inv:get_list("fuel") | ||||
| 		local dstlist = inv:get_list("dst") | ||||
| 		 | ||||
| 		-- | ||||
| 		-- Cooking | ||||
| 		-- | ||||
| 		 | ||||
| 		-- Check if we have cookable content | ||||
| 		local cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist}) | ||||
| 		local cookable = true | ||||
| 		 | ||||
| 		if cooked.time == 0 then | ||||
| 			cookable = false | ||||
| 		end | ||||
| 		 | ||||
| 		-- Check if we have enough fuel to burn | ||||
| 		if fuel_time < fuel_totaltime then | ||||
| 			-- The furnace is currently active and has enough fuel | ||||
| 			fuel_time = fuel_time + 1 | ||||
| 			 | ||||
| 			-- If there is a cookable item then check if it is ready yet | ||||
| 			if cookable then | ||||
| 				src_time = src_time + 1 | ||||
| 				if src_time >= cooked.time then | ||||
| 					-- Place result in dst list if possible | ||||
| 					if inv:room_for_item("dst", cooked.item) then | ||||
| 						inv:add_item("dst", cooked.item) | ||||
| 						inv:set_stack("src", 1, aftercooked.items[1]) | ||||
| 						src_time = 0 | ||||
| 					end | ||||
| 				end | ||||
| 			end | ||||
| 		else | ||||
| 			-- Furnace ran out of fuel | ||||
| 			if cookable then | ||||
| 				-- We need to get new fuel | ||||
| 				local fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist}) | ||||
| 				 | ||||
| 				if fuel.time == 0 then | ||||
| 					-- No valid fuel in fuel list | ||||
| 					fuel_totaltime = 0 | ||||
| 					fuel_time = 0 | ||||
| 					src_time = 0 | ||||
| 				else | ||||
| 					-- Take fuel from fuel list | ||||
| 					inv:set_stack("fuel", 1, afterfuel.items[1]) | ||||
| 					 | ||||
| 					fuel_totaltime = fuel.time | ||||
| 					fuel_time = 0 | ||||
| 					 | ||||
| 				end | ||||
| 			else | ||||
| 				-- We don't need to get new fuel since there is no cookable item | ||||
| 				fuel_totaltime = 0 | ||||
| 				fuel_time = 0 | ||||
| 				src_time = 0 | ||||
| 			end | ||||
| 		end | ||||
| 		 | ||||
| 		-- | ||||
| 		-- Update formspec, infotext and node | ||||
| 		-- | ||||
| 		local formspec = inactive_formspec | ||||
| 		local item_state = "" | ||||
| 		local item_percent = 0 | ||||
| 		if cookable then | ||||
| 			item_percent =  math.floor(src_time / cooked.time * 100) | ||||
| 			item_state = item_percent .. "%" | ||||
| 		else | ||||
| 			if srclist[1]:is_empty() then | ||||
| 				item_state = "Empty" | ||||
| 			else | ||||
| 				item_state = "Not cookable" | ||||
| 			end | ||||
| 		end | ||||
| 		 | ||||
| 		local fuel_state = "Empty" | ||||
| 		local active = "inactive " | ||||
| 		if fuel_time <= fuel_totaltime and fuel_totaltime ~= 0 then | ||||
| 			active = "active " | ||||
| 			local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100) | ||||
| 			fuel_state = fuel_percent .. "%" | ||||
| 			formspec = active_formspec(fuel_percent, item_percent) | ||||
| 			swap_node(pos, "default:furnace_active") | ||||
| 		else | ||||
| 			if not fuellist[1]:is_empty() then | ||||
| 				fuel_state = "0%" | ||||
| 			end | ||||
| 			swap_node(pos, "default:furnace") | ||||
| 		end | ||||
| 		 | ||||
| 		local infotext =  "Furnace " .. active .. "(Item: " .. item_state .. "; Fuel: " .. fuel_state .. ")" | ||||
| 		 | ||||
| 		-- | ||||
| 		-- Set meta values | ||||
| 		-- | ||||
| 		meta:set_float("fuel_totaltime", fuel_totaltime) | ||||
| 		meta:set_float("fuel_time", fuel_time) | ||||
| 		meta:set_float("src_time", src_time) | ||||
| 		meta:set_string("formspec", formspec) | ||||
| 		meta:set_string("infotext", infotext) | ||||
| 	end, | ||||
| }) | ||||
| @@ -1,92 +0,0 @@ | ||||
| -- minetest/default/leafdecay.lua | ||||
|  | ||||
| -- To enable leaf decay for a node, add it to the "leafdecay" group. | ||||
| -- | ||||
| -- The rating of the group determines how far from a node in the group "tree" | ||||
| -- the node can be without decaying. | ||||
| -- | ||||
| -- If param2 of the node is ~= 0, the node will always be preserved. Thus, if | ||||
| -- the player places a node of that kind, you will want to set param2=1 or so. | ||||
|  | ||||
| default.leafdecay_trunk_cache = {} | ||||
| default.leafdecay_enable_cache = true | ||||
| -- Spread the load of finding trunks | ||||
| default.leafdecay_trunk_find_allow_accumulator = 0 | ||||
|  | ||||
| minetest.register_globalstep(function(dtime) | ||||
| 	local finds_per_second = 5000 | ||||
| 	default.leafdecay_trunk_find_allow_accumulator = | ||||
| 			math.floor(dtime * finds_per_second) | ||||
| end) | ||||
|  | ||||
| minetest.register_abm({ | ||||
| 	nodenames = {"group:leafdecay"}, | ||||
| 	neighbors = {"air", "group:liquid"}, | ||||
| 	-- A low interval and a high inverse chance spreads the load | ||||
| 	interval = 2, | ||||
| 	chance = 5, | ||||
|  | ||||
| 	action = function(p0, node, _, _) | ||||
| 		--print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")") | ||||
| 		local do_preserve = false | ||||
| 		local d = minetest.registered_nodes[node.name].groups.leafdecay | ||||
| 		if not d or d == 0 then | ||||
| 			--print("not groups.leafdecay") | ||||
| 			return | ||||
| 		end | ||||
| 		local n0 = minetest.env:get_node(p0) | ||||
| 		if n0.param2 ~= 0 then | ||||
| 			--print("param2 ~= 0") | ||||
| 			return | ||||
| 		end | ||||
| 		local p0_hash = nil | ||||
| 		if default.leafdecay_enable_cache then | ||||
| 			p0_hash = minetest.hash_node_position(p0) | ||||
| 			local trunkp = default.leafdecay_trunk_cache[p0_hash] | ||||
| 			if trunkp then | ||||
| 				local n = minetest.env:get_node(trunkp) | ||||
| 				local reg = minetest.registered_nodes[n.name] | ||||
| 				-- Assume ignore is a trunk, to make the thing work at the border of the active area | ||||
| 				if n.name == "ignore" or (reg.groups.tree and reg.groups.tree ~= 0) then | ||||
| 					--print("cached trunk still exists") | ||||
| 					return | ||||
| 				end | ||||
| 				--print("cached trunk is invalid") | ||||
| 				-- Cache is invalid | ||||
| 				table.remove(default.leafdecay_trunk_cache, p0_hash) | ||||
| 			end | ||||
| 		end | ||||
| 		if default.leafdecay_trunk_find_allow_accumulator <= 0 then | ||||
| 			return | ||||
| 		end | ||||
| 		default.leafdecay_trunk_find_allow_accumulator = | ||||
| 				default.leafdecay_trunk_find_allow_accumulator - 1 | ||||
| 		-- Assume ignore is a trunk, to make the thing work at the border of the active area | ||||
| 		local p1 = minetest.env:find_node_near(p0, d, {"ignore", "group:tree"}) | ||||
| 		if p1 then | ||||
| 			do_preserve = true | ||||
| 			if default.leafdecay_enable_cache then | ||||
| 				--print("caching trunk") | ||||
| 				-- Cache the trunk | ||||
| 				default.leafdecay_trunk_cache[p0_hash] = p1 | ||||
| 			end | ||||
| 		end | ||||
| 		if not do_preserve then | ||||
| 			-- Drop stuff other than the node itself | ||||
| 			itemstacks = minetest.get_node_drops(n0.name) | ||||
| 			for _, itemname in ipairs(itemstacks) do | ||||
| 				if itemname ~= n0.name then | ||||
| 					local p_drop = { | ||||
| 						x = p0.x - 0.5 + math.random(), | ||||
| 						y = p0.y - 0.5 + math.random(), | ||||
| 						z = p0.z - 0.5 + math.random(), | ||||
| 					} | ||||
| 					minetest.env:add_item(p_drop, itemname) | ||||
| 				end | ||||
| 			end | ||||
| 			-- Remove node | ||||
| 			minetest.env:remove_node(p0) | ||||
| 		end | ||||
| 	end | ||||
| }) | ||||
|  | ||||
| @@ -1,13 +1,14 @@ | ||||
| -- minetest/default/mapgen.lua | ||||
| -- mods/default/mapgen.lua | ||||
|  | ||||
| -- | ||||
| -- Aliases for map generator outputs | ||||
| -- | ||||
|  | ||||
| minetest.register_alias("mapgen_air", "air") | ||||
| minetest.register_alias("mapgen_stone", "default:stone") | ||||
| minetest.register_alias("mapgen_tree", "default:tree") | ||||
| minetest.register_alias("mapgen_leaves", "default:leaves") | ||||
| minetest.register_alias("mapgen_jungletree", "default:jungletree") | ||||
| minetest.register_alias("mapgen_jungleleaves", "default:jungleleaves") | ||||
| minetest.register_alias("mapgen_apple", "default:apple") | ||||
| minetest.register_alias("mapgen_water_source", "default:water_source") | ||||
| minetest.register_alias("mapgen_dirt", "default:dirt") | ||||
| @@ -24,17 +25,210 @@ minetest.register_alias("mapgen_stone_with_iron", "default:stone_with_iron") | ||||
| minetest.register_alias("mapgen_mese", "default:mese") | ||||
| minetest.register_alias("mapgen_desert_sand", "default:desert_sand") | ||||
| minetest.register_alias("mapgen_desert_stone", "default:desert_stone") | ||||
| minetest.register_alias("mapgen_stair_cobble", "stairs:stair_cobble") | ||||
|  | ||||
| -- | ||||
| -- Ore generation | ||||
| -- | ||||
|  | ||||
| local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, chunk_size, ore_per_chunk, height_min, height_max) | ||||
| minetest.register_ore({ | ||||
| 	ore_type       = "scatter", | ||||
| 	ore            = "default:stone_with_coal", | ||||
| 	wherein        = "default:stone", | ||||
| 	clust_scarcity = 8*8*8, | ||||
| 	clust_num_ores = 8, | ||||
| 	clust_size     = 3, | ||||
| 	height_min     = -31000, | ||||
| 	height_max     = 64, | ||||
| }) | ||||
|  | ||||
| minetest.register_ore({ | ||||
| 	ore_type       = "scatter", | ||||
| 	ore            = "default:stone_with_coal", | ||||
| 	wherein        = "default:stone", | ||||
| 	clust_scarcity = 24*24*24, | ||||
| 	clust_num_ores = 27, | ||||
| 	clust_size     = 6, | ||||
| 	height_min     = -31000, | ||||
| 	height_max     = 0, | ||||
| 	flags          = "absheight", | ||||
| }) | ||||
|  | ||||
| minetest.register_ore({ | ||||
| 	ore_type       = "scatter", | ||||
| 	ore            = "default:stone_with_iron", | ||||
| 	wherein        = "default:stone", | ||||
| 	clust_scarcity = 12*12*12, | ||||
| 	clust_num_ores = 3, | ||||
| 	clust_size     = 2, | ||||
| 	height_min     = -15, | ||||
| 	height_max     = 2, | ||||
| }) | ||||
|  | ||||
| minetest.register_ore({ | ||||
| 	ore_type       = "scatter", | ||||
| 	ore            = "default:stone_with_iron", | ||||
| 	wherein        = "default:stone", | ||||
| 	clust_scarcity = 9*9*9, | ||||
| 	clust_num_ores = 5, | ||||
| 	clust_size     = 3, | ||||
| 	height_min     = -63, | ||||
| 	height_max     = -16, | ||||
| }) | ||||
|  | ||||
| minetest.register_ore({ | ||||
| 	ore_type       = "scatter", | ||||
| 	ore            = "default:stone_with_iron", | ||||
| 	wherein        = "default:stone", | ||||
| 	clust_scarcity = 7*7*7, | ||||
| 	clust_num_ores = 5, | ||||
| 	clust_size     = 3, | ||||
| 	height_min     = -31000, | ||||
| 	height_max     = -64, | ||||
| 	flags          = "absheight", | ||||
| }) | ||||
|  | ||||
| minetest.register_ore({ | ||||
| 	ore_type       = "scatter", | ||||
| 	ore            = "default:stone_with_iron", | ||||
| 	wherein        = "default:stone", | ||||
| 	clust_scarcity = 24*24*24, | ||||
| 	clust_num_ores = 27, | ||||
| 	clust_size     = 6, | ||||
| 	height_min     = -31000, | ||||
| 	height_max     = -64, | ||||
| 	flags          = "absheight", | ||||
| }) | ||||
|  | ||||
| minetest.register_ore({ | ||||
| 	ore_type       = "scatter", | ||||
| 	ore            = "default:stone_with_mese", | ||||
| 	wherein        = "default:stone", | ||||
| 	clust_scarcity = 18*18*18, | ||||
| 	clust_num_ores = 3, | ||||
| 	clust_size     = 2, | ||||
| 	height_min     = -255, | ||||
| 	height_max     = -64, | ||||
| 	flags          = "absheight", | ||||
| }) | ||||
|  | ||||
| minetest.register_ore({ | ||||
| 	ore_type       = "scatter", | ||||
| 	ore            = "default:stone_with_mese", | ||||
| 	wherein        = "default:stone", | ||||
| 	clust_scarcity = 14*14*14, | ||||
| 	clust_num_ores = 5, | ||||
| 	clust_size     = 3, | ||||
| 	height_min     = -31000, | ||||
| 	height_max     = -256, | ||||
| 	flags          = "absheight", | ||||
| }) | ||||
|  | ||||
| minetest.register_ore({ | ||||
| 	ore_type       = "scatter", | ||||
| 	ore            = "default:mese", | ||||
| 	wherein        = "default:stone", | ||||
| 	clust_scarcity = 36*36*36, | ||||
| 	clust_num_ores = 3, | ||||
| 	clust_size     = 2, | ||||
| 	height_min     = -31000, | ||||
| 	height_max     = -1024, | ||||
| 	flags          = "absheight", | ||||
| }) | ||||
|  | ||||
| minetest.register_ore({ | ||||
| 	ore_type       = "scatter", | ||||
| 	ore            = "default:stone_with_gold", | ||||
| 	wherein        = "default:stone", | ||||
| 	clust_scarcity = 15*15*15, | ||||
| 	clust_num_ores = 3, | ||||
| 	clust_size     = 2, | ||||
| 	height_min     = -255, | ||||
| 	height_max     = -64, | ||||
| 	flags          = "absheight", | ||||
| }) | ||||
|  | ||||
| minetest.register_ore({ | ||||
| 	ore_type       = "scatter", | ||||
| 	ore            = "default:stone_with_gold", | ||||
| 	wherein        = "default:stone", | ||||
| 	clust_scarcity = 13*13*13, | ||||
| 	clust_num_ores = 5, | ||||
| 	clust_size     = 3, | ||||
| 	height_min     = -31000, | ||||
| 	height_max     = -256, | ||||
| 	flags          = "absheight", | ||||
| }) | ||||
|  | ||||
| minetest.register_ore({ | ||||
| 	ore_type       = "scatter", | ||||
| 	ore            = "default:stone_with_diamond", | ||||
| 	wherein        = "default:stone", | ||||
| 	clust_scarcity = 17*17*17, | ||||
| 	clust_num_ores = 4, | ||||
| 	clust_size     = 3, | ||||
| 	height_min     = -255, | ||||
| 	height_max     = -128, | ||||
| 	flags          = "absheight", | ||||
| }) | ||||
|  | ||||
| minetest.register_ore({ | ||||
| 	ore_type       = "scatter", | ||||
| 	ore            = "default:stone_with_diamond", | ||||
| 	wherein        = "default:stone", | ||||
| 	clust_scarcity = 15*15*15, | ||||
| 	clust_num_ores = 4, | ||||
| 	clust_size     = 3, | ||||
| 	height_min     = -31000, | ||||
| 	height_max     = -256, | ||||
| 	flags          = "absheight", | ||||
| }) | ||||
|  | ||||
| minetest.register_ore({ | ||||
| 	ore_type       = "scatter", | ||||
| 	ore            = "default:stone_with_copper", | ||||
| 	wherein        = "default:stone", | ||||
| 	clust_scarcity = 12*12*12, | ||||
| 	clust_num_ores = 4, | ||||
| 	clust_size     = 3, | ||||
| 	height_min     = -63, | ||||
| 	height_max     = -16, | ||||
| }) | ||||
|  | ||||
| minetest.register_ore({ | ||||
| 	ore_type       = "scatter", | ||||
| 	ore            = "default:stone_with_copper", | ||||
| 	wherein        = "default:stone", | ||||
| 	clust_scarcity = 9*9*9, | ||||
| 	clust_num_ores = 5, | ||||
| 	clust_size     = 3, | ||||
| 	height_min     = -31000, | ||||
| 	height_max     = -64, | ||||
| 	flags          = "absheight", | ||||
| }) | ||||
|  | ||||
| minetest.register_ore({ | ||||
| 	ore_type       = "scatter", | ||||
| 	ore            = "default:clay", | ||||
| 	wherein        = "default:sand", | ||||
| 	clust_scarcity = 15*15*15, | ||||
| 	clust_num_ores = 64, | ||||
| 	clust_size     = 5, | ||||
| 	height_max     = 0, | ||||
| 	height_min     = -10, | ||||
| }) | ||||
|  | ||||
| function default.generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, chunk_size, ore_per_chunk, height_min, height_max) | ||||
| 	minetest.log('action', "WARNING: default.generate_ore is deprecated") | ||||
|  | ||||
| 	if maxp.y < height_min or minp.y > height_max then | ||||
| 		return | ||||
| 	end | ||||
| 	local y_min = math.max(minp.y, height_min) | ||||
| 	local y_max = math.min(maxp.y, height_max) | ||||
| 	if chunk_size >= y_max - y_min + 1 then | ||||
| 		return | ||||
| 	end | ||||
| 	local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1) | ||||
| 	local pr = PseudoRandom(seed) | ||||
| 	local num_chunks = math.floor(chunks_per_volume * volume) | ||||
| @@ -54,8 +248,8 @@ local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, | ||||
| 					local y2 = y0+y1 | ||||
| 					local z2 = z0+z1 | ||||
| 					local p2 = {x=x2, y=y2, z=z2} | ||||
| 					if minetest.env:get_node(p2).name == wherein then | ||||
| 						minetest.env:set_node(p2, {name=name}) | ||||
| 					if minetest.get_node(p2).name == wherein then | ||||
| 						minetest.set_node(p2, {name=name}) | ||||
| 					end | ||||
| 				end | ||||
| 			end | ||||
| @@ -66,19 +260,161 @@ local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, | ||||
| 	--print("generate_ore done") | ||||
| end | ||||
|  | ||||
| function default.make_papyrus(pos, size) | ||||
| 	for y=0,size-1 do | ||||
| 		local p = {x=pos.x, y=pos.y+y, z=pos.z} | ||||
| 		minetest.env:set_node(p, {name="default:papyrus"}) | ||||
| -- | ||||
| -- Mgv6 papyrus, cactus, long grasses | ||||
| -- | ||||
|  | ||||
| function default.mgv6_ongen(minp, maxp, seed) | ||||
|  | ||||
| 	function default.make_papyrus(pos, size) | ||||
| 		for y=0,size-1 do | ||||
| 			local p = {x=pos.x, y=pos.y+y, z=pos.z} | ||||
| 			local nn = minetest.get_node(p).name | ||||
| 			if minetest.registered_nodes[nn] and | ||||
| 				minetest.registered_nodes[nn].buildable_to then | ||||
| 				minetest.set_node(p, {name="default:papyrus"}) | ||||
| 			else | ||||
| 				return | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	function default.make_cactus(pos, size) | ||||
| 		for y=0,size-1 do | ||||
| 			local p = {x=pos.x, y=pos.y+y, z=pos.z} | ||||
| 			local nn = minetest.get_node(p).name | ||||
| 			if minetest.registered_nodes[nn] and | ||||
| 				minetest.registered_nodes[nn].buildable_to then | ||||
| 				minetest.set_node(p, {name="default:cactus"}) | ||||
| 			else | ||||
| 				return | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	if maxp.y >= 2 and minp.y <= 0 then | ||||
| 		-- Generate papyrus | ||||
| 		local perlin1 = minetest.get_perlin(354, 3, 0.7, 100) | ||||
| 		-- Assume X and Z lengths are equal | ||||
| 		local divlen = 8 | ||||
| 		local divs = (maxp.x-minp.x)/divlen+1; | ||||
| 		for divx=0,divs-1 do | ||||
| 		for divz=0,divs-1 do | ||||
| 			local x0 = minp.x + math.floor((divx+0)*divlen) | ||||
| 			local z0 = minp.z + math.floor((divz+0)*divlen) | ||||
| 			local x1 = minp.x + math.floor((divx+1)*divlen) | ||||
| 			local z1 = minp.z + math.floor((divz+1)*divlen) | ||||
| 			-- Determine papyrus amount from perlin noise | ||||
| 			local papyrus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 45 - 20) | ||||
| 			-- Find random positions for papyrus based on this random | ||||
| 			local pr = PseudoRandom(seed+1) | ||||
| 			for i=0,papyrus_amount do | ||||
| 				local x = pr:next(x0, x1) | ||||
| 				local z = pr:next(z0, z1) | ||||
| 				if minetest.get_node({x=x,y=1,z=z}).name == "default:dirt_with_grass" and | ||||
| 						minetest.find_node_near({x=x,y=1,z=z}, 1, "default:water_source") then | ||||
| 					default.make_papyrus({x=x,y=2,z=z}, pr:next(2, 4)) | ||||
| 				end | ||||
| 			end | ||||
| 		end | ||||
| 		end | ||||
| 		-- Generate cactuses | ||||
| 		local perlin1 = minetest.get_perlin(230, 3, 0.6, 100) | ||||
| 		-- Assume X and Z lengths are equal | ||||
| 		local divlen = 16 | ||||
| 		local divs = (maxp.x-minp.x)/divlen+1; | ||||
| 		for divx=0,divs-1 do | ||||
| 		for divz=0,divs-1 do | ||||
| 			local x0 = minp.x + math.floor((divx+0)*divlen) | ||||
| 			local z0 = minp.z + math.floor((divz+0)*divlen) | ||||
| 			local x1 = minp.x + math.floor((divx+1)*divlen) | ||||
| 			local z1 = minp.z + math.floor((divz+1)*divlen) | ||||
| 			-- Determine cactus amount from perlin noise | ||||
| 			local cactus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 6 - 3) | ||||
| 			-- Find random positions for cactus based on this random | ||||
| 			local pr = PseudoRandom(seed+1) | ||||
| 			for i=0,cactus_amount do | ||||
| 				local x = pr:next(x0, x1) | ||||
| 				local z = pr:next(z0, z1) | ||||
| 				-- Find ground level (0...15) | ||||
| 				local ground_y = nil | ||||
| 				for y=30,0,-1 do | ||||
| 					if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then | ||||
| 						ground_y = y | ||||
| 						break | ||||
| 					end | ||||
| 				end | ||||
| 				-- If desert sand, make cactus | ||||
| 				if ground_y and minetest.get_node({x=x,y=ground_y,z=z}).name == "default:desert_sand" then | ||||
| 					default.make_cactus({x=x,y=ground_y+1,z=z}, pr:next(3, 4)) | ||||
| 				end | ||||
| 			end | ||||
| 		end | ||||
| 		end | ||||
| 		-- Generate grass | ||||
| 		local perlin1 = minetest.get_perlin(329, 3, 0.6, 100) | ||||
| 		-- Assume X and Z lengths are equal | ||||
| 		local divlen = 16 | ||||
| 		local divs = (maxp.x-minp.x)/divlen+1; | ||||
| 		for divx=0,divs-1 do | ||||
| 		for divz=0,divs-1 do | ||||
| 			local x0 = minp.x + math.floor((divx+0)*divlen) | ||||
| 			local z0 = minp.z + math.floor((divz+0)*divlen) | ||||
| 			local x1 = minp.x + math.floor((divx+1)*divlen) | ||||
| 			local z1 = minp.z + math.floor((divz+1)*divlen) | ||||
| 			-- Determine grass amount from perlin noise | ||||
| 			local grass_amount = math.floor(perlin1:get2d({x=x0, y=z0}) ^ 3 * 9) | ||||
| 			-- Find random positions for grass based on this random | ||||
| 			local pr = PseudoRandom(seed+1) | ||||
| 			for i=0,grass_amount do | ||||
| 				local x = pr:next(x0, x1) | ||||
| 				local z = pr:next(z0, z1) | ||||
| 				-- Find ground level (0...15) | ||||
| 				local ground_y = nil | ||||
| 				for y=30,0,-1 do | ||||
| 					if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then | ||||
| 						ground_y = y | ||||
| 						break | ||||
| 					end | ||||
| 				end | ||||
|  | ||||
| 				if ground_y then | ||||
| 					local p = {x=x,y=ground_y+1,z=z} | ||||
| 					local nn = minetest.get_node(p).name | ||||
| 					-- Check if the node can be replaced | ||||
| 					if minetest.registered_nodes[nn] and | ||||
| 						minetest.registered_nodes[nn].buildable_to then | ||||
| 						nn = minetest.get_node({x=x,y=ground_y,z=z}).name | ||||
| 						-- If desert sand, add dry shrub | ||||
| 						if nn == "default:desert_sand" then | ||||
| 							minetest.set_node(p,{name="default:dry_shrub"}) | ||||
|  | ||||
| 						-- If dirt with grass, add grass | ||||
| 						elseif nn == "default:dirt_with_grass" then | ||||
| 							minetest.set_node(p,{name="default:grass_"..pr:next(1, 5)}) | ||||
| 						end | ||||
| 					end | ||||
| 				end | ||||
|  | ||||
| 			end | ||||
| 		end | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function default.make_cactus(pos, size) | ||||
| 	for y=0,size-1 do | ||||
| 		local p = {x=pos.x, y=pos.y+y, z=pos.z} | ||||
| 		minetest.env:set_node(p, {name="default:cactus"}) | ||||
| -- | ||||
| -- Detect mapgen and register suitable on-generated function | ||||
| -- | ||||
|  | ||||
| minetest.register_on_mapgen_init(function(mg_params) | ||||
| 	if mg_params.mgname == "v6" then | ||||
| 		minetest.register_on_generated(default.mgv6_ongen) | ||||
| 	end | ||||
| end | ||||
| end) | ||||
|  | ||||
| -- | ||||
| -- Generate nyan cats in all mapgens | ||||
| -- | ||||
|  | ||||
| -- facedir: 0/1/2/3 (head node facedir value) | ||||
| -- length: length of rainbow tail | ||||
| @@ -93,20 +429,20 @@ function default.make_nyancat(pos, facedir, length) | ||||
| 	elseif facedir == 3 then | ||||
| 		tailvec.x = -1 | ||||
| 	else | ||||
| 		print("default.make_nyancat(): Invalid facedir: "+dump(facedir)) | ||||
| 		--print("default.make_nyancat(): Invalid facedir: "+dump(facedir)) | ||||
| 		facedir = 0 | ||||
| 		tailvec.z = 1 | ||||
| 	end | ||||
| 	local p = {x=pos.x, y=pos.y, z=pos.z} | ||||
| 	minetest.env:set_node(p, {name="default:nyancat", param2=facedir}) | ||||
| 	minetest.set_node(p, {name="default:nyancat", param2=facedir}) | ||||
| 	for i=1,length do | ||||
| 		p.x = p.x + tailvec.x | ||||
| 		p.z = p.z + tailvec.z | ||||
| 		minetest.env:set_node(p, {name="default:nyancat_rainbow"}) | ||||
| 		minetest.set_node(p, {name="default:nyancat_rainbow", param2=facedir}) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function generate_nyancats(seed, minp, maxp) | ||||
| function default.generate_nyancats(minp, maxp, seed) | ||||
| 	local height_min = -31000 | ||||
| 	local height_max = -32 | ||||
| 	if maxp.y < height_min or minp.y > height_max then | ||||
| @@ -128,148 +464,4 @@ function generate_nyancats(seed, minp, maxp) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| minetest.register_on_generated(function(minp, maxp, seed) | ||||
| 	-- Generate regular ores | ||||
| 	generate_ore("default:stone_with_coal", "default:stone", minp, maxp, seed+0, 1/8/8/8,    3, 8, -31000,  64) | ||||
| 	generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+1, 1/12/12/12, 2, 3,    -15,   2) | ||||
| 	generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+2, 1/9/9/9,    3, 5,    -63, -16) | ||||
| 	generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+3, 1/7/7/7,    3, 5, -31000, -64) | ||||
| 	generate_ore("default:mese",            "default:stone", minp, maxp, seed+4, 1/16/16/16, 2, 3,   -127, -64) | ||||
| 	generate_ore("default:mese",            "default:stone", minp, maxp, seed+5, 1/9/9/9,    3, 5, -31000,-128) | ||||
| 	 | ||||
| 	generate_ore("default:stone_with_coal", "default:stone", minp, maxp, seed+7, 1/24/24/24, 6,27, -31000,  0) | ||||
| 	generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+6, 1/24/24/24, 6,27, -31000, -64) | ||||
|  | ||||
| 	if maxp.y >= 2 and minp.y <= 0 then | ||||
| 		-- Generate clay | ||||
| 		-- Assume X and Z lengths are equal | ||||
| 		local divlen = 4 | ||||
| 		local divs = (maxp.x-minp.x)/divlen+1; | ||||
| 		for divx=0+1,divs-1-1 do | ||||
| 		for divz=0+1,divs-1-1 do | ||||
| 			local cx = minp.x + math.floor((divx+0.5)*divlen) | ||||
| 			local cz = minp.z + math.floor((divz+0.5)*divlen) | ||||
| 			if minetest.env:get_node({x=cx,y=1,z=cz}).name == "default:water_source" and | ||||
| 					minetest.env:get_node({x=cx,y=0,z=cz}).name == "default:sand" then | ||||
| 				local is_shallow = true | ||||
| 				local num_water_around = 0 | ||||
| 				if minetest.env:get_node({x=cx-divlen*2,y=1,z=cz+0}).name == "default:water_source" then | ||||
| 					num_water_around = num_water_around + 1 end | ||||
| 				if minetest.env:get_node({x=cx+divlen*2,y=1,z=cz+0}).name == "default:water_source" then | ||||
| 					num_water_around = num_water_around + 1 end | ||||
| 				if minetest.env:get_node({x=cx+0,y=1,z=cz-divlen*2}).name == "default:water_source" then | ||||
| 					num_water_around = num_water_around + 1 end | ||||
| 				if minetest.env:get_node({x=cx+0,y=1,z=cz+divlen*2}).name == "default:water_source" then | ||||
| 					num_water_around = num_water_around + 1 end | ||||
| 				if num_water_around >= 2 then | ||||
| 					is_shallow = false | ||||
| 				end	 | ||||
| 				if is_shallow then | ||||
| 					for x1=-divlen,divlen do | ||||
| 					for z1=-divlen,divlen do | ||||
| 						if minetest.env:get_node({x=cx+x1,y=0,z=cz+z1}).name == "default:sand" then | ||||
| 							minetest.env:set_node({x=cx+x1,y=0,z=cz+z1}, {name="default:clay"}) | ||||
| 						end | ||||
| 					end | ||||
| 					end | ||||
| 				end | ||||
| 			end | ||||
| 		end | ||||
| 		end | ||||
| 		-- Generate papyrus | ||||
| 		local perlin1 = minetest.env:get_perlin(354, 3, 0.7, 100) | ||||
| 		-- Assume X and Z lengths are equal | ||||
| 		local divlen = 8 | ||||
| 		local divs = (maxp.x-minp.x)/divlen+1; | ||||
| 		for divx=0,divs-1 do | ||||
| 		for divz=0,divs-1 do | ||||
| 			local x0 = minp.x + math.floor((divx+0)*divlen) | ||||
| 			local z0 = minp.z + math.floor((divz+0)*divlen) | ||||
| 			local x1 = minp.x + math.floor((divx+1)*divlen) | ||||
| 			local z1 = minp.z + math.floor((divz+1)*divlen) | ||||
| 			-- Determine papyrus amount from perlin noise | ||||
| 			local papyrus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 45 - 20) | ||||
| 			-- Find random positions for papyrus based on this random | ||||
| 			local pr = PseudoRandom(seed+1) | ||||
| 			for i=0,papyrus_amount do | ||||
| 				local x = pr:next(x0, x1) | ||||
| 				local z = pr:next(z0, z1) | ||||
| 				if minetest.env:get_node({x=x,y=1,z=z}).name == "default:dirt_with_grass" and | ||||
| 						minetest.env:find_node_near({x=x,y=1,z=z}, 1, "default:water_source") then | ||||
| 					default.make_papyrus({x=x,y=2,z=z}, pr:next(2, 4)) | ||||
| 				end | ||||
| 			end | ||||
| 		end | ||||
| 		end | ||||
| 		-- Generate cactuses | ||||
| 		local perlin1 = minetest.env:get_perlin(230, 3, 0.6, 100) | ||||
| 		-- Assume X and Z lengths are equal | ||||
| 		local divlen = 16 | ||||
| 		local divs = (maxp.x-minp.x)/divlen+1; | ||||
| 		for divx=0,divs-1 do | ||||
| 		for divz=0,divs-1 do | ||||
| 			local x0 = minp.x + math.floor((divx+0)*divlen) | ||||
| 			local z0 = minp.z + math.floor((divz+0)*divlen) | ||||
| 			local x1 = minp.x + math.floor((divx+1)*divlen) | ||||
| 			local z1 = minp.z + math.floor((divz+1)*divlen) | ||||
| 			-- Determine cactus amount from perlin noise | ||||
| 			local cactus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 6 - 3) | ||||
| 			-- Find random positions for cactus based on this random | ||||
| 			local pr = PseudoRandom(seed+1) | ||||
| 			for i=0,cactus_amount do | ||||
| 				local x = pr:next(x0, x1) | ||||
| 				local z = pr:next(z0, z1) | ||||
| 				-- Find ground level (0...15) | ||||
| 				local ground_y = nil | ||||
| 				for y=30,0,-1 do | ||||
| 					if minetest.env:get_node({x=x,y=y,z=z}).name ~= "air" then | ||||
| 						ground_y = y | ||||
| 						break | ||||
| 					end | ||||
| 				end | ||||
| 				-- If desert sand, make cactus | ||||
| 				if ground_y and minetest.env:get_node({x=x,y=ground_y,z=z}).name == "default:desert_sand" then | ||||
| 					default.make_cactus({x=x,y=ground_y+1,z=z}, pr:next(3, 4)) | ||||
| 				end | ||||
| 			end | ||||
| 		end | ||||
| 		end | ||||
| 		-- Generate dry shrubs | ||||
| 		local perlin1 = minetest.env:get_perlin(329, 3, 0.6, 100) | ||||
| 		-- Assume X and Z lengths are equal | ||||
| 		local divlen = 16 | ||||
| 		local divs = (maxp.x-minp.x)/divlen+1; | ||||
| 		for divx=0,divs-1 do | ||||
| 		for divz=0,divs-1 do | ||||
| 			local x0 = minp.x + math.floor((divx+0)*divlen) | ||||
| 			local z0 = minp.z + math.floor((divz+0)*divlen) | ||||
| 			local x1 = minp.x + math.floor((divx+1)*divlen) | ||||
| 			local z1 = minp.z + math.floor((divz+1)*divlen) | ||||
| 			-- Determine cactus amount from perlin noise | ||||
| 			local cactus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 5 + 0) | ||||
| 			-- Find random positions for cactus based on this random | ||||
| 			local pr = PseudoRandom(seed+1) | ||||
| 			for i=0,cactus_amount do | ||||
| 				local x = pr:next(x0, x1) | ||||
| 				local z = pr:next(z0, z1) | ||||
| 				-- Find ground level (0...15) | ||||
| 				local ground_y = nil | ||||
| 				for y=30,0,-1 do | ||||
| 					if minetest.env:get_node({x=x,y=y,z=z}).name ~= "air" then | ||||
| 						ground_y = y | ||||
| 						break | ||||
| 					end | ||||
| 				end | ||||
| 				-- If desert sand, make cactus | ||||
| 				if ground_y and minetest.env:get_node({x=x,y=ground_y,z=z}).name == "default:desert_sand" then | ||||
| 					minetest.env:set_node({x=x,y=ground_y+1,z=z}, {name="default:dry_shrub"}) | ||||
| 				end | ||||
| 			end | ||||
| 		end | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	-- Generate nyan cats | ||||
| 	generate_nyancats(seed, minp, maxp) | ||||
| end) | ||||
|  | ||||
| minetest.register_on_generated(default.generate_nyancats) | ||||
|   | ||||
							
								
								
									
										
											BIN
										
									
								
								mods/default/models/character.blend
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								mods/default/models/character.png
									
									
									
									
									
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						| After Width: | Height: | Size: 2.7 KiB | 
							
								
								
									
										7457
									
								
								mods/default/models/character.x
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										1220
									
								
								mods/default/nodes.lua
									
									
									
									
									
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										159
									
								
								mods/default/player.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,159 @@ | ||||
| -- Minetest 0.4 mod: player | ||||
| -- See README.txt for licensing and other information. | ||||
|  | ||||
| -- Player animation blending | ||||
| -- Note: This is currently broken due to a bug in Irrlicht, leave at 0 | ||||
| local animation_blend = 0 | ||||
|  | ||||
| default.registered_player_models = { } | ||||
|  | ||||
| -- Local for speed. | ||||
| local models = default.registered_player_models | ||||
|  | ||||
| function default.player_register_model(name, def) | ||||
| 	models[name] = def | ||||
| end | ||||
|  | ||||
| -- Default player appearance | ||||
| default.player_register_model("character.x", { | ||||
| 	animation_speed = 30, | ||||
| 	textures = {"character.png", }, | ||||
| 	animations = { | ||||
| 		-- Standard animations. | ||||
| 		stand     = { x=  0, y= 79, }, | ||||
| 		lay       = { x=162, y=166, }, | ||||
| 		walk      = { x=168, y=187, }, | ||||
| 		mine      = { x=189, y=198, }, | ||||
| 		walk_mine = { x=200, y=219, }, | ||||
| 		-- Extra animations (not currently used by the game). | ||||
| 		sit       = { x= 81, y=160, }, | ||||
| 	}, | ||||
| }) | ||||
|  | ||||
| -- Player stats and animations | ||||
| local player_model = {} | ||||
| local player_textures = {} | ||||
| local player_anim = {} | ||||
| local player_sneak = {} | ||||
| default.player_attached = {} | ||||
|  | ||||
| function default.player_get_animation(player) | ||||
| 	local name = player:get_player_name() | ||||
| 	return { | ||||
| 		model = player_model[name], | ||||
| 		textures = player_textures[name], | ||||
| 		animation = player_anim[name], | ||||
| 	} | ||||
| end | ||||
|  | ||||
| -- Called when a player's appearance needs to be updated | ||||
| function default.player_set_model(player, model_name) | ||||
| 	local name = player:get_player_name() | ||||
| 	local model = models[model_name] | ||||
| 	if model then | ||||
| 		if player_model[name] == model_name then | ||||
| 			return | ||||
| 		end | ||||
| 		player:set_properties({ | ||||
| 			mesh = model_name, | ||||
| 			textures = player_textures[name] or model.textures, | ||||
| 			visual = "mesh", | ||||
| 			visual_size = model.visual_size or {x=1, y=1}, | ||||
| 		}) | ||||
| 		default.player_set_animation(player, "stand") | ||||
| 	else | ||||
| 		player:set_properties({ | ||||
| 			textures = { "player.png", "player_back.png", }, | ||||
| 			visual = "upright_sprite", | ||||
| 		}) | ||||
| 	end | ||||
| 	player_model[name] = model_name | ||||
| end | ||||
|  | ||||
| function default.player_set_textures(player, textures) | ||||
| 	local name = player:get_player_name() | ||||
| 	player_textures[name] = textures | ||||
| 	player:set_properties({textures = textures,}) | ||||
| end | ||||
|  | ||||
| function default.player_set_animation(player, anim_name, speed) | ||||
| 	local name = player:get_player_name() | ||||
| 	if player_anim[name] == anim_name then | ||||
| 		return | ||||
| 	end | ||||
| 	local model = player_model[name] and models[player_model[name]] | ||||
| 	if not (model and model.animations[anim_name]) then | ||||
| 		return | ||||
| 	end | ||||
| 	local anim = model.animations[anim_name] | ||||
| 	player_anim[name] = anim_name | ||||
| 	player:set_animation(anim, speed or model.animation_speed, animation_blend) | ||||
| end | ||||
|  | ||||
| -- Update appearance when the player joins | ||||
| minetest.register_on_joinplayer(function(player) | ||||
| 	default.player_attached[player:get_player_name()] = false | ||||
| 	default.player_set_model(player, "character.x") | ||||
| 	player:set_local_animation({x=0, y=79}, {x=168, y=187}, {x=189, y=198}, {x=200, y=219}, 30) | ||||
| 	 | ||||
| 	-- set GUI | ||||
| 	if not minetest.setting_getbool("creative_mode") then | ||||
| 		player:set_inventory_formspec(default.gui_suvival_form) | ||||
| 	end | ||||
| 	player:hud_set_hotbar_image("gui_hotbar.png") | ||||
| 	player:hud_set_hotbar_selected_image("gui_hotbar_selected.png") | ||||
| end) | ||||
|  | ||||
| minetest.register_on_leaveplayer(function(player) | ||||
| 	local name = player:get_player_name() | ||||
| 	player_model[name] = nil | ||||
| 	player_anim[name] = nil | ||||
| 	player_textures[name] = nil | ||||
| end) | ||||
|  | ||||
| -- Localize for better performance. | ||||
| local player_set_animation = default.player_set_animation | ||||
| local player_attached = default.player_attached | ||||
|  | ||||
| -- Check each player and apply animations | ||||
| minetest.register_globalstep(function(dtime) | ||||
| 	for _, player in pairs(minetest.get_connected_players()) do | ||||
| 		local name = player:get_player_name() | ||||
| 		local model_name = player_model[name] | ||||
| 		local model = model_name and models[model_name] | ||||
| 		if model and not player_attached[name] then | ||||
| 			local controls = player:get_player_control() | ||||
| 			local walking = false | ||||
| 			local animation_speed_mod = model.animation_speed or 30 | ||||
|  | ||||
| 			-- Determine if the player is walking | ||||
| 			if controls.up or controls.down or controls.left or controls.right then | ||||
| 				walking = true | ||||
| 			end | ||||
|  | ||||
| 			-- Determine if the player is sneaking, and reduce animation speed if so | ||||
| 			if controls.sneak then | ||||
| 				animation_speed_mod = animation_speed_mod / 2 | ||||
| 			end | ||||
|  | ||||
| 			-- Apply animations based on what the player is doing | ||||
| 			if player:get_hp() == 0 then | ||||
| 				player_set_animation(player, "lay") | ||||
| 			elseif walking then | ||||
| 				if player_sneak[name] ~= controls.sneak then | ||||
| 					player_anim[name] = nil | ||||
| 					player_sneak[name] = controls.sneak | ||||
| 				end | ||||
| 				if controls.LMB then | ||||
| 					player_set_animation(player, "walk_mine", animation_speed_mod) | ||||
| 				else | ||||
| 					player_set_animation(player, "walk", animation_speed_mod) | ||||
| 				end | ||||
| 			elseif controls.LMB then | ||||
| 				player_set_animation(player, "mine") | ||||
| 			else | ||||
| 				player_set_animation(player, "stand", animation_speed_mod) | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| end) | ||||
							
								
								
									
										
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