Uberi
|
2ac049c823
|
Oops, broke the back button with that last commit.
|
2014-01-02 18:17:28 -05:00 |
|
Uberi
|
d73b93d8dd
|
Fix the creative inventory being borked if neither Unified Inventory or Inventory++ is installed (thanks cheapie!).
|
2014-01-02 18:03:52 -05:00 |
|
Uberi
|
8c0b61194c
|
The WorldEdit GUI now has no hard dependencies.
|
2013-12-30 14:27:47 -05:00 |
|
Uberi
|
2e41f0076d
|
Mark the region with an entity cube.
|
2013-12-24 14:07:42 -05:00 |
|
Uberi
|
2fcea5a3c0
|
Add a screenshot to the README.
|
2013-12-22 13:51:50 -05:00 |
|
Uberi
|
df6ab06e74
|
Update worldedit_gui to work with latest unified_inventory (thanks LazyJ!).
|
2013-12-22 13:48:56 -05:00 |
|
Anthony
|
4e78ced693
|
Merge pull request #26 from kaeza/wut
Fix crashes in GUI button.
|
2013-12-22 09:52:17 -08:00 |
|
kaeza
|
ad299cacc5
|
Fix crashes in GUI button.
|
2013-12-21 03:06:32 -02:00 |
|
Uberi
|
06cb2934b1
|
Full unified_inventory and inventory_plus support!
|
2013-12-20 19:50:13 -05:00 |
|
Uberi
|
c48cf3c051
|
All commands in WorldEdit are now accessible through WorldEdit GUI, except the MT Schematics stuff.
|
2013-12-20 18:42:47 -05:00 |
|
Uberi
|
674d6473e4
|
Improve node inspector to show player axis, replace //scale with //stretch, which supports per-axis stretching (full backwards compatibility retained), and secure schematic file loading functions.
|
2013-12-20 18:41:13 -05:00 |
|
Uberi
|
3767ea84d2
|
Include WorldEdit GUI in the documentation, improve privilege handling, simplify main dialog.
|
2013-12-18 15:56:50 -05:00 |
|
Uberi
|
36424e3dec
|
Improve worldedit.spiral and the WorldEdit GUI,
|
2013-12-16 18:55:56 -05:00 |
|
Uberi
|
3cffae4948
|
Implement copy/move in the WorldEdit GUI.
|
2013-12-15 16:56:37 -05:00 |
|
Uberi
|
a4881225a4
|
Merge fixedpos and position dialogs in worldedit_gui, add cylinder dialog.
|
2013-12-15 16:33:39 -05:00 |
|
Uberi
|
0797c47afb
|
Fix worldedit.hollow_cylinder.
|
2013-12-15 16:33:31 -05:00 |
|
Uberi
|
89d4548595
|
More improvements to worldedit_gui
|
2013-12-12 16:28:00 -05:00 |
|
Uberi
|
6c03ab9c4a
|
Refine GUI.
|
2013-12-12 15:34:05 -05:00 |
|
Uberi
|
dbc2348014
|
Better installation instructions.
|
2013-12-11 15:58:58 -05:00 |
|
Uberi
|
3fa9dfd19c
|
Improve worldedit_gui.
|
2013-12-10 17:07:10 -05:00 |
|
Uberi
|
d4b39cba9b
|
WorldEdit GUI is now live! Currently under construction.
|
2013-12-10 01:58:53 -05:00 |
|
Uberi
|
ac7430e02f
|
Version information is now available via the API.
|
2013-12-10 01:47:32 -05:00 |
|
Sfan5
|
b3ba6f2433
|
Revert "Change compatibility notices." because we have 0.4.8 now
This reverts commit d5ec1bcefc .
|
2013-11-24 14:18:04 +01:00 |
|
Uberi
|
d5ec1bcefc
|
Change compatibility notices.
|
2013-10-01 16:57:55 -04:00 |
|
Uberi
|
203c3da2af
|
Add //about.
|
2013-08-28 20:28:49 -04:00 |
|
Uberi
|
272541c9da
|
Changes to support the latest schematic probability specification.
|
2013-08-16 16:57:35 -04:00 |
|
Uberi
|
9ab52df56a
|
Add worldedit_limited.
|
2013-08-16 16:56:38 -04:00 |
|
Anthony Zhang
|
4c43bf3600
|
Add initial code for worldedit_infinity.
|
2013-08-06 16:29:00 -04:00 |
|
Anthony Zhang
|
03327a767d
|
Add version checker since so many people are confused about which version to use.
|
2013-08-06 16:28:05 -04:00 |
|
Anthony Zhang
|
8bd5db51b2
|
Final changes and version number bump.
|
2013-08-01 23:53:38 -04:00 |
|
Anthony Zhang
|
416ffb3709
|
Fix //pyramid examples.
|
2013-07-31 22:29:01 -04:00 |
|
Anthony Zhang
|
040282bbe6
|
New module loader properly halts when load-time error occurs in module.
|
2013-07-31 22:15:52 -04:00 |
|
Anthony Zhang
|
b0bf52e9b6
|
Rewrite spirals from scratch and fix upside-down pyramids. Use voxelmanip for markers to ensure area is emerged.
|
2013-07-31 22:15:08 -04:00 |
|
Anthony Zhang
|
3c51ec8c4a
|
//pyramid works along any axis and backwards. Working //clearobjects and //cylinder command, begin implementing super marker. Remove EnvRef usages and the block queue (the block queue does not work with VoxelManips). More block emergers.
|
2013-07-31 00:02:37 -04:00 |
|
Anthony Zhang
|
49b683f27f
|
Support negative values to make upside-down domes and pyramids (slight changes to worldedit.pyramid interface for coming changes). Add experimental //clearobjects, make node inspector work per-player.
|
2013-07-29 12:43:24 -04:00 |
|
Anthony Zhang
|
c1f3cfc1e4
|
Fix bugs in visualization API and make it ore robust. Fix bugs in //fixedpos, //suppress, and //highlight.
|
2013-07-28 18:15:46 -04:00 |
|
Anthony Zhang
|
b252df2166
|
Slight optimizations, and make //pyramid work properly again.
|
2013-07-28 17:08:12 -04:00 |
|
Anthony Zhang
|
7e1be63344
|
Add //fixedpos command and document it.
|
2013-07-28 17:07:47 -04:00 |
|
Anthony Zhang
|
faa4a7b065
|
More speedups for //hollowsphere, //sphere, //hollowdome, //dome, //cylinder, better module loader, fix message in //volume.
|
2013-07-27 21:34:42 -04:00 |
|
Anthony Zhang
|
8b9054a1cc
|
Add tutorial for new users, and a note about compatibility.
|
2013-07-25 16:09:00 -04:00 |
|
Anthony Zhang
|
dfcf02bbc2
|
Add a few notes on air.
|
2013-07-22 11:04:03 -04:00 |
|
Anthony Zhang
|
0fddd17f23
|
Add the node inspector, a tool for finding information about nodes. Configurable via the //inspect command.
|
2013-07-21 17:16:29 -04:00 |
|
Anthony Zhang
|
e550604747
|
Add a section about the different types of schematics.
|
2013-07-21 17:15:04 -04:00 |
|
Anthony Zhang
|
8ebf9d3c2a
|
Super duper VoxelManipulator speedups to nearly every API function, and plus support for unloaded areas. Still in progress. Also, fix //allocate for very large schematics.
|
2013-07-21 16:54:25 -04:00 |
|
Anthony Zhang
|
ac5e801834
|
Even bigger speed gains by using LuaVoxelManipulator in a few choice places! Faster //set, //cylinder, etc., but plenty of room for improvements still.
|
2013-07-12 14:22:30 -04:00 |
|
Anthony Zhang
|
b6bc841c39
|
Fix volume of spheres, domes, and their hollow variants.
|
2013-06-24 18:22:01 -04:00 |
|
Anthony Zhang
|
48009b6c62
|
Support aliases in node name resolution. For example, //set mapgen_dirt . Technique outlined by kharl in IRC.
|
2013-06-24 17:13:10 -04:00 |
|
Anthony Zhang
|
9db6192eba
|
Avoid using slower and deprecated EnvRef, fix schematic data MapNodes, huge speed boost to worldedit.hollow_cylinder, fix some bugs.
|
2013-06-23 12:46:59 -04:00 |
|
Anthony Zhang
|
1e5f623cbb
|
Super-speed a few primitives and visualization functions, including hollowsphere, sphere, hollowdome, dome, and suppress.
|
2013-06-22 23:08:51 -04:00 |
|
Anthony Zhang
|
58970e7fab
|
Clarify the documentation regarding the the positioning of WorldEdit primitives relative to position 1.
|
2013-06-22 23:05:34 -04:00 |
|