Commit Graph

19 Commits

Author SHA1 Message Date
Anthony Zhang
8ebf9d3c2a Super duper VoxelManipulator speedups to nearly every API function, and plus support for unloaded areas. Still in progress. Also, fix //allocate for very large schematics. 2013-07-21 16:54:25 -04:00
Anthony Zhang
ac5e801834 Even bigger speed gains by using LuaVoxelManipulator in a few choice places! Faster //set, //cylinder, etc., but plenty of room for improvements still. 2013-07-12 14:22:30 -04:00
Anthony Zhang
9db6192eba Avoid using slower and deprecated EnvRef, fix schematic data MapNodes, huge speed boost to worldedit.hollow_cylinder, fix some bugs. 2013-06-23 12:46:59 -04:00
Anthony Zhang
1e5f623cbb Super-speed a few primitives and visualization functions, including hollowsphere, sphere, hollowdome, dome, and suppress. 2013-06-22 23:08:51 -04:00
Anthony Zhang
7070f81c59 Significant but highly experimental speed-ups for worldedit.set, replace, and scale, plus preparation for more. 2013-06-22 20:59:23 -04:00
Anthony Zhang
d4187866db Add //scale <factor> command (suggested by Jordach), fix transposition description in docs. 2013-06-18 15:05:49 -04:00
Anthony Zhang
f952ee4740 Block queue doesn't lag anymore on slow operations like digging and placing nodes, better and more efficient //fixlight. 2013-05-30 19:13:21 -04:00
Sfan5
5e5c1dc6c3 Add Block Queue 2013-04-28 19:08:09 +02:00
Anthony Zhang
7eb102181b Fixed bug where unmodified axis used pos1 coords instead of pos2 coords. 2013-02-17 14:11:55 -05:00
Anthony Zhang
7cf84045d4 Replace //homogenize with //replaceinverse (//homogenize x is equivalent to //replaceinverse air x), add documentation for it. 2013-01-12 18:29:57 -05:00
Anthony Zhang
c27ab877f1 New command: //orient, that rotates oriented nodes such as furnaces around the Y-axis by a specified angle. 2013-01-12 16:46:40 -05:00
Anthony Zhang
7cb2df24b8 Change all references of //dig to //fixlight, document the changes, fix a small typo. 2013-01-12 16:02:23 -05:00
sfan5
0003770ffb Fix my Code again (I've use Python too much) 2013-01-12 08:19:24 +01:00
sfan5
9f35891996 Fix Code again 2013-01-12 08:17:14 +01:00
sfan5
6f3127f32e Fix Code 2013-01-12 08:14:20 +01:00
sfan5
5f1fb56b8b Rename //dig to //fixlight 2013-01-12 08:10:19 +01:00
sfan5
89e18d6108 Only dig air Nodes 2013-01-12 07:59:41 +01:00
Anthony Zhang
e5331d39ae Many thanks to Smitje for providing a working example of roations.
Changes: fixed rotation and transposition of non-sqaure regions, makers are now moved to the new region boundaries after rotation/transposition, small consistency fixes, finally fix the /hide command.
2012-12-12 17:17:56 -05:00
Anthony Zhang
1c31bd7f0d Separate components into separate mods, add visualization API with hide(), suppress(), find(), and restore() for nondestructive node visualization. Corresponding chat commands are //hide, //suppress, //find, and //restore. Commands and functions documented. 2012-10-13 21:45:50 -04:00