f28d9b8d35
Update README
2019-07-17 02:23:39 +02:00
59dc2d34d9
WorldEdit 1.2
2017-09-12 14:56:01 +02:00
bb8456b711
Cleanup and fixup
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Non-stylistic changes:
* Add LuaDoc/LDoc support.
* Fix `clear_objects` area size calculation.
* Fix `clear_objects` removing player objects.
* Fix shadowing of marker entity name with player name.
* Make visualization functions use `swap_node`.
* Make hidden nodes unwalkable.
* Prevent `hide` from hiding air.
* Make deprecated functions log to deprecated stream when called.
* Fixed `replaceinverse` not using normalized node names.
* Added .gitignore.
* Bump version to 1.1.
Stylistic changes:
* Change `x = function` to `function x`.
* Change comment format.
* Make missing VoxelManip error less obnoxious.
* Move `sort_pos` into `common.lua`, which is a required module.
* Remove local copies of `minetest`.
* Remove `worldedit = worldedit or {}` from modules.
* Replace replaceinverse with an inverse argument to `replace`.
* Added `error()`s on on invalid axes.
* Change `wip` to `TODO`.
* Rename `clearobjects` to `clear_objects`.
* Remove `hollow_{sphere,dome,cylinder}` and replace them with a hollow parameter to each function.
* Add helpers to reduce code duplication.
* Renamed `Chat Commands.md` to `ChatCommands.md`.
2015-02-01 15:56:16 -05:00
fb49cc4bcc
Revert "Use "we-" prefix for commands"
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This is currently being discussed, see #62 .
This reverts commit 1024eace6f
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2014-10-25 07:53:20 +02:00
eb88bf6ade
Merge pull request #61 from ShadowNinja/cleanup-serialization
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Clean up serialization
2014-10-24 22:03:31 -04:00
796aa3870d
Clean up serialization
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* Adds a header to serialized data (to make version checking sane).
* Removes the duplicate deserialization for `worldedit.deserialize` and `worldedit.allocate`.
* Optimizes `worldedit.deserialize` by only deserializing the data once.
* Makes some fields optional.
* Cleans up the comments and a little of the code style.
2014-10-24 16:45:10 -04:00
1024eace6f
Use "we-" prefix for commands
2014-10-24 16:09:51 -04:00
ea84eee0e5
Fix typo in README
2014-07-12 07:42:38 +02:00
175ac211ca
Documentation for //stack2
, code style fixes, add author section to README.
2014-07-06 19:42:02 -04:00
8c0b61194c
The WorldEdit GUI now has no hard dependencies.
2013-12-30 14:27:47 -05:00
2fcea5a3c0
Add a screenshot to the README.
2013-12-22 13:51:50 -05:00
674d6473e4
Improve node inspector to show player axis, replace //scale with //stretch, which supports per-axis stretching (full backwards compatibility retained), and secure schematic file loading functions.
2013-12-20 18:41:13 -05:00
3767ea84d2
Include WorldEdit GUI in the documentation, improve privilege handling, simplify main dialog.
2013-12-18 15:56:50 -05:00
dbc2348014
Better installation instructions.
2013-12-11 15:58:58 -05:00
b3ba6f2433
Revert "Change compatibility notices." because we have 0.4.8 now
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This reverts commit d5ec1bcefc
.
2013-11-24 14:18:04 +01:00
d5ec1bcefc
Change compatibility notices.
2013-10-01 16:57:55 -04:00
8bd5db51b2
Final changes and version number bump.
2013-08-01 23:53:38 -04:00
8b9054a1cc
Add tutorial for new users, and a note about compatibility.
2013-07-25 16:09:00 -04:00
dfcf02bbc2
Add a few notes on air.
2013-07-22 11:04:03 -04:00
e550604747
Add a section about the different types of schematics.
2013-07-21 17:15:04 -04:00
74018dab99
Support descriptions and partial node names in chat commands (e.g., //set blue lightstone
, //replace piston_normal_off bronze block
).
2013-06-12 19:59:13 -04:00
9e1c2614d3
Update Copyright Year
2013-04-29 14:34:55 +03:00
98c5bc5c5f
Fix loading of schematics containing chests that had empty slots.
2013-04-28 19:01:24 -04:00
522edf1cd4
WorldEdit 0.6
2013-04-28 20:27:25 +02:00
12dfbd198d
Use modpack for easier installation (idea is taken from cornernote's mod format), fix some grammar in API reference, move chat command reference and API reference to separate files.
2012-10-01 16:20:20 -04:00
a82ab9176f
Fix worldedit.spiral and the correspondign chat command, //spiral.
2012-09-26 18:36:11 -04:00
382c57d008
Replace worldedit.spiral with worldedit.pyramid, as well as related chat commands.
2012-09-26 18:02:42 -04:00
def676cd2d
Add worldedit.hollow_sphere, worldedit.sphere, //hollowsphere, and //sphere, improve cylinder docs slightly.
2012-09-25 18:42:10 -04:00
724cd6ccb6
Add cornernote to authors.
2012-09-20 16:25:29 -04:00
a95164b63b
added metasave/metaload to readme
2012-09-20 13:58:00 +09:30
0f9f247cc1
added metasave/metaload to readme
2012-09-20 13:57:01 +09:30
6f96131382
Normalization.
2012-09-13 23:13:54 -04:00
93100a20be
document the //move change
2012-09-10 10:09:03 -07:00
a25a2a1fb0
Merge pull request #5 from khonkhortisan/master
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Understands meta!
2012-08-30 21:38:00 -07:00
340416c789
Fix player axis detection, make spirals code a bit easier to read.
2012-08-30 16:17:15 -04:00
6eb08edd30
Rotate now works with x/y/z/? instead of just y: "//rotate x 90"
2012-08-28 15:57:45 -07:00
e39493e789
Add //spiral and worldedit.spiral API function
2012-08-19 09:36:11 +02:00
5b66b5ec25
Add the ? axis, which represents the axis the player is facing.
2012-08-18 14:43:12 -04:00
66c7f1fb96
Add //hollowcylinder and //cylinder commands, add worldedit.hollow_cylinder and worldedit.cylinder API functions, document both, use better node validity check.
2012-08-18 00:51:20 -04:00
8cd32bcc59
Add the //transpose, //flip, and //rotate commands as well as their documentation and related WorldEdit API functions. Fix chat parameter handling using pattern anchors.
2012-07-22 18:12:29 -04:00
9067f73349
Add //mark command and document it.
2012-07-22 15:22:36 -04:00
ebbfdbbe13
Correct version number.
2012-07-20 12:11:49 -04:00
2ecdd6cb1d
Re-add support for the old WorldEdit save format on a load-only basis. Implemented as worldedit.deserialize_old(), and documented in README.md. //load will now transparently detect these files and load them correctly.
2012-07-19 22:54:26 -04:00
0606a910e2
Document markers and give an example for //reset.
2012-07-16 14:54:14 -04:00
b6933816b8
Add entities to mark the WorldEdit region positions and add the //reset command. Document regions, and the //reset command.
2012-07-16 14:38:15 -04:00
5869ccf7f8
Properly document the WorldEdit API.
2012-07-13 22:14:25 -04:00
21f768be14
Rename README to show markdown properly.
2012-07-13 21:50:37 -04:00