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			nalc-1.0
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| name: luacheck | ||||
|  | ||||
| on: [push, pull_request] | ||||
|  | ||||
| jobs: | ||||
|   build: | ||||
|  | ||||
|     runs-on: ubuntu-latest | ||||
|  | ||||
|     steps: | ||||
|     - uses: actions/checkout@v2 | ||||
|     - name: apt | ||||
|       run: sudo apt-get install -y luarocks | ||||
|     - name: luacheck install | ||||
|       run: luarocks install --local luacheck | ||||
|     - name: luacheck run | ||||
|       run: $HOME/.luarocks/bin/luacheck ./ | ||||
							
								
								
									
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						| @@ -0,0 +1,24 @@ | ||||
| unused_args = false | ||||
|  | ||||
| read_globals = { | ||||
| 	"DIR_DELIM", | ||||
| 	"core", | ||||
| 	"dump", | ||||
| 	"vector", "nodeupdate", | ||||
| 	"VoxelManip", "VoxelArea", | ||||
| 	"PseudoRandom", "ItemStack", | ||||
| 	"AreaStore", | ||||
| 	"default", | ||||
| 	"factions", | ||||
| 	table = { fields = { "copy", "getn", "indexof" } } | ||||
| } | ||||
|  | ||||
| globals = { | ||||
| 	"minetest", | ||||
| 	-- mod namespace | ||||
| 	"areas" | ||||
| } | ||||
|  | ||||
| files["legacy.lua"] = { | ||||
| 	ignore = {"512"} | ||||
| } | ||||
							
								
								
									
										69
									
								
								README.md
									
									
									
									
									
								
							
							
						
						| @@ -1,21 +1,34 @@ | ||||
| Areas mod for Minetest 0.4.8+ | ||||
| ============================= | ||||
| Areas mod for Minetest | ||||
| ====================== | ||||
|  | ||||
| Dependencies | ||||
| ------------ | ||||
|  | ||||
| Minetest 5.0.0+ is recommended, but 0.4.16+ should work as well. | ||||
| Minetest 5.0.0+ | ||||
|  | ||||
| Optional support for following mods: | ||||
|  | ||||
|   * [playerfactions](https://git.leagueh.xyz/katp32/playerfactions/) by [katp32](https://git.leagueh.xyz/katp32) & [Kalio_42](https://git.leagueh.xyz/Kalio_42) | ||||
|  | ||||
|  | ||||
| Configuration | ||||
| ------------- | ||||
|  | ||||
| If you wish to specify configuration options, such as whether players are | ||||
| allowed to protect their own areas with the `protect` command (disabled by | ||||
| default), you should check config.lua and set the appropriate settings in your | ||||
| server's configuration file (probably `minetest.conf`). | ||||
| Open the tab `Settings -> All Settings -> Mods -> areas` to get a list of all | ||||
| possible settings. | ||||
|  | ||||
| For server owners: Check `settingtypes.txt` and modify your `minetest.conf` | ||||
| according to the wanted setting changes. | ||||
|  | ||||
|  | ||||
|  | ||||
| Tutorial | ||||
| -------- | ||||
|  | ||||
| To protect an area you must first set the corner positions of the area. | ||||
| In order to set the corner positions you can run: | ||||
| 1) Specify the corner positions of the area you would like to protect. | ||||
| Use one of the following commands: | ||||
|  | ||||
|   * `/area_pos set` and punch the two corner nodes to set them. | ||||
|   * `/area_pos set1/set2` and punch only the first or second corner node to | ||||
| 	set them one at a time. | ||||
| @@ -23,25 +36,25 @@ In order to set the corner positions you can run: | ||||
|   * `/area_pos1/2 X Y Z` to set one of the positions to the specified | ||||
| 	coordinates. | ||||
|  | ||||
| Once you have set the border positions you can protect the area by running one | ||||
| of the following commands: | ||||
| 2) Protect the selected area by running one of the following commands: | ||||
|  | ||||
|   * `/set_owner <OwnerName> <AreaName>` -- If you have the `areas` privilege. | ||||
|   * `/protect <AreaName>` -- If you have the `areas` privilege or the server | ||||
| 	administrator has enabled area self-protection. | ||||
|  | ||||
| The area name is used only for informational purposes (so that you know what | ||||
| an area is for).  It is not used for any other purpose. | ||||
| The area name is used only for informational purposes and has no functional | ||||
| importance. | ||||
|  | ||||
| For example: `/set_owner SomePlayer Mese city` | ||||
|  | ||||
| Now that you own an area you may want to add sub-owners to it. You can do this | ||||
| with the `add_owner` command.  Anyone with an area can use the `add_owner` | ||||
| command on their areas.  Before using the `add_owner` command you have to | ||||
| select the corners of the sub-area as you did for `set_owner`. If your markers | ||||
| are still around your original area and you want to grant access to your | ||||
| entire area you will not have to re-set them. You can also use `select_area` to | ||||
| place the markers at the corners of an existing area if you've reset your | ||||
| 3) You now own an area. You may now add sub-owners to it if you want to (see command `/add_owner`). Before using the `/add_owner` command you have to | ||||
| select the corners of the sub-area as you did in step 1. | ||||
|  | ||||
| If your markers are still around your original area and you want to grant | ||||
| access to your entire area you will not have to re-set them. Use `/select_area` to place the markers at the corners of an existing area if you've reset your | ||||
| markers and want to grant access to a full area. | ||||
| The `add_owner` command expects three arguments: | ||||
|  | ||||
| The `/add_owner` command expects three arguments: | ||||
|   1. The ID number of the parent area (the area that you want to add a | ||||
| 	sub-area to). | ||||
|   2. The name of the player that will own the sub-area. | ||||
| @@ -74,7 +87,7 @@ Commands | ||||
|  | ||||
|   * `/remove_area <ID>` -- Removes an area that you own. Any sub-areas of that | ||||
| 	area are made sub-areas of the removed area's parent, if it exists. | ||||
| 	If the removed area has no parent it's sub-areas will have no parent. | ||||
| 	If the removed area has no parent its sub-areas will have no parent. | ||||
|  | ||||
|   * `/recursive_remove_areas <ID>` -- Removes an area and all sub-areas of it. | ||||
|  | ||||
| @@ -94,11 +107,21 @@ Commands | ||||
|   * `/area_pos2 [X,Y,Z|X Y Z]` -- Sets area position two to your position or | ||||
| 	the one supplied. | ||||
|  | ||||
|   * `/areas_cleanup` -- Removes all ownerless areas. | ||||
| 	Useful for cleaning after user deletion, for example using /remove_player. | ||||
|  | ||||
|   * `/area_open <ID>` -- Toggle open/closed the specified area for everyone. | ||||
|  | ||||
|   * `/area_faction_open <ID> <faction>` -- Toggle open/closed the specified | ||||
| 	area for members of the faction. Factions are created and managed by | ||||
| 	playerfactions mod. | ||||
|  | ||||
| License | ||||
| ------- | ||||
|  | ||||
| Copyright (C) 2013 ShadowNinja | ||||
| Copyright (C) 2013-2017 ShadowNinja | ||||
|  | ||||
| Copyright (C) 2015-2020 various contributors | ||||
|  | ||||
| Licensed under the GNU LGPL version 2.1 or later. | ||||
| See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt | ||||
|  | ||||
|   | ||||
							
								
								
									
										211
									
								
								api.lua
									
									
									
									
									
								
							
							
						
						| @@ -1,14 +1,70 @@ | ||||
| local hudHandlers = {} | ||||
|  | ||||
| --plants to place in openfarming | ||||
| local plants = { ["farming:blueberries"]="air", ["farming:carrot"]="air", ["farming:coffee_beans"]="air", ["farming:corn"]="air", ["farming:cucumber"]="air", | ||||
| 				 ["farming:melon_slice"]="air", ["farming:potato"]="air", ["farming:pumpkin_slice"]="air", ["farming:raspberries"]="air", ["farming:rhubarb"]="air", | ||||
| 				 ["farming:tomato"]="air", ["farming:seed_cotton"]="air", ["farming:seed_wheat"]="air",["default:papyrus"]="air", ["farming:trellis"]="air", | ||||
| 				 ["farming:grapes"]="farming:trellis", ["farming:beanpole"]="air", ["farming:beans"]="farming:beanpole", | ||||
| ---plants to place in openfarming | ||||
| local plants = { | ||||
| 	["farming:beetroot"]="air", ["farming:blueberries"]="air", ["farming:cabbage"]="air", | ||||
| 	["farming:carrot"]="air", ["farming:chili_pepper"]="air", ["farming:coffee_beans"]="air", | ||||
| 	["farming:corn"]="air", ["farming:cucumber"]="air", ["farming:garlic_clove"]="air", | ||||
| 	["farming:melon_slice"]="air", ["farming:onion"]="air", ["default:papyrus"]="air", | ||||
| 	["farming:pea_pod"]="air",	["farming:peppercorn"]="air", ["farming:pineapple_top"]="air", | ||||
| 	["farming:potato"]="air", ["farming:pumpkin_slice"]="air", ["farming:raspberries"]="air", | ||||
| 	["farming:rhubarb"]="air", | ||||
| 	["farming:seed_barley"]="air", ["farming:seed_cotton"]="air", ["farming:seed_hemp"]="air", | ||||
| 	["farming:seed_mint"]="air", ["farming:seed_oat"]="air", ["farming:seed_rice"]="air", | ||||
| 	["farming:seed_rye"]="air", ["farming:seed_wheat"]="air", | ||||
| 	["farming:tomato"]="air", | ||||
| 	["farming:trellis"]="air", ["farming:grapes"]="farming:trellis", | ||||
| 	["farming:beanpole"]="air", ["farming:beans"]="farming:beanpole", | ||||
| 	["morefarming:seed_wildcarrot"]="air", ["morefarming:seed_teosinte"]="air", | ||||
| 	["morefarming:seed_carrot"]="air", ["morefarming:seed_corn"]="air", | ||||
| } | ||||
|  | ||||
| areas.registered_protection_conditions = {} | ||||
| areas.registered_on_adds = {} | ||||
| areas.registered_on_removes = {} | ||||
| areas.registered_on_moves = {} | ||||
|  | ||||
| areas.callback_origins = {} | ||||
|  | ||||
| function areas:registerProtectionCondition(func) | ||||
| 	table.insert(areas.registered_protection_conditions, func) | ||||
| 	local debug_info = debug.getinfo(func, "S") | ||||
| 	areas.callback_origins[func] = { | ||||
| 		mod = core.get_current_modname() or "??", | ||||
| 		source = debug_info.short_src or "??", | ||||
| 		line = debug_info.linedefined or "??" | ||||
| 	} | ||||
| end | ||||
|  | ||||
| function areas:registerOnAdd(func) | ||||
| 	table.insert(areas.registered_on_adds, func) | ||||
| end | ||||
|  | ||||
| function areas:registerOnRemove(func) | ||||
| 	table.insert(areas.registered_on_removes, func) | ||||
| end | ||||
|  | ||||
| function areas:registerOnMove(func) | ||||
| 	table.insert(areas.registered_on_moves, func) | ||||
| end | ||||
|  | ||||
| --- Adds a function as a HUD handler, it will be able to add items to the Areas HUD element. | ||||
| function areas:registerHudHandler(handler) | ||||
| 	table.insert(hudHandlers, handler) | ||||
| end | ||||
|  | ||||
| function areas:getExternalHudEntries(pos) | ||||
| 	local areas = {} | ||||
| 	for _, func in pairs(hudHandlers) do | ||||
| 		func(pos, areas) | ||||
| 	end | ||||
| 	return areas | ||||
| end | ||||
|  | ||||
| --- Returns a list of areas that include the provided position. | ||||
| function areas:getAreasAtPos(pos) | ||||
| 	local res = {} | ||||
|  | ||||
| 	if self.store then | ||||
| 		local a = self.store:get_areas_for_pos(pos, false, true) | ||||
| 		for store_id, store_area in pairs(a) do | ||||
| @@ -58,39 +114,77 @@ function areas:getAreasIntersectingArea(pos1, pos2) | ||||
| 	return res | ||||
| end | ||||
|  | ||||
| -- Checks if the area is unprotected or owned by you | ||||
| -- Returns smallest area at position and its id or nil. | ||||
| -- If multiple areas have the same volume, larger id takes precedence. | ||||
| function areas:getSmallestAreaAtPos(pos) | ||||
| 	local smallest_area, smallest_id, volume | ||||
| 	local smallest_volume = math.huge | ||||
| 	for id, area in pairs(self:getAreasAtPos(pos)) do | ||||
| 		volume = (area.pos2.x - area.pos1.x + 1) | ||||
| 				* (area.pos2.y - area.pos1.y + 1) | ||||
| 				* (area.pos2.z - area.pos1.z + 1) | ||||
| 		if smallest_volume >= volume then | ||||
| 			smallest_area = area | ||||
| 			smallest_id = id | ||||
| 			smallest_volume = volume | ||||
| 		end | ||||
| 	end | ||||
| 	return smallest_area, smallest_id | ||||
| end | ||||
|  | ||||
| -- Checks if the area is unprotected, open[farming], owned by player | ||||
| -- or player is part of faction of [smallest] area at position. | ||||
| function areas:canInteract(pos, name) | ||||
| 	if minetest.check_player_privs(name, self.adminPrivs) then | ||||
| 		return true | ||||
| 	end | ||||
| 	local areas_list | ||||
| 	if areas.config.use_smallest_area_precedence then | ||||
| 		local smallest_area, _ = self:getSmallestAreaAtPos(pos) | ||||
| 		areas_list = { smallest_area } | ||||
| 	else | ||||
| 		areas_list = self:getAreasAtPos(pos) | ||||
| 	end | ||||
| 	local owned = false | ||||
| 		if pos == nil  then return not owned end -- pour éviter crash avec nénuphar | ||||
| 	for _, area in pairs(self:getAreasAtPos(pos)) do | ||||
| 	local player = minetest.get_player_by_name(name) | ||||
| 	local node = minetest.get_node(pos).name | ||||
| 	for _, area in pairs(areas_list) do | ||||
| 		-- Player owns the area or area is open | ||||
| 		if area.owner == name or area.open then | ||||
| 			return true | ||||
| 		elseif area.openfarming then | ||||
| 			-- if area is openfarming | ||||
| 			local node = minetest.get_node(pos).name | ||||
| 			if not minetest.registered_nodes[node] then return false end | ||||
| 			local player = minetest.get_player_by_name(name) | ||||
| 			if not player then return false end | ||||
| 		elseif area.openfarming then -- If area is openfarming | ||||
| 			if player and minetest.registered_nodes[node] then | ||||
| 				local wstack = player:get_wielded_item():get_name() | ||||
| 				if wstack == "" then wstack = "hand" end | ||||
|  | ||||
| 			--on_dig | ||||
| 			if minetest.get_item_group(node, "plant") == 1 and (wstack == "hand" or minetest.registered_tools[wstack]) then | ||||
| 				-- on_dig | ||||
| 				if minetest.get_item_group(node, "plant") == 1 | ||||
| 					and (wstack == "hand" or minetest.registered_tools[wstack]) then | ||||
| 					return true | ||||
| 				end | ||||
|  | ||||
| 			--on_place | ||||
| 				-- on_place | ||||
| 				if plants[wstack] ~= nil and plants[wstack] == node then | ||||
| 					return true | ||||
| 				end | ||||
|  | ||||
| 			owned = true | ||||
| 		else | ||||
| 			owned = true | ||||
| 			end | ||||
| 		elseif areas.factions_available and area.faction_open then | ||||
| 			if (factions.version or 0) < 2 then | ||||
| 				local faction_name = factions.get_player_faction(name) | ||||
| 				if faction_name then | ||||
| 					for _, fname in ipairs(area.faction_open) do | ||||
| 						if faction_name == fname then | ||||
| 							return true | ||||
| 						end | ||||
| 					end | ||||
| 				end | ||||
| 			else | ||||
| 				for _, fname in ipairs(area.faction_open) do | ||||
| 					if factions.player_is_in_faction(fname, name) then | ||||
| 						return true | ||||
| 					end | ||||
| 				end | ||||
| 			end | ||||
| 		end | ||||
| 		owned = true | ||||
| 	end | ||||
| 	return not owned | ||||
| end | ||||
| @@ -153,74 +247,3 @@ function areas:canInteractInArea(pos1, pos2, name, allow_open) | ||||
| 	-- intersecting areas and they are all owned by the player. | ||||
| 	return true | ||||
| end | ||||
|  | ||||
|  | ||||
|  | ||||
| function areas:canMakeArea(pos1, pos2, name) --MFF crabman(25/02/2016) fix areas in areas | ||||
| 	if name and minetest.check_player_privs(name, self.adminPrivs) then | ||||
| 		return true | ||||
| 	end | ||||
| 	areas:sortPos(pos1, pos2) | ||||
|  | ||||
| 	local id_areas_intersect = {} | ||||
| 	local areas = self:getAreasIntersectingArea(pos1, pos2) | ||||
|  | ||||
| 	if not areas then return true end | ||||
|  | ||||
| 	for id, area in pairs(areas) do | ||||
| 		if area.owner == name and self:isSubarea(pos1, pos2, id) then | ||||
| 			return true | ||||
| 		end | ||||
| 		if not area.open and not self:isAreaOwner(id, name) then | ||||
| 			table.insert(id_areas_intersect, id) | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	if #id_areas_intersect > 0 then | ||||
| 		return false, id_areas_intersect[1] | ||||
| 	end | ||||
|  | ||||
| 	return true | ||||
| end | ||||
|  | ||||
|  | ||||
| --MFF crabman(5/03/2016 ) return special area pos if a spawn is set. | ||||
| --1 party (2 party in beds mod) | ||||
| function areas:getSpawn(pos) | ||||
| 	for _, area in pairs(areas:getAreasAtPos(pos)) do | ||||
| 		if area.spawn and area.spawn.x then | ||||
| 			return area.spawn | ||||
| 		end | ||||
| 	end | ||||
| 	return nil | ||||
| end | ||||
|  | ||||
| --MFF DEBUT crabman(17/09/2015 ) respawn player in special area(event) if a spawn is set. | ||||
| --1 party (2 party in beds mod) | ||||
| local dead_players = {} | ||||
| minetest.register_on_dieplayer(function(player) | ||||
| 	local player_name = player:get_player_name() | ||||
| 	if not player_name then return end | ||||
| 	local pos = player:getpos() | ||||
| 	if pos then | ||||
| 		dead_players[player_name] = pos | ||||
| 	end | ||||
| end) | ||||
|  | ||||
|  | ||||
| function areas:onRespawn(player) | ||||
| 	local player_name = player:get_player_name() | ||||
| 	if not player_name or not dead_players[player_name] then return false end | ||||
| 	local pos = dead_players[player_name] | ||||
| 	dead_players[player_name] = nil | ||||
| 	if pos then | ||||
| 		for _, area in pairs(areas:getAreasAtPos(pos)) do | ||||
| 			if area.spawn then | ||||
| 				player:setpos(area.spawn) | ||||
| 				return true | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| 	return false | ||||
| end | ||||
| --FIN | ||||
|   | ||||
							
								
								
									
										64
									
								
								api.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,64 @@ | ||||
| Areas mod API | ||||
| === | ||||
|  | ||||
| API list | ||||
| --- | ||||
|  | ||||
|  * `areas:registerHudHandler(handler)` - Registers a handler to add items to the Areas HUD.  See [HUD](#hud). | ||||
|  * `areas:registerProtectionCondition(func(pos1, pos2, name))` -  | ||||
| See [Protection Conditions](#Protection-Conditions) | ||||
|  * `areas:registerOnAdd(func(id, area))` | ||||
|  * `areas:registerOnRemove(func(id))` | ||||
|  * `areas:registerOnMove(func(id, area, pos1, pos2))` | ||||
|  | ||||
|  | ||||
| Protection Conditions | ||||
| --- | ||||
|  | ||||
| With `areas:registerProtectionCondition(func(pos1, pos2, name))` | ||||
| you can register rules to control whether to allow or prohibit the creation of an area. | ||||
|  | ||||
| Return values: | ||||
| * `true` Forcefully allows the area creation. This overwrites the outcome of any | ||||
|   previously executed conditions, including the default ones registered by this mod. | ||||
| * `false, errMsg` Disable the creation of the area and return an error message. | ||||
| * `nil` (or no return value) Enable the creation of the area, | ||||
|   unless specified otherwise by the other registered callbacks. | ||||
|  | ||||
|  | ||||
| HUD | ||||
| --- | ||||
|  | ||||
| If you are making a protection mod or a similar mod that adds invisible regions | ||||
| to the world, and you would like then to show up in the areas HUD element, you | ||||
| can register a callback to show your areas. | ||||
|  | ||||
| HUD handler specification: | ||||
|  | ||||
|  * `handler(pos, list)` | ||||
|    * `pos` - The position to check. | ||||
|    * `list` - The list of area HUD elements, this should be modified in-place. | ||||
|  | ||||
| The area list item is a table containing a list of tables with the following fields: | ||||
|  | ||||
|  * `id` - An identifier for the area. This should be a unique string in the format `mod:id`. | ||||
|  * `name` - The name of the area. | ||||
|  * `owner` - The player name of the region owner, if any. | ||||
|  | ||||
| All of the fields are optional but at least one of them must be set. | ||||
|  | ||||
| ### Example | ||||
|  | ||||
| 	local function areas_hud_handler(pos, areas) | ||||
| 		local val = find_my_protection(pos) | ||||
|  | ||||
| 		if val then | ||||
| 			table.insert(areas, { | ||||
| 				id = "mod:"..val.id, | ||||
| 				name = val.name, | ||||
| 				owner = val.owner, | ||||
| 			}) | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	areas:registerHudHandler(areas_hud_handler) | ||||
							
								
								
									
										23
									
								
								async.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,23 @@ | ||||
| areas = rawget(_G, "areas") or {} | ||||
|  | ||||
| local safe_file_write = core.safe_file_write | ||||
| if safe_file_write == nil then | ||||
|     safe_file_write = function(path, content) | ||||
|         local file, err = io.open(path, "w") | ||||
|         if err then | ||||
|             return err | ||||
|         end | ||||
|         file:write(content) | ||||
|         file:close() | ||||
|     end | ||||
| end | ||||
|  | ||||
| -- Save the areas table to a file | ||||
| function areas._internal_do_save(areas_tb, filename) | ||||
|     local datastr = core.write_json(areas_tb) | ||||
|     if not datastr then | ||||
|         core.log("error", "[areas] Failed to serialize area data!") | ||||
|         return | ||||
|     end | ||||
|     return safe_file_write(filename, datastr) | ||||
| end | ||||
							
								
								
									
										373
									
								
								chatcommands.lua
									
									
									
									
									
								
							
							
						
						| @@ -1,15 +1,16 @@ | ||||
| local S = minetest.get_translator("areas") | ||||
|  | ||||
| minetest.register_chatcommand("protect", { | ||||
| 	params = "<AreaName>", | ||||
| 	description = "Protect your own area", | ||||
| 	params = S("<AreaName>"), | ||||
| 	description = S("Protect your own area"), | ||||
| 	privs = {[areas.config.self_protection_privilege]=true}, | ||||
| 	func = function(name, param) | ||||
| 		if param == "" then | ||||
| 			return false, "Invalid usage, see /help protect." | ||||
| 			return false, S("Invalid usage, see /help @1.", "protect") | ||||
| 		end | ||||
| 		local pos1, pos2 = areas:getPos(name) | ||||
| 		if not (pos1 and pos2) then | ||||
| 			return false, "You need to select an area first." | ||||
| 			return false, S("You need to select an area first.") | ||||
| 		end | ||||
|  | ||||
| 		minetest.log("action", "/protect invoked, owner="..name.. | ||||
| @@ -19,38 +20,37 @@ minetest.register_chatcommand("protect", { | ||||
|  | ||||
| 		local canAdd, errMsg = areas:canPlayerAddArea(pos1, pos2, name) | ||||
| 		if not canAdd then | ||||
| 			return false, "You can't protect that area: "..errMsg | ||||
| 			return false, S("You can't protect that area: @1", errMsg) | ||||
| 		end | ||||
|  | ||||
| 		local id = areas:add(name, param, pos1, pos2, nil) | ||||
| 		areas:save() | ||||
|  | ||||
| 		return true, "Area protected. ID: "..id | ||||
| 		return true, S("Area protected. ID: @1", id) | ||||
| 	end | ||||
| }) | ||||
|  | ||||
|  | ||||
| minetest.register_chatcommand("set_owner", { | ||||
| 	params = "<PlayerName> <AreaName>", | ||||
| 	description = "Protect an area beetween two positions and give" | ||||
| 	params = S("<PlayerName>").." "..S("<AreaName>"), | ||||
| 	description = S("Protect an area between two positions and give" | ||||
| 		.." a player access to it without setting the parent of the" | ||||
| 		.." area to any existing area", | ||||
| 		.." area to any existing area"), | ||||
| 	privs = areas.adminPrivs, | ||||
| 	func = function(name, param) | ||||
| 		local ownerName, areaName = param:match('^(%S+)%s(.+)$') | ||||
|  | ||||
| 		if not ownerName then | ||||
| 			return false, "Incorrect usage, see /help set_owner." | ||||
| 			return false, S("Invalid usage, see /help @1.", "set_owner") | ||||
| 		end | ||||
|  | ||||
| 		local pos1, pos2 = areas:getPos(name) | ||||
| 		if not (pos1 and pos2) then | ||||
| 			return false, "You need to select an area first." | ||||
| 			return false, S("You need to select an area first.") | ||||
| 		end | ||||
|  | ||||
| 		if not areas:player_exists(ownerName) then | ||||
| 			return false, "The player \"" | ||||
| 					..ownerName.."\" does not exist." | ||||
| 			return false, S("The player \"@1\" does not exist.", ownerName) | ||||
| 		end | ||||
|  | ||||
| 		minetest.log("action", name.." runs /set_owner. Owner = "..ownerName.. | ||||
| @@ -62,34 +62,33 @@ minetest.register_chatcommand("set_owner", { | ||||
| 		areas:save() | ||||
|  | ||||
| 		minetest.chat_send_player(ownerName, | ||||
| 				"You have been granted control over area #".. | ||||
| 				id..". Type /list_areas to show your areas.") | ||||
| 		return true, "Area protected. ID: "..id | ||||
| 				S("You have been granted control over area #@1. ".. | ||||
| 				"Type /list_areas to show your areas.", id)) | ||||
| 		return true, S("Area protected. ID: @1", id) | ||||
| 	end | ||||
| }) | ||||
|  | ||||
|  | ||||
| minetest.register_chatcommand("add_owner", { | ||||
| 	params = "<ParentID> <Player> <AreaName>", | ||||
| 	description = "Give a player access to a sub-area beetween two" | ||||
| 	params = S("<ParentID>").." "..S("<PlayerName>").." "..S("<AreaName>"), | ||||
| 	description = S("Give a player access to a sub-area between two" | ||||
| 		.." positions that have already been protected," | ||||
| 		.." Use set_owner if you don't want the parent to be set.", | ||||
| 		.." Use set_owner if you don't want the parent to be set."), | ||||
| 	func = function(name, param) | ||||
| 		local pid, ownerName, areaName | ||||
| 				= param:match('^(%d+) ([^ ]+) (.+)$') | ||||
| 		local pid, ownerName, areaName = param:match('^(%d+) ([^ ]+) (.+)$') | ||||
|  | ||||
| 		if not pid then | ||||
| 			minetest.chat_send_player(name, "Incorrect usage, see /help add_owner") | ||||
| 			minetest.chat_send_player(name, S("Invalid usage, see /help @1.", "add_owner")) | ||||
| 			return | ||||
| 		end | ||||
|  | ||||
| 		local pos1, pos2 = areas:getPos(name) | ||||
| 		if not (pos1 and pos2) then | ||||
| 			return false, "You need to select an area first." | ||||
| 			return false, S("You need to select an area first.") | ||||
| 		end | ||||
|  | ||||
| 		if not areas:player_exists(ownerName) then | ||||
| 			return false, "The player \""..ownerName.."\" does not exist." | ||||
| 			return false, S("The player \"@1\" does not exist.", ownerName) | ||||
| 		end | ||||
|  | ||||
| 		minetest.log("action", name.." runs /add_owner. Owner = "..ownerName.. | ||||
| @@ -101,52 +100,52 @@ minetest.register_chatcommand("add_owner", { | ||||
| 		pid = tonumber(pid) | ||||
| 		if (not areas:isAreaOwner(pid, name)) or | ||||
| 		   (not areas:isSubarea(pos1, pos2, pid)) then | ||||
| 			return false, "You can't protect that area." | ||||
| 			return false, S("You can't protect that area.") | ||||
| 		end | ||||
|  | ||||
| 		local id = areas:add(ownerName, areaName, pos1, pos2, pid) | ||||
| 		areas:save() | ||||
|  | ||||
| 		minetest.chat_send_player(ownerName, | ||||
| 				"You have been granted control over area #".. | ||||
| 				id..". Type /list_areas to show your areas.") | ||||
| 		return true, "Area protected. ID: "..id | ||||
| 				S("You have been granted control over area #@1. ".. | ||||
| 				"Type /list_areas to show your areas.", id)) | ||||
| 		return true, S("Area protected. ID: @1", id) | ||||
| 	end | ||||
| }) | ||||
|  | ||||
|  | ||||
| minetest.register_chatcommand("rename_area", { | ||||
| 	params = "<ID> <newName>", | ||||
| 	description = "Rename a area that you own", | ||||
| 	params = S("<ID>").." "..S("<newName>"), | ||||
| 	description = S("Rename an area that you own"), | ||||
| 	func = function(name, param) | ||||
| 		local id, newName = param:match("^(%d+)%s(.+)$") | ||||
| 		if not id then | ||||
| 			return false, "Invalid usage, see /help rename_area." | ||||
| 			return false, S("Invalid usage, see /help @1.", "rename_area") | ||||
| 		end | ||||
|  | ||||
| 		id = tonumber(id) | ||||
| 		if not id then | ||||
| 			return false, "That area doesn't exist." | ||||
| 			return false, S("That area doesn't exist.") | ||||
| 		end | ||||
|  | ||||
| 		if not areas:isAreaOwner(id, name) then | ||||
| 			return true, "You don't own that area." | ||||
| 			return true, S("You don't own that area.") | ||||
| 		end | ||||
|  | ||||
| 		areas.areas[id].name = newName | ||||
| 		areas:save() | ||||
| 		return true, "Area renamed." | ||||
| 		return true, S("Area renamed.") | ||||
| 	end | ||||
| }) | ||||
|  | ||||
|  | ||||
| minetest.register_chatcommand("find_areas", { | ||||
| 	params = "<regexp>", | ||||
| 	description = "Find areas using a Lua regular expression", | ||||
| 	description = S("Find areas using a Lua regular expression"), | ||||
| 	privs = areas.adminPrivs, | ||||
| 	func = function(name, param) | ||||
| 		if param == "" then | ||||
| 			return false, "A regular expression is required." | ||||
| 			return false, S("A regular expression is required.") | ||||
| 		end | ||||
|  | ||||
| 		-- Check expression for validity | ||||
| @@ -154,7 +153,7 @@ minetest.register_chatcommand("find_areas", { | ||||
| 			("Test [1]: Player (0,0,0) (0,0,0)"):find(param) | ||||
| 		end | ||||
| 		if not pcall(testRegExp) then | ||||
| 			return false, "Invalid regular expression." | ||||
| 			return false, S("Invalid regular expression.") | ||||
| 		end | ||||
|  | ||||
| 		local matches = {} | ||||
| @@ -167,24 +166,57 @@ minetest.register_chatcommand("find_areas", { | ||||
| 		if #matches > 0 then | ||||
| 			return true, table.concat(matches, "\n") | ||||
| 		else | ||||
| 			return true, "No matches found." | ||||
| 			return true, S("No matches found.") | ||||
| 		end | ||||
| 	end | ||||
| }) | ||||
|  | ||||
|  | ||||
| minetest.register_chatcommand("list_areas", { | ||||
| 	description = "List your areas, or all areas if you are an admin.", | ||||
| 	params = S("[<name>]"), | ||||
| 	description = S("List your areas. Admins can list all areas or those of a specific player."), | ||||
| 	func = function(name, param) | ||||
| 		local admin = minetest.check_player_privs(name, areas.adminPrivs) | ||||
| 		local admin_show_summary = admin | ||||
| 		local owner_name = name | ||||
|  | ||||
| 		if admin and #param > 0 then | ||||
| 			owner_name = param | ||||
| 			admin_show_summary = false | ||||
| 		end | ||||
|  | ||||
| 		local areaStrings = {} | ||||
| 		if admin_show_summary then | ||||
| 			-- Summary per-player | ||||
| 			local indices = {} | ||||
| 			local counts = {} -- { [1] = name, [2] = count }, ... | ||||
| 			for _, area in pairs(areas.areas) do | ||||
| 				local i = indices[area.owner] | ||||
| 				if i then | ||||
| 					counts[i][2] = counts[i][2] + 1 | ||||
| 				else | ||||
| 					table.insert(counts, { area.owner, 1 }) | ||||
| 					indices[area.owner] = #counts | ||||
| 				end | ||||
| 			end | ||||
| 			-- Alphabatical name sorting | ||||
| 			table.sort(counts, function (kv_a, kv_b) | ||||
| 				return kv_a[1] < kv_b[1] | ||||
| 			end) | ||||
| 			--  Output | ||||
| 			for _, kv in ipairs(counts) do | ||||
| 				table.insert(areaStrings, S("@1 : @2 area(s)", kv[1], kv[2])) | ||||
| 			end | ||||
| 		else | ||||
| 			-- Detailed list | ||||
| 			for id, area in pairs(areas.areas) do | ||||
| 			if admin or areas:isAreaOwner(id, name) then | ||||
| 				if areas:isAreaOwner(id, owner_name) then | ||||
| 					table.insert(areaStrings, areas:toString(id)) | ||||
| 				end | ||||
| 			end | ||||
| 		end | ||||
| 		if #areaStrings == 0 then | ||||
| 			return true, "No visible areas." | ||||
| 			return true, S("No visible areas.") | ||||
| 		end | ||||
| 		return true, table.concat(areaStrings, "\n") | ||||
| 	end | ||||
| @@ -192,103 +224,103 @@ minetest.register_chatcommand("list_areas", { | ||||
|  | ||||
|  | ||||
| minetest.register_chatcommand("recursive_remove_areas", { | ||||
| 	params = "<id>", | ||||
| 	description = "Recursively remove areas using an id", | ||||
| 	params = S("<ID>"), | ||||
| 	description = S("Recursively remove areas using an ID"), | ||||
| 	func = function(name, param) | ||||
| 		local id = tonumber(param) | ||||
| 		if not id then | ||||
| 			return false, "Invalid usage, see" | ||||
| 					.." /help recursive_remove_areas" | ||||
| 			return false, S("Invalid usage, see" | ||||
| 					.." /help @1.", "recursive_remove_areas") | ||||
| 		end | ||||
|  | ||||
| 		if not areas:isAreaOwner(id, name) then | ||||
| 			return false, "Area "..id.." does not exist or is" | ||||
| 					.." not owned by you." | ||||
| 			return false, S("Area @1 does not exist or is" | ||||
| 					.." not owned by you.", id) | ||||
| 		end | ||||
|  | ||||
| 		areas:remove(id, true) | ||||
| 		areas:save() | ||||
| 		return true, "Removed area "..id.." and it's sub areas." | ||||
| 		return true, S("Removed area @1 and its sub areas.", id) | ||||
| 	end | ||||
| }) | ||||
|  | ||||
|  | ||||
| minetest.register_chatcommand("remove_area", { | ||||
| 	params = "<id>", | ||||
| 	description = "Remove an area using an id", | ||||
| 	params = S("<ID>"), | ||||
| 	description = S("Remove an area using an ID"), | ||||
| 	func = function(name, param) | ||||
| 		local id = tonumber(param) | ||||
| 		if not id then | ||||
| 			return false, "Invalid usage, see /help remove_area" | ||||
| 			return false, S("Invalid usage, see /help @1.", "remove_area") | ||||
| 		end | ||||
|  | ||||
| 		if not areas:isAreaOwner(id, name) then | ||||
| 			return false, "Area "..id.." does not exist or" | ||||
| 					.." is not owned by you." | ||||
| 			return false, S("Area @1 does not exist or" | ||||
| 					.." is not owned by you.", id) | ||||
| 		end | ||||
|  | ||||
| 		areas:remove(id) | ||||
| 		areas:save() | ||||
| 		return true, "Removed area "..id | ||||
| 		return true, S("Removed area @1", id) | ||||
| 	end | ||||
| }) | ||||
|  | ||||
|  | ||||
| minetest.register_chatcommand("change_owner", { | ||||
| 	params = "<ID> <NewOwner>", | ||||
| 	description = "Change the owner of an area using it's ID", | ||||
| 	params = S("<ID>").." "..S("<NewOwner>"), | ||||
| 	description = S("Change the owner of an area using its ID"), | ||||
| 	func = function(name, param) | ||||
| 		local id, newOwner = param:match("^(%d+)%s(%S+)$") | ||||
| 		if not id then | ||||
| 			return false, "Invalid usage, see" | ||||
| 					.." /help change_owner." | ||||
| 			return false, S("Invalid usage, see" | ||||
| 					.." /help @1.", "change_owner") | ||||
| 		end | ||||
|  | ||||
| 		if not areas:player_exists(newOwner) then | ||||
| 			return false, "The player \""..newOwner | ||||
| 					.."\" does not exist." | ||||
| 			return false, S("The player \"@1\" does not exist.", newOwner) | ||||
| 		end | ||||
|  | ||||
| 		id = tonumber(id) | ||||
| 		if not areas:isAreaOwner(id, name) then | ||||
| 			return false, "Area "..id.." does not exist" | ||||
| 					.." or is not owned by you." | ||||
| 			return false, S("Area @1 does not exist" | ||||
| 					.." or is not owned by you.", id) | ||||
| 		end | ||||
| 		areas.areas[id].owner = newOwner | ||||
| 		areas:save() | ||||
| 		minetest.chat_send_player(newOwner, | ||||
| 			("%s has given you control over the area %q (ID %d).") | ||||
| 				:format(name, areas.areas[id].name, id)) | ||||
| 		return true, "Owner changed." | ||||
| 			S("@1 has given you control over the area \"@2\" (ID @3).", | ||||
| 				name, areas.areas[id].name, id)) | ||||
| 		return true, S("Owner changed.") | ||||
| 	end | ||||
| }) | ||||
|  | ||||
|  | ||||
| minetest.register_chatcommand("area_open", { | ||||
| 	params = "<ID>", | ||||
| 	description = "Toggle an area open (anyone can interact) or closed", | ||||
| 	params = S("<ID>"), | ||||
| 	description = S("Toggle an area open (anyone can interact) or closed"), | ||||
| 	func = function(name, param) | ||||
| 		local id = tonumber(param) | ||||
| 		if not id then | ||||
| 			return false, "Invalid usage, see /help area_open." | ||||
| 			return false, S("Invalid usage, see /help @1.", "area_open") | ||||
| 		end | ||||
|  | ||||
| 		if not areas:isAreaOwner(id, name) then | ||||
| 			return false, "Area "..id.." does not exist" | ||||
| 					.." or is not owned by you." | ||||
| 			return false, S("Area @1 does not exist" | ||||
| 					.." or is not owned by you.", id) | ||||
| 		end | ||||
| 		local open = not areas.areas[id].open | ||||
| 		-- Save false as nil to avoid inflating the DB. | ||||
| 		areas.areas[id].open = open or nil | ||||
| 		areas:save() | ||||
| 		return true, ("Area %s."):format(open and "opened" or "closed") | ||||
| 		return true, open and S("Area opened.") or S("Area closed.") | ||||
| 	end | ||||
| }) | ||||
|  | ||||
|  | ||||
| minetest.register_chatcommand("area_openfarming", { | ||||
| minetest.register_chatcommand( | ||||
| 	"area_openfarming", { | ||||
| 		params = "<ID>", | ||||
| 	description = "Toggle an area open (anyone can interact farming) or closed", | ||||
| 		description = "Toggle an area as open farming (anyone can harvest and plant) or closed", | ||||
| 		func = function(name, param) | ||||
| 			local id = tonumber(param) | ||||
| 			if not id then | ||||
| @@ -299,45 +331,87 @@ minetest.register_chatcommand("area_openfarming", { | ||||
| 				return false, "Area "..id.." does not exist" | ||||
| 					.." or is not owned by you." | ||||
| 			end | ||||
| 		local openfarming = not areas.areas[id].openfarming | ||||
| 			local open = not areas.areas[id].openfarming | ||||
| 			-- Save false as nil to avoid inflating the DB. | ||||
| 		areas.areas[id].openfarming = openfarming or nil | ||||
| 			areas.areas[id].openfarming = open or nil | ||||
| 			areas:save() | ||||
| 		return true, ("Area %s to farming."):format(openfarming and "opened" or "closed") | ||||
| 			return true, ("Area %s to farming."):format(open and "opened" or "closed") | ||||
| 		end | ||||
| }) | ||||
|  | ||||
| if areas.factions_available then | ||||
| 	minetest.register_chatcommand("area_faction_open", { | ||||
| 		params = S("<ID> [faction_name]"), | ||||
| 		description = S("Toggle an area open/closed for members in your faction."), | ||||
| 		func = function(name, param) | ||||
| 			local params = param:split(" ") | ||||
|  | ||||
| 			local id = tonumber(params[1]) | ||||
| 			local faction_name = params[2] | ||||
|  | ||||
| 			if not id or not faction_name then | ||||
| 				return false, S("Invalid usage, see /help @1.", "area_faction_open") | ||||
| 			end | ||||
|  | ||||
| 			if not areas:isAreaOwner(id, name) then | ||||
| 				return false, S("Area @1 does not exist" | ||||
| 						.." or is not owned by you.", id) | ||||
| 			end | ||||
|  | ||||
| 			if not factions.get_owner(faction_name) then | ||||
| 				return false, S("Faction doesn't exists") | ||||
| 			end | ||||
| 			local fnames = areas.areas[id].faction_open or {} | ||||
| 			local pos = table.indexof(fnames, faction_name) | ||||
| 			if pos < 0 then | ||||
| 				-- Add new faction to the list | ||||
| 				table.insert(fnames, faction_name) | ||||
| 			else | ||||
| 				table.remove(fnames, pos) | ||||
| 			end | ||||
| 			if #fnames == 0 then | ||||
| 				-- Save {} as nil to avoid inflating the DB. | ||||
| 				fnames = nil | ||||
| 			end | ||||
| 			areas.areas[id].faction_open = fnames | ||||
| 			areas:save() | ||||
| 			return true, fnames and S("Area is open for members of: @1", table.concat(fnames, ", ")) | ||||
| 				or S("Area closed for faction members.") | ||||
| 		end | ||||
| 	}) | ||||
| end | ||||
|  | ||||
|  | ||||
| minetest.register_chatcommand("move_area", { | ||||
| 	params = "<ID>", | ||||
| 	description = "Move (or resize) an area to the current positions.", | ||||
| 	params = S("<ID>"), | ||||
| 	description = S("Move (or resize) an area to the current positions."), | ||||
| 	privs = areas.adminPrivs, | ||||
| 	func = function(name, param) | ||||
| 		local id = tonumber(param) | ||||
| 		if not id then | ||||
| 			return false, "Invalid usage, see /help move_area." | ||||
| 			return false, S("Invalid usage, see /help @1.", "move_area") | ||||
| 		end | ||||
|  | ||||
| 		local area = areas.areas[id] | ||||
| 		if not area then | ||||
| 			return false, "Area does not exist." | ||||
| 			return false, S("Area does not exist.") | ||||
| 		end | ||||
|  | ||||
| 		local pos1, pos2 = areas:getPos(name) | ||||
| 		if not pos1 then | ||||
| 			return false, "You need to select an area first." | ||||
| 			return false, S("You need to select an area first.") | ||||
| 		end | ||||
|  | ||||
| 		areas:move(id, area, pos1, pos2) | ||||
| 		areas:save() | ||||
|  | ||||
| 		return true, "Area successfully moved." | ||||
| 		return true, S("Area successfully moved.") | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
|  | ||||
| minetest.register_chatcommand("area_info", { | ||||
| 	description = "Get information about area configuration and usage.", | ||||
| 	description = S("Get information about area configuration and usage."), | ||||
| 	func = function(name, param) | ||||
| 		local lines = {} | ||||
| 		local privs = minetest.get_player_privs(name) | ||||
| @@ -359,27 +433,24 @@ minetest.register_chatcommand("area_info", { | ||||
| 		local max_size = has_high_limit and | ||||
| 			size_limit_high or size_limit | ||||
|  | ||||
| 		-- Privilege information | ||||
| 		local self_prot_line = ("Self protection is %sabled"):format( | ||||
| 				self_prot and "en" or "dis") | ||||
| 		if self_prot and prot_priv then | ||||
| 			self_prot_line = self_prot_line.. | ||||
| 				(" %s have the neccessary privilege (%q).") | ||||
| 				:format( | ||||
| 					has_prot_priv and "and you" or | ||||
| 						"but you don't", | ||||
| 					prot_priv) | ||||
| 		else | ||||
| 			self_prot_line = self_prot_line.."." | ||||
| 		end | ||||
| 		-- Self protection information | ||||
| 		local self_prot_line = self_prot and S("Self protection is enabled.") or | ||||
| 					S("Self protection is disabled.") | ||||
| 		table.insert(lines, self_prot_line) | ||||
| 		-- Privilege information | ||||
| 		local priv_line = has_prot_priv and | ||||
| 					S("You have the necessary privilege (\"@1\").", prot_priv) or | ||||
| 					S("You don't have the necessary privilege (\"@1\").", prot_priv) | ||||
| 		table.insert(lines, priv_line) | ||||
| 		if privs.areas then | ||||
| 			table.insert(lines, "You are an area".. | ||||
| 				" administrator (\"areas\" privilege).") | ||||
| 			table.insert(lines, S("You are an area".. | ||||
| 				" administrator (\"areas\" privilege).")) | ||||
| 		elseif has_high_limit then | ||||
| 			table.insert(lines, | ||||
| 				"You have extended area protection".. | ||||
| 				" limits (\"areas_high_limit\" privilege).") | ||||
| 				S("You have extended area protection".. | ||||
| 					  " limits (\"areas_high_limit\" privilege).")) | ||||
| 		elseif privs.megabuilder then | ||||
| 			table.insert(lines, "You are a megabuilder (\"megabuilder\" privilege).") | ||||
| 		end | ||||
|  | ||||
| 		-- Area count | ||||
| @@ -389,26 +460,23 @@ minetest.register_chatcommand("area_info", { | ||||
| 				area_num = area_num + 1 | ||||
| 			end | ||||
| 		end | ||||
| 		local count_line = ("You have %d area%s"):format( | ||||
| 			area_num, area_num == 1 and "" or "s") | ||||
| 		if privs.areas then | ||||
| 			count_line = count_line.. | ||||
| 				" and have no area protection limits." | ||||
| 		elseif can_prot then | ||||
| 			count_line = count_line..(", out of a maximum of %d.") | ||||
| 				:format(max_count) | ||||
| 		end | ||||
| 		table.insert(lines, count_line) | ||||
| 		table.insert(lines, S("You have @1 areas.", area_num)) | ||||
|  | ||||
| 		-- Area limit | ||||
| 		local area_limit_line = (privs.areas or privs.megabuilder) and | ||||
| 			S("Limit: no area count limit") or | ||||
| 			S("Limit: @1 areas", max_count) | ||||
| 		table.insert(lines, area_limit_line) | ||||
|  | ||||
| 		-- Area size limits | ||||
| 		local function size_info(str, size) | ||||
| 			table.insert(lines, ("%s spanning up to %dx%dx%d.") | ||||
| 				:format(str, size.x, size.y, size.z)) | ||||
| 			table.insert(lines, S("@1 spanning up to @2x@3x@4.", | ||||
| 				str, size.x, size.y, size.z)) | ||||
| 		end | ||||
| 		local function priv_limit_info(priv, max_count, max_size) | ||||
| 			size_info(("Players with the %q privilege".. | ||||
| 				" can protect up to %d areas"):format( | ||||
| 					priv, max_count), max_size) | ||||
| 		local function priv_limit_info(lpriv, lmax_count, lmax_size) | ||||
| 			size_info(S("Players with the \"@1\" privilege".. | ||||
| 				" can protect up to @2 areas", lpriv, lmax_count), | ||||
| 				lmax_size) | ||||
| 		end | ||||
| 		if self_prot then | ||||
| 			if privs.areas then | ||||
| @@ -416,8 +484,11 @@ minetest.register_chatcommand("area_info", { | ||||
| 					limit, size_limit) | ||||
| 				priv_limit_info("areas_high_limit", | ||||
| 					limit_high, size_limit_high) | ||||
| 				table.insert(lines, "Players with the \"megabuilder\" privilege can protect unlimited areas in size and number.") | ||||
| 			elseif privs.megabuilder then | ||||
| 				table.insert(lines, "You can protect areas unlimited in size and number.") | ||||
| 			elseif has_prot_priv then | ||||
| 				size_info("You can protect areas", max_size) | ||||
| 				size_info(S("You can protect areas"), max_size) | ||||
| 			end | ||||
| 		end | ||||
|  | ||||
| @@ -426,62 +497,26 @@ minetest.register_chatcommand("area_info", { | ||||
| }) | ||||
|  | ||||
|  | ||||
| --MFF DEBUT crabman(17/09/2015 ) respawn player at in special area(event) if a spawn is set. | ||||
| minetest.register_chatcommand("area_addspawn", { | ||||
| 	params = "<ID>", | ||||
| minetest.register_chatcommand("areas_cleanup", { | ||||
| 	description = S("Removes all ownerless areas"), | ||||
| 	privs = areas.adminPrivs, | ||||
| 	description = "Define special spawn for area", | ||||
| 	func = function(name, param) | ||||
| 		local id = param:match("^(%d+)") | ||||
| 		if not id then | ||||
| 			return false, "Invalid usage, see /help area_addspawn." | ||||
| 	func = function() | ||||
| 		local total, count = 0, 0 | ||||
|  | ||||
| 		local aareas = areas.areas | ||||
| 		for id, _ in pairs(aareas) do | ||||
| 			local owner = aareas[id].owner | ||||
|  | ||||
| 			if not areas:player_exists(owner) then | ||||
| 				areas:remove(id) | ||||
| 				count = count + 1 | ||||
| 			end | ||||
|  | ||||
| 		id = tonumber(id) | ||||
| 		if not id then | ||||
| 			return false, "Error, Param id must be int." | ||||
| 			total = total + 1 | ||||
| 		end | ||||
|  | ||||
| 		local player = minetest.get_player_by_name(name) | ||||
| 		if not player then | ||||
| 			return false, "Error, there is not player" | ||||
| 		end | ||||
| 		local pos = player:getpos() | ||||
| 		if not pos then | ||||
| 			return false, "Error, there is not pos." | ||||
| 		end | ||||
|  | ||||
| 		if not areas.areas[id] then | ||||
| 			return false, "Area ".. id .." does not exist." | ||||
| 		end | ||||
| 		areas.areas[id].spawn = pos | ||||
| 		areas:save() | ||||
| 		return true, "spawn of area ".. id .." defined." | ||||
|  | ||||
| 		return true, "Total areas: " .. total .. ", Removed " .. | ||||
| 			count .. " areas. New count: " .. (total - count) | ||||
| 	end | ||||
| }) | ||||
|  | ||||
| minetest.register_chatcommand("area_delspawn", { | ||||
| 	params = "<ID>", | ||||
| 		privs = areas.adminPrivs, | ||||
| 	description = "Delete special spawn of area", | ||||
| 	func = function(name, param) | ||||
| 		local id = param:match("^(%d+)") | ||||
| 		if not id then | ||||
| 			return false, "Invalid usage, see /help area_delspawn." | ||||
| 		end | ||||
|  | ||||
| 		id = tonumber(id) | ||||
| 		if not id then | ||||
| 			return false, "Error, Param id must be int." | ||||
| 		end | ||||
|  | ||||
| 		if not areas.areas[id] then | ||||
| 			return false, "Area ".. id .." does not exist." | ||||
| 		end | ||||
| 		areas.areas[id].spawn = nil | ||||
| 		areas:save() | ||||
| 		return true, "spawn of area ".. id .." deleted." | ||||
| 	end | ||||
| }) | ||||
| -- FIN | ||||
|  | ||||
|   | ||||
							
								
								
									
										126
									
								
								hud.lua
									
									
									
									
									
								
							
							
						
						| @@ -1,85 +1,89 @@ | ||||
| -- This is inspired by the landrush mod by Bremaweb | ||||
|  | ||||
| local S = minetest.get_translator("areas") | ||||
| areas.hud = {} | ||||
| areas.hud.refresh = 0 | ||||
|  | ||||
| minetest.register_globalstep(function(dtime) | ||||
| 	areas.hud.refresh = areas.hud.refresh + dtime | ||||
| 	if areas.hud.refresh > areas.config["tick"] then | ||||
| 		areas.hud.refresh = 0 | ||||
| 	else | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| local function tick() | ||||
| 	for _, player in pairs(minetest.get_connected_players()) do | ||||
| 		local name = player:get_player_name() | ||||
| 		local pos = vector.round(player:getpos()) | ||||
| 		local area_text = "No area(s)\n\n" | ||||
| 		local area_owner_name = "" | ||||
| 		local mod_owner = 0 | ||||
| 		local mod_open = 0 | ||||
| 		local mod_farming = 0 | ||||
| 		local area_name = "" | ||||
| 		local nb_areas = 0 | ||||
| 		local pos = vector.round(player:get_pos()) | ||||
| 		pos = vector.apply(pos, function(p) | ||||
| 			return math.max(math.min(p, 2147483), -2147483) | ||||
| 		end) | ||||
| 		local areaStrings = {} | ||||
|  | ||||
| 		for id, area in pairs(areas:getAreasAtPos(pos)) do | ||||
| 			nb_areas = nb_areas+1 | ||||
| 			if areas:isAreaOwner(id, name) then | ||||
| 				mod_owner = 1 | ||||
| 			local faction_info | ||||
| 			if area.faction_open and areas.factions_available then | ||||
| 				-- Gather and clean up disbanded factions | ||||
| 				local changed = false | ||||
| 				for i, fac_name in ipairs(area.faction_open) do | ||||
| 					if not factions.get_owner(fac_name) then | ||||
| 						table.remove(area.faction_open, i) | ||||
| 						changed = true | ||||
| 					end | ||||
| 				end | ||||
| 				if #area.faction_open == 0 then | ||||
| 					-- Prevent DB clutter, remove value | ||||
| 					area.faction_open = nil | ||||
| 				else | ||||
| 					faction_info = table.concat(area.faction_open, ", ") | ||||
| 				end | ||||
|  | ||||
| 			if area.open then | ||||
| 				mod_open = 1 | ||||
| 			end | ||||
| 			if area.openfarming then | ||||
| 				mod_farming = 1 | ||||
| 			end | ||||
|  | ||||
| 			if not area.parent then | ||||
| 				area_owner_name = area.owner | ||||
| 				area_name = area.name | ||||
| 				if changed then | ||||
| 					areas:save() | ||||
| 				end | ||||
| 			end | ||||
|  | ||||
| 		local icon = "areas_not_area.png" | ||||
| 		if nb_areas > 0 then | ||||
| 			local plural = "" | ||||
| 			if nb_areas > 1 then | ||||
| 				plural = "s" | ||||
| 			table.insert(areaStrings, ("%s [%u] (%s%s%s)") | ||||
| 					:format(area.name, id, area.owner, | ||||
| 					area.open and S(":open") or area.openfarming and ":openfarming" or "", | ||||
| 					faction_info and ":"..faction_info or "")) | ||||
| 		end | ||||
| 			area_text = ("%s\nOwner: %s\n%u area" .. plural):format(area_name, area_owner_name, nb_areas) | ||||
| 			icon = ("areas_%u_%u_%u.png"):format(mod_owner, mod_open, mod_farming) | ||||
| 		end | ||||
| 		if not areas.hud[name] then | ||||
| 			areas.hud[name] = {} | ||||
| 			areas.hud[name].icon = player:hud_add({ | ||||
| 				hud_elem_type = "image", | ||||
| 				position = {x=0,y=1}, | ||||
| 				scale = {x=1,y=1}, | ||||
| 				offset = {x=26,y=-60}, | ||||
| 				text = icon, | ||||
| 			}) | ||||
|  | ||||
| 			areas.hud[name].areas_id = player:hud_add({ | ||||
| 				hud_elem_type = "text", | ||||
| 		for i, area in pairs(areas:getExternalHudEntries(pos)) do | ||||
| 			local str = "" | ||||
| 			if area.name then str = area.name .. " " end | ||||
| 			if area.id then str = str.."["..area.id.."] " end | ||||
| 			if area.owner then str = str.."("..area.owner..")" end | ||||
| 			table.insert(areaStrings, str) | ||||
| 		end | ||||
|  | ||||
| 		local areaString = S("Areas:") | ||||
| 		if #areaStrings > 0 then | ||||
| 			areaString = areaString.."\n".. | ||||
| 				table.concat(areaStrings, "\n") | ||||
| 		end | ||||
| 		local hud = areas.hud[name] | ||||
| 		if not hud then | ||||
| 			hud = {} | ||||
| 			areas.hud[name] = hud | ||||
| 			hud.areasId = player:hud_add({ | ||||
| 				[minetest.features.hud_def_type_field and "type" or "hud_elem_type"] = "text", -- compatible with older versions | ||||
| 				name = "Areas", | ||||
| 				number = 0xFFFFFF, | ||||
| 				position = {x=0, y=1}, | ||||
| 				offset = {x=48, y=-40}, | ||||
| 				text = area_text, | ||||
| 				scale = {x=1, y=1}, | ||||
| 				offset = {x=8, y=-8}, | ||||
| 				text = areaString, | ||||
| 				scale = {x=200, y=60}, | ||||
| 				alignment = {x=1, y=-1}, | ||||
| 			}) | ||||
| 			areas.hud[name].old_area_text = area_text | ||||
| 			areas.hud[name].old_icon = icon | ||||
| 		else | ||||
| 			if areas.hud[name].old_area_text ~= area_text then | ||||
| 				player:hud_change(areas.hud[name].areas_id, "text", area_text) | ||||
| 				areas.hud[name].old_area_text = area_text | ||||
| 			end | ||||
| 			if areas.hud[name].old_icon ~= icon then | ||||
| 				player:hud_change(areas.hud[name].icon, "text", icon) | ||||
| 				areas.hud[name].old_icon = icon | ||||
| 			hud.oldAreas = areaString | ||||
| 			return | ||||
| 		elseif hud.oldAreas ~= areaString then | ||||
| 			player:hud_change(hud.areasId, "text", areaString) | ||||
| 			hud.oldAreas = areaString | ||||
| 		end | ||||
| 	end | ||||
| 	end | ||||
| 	minetest.after(1.5, tick) | ||||
| end | ||||
|  | ||||
| tick() | ||||
| end) | ||||
|  | ||||
| minetest.register_on_leaveplayer(function(player) | ||||
| 	areas.hud[player:get_player_name()] = nil | ||||
| end) | ||||
|  | ||||
|   | ||||
							
								
								
									
										27
									
								
								init.lua
									
									
									
									
									
								
							
							
						
						| @@ -4,12 +4,18 @@ | ||||
|  | ||||
| areas = {} | ||||
|  | ||||
| areas.factions_available = minetest.get_modpath("playerfactions") and true | ||||
|  | ||||
| areas.adminPrivs = {areas=true} | ||||
| areas.startTime = os.clock() | ||||
| local startTime = os.clock() | ||||
|  | ||||
| areas.modpath = minetest.get_modpath("areas") | ||||
| dofile(areas.modpath.."/settings.lua") | ||||
| dofile(areas.modpath.."/api.lua") | ||||
|  | ||||
| local async_dofile = core.register_async_dofile or dofile | ||||
| async_dofile(areas.modpath.."/async.lua") | ||||
|  | ||||
| dofile(areas.modpath.."/internal.lua") | ||||
| dofile(areas.modpath.."/chatcommands.lua") | ||||
| dofile(areas.modpath.."/pos.lua") | ||||
| @@ -19,21 +25,28 @@ dofile(areas.modpath.."/hud.lua") | ||||
|  | ||||
| areas:load() | ||||
|  | ||||
| local S = minetest.get_translator("areas") | ||||
|  | ||||
| minetest.register_privilege("areas", { | ||||
| 	description = "Can administer areas." | ||||
| 	description = S("Can administer areas."), | ||||
| 	give_to_singleplayer = false | ||||
| }) | ||||
| minetest.register_privilege("areas_high_limit", { | ||||
| 	description = "Can can more, bigger areas." | ||||
| 	description = S("Can protect more, bigger areas."), | ||||
| 	give_to_singleplayer = false | ||||
| }) | ||||
| -- Mega_builder privilege -- MFF | ||||
| minetest.register_privilege("megabuilder", { | ||||
| 	description = "Can protect an infinite amount of areas." | ||||
| }) | ||||
|  | ||||
| if not minetest.registered_privileges[areas.config.self_protection_privilege] then | ||||
| 	minetest.register_privilege(areas.config.self_protection_privilege, { | ||||
| 		description = "Can protect areas.", | ||||
| 		description = S("Can protect areas."), | ||||
| 	}) | ||||
| end | ||||
|  | ||||
| if minetest.setting_getbool("log_mods") then | ||||
| 	local diffTime = os.clock() - areas.startTime | ||||
| if minetest.settings:get_bool("log_mods") then | ||||
| 	local diffTime = os.clock() - startTime | ||||
| 	minetest.log("action", "areas loaded in "..diffTime.."s.") | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,3 +1,4 @@ | ||||
| local S = minetest.get_translator("areas") | ||||
|  | ||||
| local old_is_protected = minetest.is_protected | ||||
| function minetest.is_protected(pos, name) | ||||
| @@ -11,9 +12,8 @@ minetest.register_on_protection_violation(function(pos, name) | ||||
| 	if not areas:canInteract(pos, name) then | ||||
| 		local owners = areas:getNodeOwners(pos) | ||||
| 		minetest.chat_send_player(name, | ||||
| 			("%s is protected by %s."):format( | ||||
| 			S("@1 is protected by @2.", | ||||
| 				minetest.pos_to_string(pos), | ||||
| 				table.concat(owners, ", "))) | ||||
| 	end | ||||
| end) | ||||
|  | ||||
|   | ||||
							
								
								
									
										195
									
								
								internal.lua
									
									
									
									
									
								
							
							
						
						| @@ -1,23 +1,41 @@ | ||||
| -- Mega_builder privilege | ||||
| minetest.register_privilege("megabuilder","Can protect an infinite amount of areas.") | ||||
| local S = minetest.get_translator("areas") | ||||
|  | ||||
| function areas:player_exists(name) | ||||
| 	return minetest.get_auth_handler().get_auth(name) ~= nil | ||||
| end | ||||
|  | ||||
| -- Save the areas table to a file | ||||
| function areas:save() | ||||
| 	local datastr = minetest.serialize(self.areas) | ||||
| 	if not datastr then | ||||
| 		minetest.log("error", "[areas] Failed to serialize area data!") | ||||
| 		return | ||||
| -- When saving is done in an async thread, the function will not be present in this global namespace. | ||||
| if not areas._internal_do_save then | ||||
| 	local saving_requested = false | ||||
| 	local saving_locked = false | ||||
|  | ||||
| 	-- Required cuz we are referring to _G.areas._internal_do_save *inside* | ||||
| 	-- async env (it does not exist in the main thread) | ||||
| 	local function async_func(...) | ||||
| 		return areas._internal_do_save(...) | ||||
| 	end | ||||
| 	local file, err = io.open(self.config.filename, "w") | ||||
| 	if err then | ||||
| 		return err | ||||
|  | ||||
| 	local function done_callback() | ||||
| 		saving_locked = false | ||||
| 		if saving_requested == true then | ||||
| 			saving_requested = false | ||||
| 			return areas:save() | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	function areas:save() | ||||
| 		if saving_locked == true then | ||||
| 			saving_requested = true | ||||
| 		else | ||||
| 			saving_locked = true | ||||
| 			return core.handle_async(async_func, done_callback, self.areas, self.config.filename) | ||||
| 		end | ||||
| 	end | ||||
| else | ||||
| 	-- Save the areas table to a file | ||||
| 	function areas:save() | ||||
| 		return areas._internal_do_save(self.areas, self.config.filename) | ||||
| 	end | ||||
| 	file:write(datastr) | ||||
| 	file:close() | ||||
| end | ||||
|  | ||||
| -- Load the areas table from the save file | ||||
| @@ -27,10 +45,19 @@ function areas:load() | ||||
| 		self.areas = self.areas or {} | ||||
| 		return err | ||||
| 	end | ||||
| 	self.areas = minetest.deserialize(file:read("*a")) | ||||
| 	local data = file:read("*a") | ||||
| 	if data:sub(1, 1) == "[" then | ||||
| 		self.areas, err = minetest.parse_json(data) | ||||
| 	else | ||||
| 		self.areas, err = minetest.deserialize(data) | ||||
| 	end | ||||
| 	if type(self.areas) ~= "table" then | ||||
| 		self.areas = {} | ||||
| 	end | ||||
| 	if err and #data > 10 then | ||||
| 		minetest.log("error", "[areas] Failed to load area data: " .. | ||||
| 			tostring(err)) | ||||
| 	end | ||||
| 	file:close() | ||||
| 	self:populateStore() | ||||
| end | ||||
| @@ -68,19 +95,19 @@ function areas:populateStore() | ||||
| 	self.store_ids = store_ids | ||||
| end | ||||
|  | ||||
| -- Finds the first usable index in a table | ||||
| -- Eg: {[1]=false,[4]=true} -> 2 | ||||
| local function findFirstUnusedIndex(t) | ||||
| 	local i = 0 | ||||
| 	repeat i = i + 1 | ||||
| 	until t[i] == nil | ||||
| 	return i | ||||
| -- Guarentees returning an unused index in areas.areas | ||||
| local index_cache = 0 | ||||
| local function findFirstUnusedIndex() | ||||
| 	local t = areas.areas | ||||
| 	repeat index_cache = index_cache + 1 | ||||
| 	until t[index_cache] == nil | ||||
| 	return index_cache | ||||
| end | ||||
|  | ||||
| --- Add a area. | ||||
| --- Add an area. | ||||
| -- @return The new area's ID. | ||||
| function areas:add(owner, name, pos1, pos2, parent) | ||||
| 	local id = findFirstUnusedIndex(self.areas) | ||||
| 	local id = findFirstUnusedIndex() | ||||
| 	self.areas[id] = { | ||||
| 		name = name, | ||||
| 		pos1 = pos1, | ||||
| @@ -88,6 +115,11 @@ function areas:add(owner, name, pos1, pos2, parent) | ||||
| 		owner = owner, | ||||
| 		parent = parent | ||||
| 	} | ||||
|  | ||||
| 	for i=1, #areas.registered_on_adds do | ||||
| 		areas.registered_on_adds[i](id, self.areas[id]) | ||||
| 	end | ||||
|  | ||||
| 	-- Add to AreaStore | ||||
| 	if self.store then | ||||
| 		local sid = self.store:insert_area(pos1, pos2, tostring(id)) | ||||
| @@ -98,8 +130,8 @@ function areas:add(owner, name, pos1, pos2, parent) | ||||
| 	return id | ||||
| end | ||||
|  | ||||
| --- Remove a area, and optionally it's children recursively. | ||||
| -- If a area is deleted non-recursively the children will | ||||
| --- Remove an area, and optionally its children recursively. | ||||
| -- If an area is deleted non-recursively the children will | ||||
| -- have the removed area's parent as their new parent. | ||||
| function areas:remove(id, recurse) | ||||
| 	if recurse then | ||||
| @@ -116,10 +148,13 @@ function areas:remove(id, recurse) | ||||
| 			-- The subarea parent will be niled out if the | ||||
| 			-- removed area does not have a parent | ||||
| 			self.areas[cid].parent = parent | ||||
|  | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	for i=1, #areas.registered_on_removes do | ||||
| 		areas.registered_on_removes[i](id) | ||||
| 	end | ||||
|  | ||||
| 	-- Remove main entry | ||||
| 	self.areas[id] = nil | ||||
|  | ||||
| @@ -135,6 +170,10 @@ function areas:move(id, area, pos1, pos2) | ||||
| 	area.pos1 = pos1 | ||||
| 	area.pos2 = pos2 | ||||
|  | ||||
| 	for i=1, #areas.registered_on_moves do | ||||
| 		areas.registered_on_moves[i](id, area, pos1, pos2) | ||||
| 	end | ||||
|  | ||||
| 	if self.store then | ||||
| 		self.store:remove_area(areas.store_ids[id]) | ||||
| 		local sid = self.store:insert_area(pos1, pos2, tostring(id)) | ||||
| @@ -144,7 +183,7 @@ function areas:move(id, area, pos1, pos2) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| -- Checks if a area between two points is entirely contained by another area. | ||||
| -- Checks if an area between two points is entirely contained by another area. | ||||
| -- Positions must be sorted. | ||||
| function areas:isSubarea(pos1, pos2, id) | ||||
| 	local area = self.areas[id] | ||||
| @@ -167,7 +206,7 @@ function areas:isSubarea(pos1, pos2, id) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| -- Returns a table (list) of children of an area given it's identifier | ||||
| -- Returns a table (list) of children of an area given its identifier | ||||
| function areas:getChildren(id) | ||||
| 	local children = {} | ||||
| 	for cid, area in pairs(self.areas) do | ||||
| @@ -178,66 +217,95 @@ function areas:getChildren(id) | ||||
| 	return children | ||||
| end | ||||
|  | ||||
| -- Checks if the user has sufficient privileges. | ||||
| -- If the player is not a administrator it also checks | ||||
| -- if the area intersects other areas that they do not own. | ||||
| -- Also checks the size of the area and if the user already | ||||
| -- has more than max_areas. | ||||
| -- checks all possible restrictions registered with | ||||
| -- areas:registerProtectionCondition | ||||
| -- builtin callbacks below | ||||
| function areas:canPlayerAddArea(pos1, pos2, name) | ||||
| 	local allowed = true | ||||
| 	local errMsg | ||||
| 	for i=1, #areas.registered_protection_conditions do | ||||
| 		local res, msg = areas.registered_protection_conditions[i](pos1, pos2, name) | ||||
| 		if res == true then | ||||
| 			-- always allow to protect, no matter of other conditions | ||||
| 			return true | ||||
| 		elseif res == false then | ||||
| 			-- there might be another callback that returns true, so we can't break here | ||||
| 			allowed = false | ||||
| 			-- save the first error that occurred | ||||
| 			errMsg = errMsg or msg | ||||
| 		elseif res ~= nil then | ||||
| 			local origin = areas.callback_origins[areas.registered_protection_conditions[i]] | ||||
| 			error("\n[Mod] areas: Invalid api usage from mod '" .. | ||||
| 					origin.mod .. "' in callback registerProtectionCondition() at " .. | ||||
| 					origin.source .. ":" .. origin.line) | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	return allowed, errMsg | ||||
| end | ||||
|  | ||||
| -- Checks if the user has sufficient privileges. | ||||
| areas:registerProtectionCondition(function(pos1, pos2, name) | ||||
| 	local privs = minetest.get_player_privs(name) | ||||
| 	if privs.areas then | ||||
| 		-- always allow administrators to create areas | ||||
| 		return true | ||||
| 	end | ||||
|  | ||||
| 	-- Check self protection privilege, if it is enabled, | ||||
| 	-- and if the area is too big. | ||||
| 	if not self.config.self_protection or | ||||
| 	-- Check self protection privilege | ||||
| 	if not areas.config.self_protection or | ||||
| 			not privs[areas.config.self_protection_privilege] then | ||||
| 		return false, "Self protection is disabled or you do not have" | ||||
| 				.." the necessary privilege." | ||||
| 		return false, S("Self protection is disabled or you do not have" | ||||
| 				.." the necessary privilege.") | ||||
| 	end | ||||
| end) | ||||
|  | ||||
| 	-- MFF: megabuilders skip checks on size and number of areas. | ||||
| 	if not privs["megabuilder"] then | ||||
| 		-- Check size | ||||
| -- check if the area is too big | ||||
| -- NALC: megabuilders skip checks on size and number of areas | ||||
| areas:registerProtectionCondition(function(pos1, pos2, name) | ||||
| 	local privs = minetest.get_player_privs(name) | ||||
| 	if not privs.megabuilder then	 | ||||
| 		local max_size = privs.areas_high_limit and | ||||
| 				self.config.self_protection_max_size_high or | ||||
| 				self.config.self_protection_max_size | ||||
| 			areas.config.self_protection_max_size_high or | ||||
| 			areas.config.self_protection_max_size | ||||
| 		if | ||||
| 				(pos2.x - pos1.x) > max_size.x or | ||||
| 				(pos2.y - pos1.y) > max_size.y or | ||||
| 				(pos2.z - pos1.z) > max_size.z then | ||||
| 			return false, "Area is too big." | ||||
| 			(pos2.x - pos1.x + 1) > max_size.x or | ||||
| 			(pos2.y - pos1.y + 1) > max_size.y or | ||||
| 			(pos2.z - pos1.z + 1) > max_size.z then | ||||
| 			return false, S("Area is too big.") | ||||
| 		end | ||||
| 	end | ||||
| end) | ||||
|  | ||||
| 		-- Check number of areas the user has and make sure it not above the max | ||||
| -- Check number of areas the user has and make sure it not above the max | ||||
| areas:registerProtectionCondition(function(pos1, pos2, name) | ||||
| 	local privs = minetest.get_player_privs(name) | ||||
| 	local count = 0 | ||||
| 		for _, area in pairs(self.areas) do | ||||
| 	for _, area in pairs(areas.areas) do | ||||
| 		if area.owner == name then | ||||
| 			count = count + 1 | ||||
| 		end | ||||
| 	end | ||||
| 	local max_areas = privs.areas_high_limit and | ||||
| 				self.config.self_protection_max_areas_high or | ||||
| 				self.config.self_protection_max_areas | ||||
| 			areas.config.self_protection_max_areas_high or | ||||
| 			areas.config.self_protection_max_areas | ||||
| 	if count >= max_areas then | ||||
| 			return false, "You have reached the maximum amount of" | ||||
| 					.." areas that you are allowed to  protect." | ||||
| 		end | ||||
| 		return false, S("You have reached the maximum amount of" | ||||
| 				.." areas that you are allowed to protect.") | ||||
| 	end | ||||
| end) | ||||
|  | ||||
| 	-- Check intersecting areas | ||||
| 	local can, id = self:canMakeArea(pos1, pos2, name)  --MFF crabman(25/02/2016) fix areas in areas | ||||
| -- checks if the area intersects other areas that the player do not own. | ||||
| areas:registerProtectionCondition(function(pos1, pos2, name) | ||||
| 	local can, id = areas:canInteractInArea(pos1, pos2, name) | ||||
| 	if not can then | ||||
| 		local area = self.areas[id] | ||||
| 		return false, ("The area intersects with %s [%u] (%s).") | ||||
| 				:format(area.name, id, area.owner) | ||||
| 		local area = areas.areas[id] | ||||
| 		return false, S("The area intersects with @1 [@2] (@3).", | ||||
| 				area.name, id, area.owner) | ||||
| 	end | ||||
| end) | ||||
|  | ||||
| 	return true | ||||
| end | ||||
|  | ||||
| -- Given a id returns a string in the format: | ||||
| -- Given an id returns a string in the format: | ||||
| -- "name [id]: owner (x1, y1, z1) (x2, y2, z2) -> children" | ||||
| function areas:toString(id) | ||||
| 	local area = self.areas[id] | ||||
| @@ -288,4 +356,3 @@ function areas:isAreaOwner(id, name) | ||||
| 	end | ||||
| 	return false | ||||
| end | ||||
|  | ||||
|   | ||||
							
								
								
									
										56
									
								
								legacy.lua
									
									
									
									
									
								
							
							
						
						| @@ -1,25 +1,26 @@ | ||||
| -- This file contains functions to convert from | ||||
| -- the old areas format and other compatability code. | ||||
| local S = minetest.get_translator("areas") | ||||
|  | ||||
| minetest.register_chatcommand("legacy_load_areas", { | ||||
| 	params = "<version>", | ||||
| 	description = "Loads, converts, and saves the areas from" | ||||
| 		.." a legacy save file.", | ||||
| 	params = S("<version>"), | ||||
| 	description = S("Loads, converts, and saves the areas from" | ||||
| 		.." a legacy save file."), | ||||
| 	privs = {areas=true, server=true}, | ||||
| 	func = function(name, param) | ||||
| 		minetest.chat_send_player(name, "Converting areas...") | ||||
| 		minetest.chat_send_player(name, S("Converting areas…")) | ||||
| 		local version = tonumber(param) | ||||
| 		if version == 0 then | ||||
| 			err = areas:node_ownership_load() | ||||
| 			local err = areas:node_ownership_load() | ||||
| 			if err then | ||||
| 				minetest.chat_send_player(name, "Error loading legacy file: "..err) | ||||
| 				minetest.chat_send_player(name, S("Error loading legacy file: @1", err)) | ||||
| 				return | ||||
| 			end | ||||
| 		else | ||||
| 			minetest.chat_send_player(name, "Invalid version number. (0 allowed)") | ||||
| 			minetest.chat_send_player(name, S("Invalid version number. (0 allowed)")) | ||||
| 			return | ||||
| 		end | ||||
| 		minetest.chat_send_player(name, "Legacy file loaded.") | ||||
| 		minetest.chat_send_player(name, S("Legacy file loaded.")) | ||||
|  | ||||
| 		for k, area in pairs(areas.areas) do | ||||
| 			-- New position format | ||||
| @@ -34,20 +35,21 @@ minetest.register_chatcommand("legacy_load_areas", { | ||||
| 			areas:sortPos(area.pos1, area.pos2) | ||||
|  | ||||
| 			-- Add name | ||||
| 			area.name = "unnamed" | ||||
| 			area.name = S("unnamed") | ||||
|  | ||||
| 			-- Remove ID | ||||
| 			area.id = nil | ||||
| 		end | ||||
| 		minetest.chat_send_player(name, "Table format updated.") | ||||
| 		minetest.chat_send_player(name, S("Table format updated.")) | ||||
|  | ||||
| 		areas:save() | ||||
| 		minetest.chat_send_player(name, "Converted areas saved. Done.") | ||||
| 		minetest.chat_send_player(name, S("Converted areas saved. Done.")) | ||||
| 	end | ||||
| }) | ||||
|  | ||||
| function areas:node_ownership_load() | ||||
| 	local filename = minetest.get_worldpath().."/owners.tbl" | ||||
| 	local tables, err | ||||
| 	tables, err = loadfile(filename) | ||||
| 	if err then | ||||
| 		return err | ||||
| @@ -104,35 +106,3 @@ function areas.hasOwner(pos) | ||||
| 	end | ||||
| 	return false | ||||
| end | ||||
|  | ||||
| IsPlayerNodeOwner = areas.isNodeOwner | ||||
| GetNodeOwnerName  = areas.getNodeOwnerName | ||||
| HasOwner          = areas.hasOwner | ||||
|  | ||||
| -- This is entirely untested and may break in strange and new ways. | ||||
| if areas.config.legacy_table then | ||||
| 	owner_defs = setmetatable({}, { | ||||
| 		__index = function(table, key) | ||||
| 			local a = rawget(areas.areas, key) | ||||
| 			if not a then return a end | ||||
| 			local b = {} | ||||
| 			for k, v in pairs(a) do b[k] = v end | ||||
| 			b.x1, b.y1, b.z1 = b.pos1.x, b.pos1.y, b.pos1.z | ||||
| 			b.x2, b.y1, b.z2 = b.pos2.x, b.pos2.y, b.pos2.z | ||||
| 			b.pos1, b.pos2 = nil, nil | ||||
| 			b.id = key | ||||
| 			return b | ||||
| 		end, | ||||
| 		__newindex = function(table, key, value) | ||||
| 			local a = value | ||||
| 			a.pos1, a.pos2 = {x=a.x1, y=a.y1, z=a.z1}, | ||||
| 					{x=a.x2, y=a.y2, z=a.z2} | ||||
| 			a.x1, a.y1, a.z1, a.x2, a.y2, a.z2 = | ||||
| 				nil, nil, nil, nil, nil, nil | ||||
| 			a.name = a.name or "unnamed" | ||||
| 			a.id = nil | ||||
| 			return rawset(areas.areas, key, a) | ||||
| 		end | ||||
| 	}) | ||||
| end | ||||
|  | ||||
|   | ||||
							
								
								
									
										137
									
								
								locale/areas.de.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,137 @@ | ||||
| # textdomain: areas | ||||
|  | ||||
|  | ||||
|  | ||||
| ### chatcommands.lua ### | ||||
|  | ||||
| <AreaName>=<Bereichsname> | ||||
| <ID> [faction_name]=<ID> [Fraktionsname] | ||||
| <NewOwner>=<NeuerBesitzer> | ||||
| <ParentID>=<Eltern-ID> | ||||
| <PlayerName>=<Spielername> | ||||
| <newName>=<neuer Name> | ||||
| @1 has given you control over the area "@2" (ID @3).=@1 hat dir die Kontrolle über den Bereich „@2“ (ID @3) gegeben. | ||||
| @1 spanning up to @2x@3x@4.=@1 erstreckt sich bis zu @2x@3x@4. | ||||
| A regular expression is required.=Ein regulärer Ausdruck ist erforderlich. | ||||
| Area @1 does not exist or is not owned by you.=Bereich @1 existiert nicht oder gehört nicht dir. | ||||
| Area closed for faction members.=Bereich für Fraktionsmitglieder geschlossen. | ||||
| Area closed.=Bereich geschlossen. | ||||
| Area does not exist.=Bereich existiert nicht. | ||||
| Area is open for members of: @1=Bereich ist offen für Mitglieder von: @1 | ||||
| Area opened.=Bereich geöffnet. | ||||
| Area protected. ID: @1=Bereich geschützt. ID: @1 | ||||
| Area renamed.=Bereich umbenannt. | ||||
| Area successfully moved.=Bereich erfolgreich verschoben. | ||||
| Change the owner of an area using its ID=Ändere den Besitzer eines Bereichs anhand seiner ID. | ||||
| Faction doesn't exists=Fraktion existiert nicht. | ||||
| Find areas using a Lua regular expression=Suche Bereiche mithilfe eines regulären Lua-Ausdrucks. | ||||
| Get information about area configuration and usage.=Erhalte Informationen zur Bereichskonfiguration und -verwendung. | ||||
|  | ||||
| Give a player access to a sub-area between two positions that have already been protected, Use set_owner if you don't want the parent to be set.=Gib einem Spieler Zugriff auf einen Unterbereich zwischen zwei Positionen, die bereits geschützt wurden. Benutze set_owner, wenn du nicht willst, dass der übergeordnete Bereich festgelegt wird. | ||||
|  | ||||
| Invalid regular expression.=Ungültiger regulärer Ausdruck. | ||||
| Limit: @1 areas=Begrenzung: @1 Bereiche | ||||
| Limit: no area count limit=Begrenzung: keine Bereichsanzahlbegrenzung | ||||
| List your areas, or all areas if you are an admin.=Liste deine Bereiche auf, oder alle Bereiche, wenn du ein Administrator bist. | ||||
| Move (or resize) an area to the current positions.=Beweg (oder skaliere) einen Bereich auf die aktuellen Positionen. | ||||
| No matches found.=Keine Übereinstimmungen gefunden. | ||||
| No visible areas.=Keine sichtbaren Bereiche. | ||||
| Owner changed.=Besitzer geändert. | ||||
| Players with the "@1" privilege can protect up to @2 areas=Spieler mit dem Privileg „@1“ können bis zu @2 Bereiche schützen | ||||
|  | ||||
| Protect an area between two positions and give a player access to it without setting the parent of the area to any existing area=Schütze einen Bereich zwischen zwei Positionen und gib einem Spieler Zugriff darauf, ohne den übergeordneten Bereich des Bereichs auf einen vorhandenen Bereich festzulegen | ||||
|  | ||||
| Protect your own area=Schütze deinen eigenen Bereich | ||||
| Recursively remove areas using an ID=Entferne Bereiche rekursiv anhand einer ID | ||||
| Remove an area using an ID=Entferne einen Bereich anhand seiner ID | ||||
| Removed area @1=Bereich @1 entfernt | ||||
| Removed area @1 and its sub areas.=Bereich @1 und seine Unterbereiche entfernt. | ||||
| Removes all ownerless areas=Entfernt alle herrenlosen Bereiche | ||||
| Rename an area that you own=Benenne einen Bereich um, den du besitzt | ||||
| Self protection is disabled.=Selbstschutz ist deaktiviert, Spieler können keine Bereiche bestimmen. | ||||
| Self protection is enabled.=Selbstschutz ist aktiviert, Spieler können selbst Bereiche bestimmen. | ||||
| That area doesn't exist.=Dieser Bereich existiert nicht. | ||||
| The player "@1" does not exist.=Der Spieler „@1“ existiert nicht. | ||||
| Toggle an area open (anyone can interact) or closed=Schalte einen Bereich offen (jeder kann interagieren) oder geschlossen | ||||
| Toggle an area open/closed for members in your faction.=Schalte einen Bereich offen/geschlossen für Mitglieder deiner Fraktion. | ||||
| You are an area administrator ("areas" privilege).=Du bist ein Bereichsadministrator (Berechtigung „areas“). | ||||
| You can protect areas=Du kannst Bereiche schützen. | ||||
| You can't protect that area.=Du kannst diesen Bereich nicht schützen. | ||||
| You can't protect that area: @1=Du kannst diesen Bereich nicht schützen: @1 | ||||
| You don't have the necessary privilege ("@1").=Du hast nicht die erforderliche Berechtigung („@1“). | ||||
| You don't own that area.=Du besitzt diesen Bereich nicht. | ||||
| You have @1 areas.=Du hast @1 Bereiche. | ||||
|  | ||||
| You have been granted control over area #@1. Type /list_areas to show your areas.=Dir wurde die Kontrolle über Bereich #@1 gewährt. Gib /list_areas ein, um deine Bereiche anzuzeigen. | ||||
|  | ||||
| You have extended area protection limits ("areas_high_limit" privilege).=Du hast erweiterte Bereichsschutzgrenzen (Berechtigung „areas_high_limit“). | ||||
|  | ||||
| You have the necessary privilege ("@1").=Du hast die erforderliche Berechtigung („@1“). | ||||
| You need to select an area first.=Du musst zuerst einen Bereich auswählen. | ||||
|  | ||||
| ### chatcommands.lua ### | ||||
| ### pos.lua ### | ||||
|  | ||||
| <ID>=<ID> | ||||
| Invalid usage, see /help @1.=Ungültige Verwendung, siehe /help @1. | ||||
|  | ||||
| ### hud.lua ### | ||||
|  | ||||
| :open=:offen | ||||
| Areas:=Bereiche: | ||||
|  | ||||
| ### init.lua ### | ||||
|  | ||||
| Can administer areas.=Kann Bereiche verwalten. | ||||
| Can protect areas.=Kann Bereiche schützen. | ||||
| Can protect more, bigger areas.=Kann mehr, grössere Bereiche schützen. | ||||
|  | ||||
| ### interact.lua ### | ||||
|  | ||||
| @1 is protected by @2.=@1 wird durch @2 geschützt. | ||||
|  | ||||
| ### internal.lua ### | ||||
|  | ||||
| Area is too big.=Bereich ist zu gross. | ||||
|  | ||||
| Self protection is disabled or you do not have the necessary privilege.=Selbstschutz ist deaktiviert oder du hast nicht die erforderlichen Berechtigungen. | ||||
|  | ||||
| The area intersects with @1 [@2] (@3).=Der Bereich überschneidet sich mit @1 [@2] (@3). | ||||
|  | ||||
| You have reached the maximum amount of areas that you are allowed to protect.=Du hast die maximale Anzahl, der Bereiche, die du schützen darfst erreicht. | ||||
|  | ||||
|  | ||||
| ### legacy.lua ### | ||||
|  | ||||
| <version>=<Version> | ||||
| Converted areas saved. Done.=Konvertierte Bereiche gespeichert. Fertig. | ||||
| Converting areas…=Bereiche werden konvertiert… | ||||
| Error loading legacy file: @1=Fehler beim Laden der Vorgänger-Datei: @1 | ||||
| Invalid version number. (0 allowed)=Ungültige Versionsnummer. (Erlaubt: 0) | ||||
| Legacy file loaded.=Vorgänger-Datei geladen. | ||||
|  | ||||
| Loads, converts, and saves the areas from a legacy save file.=Lädt, konvertiert und speichert die Bereiche aus einer Vorgänger-Speicherdatei. | ||||
|  | ||||
| Table format updated.=Tabellenformat aktualisiert. | ||||
| unnamed=unbenannt | ||||
|  | ||||
| ### pos.lua ### | ||||
|  | ||||
| <not set>=<nicht festgelegt> | ||||
| Area @1 selected.=Bereich @1 ausgewählt. | ||||
| Area position @1 set to @2=Bereichsposition @1 auf @2 festgelegt | ||||
| Position @1 set to @2=Position @1 auf @2 festgelegt | ||||
| Position @1:=Position @1: | ||||
| Select an area by ID.=Wähle einen Bereich anhand seiner ID. | ||||
| Select position @1 by punching a node.=Wähle Position @1, durch schlagen eines Knoten. | ||||
| Select positions by punching two nodes.=Wähle Positionen, durch schlagen zweier Knoten. | ||||
|  | ||||
| Set area protection region position @1 to your location or the one specified=Setzt die Bereichsschutzregion-Position @1 auf deinen Standort oder den angegebenen. | ||||
|  | ||||
| Set area protection region, position 1, or position 2 by punching nodes, or display the region=Setzt die Bereichsschutzregion, Position 1 oder Position 2 fest, durch schlagen von Knoten, oder zeigt die Region an. | ||||
|  | ||||
| The area @1 does not exist.=Der Bereich @1 existiert nicht. | ||||
| Unable to get position.=Position konnte nicht ermittelt werden. | ||||
| Unknown subcommand: @1=Unbekannter Unterbefehl: @1 | ||||
|  | ||||
| Relative coordinates is not supported on this server. Please upgrade Minetest to 5.7.0 or newer versions.=Relative Koordinaten werden auf diesem Server nicht unterstützt. Bitte aktualisiere Minetest auf Version 5.7.0 oder neuer. | ||||
							
								
								
									
										137
									
								
								locale/areas.es.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,137 @@ | ||||
| # textdomain: areas | ||||
|  | ||||
|  | ||||
|  | ||||
| ### chatcommands.lua ### | ||||
|  | ||||
| <AreaName>=<nombre del área> | ||||
| <ID> [faction_name]=<ID> [nombre_de_facción] | ||||
| <NewOwner>=<nuevo_propietario> | ||||
| <ParentID>=<ID_de_padre> | ||||
| <PlayerName>=<nombre_del_jugador> | ||||
| <newName>=<nuevo nombre> | ||||
| @1 has given you control over the area "@2" (ID @3).=@1 te ha dado control sobre el área "@2" (ID @3). | ||||
| @1 spanning up to @2x@3x@4.=@1 abarca hasta @2x@3x@4. | ||||
| A regular expression is required.=Se requiere una expresión regular. | ||||
| Area @1 does not exist or is not owned by you.=El área @1 no existe o no es de tu propiedad. | ||||
| Area closed for faction members.=Área cerrada para miembros de la facción. | ||||
| Area closed.=Área cerrada. | ||||
| Area does not exist.=El área no existe. | ||||
| Area is open for members of: @1=El área está abierta para miembros de: @1 | ||||
| Area opened.=Área abierta. | ||||
| Area protected. ID: @1=Área protegida. ID: @1 | ||||
| Area renamed.=Área renombrada. | ||||
| Area successfully moved.=Área movida exitosamente. | ||||
| Change the owner of an area using its ID=Cambia el propietario de un área usando su ID | ||||
| Faction doesn't exists=La facción no existe | ||||
| Find areas using a Lua regular expression=Encuentra áreas usando una expresión regular de Lua | ||||
| Get information about area configuration and usage.=Obtén información sobre la configuración y el uso del área. | ||||
|  | ||||
| Give a player access to a sub-area between two positions that have already been protected, Use set_owner if you don't want the parent to be set.=Otorgue a un jugador acceso a una área secundaria entre dos posiciones que ya han sido protegidas. Usa set_owner si no deseas que se configure la área principal como padre. | ||||
|  | ||||
| Invalid regular expression.=Expresión regular no válida. | ||||
| Limit: @1 areas=Límite: @1 áreas | ||||
| Limit: no area count limit=Límite: sin límite de recuento de áreas | ||||
| List your areas, or all areas if you are an admin.=Enumere tus áreas o todas las áreas si eres administrador. | ||||
| Move (or resize) an area to the current positions.=Mueve (o redimensiona) una área a las posiciones actuales. | ||||
| No matches found.=No se encontraron coincidencias. | ||||
| No visible areas.=No hay áreas visibles. | ||||
| Owner changed.=Se cambió el propietario. | ||||
| Players with the "@1" privilege can protect up to @2 areas=Los jugadores con el privilegio "@1" pueden proteger hasta @2 áreas | ||||
|  | ||||
| Protect an area between two positions and give a player access to it without setting the parent of the area to any existing area=Proteje una área entre dos posiciones y otorgue acceso a un jugador sin configurarle una área como padre | ||||
|  | ||||
| Protect your own area=Proteje tu propia área | ||||
| Recursively remove areas using an ID=Elimina áreas recursivamente usando una ID | ||||
| Remove an area using an ID=Elimina una área usando una ID | ||||
| Removed area @1=Área @1 eliminada | ||||
| Removed area @1 and its sub areas.=Área @1 y sus subáreas eliminadas. | ||||
| Removes all ownerless areas=Elimina todas las áreas sin propietario | ||||
| Rename an area that you own=Cambia el nombre de una áreas que es de tu propiedad | ||||
| Self protection is disabled.=La protección por sí mismo está deshabilitada. | ||||
| Self protection is enabled.=La protección por sí mismo está habilitada. | ||||
| That area doesn't exist.=Esa área no existe. | ||||
| The player "@1" does not exist.=El jugador "@1" no existe. | ||||
| Toggle an area open (anyone can interact) or closed=Activa o desactiva la apertura o el cierre de una área para todos los jugadores | ||||
| Toggle an area open/closed for members in your faction.=Activa o desactiva la apertura o el cierre de una área para los miembros de tu facción. | ||||
| You are an area administrator ("areas" privilege).=Eres un administrador de área (privilegio "areas"). | ||||
| You can protect areas=Puedes proteger áreas | ||||
| You can't protect that area.=No puedes proteger esa área. | ||||
| You can't protect that area: @1=No puedes proteger esa área: @1 | ||||
| You don't have the necessary privilege ("@1").=No tienes el privilegio necesario ("@1"). | ||||
| You don't own that area.=No eres el propietario de esa área. | ||||
| You have @1 areas.=Te pertenecen @1 áreas. | ||||
|  | ||||
| You have been granted control over area #@1. Type /list_areas to show your areas.=Se te ha otorgado el control sobre el área #@1. Escribe /list_areas para mostrar tus áreas. | ||||
|  | ||||
| You have extended area protection limits ("areas_high_limit" privilege).=Tienes límites de protección de área extendidos (privilegio "areas_high_limit"). | ||||
|  | ||||
| You have the necessary privilege ("@1").=Tienes el privilegio necesario ("@1"). | ||||
| You need to select an area first.=Primero debes seleccionar una área. | ||||
|  | ||||
| ### chatcommands.lua ### | ||||
| ### pos.lua ### | ||||
|  | ||||
| <ID>=<ID> | ||||
| Invalid usage, see /help @1.=Uso no válido, consulta /help @1. | ||||
|  | ||||
| ### hud.lua ### | ||||
|  | ||||
| :open=:abierta | ||||
| Areas:=Áreas: | ||||
|  | ||||
| ### init.lua ### | ||||
|  | ||||
| Can administer areas.=Puede administrar áreas. | ||||
| Can protect areas.=Puede proteger áreas. | ||||
| Can protect more, bigger areas.=Puede proteger más áreas, más grandes. | ||||
|  | ||||
| ### interact.lua ### | ||||
|  | ||||
| @1 is protected by @2.=@1 está protegido por @2. | ||||
|  | ||||
| ### internal.lua ### | ||||
|  | ||||
| Area is too big.=El área es demasiado grande. | ||||
|  | ||||
| Self protection is disabled or you do not have the necessary privilege.=La protección por sí mismo está deshabilitada o no tienes el privilegio necesario. | ||||
|  | ||||
| The area intersects with @1 [@2] (@3).=El área se interseca con @1 [@2] (@3). | ||||
|  | ||||
| You have reached the maximum amount of areas that you are allowed to protect.=Has alcanzado la cantidad máxima de áreas que tienes permitido proteger. | ||||
|  | ||||
|  | ||||
| ### legacy.lua ### | ||||
|  | ||||
| <version>=<versión> | ||||
| Converted areas saved. Done.=Áreas convertidas guardadas. Listo. | ||||
| Converting areas…=Convirtiendo áreas… | ||||
| Error loading legacy file: @1=Error al cargar archivo heredado: @1 | ||||
| Invalid version number. (0 allowed)=Número de versión no válido. (Solo se permite: 0) | ||||
| Legacy file loaded.=Archivo heredado cargado. | ||||
|  | ||||
| Loads, converts, and saves the areas from a legacy save file.=Carga, convierte y guarda las áreas desde un archivo guardado heredado. | ||||
|  | ||||
| Table format updated.=Formato de tabla actualizado. | ||||
| unnamed=sin nombre | ||||
|  | ||||
| ### pos.lua ### | ||||
|  | ||||
| <not set>=<no establecida> | ||||
| Area @1 selected.=Área @1 seleccionada. | ||||
| Area position @1 set to @2=Posición del área @1 establecida en @2 | ||||
| Position @1 set to @2=Posición @1 establecida en @2 | ||||
| Position @1:=Posición @1: | ||||
| Select an area by ID.=Selecciona una área por ID. | ||||
| Select position @1 by punching a node.=Selecciona la posición @1 golpeando un nodo. | ||||
| Select positions by punching two nodes.=Selecciona las posiciones golpeando dos nodos. | ||||
|  | ||||
| Set area protection region position @1 to your location or the one specified=Establece la posición de la región de protección del área @1 en tu ubicación o en la especificada | ||||
|  | ||||
| Set area protection region, position 1, or position 2 by punching nodes, or display the region=Establece la región de protección del área, la posición 1 o la posición 2 golpeando nodos, o muestre la región | ||||
|  | ||||
| The area @1 does not exist.=El área @1 no existe. | ||||
| Unable to get position.=No se puede obtener la posición. | ||||
| Unknown subcommand: @1=Subcomando desconocido: @1 | ||||
|  | ||||
| Relative coordinates is not supported on this server. Please upgrade Minetest to 5.7.0 or newer versions.=Las coordenadas relativas no son compatibles con este servidor. Actualiza Minetest a 5.7.0 o versiones más nuevas. | ||||
							
								
								
									
										137
									
								
								locale/areas.fr.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,137 @@ | ||||
| # textdomain: areas | ||||
|  | ||||
|  | ||||
|  | ||||
| ### chatcommands.lua ### | ||||
|  | ||||
| <AreaName>=<nom de la zone> | ||||
| <ID> [faction_name]=<ID> [nom_de_faction] | ||||
| <NewOwner>=<NouveauPropriétaire> | ||||
| <ParentID>=<IDZonePrincipale> | ||||
| <PlayerName>=<NomJoueur> | ||||
| <newName>=<nouveau nom> | ||||
| @1 has given you control over the area "@2" (ID @3).=@1 t'a donné le contrôle de la zone "@2" (ID @3). | ||||
| @1 spanning up to @2x@3x@4.=@1 s’étendant jusqu’à @2x@3x@4. | ||||
| A regular expression is required.=Une expression régulière est requise. | ||||
| Area @1 does not exist or is not owned by you.=La zone @1 n’existe pas ou ne t'appartient pas. | ||||
| Area closed for faction members.=Zone fermée aux membres de la faction. | ||||
| Area closed.=Zone fermée. | ||||
| Area does not exist.=La zone n’existe pas. | ||||
| Area is open for members of: @1=Zone ouverte aux membres de ces factions : @1 | ||||
| Area opened.=Zone ouverte. | ||||
| Area protected. ID: @1=Zone protégée. ID : @1 | ||||
| Area renamed.=Zone renommée. | ||||
| Area successfully moved.=Zone déplacée avec succès. | ||||
| Change the owner of an area using its ID=Changer le propriétaire d’une zone en utilisant son ID. | ||||
| Faction doesn't exists=La faction n'existe pas | ||||
| Find areas using a Lua regular expression=Trouver les zones en utilisant une expression régulière Lua. | ||||
| Get information about area configuration and usage.=Obtenir des informations sur la configuration des zones et l’utilisation des zones. | ||||
|  | ||||
| Give a player access to a sub-area between two positions that have already been protected, Use set_owner if you don't want the parent to be set.=Donne au joueur accès aux sous-zones entre deux positions qui ont déjà été protégées ; utilisez set_owner si tu ne veux pas que le parent soit définie. | ||||
|  | ||||
| Invalid regular expression.=Expression régulière invalide. | ||||
| Limit: @1 areas=Limite: @1 zones. | ||||
| Limit: no area count limit=Limite: pas de limite de nombre de zones. | ||||
| List your areas, or all areas if you are an admin.=Liste tes zones, ou toutes les zones si tu es administrateur. | ||||
| Move (or resize) an area to the current positions.=Déplace (ou redimensionne) une zone aux positions actuelles. | ||||
| No matches found.=Aucun résultat. | ||||
| No visible areas.=Pas de zone visible. | ||||
| Owner changed.=Propriétaire changé. | ||||
| Players with the "@1" privilege can protect up to @2 areas=Les joueurs avec le privilège "@1" peuvent protéger jusqu’à @2 zones | ||||
|  | ||||
| Protect an area between two positions and give a player access to it without setting the parent of the area to any existing area=Protège une zone entre deux positions et donne à un joueur accès à cette zone sans définir la zone principale (parent) de cette zone ni aucune zone existante. | ||||
|  | ||||
| Protect your own area=Protège ta propre zone. | ||||
| Recursively remove areas using an ID=Supprime les zones récursivement en utilisant un ID. | ||||
| Remove an area using an ID=Supprime une zone en utilisant son ID. | ||||
| Removed area @1=Zone @1 supprimée. | ||||
| Removed area @1 and its sub areas.=Zone @1 et ses sous-zones supprimées. | ||||
| Removes all ownerless areas=Supprime toutes les zones sans propriétaire | ||||
| Rename an area that you own=Renomme une zone que tu possèdes. | ||||
| Self protection is disabled.=L’autoprotection est désactivée. | ||||
| Self protection is enabled.=L’autoprotection est activée. | ||||
| That area doesn't exist.=La zone n’existe pas. | ||||
| The player "@1" does not exist.=Le joueur "@1" n’existe pas. | ||||
| Toggle an area open (anyone can interact) or closed=Bascule entre zone ouverte (tout le monde peut intéragir) ou fermée. | ||||
| Toggle an area open/closed for members in your faction.=Bascule entre zone ouverte/fermée pour les membres de ta faction. | ||||
| You are an area administrator ("areas" privilege).=Tu es un administrateur de zone (privilège "areas"). | ||||
| You can protect areas=Tu peux protéger des zones. | ||||
| You can't protect that area.=Tu ne peux pas protéger cette zone. | ||||
| You can't protect that area: @1=Tu ne peux pas protéger cette zone : @1. | ||||
| You don't have the necessary privilege ("@1").=Tu n'as pas le privilège nécessaire ("@1"). | ||||
| You don't own that area.=Tu n'es pas propriétaire de cette zone. | ||||
| You have @1 areas.=Tu as @1 zones. | ||||
|  | ||||
| You have been granted control over area #@1. Type /list_areas to show your areas.=Tu as reçu l’autorisation de contrôler la zone #@1. | ||||
|  | ||||
| You have extended area protection limits ("areas_high_limit" privilege).=Tu limite de protection de zones est étendue (privilège "areas_high_limit"). | ||||
|  | ||||
| You have the necessary privilege ("@1").=Tu as le privilège nécessaire ("@1"). | ||||
| You need to select an area first.=Tu dois d'abord sélectionner une zone. | ||||
|  | ||||
| ### chatcommands.lua ### | ||||
| ### pos.lua ### | ||||
|  | ||||
| <ID>=<ID> | ||||
| Invalid usage, see /help @1.=Utilisation non valid, voir /help @1. | ||||
|  | ||||
| ### hud.lua ### | ||||
|  | ||||
| :open= : ouverte | ||||
| Areas:=Zones : | ||||
|  | ||||
| ### init.lua ### | ||||
|  | ||||
| Can administer areas.=Permet d’administrer des zones. | ||||
| Can protect areas.=Permet de protéger des zones. | ||||
| Can protect more, bigger areas.=Permet de protéger plus, et de plus grandes zones. | ||||
|  | ||||
| ### interact.lua ### | ||||
|  | ||||
| @1 is protected by @2.=@1 est protégée par @2. | ||||
|  | ||||
| ### internal.lua ### | ||||
|  | ||||
| Area is too big.=La zone est trop grande. | ||||
|  | ||||
| Self protection is disabled or you do not have the necessary privilege.=L’autoprotection est désactivée ou tu n’as pas le privilège nécessaire. | ||||
|  | ||||
| The area intersects with @1 [@2] (@3).=La zone a une intersection avec @1 [@2] (@3). | ||||
|  | ||||
| You have reached the maximum amount of areas that you are allowed to protect.=Tu as atteint le nombre maximum de zones que tu es autorisé à protéger. | ||||
|  | ||||
|  | ||||
| ### legacy.lua ### | ||||
|  | ||||
| <version>=<version> | ||||
| Converted areas saved. Done.=Zones converties sauvegardées. Fait. | ||||
| Converting areas…=Conversion des zones… | ||||
| Error loading legacy file: @1=Erreur lors du chargement du fichier : @1 | ||||
| Invalid version number. (0 allowed)=Numéro de version invalide. (0 autorisé) | ||||
| Legacy file loaded.=Fichier obsolète chargé. | ||||
|  | ||||
| Loads, converts, and saves the areas from a legacy save file.=Charge, fait la conversion et sauvegarde les zones depuis un fichier de sauvegarde obsolète. | ||||
|  | ||||
| Table format updated.=Format de tableau mis à jour. | ||||
| unnamed=non nommé | ||||
|  | ||||
| ### pos.lua ### | ||||
|  | ||||
| <not set>=<no définie> | ||||
| Area @1 selected.=Zone @1 sélectionnée. | ||||
| Area position @1 set to @2=Position @1 de la zone définie à @2. | ||||
| Position @1 set to @2=Position @1 définie à @2. | ||||
| Position @1:=Position @1 : | ||||
| Select an area by ID.=Sélectionne une zone par son ID. | ||||
| Select position @1 by punching a node.=Sélectionne une position @1 en frappant un bloc. | ||||
| Select positions by punching two nodes.=Sélectionne une position en frappant deux blocs. | ||||
|  | ||||
| Set area protection region position @1 to your location or the one specified=Définit la position @1 de la région de protection de zone à tu position ou à celle spécifiée. | ||||
|  | ||||
| Set area protection region, position 1, or position 2 by punching nodes, or display the region=Définit la région de protection de zone, la position 1, ou la position 2 en frappant des blocs, ou en affichant la région. | ||||
|  | ||||
| The area @1 does not exist.=La zone @1 n’existe pas. | ||||
| Unable to get position.=Impossible d’obtenir la position. | ||||
| Unknown subcommand: @1=Sous-commande inconnue : @1 | ||||
|  | ||||
| Relative coordinates is not supported on this server. Please upgrade Minetest to 5.7.0 or newer versions.=Les coordonnées relatives ne sont pas prises en charge sur ce serveur. Mets à niveau Minetest vers la version 5.7.0 ou une version plus récente. | ||||
							
								
								
									
										137
									
								
								locale/areas.it.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,137 @@ | ||||
| # textdomain: areas | ||||
|  | ||||
|  | ||||
|  | ||||
| ### chatcommands.lua ### | ||||
|  | ||||
| <AreaName>=<NomeArea> | ||||
| <ID> [faction_name]= <ID> [nome_fazione] | ||||
| <NewOwner>=<NuovoProprietario> | ||||
| <ParentID>=<IDparent> | ||||
| <PlayerName>=<NomeGiocatore> | ||||
| <newName>=<nuovoNome> | ||||
| @1 has given you control over the area "@2" (ID @3).=@1 ti ha dato il controllo sull'area "@2" (ID @3). | ||||
| @1 spanning up to @2x@3x@4.=@1 si estende fino a @2x@3@4. | ||||
| A regular expression is required.=È necessaria una espressione regolare. | ||||
| Area @1 does not exist or is not owned by you.=L'area @1 non esiste o non è di tua proprietà. | ||||
| Area closed for faction members.=Area chiusa per i membri della fazione. | ||||
| Area closed.=Area chiusa. | ||||
| Area does not exist.=L'area non esiste. | ||||
| Area is open for members of: @1=L'area è aperta ai membri di: @1 | ||||
| Area opened.=Area aperta. | ||||
| Area protected. ID: @1=Area protetta. ID: @1 | ||||
| Area renamed.=Area rinominata. | ||||
| Area successfully moved.=Area spostata con successo. | ||||
| Change the owner of an area using its ID=Cambia il proprietario di un'area usando il suo ID | ||||
| Faction doesn't exists=La fazione non esiste | ||||
| Find areas using a Lua regular expression=Trova aree usando una espressione regolare Lua | ||||
| Get information about area configuration and usage.=Ottieni informazioni sulla configurazione e l'uso delle aree. | ||||
|  | ||||
| Give a player access to a sub-area between two positions that have already been protected, Use set_owner if you don't want the parent to be set.=Dai a un giocatore l'accesso a una sotto-area tra due posizioni che sono già state protette, usa set_owner se non vuoi che sia impostato il parent. | ||||
|  | ||||
| Invalid regular expression.=Espressione regolare non valida. | ||||
| Limit: @1 areas=Limite: @1 aree | ||||
| Limit: no area count limit=Limite: nessun limite al numero delle aree | ||||
| List your areas, or all areas if you are an admin.=Elenca le tue aree, o tutte le aree se sei un amministratore. | ||||
| Move (or resize) an area to the current positions.=Sposta (o ridimensiona) un'area alle posizioni attuali. | ||||
| No matches found.=Nessuna corrispondenza trovata. | ||||
| No visible areas.=Nessuna area visibile. | ||||
| Owner changed.=Proprietario cambiato. | ||||
| Players with the "@1" privilege can protect up to @2 areas=I giocatori col privilegio "@1" possono proteggere fino a @2 aree | ||||
|  | ||||
| Protect an area between two positions and give a player access to it without setting the parent of the area to any existing area=Proteggi un'area tra due posizioni e danne l'accesso a un giocatore senza impostare il parent dell'area a qualsiasi area esistente | ||||
|  | ||||
| Protect your own area=Proteggi la tua area | ||||
| Recursively remove areas using an ID=Elimina ricorsivamente delle aree usando un ID | ||||
| Remove an area using an ID=Elimina un'area usando un ID | ||||
| Removed area @1=Eliminata l'area @1 | ||||
| Removed area @1 and its sub areas.=Eliminata l'area @1 e le sue sotto-aree. | ||||
| Removes all ownerless areas= | ||||
| Rename an area that you own=Rinomina un'area che ti appartiene | ||||
| Self protection is disabled.=L'auto-protezione è disattivata. | ||||
| Self protection is enabled.=L'auto-protezione è attivata. | ||||
| That area doesn't exist.=Quell'area non esiste. | ||||
| The player "@1" does not exist.=Il giocatore "@1" non esiste. | ||||
| Toggle an area open (anyone can interact) or closed=Apri o chiudi un'area (chiunque può interagirvi) | ||||
| Toggle an area open/closed for members in your faction.=Apri o chiudi un'area per i membri della tua fazione. | ||||
| You are an area administrator ("areas" privilege).=Sei un amministratore di aree (privilegio "areas") | ||||
| You can protect areas=Puoi proteggere aree | ||||
| You can't protect that area.=Non puoi proteggere quell'area. | ||||
| You can't protect that area: @1=Non puoi proteggere quell'area: @1 | ||||
| You don't have the necessary privilege ("@1").=Non hai il privilegio necessario ("@1") | ||||
| You don't own that area.=Non possiedi quell'area. | ||||
| You have @1 areas.=Hai @1 aree. | ||||
|  | ||||
| You have been granted control over area #@1. Type /list_areas to show your areas.=Ti è stato concesso il controllo sull'area #@1. Digita /list_areas per mostrare le tue aree. | ||||
|  | ||||
| You have extended area protection limits ("areas_high_limit" privilege).=Hai limiti di protezione aree estesi (privilegio "areas_high_limit") | ||||
|  | ||||
| You have the necessary privilege ("@1").=Hai il privilegio necessario ("@1") | ||||
| You need to select an area first.=Prima devi selezionare un'area. | ||||
|  | ||||
| ### chatcommands.lua ### | ||||
| ### pos.lua ### | ||||
|  | ||||
| <ID>=<ID> | ||||
| Invalid usage, see /help @1.=Utilizzo non valido, si veda /help @1. | ||||
|  | ||||
| ### hud.lua ### | ||||
|  | ||||
| :open=:aperta | ||||
| Areas:=Aree: | ||||
|  | ||||
| ### init.lua ### | ||||
|  | ||||
| Can administer areas.= | ||||
| Can protect areas.= | ||||
| Can protect more, bigger areas.= | ||||
|  | ||||
| ### interact.lua ### | ||||
|  | ||||
| @1 is protected by @2.=@1 è protetta da @2. | ||||
|  | ||||
| ### internal.lua ### | ||||
|  | ||||
| Area is too big.=L'area è troppo grande. | ||||
|  | ||||
| Self protection is disabled or you do not have the necessary privilege.=L'auto-protezione è disattivata o non possiedi il privilegio necessario. | ||||
|  | ||||
| The area intersects with @1 [@2] (@3).=L'area interseca con @1 [@2] (@3). | ||||
|  | ||||
| You have reached the maximum amount of areas that you are allowed to protect.=Hai raggiunto il numero massimo di aree che ti è consentito proteggere. | ||||
|  | ||||
|  | ||||
| ### legacy.lua ### | ||||
|  | ||||
| <version>=<versione> | ||||
| Converted areas saved. Done.=Aree convertite salvate. Fatto. | ||||
| Converting areas…=Conversione delle aree... | ||||
| Error loading legacy file: @1=Errore nel caricamento del file precedente: @1 | ||||
| Invalid version number. (0 allowed)=Numero di versione non valido. (0 permesso) | ||||
| Legacy file loaded.=File precedente caricato. | ||||
|  | ||||
| Loads, converts, and saves the areas from a legacy save file.=Carica, converte e salva le aree da un file di salvataggio precedente. | ||||
|  | ||||
| Table format updated.=Aggiornato il formato della tabella. | ||||
| unnamed=innominato | ||||
|  | ||||
| ### pos.lua ### | ||||
|  | ||||
| <not set>=<non impostato> | ||||
| Area @1 selected.=Area @1 selezionata. | ||||
| Area position @1 set to @2=Posizione @1 dell'area impostata a @2 | ||||
| Position @1 set to @2=Posizione @1 impostata a @2 | ||||
| Position @1:=Posizione @1: | ||||
| Select an area by ID.=Scegli un'area tramite l'ID. | ||||
| Select position @1 by punching a node.=Seleziona la posizione @1 colpendo un nodo. | ||||
| Select positions by punching two nodes.=Seleziona le posizioni colpendo due nodi. | ||||
|  | ||||
| Set area protection region position @1 to your location or the one specified=Imposta la protezione area della posizione @1 della regione alla tua posizione o quella specificata | ||||
|  | ||||
| Set area protection region, position 1, or position 2 by punching nodes, or display the region=Imposta la protezione area della regione, posizione 1, o posizione 2, colpendo due nodi, o mostra la regione | ||||
|  | ||||
| The area @1 does not exist.=L'area @1 non esiste. | ||||
| Unable to get position.=Impossibile ottenere la posizione. | ||||
| Unknown subcommand: @1=Sotto-comando sconosciuto: @1 | ||||
|  | ||||
| Relative coordinates is not supported on this server. Please upgrade Minetest to 5.7.0 or newer versions.= | ||||
							
								
								
									
										137
									
								
								locale/areas.ru.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,137 @@ | ||||
| # textdomain: areas | ||||
|  | ||||
|  | ||||
|  | ||||
| ### chatcommands.lua ### | ||||
|  | ||||
| <AreaName>=<имя_территории> | ||||
| <ID> [faction_name]=<ID> [имя_фракции] | ||||
| <NewOwner>=<новый_владелец> | ||||
| <ParentID>=<ID_родительской> | ||||
| <PlayerName>=<имя_игрока> | ||||
| <newName>=<новое_имя> | ||||
| @1 has given you control over the area "@2" (ID @3).=@1 передал вам территорию "@2" (ID @3). | ||||
| @1 spanning up to @2x@3x@4.=@1 размером до @2x@3x@4. | ||||
| A regular expression is required.=Не указано регулярное выражение. | ||||
| Area @1 does not exist or is not owned by you.=Территория @1 не существует или Вы не имеете к ней доступа. | ||||
| Area closed for faction members.=Территория закрыта для игроков из фракций. | ||||
| Area closed.=Территория закрыта. | ||||
| Area does not exist.=Территория не существует. | ||||
| Area is open for members of: @1=Территория открыта для игроков из фракций: @1 | ||||
| Area opened.=Территория открыта. | ||||
| Area protected. ID: @1=Территория защищена. ID: @1 | ||||
| Area renamed.=Территория переименована. | ||||
| Area successfully moved.=Территория успешно перенесена. | ||||
| Change the owner of an area using its ID=Изменить владельца территории по её ID | ||||
| Faction doesn't exists=Фракция не существует. | ||||
| Find areas using a Lua regular expression=Поиск территорий с использованием регулярных выражений Lua | ||||
| Get information about area configuration and usage.=Получить информацию о конфигурации и использовании защиты территорий. | ||||
|  | ||||
| Give a player access to a sub-area between two positions that have already been protected, Use set_owner if you don't want the parent to be set.=Дать игроку доступ к выделенной территории, создав дополнительный регион. Используйте set_owner, если вы не хотите привязки к родительской территории. | ||||
|  | ||||
| Invalid regular expression.=Неверное регулярное выражение. | ||||
| Limit: @1 areas=Ограничение: @1 территорий(я) | ||||
| Limit: no area count limit=Ограничение: нет ограничений на кол-во территорий | ||||
| List your areas, or all areas if you are an admin.=Вывести список доступных Вам территорий или всех существующих территорий, если вы администратор. | ||||
| Move (or resize) an area to the current positions.=Переместить (или изменить размер) территории. | ||||
| No matches found.=Совпадений не найдено. | ||||
| No visible areas.=Нет доступных территорий. | ||||
| Owner changed.=Владелец изменён. | ||||
| Players with the "@1" privilege can protect up to @2 areas=Игроки, имеющие привилегию "@1" могут защищать до @2 территорий | ||||
|  | ||||
| Protect an area between two positions and give a player access to it without setting the parent of the area to any existing area=Защитить территорию между двумя позициями и дать игроку доступ к ней без привязки к родительскому региону. | ||||
|  | ||||
| Protect your own area=Защитить вашу территорию | ||||
| Recursively remove areas using an ID=Рекурсивное удаление территорий (вместе с дочерними) по его ID | ||||
| Remove an area using an ID=Удаление территории по его ID | ||||
| Removed area @1=Удалена территория @1 | ||||
| Removed area @1 and its sub areas.=Удалена территория @1 и её дочерние территории. | ||||
| Removes all ownerless areas=Удалить все бесхозные территории (без владельца) | ||||
| Rename an area that you own=Переименовать территорию, которой вы владеете. | ||||
| Self protection is disabled.=Защита своих территорий отключена. | ||||
| Self protection is enabled.=Защита своих территорий включена. | ||||
| That area doesn't exist.=Территория не существует. | ||||
| The player "@1" does not exist.=Игрок "@1" не существует. | ||||
| Toggle an area open (anyone can interact) or closed=Открыть/закрыть территорию для других игроков | ||||
| Toggle an area open/closed for members in your faction.=Открыть/закрыть территорию для игроков вашей фракции. | ||||
| You are an area administrator ("areas" privilege).=Вы можете управлять всеми территориями (привилегия "areas") | ||||
| You can protect areas=Вы можете защищать территории | ||||
| You can't protect that area.=Вы не можете установить защиту на эту территорию. | ||||
| You can't protect that area: @1=Вы не можете установить защиту на территорию: @1 | ||||
| You don't have the necessary privilege ("@1").=У Вас нет необходимой привилегии ("@1"). | ||||
| You don't own that area.=Вы не являетесь владельцем этой территории. | ||||
| You have @1 areas.=У вас @1 территорий. | ||||
|  | ||||
| You have been granted control over area #@1. Type /list_areas to show your areas.=Вам выдан доступ к территории #@1. | ||||
|  | ||||
| You have extended area protection limits ("areas_high_limit" privilege).=У вас увеличенный лимит на кол-во создаваемых вами защищённых территорий | ||||
|  | ||||
| You have the necessary privilege ("@1").=У вас есть необходимая привилегия ("@1"). | ||||
| You need to select an area first.=Сначала необходимо выделить территорию. | ||||
|  | ||||
| ### chatcommands.lua ### | ||||
| ### pos.lua ### | ||||
|  | ||||
| <ID>= | ||||
| Invalid usage, see /help @1.=Неверное использование, см. /help @1. | ||||
|  | ||||
| ### hud.lua ### | ||||
|  | ||||
| :open=:открытая | ||||
| Areas:=Территории: | ||||
|  | ||||
| ### init.lua ### | ||||
|  | ||||
| Can administer areas.=Может управлять территориями. | ||||
| Can protect areas.=Может создавать защищённые территории. | ||||
| Can protect more, bigger areas.=Может создавать защищённые территории больше территорий и с бОльшим размером. | ||||
|  | ||||
| ### interact.lua ### | ||||
|  | ||||
| @1 is protected by @2.=@1 - принадлежит @2. | ||||
|  | ||||
| ### internal.lua ### | ||||
|  | ||||
| Area is too big.=Территория слишком велика. | ||||
|  | ||||
| Self protection is disabled or you do not have the necessary privilege.=Возможность защиты территорий отключена или же Вы не имеете необходимых привилегий. | ||||
|  | ||||
| The area intersects with @1 [@2] (@3).=Территория пересекается с @1 [@2] (@3). | ||||
|  | ||||
| You have reached the maximum amount of areas that you are allowed to protect.=Вы достигли максимально допустимого количества на создание защищённых территорий. | ||||
|  | ||||
|  | ||||
| ### legacy.lua ### | ||||
|  | ||||
| <version>=<версия> | ||||
| Converted areas saved. Done.=Готово. Сконвертированные территории сохранены. | ||||
| Converting areas…=Конвертирование территорий… | ||||
| Error loading legacy file: @1=Ошибка загрузки файла с устаревшим форматом: @1 | ||||
| Invalid version number. (0 allowed)=Неверный номер версии. (поддерживается 0) | ||||
| Legacy file loaded.=Файл с устаревшим форматом загружен. | ||||
|  | ||||
| Loads, converts, and saves the areas from a legacy save file.=Загружает, конвертирует и сохраняет территории из файла с устаревшим форматом. | ||||
|  | ||||
| Table format updated.=Формат обновлён. | ||||
| unnamed=без_названия | ||||
|  | ||||
| ### pos.lua ### | ||||
|  | ||||
| <not set>=<не_установлена> | ||||
| Area @1 selected.=Территория @1 выбрана. | ||||
| Area position @1 set to @2=Позиция @1 установлена в @2 | ||||
| Position @1 set to @2=Позиция @1 установлена в @2 | ||||
| Position @1:=Позиция @1: | ||||
| Select an area by ID.=Выбрать территорию по её ID. | ||||
| Select position @1 by punching a node.=Установите позицию @1, ударив по блоку. | ||||
| Select positions by punching two nodes.=Установите позиции, ударив по двум блокам. | ||||
|  | ||||
| Set area protection region position @1 to your location or the one specified=Установить позицию @1 для выбора защищаемой территории | ||||
|  | ||||
| Set area protection region, position 1, or position 2 by punching nodes, or display the region=Установить позиции 1 и/или 2, ударяя по блокам, или вывести ранее установленные позиции | ||||
|  | ||||
| The area @1 does not exist.=Территория @1 не существует. | ||||
| Unable to get position.=Не удалось получить позицию. | ||||
| Unknown subcommand: @1=Неизвестная под-команда/аргумент. | ||||
|  | ||||
| Relative coordinates is not supported on this server. Please upgrade Minetest to 5.7.0 or newer versions.= | ||||
							
								
								
									
										137
									
								
								locale/areas.zh_CN.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,137 @@ | ||||
| # textdomain: areas | ||||
|  | ||||
|  | ||||
|  | ||||
| ### chatcommands.lua ### | ||||
|  | ||||
| <AreaName>=<保护区名称> | ||||
| <ID> [faction_name]=<保护区编号> [派系名称] | ||||
| <NewOwner>=<新拥有者> | ||||
| <ParentID>=<上级保护区编号> | ||||
| <PlayerName>=<玩家名称> | ||||
| <newName>=<新名称> | ||||
| @1 has given you control over the area "@2" (ID @3).=@1 已将保护区“@2”(编号 @3)的控制权交与您。 | ||||
| @1 spanning up to @2x@3x@4.=@1,最大为 @2x@3x@4。 | ||||
| A regular expression is required.=需要正则表达式。 | ||||
| Area @1 does not exist or is not owned by you.=保护区 @1 不存在,或并非由您拥有。 | ||||
| Area closed for faction members.=保护区已对派系成员关闭。 | ||||
| Area closed.=保护区已关闭。 | ||||
| Area does not exist.=保护区不存在。 | ||||
| Area is open for members of: @1=保护区已对以下派系的成员开放:@1 | ||||
| Area opened.=保护区已开放。 | ||||
| Area protected. ID: @1=成功进行保护。 保护区编号:@1 | ||||
| Area renamed.=保护区已重新命名。 | ||||
| Area successfully moved.=成功移动保护区。 | ||||
| Change the owner of an area using its ID=通过保护区编号改变其拥有者 | ||||
| Faction doesn't exists=派系不存在 | ||||
| Find areas using a Lua regular expression=使用 Lua 正则表达式寻找保护区 | ||||
| Get information about area configuration and usage.=获得保护区配置与使用的资讯。 | ||||
|  | ||||
| Give a player access to a sub-area between two positions that have already been protected, Use set_owner if you don't want the parent to be set.=授予其他玩家已有保护区内一部分地方、两个座标之间区域的的存取权。如果不想上级保护区被设定,请使用 /set_owner。 | ||||
|  | ||||
| Invalid regular expression.=正则表达式无效。 | ||||
| Limit: @1 areas=限制:@1个保护区 | ||||
| Limit: no area count limit=限制:无数量限制 | ||||
| List your areas, or all areas if you are an admin.=列出您拥有的保护区,或对于管理员而言,列出所有保护区。 | ||||
| Move (or resize) an area to the current positions.=移动一保护区至目前座标,或改变其大小。 | ||||
| No matches found.=找不到匹配项。 | ||||
| No visible areas.=没有保护区可供查阅。 | ||||
| Owner changed.=拥有者已修改。 | ||||
| Players with the "@1" privilege can protect up to @2 areas=拥有“@1”权限的玩家最多可以保护 @2 个保护区 | ||||
|  | ||||
| Protect an area between two positions and give a player access to it without setting the parent of the area to any existing area=授予其他玩家两个座标之间区域的控制权,而不设定上级保护区 | ||||
|  | ||||
| Protect your own area=对您自己的地区施加保护 | ||||
| Recursively remove areas using an ID=通过保护区编号移除保护区以及其所有子保护区 | ||||
| Remove an area using an ID=通过保护区编号移除一保护区 | ||||
| Removed area @1=保护区 @1 已移除 | ||||
| Removed area @1 and its sub areas.=保护区 @1 以及其所有子保护区已移除。 | ||||
| Removes all ownerless areas=移除所有无主保护区 | ||||
| Rename an area that you own=重新命名您拥有的保护区 | ||||
| Self protection is disabled.=自我保护被禁用。 | ||||
| Self protection is enabled.=自我保护被启用。 | ||||
| That area doesn't exist.=保护区不存在。 | ||||
| The player "@1" does not exist.=玩家“@1”不存在。 | ||||
| Toggle an area open (anyone can interact) or closed=切换保护区开放状态(如开放,所有玩家均可互动) | ||||
| Toggle an area open/closed for members in your faction.=切换保护区对派系成员的开放状态 | ||||
| You are an area administrator ("areas" privilege).=您是保护区管理员(拥有“area”权限) | ||||
| You can protect areas=您可以建立保护区 | ||||
| You can't protect that area.=您无法保护该区域。 | ||||
| You can't protect that area: @1=您无法保护该区域:@1 | ||||
| You don't have the necessary privilege ("@1").=您没有所需权限(“@1”) | ||||
| You don't own that area.=您并不拥有该保护区。 | ||||
| You have @1 areas.=您有 @1 个保护区。 | ||||
|  | ||||
| You have been granted control over area #@1. Type /list_areas to show your areas.=您已被授予保护区 #@1 的控制权。 使用 /list_areas 以查看您的保护区。 | ||||
|  | ||||
| You have extended area protection limits ("areas_high_limit" privilege).=您拥有延伸保护权限(拥有“areas_high_limit”权限) | ||||
|  | ||||
| You have the necessary privilege ("@1").=您拥有所需权限(“@1”) | ||||
| You need to select an area first.=请先选择范围。 | ||||
|  | ||||
| ### chatcommands.lua ### | ||||
| ### pos.lua ### | ||||
|  | ||||
| <ID>=<保护区编号> | ||||
| Invalid usage, see /help @1.=无效用法,请参见 /help @1。 | ||||
|  | ||||
| ### hud.lua ### | ||||
|  | ||||
| :open=:开放 | ||||
| Areas:=保护区: | ||||
|  | ||||
| ### init.lua ### | ||||
|  | ||||
| Can administer areas.=可以管理保护区 | ||||
| Can protect areas.=可以进行保护 | ||||
| Can protect more, bigger areas.=进行保护时,数量以及体积上限提高。 | ||||
|  | ||||
| ### interact.lua ### | ||||
|  | ||||
| @1 is protected by @2.=@1 被 @2 保护。 | ||||
|  | ||||
| ### internal.lua ### | ||||
|  | ||||
| Area is too big.=区域过大。 | ||||
|  | ||||
| Self protection is disabled or you do not have the necessary privilege.=自我保护被禁用,或您没有所需权限。 | ||||
|  | ||||
| The area intersects with @1 [@2] (@3).=区域与 @1 [@2] (@3) 重叠。 | ||||
|  | ||||
| You have reached the maximum amount of areas that you are allowed to protect.=您的现有保护区数量已达到所允许的上限。 | ||||
|  | ||||
|  | ||||
| ### legacy.lua ### | ||||
|  | ||||
| <version>=<版本> | ||||
| Converted areas saved. Done.=转换后的保护区已经保存。 完成。 | ||||
| Converting areas…=正在转换保护区…… | ||||
| Error loading legacy file: @1=载入旧档案时发生错误:@1 | ||||
| Invalid version number. (0 allowed)=无效版本号。(允许值:0) | ||||
| Legacy file loaded.=旧档案已载入。 | ||||
|  | ||||
| Loads, converts, and saves the areas from a legacy save file.=载入、转换并储存旧存档中的保护区。 | ||||
|  | ||||
| Table format updated.=表格格式已更新。 | ||||
| unnamed=未命名 | ||||
|  | ||||
| ### pos.lua ### | ||||
|  | ||||
| <not set>=<未设定> | ||||
| Area @1 selected.=保护区 @1 已选择。 | ||||
| Area position @1 set to @2=保护区座标 @1 已设定为 @2。 | ||||
| Position @1 set to @2=保护区座标 @1 已设定为 @2。 | ||||
| Position @1:=保护区座标 @1: | ||||
| Select an area by ID.=通过保护区编号选择区域 | ||||
| Select position @1 by punching a node.=请击打方块以设定保护区座标 @1 的位置。 | ||||
| Select positions by punching two nodes.=请击打两个方块,以设定保护区座标的位置。 | ||||
|  | ||||
| Set area protection region position @1 to your location or the one specified=将保护区座标 @1 的位置设定为您目前的位置或提供的座标 | ||||
|  | ||||
| Set area protection region, position 1, or position 2 by punching nodes, or display the region=击打方块设定保护区座标,或获得其座标资讯 | ||||
|  | ||||
| The area @1 does not exist.=保护区 @1 不存在。 | ||||
| Unable to get position.=无法获得座标。 | ||||
| Unknown subcommand: @1=子指令不明:@1 | ||||
|  | ||||
| Relative coordinates is not supported on this server. Please upgrade Minetest to 5.7.0 or newer versions.=此服务器不支援相对座标。请更新Minetest至5.7.0或之后的版本。 | ||||
							
								
								
									
										137
									
								
								locale/areas.zh_TW.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,137 @@ | ||||
| # textdomain: areas | ||||
|  | ||||
|  | ||||
|  | ||||
| ### chatcommands.lua ### | ||||
|  | ||||
| <AreaName>=<保護區名稱> | ||||
| <ID> [faction_name]=<保護區編號> [派系名稱] | ||||
| <NewOwner>=<新擁有者> | ||||
| <ParentID>=<上級保護區編號> | ||||
| <PlayerName>=<玩家名稱> | ||||
| <newName>=<新名稱> | ||||
| @1 has given you control over the area "@2" (ID @3).=@1 已將保護區「@2」(編號 @3)的控制權交與您。 | ||||
| @1 spanning up to @2x@3x@4.=@1,最大爲 @2x@3x@4。 | ||||
| A regular expression is required.=需要正則表達式。 | ||||
| Area @1 does not exist or is not owned by you.=保護區 @1 不存在,或並非由您擁有。 | ||||
| Area closed for faction members.=保護區已對派系成員關閉。 | ||||
| Area closed.=保護區已關閉。 | ||||
| Area does not exist.=保護區不存在。 | ||||
| Area is open for members of: @1=保護區已對以下派系的成員開放:@1 | ||||
| Area opened.=保護區已開放。 | ||||
| Area protected. ID: @1=成功進行保護。保護區編號:@1 | ||||
| Area renamed.=保護區已重新命名。 | ||||
| Area successfully moved.=成功移動保護區。 | ||||
| Change the owner of an area using its ID=通過保護區編號改變其擁有者 | ||||
| Faction doesn't exists=派系不存在 | ||||
| Find areas using a Lua regular expression=使用 Lua 正則表達式尋找保護區 | ||||
| Get information about area configuration and usage.=獲得保護區配置與使用的資訊。 | ||||
|  | ||||
| Give a player access to a sub-area between two positions that have already been protected, Use set_owner if you don't want the parent to be set.=授予其他玩家已有保護區內一部分地方、兩個座標之間區域的的存取權。如果不想上級保護區被設定,請使用 /set_owner。 | ||||
|  | ||||
| Invalid regular expression.=正則表達式無效。 | ||||
| Limit: @1 areas=限制:@1個保護區 | ||||
| Limit: no area count limit=限制:無數量限制 | ||||
| List your areas, or all areas if you are an admin.=列出您擁有的保護區,或對於管理員而言,列出所有保護區。 | ||||
| Move (or resize) an area to the current positions.=移動一保護區至目前座標,或改變其大小。 | ||||
| No matches found.=找不到匹配項。 | ||||
| No visible areas.=沒有保護區可供查閱。 | ||||
| Owner changed.=擁有者已修改。 | ||||
| Players with the "@1" privilege can protect up to @2 areas=擁有「@1」權限的玩家最多可以保護 @2 個保護區 | ||||
|  | ||||
| Protect an area between two positions and give a player access to it without setting the parent of the area to any existing area=授予其他玩家兩個座標之間區域的控制權,而不設定上級保護區 | ||||
|  | ||||
| Protect your own area=對您自己的地區施加保護 | ||||
| Recursively remove areas using an ID=通過保護區編號移除保護區以及其所有子保護區 | ||||
| Remove an area using an ID=通過保護區編號移除一保護區 | ||||
| Removed area @1=保護區 @1 已移除 | ||||
| Removed area @1 and its sub areas.=保護區 @1 以及其所有子保護區已移除 | ||||
| Removes all ownerless areas=移除所有無主保護區 | ||||
| Rename an area that you own=重新命名您擁有的保護區 | ||||
| Self protection is disabled.=自我保護被禁用。 | ||||
| Self protection is enabled.=自我保護被啓用。 | ||||
| That area doesn't exist.=保護區不存在。 | ||||
| The player "@1" does not exist.=玩家「@1」不存在。 | ||||
| Toggle an area open (anyone can interact) or closed=切換保護區開放狀態(如開放,所有玩家均可互動) | ||||
| Toggle an area open/closed for members in your faction.=切換保護區對派系成員的開放狀態 | ||||
| You are an area administrator ("areas" privilege).=您是保護區管理員(擁有「area」權限) | ||||
| You can protect areas=您可以建立保護區 | ||||
| You can't protect that area.=您無法保護該區域。 | ||||
| You can't protect that area: @1=您無法保護該區域:@1 | ||||
| You don't have the necessary privilege ("@1").=您沒有所需權限(「@1」) | ||||
| You don't own that area.=您並不擁有改保護區。 | ||||
| You have @1 areas.=您有 @1 個保護區。 | ||||
|  | ||||
| You have been granted control over area #@1. Type /list_areas to show your areas.=您已被授予保護區 #@1 的控制權。使用 /list_areas 以查看您的保護區。 | ||||
|  | ||||
| You have extended area protection limits ("areas_high_limit" privilege).=您擁有延伸保護權限(擁有「areas_high_limit」權限) | ||||
|  | ||||
| You have the necessary privilege ("@1").=您擁有所需權限(「@1」) | ||||
| You need to select an area first.=請先選擇範圍。 | ||||
|  | ||||
| ### chatcommands.lua ### | ||||
| ### pos.lua ### | ||||
|  | ||||
| <ID>=<保護區編號> | ||||
| Invalid usage, see /help @1.=無效用法,請參見 /help @1。 | ||||
|  | ||||
| ### hud.lua ### | ||||
|  | ||||
| :open=:開放 | ||||
| Areas:=保護區: | ||||
|  | ||||
| ### init.lua ### | ||||
|  | ||||
| Can administer areas.=可以管理保護區 | ||||
| Can protect areas.=可以進行保護 | ||||
| Can protect more, bigger areas.=進行保護時,數量以及體積上限提高。 | ||||
|  | ||||
| ### interact.lua ### | ||||
|  | ||||
| @1 is protected by @2.=@1 被 @2 保護。 | ||||
|  | ||||
| ### internal.lua ### | ||||
|  | ||||
| Area is too big.=區域過大。 | ||||
|  | ||||
| Self protection is disabled or you do not have the necessary privilege.=自我保護被禁用,或您沒有所需權限。 | ||||
|  | ||||
| The area intersects with @1 [@2] (@3).=區域與 @1 [@2] (@3) 重疊。 | ||||
|  | ||||
| You have reached the maximum amount of areas that you are allowed to protect.=您的現有保護區數量已達到所允許的上限。 | ||||
|  | ||||
|  | ||||
| ### legacy.lua ### | ||||
|  | ||||
| <version>=<版本> | ||||
| Converted areas saved. Done.=轉換後的保護區已經保存。完成。 | ||||
| Converting areas…=正在轉換保護區…… | ||||
| Error loading legacy file: @1=載入舊檔案時發生錯誤:@1 | ||||
| Invalid version number. (0 allowed)=無效版本號。(允許值:0) | ||||
| Legacy file loaded.=舊檔案已載入。 | ||||
|  | ||||
| Loads, converts, and saves the areas from a legacy save file.=載入、轉換並儲存舊存檔中的保護區。 | ||||
|  | ||||
| Table format updated.=表格格式已更新。 | ||||
| unnamed=未命名 | ||||
|  | ||||
| ### pos.lua ### | ||||
|  | ||||
| <not set>=<未設定> | ||||
| Area @1 selected.=保護區 @1 已選擇。 | ||||
| Area position @1 set to @2=保護區座標 @1 已設定爲 @2。 | ||||
| Position @1 set to @2=保護區座標 @1 已設定爲 @2。 | ||||
| Position @1:=保護區座標 @1: | ||||
| Select an area by ID.=通過保護區編號選擇區域 | ||||
| Select position @1 by punching a node.=請擊打方塊,以設定保護區座標 @1 的位置。 | ||||
| Select positions by punching two nodes.=請擊打兩個方塊,以設定保護區座標的位置。 | ||||
|  | ||||
| Set area protection region position @1 to your location or the one specified=將保護區座標 @1 的位置設定爲您目前的位置或提供的座標 | ||||
|  | ||||
| Set area protection region, position 1, or position 2 by punching nodes, or display the region=擊打方塊設定保護區座標,或獲得其座標資訊 | ||||
|  | ||||
| The area @1 does not exist.=保護區 @1 不存在。 | ||||
| Unable to get position.=無法獲得座標。 | ||||
| Unknown subcommand: @1=子指令不明:@1 | ||||
|  | ||||
| Relative coordinates is not supported on this server. Please upgrade Minetest to 5.7.0 or newer versions.=此伺服器不支援相對座標。請更新Minetest至5.7.0或之後的版本。 | ||||
							
								
								
									
										137
									
								
								locale/template.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,137 @@ | ||||
| # textdomain: areas | ||||
|  | ||||
|  | ||||
|  | ||||
| ### chatcommands.lua ### | ||||
|  | ||||
| <AreaName>= | ||||
| <ID> [faction_name]= | ||||
| <NewOwner>= | ||||
| <ParentID>= | ||||
| <PlayerName>= | ||||
| <newName>= | ||||
| @1 has given you control over the area "@2" (ID @3).= | ||||
| @1 spanning up to @2x@3x@4.= | ||||
| A regular expression is required.= | ||||
| Area @1 does not exist or is not owned by you.= | ||||
| Area closed for faction members.= | ||||
| Area closed.= | ||||
| Area does not exist.= | ||||
| Area is open for members of: @1= | ||||
| Area opened.= | ||||
| Area protected. ID: @1= | ||||
| Area renamed.= | ||||
| Area successfully moved.= | ||||
| Change the owner of an area using its ID= | ||||
| Faction doesn't exists= | ||||
| Find areas using a Lua regular expression= | ||||
| Get information about area configuration and usage.= | ||||
|  | ||||
| Give a player access to a sub-area between two positions that have already been protected, Use set_owner if you don't want the parent to be set.= | ||||
|  | ||||
| Invalid regular expression.= | ||||
| Limit: @1 areas= | ||||
| Limit: no area count limit= | ||||
| List your areas, or all areas if you are an admin.= | ||||
| Move (or resize) an area to the current positions.= | ||||
| No matches found.= | ||||
| No visible areas.= | ||||
| Owner changed.= | ||||
| Players with the "@1" privilege can protect up to @2 areas= | ||||
|  | ||||
| Protect an area between two positions and give a player access to it without setting the parent of the area to any existing area= | ||||
|  | ||||
| Protect your own area= | ||||
| Recursively remove areas using an ID= | ||||
| Remove an area using an ID= | ||||
| Removed area @1= | ||||
| Removed area @1 and its sub areas.= | ||||
| Removes all ownerless areas= | ||||
| Rename an area that you own= | ||||
| Self protection is disabled.= | ||||
| Self protection is enabled.= | ||||
| That area doesn't exist.= | ||||
| The player "@1" does not exist.= | ||||
| Toggle an area open (anyone can interact) or closed= | ||||
| Toggle an area open/closed for members in your faction.= | ||||
| You are an area administrator ("areas" privilege).= | ||||
| You can protect areas= | ||||
| You can't protect that area.= | ||||
| You can't protect that area: @1= | ||||
| You don't have the necessary privilege ("@1").= | ||||
| You don't own that area.= | ||||
| You have @1 areas.= | ||||
|  | ||||
| You have been granted control over area #@1. Type /list_areas to show your areas.= | ||||
|  | ||||
| You have extended area protection limits ("areas_high_limit" privilege).= | ||||
|  | ||||
| You have the necessary privilege ("@1").= | ||||
| You need to select an area first.= | ||||
|  | ||||
| ### chatcommands.lua ### | ||||
| ### pos.lua ### | ||||
|  | ||||
| <ID>= | ||||
| Invalid usage, see /help @1.= | ||||
|  | ||||
| ### hud.lua ### | ||||
|  | ||||
| :open= | ||||
| Areas:= | ||||
|  | ||||
| ### init.lua ### | ||||
|  | ||||
| Can administer areas.= | ||||
| Can protect areas.= | ||||
| Can protect more, bigger areas.= | ||||
|  | ||||
| ### interact.lua ### | ||||
|  | ||||
| @1 is protected by @2.= | ||||
|  | ||||
| ### internal.lua ### | ||||
|  | ||||
| Area is too big.= | ||||
|  | ||||
| Self protection is disabled or you do not have the necessary privilege.= | ||||
|  | ||||
| The area intersects with @1 [@2] (@3).= | ||||
|  | ||||
| You have reached the maximum amount of areas that you are allowed to protect.= | ||||
|  | ||||
|  | ||||
| ### legacy.lua ### | ||||
|  | ||||
| <version>= | ||||
| Converted areas saved. Done.= | ||||
| Converting areas…= | ||||
| Error loading legacy file: @1= | ||||
| Invalid version number. (0 allowed)= | ||||
| Legacy file loaded.= | ||||
|  | ||||
| Loads, converts, and saves the areas from a legacy save file.= | ||||
|  | ||||
| Table format updated.= | ||||
| unnamed= | ||||
|  | ||||
| ### pos.lua ### | ||||
|  | ||||
| <not set>= | ||||
| Area @1 selected.= | ||||
| Area position @1 set to @2= | ||||
| Position @1 set to @2= | ||||
| Position @1:= | ||||
| Select an area by ID.= | ||||
| Select position @1 by punching a node.= | ||||
| Select positions by punching two nodes.= | ||||
|  | ||||
| Set area protection region position @1 to your location or the one specified= | ||||
|  | ||||
| Set area protection region, position 1, or position 2 by punching nodes, or display the region= | ||||
|  | ||||
| The area @1 does not exist.= | ||||
| Unable to get position.= | ||||
| Unknown subcommand: @1= | ||||
|  | ||||
| Relative coordinates is not supported on this server. Please upgrade Minetest to 5.7.0 or newer versions.= | ||||
							
								
								
									
										2
									
								
								mod.conf
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,2 @@ | ||||
| name = areas | ||||
| optional_depends = playerfactions | ||||
							
								
								
									
										279
									
								
								pos.lua
									
									
									
									
									
								
							
							
						
						| @@ -1,119 +1,169 @@ | ||||
| local S = minetest.get_translator("areas") | ||||
|  | ||||
| -- I could depend on WorldEdit for this, but you need to have the 'worldedit' | ||||
| -- permission to use those commands and you don't have | ||||
| -- /area_pos{1,2} [X Y Z|X,Y,Z]. | ||||
| -- Since this is mostly copied from WorldEdit it is mostly | ||||
| -- licensed under the AGPL. (select_area is a exception) | ||||
| -- licensed under the AGPL. (select_area is an exception) | ||||
|  | ||||
| areas.marker1 = {} | ||||
| areas.marker2 = {} | ||||
| areas.set_pos = {} | ||||
| areas.pos1 = {} | ||||
| areas.pos2 = {} | ||||
|  | ||||
| local LIMIT = 30992 -- this is due to MAPBLOCK_SIZE=16! | ||||
|  | ||||
| local function posLimit(pos) | ||||
| 	return { | ||||
| 		x = math.max(math.min(pos.x, LIMIT), -LIMIT), | ||||
| 		y = math.max(math.min(pos.y, LIMIT), -LIMIT), | ||||
| 		z = math.max(math.min(pos.z, LIMIT), -LIMIT) | ||||
| 	} | ||||
| end | ||||
|  | ||||
| local parse_relative_pos | ||||
|  | ||||
| if minetest.parse_relative_number then | ||||
| 	parse_relative_pos = function(x_str, y_str, z_str, pos) | ||||
|  | ||||
| 		local x = pos and minetest.parse_relative_number(x_str, pos.x) | ||||
| 			or tonumber(x_str) | ||||
| 		local y = pos and minetest.parse_relative_number(y_str, pos.y) | ||||
| 			or tonumber(y_str) | ||||
| 		local z = pos and minetest.parse_relative_number(z_str, pos.z) | ||||
| 			or tonumber(z_str) | ||||
| 		if x and y and z then | ||||
| 			return vector.new(x, y, z) | ||||
| 		end | ||||
| 	end | ||||
| else | ||||
| 	parse_relative_pos = function(x_str, y_str, z_str, pos) | ||||
| 		local x = tonumber(x_str) | ||||
| 		local y = tonumber(y_str) | ||||
| 		local z = tonumber(z_str) | ||||
| 		if x and y and z then | ||||
| 			return vector.new(x, y, z) | ||||
| 		elseif string.sub(x_str, 1, 1) == "~" | ||||
| 			or string.sub(y_str, 1, 1) == "~" | ||||
| 			or string.sub(z_str, 1, 1) == "~" then | ||||
| 			return nil, S("Relative coordinates is not supported on this server. " .. | ||||
| 				"Please upgrade Minetest to 5.7.0 or newer versions.") | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
|  | ||||
| minetest.register_chatcommand("select_area", { | ||||
| 	params = "<ID>", | ||||
| 	description = "Select a area by id.", | ||||
| 	params = S("<ID>"), | ||||
| 	description = S("Select an area by ID."), | ||||
| 	func = function(name, param) | ||||
| 		local id = tonumber(param) | ||||
| 		if not id then | ||||
| 			return false, "Invalid usage, see /help select_area." | ||||
| 			return false, S("Invalid usage, see /help @1.", "select_area") | ||||
| 		end | ||||
| 		if not areas.areas[id] then | ||||
| 			return false, "The area "..id.." does not exist." | ||||
| 			return false, S("The area @1 does not exist.", id) | ||||
| 		end | ||||
|  | ||||
| 		areas:setPos1(name, areas.areas[id].pos1) | ||||
| 		areas:setPos2(name, areas.areas[id].pos2) | ||||
| 		return true, "Area "..id.." selected." | ||||
| 		return true, S("Area @1 selected.", id) | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
| minetest.register_chatcommand("area_pos1", { | ||||
| 	params = "[X Y Z|X,Y,Z]", | ||||
| 	description = "Set area protection region position 1 to your" | ||||
| 		.." location or the one specified", | ||||
| 	description = S("Set area protection region position @1 to your" | ||||
| 		.." location or the one specified", "1"), | ||||
| 	privs = {}, | ||||
| 	func = function(name, param) | ||||
| 		local pos = nil | ||||
| 		local found, _, x, y, z = param:find( | ||||
| 				"^(-?%d+)[, ](-?%d+)[, ](-?%d+)$") | ||||
| 		if found then | ||||
| 			pos = {x=tonumber(x), y=tonumber(y), z=tonumber(z)} | ||||
| 		elseif param == "" then | ||||
| 		local pos | ||||
| 		local player = minetest.get_player_by_name(name) | ||||
| 		if player then | ||||
| 				pos = player:getpos() | ||||
| 			else | ||||
| 				return false, "Unable to get position." | ||||
| 			pos = vector.round(player:get_pos()) | ||||
| 		end | ||||
| 		else | ||||
| 			return false, "Invalid usage, see /help area_pos1." | ||||
| 		local found, _, x_str, y_str, z_str = param:find( | ||||
| 			"^(~?-?%d*)[, ](~?-?%d*)[, ](~?-?%d*)$") | ||||
| 		if found then | ||||
| 			local get_pos, reason = parse_relative_pos(x_str, y_str, z_str, pos) | ||||
| 			if get_pos then | ||||
| 				pos = get_pos | ||||
| 			elseif not get_pos and reason then | ||||
| 				return false, reason | ||||
| 			end | ||||
| 		pos = vector.round(pos) | ||||
| 		elseif param ~= "" then | ||||
| 			return false, S("Invalid usage, see /help @1.", "area_pos1") | ||||
| 		end | ||||
| 		if not pos then | ||||
| 			return false, S("Unable to get position.") | ||||
| 		end | ||||
| 		pos = posLimit(vector.round(pos)) | ||||
| 		areas:setPos1(name, pos) | ||||
| 		return true, "Area position 1 set to " | ||||
| 				..minetest.pos_to_string(pos) | ||||
| 		return true, S("Area position @1 set to @2", "1", | ||||
| 				minetest.pos_to_string(pos)) | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
| minetest.register_chatcommand("area_pos2", { | ||||
| 	params = "[X Y Z|X,Y,Z]", | ||||
| 	description = "Set area protection region position 2 to your" | ||||
| 		.." location or the one specified", | ||||
| 	description = S("Set area protection region position @1 to your" | ||||
| 		.." location or the one specified", "2"), | ||||
| 	func = function(name, param) | ||||
| 		local pos = nil | ||||
| 		local found, _, x, y, z = param:find( | ||||
| 				"^(-?%d+)[, ](-?%d+)[, ](-?%d+)$") | ||||
| 		if found then | ||||
| 			pos = {x=tonumber(x), y=tonumber(y), z=tonumber(z)} | ||||
| 		elseif param == "" then | ||||
| 		local pos | ||||
| 		local player = minetest.get_player_by_name(name) | ||||
| 		if player then | ||||
| 				pos = player:getpos() | ||||
| 			else | ||||
| 				return false, "Unable to get position." | ||||
| 			pos = vector.round(player:get_pos()) | ||||
| 		end | ||||
| 		else | ||||
| 			return false, "Invalid usage, see /help area_pos2." | ||||
| 		local found, _, x_str, y_str, z_str = param:find( | ||||
| 			"^(~?-?%d*)[, ](~?-?%d*)[, ](~?-?%d*)$") | ||||
| 		if found then | ||||
| 			local get_pos, reason = parse_relative_pos(x_str, y_str, z_str, pos) | ||||
| 			if get_pos then | ||||
| 				pos = get_pos | ||||
| 			elseif not get_pos and reason then | ||||
| 				return false, reason | ||||
| 			end | ||||
| 		pos = vector.round(pos) | ||||
| 		elseif param ~= "" then | ||||
| 			return false, S("Invalid usage, see /help @1.", "area_pos2") | ||||
| 		end | ||||
| 		if not pos then | ||||
| 			return false, S("Unable to get position.") | ||||
| 		end | ||||
| 		pos = posLimit(vector.round(pos)) | ||||
| 		areas:setPos2(name, pos) | ||||
| 		return true, "Area position 2 set to " | ||||
| 				..minetest.pos_to_string(pos) | ||||
| 		return true, S("Area position @1 set to @2", "2", | ||||
| 			minetest.pos_to_string(pos)) | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
|  | ||||
| minetest.register_chatcommand("area_pos", { | ||||
| 	params = "set/set1/set2/get", | ||||
| 	description = "Set area protection region, position 1, or position 2" | ||||
| 		.." by punching nodes, or display the region", | ||||
| 	description = S("Set area protection region, position 1, or position 2" | ||||
| 		.." by punching nodes, or display the region"), | ||||
| 	func = function(name, param) | ||||
| 		if param == "set" then -- Set both area positions | ||||
| 			areas.set_pos[name] = "pos1" | ||||
| 			return true, "Select positions by punching two nodes." | ||||
| 			return true, S("Select positions by punching two nodes.") | ||||
| 		elseif param == "set1" then -- Set area position 1 | ||||
| 			areas.set_pos[name] = "pos1only" | ||||
| 			return true, "Select position 1 by punching a node." | ||||
| 			return true, S("Select position @1 by punching a node.", "1") | ||||
| 		elseif param == "set2" then -- Set area position 2 | ||||
| 			areas.set_pos[name] = "pos2" | ||||
| 			return true, "Select position 2 by punching a node." | ||||
| 			return true, S("Select position @1 by punching a node.", "2") | ||||
| 		elseif param == "get" then -- Display current area positions | ||||
| 			local pos1str, pos2str = "Position 1: ", "Position 2: " | ||||
| 			local pos1str, pos2str = S("Position @1:", " 1"), S("Position @1:", " 2") | ||||
| 			if areas.pos1[name] then | ||||
| 				pos1str = pos1str..minetest.pos_to_string(areas.pos1[name]) | ||||
| 			else | ||||
| 				pos1str = pos1str.."<not set>" | ||||
| 				pos1str = pos1str..S("<not set>") | ||||
| 			end | ||||
| 			if areas.pos2[name] then | ||||
| 				pos2str = pos2str..minetest.pos_to_string(areas.pos2[name]) | ||||
| 			else | ||||
| 				pos2str = pos2str.."<not set>" | ||||
| 				pos2str = pos2str..S("<not set>") | ||||
| 			end | ||||
| 			return true, pos1str.."\n"..pos2str | ||||
| 		else | ||||
| 			return false, "Unknown subcommand: "..param | ||||
| 			return false, S("Unknown subcommand: @1", param) | ||||
| 		end | ||||
| 	end, | ||||
| }) | ||||
| @@ -129,42 +179,70 @@ function areas:getPos(playerName) | ||||
| 	return areas:sortPos(pos1, pos2) | ||||
| end | ||||
|  | ||||
| function areas:setPos1(playerName, pos) | ||||
| 	areas.pos1[playerName] = pos | ||||
| 	areas.markPos1(playerName) | ||||
| function areas:setPos1(name, pos) | ||||
| 	local old_pos = areas.pos1[name] | ||||
| 	pos = posLimit(pos) | ||||
| 	areas.pos1[name] = pos | ||||
|  | ||||
| 	if old_pos then | ||||
| 		-- TODO: use `core.objects_inside_radius` after Luanti 5.10.0 is well established. | ||||
| 		for _, object in ipairs(core.get_objects_inside_radius(old_pos, 0.01)) do | ||||
| 			local luaentity = object:get_luaentity() | ||||
| 			if luaentity and luaentity.name == "areas:pos1" and luaentity.player == name then | ||||
| 				object:remove() | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	local entity = core.add_entity(pos, "areas:pos1") | ||||
| 	if entity then | ||||
| 		local luaentity = entity:get_luaentity() | ||||
| 		if luaentity then | ||||
| 			luaentity.player = name | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function areas:setPos2(playerName, pos) | ||||
| 	areas.pos2[playerName] = pos | ||||
| 	areas.markPos2(playerName) | ||||
| end | ||||
| function areas:setPos2(name, pos) | ||||
| 	local old_pos = areas.pos2[name] | ||||
| 	pos = posLimit(pos) | ||||
| 	areas.pos2[name] = pos | ||||
|  | ||||
| 	if old_pos then | ||||
| 		-- TODO: use `core.objects_inside_radius` after Luanti 5.10.0 is well established. | ||||
| 		for _, object in ipairs(core.get_objects_inside_radius(old_pos, 0.01)) do | ||||
| 			local luaentity = object:get_luaentity() | ||||
| 			if luaentity and luaentity.name == "areas:pos2" and luaentity.player == name then | ||||
| 				object:remove() | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	local entity = core.add_entity(pos, "areas:pos2") | ||||
| 	if entity then | ||||
| 		local luaentity = entity:get_luaentity() | ||||
| 		if luaentity then | ||||
| 			luaentity.player = name | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
|  | ||||
| minetest.register_on_punchnode(function(pos, node, puncher) | ||||
| 	local name = puncher:get_player_name() | ||||
| 	-- Currently setting position | ||||
| 	if name ~= "" and areas.set_pos[name] then | ||||
| 		if areas.set_pos[name] == "pos1" then | ||||
| 			areas.pos1[name] = pos | ||||
| 			areas.markPos1(name) | ||||
| 			areas.set_pos[name] = "pos2" | ||||
| 			minetest.chat_send_player(name, | ||||
| 					"Position 1 set to " | ||||
| 					..minetest.pos_to_string(pos)) | ||||
| 		elseif areas.set_pos[name] == "pos1only" then | ||||
| 			areas.pos1[name] = pos | ||||
| 			areas.markPos1(name) | ||||
| 		if areas.set_pos[name] == "pos2" then | ||||
| 			areas:setPos2(name, pos) | ||||
| 			areas.set_pos[name] = nil | ||||
| 			minetest.chat_send_player(name, | ||||
| 					"Position 1 set to " | ||||
| 					..minetest.pos_to_string(pos)) | ||||
| 		elseif areas.set_pos[name] == "pos2" then | ||||
| 			areas.pos2[name] = pos | ||||
| 			areas.markPos2(name) | ||||
| 			areas.set_pos[name] = nil | ||||
| 					S("Position @1 set to @2", "2", | ||||
| 					minetest.pos_to_string(pos))) | ||||
| 		else | ||||
| 			areas:setPos1(name, pos) | ||||
| 			areas.set_pos[name] = areas.set_pos[name] == "pos1" and "pos2" or nil | ||||
| 			minetest.chat_send_player(name, | ||||
| 					"Position 2 set to " | ||||
| 					..minetest.pos_to_string(pos)) | ||||
| 					S("Position @1 set to @2", "1", | ||||
| 					minetest.pos_to_string(pos))) | ||||
| 		end | ||||
| 	end | ||||
| end) | ||||
| @@ -185,32 +263,6 @@ function areas:sortPos(pos1, pos2) | ||||
| 	return pos1, pos2 | ||||
| end | ||||
|  | ||||
| -- Marks area position 1 | ||||
| areas.markPos1 = function(name) | ||||
| 	local pos = areas.pos1[name] | ||||
| 	if areas.marker1[name] ~= nil then -- Marker already exists | ||||
| 		areas.marker1[name]:remove() -- Remove marker | ||||
| 		areas.marker1[name] = nil | ||||
| 	end | ||||
| 	if pos ~= nil then -- Add marker | ||||
| 		areas.marker1[name] = minetest.add_entity(pos, "areas:pos1") | ||||
| 		areas.marker1[name]:get_luaentity().active = true | ||||
| 	end | ||||
| end | ||||
|  | ||||
| -- Marks area position 2 | ||||
| areas.markPos2 = function(name) | ||||
| 	local pos = areas.pos2[name] | ||||
| 	if areas.marker2[name] ~= nil then -- Marker already exists | ||||
| 		areas.marker2[name]:remove() -- Remove marker | ||||
| 		areas.marker2[name] = nil | ||||
| 	end | ||||
| 	if pos ~= nil then -- Add marker | ||||
| 		areas.marker2[name] = minetest.add_entity(pos, "areas:pos2") | ||||
| 		areas.marker2[name]:get_luaentity().active = true | ||||
| 	end | ||||
| end | ||||
|  | ||||
| minetest.register_entity("areas:pos1", { | ||||
| 	initial_properties = { | ||||
| 		visual = "cube", | ||||
| @@ -219,17 +271,10 @@ minetest.register_entity("areas:pos1", { | ||||
| 		            "areas_pos1.png", "areas_pos1.png", | ||||
| 		            "areas_pos1.png", "areas_pos1.png"}, | ||||
| 		collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55}, | ||||
| 		hp_max = 1, | ||||
| 		armor_groups = {fleshy=100}, | ||||
| 		static_save = false, | ||||
| 	}, | ||||
| 	on_step = function(self, dtime) | ||||
| 		if self.active == nil then | ||||
| 			self.object:remove() | ||||
| 		end | ||||
| 	end, | ||||
| 	on_punch = function(self, hitter) | ||||
| 		self.object:remove() | ||||
| 		local name = hitter:get_player_name() | ||||
| 		areas.marker1[name] = nil | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
| minetest.register_entity("areas:pos2", { | ||||
| @@ -240,16 +285,8 @@ minetest.register_entity("areas:pos2", { | ||||
| 		            "areas_pos2.png", "areas_pos2.png", | ||||
| 		            "areas_pos2.png", "areas_pos2.png"}, | ||||
| 		collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55}, | ||||
| 		hp_max = 1, | ||||
| 		armor_groups = {fleshy=100}, | ||||
| 		static_save = false, | ||||
| 	}, | ||||
| 	on_step = function(self, dtime) | ||||
| 		if self.active == nil then | ||||
| 			self.object:remove() | ||||
| 		end | ||||
| 	end, | ||||
| 	on_punch = function(self, hitter) | ||||
| 		self.object:remove() | ||||
| 		local name = hitter:get_player_name() | ||||
| 		areas.marker2[name] = nil | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
|   | ||||
							
								
								
									
										50
									
								
								settings.lua
									
									
									
									
									
								
							
							
						
						| @@ -2,42 +2,44 @@ local world_path = minetest.get_worldpath() | ||||
|  | ||||
| areas.config = {} | ||||
|  | ||||
| local function setting(tp, name, default) | ||||
| 	local full_name = "areas."..name | ||||
| local function setting(name, tp, default) | ||||
| 	local full_name = "areas." .. name | ||||
| 	local value | ||||
| 	if tp == "boolean" then | ||||
| 		value = minetest.setting_getbool(full_name) | ||||
| 	if tp == "bool" then | ||||
| 		value = minetest.settings:get_bool(full_name) | ||||
| 		default = value == nil and minetest.is_yes(default) | ||||
| 	elseif tp == "string" then | ||||
| 		value = minetest.setting_get(full_name) | ||||
| 	elseif tp == "position" then | ||||
| 		value = minetest.settings:get(full_name) | ||||
| 	elseif tp == "v3f" then | ||||
| 		value = minetest.setting_get_pos(full_name) | ||||
| 	elseif tp == "number" then | ||||
| 		value = tonumber(minetest.setting_get(full_name)) | ||||
| 		default = value == nil and minetest.string_to_pos(default) | ||||
| 	elseif tp == "float" or tp == "int" then | ||||
| 		value = tonumber(minetest.settings:get(full_name)) | ||||
| 		local v, other = default:match("^(%S+) (.+)") | ||||
| 		default = value == nil and tonumber(other and v or default) | ||||
| 	else | ||||
| 		error("Invalid setting type!") | ||||
| 		error("Cannot parse setting type " .. tp) | ||||
| 	end | ||||
|  | ||||
| 	if value == nil then | ||||
| 		value = default | ||||
| 		assert(default ~= nil, "Cannot parse default for " .. full_name) | ||||
| 	end | ||||
| 	--print("add", name, default, value) | ||||
| 	areas.config[name] = value | ||||
| end | ||||
|  | ||||
| local file = io.open(areas.modpath .. "/settingtypes.txt", "r") | ||||
| for line in file:lines() do | ||||
| 	local name, tp, value = line:match("^areas%.(%S+) %(.*%) (%S+) (.*)") | ||||
| 	if value then | ||||
| 		setting(name, tp, value) | ||||
| 	end | ||||
| end | ||||
| file:close() | ||||
|  | ||||
| -------------- | ||||
| -- Settings -- | ||||
| -------------- | ||||
|  | ||||
| setting("string", "filename", world_path.."/areas.dat") | ||||
|  | ||||
| -- Allow players with a privilege create their own areas | ||||
| -- within the maximum size and number. | ||||
| setting("boolean",  "self_protection", false) | ||||
| setting("string",   "self_protection_privilege", "interact") | ||||
| setting("position", "self_protection_max_size",      {x=64,  y=128, z=64}) | ||||
| setting("number",   "self_protection_max_areas",      4) | ||||
| -- For players with the areas_high_limit privilege. | ||||
| setting("position", "self_protection_max_size_high", {x=512, y=512, z=512}) | ||||
| setting("number",   "self_protection_max_areas_high", 32) | ||||
|  | ||||
| -- legacy_table (owner_defs) compatibility.  Untested and has known issues. | ||||
| setting("boolean", "legacy_table", false) | ||||
|  | ||||
| setting("filename", "string", world_path.."/areas.dat") | ||||
|   | ||||
							
								
								
									
										51
									
								
								settingtypes.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,51 @@ | ||||
| # This file is parsed in "settings.lua". Check regex first. | ||||
|  | ||||
| # Static paths do not work well with settings | ||||
| #areas.filename (Configuration file path) string (world_path)/areas.dat | ||||
|  | ||||
| # Use smallest area volume precedence concept. (experimental; may change) | ||||
| # | ||||
| # If set to `true`: | ||||
| #    The interaction permission is defined by the smallest area volume that | ||||
| #    contains the interaction position. Granting access to areas is achieved | ||||
| #    by factions instead of using `/add_owner`. | ||||
| #    This allows players to have private areas within a greater open/shared | ||||
| #    area and also define open/shared areas within those private areas. | ||||
| # If set to `false`: (default) | ||||
| #    Interacting is permitted if the interaction position resides in any of the | ||||
| #    player's own areas, shared or open areas. | ||||
| #    This permission is not impacted by more restrictive, intersecting areas. | ||||
| areas.use_smallest_area_precedence (Smallest area rules) bool false | ||||
|  | ||||
| # Allow players with a privilege create their own areas using /protect | ||||
| # within the specified size and amount limits. | ||||
| areas.self_protection (Self protection) bool false | ||||
|  | ||||
| # Self protection: Privilege required to protect an area | ||||
| areas.self_protection_privilege (Self protection: Required privs) string interact | ||||
|  | ||||
| # Refresh delay for the name displays in the HUD in seconds | ||||
| areas.tick (HUD update delay) float 0.5 0 100 | ||||
|  | ||||
| # Enable the legacy owner_defs metatable mode. Untested and possibly unstable | ||||
| areas.legacy_table (Legacy owner_defs metatable) bool false | ||||
|  | ||||
| [Self protection (normal)] | ||||
|  | ||||
| # Self protection (normal): Maximal size of the protectable area | ||||
| # Only enter positive whole numbers for the coordinate values or you'll mess up stuff. | ||||
| areas.self_protection_max_size (Maximal area size) v3f (64, 128, 64) | ||||
|  | ||||
| # Self protection (normal): Maximal amount of protected areas per player | ||||
| areas.self_protection_max_areas (Maximal area count) int 4 | ||||
|  | ||||
| [Self protection (high)] | ||||
|  | ||||
| # Self protection (normal): Maximal size of the protectable area | ||||
| # This setting applies for plyaers with the privilege 'areas_high_limit' | ||||
| areas.self_protection_max_size_high (Maximal area size) v3f (512, 512, 512) | ||||
|  | ||||
| # Self protection (normal): Maximal amount of protected areas per player | ||||
| # Only enter positive whole numbers for the coordinate values or you'll mess up stuff. | ||||
| # This setting applies for plyaers with the privilege 'areas_high_limit' | ||||
| areas.self_protection_max_areas_high (Maximal area count) float 32 | ||||
| Before Leveys: | Korkeus: | Koko: 275 B | 
| Before Leveys: | Korkeus: | Koko: 440 B | 
| Before Leveys: | Korkeus: | Koko: 437 B | 
| Before Leveys: | Korkeus: | Koko: 437 B | 
| Before Leveys: | Korkeus: | Koko: 341 B | 
| Before Leveys: | Korkeus: | Koko: 491 B | 
| Before Leveys: | Korkeus: | Koko: 278 B | 
| Before Leveys: | Korkeus: | Koko: 495 B | 
| Before Leveys: | Korkeus: | Koko: 288 B |